Curve intersection, scale width based on ribbon orientation

Time bar (total: 14.7s)

analyze440.0ms (3%)

Memory
-34.6MiB live, 629.8MiB allocated
Algorithm
search
Search
ProbabilityValidUnknownPreconditionInfiniteDomainCan'tIter
0%0%0.8%99.2%0%0%0%0
0%0%0.8%99.2%0%0%0%1
0%0%0.8%99.2%0%0%0%2
0%0%0.8%99.2%0%0%0%3
0%0%0.8%99.2%0%0%0%4
0%0%0.8%99.2%0%0%0%5
16.7%0.1%0.5%99.2%0%0.2%0%6
25%0.1%0.4%99.2%0%0.2%0%7
25%0.1%0.4%99.2%0%0.2%0%8
25%0.1%0.4%99.2%0%0.2%0%9
45%0.2%0.3%99.2%0%0.3%0%10
52.5%0.3%0.2%99.2%0%0.3%0%11
52.5%0.3%0.2%99.2%0%0.3%0%12
Compiler

Compiled 59 to 39 computations (33.9% saved)

sample4.1s (27.9%)

Memory
-17.6MiB live, 4 817.0MiB allocated
Samples
2.4s8 256×0valid
726.0ms2 129×0invalid
Precisions
Click to see histograms. Total time spent on operations: 2.6s
ival-<=: 578.0ms (22.5% of total)
ival-mult: 575.0ms (22.4% of total)
ival-sin: 538.0ms (20.9% of total)
const: 359.0ms (14% of total)
ival-div: 152.0ms (5.9% of total)
ival-pi: 134.0ms (5.2% of total)
ival-sub: 86.0ms (3.3% of total)
ival-and: 57.0ms (2.2% of total)
ival-add: 47.0ms (1.8% of total)
exact: 39.0ms (1.5% of total)
ival-assert: 4.0ms (0.2% of total)
Bogosity

preprocess130.0ms (0.9%)

Memory
7.1MiB live, 167.2MiB allocated
Algorithm
egg-herbie
Rules
1 402×unsub-neg
1 014×times-frac
832×lower-fma.f64
832×lower-fma.f32
738×neg-mul-1
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0106368
1279300
2741283
31977255
43516252
56491252
01725
02925
14821
28820
315618
420318
523818
628218
736718
851018
960918
1073518
11117318
12188618
13229318
14231218
15231318
16231318
0231317
Stop Event
iter limit
saturated
iter limit
node limit
Calls
Call 1
Inputs
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Outputs
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(/.f32 (fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))
Symmetry

(abs normAngle)

explain259.0ms (1.8%)

Memory
10.6MiB live, 403.5MiB allocated
FPErrors
Click to see full error table
Ground TruthOverpredictionsExampleUnderpredictionsExampleSubexpression
220-21(1.319926631955755e-37 5.3002871425178455e-8 -2.1664032219507742e-39 9.849097785897901e-22)(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
10-0-(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
00-0-(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
00-0-(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
00-0-(*.f32 u normAngle)
00-0-n1_i
00-0-(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
00-0-(*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)
00-0-n0_i
00-0-normAngle
00-0-(-.f32 #s(literal 1 binary32) u)
00-0-#s(literal 1 binary32)
00-0-(sin.f32 (*.f32 u normAngle))
00-0-u
00-0-(sin.f32 normAngle)
00-0-(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
00-0-(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
Explanations
Click to see full explanations table
OperatorSubexpressionExplanationCount
+.f32(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))cancellation10
*.f32(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))n*u10
Confusion
Predicted +Predicted -
+14
-1250
Precision
0.5
Recall
0.2
Confusion?
Predicted +Predicted MaybePredicted -
+104
-10250
Precision?
0.5
Recall?
0.2
Freqs
test
numberfreq
0254
12
Total Confusion?
Predicted +Predicted MaybePredicted -
+100
-000
Precision?
1.0
Recall?
1.0
Samples
119.0ms498×0valid
10.0ms14×5exit
Compiler

Compiled 264 to 72 computations (72.7% saved)

Precisions
Click to see histograms. Total time spent on operations: 104.0ms
ival-mult: 77.0ms (74.1% of total)
ival-sin: 15.0ms (14.4% of total)
ival-div: 4.0ms (3.8% of total)
ival-sub: 3.0ms (2.9% of total)
ival-add: 2.0ms (1.9% of total)
adjust: 1.0ms (1% of total)
ival-assert: 0.0ms (0% of total)
exact: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)

eval0.0ms (0%)

Memory
0.3MiB live, 0.3MiB allocated
Compiler

Compiled 4 to 4 computations (0% saved)

prune1.0ms (0%)

Memory
1.1MiB live, 1.1MiB allocated
Alt Table
Click to see full alt table
StatusAccuracyProgram
98.1%
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Compiler

Compiled 29 to 17 computations (41.4% saved)

simplify77.0ms (0.5%)

Memory
-29.1MiB live, 52.0MiB allocated
Algorithm
egg-herbie
Localize:

Found 4 expressions of interest:

NewMetricScoreProgram
cost-diff0
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
cost-diff160
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
cost-diff160
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
cost-diff3616
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Rules
832×lower-fma.f64
832×lower-fma.f32
576×lower-*.f64
564×lower-*.f32
486×times-frac
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
017101
029101
14889
28888
315686
420386
523886
628286
736786
851086
960986
1073586
11117386
12188686
13229386
14231286
15231386
16231386
0231385
Stop Event
iter limit
saturated
iter limit
Calls
Call 1
Inputs
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
u
normAngle
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(sin.f32 normAngle)
n0_i
(*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(sin.f32 (*.f32 u normAngle))
(*.f32 u normAngle)
n1_i
Outputs
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(/.f32 (fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
(sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(fma.f32 u (neg.f32 normAngle) normAngle)
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
u
normAngle
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(sin.f32 normAngle)
n0_i
(*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(sin.f32 (*.f32 u normAngle))
(*.f32 u normAngle)
n1_i

localize56.0ms (0.4%)

Memory
40.8MiB live, 78.3MiB allocated
Localize:

Found 4 expressions of interest:

NewMetricScoreProgram
accuracy99.7%
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
accuracy99.6%
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
accuracy98.9%
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
accuracy95.4%
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
Samples
31.0ms249×0valid
4.0ms5exit
Compiler

Compiled 103 to 19 computations (81.6% saved)

Precisions
Click to see histograms. Total time spent on operations: 24.0ms
ival-mult: 12.0ms (49.7% of total)
ival-sin: 6.0ms (24.8% of total)
ival-div: 2.0ms (8.3% of total)
adjust: 1.0ms (4.1% of total)
ival-sub: 1.0ms (4.1% of total)
ival-add: 1.0ms (4.1% of total)
ival-assert: 0.0ms (0% of total)
exact: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)

series36.0ms (0.2%)

Memory
-19.3MiB live, 56.2MiB allocated
Counts
5 → 156
Calls
Call 1
Inputs
#<alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))>
#<alt (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))>
#<alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))>
#<alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)>
#<alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)>
Outputs
#<alt n0_i>
#<alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))>
#<alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))>
#<alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (* n0_i (- 1 u)) (* n1_i u))>
#<alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))>
#<alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))>
#<alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))>
#<alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))>
#<alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))>
#<alt (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))>
#<alt (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))>
#<alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))>
#<alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))>
#<alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))>
#<alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))>
#<alt 1>
#<alt (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))>
#<alt (+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))))>
#<alt (+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle))))))))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))>
#<alt (/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))>
#<alt (/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))>
#<alt (/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))>
#<alt (- 1 u)>
#<alt (- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u)>
#<alt (- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)>
#<alt (- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (* normAngle u) (sin normAngle))>
#<alt (* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle))))>
#<alt (* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle))))>
#<alt (* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle))))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt u>
#<alt (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))>
#<alt (+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))>
#<alt (+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt n0_i>
#<alt (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))>
#<alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))>
#<alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))>
#<alt (* n0_i (- 1 u))>
#<alt (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))>
#<alt (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))>
#<alt (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt normAngle>
#<alt (+ normAngle (* -1 (* normAngle u)))>
#<alt (+ normAngle (* -1 (* normAngle u)))>
#<alt (+ normAngle (* -1 (* normAngle u)))>
#<alt (* -1 (* normAngle u))>
#<alt (* u (+ (* -1 normAngle) (/ normAngle u)))>
#<alt (* u (+ (* -1 normAngle) (/ normAngle u)))>
#<alt (* u (+ (* -1 normAngle) (/ normAngle u)))>
#<alt (* -1 (* normAngle u))>
#<alt (* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))>
#<alt (* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))>
#<alt (* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
Calls

39 calls:

TimeVariablePointExpression
5.0ms
u
@0
(+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i))
3.0ms
u
@inf
(* (sin (* u normAngle)) (/ 1 (sin normAngle)))
3.0ms
normAngle
@-inf
(* (sin (* u normAngle)) (/ 1 (sin normAngle)))
3.0ms
normAngle
@inf
(+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i))
2.0ms
normAngle
@0
(+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i))

rewrite370.0ms (2.5%)

Memory
22.1MiB live, 498.0MiB allocated
Algorithm
batch-egg-rewrite
Rules
7 546×lower-fma.f64
7 546×lower-fma.f32
5 814×lower-*.f64
5 802×lower-*.f32
2 004×lower-pow.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
01763
02953
18353
246952
3484552
0848951
Stop Event
iter limit
node limit
iter limit
Counts
5 → 240
Calls
Call 1
Inputs
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
Outputs
(neg.f32 (/.f32 (+.f32 (pow.f32 (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 3 binary32))) (neg.f32 (fma.f32 (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)) (*.f32 n1_i (*.f32 n1_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))))))))
(neg.f32 (/.f32 (fma.f32 n0_i (*.f32 n0_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (*.f32 (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (neg.f32 (*.f32 n1_i n1_i)))) (neg.f32 (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)))))
(neg.f32 (/.f32 (neg.f32 (+.f32 (pow.f32 (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 3 binary32)))) (fma.f32 (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)) (*.f32 n1_i (*.f32 n1_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))))))
(neg.f32 (/.f32 (neg.f32 (fma.f32 n0_i (*.f32 n0_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (*.f32 (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (neg.f32 (*.f32 n1_i n1_i))))) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))))
(exp.f32 (*.f32 (log.f32 (/.f32 #s(literal 1 binary32) (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))))) #s(literal -1 binary32)))
(+.f32 (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)))
(+.f32 (/.f32 (*.f32 (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (*.f32 n0_i n0_i)) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))) (neg.f32 (/.f32 (*.f32 n1_i (*.f32 n1_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)))))
(pow.f32 (/.f32 #s(literal 1 binary32) (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)))) #s(literal -1 binary32))
(pow.f32 (/.f32 (/.f32 #s(literal 1 binary32) (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)))) #s(literal 1 binary32)) #s(literal -1 binary32))
(pow.f32 (/.f32 (/.f32 (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i)) (sin.f32 normAngle)) (-.f32 (*.f32 n1_i (*.f32 n1_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))) (*.f32 (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (*.f32 n0_i n0_i)))) #s(literal -1 binary32))
(fma.f32 #s(literal 1 binary32) (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(fma.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 (/.f32 (*.f32 n0_i (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))) (neg.f32 (/.f32 (*.f32 n1_i (*.f32 n1_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)))))
(fma.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(fma.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)))
(fma.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (exp.f32 (log.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))) (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)))
(fma.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (exp.f32 (log.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i))) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(fma.f32 (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
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(*.f32 (*.f32 normAngle (fma.f32 u (*.f32 u u) #s(literal 1 binary32))) (/.f32 #s(literal 1 binary32) (+.f32 #s(literal 1 binary32) (fma.f32 u u u))))
(*.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) (*.f32 u u))) (/.f32 #s(literal 1 binary32) (+.f32 #s(literal 1 binary32) u)))
(*.f32 (/.f32 (*.f32 normAngle (fma.f32 u (*.f32 u u) #s(literal 1 binary32))) (fma.f32 (fma.f32 u u u) (*.f32 (fma.f32 u u u) (fma.f32 u u u)) #s(literal 1 binary32))) (fma.f32 (fma.f32 u u u) (-.f32 (fma.f32 u u u) #s(literal 1 binary32)) #s(literal 1 binary32)))
(*.f32 (/.f32 (*.f32 normAngle (fma.f32 u (*.f32 u u) #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) (*.f32 (fma.f32 u u u) (fma.f32 u u u)))) (-.f32 #s(literal 1 binary32) (fma.f32 u u u)))
(*.f32 (/.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) (*.f32 u u))) (-.f32 #s(literal 1 binary32) (*.f32 u u))) (+.f32 #s(literal 1 binary32) u))
(*.f32 (/.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) (*.f32 u u))) (fma.f32 u (*.f32 u u) #s(literal 1 binary32))) (+.f32 #s(literal 1 binary32) (fma.f32 u u u)))

simplify405.0ms (2.8%)

