
(FPCore (x y z) :precision binary64 (* x (- 1.0 (* (- 1.0 y) z))))
double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x * (1.0d0 - ((1.0d0 - y) * z))
end function
public static double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
def code(x, y, z): return x * (1.0 - ((1.0 - y) * z))
function code(x, y, z) return Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z))) end
function tmp = code(x, y, z) tmp = x * (1.0 - ((1.0 - y) * z)); end
code[x_, y_, z_] := N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - \left(1 - y\right) \cdot z\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (* x (- 1.0 (* (- 1.0 y) z))))
double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x * (1.0d0 - ((1.0d0 - y) * z))
end function
public static double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
def code(x, y, z): return x * (1.0 - ((1.0 - y) * z))
function code(x, y, z) return Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z))) end
function tmp = code(x, y, z) tmp = x * (1.0 - ((1.0 - y) * z)); end
code[x_, y_, z_] := N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - \left(1 - y\right) \cdot z\right)
\end{array}
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* (+ y -1.0) (* z x))))
(if (<= z -4e+29)
t_0
(if (<= z 27000000000000.0) (fma (* (+ y -1.0) z) x x) t_0))))
double code(double x, double y, double z) {
double t_0 = (y + -1.0) * (z * x);
double tmp;
if (z <= -4e+29) {
tmp = t_0;
} else if (z <= 27000000000000.0) {
tmp = fma(((y + -1.0) * z), x, x);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y, z) t_0 = Float64(Float64(y + -1.0) * Float64(z * x)) tmp = 0.0 if (z <= -4e+29) tmp = t_0; elseif (z <= 27000000000000.0) tmp = fma(Float64(Float64(y + -1.0) * z), x, x); else tmp = t_0; end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(y + -1.0), $MachinePrecision] * N[(z * x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -4e+29], t$95$0, If[LessEqual[z, 27000000000000.0], N[(N[(N[(y + -1.0), $MachinePrecision] * z), $MachinePrecision] * x + x), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(y + -1\right) \cdot \left(z \cdot x\right)\\
\mathbf{if}\;z \leq -4 \cdot 10^{+29}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq 27000000000000:\\
\;\;\;\;\mathsf{fma}\left(\left(y + -1\right) \cdot z, x, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if z < -3.99999999999999966e29 or 2.7e13 < z Initial program 91.0%
Taylor expanded in z around inf
distribute-rgt-out--N/A
*-lft-identityN/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6491.0
Simplified91.0%
lift-*.f64N/A
sub-negN/A
lift-*.f64N/A
*-commutativeN/A
neg-mul-1N/A
distribute-rgt-outN/A
lift-+.f64N/A
*-lft-identityN/A
rgt-mult-inverseN/A
lift-/.f64N/A
associate-*r*N/A
*-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
*-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
Applied egg-rr99.9%
if -3.99999999999999966e29 < z < 2.7e13Initial program 99.9%
Applied egg-rr99.9%
Final simplification99.9%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* x (- (* y z) z))) (t_1 (* z (- 1.0 y))))
(if (<= t_1 (- INFINITY))
(* y (* z x))
(if (<= t_1 -5000000.0)
t_0
(if (<= t_1 400000000.0)
(fma (- z) x x)
(if (<= t_1 4e+304) t_0 (* z (* y x))))))))
double code(double x, double y, double z) {
double t_0 = x * ((y * z) - z);
double t_1 = z * (1.0 - y);
double tmp;
if (t_1 <= -((double) INFINITY)) {
tmp = y * (z * x);
} else if (t_1 <= -5000000.0) {
tmp = t_0;
} else if (t_1 <= 400000000.0) {
tmp = fma(-z, x, x);
} else if (t_1 <= 4e+304) {
tmp = t_0;
} else {
tmp = z * (y * x);
}
return tmp;
}
