
(FPCore (x y z t a b) :precision binary64 (+ (- (* x 2.0) (* (* (* y 9.0) z) t)) (* (* a 27.0) b)))
double code(double x, double y, double z, double t, double a, double b) {
return ((x * 2.0) - (((y * 9.0) * z) * t)) + ((a * 27.0) * b);
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((x * 2.0d0) - (((y * 9.0d0) * z) * t)) + ((a * 27.0d0) * b)
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return ((x * 2.0) - (((y * 9.0) * z) * t)) + ((a * 27.0) * b);
}
def code(x, y, z, t, a, b): return ((x * 2.0) - (((y * 9.0) * z) * t)) + ((a * 27.0) * b)
function code(x, y, z, t, a, b) return Float64(Float64(Float64(x * 2.0) - Float64(Float64(Float64(y * 9.0) * z) * t)) + Float64(Float64(a * 27.0) * b)) end
function tmp = code(x, y, z, t, a, b) tmp = ((x * 2.0) - (((y * 9.0) * z) * t)) + ((a * 27.0) * b); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(x * 2.0), $MachinePrecision] - N[(N[(N[(y * 9.0), $MachinePrecision] * z), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] + N[(N[(a * 27.0), $MachinePrecision] * b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot 2 - \left(\left(y \cdot 9\right) \cdot z\right) \cdot t\right) + \left(a \cdot 27\right) \cdot b
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 15 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a b) :precision binary64 (+ (- (* x 2.0) (* (* (* y 9.0) z) t)) (* (* a 27.0) b)))
double code(double x, double y, double z, double t, double a, double b) {
return ((x * 2.0) - (((y * 9.0) * z) * t)) + ((a * 27.0) * b);
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((x * 2.0d0) - (((y * 9.0d0) * z) * t)) + ((a * 27.0d0) * b)
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return ((x * 2.0) - (((y * 9.0) * z) * t)) + ((a * 27.0) * b);
}
def code(x, y, z, t, a, b): return ((x * 2.0) - (((y * 9.0) * z) * t)) + ((a * 27.0) * b)
function code(x, y, z, t, a, b) return Float64(Float64(Float64(x * 2.0) - Float64(Float64(Float64(y * 9.0) * z) * t)) + Float64(Float64(a * 27.0) * b)) end
function tmp = code(x, y, z, t, a, b) tmp = ((x * 2.0) - (((y * 9.0) * z) * t)) + ((a * 27.0) * b); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(x * 2.0), $MachinePrecision] - N[(N[(N[(y * 9.0), $MachinePrecision] * z), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] + N[(N[(a * 27.0), $MachinePrecision] * b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot 2 - \left(\left(y \cdot 9\right) \cdot z\right) \cdot t\right) + \left(a \cdot 27\right) \cdot b
\end{array}
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function. (FPCore (x y z t a b) :precision binary64 (fma y (* (* z -9.0) t) (fma a (* 27.0 b) (* x 2.0))))
assert(x < y && y < z && z < t && t < a && a < b);
assert(x < y && y < z && z < t && t < a && a < b);
double code(double x, double y, double z, double t, double a, double b) {
return fma(y, ((z * -9.0) * t), fma(a, (27.0 * b), (x * 2.0)));
}
x, y, z, t, a, b = sort([x, y, z, t, a, b]) x, y, z, t, a, b = sort([x, y, z, t, a, b]) function code(x, y, z, t, a, b) return fma(y, Float64(Float64(z * -9.0) * t), fma(a, Float64(27.0 * b), Float64(x * 2.0))) end
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_, b_] := N[(y * N[(N[(z * -9.0), $MachinePrecision] * t), $MachinePrecision] + N[(a * N[(27.0 * b), $MachinePrecision] + N[(x * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\\\
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\
\\
\mathsf{fma}\left(y, \left(z \cdot -9\right) \cdot t, \mathsf{fma}\left(a, 27 \cdot b, x \cdot 2\right)\right)
\end{array}
Initial program 94.5%
lift-*.f64N/A
lift-*.f64N/A
lift-*.f64N/A
lift-*.f64N/A
lift-*.f64N/A
lift-*.f64N/A
sub-negN/A
+-commutativeN/A
associate-+l+N/A
lift-*.f64N/A
distribute-lft-neg-inN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
distribute-rgt-neg-inN/A
associate-*l*N/A
+-commutativeN/A
Applied egg-rr95.0%
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (* 27.0 (* a b)))
(t_2 (* t (* z (* y 9.0))))
(t_3 (fma t (* -9.0 (* y z)) t_1)))
(if (<= t_2 (- INFINITY))
(fma z (* y (* -9.0 t)) t_1)
(if (<= t_2 -2e-14)
t_3
(if (<= t_2 5e+24) (fma (* 27.0 b) a (* x 2.0)) t_3)))))assert(x < y && y < z && z < t && t < a && a < b);
assert(x < y && y < z && z < t && t < a && a < b);
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = 27.0 * (a * b);
double t_2 = t * (z * (y * 9.0));
double t_3 = fma(t, (-9.0 * (y * z)), t_1);
double tmp;
if (t_2 <= -((double) INFINITY)) {
tmp = fma(z, (y * (-9.0 * t)), t_1);
} else if (t_2 <= -2e-14) {
tmp = t_3;
} else if (t_2 <= 5e+24) {
tmp = fma((27.0 * b), a, (x * 2.0));
} else {
tmp = t_3;
}
return tmp;
}
x, y, z, t, a, b = sort([x, y, z, t, a, b]) x, y, z, t, a, b = sort([x, y, z, t, a, b]) function code(x, y, z, t, a, b) t_1 = Float64(27.0 * Float64(a * b)) t_2 = Float64(t * Float64(z * Float64(y * 9.0))) t_3 = fma(t, Float64(-9.0 * Float64(y * z)), t_1) tmp = 0.0 if (t_2 <= Float64(-Inf)) tmp = fma(z, Float64(y * Float64(-9.0 * t)), t_1); elseif (t_2 <= -2e-14) tmp = t_3; elseif (t_2 <= 5e+24) tmp = fma(Float64(27.0 * b), a, Float64(x * 2.0)); else tmp = t_3; end return tmp end
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(27.0 * N[(a * b), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t * N[(z * N[(y * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(t * N[(-9.0 * N[(y * z), $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision]}, If[LessEqual[t$95$2, (-Infinity)], N[(z * N[(y * N[(-9.0 * t), $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision], If[LessEqual[t$95$2, -2e-14], t$95$3, If[LessEqual[t$95$2, 5e+24], N[(N[(27.0 * b), $MachinePrecision] * a + N[(x * 2.0), $MachinePrecision]), $MachinePrecision], t$95$3]]]]]]
\begin{array}{l}
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\\\
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\
\\
\begin{array}{l}
t_1 := 27 \cdot \left(a \cdot b\right)\\
t_2 := t \cdot \left(z \cdot \left(y \cdot 9\right)\right)\\
t_3 := \mathsf{fma}\left(t, -9 \cdot \left(y \cdot z\right), t\_1\right)\\
\mathbf{if}\;t\_2 \leq -\infty:\\
\;\;\;\;\mathsf{fma}\left(z, y \cdot \left(-9 \cdot t\right), t\_1\right)\\
\mathbf{elif}\;t\_2 \leq -2 \cdot 10^{-14}:\\
\;\;\;\;t\_3\\
\mathbf{elif}\;t\_2 \leq 5 \cdot 10^{+24}:\\
