
(FPCore (x y) :precision binary64 (- (* x 2.0) y))
double code(double x, double y) {
return (x * 2.0) - y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * 2.0d0) - y
end function
public static double code(double x, double y) {
return (x * 2.0) - y;
}
def code(x, y): return (x * 2.0) - y
function code(x, y) return Float64(Float64(x * 2.0) - y) end
function tmp = code(x, y) tmp = (x * 2.0) - y; end
code[x_, y_] := N[(N[(x * 2.0), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
x \cdot 2 - y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 3 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- (* x 2.0) y))
double code(double x, double y) {
return (x * 2.0) - y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * 2.0d0) - y
end function
public static double code(double x, double y) {
return (x * 2.0) - y;
}
def code(x, y): return (x * 2.0) - y
function code(x, y) return Float64(Float64(x * 2.0) - y) end
function tmp = code(x, y) tmp = (x * 2.0) - y; end
code[x_, y_] := N[(N[(x * 2.0), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
x \cdot 2 - y
\end{array}
(FPCore (x y) :precision binary64 (- (* x 2.0) y))
double code(double x, double y) {
return (x * 2.0) - y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * 2.0d0) - y
end function
public static double code(double x, double y) {
return (x * 2.0) - y;
}
def code(x, y): return (x * 2.0) - y
function code(x, y) return Float64(Float64(x * 2.0) - y) end
function tmp = code(x, y) tmp = (x * 2.0) - y; end
code[x_, y_] := N[(N[(x * 2.0), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
x \cdot 2 - y
\end{array}
Initial program 100.0%
(FPCore (x y) :precision binary64 (if (<= y -3.5e-25) (- y) (if (<= y 7.4e-36) (* x 2.0) (- y))))
double code(double x, double y) {
double tmp;
if (y <= -3.5e-25) {
tmp = -y;
} else if (y <= 7.4e-36) {
tmp = x * 2.0;
} else {
tmp = -y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-3.5d-25)) then
tmp = -y
else if (y <= 7.4d-36) then
tmp = x * 2.0d0
else
tmp = -y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -3.5e-25) {
tmp = -y;
} else if (y <= 7.4e-36) {
tmp = x * 2.0;
} else {
tmp = -y;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -3.5e-25: tmp = -y elif y <= 7.4e-36: tmp = x * 2.0 else: tmp = -y return tmp
function code(x, y) tmp = 0.0 if (y <= -3.5e-25) tmp = Float64(-y); elseif (y <= 7.4e-36) tmp = Float64(x * 2.0); else tmp = Float64(-y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -3.5e-25) tmp = -y; elseif (y <= 7.4e-36) tmp = x * 2.0; else tmp = -y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -3.5e-25], (-y), If[LessEqual[y, 7.4e-36], N[(x * 2.0), $MachinePrecision], (-y)]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3.5 \cdot 10^{-25}:\\
\;\;\;\;-y\\
\mathbf{elif}\;y \leq 7.4 \cdot 10^{-36}:\\
\;\;\;\;x \cdot 2\\
\mathbf{else}:\\
\;\;\;\;-y\\
\end{array}
\end{array}
if y < -3.5000000000000002e-25 or 7.40000000000000003e-36 < y Initial program 100.0%
Taylor expanded in x around 0
mul-1-negN/A
lower-neg.f6480.8
Simplified80.8%
if -3.5000000000000002e-25 < y < 7.40000000000000003e-36Initial program 100.0%
Taylor expanded in x around inf
metadata-evalN/A
*-inversesN/A
associate-/l*N/A
associate-*l/N/A
*-commutativeN/A
lower-*.f64N/A
associate-*l/N/A
associate-/l*N/A
*-inversesN/A
metadata-eval80.9
Simplified80.9%
(FPCore (x y) :precision binary64 (- y))
double code(double x, double y) {
return -y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = -y
end function
public static double code(double x, double y) {
return -y;
}
def code(x, y): return -y
function code(x, y) return Float64(-y) end
function tmp = code(x, y) tmp = -y; end
code[x_, y_] := (-y)
\begin{array}{l}
\\
-y
\end{array}
Initial program 100.0%
Taylor expanded in x around 0
mul-1-negN/A
lower-neg.f6451.6
Simplified51.6%
herbie shell --seed 2024207
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, C"
:precision binary64
(- (* x 2.0) y))