function code(x, y, z) t_0 = Float64(x * Float64(Float64(y * z) - z)) t_1 = Float64(z * Float64(1.0 - y)) tmp = 0.0 if (t_1 <= Float64(-Inf)) tmp = Float64(y * Float64(z * x)); elseif (t_1 <= -5000000.0) tmp = t_0; elseif (t_1 <= 400000000.0) tmp = fma(Float64(-z), x, x); elseif (t_1 <= 4e+304) tmp = t_0; else tmp = Float64(z * Float64(y * x)); end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[(N[(y * z), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(z * N[(1.0 - y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, (-Infinity)], N[(y * N[(z * x), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, -5000000.0], t$95$0, If[LessEqual[t$95$1, 400000000.0], N[((-z) * x + x), $MachinePrecision], If[LessEqual[t$95$1, 4e+304], t$95$0, N[(z * N[(y * x), $MachinePrecision]), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(y \cdot z - z\right)\\
t_1 := z \cdot \left(1 - y\right)\\
\mathbf{if}\;t\_1 \leq -\infty:\\
\;\;\;\;y \cdot \left(z \cdot x\right)\\
\mathbf{elif}\;t\_1 \leq -5000000:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;t\_1 \leq 400000000:\\
\;\;\;\;\mathsf{fma}\left(-z, x, x\right)\\
\mathbf{elif}\;t\_1 \leq 4 \cdot 10^{+304}:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(y \cdot x\right)\\
\end{array}
\end{array}
if (*.f64 (-.f64 #s(literal 1 binary64) y) z) < -inf.0Initial program 76.2%
Taylor expanded in y around inf
*-commutativeN/A
*-commutativeN/A
associate-*l*N/A
lower-*.f64N/A
lower-*.f6499.8
Simplified99.8%
*-commutativeN/A
associate-*r*N/A
lift-*.f64N/A
lower-*.f64100.0
Applied egg-rr100.0%
if -inf.0 < (*.f64 (-.f64 #s(literal 1 binary64) y) z) < -5e6 or 4e8 < (*.f64 (-.f64 #s(literal 1 binary64) y) z) < 3.9999999999999998e304Initial program 99.8%
Taylor expanded in z around inf
distribute-rgt-out--N/A
*-lft-identityN/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6498.9
Simplified98.9%
if -5e6 < (*.f64 (-.f64 #s(literal 1 binary64) y) z) < 4e8Initial program 100.0%
Taylor expanded in y around 0
distribute-lft-out--N/A
*-rgt-identityN/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6499.6
Simplified99.6%
cancel-sign-sub-invN/A
+-commutativeN/A
neg-mul-1N/A
lower-fma.f64N/A
neg-mul-1N/A
lower-neg.f6499.6
Applied egg-rr99.6%
if 3.9999999999999998e304 < (*.f64 (-.f64 #s(literal 1 binary64) y) z) Initial program 58.6%
Taylor expanded in y around inf
*-commutativeN/A
*-commutativeN/A
associate-*l*N/A
lower-*.f64N/A
lower-*.f6499.8
Simplified99.8%
Final simplification99.3%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (fma (* y z) x x)))
(if (<= (- 1.0 y) -0.5)
t_0
(if (<= (- 1.0 y) 1.000000000001) (fma (- z) x x) t_0))))
double code(double x, double y, double z) {
double t_0 = fma((y * z), x, x);
double tmp;
if ((1.0 - y) <= -0.5) {
tmp = t_0;
} else if ((1.0 - y) <= 1.000000000001) {
tmp = fma(-z, x, x);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y, z) t_0 = fma(Float64(y * z), x, x) tmp = 0.0 if (Float64(1.0 - y) <= -0.5) tmp = t_0; elseif (Float64(1.0 - y) <= 1.000000000001) tmp = fma(Float64(-z), x, x); else tmp = t_0; end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(y * z), $MachinePrecision] * x + x), $MachinePrecision]}, If[LessEqual[N[(1.0 - y), $MachinePrecision], -0.5], t$95$0, If[LessEqual[N[(1.0 - y), $MachinePrecision], 1.000000000001], N[((-z) * x + x), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \mathsf{fma}\left(y \cdot z, x, x\right)\\
\mathbf{if}\;1 - y \leq -0.5:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;1 - y \leq 1.000000000001:\\
\;\;\;\;\mathsf{fma}\left(-z, x, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if (-.f64 #s(literal 1 binary64) y) < -0.5 or 1.0000000000010001 < (-.f64 #s(literal 1 binary64) y) Initial program 90.7%
Applied egg-rr90.7%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f6488.3
Simplified88.3%
if -0.5 < (-.f64 #s(literal 1 binary64) y) < 1.0000000000010001Initial program 100.0%
Taylor expanded in y around 0
distribute-lft-out--N/A
*-rgt-identityN/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6499.5
Simplified99.5%
cancel-sign-sub-invN/A
+-commutativeN/A
neg-mul-1N/A
lower-fma.f64N/A
neg-mul-1N/A
lower-neg.f6499.5
Applied egg-rr99.5%