\;\;\;\;\mathsf{fma}\left(27 \cdot b, a, x \cdot 2\right)\\
\mathbf{else}:\\
\;\;\;\;t\_3\\
\end{array}
\end{array}
if (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) < -inf.0Initial program 69.6%
Taylor expanded in x around 0
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
*-commutativeN/A
associate-*l*N/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f6474.1
Simplified74.1%
lift-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lift-*.f64N/A
associate-*r*N/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
associate-*l*N/A
lower-fma.f64N/A
lower-*.f64N/A
lower-*.f6490.8
Applied egg-rr90.8%
if -inf.0 < (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) < -2e-14 or 5.00000000000000045e24 < (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) Initial program 94.1%
Taylor expanded in x around 0
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
*-commutativeN/A
associate-*l*N/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f6489.5
Simplified89.5%
if -2e-14 < (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) < 5.00000000000000045e24Initial program 99.1%
Taylor expanded in y around 0
+-commutativeN/A
lower-fma.f64N/A
lower-*.f64N/A
lower-*.f6494.2
Simplified94.2%
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f6494.2
Applied egg-rr94.2%
Final simplification92.0%
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (* t (* z (* y 9.0))))
(t_2 (fma t (* -9.0 (* y z)) (* 27.0 (* a b)))))
(if (<= t_1 (- INFINITY))
(* z (* -9.0 (* y t)))
(if (<= t_1 -2e-14)
t_2
(if (<= t_1 5e+24) (fma (* 27.0 b) a (* x 2.0)) t_2)))))assert(x < y && y < z && z < t && t < a && a < b);
assert(x < y && y < z && z < t && t < a && a < b);
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = t * (z * (y * 9.0));
double t_2 = fma(t, (-9.0 * (y * z)), (27.0 * (a * b)));
double tmp;
if (t_1 <= -((double) INFINITY)) {
tmp = z * (-9.0 * (y * t));
} else if (t_1 <= -2e-14) {
tmp = t_2;
} else if (t_1 <= 5e+24) {
tmp = fma((27.0 * b), a, (x * 2.0));
} else {
tmp = t_2;
}
return tmp;
}
x, y, z, t, a, b = sort([x, y, z, t, a, b]) x, y, z, t, a, b = sort([x, y, z, t, a, b]) function code(x, y, z, t, a, b) t_1 = Float64(t * Float64(z * Float64(y * 9.0))) t_2 = fma(t, Float64(-9.0 * Float64(y * z)), Float64(27.0 * Float64(a * b))) tmp = 0.0 if (t_1 <= Float64(-Inf)) tmp = Float64(z * Float64(-9.0 * Float64(y * t))); elseif (t_1 <= -2e-14) tmp = t_2; elseif (t_1 <= 5e+24) tmp = fma(Float64(27.0 * b), a, Float64(x * 2.0)); else tmp = t_2; end return tmp end
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(t * N[(z * N[(y * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t * N[(-9.0 * N[(y * z), $MachinePrecision]), $MachinePrecision] + N[(27.0 * N[(a * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, (-Infinity)], N[(z * N[(-9.0 * N[(y * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, -2e-14], t$95$2, If[LessEqual[t$95$1, 5e+24], N[(N[(27.0 * b), $MachinePrecision] * a + N[(x * 2.0), $MachinePrecision]), $MachinePrecision], t$95$2]]]]]
\begin{array}{l}
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\\\
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\
\\
\begin{array}{l}
t_1 := t \cdot \left(z \cdot \left(y \cdot 9\right)\right)\\
t_2 := \mathsf{fma}\left(t, -9 \cdot \left(y \cdot z\right), 27 \cdot \left(a \cdot b\right)\right)\\
\mathbf{if}\;t\_1 \leq -\infty:\\
\;\;\;\;z \cdot \left(-9 \cdot \left(y \cdot t\right)\right)\\
\mathbf{elif}\;t\_1 \leq -2 \cdot 10^{-14}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+24}:\\
\;\;\;\;\mathsf{fma}\left(27 \cdot b, a, x \cdot 2\right)\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) < -inf.0Initial program 69.6%
Taylor expanded in y around inf
*-commutativeN/A
associate-*l*N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-*.f6474.1
Simplified74.1%
lift-*.f64N/A
associate-*r*N/A
*-commutativeN/A
lift-*.f64N/A
associate-*r*N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f6495.2
Applied egg-rr95.2%
if -inf.0 < (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) < -2e-14 or 5.00000000000000045e24 < (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) Initial program 94.1%
Taylor expanded in x around 0
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
*-commutativeN/A
associate-*l*N/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f6489.5
Simplified89.5%
if -2e-14 < (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) < 5.00000000000000045e24Initial program 99.1%
Taylor expanded in y around 0
+-commutativeN/A
lower-fma.f64N/A
lower-*.f64N/A
lower-*.f6494.2
Simplified94.2%
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f6494.2
Applied egg-rr94.2%
Final simplification92.4%
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (fma t (* z (* y -9.0)) (* 27.0 (* a b))))
(t_2 (* t (* z (* y 9.0)))))
(if (<= t_2 -1e+293)
(* y (* (* z -9.0) t))
(if (<= t_2 -2e-14)
t_1
(if (<= t_2 5e+24) (fma (* 27.0 b) a (* x 2.0)) t_1)))))assert(x < y && y < z && z < t && t < a && a < b);
assert(x < y && y < z && z < t && t < a && a < b);
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = fma(t, (z * (y * -9.0)), (27.0 * (a * b)));
double t_2 = t * (z * (y * 9.0));
double tmp;
if (t_2 <= -1e+293) {
tmp = y * ((z * -9.0) * t);
} else if (t_2 <= -2e-14) {
tmp = t_1;
} else if (t_2 <= 5e+24) {
tmp = fma((27.0 * b), a, (x * 2.0));
} else {
tmp = t_1;
}
return tmp;
}
x, y, z, t, a, b = sort([x, y, z, t, a, b]) x, y, z, t, a, b = sort([x, y, z, t, a, b]) function code(x, y, z, t, a, b) t_1 = fma(t, Float64(z * Float64(y * -9.0)), Float64(27.0 * Float64(a * b))) t_2 = Float64(t * Float64(z * Float64(y * 9.0))) tmp = 0.0 if (t_2 <= -1e+293) tmp = Float64(y * Float64(Float64(z * -9.0) * t)); elseif (t_2 <= -2e-14) tmp = t_1; elseif (t_2 <= 5e+24) tmp = fma(Float64(27.0 * b), a, Float64(x * 2.0)); else tmp = t_1; end return tmp end
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(t * N[(z * N[(y * -9.0), $MachinePrecision]), $MachinePrecision] + N[(27.0 * N[(a * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t * N[(z * N[(y * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -1e+293], N[(y * N[(N[(z * -9.0), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, -2e-14], t$95$1, If[LessEqual[t$95$2, 5e+24], N[(N[(27.0 * b), $MachinePrecision] * a + N[(x * 2.0), $MachinePrecision]), $MachinePrecision], t$95$1]]]]]