Memory
0.3MiB live, 630.4MiB allocated
Algorithm
egg-herbie
Rules
12 022×lower-fma.f64
12 022×lower-fma.f32
6 426×lower-+.f64
6 426×lower-+.f32
5 452×lower-*.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
03212830
19872714
233852654
081242540
Stop Event
iter limit
node limit
Counts
156 → 152
Calls
Call 1
Inputs
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
1
(+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle))))))))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(- 1 u)
(- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u)
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (* normAngle u) (sin normAngle))
(* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle))))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
u
(+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
n0_i
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(* n0_i (- 1 u))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
normAngle
(+ normAngle (* -1 (* normAngle u)))
(+ normAngle (* -1 (* normAngle u)))
(+ normAngle (* -1 (* normAngle u)))
(* -1 (* normAngle u))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(* -1 (* normAngle u))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
Outputs
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 u (fma.f32 n0_i (fma.f32 u (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 u (fma.f32 n0_i (fma.f32 u (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))) (fma.f32 (fma.f32 n1_i (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle (*.f32 normAngle normAngle))) (sin.f32 normAngle)) (*.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 (cos.f32 normAngle) (*.f32 n0_i (*.f32 normAngle (*.f32 normAngle normAngle)))) (sin.f32 normAngle)))) (*.f32 u u) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))))) n0_i)
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (*.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))))) (fma.f32 #s(literal 1/36 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)) #s(literal 1/120 binary32)))))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 u n1_i (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/5040 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 7 binary32)))) (neg.f32 (fma.f32 #s(literal -1/6 binary32) (+.f32 (fma.f32 n1_i (*.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 u #s(literal 5 binary32)) u)) (*.f32 #s(literal -1/36 binary32) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (fma.f32 n0_i (*.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal -1/36 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)))))) (fma.f32 #s(literal -1/720 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (*.f32 #s(literal -1/5040 binary32) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))))))) (neg.f32 (fma.f32 #s(literal 1/36 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)) #s(literal 1/120 binary32)))))))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 n1_i (fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 n1_i (fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 n1_i (fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 n1_i (fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 n1_i (fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 n1_i (fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
1
#s(literal 1 binary32)
(+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))
(fma.f32 (*.f32 u normAngle) (/.f32 (cos.f32 normAngle) (neg.f32 (sin.f32 normAngle))) #s(literal 1 binary32))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))))
(fma.f32 u (fma.f32 u (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))) #s(literal 1 binary32))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle))))))))
(fma.f32 u (fma.f32 u (fma.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (/.f32 (*.f32 u (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle))) (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle))) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))) #s(literal 1 binary32))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(- 1 u)
(-.f32 #s(literal 1 binary32) u)
(- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u)
(fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u))
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal 1/6 binary32) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) (-.f32 #s(literal 1 binary32) u))
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal -1/5040 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32))) (fma.f32 #s(literal -1/6 binary32) (fma.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal 1/6 binary32) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (fma.f32 #s(literal 1/120 binary32) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (fma.f32 #s(literal -1/5040 binary32) (neg.f32 u) #s(literal -1/5040 binary32))))) (fma.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal 1/6 binary32) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))))) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) (-.f32 #s(literal 1 binary32) u))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (* normAngle u) (sin normAngle))
(/.f32 (*.f32 u normAngle) (sin.f32 normAngle))
(* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle))))
(*.f32 u (fma.f32 (*.f32 u u) (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle (*.f32 normAngle normAngle))) (sin.f32 normAngle)) (/.f32 normAngle (sin.f32 normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle))))
(*.f32 u (fma.f32 (*.f32 u u) (fma.f32 (*.f32 u u) (/.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 normAngle #s(literal 5 binary32))) (sin.f32 normAngle)) (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle (*.f32 normAngle normAngle))) (sin.f32 normAngle))) (/.f32 normAngle (sin.f32 normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle))))
(*.f32 u (fma.f32 (*.f32 u u) (fma.f32 (*.f32 u u) (fma.f32 #s(literal -1/5040 binary32) (/.f32 (*.f32 u (*.f32 u (pow.f32 normAngle #s(literal 7 binary32)))) (sin.f32 normAngle)) (/.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 normAngle #s(literal 5 binary32))) (sin.f32 normAngle))) (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle (*.f32 normAngle normAngle))) (sin.f32 normAngle))) (/.f32 normAngle (sin.f32 normAngle))))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
u
(+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u)
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 u #s(literal 5 binary32)) u) (*.f32 #s(literal -1/36 binary32) (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) u)
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/5040 binary32) (pow.f32 u #s(literal 7 binary32)) (fma.f32 #s(literal 1/6 binary32) (fma.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 u #s(literal 5 binary32)) u) (*.f32 #s(literal -1/36 binary32) (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (fma.f32 #s(literal 1/720 binary32) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 #s(literal -1/5040 binary32) (neg.f32 u))))) (fma.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 u #s(literal 5 binary32)) u) (*.f32 #s(literal -1/36 binary32) (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))))) u)
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
n0_i
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(fma.f32 (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) (neg.f32 u) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))
(fma.f32 u (*.f32 n0_i (fma.f32 u (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))
(fma.f32 u (fma.f32 u (*.f32 n0_i (fma.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (/.f32 (*.f32 u (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle))) (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)))) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (neg.f32 (sin.f32 normAngle)))) n0_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(* n0_i (- 1 u))
(fma.f32 n0_i (neg.f32 u) n0_i)
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 normAngle normAngle) (*.f32 n0_i (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal -1/36 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) (*.f32 n0_i (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (fma.f32 n0_i (neg.f32 u) n0_i))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 #s(literal -1/5040 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32))) (neg.f32 (fma.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (*.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal -1/36 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) (fma.f32 n0_i (fma.f32 #s(literal -1/5040 binary32) (neg.f32 u) #s(literal -1/5040 binary32)) (*.f32 #s(literal -1/720 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)))))))) (fma.f32 n0_i (*.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal -1/36 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)))))) (*.f32 n0_i (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (fma.f32 n0_i (neg.f32 u) n0_i))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
normAngle
(+ normAngle (* -1 (* normAngle u)))
(fma.f32 u (neg.f32 normAngle) normAngle)
(+ normAngle (* -1 (* normAngle u)))
(fma.f32 u (neg.f32 normAngle) normAngle)
(+ normAngle (* -1 (* normAngle u)))
(fma.f32 u (neg.f32 normAngle) normAngle)
(* -1 (* normAngle u))
(*.f32 u (neg.f32 normAngle))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(*.f32 u (-.f32 (/.f32 normAngle u) normAngle))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(*.f32 u (-.f32 (/.f32 normAngle u) normAngle))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(*.f32 u (-.f32 (/.f32 normAngle u) normAngle))
(* -1 (* normAngle u))
(*.f32 u (neg.f32 normAngle))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(*.f32 u (-.f32 (/.f32 normAngle u) normAngle))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(*.f32 u (-.f32 (/.f32 normAngle u) normAngle))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(*.f32 u (-.f32 (/.f32 normAngle u) normAngle))
(* normAngle (- 1 u))
(fma.f32 u (neg.f32 normAngle) normAngle)
(* normAngle (- 1 u))
(fma.f32 u (neg.f32 normAngle) normAngle)
(* normAngle (- 1 u))
(fma.f32 u (neg.f32 normAngle) normAngle)
(* normAngle (- 1 u))
(fma.f32 u (neg.f32 normAngle) normAngle)
(* normAngle (- 1 u))
(fma.f32 u (neg.f32 normAngle) normAngle)
(* normAngle (- 1 u))
(fma.f32 u (neg.f32 normAngle) normAngle)
(* normAngle (- 1 u))
(fma.f32 u (neg.f32 normAngle) normAngle)
(* normAngle (- 1 u))
(fma.f32 u (neg.f32 normAngle) normAngle)
(* normAngle (- 1 u))
(fma.f32 u (neg.f32 normAngle) normAngle)
(* normAngle (- 1 u))
(fma.f32 u (neg.f32 normAngle) normAngle)
(* normAngle (- 1 u))
(fma.f32 u (neg.f32 normAngle) normAngle)
(* normAngle (- 1 u))
(fma.f32 u (neg.f32 normAngle) normAngle)

eval40.0ms (0.3%)

Memory
-15.1MiB live, 100.8MiB allocated
Compiler

Compiled 14 967 to 1 041 computations (93% saved)

prune92.0ms (0.6%)

Memory
14.2MiB live, 96.2MiB allocated
Pruning

12 alts after pruning (12 fresh and 0 done)

PrunedKeptTotal
New38012392
Fresh000
Picked101
Done000
Total38112393
Accuracy
100.0%
Counts
393 → 12
Alt Table
Click to see full alt table
StatusAccuracyProgram
98.4%
(fma.f32 (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
99.5%
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (*.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))))) (fma.f32 #s(literal 1/36 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)) #s(literal 1/120 binary32)))))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)))
99.2%
(fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)))
99.6%
(fma.f32 u (fma.f32 n0_i (fma.f32 u (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i)
99.5%
(fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i)
98.3%
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))
98.4%
(+.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
98.8%
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u) n1_i))
82.5%
(+.f32 (*.f32 #s(literal 1 binary32) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
73.3%
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)))
36.7%
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
58.3%
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
Compiler

Compiled 698 to 372 computations (46.7% saved)

simplify559.0ms (3.8%)

Memory
-3.6MiB live, 472.7MiB allocated
Algorithm
egg-herbie
Localize:

Found 19 expressions of interest:

NewMetricScoreProgram
cost-diff0
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
cost-diff0
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
cost-diff64
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u) n1_i))
cost-diff160
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
cost-diff0
(*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)
cost-diff64
(+.f32 (*.f32 #s(literal 1 binary32) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
cost-diff160
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
cost-diff160
(*.f32 #s(literal 1 binary32) n0_i)
cost-diff0
(/.f32 n1_i (sin.f32 normAngle))
cost-diff0
(*.f32 u normAngle)
cost-diff0
(sin.f32 (*.f32 u normAngle))
cost-diff0
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
cost-diff0
(*.f32 u n1_i)
cost-diff0
(-.f32 #s(literal 1 binary32) u)
cost-diff160
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))
cost-diff0
(*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle))
cost-diff0
(fma.f32 u (fma.f32 n0_i (fma.f32 u (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i)
cost-diff160
(fma.f32 u (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))
cost-diff3552
(fma.f32 n0_i (fma.f32 u (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))))
Rules
12 272×lower-fma.f64
12 260×lower-fma.f32
4 298×lower-*.f64
4 266×lower-*.f32
2 242×lower-+.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
041333
080327
1161317
2422314
31185311
42154309
53776308
66119306
08350301
Stop Event
iter limit
node limit
iter limit
Calls
Call 1
Inputs
(fma.f32 u (fma.f32 n0_i (fma.f32 u (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i)
u
(fma.f32 n0_i (fma.f32 u (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))))
n0_i
(fma.f32 u (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))
(*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle))
#s(literal -1/2 binary32)
(*.f32 normAngle normAngle)
normAngle
(/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))
(*.f32 normAngle (cos.f32 normAngle))
(cos.f32 normAngle)
(neg.f32 (sin.f32 normAngle))
(sin.f32 normAngle)
(*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))
(/.f32 n1_i (sin.f32 normAngle))
n1_i
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))
n0_i
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
u
(*.f32 u n1_i)
n1_i
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(sin.f32 (*.f32 u normAngle))
(*.f32 u normAngle)
u
normAngle
(/.f32 n1_i (sin.f32 normAngle))
n1_i
(sin.f32 normAngle)
(+.f32 (*.f32 #s(literal 1 binary32) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(*.f32 #s(literal 1 binary32) n0_i)
#s(literal 1 binary32)
n0_i
(*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(sin.f32 (*.f32 u normAngle))
(*.f32 u normAngle)
u
normAngle
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(sin.f32 normAngle)
n1_i
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u) n1_i))
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
u
normAngle
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(sin.f32 normAngle)
n0_i
(*.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u) n1_i)
(fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u)
(*.f32 normAngle normAngle)
(*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32)))
(fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))
(*.f32 u u)
#s(literal -1/6 binary32)
#s(literal 1/6 binary32)
n1_i
Outputs
(fma.f32 u (fma.f32 n0_i (fma.f32 u (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i)
(fma.f32 u (*.f32 normAngle (fma.f32 (*.f32 #s(literal -1/2 binary32) normAngle) (*.f32 u n0_i) (/.f32 (fma.f32 (cos.f32 normAngle) (neg.f32 n0_i) n1_i) (sin.f32 normAngle)))) n0_i)
u
(fma.f32 n0_i (fma.f32 u (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))))
(*.f32 normAngle (fma.f32 (*.f32 #s(literal -1/2 binary32) normAngle) (*.f32 u n0_i) (/.f32 (fma.f32 (cos.f32 normAngle) (neg.f32 n0_i) n1_i) (sin.f32 normAngle))))
n0_i
(fma.f32 u (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))
(*.f32 (neg.f32 normAngle) (fma.f32 u (*.f32 normAngle #s(literal 1/2 binary32)) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle))))
(*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle))
#s(literal -1/2 binary32)
(*.f32 normAngle normAngle)
normAngle
(/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))
(neg.f32 (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)))
(*.f32 normAngle (cos.f32 normAngle))
(cos.f32 normAngle)
(neg.f32 (sin.f32 normAngle))
(sin.f32 normAngle)
(*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))
(/.f32 n1_i (sin.f32 normAngle))
n1_i
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))
(fma.f32 u (-.f32 n1_i n0_i) n0_i)
n0_i
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
u
(*.f32 u n1_i)
n1_i
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 u normAngle)))
(sin.f32 (*.f32 u normAngle))
(*.f32 u normAngle)
u
normAngle
(/.f32 n1_i (sin.f32 normAngle))
n1_i
(sin.f32 normAngle)
(+.f32 (*.f32 #s(literal 1 binary32) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(fma.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 u normAngle)) n0_i)
(*.f32 #s(literal 1 binary32) n0_i)
n0_i
#s(literal 1 binary32)
n0_i
(*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)
(*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 u normAngle)))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(sin.f32 (*.f32 u normAngle))
(*.f32 u normAngle)
u
normAngle
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(sin.f32 normAngle)
n1_i
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u) n1_i))
(fma.f32 n1_i (fma.f32 normAngle (*.f32 (*.f32 u normAngle) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) u) (*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
(sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(fma.f32 u (neg.f32 normAngle) normAngle)
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
u
normAngle
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(sin.f32 normAngle)
n0_i
(*.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u) n1_i)
(*.f32 n1_i (fma.f32 normAngle (*.f32 (*.f32 u normAngle) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) u))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u)
(fma.f32 normAngle (*.f32 (*.f32 u normAngle) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) u)
(*.f32 normAngle normAngle)
(*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32)))
(*.f32 u (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)))
(fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))
(fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))
(*.f32 u u)
#s(literal -1/6 binary32)
#s(literal 1/6 binary32)
n1_i

localize265.0ms (1.8%)

Memory
1.5MiB live, 274.4MiB allocated
Localize:

Found 19 expressions of interest:

NewMetricScoreProgram
accuracy99.6%
(fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))
accuracy99.6%
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
accuracy99.1%
(*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32)))
accuracy98.9%
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
accuracy100.0%
(*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)
accuracy99.9%
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
accuracy99.8%
(+.f32 (*.f32 #s(literal 1 binary32) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
accuracy95.4%
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
accuracy100.0%
(sin.f32 (*.f32 u normAngle))
accuracy100.0%
(sin.f32 normAngle)
accuracy99.9%
(/.f32 n1_i (sin.f32 normAngle))
accuracy96.7%
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
accuracy100.0%
(-.f32 #s(literal 1 binary32) u)
accuracy100.0%
(*.f32 u n1_i)
accuracy99.6%
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))
accuracy99.9%
(*.f32 normAngle (cos.f32 normAngle))
accuracy99.9%
(/.f32 n1_i (sin.f32 normAngle))
accuracy99.8%
(fma.f32 u (fma.f32 n0_i (fma.f32 u (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i)
accuracy99.6%
(*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))
Samples
93.0ms245×0valid
10.0ms5exit
2.0ms1valid
Compiler

Compiled 350 to 49 computations (86% saved)

Precisions
Click to see histograms. Total time spent on operations: 83.0ms
ival-mult: 47.0ms (56.6% of total)
ival-add: 9.0ms (10.8% of total)
const: 7.0ms (8.4% of total)
ival-sin: 7.0ms (8.4% of total)
ival-div: 5.0ms (6% of total)
adjust: 3.0ms (3.6% of total)
ival-cos: 2.0ms (2.4% of total)
ival-sub: 1.0ms (1.2% of total)
ival-neg: 1.0ms (1.2% of total)
ival-assert: 0.0ms (0% of total)
exact: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)

series85.0ms (0.6%)