Final simplification94.1%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* z (* y x))))
(if (<= (- 1.0 y) -5e+30)
t_0
(if (<= (- 1.0 y) 2e+57) (fma (- z) x x) t_0))))
double code(double x, double y, double z) {
double t_0 = z * (y * x);
double tmp;
if ((1.0 - y) <= -5e+30) {
tmp = t_0;
} else if ((1.0 - y) <= 2e+57) {
tmp = fma(-z, x, x);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y, z) t_0 = Float64(z * Float64(y * x)) tmp = 0.0 if (Float64(1.0 - y) <= -5e+30) tmp = t_0; elseif (Float64(1.0 - y) <= 2e+57) tmp = fma(Float64(-z), x, x); else tmp = t_0; end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(z * N[(y * x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(1.0 - y), $MachinePrecision], -5e+30], t$95$0, If[LessEqual[N[(1.0 - y), $MachinePrecision], 2e+57], N[((-z) * x + x), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := z \cdot \left(y \cdot x\right)\\
\mathbf{if}\;1 - y \leq -5 \cdot 10^{+30}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;1 - y \leq 2 \cdot 10^{+57}:\\
\;\;\;\;\mathsf{fma}\left(-z, x, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if (-.f64 #s(literal 1 binary64) y) < -4.9999999999999998e30 or 2.0000000000000001e57 < (-.f64 #s(literal 1 binary64) y) Initial program 88.2%
Taylor expanded in y around inf
*-commutativeN/A
*-commutativeN/A
associate-*l*N/A
lower-*.f64N/A
lower-*.f6482.5
Simplified82.5%
if -4.9999999999999998e30 < (-.f64 #s(literal 1 binary64) y) < 2.0000000000000001e57Initial program 100.0%
Taylor expanded in y around 0
distribute-lft-out--N/A
*-rgt-identityN/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6494.2
Simplified94.2%
cancel-sign-sub-invN/A
+-commutativeN/A
neg-mul-1N/A
lower-fma.f64N/A
neg-mul-1N/A
lower-neg.f6494.3
Applied egg-rr94.3%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* x (* y z))))
(if (<= (- 1.0 y) -5e+30)
t_0
(if (<= (- 1.0 y) 2e+57) (fma (- z) x x) t_0))))
double code(double x, double y, double z) {
double t_0 = x * (y * z);
double tmp;
if ((1.0 - y) <= -5e+30) {
tmp = t_0;
} else if ((1.0 - y) <= 2e+57) {
tmp = fma(-z, x, x);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y, z) t_0 = Float64(x * Float64(y * z)) tmp = 0.0 if (Float64(1.0 - y) <= -5e+30) tmp = t_0; elseif (Float64(1.0 - y) <= 2e+57) tmp = fma(Float64(-z), x, x); else tmp = t_0; end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[(y * z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(1.0 - y), $MachinePrecision], -5e+30], t$95$0, If[LessEqual[N[(1.0 - y), $MachinePrecision], 2e+57], N[((-z) * x + x), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(y \cdot z\right)\\
\mathbf{if}\;1 - y \leq -5 \cdot 10^{+30}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;1 - y \leq 2 \cdot 10^{+57}:\\
\;\;\;\;\mathsf{fma}\left(-z, x, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if (-.f64 #s(literal 1 binary64) y) < -4.9999999999999998e30 or 2.0000000000000001e57 < (-.f64 #s(literal 1 binary64) y) Initial program 88.2%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f6473.8
Simplified73.8%
if -4.9999999999999998e30 < (-.f64 #s(literal 1 binary64) y) < 2.0000000000000001e57Initial program 100.0%
Taylor expanded in y around 0
distribute-lft-out--N/A
*-rgt-identityN/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6494.2
Simplified94.2%
cancel-sign-sub-invN/A
+-commutativeN/A
neg-mul-1N/A
lower-fma.f64N/A
neg-mul-1N/A
lower-neg.f6494.3
Applied egg-rr94.3%
Final simplification86.4%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* (+ y -1.0) (* z x)))) (if (<= z -1.0) t_0 (if (<= z 1.0) (fma (* y z) x x) t_0))))
double code(double x, double y, double z) {
double t_0 = (y + -1.0) * (z * x);
double tmp;
if (z <= -1.0) {
tmp = t_0;
} else if (z <= 1.0) {