\begin{array}{l}
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\\\
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(t, z \cdot \left(y \cdot -9\right), 27 \cdot \left(a \cdot b\right)\right)\\
t_2 := t \cdot \left(z \cdot \left(y \cdot 9\right)\right)\\
\mathbf{if}\;t\_2 \leq -1 \cdot 10^{+293}:\\
\;\;\;\;y \cdot \left(\left(z \cdot -9\right) \cdot t\right)\\
\mathbf{elif}\;t\_2 \leq -2 \cdot 10^{-14}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 5 \cdot 10^{+24}:\\
\;\;\;\;\mathsf{fma}\left(27 \cdot b, a, x \cdot 2\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) < -9.9999999999999992e292Initial program 72.1%
Taylor expanded in y around inf
*-commutativeN/A
associate-*l*N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-*.f6476.3
Simplified76.3%
associate-*l*N/A
*-commutativeN/A
*-commutativeN/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6492.1
Applied egg-rr92.1%
if -9.9999999999999992e292 < (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) < -2e-14 or 5.00000000000000045e24 < (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) Initial program 94.0%
Taylor expanded in x around 0
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
*-commutativeN/A
associate-*l*N/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f6489.3
Simplified89.3%
associate-*l*N/A
*-commutativeN/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f6489.3
Applied egg-rr89.3%
if -2e-14 < (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) < 5.00000000000000045e24Initial program 99.1%
Taylor expanded in y around 0
+-commutativeN/A
lower-fma.f64N/A
lower-*.f64N/A
lower-*.f6494.2
Simplified94.2%
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f6494.2
Applied egg-rr94.2%
Final simplification92.0%
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (* -9.0 (* t (* y z))))
(t_2 (* b (* a 27.0)))
(t_3 (* a (* 27.0 b))))
(if (<= t_2 -2e+28)
t_3
(if (<= t_2 -4e-50)
t_1
(if (<= t_2 0.0) (* x 2.0) (if (<= t_2 1e-16) t_1 t_3))))))assert(x < y && y < z && z < t && t < a && a < b);
assert(x < y && y < z && z < t && t < a && a < b);
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = -9.0 * (t * (y * z));
double t_2 = b * (a * 27.0);
double t_3 = a * (27.0 * b);
double tmp;
if (t_2 <= -2e+28) {
tmp = t_3;
} else if (t_2 <= -4e-50) {
tmp = t_1;
} else if (t_2 <= 0.0) {
tmp = x * 2.0;
} else if (t_2 <= 1e-16) {
tmp = t_1;
} else {
tmp = t_3;
}
return tmp;
}
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: tmp
t_1 = (-9.0d0) * (t * (y * z))
t_2 = b * (a * 27.0d0)
t_3 = a * (27.0d0 * b)
if (t_2 <= (-2d+28)) then
tmp = t_3
else if (t_2 <= (-4d-50)) then
tmp = t_1
else if (t_2 <= 0.0d0) then
tmp = x * 2.0d0
else if (t_2 <= 1d-16) then
tmp = t_1
else
tmp = t_3
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a && a < b;
assert x < y && y < z && z < t && t < a && a < b;
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = -9.0 * (t * (y * z));
double t_2 = b * (a * 27.0);
double t_3 = a * (27.0 * b);
double tmp;
if (t_2 <= -2e+28) {
tmp = t_3;
} else if (t_2 <= -4e-50) {
tmp = t_1;
} else if (t_2 <= 0.0) {
tmp = x * 2.0;
} else if (t_2 <= 1e-16) {
tmp = t_1;
} else {
tmp = t_3;
}
return tmp;
}
[x, y, z, t, a, b] = sort([x, y, z, t, a, b]) [x, y, z, t, a, b] = sort([x, y, z, t, a, b]) def code(x, y, z, t, a, b): t_1 = -9.0 * (t * (y * z)) t_2 = b * (a * 27.0) t_3 = a * (27.0 * b) tmp = 0 if t_2 <= -2e+28: tmp = t_3 elif t_2 <= -4e-50: tmp = t_1 elif t_2 <= 0.0: tmp = x * 2.0 elif t_2 <= 1e-16: tmp = t_1 else: tmp = t_3 return tmp
x, y, z, t, a, b = sort([x, y, z, t, a, b]) x, y, z, t, a, b = sort([x, y, z, t, a, b]) function code(x, y, z, t, a, b) t_1 = Float64(-9.0 * Float64(t * Float64(y * z))) t_2 = Float64(b * Float64(a * 27.0)) t_3 = Float64(a * Float64(27.0 * b)) tmp = 0.0 if (t_2 <= -2e+28) tmp = t_3; elseif (t_2 <= -4e-50) tmp = t_1; elseif (t_2 <= 0.0) tmp = Float64(x * 2.0); elseif (t_2 <= 1e-16) tmp = t_1; else tmp = t_3; end return tmp end
x, y, z, t, a, b = num2cell(sort([x, y, z, t, a, b])){:}
x, y, z, t, a, b = num2cell(sort([x, y, z, t, a, b])){:}
function tmp_2 = code(x, y, z, t, a, b)
t_1 = -9.0 * (t * (y * z));
t_2 = b * (a * 27.0);
t_3 = a * (27.0 * b);
tmp = 0.0;
if (t_2 <= -2e+28)
tmp = t_3;
elseif (t_2 <= -4e-50)
tmp = t_1;
elseif (t_2 <= 0.0)
tmp = x * 2.0;
elseif (t_2 <= 1e-16)
tmp = t_1;
else
tmp = t_3;
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(-9.0 * N[(t * N[(y * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(b * N[(a * 27.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(a * N[(27.0 * b), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -2e+28], t$95$3, If[LessEqual[t$95$2, -4e-50], t$95$1, If[LessEqual[t$95$2, 0.0], N[(x * 2.0), $MachinePrecision], If[LessEqual[t$95$2, 1e-16], t$95$1, t$95$3]]]]]]]
\begin{array}{l}
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\\\
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\
\\
\begin{array}{l}
t_1 := -9 \cdot \left(t \cdot \left(y \cdot z\right)\right)\\
t_2 := b \cdot \left(a \cdot 27\right)\\
t_3 := a \cdot \left(27 \cdot b\right)\\
\mathbf{if}\;t\_2 \leq -2 \cdot 10^{+28}:\\
\;\;\;\;t\_3\\
\mathbf{elif}\;t\_2 \leq -4 \cdot 10^{-50}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 0:\\
\;\;\;\;x \cdot 2\\
\mathbf{elif}\;t\_2 \leq 10^{-16}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;t\_3\\
\end{array}
\end{array}
if (*.f64 (*.f64 a #s(literal 27 binary64)) b) < -1.99999999999999992e28 or 9.9999999999999998e-17 < (*.f64 (*.f64 a #s(literal 27 binary64)) b) Initial program 93.5%
Taylor expanded in a around inf
lower-*.f64N/A
lower-*.f6471.2
Simplified71.2%
*-commutativeN/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f6471.2
Applied egg-rr71.2%
if -1.99999999999999992e28 < (*.f64 (*.f64 a #s(literal 27 binary64)) b) < -4.00000000000000003e-50 or 0.0 < (*.f64 (*.f64 a #s(literal 27 binary64)) b) < 9.9999999999999998e-17Initial program 94.0%
lift-*.f64N/A
lift-*.f64N/A
lift-*.f64N/A
lift-*.f64N/A
lift-*.f64N/A
lift-*.f64N/A
sub-negN/A
+-commutativeN/A