Memory
26.8MiB live, 105.9MiB allocated
Counts
25 → 648
Calls
Call 1
Inputs
#<alt (fma.f32 n0_i (fma.f32 u (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))))>
#<alt (fma.f32 u (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))>
#<alt (fma.f32 u (fma.f32 n0_i (fma.f32 u (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i)>
#<alt (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle))>
#<alt (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))>
#<alt (-.f32 #s(literal 1 binary32) u)>
#<alt (*.f32 u n1_i)>
#<alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))>
#<alt (sin.f32 (*.f32 u normAngle))>
#<alt (*.f32 u normAngle)>
#<alt (/.f32 n1_i (sin.f32 normAngle))>
#<alt (*.f32 #s(literal 1 binary32) n0_i)>
#<alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))>
#<alt (+.f32 (*.f32 #s(literal 1 binary32) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))>
#<alt (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)>
#<alt (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))>
#<alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u) n1_i))>
#<alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)>
#<alt (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))>
#<alt (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))>
#<alt (*.f32 normAngle (cos.f32 normAngle))>
#<alt (sin.f32 normAngle)>
#<alt (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))>
#<alt (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32)))>
#<alt (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))>
Outputs
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (+ (* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))) (/ (* n1_i normAngle) (sin normAngle)))>
#<alt (+ (* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))) (/ (* n1_i normAngle) (sin normAngle)))>
#<alt (+ (* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))) (/ (* n1_i normAngle) (sin normAngle)))>
#<alt (* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u))))>
#<alt (* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (+ (* -1/2 (* (pow normAngle 2) u)) (/ (* n1_i normAngle) (* n0_i (sin normAngle))))))>
#<alt (* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (+ (* -1/2 (* (pow normAngle 2) u)) (/ (* n1_i normAngle) (* n0_i (sin normAngle))))))>
#<alt (* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (+ (* -1/2 (* (pow normAngle 2) u)) (/ (* n1_i normAngle) (* n0_i (sin normAngle))))))>
#<alt (* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u))))>
#<alt (* -1 (* n0_i (+ (* -1 (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))) (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))))>
#<alt (* -1 (* n0_i (+ (* -1 (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))) (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))))>
#<alt (* -1 (* n0_i (+ (* -1 (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))) (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))))>
#<alt (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))>
#<alt (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))>
#<alt (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))>
#<alt (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))>
#<alt (* -1/2 (* n0_i (* (pow normAngle 2) u)))>
#<alt (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle))))))>
#<alt (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle))))))>
#<alt (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle))))))>
#<alt (* -1/2 (* n0_i (* (pow normAngle 2) u)))>
#<alt (* -1 (* u (+ (* -1 (/ (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))) u)) (* 1/2 (* n0_i (pow normAngle 2))))))>
#<alt (* -1 (* u (+ (* -1 (/ (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))) u)) (* 1/2 (* n0_i (pow normAngle 2))))))>
#<alt (* -1 (* u (+ (* -1 (/ (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))) u)) (* 1/2 (* n0_i (pow normAngle 2))))))>
#<alt (+ n1_i (* -1 n0_i))>
#<alt (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i)))))>
#<alt (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i)))))>
#<alt (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (- (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i)))))>
#<alt (* -1/2 (* n0_i (* (pow normAngle 2) u)))>
#<alt (* (pow normAngle 2) (+ (* -1 (/ (* n0_i (cos normAngle)) (* normAngle (sin normAngle)))) (+ (* -1/2 (* n0_i u)) (/ n1_i (* normAngle (sin normAngle))))))>
#<alt (* (pow normAngle 2) (+ (* -1 (/ (* n0_i (cos normAngle)) (* normAngle (sin normAngle)))) (+ (* -1/2 (* n0_i u)) (/ n1_i (* normAngle (sin normAngle))))))>
#<alt (* (pow normAngle 2) (+ (* -1 (/ (* n0_i (cos normAngle)) (* normAngle (sin normAngle)))) (+ (* -1/2 (* n0_i u)) (/ n1_i (* normAngle (sin normAngle))))))>
#<alt (* -1/2 (* n0_i (* (pow normAngle 2) u)))>
#<alt (* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))) normAngle)) (* -1/2 (* n0_i u))))>
#<alt (* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))) normAngle)) (* -1/2 (* n0_i u))))>
#<alt (* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))) normAngle)) (* -1/2 (* n0_i u))))>
#<alt (* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u))))>
#<alt (+ (* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))) (/ (* n1_i normAngle) (sin normAngle)))>
#<alt (+ (* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))) (/ (* n1_i normAngle) (sin normAngle)))>
#<alt (+ (* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))) (/ (* n1_i normAngle) (sin normAngle)))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (* n1_i (+ (/ normAngle (sin normAngle)) (/ (* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))) n1_i)))>
#<alt (* n1_i (+ (/ normAngle (sin normAngle)) (/ (* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))) n1_i)))>
#<alt (* n1_i (+ (/ normAngle (sin normAngle)) (/ (* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))) n1_i)))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (* -1 (/ (* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))) n1_i)))))>
#<alt (* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (* -1 (/ (* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))) n1_i)))))>
#<alt (* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (* -1 (/ (* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))) n1_i)))))>
#<alt (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))>
#<alt (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))>
#<alt (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))>
#<alt (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))>
#<alt (* -1/2 (* (pow normAngle 2) u))>
#<alt (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (* u (sin normAngle)))) (* -1/2 (pow normAngle 2))))>
#<alt (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (* u (sin normAngle)))) (* -1/2 (pow normAngle 2))))>
#<alt (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (* u (sin normAngle)))) (* -1/2 (pow normAngle 2))))>
#<alt (* -1/2 (* (pow normAngle 2) u))>
#<alt (* -1 (* u (+ (* 1/2 (pow normAngle 2)) (/ (* normAngle (cos normAngle)) (* u (sin normAngle))))))>
#<alt (* -1 (* u (+ (* 1/2 (pow normAngle 2)) (/ (* normAngle (cos normAngle)) (* u (sin normAngle))))))>
#<alt (* -1 (* u (+ (* 1/2 (pow normAngle 2)) (/ (* normAngle (cos normAngle)) (* u (sin normAngle))))))>
#<alt -1>
#<alt (- (* (pow normAngle 2) (+ 1/3 (* -1/2 u))) 1)>
#<alt (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* 1/45 (pow normAngle 2))))) 1)>
#<alt (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) 1)>
#<alt (* -1/2 (* (pow normAngle 2) u))>
#<alt (* (pow normAngle 2) (+ (* -1 (/ (cos normAngle) (* normAngle (sin normAngle)))) (* -1/2 u)))>
#<alt (* (pow normAngle 2) (+ (* -1 (/ (cos normAngle) (* normAngle (sin normAngle)))) (* -1/2 u)))>
#<alt (* (pow normAngle 2) (+ (* -1 (/ (cos normAngle) (* normAngle (sin normAngle)))) (* -1/2 u)))>
#<alt (* -1/2 (* (pow normAngle 2) u))>
#<alt (* (pow normAngle 2) (+ (* -1 (/ (cos normAngle) (* normAngle (sin normAngle)))) (* -1/2 u)))>
#<alt (* (pow normAngle 2) (+ (* -1 (/ (cos normAngle) (* normAngle (sin normAngle)))) (* -1/2 u)))>
#<alt (* (pow normAngle 2) (+ (* -1 (/ (cos normAngle) (* normAngle (sin normAngle)))) (* -1/2 u)))>
#<alt n0_i>
#<alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))>
#<alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))>
#<alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))>
#<alt (* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))>
#<alt (* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle))))))>
#<alt (* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (/ (* n1_i normAngle) (* u (sin normAngle)))))))>
#<alt (* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (/ (* n1_i normAngle) (* u (sin normAngle)))))))>
#<alt (* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))>
#<alt (* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle))))))>
#<alt (* (pow u 2) (+ (* -1 (/ (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u))) u)) (* -1/2 (* n0_i (pow normAngle 2)))))>
#<alt (* (pow u 2) (+ (* -1 (/ (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u))) u)) (* -1/2 (* n0_i (pow normAngle 2)))))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (+ (* n0_i (+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))>
#<alt (+ (* n0_i (+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))>
#<alt (+ (* n0_i (+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))>
#<alt (* n0_i (+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u))))))>
#<alt (* n0_i (+ 1 (+ (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))>
#<alt (* n0_i (+ 1 (+ (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))>
#<alt (* n0_i (+ 1 (+ (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))>
#<alt (* -1 (* n0_i (- (* -1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u))))) 1)))>
#<alt (* -1 (* n0_i (- (+ (* -1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1)))>
#<alt (* -1 (* n0_i (- (+ (* -1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1)))>
#<alt (* -1 (* n0_i (- (+ (* -1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1)))>
#<alt (+ n0_i (* u (+ n1_i (* -1 n0_i))))>
#<alt (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))))))>
#<alt (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))) (* (pow normAngle 2) (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))))>
#<alt (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))) (* (pow normAngle 2) (+ (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* (pow normAngle 2) (* u (- (* 2/945 n0_i) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))))))))))>
#<alt (* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))>
#<alt (* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle)))>
#<alt (* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle))))>
#<alt (* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle))))>
#<alt (* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))>
#<alt (* (pow normAngle 2) (+ (* -1 (/ (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))) normAngle)) (* -1/2 (* n0_i (pow u 2)))))>
#<alt (* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))) normAngle)) (* -1/2 (* n0_i (pow u 2)))))>
#<alt (* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))) normAngle)) (* -1/2 (* n0_i (pow u 2)))))>
#<alt (+ n0_i (* n0_i (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u))))))>
#<alt (+ n0_i (+ (* n0_i (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u))))) (/ (* n1_i (* normAngle u)) (sin normAngle))))>
#<alt (+ n0_i (+ (* n0_i (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u))))) (/ (* n1_i (* normAngle u)) (sin normAngle))))>
#<alt (+ n0_i (+ (* n0_i (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u))))) (/ (* n1_i (* normAngle u)) (sin normAngle))))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u))))) n1_i) (/ (* normAngle u) (sin normAngle)))))>
#<alt (* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u))))) n1_i) (/ (* normAngle u) (sin normAngle)))))>
#<alt (* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u))))) n1_i) (/ (* normAngle u) (sin normAngle)))))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))))) n1_i)))))>
#<alt (* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))))) n1_i)))))>
#<alt (* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))))) n1_i)))))>
#<alt (* -1/2 (pow normAngle 2))>
#<alt (* -1/2 (pow normAngle 2))>
#<alt (* -1/2 (pow normAngle 2))>
#<alt (* -1/2 (pow normAngle 2))>
#<alt (* -1/2 (pow normAngle 2))>
#<alt (* -1/2 (pow normAngle 2))>
#<alt (* -1/2 (pow normAngle 2))>
#<alt (* -1/2 (pow normAngle 2))>
#<alt (* -1/2 (pow normAngle 2))>
#<alt (* -1/2 (pow normAngle 2))>
#<alt (* -1/2 (pow normAngle 2))>
#<alt (* -1/2 (pow normAngle 2))>
#<alt (* n1_i u)>
#<alt (+ (* n0_i (- 1 u)) (* n1_i u))>
#<alt (+ (* n0_i (- 1 u)) (* n1_i u))>
#<alt (+ (* n0_i (- 1 u)) (* n1_i u))>
#<alt (* n0_i (- 1 u))>
#<alt (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))>
#<alt (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))>
#<alt (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))>
#<alt (* n0_i (- 1 u))>
#<alt (* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))>
#<alt (* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))>
#<alt (* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))>
#<alt n0_i>
#<alt (+ n0_i (* u (+ n1_i (* -1 n0_i))))>
#<alt (+ n0_i (* u (+ n1_i (* -1 n0_i))))>
#<alt (+ n0_i (* u (+ n1_i (* -1 n0_i))))>
#<alt (* u (+ n1_i (* -1 n0_i)))>
#<alt (* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))>
#<alt (* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))>
#<alt (* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))>
#<alt (* -1 (* u (+ n0_i (* -1 n1_i))))>
#<alt (* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))>
#<alt (* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))>
#<alt (* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))>
#<alt (* n0_i (- 1 u))>
#<alt (+ (* n0_i (- 1 u)) (* n1_i u))>
#<alt (+ (* n0_i (- 1 u)) (* n1_i u))>
#<alt (+ (* n0_i (- 1 u)) (* n1_i u))>
#<alt (* n1_i u)>
#<alt (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))>
#<alt (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))>
#<alt (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))>
#<alt (* n1_i u)>
#<alt (* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))>
#<alt (* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))>
#<alt (* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))>
#<alt 1>
#<alt (+ 1 (* -1 u))>
#<alt (+ 1 (* -1 u))>
#<alt (+ 1 (* -1 u))>
#<alt (* -1 u)>
#<alt (* u (- (/ 1 u) 1))>
#<alt (* u (- (/ 1 u) 1))>
#<alt (* u (- (/ 1 u) 1))>
#<alt (* -1 u)>
#<alt (* -1 (* u (- 1 (/ 1 u))))>
#<alt (* -1 (* u (- 1 (/ 1 u))))>
#<alt (* -1 (* u (- 1 (/ 1 u))))>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (* u (+ (* -1/6 (/ (* n1_i (* (pow normAngle 3) (pow u 2))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))>
#<alt (* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/120 (/ (* n1_i (* (pow normAngle 5) (pow u 2))) (sin normAngle))))) (/ (* n1_i normAngle) (sin normAngle))))>
#<alt (* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* n1_i (* (pow normAngle 7) (pow u 2))) (sin normAngle))) (* 1/120 (/ (* n1_i (pow normAngle 5)) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (* n1_i u)>
#<alt (+ (* n1_i u) (* (pow normAngle 2) (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))))>
#<alt (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u)))))>
#<alt (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (* -1/5040 (* n1_i (pow u 7))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n1_i u)) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u)))))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (* normAngle u)>
#<alt (* u (+ normAngle (* -1/6 (* (pow normAngle 3) (pow u 2)))))>
#<alt (* u (+ normAngle (* (pow u 2) (+ (* -1/6 (pow normAngle 3)) (* 1/120 (* (pow normAngle 5) (pow u 2)))))))>
#<alt (* u (+ normAngle (* (pow u 2) (+ (* -1/6 (pow normAngle 3)) (* (pow u 2) (+ (* -1/5040 (* (pow normAngle 7) (pow u 2))) (* 1/120 (pow normAngle 5))))))))>
#<alt (sin (* normAngle u))>
#<alt (sin (* normAngle u))>
#<alt (sin (* normAngle u))>
#<alt (sin (* normAngle u))>
#<alt (sin (* normAngle u))>
#<alt (sin (* normAngle u))>
#<alt (sin (* normAngle u))>
#<alt (sin (* normAngle u))>
#<alt (* normAngle u)>