tmp = fma((y * z), x, x);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y, z) t_0 = Float64(Float64(y + -1.0) * Float64(z * x)) tmp = 0.0 if (z <= -1.0) tmp = t_0; elseif (z <= 1.0) tmp = fma(Float64(y * z), x, x); else tmp = t_0; end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(y + -1.0), $MachinePrecision] * N[(z * x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -1.0], t$95$0, If[LessEqual[z, 1.0], N[(N[(y * z), $MachinePrecision] * x + x), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(y + -1\right) \cdot \left(z \cdot x\right)\\
\mathbf{if}\;z \leq -1:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq 1:\\
\;\;\;\;\mathsf{fma}\left(y \cdot z, x, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if z < -1 or 1 < z Initial program 91.7%
Taylor expanded in z around inf
distribute-rgt-out--N/A
*-lft-identityN/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6489.8
Simplified89.8%
lift-*.f64N/A
sub-negN/A
lift-*.f64N/A
*-commutativeN/A
neg-mul-1N/A
distribute-rgt-outN/A
lift-+.f64N/A
*-lft-identityN/A
rgt-mult-inverseN/A
lift-/.f64N/A
associate-*r*N/A
*-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
*-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
Applied egg-rr98.0%
if -1 < z < 1Initial program 99.9%
Applied egg-rr99.9%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f6497.8
Simplified97.8%
Final simplification97.9%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* z (- x)))) (if (<= z -1.0) t_0 (if (<= z 1.0) x t_0))))
double code(double x, double y, double z) {
double t_0 = z * -x;
double tmp;
if (z <= -1.0) {
tmp = t_0;
} else if (z <= 1.0) {
tmp = x;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = z * -x
if (z <= (-1.0d0)) then
tmp = t_0
else if (z <= 1.0d0) then
tmp = x
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = z * -x;
double tmp;
if (z <= -1.0) {
tmp = t_0;
} else if (z <= 1.0) {
tmp = x;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = z * -x tmp = 0 if z <= -1.0: tmp = t_0 elif z <= 1.0: tmp = x else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(z * Float64(-x)) tmp = 0.0 if (z <= -1.0) tmp = t_0; elseif (z <= 1.0) tmp = x; else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = z * -x; tmp = 0.0; if (z <= -1.0) tmp = t_0; elseif (z <= 1.0) tmp = x; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(z * (-x)), $MachinePrecision]}, If[LessEqual[z, -1.0], t$95$0, If[LessEqual[z, 1.0], x, t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := z \cdot \left(-x\right)\\
\mathbf{if}\;z \leq -1:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq 1:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if z < -1 or 1 < z Initial program 91.7%
Taylor expanded in y around 0
distribute-lft-out--N/A
*-rgt-identityN/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6458.4
Simplified58.4%
Taylor expanded in z around inf
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f6456.5
Simplified56.5%
if -1 < z < 1Initial program 99.9%
Taylor expanded in z around 0
Simplified75.5%
*-rgt-identity75.5
Applied egg-rr75.5%
(FPCore (x y z) :precision binary64 (fma (+ y -1.0) (* z x) x))
double code(double x, double y, double z) {
return fma((y + -1.0), (z * x), x);
}
function code(x, y, z) return fma(Float64(y + -1.0), Float64(z * x), x) end
code[x_, y_, z_] := N[(N[(y + -1.0), $MachinePrecision] * N[(z * x), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y + -1, z \cdot x, x\right)
\end{array}
Initial program 95.5%
Applied egg-rr98.0%
(FPCore (x y z) :precision binary64 (fma (- z) x x))
double code(double x, double y, double z) {
return fma(-z, x, x);
}
function code(x, y, z) return fma(Float64(-z), x, x) end
code[x_, y_, z_] := N[((-z) * x + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(-z, x, x\right)
\end{array}
Initial program 95.5%
Taylor expanded in y around 0
distribute-lft-out--N/A
*-rgt-identityN/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6467.2
Simplified67.2%
cancel-sign-sub-invN/A
+-commutativeN/A
neg-mul-1N/A
lower-fma.f64N/A