associate-+l+N/A
lift-*.f64N/A
distribute-lft-neg-inN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
distribute-rgt-neg-inN/A
associate-*l*N/A
+-commutativeN/A
Applied egg-rr95.4%
Taylor expanded in y around inf
lower-*.f64N/A
lower-*.f64N/A
lower-*.f6459.1
Simplified59.1%
if -4.00000000000000003e-50 < (*.f64 (*.f64 a #s(literal 27 binary64)) b) < 0.0Initial program 97.0%
Taylor expanded in x around inf
lower-*.f6452.8
Simplified52.8%
Final simplification63.3%
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (* y (* (* z -9.0) t))) (t_2 (* t (* z (* y 9.0)))))
(if (<= t_2 -1e-25)
t_1
(if (<= t_2 -5e-261)
(* x 2.0)
(if (<= t_2 1e+146) (* a (* 27.0 b)) t_1)))))assert(x < y && y < z && z < t && t < a && a < b);
assert(x < y && y < z && z < t && t < a && a < b);
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = y * ((z * -9.0) * t);
double t_2 = t * (z * (y * 9.0));
double tmp;
if (t_2 <= -1e-25) {
tmp = t_1;
} else if (t_2 <= -5e-261) {
tmp = x * 2.0;
} else if (t_2 <= 1e+146) {
tmp = a * (27.0 * b);
} else {
tmp = t_1;
}
return tmp;
}
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = y * ((z * (-9.0d0)) * t)
t_2 = t * (z * (y * 9.0d0))
if (t_2 <= (-1d-25)) then
tmp = t_1
else if (t_2 <= (-5d-261)) then
tmp = x * 2.0d0
else if (t_2 <= 1d+146) then
tmp = a * (27.0d0 * b)
else
tmp = t_1
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a && a < b;
assert x < y && y < z && z < t && t < a && a < b;
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = y * ((z * -9.0) * t);
double t_2 = t * (z * (y * 9.0));
double tmp;
if (t_2 <= -1e-25) {
tmp = t_1;
} else if (t_2 <= -5e-261) {
tmp = x * 2.0;
} else if (t_2 <= 1e+146) {
tmp = a * (27.0 * b);
} else {
tmp = t_1;
}
return tmp;
}
[x, y, z, t, a, b] = sort([x, y, z, t, a, b]) [x, y, z, t, a, b] = sort([x, y, z, t, a, b]) def code(x, y, z, t, a, b): t_1 = y * ((z * -9.0) * t) t_2 = t * (z * (y * 9.0)) tmp = 0 if t_2 <= -1e-25: tmp = t_1 elif t_2 <= -5e-261: tmp = x * 2.0 elif t_2 <= 1e+146: tmp = a * (27.0 * b) else: tmp = t_1 return tmp
x, y, z, t, a, b = sort([x, y, z, t, a, b]) x, y, z, t, a, b = sort([x, y, z, t, a, b]) function code(x, y, z, t, a, b) t_1 = Float64(y * Float64(Float64(z * -9.0) * t)) t_2 = Float64(t * Float64(z * Float64(y * 9.0))) tmp = 0.0 if (t_2 <= -1e-25) tmp = t_1; elseif (t_2 <= -5e-261) tmp = Float64(x * 2.0); elseif (t_2 <= 1e+146) tmp = Float64(a * Float64(27.0 * b)); else tmp = t_1; end return tmp end
x, y, z, t, a, b = num2cell(sort([x, y, z, t, a, b])){:}
x, y, z, t, a, b = num2cell(sort([x, y, z, t, a, b])){:}
function tmp_2 = code(x, y, z, t, a, b)
t_1 = y * ((z * -9.0) * t);
t_2 = t * (z * (y * 9.0));
tmp = 0.0;
if (t_2 <= -1e-25)
tmp = t_1;
elseif (t_2 <= -5e-261)
tmp = x * 2.0;
elseif (t_2 <= 1e+146)
tmp = a * (27.0 * b);
else
tmp = t_1;
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(y * N[(N[(z * -9.0), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t * N[(z * N[(y * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -1e-25], t$95$1, If[LessEqual[t$95$2, -5e-261], N[(x * 2.0), $MachinePrecision], If[LessEqual[t$95$2, 1e+146], N[(a * N[(27.0 * b), $MachinePrecision]), $MachinePrecision], t$95$1]]]]]
\begin{array}{l}
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\\\
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\
\\
\begin{array}{l}
t_1 := y \cdot \left(\left(z \cdot -9\right) \cdot t\right)\\
t_2 := t \cdot \left(z \cdot \left(y \cdot 9\right)\right)\\
\mathbf{if}\;t\_2 \leq -1 \cdot 10^{-25}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq -5 \cdot 10^{-261}:\\
\;\;\;\;x \cdot 2\\
\mathbf{elif}\;t\_2 \leq 10^{+146}:\\
\;\;\;\;a \cdot \left(27 \cdot b\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) < -1.00000000000000004e-25 or 9.99999999999999934e145 < (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) Initial program 89.1%
Taylor expanded in y around inf
*-commutativeN/A
associate-*l*N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-*.f6466.0
Simplified66.0%
associate-*l*N/A
*-commutativeN/A
*-commutativeN/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6465.3
Applied egg-rr65.3%
if -1.00000000000000004e-25 < (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) < -4.99999999999999981e-261Initial program 99.9%
Taylor expanded in x around inf
lower-*.f6466.7
Simplified66.7%
if -4.99999999999999981e-261 < (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) < 9.99999999999999934e145Initial program 98.9%
Taylor expanded in a around inf
lower-*.f64N/A
lower-*.f6457.5
Simplified57.5%
*-commutativeN/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f6457.5
Applied egg-rr57.5%
Final simplification62.2%
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (fma (* z (* -9.0 t)) y (* 27.0 (* a b))))
(t_2 (* t (* z (* y 9.0)))))
(if (<= t_2 -2e-14)
t_1
(if (<= t_2 5e+24) (fma (* 27.0 b) a (* x 2.0)) t_1))))assert(x < y && y < z && z < t && t < a && a < b);
assert(x < y && y < z && z < t && t < a && a < b);
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = fma((z * (-9.0 * t)), y, (27.0 * (a * b)));
double t_2 = t * (z * (y * 9.0));
double tmp;
if (t_2 <= -2e-14) {
tmp = t_1;
} else if (t_2 <= 5e+24) {
tmp = fma((27.0 * b), a, (x * 2.0));
} else {
tmp = t_1;
}
return tmp;
}
x, y, z, t, a, b = sort([x, y, z, t, a, b]) x, y, z, t, a, b = sort([x, y, z, t, a, b]) function code(x, y, z, t, a, b) t_1 = fma(Float64(z * Float64(-9.0 * t)), y, Float64(27.0 * Float64(a * b))) t_2 = Float64(t * Float64(z * Float64(y * 9.0))) tmp = 0.0 if (t_2 <= -2e-14) tmp = t_1; elseif (t_2 <= 5e+24) tmp = fma(Float64(27.0 * b), a, Float64(x * 2.0)); else tmp = t_1; end return tmp end
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(z * N[(-9.0 * t), $MachinePrecision]), $MachinePrecision] * y + N[(27.0 * N[(a * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t * N[(z * N[(y * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -2e-14], t$95$1, If[LessEqual[t$95$2, 5e+24], N[(N[(27.0 * b), $MachinePrecision] * a + N[(x * 2.0), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\\\
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(z \cdot \left(-9 \cdot t\right), y, 27 \cdot \left(a \cdot b\right)\right)\\