#<alt (* normAngle (+ u (* -1/6 (* (pow normAngle 2) (pow u 3)))))>
#<alt (* normAngle (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* 1/120 (* (pow normAngle 2) (pow u 5)))))))>
#<alt (* normAngle (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow u 7))) (* 1/120 (pow u 5))))))))>
#<alt (sin (* normAngle u))>
#<alt (sin (* normAngle u))>
#<alt (sin (* normAngle u))>
#<alt (sin (* normAngle u))>
#<alt (sin (* normAngle u))>
#<alt (sin (* normAngle u))>
#<alt (sin (* normAngle u))>
#<alt (sin (* normAngle u))>
#<alt (* normAngle u)>
#<alt (* normAngle u)>
#<alt (* normAngle u)>
#<alt (* normAngle u)>
#<alt (* normAngle u)>
#<alt (* normAngle u)>
#<alt (* normAngle u)>
#<alt (* normAngle u)>
#<alt (* normAngle u)>
#<alt (* normAngle u)>
#<alt (* normAngle u)>
#<alt (* normAngle u)>
#<alt (* normAngle u)>
#<alt (* normAngle u)>
#<alt (* normAngle u)>
#<alt (* normAngle u)>
#<alt (* normAngle u)>
#<alt (* normAngle u)>
#<alt (* normAngle u)>
#<alt (* normAngle u)>
#<alt (* normAngle u)>
#<alt (* normAngle u)>
#<alt (* normAngle u)>
#<alt (* normAngle u)>
#<alt (/ n1_i (sin normAngle))>
#<alt (/ n1_i (sin normAngle))>
#<alt (/ n1_i (sin normAngle))>
#<alt (/ n1_i (sin normAngle))>
#<alt (/ n1_i (sin normAngle))>
#<alt (/ n1_i (sin normAngle))>
#<alt (/ n1_i (sin normAngle))>
#<alt (/ n1_i (sin normAngle))>
#<alt (/ n1_i (sin normAngle))>
#<alt (/ n1_i (sin normAngle))>
#<alt (/ n1_i (sin normAngle))>
#<alt (/ n1_i (sin normAngle))>
#<alt (/ n1_i normAngle)>
#<alt (/ (+ n1_i (* 1/6 (* n1_i (pow normAngle 2)))) normAngle)>
#<alt (/ (+ n1_i (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i)))) normAngle)>
#<alt (/ (+ n1_i (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i)))) normAngle)>
#<alt (/ n1_i (sin normAngle))>
#<alt (/ n1_i (sin normAngle))>
#<alt (/ n1_i (sin normAngle))>
#<alt (/ n1_i (sin normAngle))>
#<alt (/ n1_i (sin normAngle))>
#<alt (/ n1_i (sin normAngle))>
#<alt (/ n1_i (sin normAngle))>
#<alt (/ n1_i (sin normAngle))>
#<alt n0_i>
#<alt n0_i>
#<alt n0_i>
#<alt n0_i>
#<alt n0_i>
#<alt n0_i>
#<alt n0_i>
#<alt n0_i>
#<alt n0_i>
#<alt n0_i>
#<alt n0_i>
#<alt n0_i>
#<alt (/ (* normAngle u) (sin normAngle))>
#<alt (* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle))))>
#<alt (* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle))))>
#<alt (* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle))))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt u>
#<alt (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))>
#<alt (+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))>
#<alt (+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (+ n0_i (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ n0_i (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ n0_i (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt n0_i>
#<alt (* n0_i (+ 1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))>
#<alt (* n0_i (+ 1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))>
#<alt (* n0_i (+ 1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))>
#<alt n0_i>
#<alt (* -1 (* n0_i (- (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))) 1)))>
#<alt (* -1 (* n0_i (- (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))) 1)))>
#<alt (* -1 (* n0_i (- (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))) 1)))>
#<alt n0_i>
#<alt (+ n0_i (/ (* n1_i (* normAngle u)) (sin normAngle)))>
#<alt (+ n0_i (* u (+ (* -1/6 (/ (* n1_i (* (pow normAngle 3) (pow u 2))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))>
#<alt (+ n0_i (* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/120 (/ (* n1_i (* (pow normAngle 5) (pow u 2))) (sin normAngle))))) (/ (* n1_i normAngle) (sin normAngle)))))>
#<alt (+ n0_i (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ n0_i (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ n0_i (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ n0_i (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ n0_i (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ n0_i (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ n0_i (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ n0_i (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ n0_i (* n1_i u))>
#<alt (+ n0_i (+ (* n1_i u) (* (pow normAngle 2) (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))>
#<alt (+ n0_i (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u))))))>
#<alt (+ n0_i (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (* -1/5040 (* n1_i (pow u 7))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n1_i u)) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u))))))>
#<alt (+ n0_i (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ n0_i (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ n0_i (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ n0_i (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ n0_i (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ n0_i (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ n0_i (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ n0_i (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt n0_i>
#<alt (+ n0_i (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ n0_i (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ n0_i (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (* n1_i (+ (/ n0_i n1_i) (/ (sin (* normAngle u)) (sin normAngle))))>
#<alt (* n1_i (+ (/ n0_i n1_i) (/ (sin (* normAngle u)) (sin normAngle))))>
#<alt (* n1_i (+ (/ n0_i n1_i) (/ (sin (* normAngle u)) (sin normAngle))))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (* -1 (* n1_i (+ (* -1 (/ n0_i n1_i)) (* -1 (/ (sin (* normAngle u)) (sin normAngle))))))>
#<alt (* -1 (* n1_i (+ (* -1 (/ n0_i n1_i)) (* -1 (/ (sin (* normAngle u)) (sin normAngle))))))>
#<alt (* -1 (* n1_i (+ (* -1 (/ n0_i n1_i)) (* -1 (/ (sin (* normAngle u)) (sin normAngle))))))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (* u (+ (* -1/6 (/ (* n1_i (* (pow normAngle 3) (pow u 2))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))>
#<alt (* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/120 (/ (* n1_i (* (pow normAngle 5) (pow u 2))) (sin normAngle))))) (/ (* n1_i normAngle) (sin normAngle))))>
#<alt (* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* n1_i (* (pow normAngle 7) (pow u 2))) (sin normAngle))) (* 1/120 (/ (* n1_i (pow normAngle 5)) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (* n1_i u)>
#<alt (+ (* n1_i u) (* (pow normAngle 2) (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))))>
#<alt (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u)))))>
#<alt (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (* -1/5040 (* n1_i (pow u 7))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n1_i u)) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u)))))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt 1>
#<alt (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))>
#<alt (+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))))>
#<alt (+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle))))))))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))>
#<alt (/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))>
#<alt (/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))>
#<alt (/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))>
#<alt (- 1 u)>
#<alt (- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u)>
#<alt (- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)>
#<alt (- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt n0_i>
#<alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))))))>
#<alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* n1_i (+ 1 (* 1/6 (pow normAngle 2))))))))>
#<alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (* n1_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle)))))))))))>
#<alt (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 3))))>
#<alt (* (pow u 3) (+ (* -1/6 (* n1_i (pow normAngle 2))) (/ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) (pow u 2))))>
#<alt (* (pow u 3) (+ (* -1/6 (* n1_i (pow normAngle 2))) (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (* (pow u 3) (sin normAngle))) (/ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) (pow u 2)))))>
#<alt (* (pow u 3) (+ (* -1/6 (* n1_i (pow normAngle 2))) (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (* (pow u 3) (sin normAngle))) (/ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) (pow u 2)))))>
#<alt (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 3))))>
#<alt (* -1 (* (pow u 3) (+ (* 1/6 (* n1_i (pow normAngle 2))) (/ (* n1_i (- (* -1/6 (pow normAngle 2)) 1)) (pow u 2)))))>
#<alt (* -1 (* (pow u 3) (+ (* -1 (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* (pow u 3) (sin normAngle)))) (+ (* 1/6 (* n1_i (pow normAngle 2))) (/ (* n1_i (- (* -1/6 (pow normAngle 2)) 1)) (pow u 2))))))>
#<alt (* -1 (* (pow u 3) (+ (* -1 (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* (pow u 3) (sin normAngle)))) (+ (* 1/6 (* n1_i (pow normAngle 2))) (/ (* n1_i (- (* -1/6 (pow normAngle 2)) 1)) (pow u 2))))))>
#<alt (+ (* n0_i (- 1 u)) (* n1_i u))>
#<alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2)))))) (* -1/6 (* n0_i (- 1 u)))))))>
#<alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))))) (* -1/6 (* n0_i (- 1 u)))))))>
#<alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))))) (* -1/6 (* n0_i (- 1 u)))))))>
#<alt (* n1_i (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))>
#<alt (* (pow normAngle 2) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (* (pow normAngle 2) (sin normAngle))) (/ (* n1_i u) (pow normAngle 2)))))>
#<alt (* (pow normAngle 2) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (* (pow normAngle 2) (sin normAngle))) (/ (* n1_i u) (pow normAngle 2)))))>
#<alt (* (pow normAngle 2) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (* (pow normAngle 2) (sin normAngle))) (/ (* n1_i u) (pow normAngle 2)))))>
#<alt (* n1_i (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))>
#<alt (* (pow normAngle 2) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (* (pow normAngle 2) (sin normAngle))) (/ (* n1_i u) (pow normAngle 2)))))>
#<alt (* (pow normAngle 2) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (* (pow normAngle 2) (sin normAngle))) (/ (* n1_i u) (pow normAngle 2)))))>
#<alt (* (pow normAngle 2) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (* (pow normAngle 2) (sin normAngle))) (/ (* n1_i u) (pow normAngle 2)))))>
#<alt (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2)))))))>
#<alt (+ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)))>
#<alt (+ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)))>
#<alt (+ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) n0_i)))>
#<alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) n0_i)))>
#<alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) n0_i)))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) n0_i)))))>
#<alt (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) n0_i)))))>
#<alt (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) n0_i)))))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (+ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)))>
#<alt (+ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)))>
#<alt (+ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)))>
#<alt (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2)))))))>
#<alt (* n1_i (+ u (+ (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))>
#<alt (* n1_i (+ u (+ (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))>
#<alt (* n1_i (+ u (+ (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))>
#<alt (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2)))))))>
#<alt (* -1 (* n1_i (+ (* -1 (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))>
#<alt (* -1 (* n1_i (+ (* -1 (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))>
#<alt (* -1 (* n1_i (+ (* -1 (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))>
#<alt n0_i>
#<alt (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))>
#<alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))>
#<alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))>
#<alt (* n0_i (- 1 u))>
#<alt (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))>
#<alt (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))>
#<alt (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (sin normAngle)>
#<alt (+ (sin normAngle) (* -1 (* normAngle (* u (cos normAngle)))))>
#<alt (+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* -1/2 (* (pow normAngle 2) (* u (sin normAngle)))))))>
#<alt (+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* u (+ (* -1/2 (* (pow normAngle 2) (sin normAngle))) (* 1/6 (* (pow normAngle 3) (* u (cos normAngle)))))))))>
#<alt (sin (* normAngle (- 1 u)))>
#<alt (sin (* normAngle (- 1 u)))>
#<alt (sin (* normAngle (- 1 u)))>
#<alt (sin (* normAngle (- 1 u)))>
#<alt (sin (* normAngle (+ 1 (* -1 u))))>
#<alt (sin (* normAngle (+ 1 (* -1 u))))>
#<alt (sin (* normAngle (+ 1 (* -1 u))))>
#<alt (sin (* normAngle (+ 1 (* -1 u))))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- (+ 1 (* -1/6 (* (pow normAngle 2) (pow (- 1 u) 3)))) u))>
#<alt (* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* 1/120 (* (pow normAngle 2) (pow (- 1 u) 5)))))) u))>
#<alt (* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow (- 1 u) 7))) (* 1/120 (pow (- 1 u) 5))))))) u))>
#<alt (sin (* normAngle (- 1 u)))>
#<alt (sin (* normAngle (- 1 u)))>
#<alt (sin (* normAngle (- 1 u)))>
#<alt (sin (* normAngle (- 1 u)))>
#<alt (sin (* normAngle (- 1 u)))>
#<alt (sin (* normAngle (- 1 u)))>
#<alt (sin (* normAngle (- 1 u)))>
#<alt (sin (* normAngle (- 1 u)))>
#<alt n1_i>
#<alt (+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))>
#<alt (+ n1_i (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i))))>
#<alt (+ n1_i (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i))))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt normAngle>
#<alt (* normAngle (+ 1 (* -1/2 (pow normAngle 2))))>
#<alt (* normAngle (+ 1 (* (pow normAngle 2) (- (* 1/24 (pow normAngle 2)) 1/2))))>
#<alt (* normAngle (+ 1 (* (pow normAngle 2) (- (* (pow normAngle 2) (+ 1/24 (* -1/720 (pow normAngle 2)))) 1/2))))>
#<alt (* normAngle (cos normAngle))>
#<alt (* normAngle (cos normAngle))>
#<alt (* normAngle (cos normAngle))>
#<alt (* normAngle (cos normAngle))>
#<alt (* normAngle (cos normAngle))>
#<alt (* normAngle (cos normAngle))>
#<alt (* normAngle (cos normAngle))>
#<alt (* normAngle (cos normAngle))>
#<alt normAngle>
#<alt (* normAngle (+ 1 (* -1/6 (pow normAngle 2))))>
#<alt (* normAngle (+ 1 (* (pow normAngle 2) (- (* 1/120 (pow normAngle 2)) 1/6))))>
#<alt (* normAngle (+ 1 (* (pow normAngle 2) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))>
#<alt (sin normAngle)>
#<alt (sin normAngle)>
#<alt (sin normAngle)>
#<alt (sin normAngle)>
#<alt (sin normAngle)>
#<alt (sin normAngle)>
#<alt (sin normAngle)>
#<alt (sin normAngle)>
#<alt (/ 1 normAngle)>
#<alt (/ (+ 1 (* 1/6 (pow normAngle 2))) normAngle)>
#<alt (/ (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))) normAngle)>
#<alt (/ (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) normAngle)>
#<alt (/ 1 (sin normAngle))>
#<alt (/ 1 (sin normAngle))>
#<alt (/ 1 (sin normAngle))>
#<alt (/ 1 (sin normAngle))>
#<alt (/ 1 (sin normAngle))>
#<alt (/ 1 (sin normAngle))>
#<alt (/ 1 (sin normAngle))>
#<alt (/ 1 (sin normAngle))>
#<alt (* 1/6 u)>
#<alt (* u (+ 1/6 (* -1/6 (pow u 2))))>
#<alt (* u (+ 1/6 (* -1/6 (pow u 2))))>
#<alt (* u (+ 1/6 (* -1/6 (pow u 2))))>
#<alt (* -1/6 (pow u 3))>
#<alt (* (pow u 3) (- (* 1/6 (/ 1 (pow u 2))) 1/6))>
#<alt (* (pow u 3) (- (* 1/6 (/ 1 (pow u 2))) 1/6))>
#<alt (* (pow u 3) (- (* 1/6 (/ 1 (pow u 2))) 1/6))>
#<alt (* -1/6 (pow u 3))>
#<alt (* -1 (* (pow u 3) (- 1/6 (* 1/6 (/ 1 (pow u 2))))))>
#<alt (* -1 (* (pow u 3) (- 1/6 (* 1/6 (/ 1 (pow u 2))))))>
#<alt (* -1 (* (pow u 3) (- 1/6 (* 1/6 (/ 1 (pow u 2))))))>
#<alt 1/6>
#<alt (+ 1/6 (* -1/6 (pow u 2)))>
#<alt (+ 1/6 (* -1/6 (pow u 2)))>
#<alt (+ 1/6 (* -1/6 (pow u 2)))>
#<alt (* -1/6 (pow u 2))>
#<alt (* (pow u 2) (- (* 1/6 (/ 1 (pow u 2))) 1/6))>
#<alt (* (pow u 2) (- (* 1/6 (/ 1 (pow u 2))) 1/6))>
#<alt (* (pow u 2) (- (* 1/6 (/ 1 (pow u 2))) 1/6))>
#<alt (* -1/6 (pow u 2))>
#<alt (* (pow u 2) (- (* 1/6 (/ 1 (pow u 2))) 1/6))>
#<alt (* (pow u 2) (- (* 1/6 (/ 1 (pow u 2))) 1/6))>
#<alt (* (pow u 2) (- (* 1/6 (/ 1 (pow u 2))) 1/6))>
Calls