neg-mul-1N/A
lower-neg.f6467.2
Applied egg-rr67.2%
(FPCore (x y z) :precision binary64 (* x (- 1.0 z)))
double code(double x, double y, double z) {
return x * (1.0 - z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x * (1.0d0 - z)
end function
public static double code(double x, double y, double z) {
return x * (1.0 - z);
}
def code(x, y, z): return x * (1.0 - z)
function code(x, y, z) return Float64(x * Float64(1.0 - z)) end
function tmp = code(x, y, z) tmp = x * (1.0 - z); end
code[x_, y_, z_] := N[(x * N[(1.0 - z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - z\right)
\end{array}
Initial program 95.5%
Taylor expanded in y around 0
lower--.f6467.2
Simplified67.2%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 95.5%
Taylor expanded in z around 0
Simplified36.4%
*-rgt-identity36.4
Applied egg-rr36.4%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* x (- 1.0 (* (- 1.0 y) z))))
(t_1 (+ x (* (- 1.0 y) (* (- z) x)))))
(if (< t_0 -1.618195973607049e+50)
t_1
(if (< t_0 3.892237649663903e+134) (- (* (* x y) z) (- (* x z) x)) t_1))))
double code(double x, double y, double z) {
double t_0 = x * (1.0 - ((1.0 - y) * z));
double t_1 = x + ((1.0 - y) * (-z * x));
double tmp;
if (t_0 < -1.618195973607049e+50) {
tmp = t_1;
} else if (t_0 < 3.892237649663903e+134) {
tmp = ((x * y) * z) - ((x * z) - x);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = x * (1.0d0 - ((1.0d0 - y) * z))
t_1 = x + ((1.0d0 - y) * (-z * x))
if (t_0 < (-1.618195973607049d+50)) then
tmp = t_1
else if (t_0 < 3.892237649663903d+134) then
tmp = ((x * y) * z) - ((x * z) - x)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * (1.0 - ((1.0 - y) * z));
double t_1 = x + ((1.0 - y) * (-z * x));
double tmp;
if (t_0 < -1.618195973607049e+50) {
tmp = t_1;
} else if (t_0 < 3.892237649663903e+134) {
tmp = ((x * y) * z) - ((x * z) - x);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z): t_0 = x * (1.0 - ((1.0 - y) * z)) t_1 = x + ((1.0 - y) * (-z * x)) tmp = 0 if t_0 < -1.618195973607049e+50: tmp = t_1 elif t_0 < 3.892237649663903e+134: tmp = ((x * y) * z) - ((x * z) - x) else: tmp = t_1 return tmp
function code(x, y, z) t_0 = Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z))) t_1 = Float64(x + Float64(Float64(1.0 - y) * Float64(Float64(-z) * x))) tmp = 0.0 if (t_0 < -1.618195973607049e+50) tmp = t_1; elseif (t_0 < 3.892237649663903e+134) tmp = Float64(Float64(Float64(x * y) * z) - Float64(Float64(x * z) - x)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * (1.0 - ((1.0 - y) * z)); t_1 = x + ((1.0 - y) * (-z * x)); tmp = 0.0; if (t_0 < -1.618195973607049e+50) tmp = t_1; elseif (t_0 < 3.892237649663903e+134) tmp = ((x * y) * z) - ((x * z) - x); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(x + N[(N[(1.0 - y), $MachinePrecision] * N[((-z) * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[t$95$0, -1.618195973607049e+50], t$95$1, If[Less[t$95$0, 3.892237649663903e+134], N[(N[(N[(x * y), $MachinePrecision] * z), $MachinePrecision] - N[(N[(x * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(1 - \left(1 - y\right) \cdot z\right)\\
t_1 := x + \left(1 - y\right) \cdot \left(\left(-z\right) \cdot x\right)\\
\mathbf{if}\;t\_0 < -1.618195973607049 \cdot 10^{+50}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_0 < 3.892237649663903 \cdot 10^{+134}:\\
\;\;\;\;\left(x \cdot y\right) \cdot z - \left(x \cdot z - x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024207
(FPCore (x y z)
:name "Data.Colour.RGBSpace.HSV:hsv from colour-2.3.3, J"
:precision binary64
:alt
(! :herbie-platform default (if (< (* x (- 1 (* (- 1 y) z))) -161819597360704900000000000000000000000000000000000) (+ x (* (- 1 y) (* (- z) x))) (if (< (* x (- 1 (* (- 1 y) z))) 389223764966390300000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (- (* (* x y) z) (- (* x z) x)) (+ x (* (- 1 y) (* (- z) x))))))
(* x (- 1.0 (* (- 1.0 y) z))))