t_2 := t \cdot \left(z \cdot \left(y \cdot 9\right)\right)\\
\mathbf{if}\;t\_2 \leq -2 \cdot 10^{-14}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 5 \cdot 10^{+24}:\\
\;\;\;\;\mathsf{fma}\left(27 \cdot b, a, x \cdot 2\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) < -2e-14 or 5.00000000000000045e24 < (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) Initial program 89.8%
Taylor expanded in x around 0
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
*-commutativeN/A
associate-*l*N/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f6486.8
Simplified86.8%
lift-*.f64N/A
lift-*.f64N/A
lift-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lift-*.f64N/A
associate-*r*N/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f6483.0
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lower-*.f64N/A
lower-*.f6483.0
Applied egg-rr83.0%
if -2e-14 < (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) < 5.00000000000000045e24Initial program 99.1%
Taylor expanded in y around 0
+-commutativeN/A
lower-fma.f64N/A
lower-*.f64N/A
lower-*.f6494.2
Simplified94.2%
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f6494.2
Applied egg-rr94.2%
Final simplification88.7%
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (* y (* (* z -9.0) t))) (t_2 (* t (* z (* y 9.0)))))
(if (<= t_2 -2e+120)
t_1
(if (<= t_2 1e+163) (fma (* 27.0 b) a (* x 2.0)) t_1))))assert(x < y && y < z && z < t && t < a && a < b);
assert(x < y && y < z && z < t && t < a && a < b);
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = y * ((z * -9.0) * t);
double t_2 = t * (z * (y * 9.0));
double tmp;
if (t_2 <= -2e+120) {
tmp = t_1;
} else if (t_2 <= 1e+163) {
tmp = fma((27.0 * b), a, (x * 2.0));
} else {
tmp = t_1;
}
return tmp;
}
x, y, z, t, a, b = sort([x, y, z, t, a, b]) x, y, z, t, a, b = sort([x, y, z, t, a, b]) function code(x, y, z, t, a, b) t_1 = Float64(y * Float64(Float64(z * -9.0) * t)) t_2 = Float64(t * Float64(z * Float64(y * 9.0))) tmp = 0.0 if (t_2 <= -2e+120) tmp = t_1; elseif (t_2 <= 1e+163) tmp = fma(Float64(27.0 * b), a, Float64(x * 2.0)); else tmp = t_1; end return tmp end
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(y * N[(N[(z * -9.0), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t * N[(z * N[(y * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -2e+120], t$95$1, If[LessEqual[t$95$2, 1e+163], N[(N[(27.0 * b), $MachinePrecision] * a + N[(x * 2.0), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\\\
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\
\\
\begin{array}{l}
t_1 := y \cdot \left(\left(z \cdot -9\right) \cdot t\right)\\
t_2 := t \cdot \left(z \cdot \left(y \cdot 9\right)\right)\\
\mathbf{if}\;t\_2 \leq -2 \cdot 10^{+120}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 10^{+163}:\\
\;\;\;\;\mathsf{fma}\left(27 \cdot b, a, x \cdot 2\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) < -2e120 or 9.9999999999999994e162 < (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) Initial program 85.7%
Taylor expanded in y around inf
*-commutativeN/A
associate-*l*N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-*.f6475.1
Simplified75.1%
associate-*l*N/A
*-commutativeN/A
*-commutativeN/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6473.1
Applied egg-rr73.1%
if -2e120 < (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) < 9.9999999999999994e162Initial program 99.2%
Taylor expanded in y around 0
+-commutativeN/A
lower-fma.f64N/A
lower-*.f64N/A
lower-*.f6485.8
Simplified85.8%
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f6485.8
Applied egg-rr85.8%
Final simplification81.3%
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (* y (* (* z -9.0) t))) (t_2 (* t (* z (* y 9.0)))))
(if (<= t_2 -2e+120)
t_1
(if (<= t_2 1e+163) (fma 27.0 (* a b) (* x 2.0)) t_1))))assert(x < y && y < z && z < t && t < a && a < b);
assert(x < y && y < z && z < t && t < a && a < b);
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = y * ((z * -9.0) * t);
double t_2 = t * (z * (y * 9.0));
double tmp;
if (t_2 <= -2e+120) {
tmp = t_1;
} else if (t_2 <= 1e+163) {
tmp = fma(27.0, (a * b), (x * 2.0));
} else {
tmp = t_1;
}
return tmp;
}
x, y, z, t, a, b = sort([x, y, z, t, a, b]) x, y, z, t, a, b = sort([x, y, z, t, a, b]) function code(x, y, z, t, a, b) t_1 = Float64(y * Float64(Float64(z * -9.0) * t)) t_2 = Float64(t * Float64(z * Float64(y * 9.0))) tmp = 0.0 if (t_2 <= -2e+120) tmp = t_1; elseif (t_2 <= 1e+163) tmp = fma(27.0, Float64(a * b), Float64(x * 2.0)); else tmp = t_1; end return tmp end
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(y * N[(N[(z * -9.0), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t * N[(z * N[(y * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -2e+120], t$95$1, If[LessEqual[t$95$2, 1e+163], N[(27.0 * N[(a * b), $MachinePrecision] + N[(x * 2.0), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\\\
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\
\\
\begin{array}{l}
t_1 := y \cdot \left(\left(z \cdot -9\right) \cdot t\right)\\
t_2 := t \cdot \left(z \cdot \left(y \cdot 9\right)\right)\\
\mathbf{if}\;t\_2 \leq -2 \cdot 10^{+120}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 10^{+163}:\\
\;\;\;\;\mathsf{fma}\left(27, a \cdot b, x \cdot 2\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) < -2e120 or 9.9999999999999994e162 < (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) Initial program 85.7%
Taylor expanded in y around inf
*-commutativeN/A
associate-*l*N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-*.f6475.1
Simplified75.1%
associate-*l*N/A
*-commutativeN/A
*-commutativeN/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6473.1
Applied egg-rr73.1%
if -2e120 < (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) < 9.9999999999999994e162Initial program 99.2%
Taylor expanded in y around 0
+-commutativeN/A
lower-fma.f64N/A
lower-*.f64N/A
lower-*.f6485.8
Simplified85.8%
Final simplification81.3%
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (* b (* a 27.0))) (t_2 (fma (* 27.0 b) a (* x 2.0))))
(if (<= t_1 -2e+28)
t_2
(if (<= t_1 1e-16) (fma y (* (* z -9.0) t) (* x 2.0)) t_2))))assert(x < y && y < z && z < t && t < a && a < b);
assert(x < y && y < z && z < t && t < a && a < b);