162 calls:

TimeVariablePointExpression
22.0ms
n0_i
@0
(+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (+ (* (* normAngle normAngle) (* u (+ (* (* u u) -1/6) 1/6))) u) n1_i))
17.0ms
normAngle
@inf
(+ (* u (+ (* n0_i (+ (* u (* -1/2 (* normAngle normAngle))) (/ (* normAngle (cos normAngle)) (neg (sin normAngle))))) (* normAngle (/ n1_i (sin normAngle))))) n0_i)
2.0ms
n0_i
@0
(+ (* n0_i (+ (* u (* -1/2 (* normAngle normAngle))) (/ (* normAngle (cos normAngle)) (neg (sin normAngle))))) (* normAngle (/ n1_i (sin normAngle))))
2.0ms
normAngle
@inf
(+ (* n0_i (+ (* u (* -1/2 (* normAngle normAngle))) (/ (* normAngle (cos normAngle)) (neg (sin normAngle))))) (* normAngle (/ n1_i (sin normAngle))))
1.0ms
u
@-inf
(+ (* u (+ (* n0_i (+ (* u (* -1/2 (* normAngle normAngle))) (/ (* normAngle (cos normAngle)) (neg (sin normAngle))))) (* normAngle (/ n1_i (sin normAngle))))) n0_i)

rewrite586.0ms (4%)

Memory
11.3MiB live, 561.2MiB allocated
Algorithm
batch-egg-rewrite
Rules
7 012×lower-fma.f64
7 000×lower-fma.f32
5 382×lower-*.f64
5 350×lower-*.f32
4 048×lower-/.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
041230
080214
1295214
22236214
09060212
Stop Event
iter limit
node limit
iter limit
Counts
25 → 687
Calls
Call 1
Inputs
(fma.f32 n0_i (fma.f32 u (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))))
(fma.f32 u (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))
(fma.f32 u (fma.f32 n0_i (fma.f32 u (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i)
(*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))
(-.f32 #s(literal 1 binary32) u)
(*.f32 u n1_i)
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(sin.f32 (*.f32 u normAngle))
(*.f32 u normAngle)
(/.f32 n1_i (sin.f32 normAngle))
(*.f32 #s(literal 1 binary32) n0_i)
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(+.f32 (*.f32 #s(literal 1 binary32) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u) n1_i))
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
(*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))
(*.f32 normAngle (cos.f32 normAngle))
(sin.f32 normAngle)
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32)))
(fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))
Outputs
(+.f32 (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)) (fma.f32 n0_i (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))))
(+.f32 (fma.f32 n0_i (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)))
(+.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) (*.f32 u n0_i)) (+.f32 (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle))))
(+.f32 (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) (*.f32 u n0_i))) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))))
(pow.f32 (/.f32 (fma.f32 (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)) (-.f32 (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)) (fma.f32 n0_i (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))))) (pow.f32 (fma.f32 n0_i (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 n0_i (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))) #s(literal 3 binary32)) (pow.f32 (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)) #s(literal 3 binary32)))) #s(literal -1 binary32))
(pow.f32 (/.f32 (fma.f32 n0_i (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (/.f32 (-.f32 (*.f32 n0_i (*.f32 (cos.f32 normAngle) (neg.f32 normAngle))) (*.f32 normAngle n1_i)) (sin.f32 normAngle))) (-.f32 (pow.f32 (fma.f32 n0_i (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))) #s(literal 2 binary32)) (/.f32 (*.f32 (*.f32 normAngle n1_i) (*.f32 normAngle n1_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))) #s(literal -1 binary32))
(fma.f32 n0_i (fma.f32 u (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) (/.f32 #s(literal 1 binary32) (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)))
(fma.f32 n0_i (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (+.f32 (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle))))
(fma.f32 n0_i (*.f32 #s(literal 1 binary32) (fma.f32 u (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) (/.f32 #s(literal 1 binary32) (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))))) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)))
(fma.f32 n0_i (*.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle)))) (+.f32 (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle))))
(fma.f32 u (*.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) n0_i) (+.f32 (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle))))
(fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (fma.f32 n0_i (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))))
(fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) (*.f32 u n0_i) (+.f32 (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle))))
(fma.f32 (fma.f32 u (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) (/.f32 #s(literal 1 binary32) (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))) n0_i (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)))
(fma.f32 n1_i (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) normAngle) (fma.f32 n0_i (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))))
(fma.f32 (/.f32 n1_i (sin.f32 normAngle)) normAngle (fma.f32 n0_i (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))))
(fma.f32 (/.f32 n1_i (sin.f32 normAngle)) (/.f32 normAngle #s(literal 1 binary32)) (fma.f32 n0_i (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))))
(fma.f32 #s(literal 1 binary32) (fma.f32 n0_i (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)))
(fma.f32 #s(literal 1 binary32) (*.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) (*.f32 u n0_i)) (+.f32 (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle))))
(fma.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (/.f32 normAngle (/.f32 #s(literal 1 binary32) n1_i)) (fma.f32 n0_i (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))))
(fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) n0_i (+.f32 (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle))))
(fma.f32 (fma.f32 n0_i (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))) #s(literal 1 binary32) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)))
(fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) (*.f32 u n0_i)) #s(literal 1 binary32) (+.f32 (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle))))
(fma.f32 (*.f32 u #s(literal -1/2 binary32)) (*.f32 (*.f32 normAngle normAngle) n0_i) (+.f32 (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle))))
(fma.f32 (*.f32 normAngle n1_i) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))))
(fma.f32 (/.f32 normAngle #s(literal -1 binary32)) (/.f32 n1_i (neg.f32 (sin.f32 normAngle))) (fma.f32 n0_i (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))))
(fma.f32 (/.f32 normAngle (sin.f32 normAngle)) (/.f32 (neg.f32 n1_i) #s(literal -1 binary32)) (fma.f32 n0_i (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))))
(fma.f32 (/.f32 normAngle (sin.f32 normAngle)) (/.f32 n1_i #s(literal 1 binary32)) (fma.f32 n0_i (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))))
(fma.f32 (/.f32 normAngle (sin.f32 normAngle)) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) n1_i)) (fma.f32 n0_i (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))))
(fma.f32 (/.f32 n1_i (neg.f32 (sin.f32 normAngle))) (/.f32 normAngle #s(literal -1 binary32)) (fma.f32 n0_i (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))))
(fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) #s(literal 1 binary32)) n0_i (+.f32 (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle))))
(fma.f32 (*.f32 (fma.f32 u (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) (/.f32 #s(literal 1 binary32) (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))) #s(literal 1 binary32)) n0_i (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)))
(fma.f32 (*.f32 n0_i u) (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) (+.f32 (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle))))
(fma.f32 (*.f32 n0_i (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle))) u (+.f32 (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle))))
(fma.f32 (*.f32 n0_i (*.f32 u #s(literal -1/2 binary32))) (*.f32 normAngle normAngle) (+.f32 (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle))))
(fma.f32 (/.f32 (neg.f32 n1_i) #s(literal -1 binary32)) (/.f32 normAngle (sin.f32 normAngle)) (fma.f32 n0_i (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))))
(fma.f32 (/.f32 n1_i #s(literal -1 binary32)) (/.f32 normAngle (neg.f32 (sin.f32 normAngle))) (fma.f32 n0_i (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))))
(fma.f32 (/.f32 n1_i #s(literal 1 binary32)) (/.f32 normAngle (sin.f32 normAngle)) (fma.f32 n0_i (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))))
(fma.f32 (/.f32 normAngle #s(literal 1 binary32)) (/.f32 n1_i (sin.f32 normAngle)) (fma.f32 n0_i (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))))
(-.f32 (/.f32 (pow.f32 (fma.f32 n0_i (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))) #s(literal 2 binary32)) (fma.f32 n0_i (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (/.f32 (-.f32 (*.f32 n0_i (*.f32 (cos.f32 normAngle) (neg.f32 normAngle))) (*.f32 normAngle n1_i)) (sin.f32 normAngle)))) (/.f32 (/.f32 (*.f32 (*.f32 normAngle n1_i) (*.f32 normAngle n1_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (fma.f32 n0_i (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (/.f32 (-.f32 (*.f32 n0_i (*.f32 (cos.f32 normAngle) (neg.f32 normAngle))) (*.f32 normAngle n1_i)) (sin.f32 normAngle)))))
(-.f32 (/.f32 (/.f32 (*.f32 (*.f32 normAngle n1_i) (*.f32 normAngle n1_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (-.f32 (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)) (fma.f32 n0_i (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))))) (/.f32 (pow.f32 (fma.f32 n0_i (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))) #s(literal 2 binary32)) (-.f32 (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)) (fma.f32 n0_i (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)) (-.f32 (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)) (fma.f32 n0_i (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))))) (pow.f32 (fma.f32 n0_i (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 n0_i (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))) #s(literal 3 binary32)) (pow.f32 (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)) #s(literal 3 binary32)))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 n0_i (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (/.f32 (-.f32 (*.f32 n0_i (*.f32 (cos.f32 normAngle) (neg.f32 normAngle))) (*.f32 normAngle n1_i)) (sin.f32 normAngle))) (-.f32 (pow.f32 (fma.f32 n0_i (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))) #s(literal 2 binary32)) (/.f32 (*.f32 (*.f32 normAngle n1_i) (*.f32 normAngle n1_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (fma.f32 (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)) (-.f32 (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)) (fma.f32 n0_i (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))))) (pow.f32 (fma.f32 n0_i (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 n0_i (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))) #s(literal 3 binary32)) (pow.f32 (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)) #s(literal 3 binary32))))))
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(*.f32 (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 u u) (*.f32 u u)) #s(literal -1/36 binary32)) (/.f32 #s(literal 1 binary32) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal -1/6 binary32))))

simplify595.0ms (4.1%)