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = b * (a * 27.0);
double t_2 = fma((27.0 * b), a, (x * 2.0));
double tmp;
if (t_1 <= -2e+28) {
tmp = t_2;
} else if (t_1 <= 1e-16) {
tmp = fma(y, ((z * -9.0) * t), (x * 2.0));
} else {
tmp = t_2;
}
return tmp;
}
x, y, z, t, a, b = sort([x, y, z, t, a, b]) x, y, z, t, a, b = sort([x, y, z, t, a, b]) function code(x, y, z, t, a, b) t_1 = Float64(b * Float64(a * 27.0)) t_2 = fma(Float64(27.0 * b), a, Float64(x * 2.0)) tmp = 0.0 if (t_1 <= -2e+28) tmp = t_2; elseif (t_1 <= 1e-16) tmp = fma(y, Float64(Float64(z * -9.0) * t), Float64(x * 2.0)); else tmp = t_2; end return tmp end
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(b * N[(a * 27.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(27.0 * b), $MachinePrecision] * a + N[(x * 2.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -2e+28], t$95$2, If[LessEqual[t$95$1, 1e-16], N[(y * N[(N[(z * -9.0), $MachinePrecision] * t), $MachinePrecision] + N[(x * 2.0), $MachinePrecision]), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\\\
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\
\\
\begin{array}{l}
t_1 := b \cdot \left(a \cdot 27\right)\\
t_2 := \mathsf{fma}\left(27 \cdot b, a, x \cdot 2\right)\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{+28}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 10^{-16}:\\
\;\;\;\;\mathsf{fma}\left(y, \left(z \cdot -9\right) \cdot t, x \cdot 2\right)\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (*.f64 (*.f64 a #s(literal 27 binary64)) b) < -1.99999999999999992e28 or 9.9999999999999998e-17 < (*.f64 (*.f64 a #s(literal 27 binary64)) b) Initial program 93.5%
Taylor expanded in y around 0
+-commutativeN/A
lower-fma.f64N/A
lower-*.f64N/A
lower-*.f6482.7
Simplified82.7%
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f6482.7
Applied egg-rr82.7%
if -1.99999999999999992e28 < (*.f64 (*.f64 a #s(literal 27 binary64)) b) < 9.9999999999999998e-17Initial program 95.5%
lift-*.f64N/A
lift-*.f64N/A
lift-*.f64N/A
lift-*.f64N/A
lift-*.f64N/A
lift-*.f64N/A
sub-negN/A
+-commutativeN/A
associate-+l+N/A
lift-*.f64N/A
distribute-lft-neg-inN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
distribute-rgt-neg-inN/A
associate-*l*N/A
+-commutativeN/A
Applied egg-rr96.9%
Taylor expanded in a around 0
lower-*.f6489.1
Simplified89.1%
Final simplification86.0%
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (* b (* a 27.0))) (t_2 (fma (* 27.0 b) a (* x 2.0))))
(if (<= t_1 -2e+28)
t_2
(if (<= t_1 1e-16) (fma t (* -9.0 (* y z)) (* x 2.0)) t_2))))assert(x < y && y < z && z < t && t < a && a < b);
assert(x < y && y < z && z < t && t < a && a < b);
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = b * (a * 27.0);
double t_2 = fma((27.0 * b), a, (x * 2.0));
double tmp;
if (t_1 <= -2e+28) {
tmp = t_2;
} else if (t_1 <= 1e-16) {
tmp = fma(t, (-9.0 * (y * z)), (x * 2.0));
} else {
tmp = t_2;
}
return tmp;
}
x, y, z, t, a, b = sort([x, y, z, t, a, b]) x, y, z, t, a, b = sort([x, y, z, t, a, b]) function code(x, y, z, t, a, b) t_1 = Float64(b * Float64(a * 27.0)) t_2 = fma(Float64(27.0 * b), a, Float64(x * 2.0)) tmp = 0.0 if (t_1 <= -2e+28) tmp = t_2; elseif (t_1 <= 1e-16) tmp = fma(t, Float64(-9.0 * Float64(y * z)), Float64(x * 2.0)); else tmp = t_2; end return tmp end
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(b * N[(a * 27.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(27.0 * b), $MachinePrecision] * a + N[(x * 2.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -2e+28], t$95$2, If[LessEqual[t$95$1, 1e-16], N[(t * N[(-9.0 * N[(y * z), $MachinePrecision]), $MachinePrecision] + N[(x * 2.0), $MachinePrecision]), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\\\
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\
\\
\begin{array}{l}
t_1 := b \cdot \left(a \cdot 27\right)\\
t_2 := \mathsf{fma}\left(27 \cdot b, a, x \cdot 2\right)\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{+28}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 10^{-16}:\\
\;\;\;\;\mathsf{fma}\left(t, -9 \cdot \left(y \cdot z\right), x \cdot 2\right)\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (*.f64 (*.f64 a #s(literal 27 binary64)) b) < -1.99999999999999992e28 or 9.9999999999999998e-17 < (*.f64 (*.f64 a #s(literal 27 binary64)) b) Initial program 93.5%
Taylor expanded in y around 0
+-commutativeN/A
lower-fma.f64N/A
lower-*.f64N/A
lower-*.f6482.7
Simplified82.7%
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f6482.7
Applied egg-rr82.7%
if -1.99999999999999992e28 < (*.f64 (*.f64 a #s(literal 27 binary64)) b) < 9.9999999999999998e-17Initial program 95.5%
Taylor expanded in a around 0
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
*-commutativeN/A
associate-*l*N/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f6487.7
Simplified87.7%
Final simplification85.3%
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function. (FPCore (x y z t a b) :precision binary64 (let* ((t_1 (* b (* a 27.0))) (t_2 (* a (* 27.0 b)))) (if (<= t_1 -2e+28) t_2 (if (<= t_1 1e-16) (* t (* -9.0 (* y z))) t_2))))
assert(x < y && y < z && z < t && t < a && a < b);
assert(x < y && y < z && z < t && t < a && a < b);
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = b * (a * 27.0);
double t_2 = a * (27.0 * b);
double tmp;
if (t_1 <= -2e+28) {
tmp = t_2;
} else if (t_1 <= 1e-16) {
tmp = t * (-9.0 * (y * z));
} else {
tmp = t_2;
}
return tmp;
}
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = b * (a * 27.0d0)
t_2 = a * (27.0d0 * b)
if (t_1 <= (-2d+28)) then
tmp = t_2
else if (t_1 <= 1d-16) then
tmp = t * ((-9.0d0) * (y * z))
else
tmp = t_2
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a && a < b;
assert x < y && y < z && z < t && t < a && a < b;
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = b * (a * 27.0);
double t_2 = a * (27.0 * b);
double tmp;
if (t_1 <= -2e+28) {
tmp = t_2;
} else if (t_1 <= 1e-16) {
tmp = t * (-9.0 * (y * z));
} else {
tmp = t_2;
}
return tmp;
}
[x, y, z, t, a, b] = sort([x, y, z, t, a, b]) [x, y, z, t, a, b] = sort([x, y, z, t, a, b]) def code(x, y, z, t, a, b): t_1 = b * (a * 27.0) t_2 = a * (27.0 * b) tmp = 0 if t_1 <= -2e+28: tmp = t_2 elif t_1 <= 1e-16: tmp = t * (-9.0 * (y * z)) else: tmp = t_2 return tmp
x, y, z, t, a, b = sort([x, y, z, t, a, b]) x, y, z, t, a, b = sort([x, y, z, t, a, b]) function code(x, y, z, t, a, b) t_1 = Float64(b * Float64(a * 27.0)) t_2 = Float64(a * Float64(27.0 * b)) tmp = 0.0 if (t_1 <= -2e+28) tmp = t_2; elseif (t_1 <= 1e-16) tmp = Float64(t * Float64(-9.0 * Float64(y * z))); else tmp = t_2; end return tmp end
x, y, z, t, a, b = num2cell(sort([x, y, z, t, a, b])){:}
x, y, z, t, a, b = num2cell(sort([x, y, z, t, a, b])){:}
function tmp_2 = code(x, y, z, t, a, b)
t_1 = b * (a * 27.0);
t_2 = a * (27.0 * b);
tmp = 0.0;
if (t_1 <= -2e+28)
tmp = t_2;
elseif (t_1 <= 1e-16)
tmp = t * (-9.0 * (y * z));
else
tmp = t_2;
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(b * N[(a * 27.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(a * N[(27.0 * b), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -2e+28], t$95$2, If[LessEqual[t$95$1, 1e-16], N[(t * N[(-9.0 * N[(y * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\\\
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\
\\
\begin{array}{l}
t_1 := b \cdot \left(a \cdot 27\right)\\
t_2 := a \cdot \left(27 \cdot b\right)\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{+28}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 10^{-16}:\\
\;\;\;\;t \cdot \left(-9 \cdot \left(y \cdot z\right)\right)\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (*.f64 (*.f64 a #s(literal 27 binary64)) b) < -1.99999999999999992e28 or 9.9999999999999998e-17 < (*.f64 (*.f64 a #s(literal 27 binary64)) b) Initial program 93.5%
Taylor expanded in a around inf
lower-*.f64N/A
lower-*.f6471.2
Simplified71.2%
*-commutativeN/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f6471.2
Applied egg-rr71.2%
if -1.99999999999999992e28 < (*.f64 (*.f64 a #s(literal 27 binary64)) b) < 9.9999999999999998e-17Initial program 95.5%
Taylor expanded in y around inf
*-commutativeN/A
associate-*l*N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-*.f6449.9
Simplified49.9%
Final simplification60.2%
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function. (FPCore (x y z t a b) :precision binary64 (let* ((t_1 (* b (* a 27.0))) (t_2 (* a (* 27.0 b)))) (if (<= t_1 -1e-30) t_2 (if (<= t_1 1e-44) (* x 2.0) t_2))))
assert(x < y && y < z && z < t && t < a && a < b);
assert(x < y && y < z && z < t && t < a && a < b);
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = b * (a * 27.0);
double t_2 = a * (27.0 * b);
double tmp;
if (t_1 <= -1e-30) {
tmp = t_2;
} else if (t_1 <= 1e-44) {
tmp = x * 2.0;
} else {
tmp = t_2;
}
return tmp;
}
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = b * (a * 27.0d0)
t_2 = a * (27.0d0 * b)
if (t_1 <= (-1d-30)) then
tmp = t_2
else if (t_1 <= 1d-44) then
tmp = x * 2.0d0
else
tmp = t_2
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a && a < b;
assert x < y && y < z && z < t && t < a && a < b;
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = b * (a * 27.0);
double t_2 = a * (27.0 * b);
double tmp;
if (t_1 <= -1e-30) {
tmp = t_2;
} else if (t_1 <= 1e-44) {
tmp = x * 2.0;
} else {
tmp = t_2;
}
return tmp;
}
[x, y, z, t, a, b] = sort([x, y, z, t, a, b]) [x, y, z, t, a, b] = sort([x, y, z, t, a, b]) def code(x, y, z, t, a, b): t_1 = b * (a * 27.0) t_2 = a * (27.0 * b) tmp = 0 if t_1 <= -1e-30: tmp = t_2 elif t_1 <= 1e-44: tmp = x * 2.0 else: tmp = t_2 return tmp
x, y, z, t, a, b = sort([x, y, z, t, a, b]) x, y, z, t, a, b = sort([x, y, z, t, a, b]) function code(x, y, z, t, a, b) t_1 = Float64(b * Float64(a * 27.0)) t_2 = Float64(a * Float64(27.0 * b)) tmp = 0.0 if (t_1 <= -1e-30) tmp = t_2; elseif (t_1 <= 1e-44) tmp = Float64(x * 2.0); else tmp = t_2; end return tmp end
x, y, z, t, a, b = num2cell(sort([x, y, z, t, a, b])){:}
x, y, z, t, a, b = num2cell(sort([x, y, z, t, a, b])){:}
function tmp_2 = code(x, y, z, t, a, b)
t_1 = b * (a * 27.0);
t_2 = a * (27.0 * b);
tmp = 0.0;
if (t_1 <= -1e-30)
tmp = t_2;
elseif (t_1 <= 1e-44)
tmp = x * 2.0;
else
tmp = t_2;
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(b * N[(a * 27.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(a * N[(27.0 * b), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -1e-30], t$95$2, If[LessEqual[t$95$1, 1e-44], N[(x * 2.0), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\\\
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\
\\
\begin{array}{l}
t_1 := b \cdot \left(a \cdot 27\right)\\
t_2 := a \cdot \left(27 \cdot b\right)\\
\mathbf{if}\;t\_1 \leq -1 \cdot 10^{-30}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 10^{-44}:\\
\;\;\;\;x \cdot 2\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (*.f64 (*.f64 a #s(literal 27 binary64)) b) < -1e-30 or 9.99999999999999953e-45 < (*.f64 (*.f64 a #s(literal 27 binary64)) b) Initial program 92.8%
Taylor expanded in a around inf
lower-*.f64N/A
lower-*.f6465.2
Simplified65.2%
*-commutativeN/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f6465.2
Applied egg-rr65.2%
if -1e-30 < (*.f64 (*.f64 a #s(literal 27 binary64)) b) < 9.99999999999999953e-45Initial program 96.6%
Taylor expanded in x around inf
lower-*.f6442.6
Simplified42.6%
Final simplification55.0%
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function. (FPCore (x y z t a b) :precision binary64 (let* ((t_1 (* b (* a 27.0))) (t_2 (* 27.0 (* a b)))) (if (<= t_1 -1e-30) t_2 (if (<= t_1 5e+67) (* x 2.0) t_2))))
assert(x < y && y < z && z < t && t < a && a < b);
assert(x < y && y < z && z < t && t < a && a < b);
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = b * (a * 27.0);
double t_2 = 27.0 * (a * b);
double tmp;
if (t_1 <= -1e-30) {
tmp = t_2;
} else if (t_1 <= 5e+67) {
tmp = x * 2.0;
} else {
tmp = t_2;
}
return tmp;
}
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = b * (a * 27.0d0)
t_2 = 27.0d0 * (a * b)
if (t_1 <= (-1d-30)) then
tmp = t_2
else if (t_1 <= 5d+67) then
tmp = x * 2.0d0
else
tmp = t_2
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a && a < b;
assert x < y && y < z && z < t && t < a && a < b;
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = b * (a * 27.0);
double t_2 = 27.0 * (a * b);
double tmp;
if (t_1 <= -1e-30) {
tmp = t_2;
} else if (t_1 <= 5e+67) {
tmp = x * 2.0;
} else {
tmp = t_2;