Memory
-34.4MiB live, 898.9MiB allocated
Algorithm
egg-herbie
Rules
15 210×lower-fma.f64
15 210×lower-fma.f32
8 348×lower-*.f64
8 348×lower-*.f32
4 800×lower-+.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
07949497
126329051
085118628
Stop Event
iter limit
node limit
Counts
648 → 624
Calls
Call 1
Inputs
(/ (* n1_i normAngle) (sin normAngle))
(+ (* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))) (/ (* n1_i normAngle) (sin normAngle)))
(+ (* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))) (/ (* n1_i normAngle) (sin normAngle)))
(+ (* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))) (/ (* n1_i normAngle) (sin normAngle)))
(* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u))))
(* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (+ (* -1/2 (* (pow normAngle 2) u)) (/ (* n1_i normAngle) (* n0_i (sin normAngle))))))
(* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (+ (* -1/2 (* (pow normAngle 2) u)) (/ (* n1_i normAngle) (* n0_i (sin normAngle))))))
(* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (+ (* -1/2 (* (pow normAngle 2) u)) (/ (* n1_i normAngle) (* n0_i (sin normAngle))))))
(* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u))))
(* -1 (* n0_i (+ (* -1 (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))) (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))) (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))) (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))
(* -1/2 (* n0_i (* (pow normAngle 2) u)))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle))))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle))))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle))))))
(* -1/2 (* n0_i (* (pow normAngle 2) u)))
(* -1 (* u (+ (* -1 (/ (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))) u)) (* 1/2 (* n0_i (pow normAngle 2))))))
(* -1 (* u (+ (* -1 (/ (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))) u)) (* 1/2 (* n0_i (pow normAngle 2))))))
(* -1 (* u (+ (* -1 (/ (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))) u)) (* 1/2 (* n0_i (pow normAngle 2))))))
(+ n1_i (* -1 n0_i))
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i)))))
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i)))))
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (- (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i)))))
(* -1/2 (* n0_i (* (pow normAngle 2) u)))
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i (cos normAngle)) (* normAngle (sin normAngle)))) (+ (* -1/2 (* n0_i u)) (/ n1_i (* normAngle (sin normAngle))))))
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i (cos normAngle)) (* normAngle (sin normAngle)))) (+ (* -1/2 (* n0_i u)) (/ n1_i (* normAngle (sin normAngle))))))
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i (cos normAngle)) (* normAngle (sin normAngle)))) (+ (* -1/2 (* n0_i u)) (/ n1_i (* normAngle (sin normAngle))))))
(* -1/2 (* n0_i (* (pow normAngle 2) u)))
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))) normAngle)) (* -1/2 (* n0_i u))))
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))) normAngle)) (* -1/2 (* n0_i u))))
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))) normAngle)) (* -1/2 (* n0_i u))))
(* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u))))
(+ (* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))) (/ (* n1_i normAngle) (sin normAngle)))
(+ (* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))) (/ (* n1_i normAngle) (sin normAngle)))
(+ (* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))) (/ (* n1_i normAngle) (sin normAngle)))
(/ (* n1_i normAngle) (sin normAngle))
(* n1_i (+ (/ normAngle (sin normAngle)) (/ (* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))) n1_i)))
(* n1_i (+ (/ normAngle (sin normAngle)) (/ (* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))) n1_i)))
(* n1_i (+ (/ normAngle (sin normAngle)) (/ (* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))) n1_i)))
(/ (* n1_i normAngle) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (* -1 (/ (* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))) n1_i)))))
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (* -1 (/ (* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))) n1_i)))))
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (* -1 (/ (* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))) n1_i)))))
(* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))
(+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))
(+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))
(+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))
(* -1/2 (* (pow normAngle 2) u))
(* u (+ (* -1 (/ (* normAngle (cos normAngle)) (* u (sin normAngle)))) (* -1/2 (pow normAngle 2))))
(* u (+ (* -1 (/ (* normAngle (cos normAngle)) (* u (sin normAngle)))) (* -1/2 (pow normAngle 2))))
(* u (+ (* -1 (/ (* normAngle (cos normAngle)) (* u (sin normAngle)))) (* -1/2 (pow normAngle 2))))
(* -1/2 (* (pow normAngle 2) u))
(* -1 (* u (+ (* 1/2 (pow normAngle 2)) (/ (* normAngle (cos normAngle)) (* u (sin normAngle))))))
(* -1 (* u (+ (* 1/2 (pow normAngle 2)) (/ (* normAngle (cos normAngle)) (* u (sin normAngle))))))
(* -1 (* u (+ (* 1/2 (pow normAngle 2)) (/ (* normAngle (cos normAngle)) (* u (sin normAngle))))))
-1
(- (* (pow normAngle 2) (+ 1/3 (* -1/2 u))) 1)
(- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* 1/45 (pow normAngle 2))))) 1)
(- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) 1)
(* -1/2 (* (pow normAngle 2) u))
(* (pow normAngle 2) (+ (* -1 (/ (cos normAngle) (* normAngle (sin normAngle)))) (* -1/2 u)))
(* (pow normAngle 2) (+ (* -1 (/ (cos normAngle) (* normAngle (sin normAngle)))) (* -1/2 u)))
(* (pow normAngle 2) (+ (* -1 (/ (cos normAngle) (* normAngle (sin normAngle)))) (* -1/2 u)))
(* -1/2 (* (pow normAngle 2) u))
(* (pow normAngle 2) (+ (* -1 (/ (cos normAngle) (* normAngle (sin normAngle)))) (* -1/2 u)))
(* (pow normAngle 2) (+ (* -1 (/ (cos normAngle) (* normAngle (sin normAngle)))) (* -1/2 u)))
(* (pow normAngle 2) (+ (* -1 (/ (cos normAngle) (* normAngle (sin normAngle)))) (* -1/2 u)))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle))))))
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (/ (* n1_i normAngle) (* u (sin normAngle)))))))
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (/ (* n1_i normAngle) (* u (sin normAngle)))))))
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle))))))
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u))) u)) (* -1/2 (* n0_i (pow normAngle 2)))))
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u))) u)) (* -1/2 (* n0_i (pow normAngle 2)))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(+ (* n0_i (+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(+ (* n0_i (+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(+ (* n0_i (+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(* n0_i (+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u))))))
(* n0_i (+ 1 (+ (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(* n0_i (+ 1 (+ (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(* n0_i (+ 1 (+ (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(* -1 (* n0_i (- (* -1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u))))) 1)))
(* -1 (* n0_i (- (+ (* -1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1)))
(* -1 (* n0_i (- (+ (* -1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1)))
(* -1 (* n0_i (- (+ (* -1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1)))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))))))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))) (* (pow normAngle 2) (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))) (* (pow normAngle 2) (+ (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* (pow normAngle 2) (* u (- (* 2/945 n0_i) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))))))))))
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))
(* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle)))
(* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle))))
(* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle))))
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))
(* (pow normAngle 2) (+ (* -1 (/ (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))) normAngle)) (* -1/2 (* n0_i (pow u 2)))))
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))) normAngle)) (* -1/2 (* n0_i (pow u 2)))))
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))) normAngle)) (* -1/2 (* n0_i (pow u 2)))))
(+ n0_i (* n0_i (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u))))))
(+ n0_i (+ (* n0_i (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u))))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(+ n0_i (+ (* n0_i (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u))))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(+ n0_i (+ (* n0_i (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u))))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u))))) n1_i) (/ (* normAngle u) (sin normAngle)))))
(* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u))))) n1_i) (/ (* normAngle u) (sin normAngle)))))
(* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u))))) n1_i) (/ (* normAngle u) (sin normAngle)))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))))) n1_i)))))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))))) n1_i)))))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))))) n1_i)))))
(* -1/2 (pow normAngle 2))
(* -1/2 (pow normAngle 2))
(* -1/2 (pow normAngle 2))
(* -1/2 (pow normAngle 2))
(* -1/2 (pow normAngle 2))
(* -1/2 (pow normAngle 2))
(* -1/2 (pow normAngle 2))
(* -1/2 (pow normAngle 2))
(* -1/2 (pow normAngle 2))
(* -1/2 (pow normAngle 2))
(* -1/2 (pow normAngle 2))
(* -1/2 (pow normAngle 2))
(* n1_i u)
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(* n0_i (- 1 u))
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(* n0_i (- 1 u))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
n0_i
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(* u (+ n1_i (* -1 n0_i)))
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(* -1 (* u (+ n0_i (* -1 n1_i))))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(* n0_i (- 1 u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(* n1_i u)
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(* n1_i u)
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
1
(+ 1 (* -1 u))
(+ 1 (* -1 u))
(+ 1 (* -1 u))
(* -1 u)
(* u (- (/ 1 u) 1))
(* u (- (/ 1 u) 1))
(* u (- (/ 1 u) 1))
(* -1 u)
(* -1 (* u (- 1 (/ 1 u))))
(* -1 (* u (- 1 (/ 1 u))))
(* -1 (* u (- 1 (/ 1 u))))
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(/ (* n1_i (* normAngle u)) (sin normAngle))
(* u (+ (* -1/6 (/ (* n1_i (* (pow normAngle 3) (pow u 2))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/120 (/ (* n1_i (* (pow normAngle 5) (pow u 2))) (sin normAngle))))) (/ (* n1_i normAngle) (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* n1_i (* (pow normAngle 7) (pow u 2))) (sin normAngle))) (* 1/120 (/ (* n1_i (pow normAngle 5)) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i u)
(+ (* n1_i u) (* (pow normAngle 2) (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))))
(+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u)))))
(+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (* -1/5040 (* n1_i (pow u 7))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n1_i u)) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* normAngle u)
(* u (+ normAngle (* -1/6 (* (pow normAngle 3) (pow u 2)))))
(* u (+ normAngle (* (pow u 2) (+ (* -1/6 (pow normAngle 3)) (* 1/120 (* (pow normAngle 5) (pow u 2)))))))
(* u (+ normAngle (* (pow u 2) (+ (* -1/6 (pow normAngle 3)) (* (pow u 2) (+ (* -1/5040 (* (pow normAngle 7) (pow u 2))) (* 1/120 (pow normAngle 5))))))))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(* normAngle u)
(* normAngle (+ u (* -1/6 (* (pow normAngle 2) (pow u 3)))))
(* normAngle (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* 1/120 (* (pow normAngle 2) (pow u 5)))))))
(* normAngle (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow u 7))) (* 1/120 (pow u 5))))))))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i normAngle)
(/ (+ n1_i (* 1/6 (* n1_i (pow normAngle 2)))) normAngle)
(/ (+ n1_i (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i)))) normAngle)
(/ (+ n1_i (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i)))) normAngle)
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
n0_i
n0_i
n0_i
n0_i
n0_i
n0_i
n0_i
n0_i
n0_i
n0_i
n0_i
n0_i
(/ (* normAngle u) (sin normAngle))
(* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle))))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
u
(+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ n0_i (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ n0_i (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ n0_i (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
n0_i
(* n0_i (+ 1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ 1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ 1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
n0_i
(* -1 (* n0_i (- (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))) 1)))
(* -1 (* n0_i (- (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))) 1)))
(* -1 (* n0_i (- (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))) 1)))
n0_i
(+ n0_i (/ (* n1_i (* normAngle u)) (sin normAngle)))
(+ n0_i (* u (+ (* -1/6 (/ (* n1_i (* (pow normAngle 3) (pow u 2))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/120 (/ (* n1_i (* (pow normAngle 5) (pow u 2))) (sin normAngle))))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ n0_i (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ n0_i (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ n0_i (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ n0_i (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ n0_i (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ n0_i (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ n0_i (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ n0_i (* n1_i u))
(+ n0_i (+ (* n1_i u) (* (pow normAngle 2) (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))
(+ n0_i (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u))))))