}
return tmp;
}
[x, y, z, t, a, b] = sort([x, y, z, t, a, b]) [x, y, z, t, a, b] = sort([x, y, z, t, a, b]) def code(x, y, z, t, a, b): t_1 = b * (a * 27.0) t_2 = 27.0 * (a * b) tmp = 0 if t_1 <= -1e-30: tmp = t_2 elif t_1 <= 5e+67: tmp = x * 2.0 else: tmp = t_2 return tmp
x, y, z, t, a, b = sort([x, y, z, t, a, b]) x, y, z, t, a, b = sort([x, y, z, t, a, b]) function code(x, y, z, t, a, b) t_1 = Float64(b * Float64(a * 27.0)) t_2 = Float64(27.0 * Float64(a * b)) tmp = 0.0 if (t_1 <= -1e-30) tmp = t_2; elseif (t_1 <= 5e+67) tmp = Float64(x * 2.0); else tmp = t_2; end return tmp end
x, y, z, t, a, b = num2cell(sort([x, y, z, t, a, b])){:}
x, y, z, t, a, b = num2cell(sort([x, y, z, t, a, b])){:}
function tmp_2 = code(x, y, z, t, a, b)
t_1 = b * (a * 27.0);
t_2 = 27.0 * (a * b);
tmp = 0.0;
if (t_1 <= -1e-30)
tmp = t_2;
elseif (t_1 <= 5e+67)
tmp = x * 2.0;
else
tmp = t_2;
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(b * N[(a * 27.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(27.0 * N[(a * b), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -1e-30], t$95$2, If[LessEqual[t$95$1, 5e+67], N[(x * 2.0), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\\\
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\
\\
\begin{array}{l}
t_1 := b \cdot \left(a \cdot 27\right)\\
t_2 := 27 \cdot \left(a \cdot b\right)\\
\mathbf{if}\;t\_1 \leq -1 \cdot 10^{-30}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+67}:\\
\;\;\;\;x \cdot 2\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (*.f64 (*.f64 a #s(literal 27 binary64)) b) < -1e-30 or 4.99999999999999976e67 < (*.f64 (*.f64 a #s(literal 27 binary64)) b) Initial program 91.4%
Taylor expanded in a around inf
lower-*.f64N/A
lower-*.f6472.7
Simplified72.7%
if -1e-30 < (*.f64 (*.f64 a #s(literal 27 binary64)) b) < 4.99999999999999976e67Initial program 97.1%
Taylor expanded in x around inf
lower-*.f6440.4
Simplified40.4%
Final simplification55.0%
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function. (FPCore (x y z t a b) :precision binary64 (* x 2.0))
assert(x < y && y < z && z < t && t < a && a < b);
assert(x < y && y < z && z < t && t < a && a < b);
double code(double x, double y, double z, double t, double a, double b) {
return x * 2.0;
}
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = x * 2.0d0
end function
assert x < y && y < z && z < t && t < a && a < b;
assert x < y && y < z && z < t && t < a && a < b;
public static double code(double x, double y, double z, double t, double a, double b) {
return x * 2.0;
}
[x, y, z, t, a, b] = sort([x, y, z, t, a, b]) [x, y, z, t, a, b] = sort([x, y, z, t, a, b]) def code(x, y, z, t, a, b): return x * 2.0
x, y, z, t, a, b = sort([x, y, z, t, a, b]) x, y, z, t, a, b = sort([x, y, z, t, a, b]) function code(x, y, z, t, a, b) return Float64(x * 2.0) end
x, y, z, t, a, b = num2cell(sort([x, y, z, t, a, b])){:}
x, y, z, t, a, b = num2cell(sort([x, y, z, t, a, b])){:}
function tmp = code(x, y, z, t, a, b)
tmp = x * 2.0;
end
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_, b_] := N[(x * 2.0), $MachinePrecision]
\begin{array}{l}
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\\\
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\
\\
x \cdot 2
\end{array}
Initial program 94.5%
Taylor expanded in x around inf
lower-*.f6426.6
Simplified26.6%
Final simplification26.6%
(FPCore (x y z t a b) :precision binary64 (if (< y 7.590524218811189e-161) (+ (- (* x 2.0) (* (* (* y 9.0) z) t)) (* a (* 27.0 b))) (+ (- (* x 2.0) (* 9.0 (* y (* t z)))) (* (* a 27.0) b))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (y < 7.590524218811189e-161) {
tmp = ((x * 2.0) - (((y * 9.0) * z) * t)) + (a * (27.0 * b));
} else {
tmp = ((x * 2.0) - (9.0 * (y * (t * z)))) + ((a * 27.0) * b);
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (y < 7.590524218811189d-161) then
tmp = ((x * 2.0d0) - (((y * 9.0d0) * z) * t)) + (a * (27.0d0 * b))
else
tmp = ((x * 2.0d0) - (9.0d0 * (y * (t * z)))) + ((a * 27.0d0) * b)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (y < 7.590524218811189e-161) {
tmp = ((x * 2.0) - (((y * 9.0) * z) * t)) + (a * (27.0 * b));
} else {
tmp = ((x * 2.0) - (9.0 * (y * (t * z)))) + ((a * 27.0) * b);
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if y < 7.590524218811189e-161: tmp = ((x * 2.0) - (((y * 9.0) * z) * t)) + (a * (27.0 * b)) else: tmp = ((x * 2.0) - (9.0 * (y * (t * z)))) + ((a * 27.0) * b) return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if (y < 7.590524218811189e-161) tmp = Float64(Float64(Float64(x * 2.0) - Float64(Float64(Float64(y * 9.0) * z) * t)) + Float64(a * Float64(27.0 * b))); else tmp = Float64(Float64(Float64(x * 2.0) - Float64(9.0 * Float64(y * Float64(t * z)))) + Float64(Float64(a * 27.0) * b)); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if (y < 7.590524218811189e-161) tmp = ((x * 2.0) - (((y * 9.0) * z) * t)) + (a * (27.0 * b)); else tmp = ((x * 2.0) - (9.0 * (y * (t * z)))) + ((a * 27.0) * b); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[Less[y, 7.590524218811189e-161], N[(N[(N[(x * 2.0), $MachinePrecision] - N[(N[(N[(y * 9.0), $MachinePrecision] * z), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] + N[(a * N[(27.0 * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(x * 2.0), $MachinePrecision] - N[(9.0 * N[(y * N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(a * 27.0), $MachinePrecision] * b), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y < 7.590524218811189 \cdot 10^{-161}:\\
\;\;\;\;\left(x \cdot 2 - \left(\left(y \cdot 9\right) \cdot z\right) \cdot t\right) + a \cdot \left(27 \cdot b\right)\\
\mathbf{else}:\\
\;\;\;\;\left(x \cdot 2 - 9 \cdot \left(y \cdot \left(t \cdot z\right)\right)\right) + \left(a \cdot 27\right) \cdot b\\
\end{array}
\end{array}
herbie shell --seed 2024207
(FPCore (x y z t a b)
:name "Diagrams.Solve.Polynomial:cubForm from diagrams-solve-0.1, A"
:precision binary64
:alt
(! :herbie-platform default (if (< y 7590524218811189/100000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (+ (- (* x 2) (* (* (* y 9) z) t)) (* a (* 27 b))) (+ (- (* x 2) (* 9 (* y (* t z)))) (* (* a 27) b))))
(+ (- (* x 2.0) (* (* (* y 9.0) z) t)) (* (* a 27.0) b)))