(+ n0_i (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (* -1/5040 (* n1_i (pow u 7))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n1_i u)) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u))))))
(+ n0_i (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ n0_i (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ n0_i (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ n0_i (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ n0_i (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ n0_i (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ n0_i (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ n0_i (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
n0_i
(+ n0_i (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ n0_i (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ n0_i (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i (+ (/ n0_i n1_i) (/ (sin (* normAngle u)) (sin normAngle))))
(* n1_i (+ (/ n0_i n1_i) (/ (sin (* normAngle u)) (sin normAngle))))
(* n1_i (+ (/ n0_i n1_i) (/ (sin (* normAngle u)) (sin normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ n0_i n1_i)) (* -1 (/ (sin (* normAngle u)) (sin normAngle))))))
(* -1 (* n1_i (+ (* -1 (/ n0_i n1_i)) (* -1 (/ (sin (* normAngle u)) (sin normAngle))))))
(* -1 (* n1_i (+ (* -1 (/ n0_i n1_i)) (* -1 (/ (sin (* normAngle u)) (sin normAngle))))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(* u (+ (* -1/6 (/ (* n1_i (* (pow normAngle 3) (pow u 2))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/120 (/ (* n1_i (* (pow normAngle 5) (pow u 2))) (sin normAngle))))) (/ (* n1_i normAngle) (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* n1_i (* (pow normAngle 7) (pow u 2))) (sin normAngle))) (* 1/120 (/ (* n1_i (pow normAngle 5)) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i u)
(+ (* n1_i u) (* (pow normAngle 2) (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))))
(+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u)))))
(+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (* -1/5040 (* n1_i (pow u 7))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n1_i u)) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
1
(+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle))))))))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(- 1 u)
(- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u)
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* n1_i (+ 1 (* 1/6 (pow normAngle 2))))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (* n1_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle)))))))))))
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 3))))
(* (pow u 3) (+ (* -1/6 (* n1_i (pow normAngle 2))) (/ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) (pow u 2))))
(* (pow u 3) (+ (* -1/6 (* n1_i (pow normAngle 2))) (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (* (pow u 3) (sin normAngle))) (/ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) (pow u 2)))))
(* (pow u 3) (+ (* -1/6 (* n1_i (pow normAngle 2))) (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (* (pow u 3) (sin normAngle))) (/ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) (pow u 2)))))
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 3))))
(* -1 (* (pow u 3) (+ (* 1/6 (* n1_i (pow normAngle 2))) (/ (* n1_i (- (* -1/6 (pow normAngle 2)) 1)) (pow u 2)))))
(* -1 (* (pow u 3) (+ (* -1 (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* (pow u 3) (sin normAngle)))) (+ (* 1/6 (* n1_i (pow normAngle 2))) (/ (* n1_i (- (* -1/6 (pow normAngle 2)) 1)) (pow u 2))))))
(* -1 (* (pow u 3) (+ (* -1 (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* (pow u 3) (sin normAngle)))) (+ (* 1/6 (* n1_i (pow normAngle 2))) (/ (* n1_i (- (* -1/6 (pow normAngle 2)) 1)) (pow u 2))))))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2)))))) (* -1/6 (* n0_i (- 1 u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))))) (* -1/6 (* n0_i (- 1 u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))))) (* -1/6 (* n0_i (- 1 u)))))))
(* n1_i (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))
(* (pow normAngle 2) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (* (pow normAngle 2) (sin normAngle))) (/ (* n1_i u) (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (* (pow normAngle 2) (sin normAngle))) (/ (* n1_i u) (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (* (pow normAngle 2) (sin normAngle))) (/ (* n1_i u) (pow normAngle 2)))))
(* n1_i (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))
(* (pow normAngle 2) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (* (pow normAngle 2) (sin normAngle))) (/ (* n1_i u) (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (* (pow normAngle 2) (sin normAngle))) (/ (* n1_i u) (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (* (pow normAngle 2) (sin normAngle))) (/ (* n1_i u) (pow normAngle 2)))))
(* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2)))))))
(+ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)))
(+ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)))
(+ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) n0_i)))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) n0_i)))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) n0_i)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) n0_i)))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) n0_i)))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) n0_i)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(+ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)))
(+ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)))
(+ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)))
(* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2)))))))
(* n1_i (+ u (+ (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))
(* n1_i (+ u (+ (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))
(* n1_i (+ u (+ (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))
(* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2)))))))
(* -1 (* n1_i (+ (* -1 (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
n0_i
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(* n0_i (- 1 u))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(sin normAngle)
(+ (sin normAngle) (* -1 (* normAngle (* u (cos normAngle)))))
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* -1/2 (* (pow normAngle 2) (* u (sin normAngle)))))))
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* u (+ (* -1/2 (* (pow normAngle 2) (sin normAngle))) (* 1/6 (* (pow normAngle 3) (* u (cos normAngle)))))))))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (+ 1 (* -1 u))))
(sin (* normAngle (+ 1 (* -1 u))))
(sin (* normAngle (+ 1 (* -1 u))))
(sin (* normAngle (+ 1 (* -1 u))))
(* normAngle (- 1 u))
(* normAngle (- (+ 1 (* -1/6 (* (pow normAngle 2) (pow (- 1 u) 3)))) u))
(* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* 1/120 (* (pow normAngle 2) (pow (- 1 u) 5)))))) u))
(* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow (- 1 u) 7))) (* 1/120 (pow (- 1 u) 5))))))) u))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
n1_i
(+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))
(+ n1_i (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i))))
(+ n1_i (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i))))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
normAngle
(* normAngle (+ 1 (* -1/2 (pow normAngle 2))))
(* normAngle (+ 1 (* (pow normAngle 2) (- (* 1/24 (pow normAngle 2)) 1/2))))
(* normAngle (+ 1 (* (pow normAngle 2) (- (* (pow normAngle 2) (+ 1/24 (* -1/720 (pow normAngle 2)))) 1/2))))
(* normAngle (cos normAngle))
(* normAngle (cos normAngle))
(* normAngle (cos normAngle))
(* normAngle (cos normAngle))
(* normAngle (cos normAngle))
(* normAngle (cos normAngle))
(* normAngle (cos normAngle))
(* normAngle (cos normAngle))
normAngle
(* normAngle (+ 1 (* -1/6 (pow normAngle 2))))
(* normAngle (+ 1 (* (pow normAngle 2) (- (* 1/120 (pow normAngle 2)) 1/6))))
(* normAngle (+ 1 (* (pow normAngle 2) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))
(sin normAngle)
(sin normAngle)
(sin normAngle)
(sin normAngle)
(sin normAngle)
(sin normAngle)
(sin normAngle)
(sin normAngle)
(/ 1 normAngle)
(/ (+ 1 (* 1/6 (pow normAngle 2))) normAngle)
(/ (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))) normAngle)
(/ (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) normAngle)
(/ 1 (sin normAngle))
(/ 1 (sin normAngle))
(/ 1 (sin normAngle))
(/ 1 (sin normAngle))
(/ 1 (sin normAngle))
(/ 1 (sin normAngle))
(/ 1 (sin normAngle))
(/ 1 (sin normAngle))
(* 1/6 u)
(* u (+ 1/6 (* -1/6 (pow u 2))))
(* u (+ 1/6 (* -1/6 (pow u 2))))
(* u (+ 1/6 (* -1/6 (pow u 2))))
(* -1/6 (pow u 3))
(* (pow u 3) (- (* 1/6 (/ 1 (pow u 2))) 1/6))
(* (pow u 3) (- (* 1/6 (/ 1 (pow u 2))) 1/6))
(* (pow u 3) (- (* 1/6 (/ 1 (pow u 2))) 1/6))
(* -1/6 (pow u 3))
(* -1 (* (pow u 3) (- 1/6 (* 1/6 (/ 1 (pow u 2))))))
(* -1 (* (pow u 3) (- 1/6 (* 1/6 (/ 1 (pow u 2))))))
(* -1 (* (pow u 3) (- 1/6 (* 1/6 (/ 1 (pow u 2))))))
1/6
(+ 1/6 (* -1/6 (pow u 2)))
(+ 1/6 (* -1/6 (pow u 2)))
(+ 1/6 (* -1/6 (pow u 2)))
(* -1/6 (pow u 2))
(* (pow u 2) (- (* 1/6 (/ 1 (pow u 2))) 1/6))
(* (pow u 2) (- (* 1/6 (/ 1 (pow u 2))) 1/6))
(* (pow u 2) (- (* 1/6 (/ 1 (pow u 2))) 1/6))
(* -1/6 (pow u 2))
(* (pow u 2) (- (* 1/6 (/ 1 (pow u 2))) 1/6))
(* (pow u 2) (- (* 1/6 (/ 1 (pow u 2))) 1/6))
(* (pow u 2) (- (* 1/6 (/ 1 (pow u 2))) 1/6))
Outputs
(/ (* n1_i normAngle) (sin normAngle))
(*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))
(+ (* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))) (/ (* n1_i normAngle) (sin normAngle)))
(fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (*.f32 n0_i (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal -1/2 binary32) u)) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))))
(+ (* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))) (/ (* n1_i normAngle) (sin normAngle)))
(fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (*.f32 n0_i (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal -1/2 binary32) u)) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))))
(+ (* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))) (/ (* n1_i normAngle) (sin normAngle)))
(fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (*.f32 n0_i (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal -1/2 binary32) u)) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))))
(* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u))))
(*.f32 n0_i (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal -1/2 binary32) u)) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))))
(* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (+ (* -1/2 (* (pow normAngle 2) u)) (/ (* n1_i normAngle) (* n0_i (sin normAngle))))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 normAngle (*.f32 (sin.f32 normAngle) n0_i)) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal -1/2 binary32) u)) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))))
(* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (+ (* -1/2 (* (pow normAngle 2) u)) (/ (* n1_i normAngle) (* n0_i (sin normAngle))))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 normAngle (*.f32 (sin.f32 normAngle) n0_i)) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal -1/2 binary32) u)) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))))
(* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (+ (* -1/2 (* (pow normAngle 2) u)) (/ (* n1_i normAngle) (* n0_i (sin normAngle))))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 normAngle (*.f32 (sin.f32 normAngle) n0_i)) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal -1/2 binary32) u)) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))))
(* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u))))
(*.f32 n0_i (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal -1/2 binary32) u)) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))))
(* -1 (* n0_i (+ (* -1 (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))) (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))))
(neg.f32 (*.f32 n0_i (neg.f32 (fma.f32 n1_i (/.f32 normAngle (*.f32 (sin.f32 normAngle) n0_i)) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal -1/2 binary32) u)) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))))))
(* -1 (* n0_i (+ (* -1 (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))) (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))))
(neg.f32 (*.f32 n0_i (neg.f32 (fma.f32 n1_i (/.f32 normAngle (*.f32 (sin.f32 normAngle) n0_i)) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal -1/2 binary32) u)) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))))))
(* -1 (* n0_i (+ (* -1 (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))) (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))))
(neg.f32 (*.f32 n0_i (neg.f32 (fma.f32 n1_i (/.f32 normAngle (*.f32 (sin.f32 normAngle) n0_i)) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal -1/2 binary32) u)) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))))))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))
(fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (*.f32 n0_i (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal -1/2 binary32) u)) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))
(fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (*.f32 n0_i (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal -1/2 binary32) u)) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))
(fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (*.f32 n0_i (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal -1/2 binary32) u)) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))))
(* -1/2 (* n0_i (* (pow normAngle 2) u)))
(*.f32 normAngle (*.f32 normAngle (*.f32 n0_i (*.f32 #s(literal -1/2 binary32) u))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle))))))
(*.f32 u (fma.f32 n1_i (/.f32 normAngle (*.f32 (sin.f32 normAngle) u)) (fma.f32 n0_i (*.f32 normAngle (*.f32 normAngle #s(literal -1/2 binary32))) (/.f32 (*.f32 (neg.f32 n0_i) (*.f32 normAngle (cos.f32 normAngle))) (*.f32 (sin.f32 normAngle) u)))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle))))))
(*.f32 u (fma.f32 n1_i (/.f32 normAngle (*.f32 (sin.f32 normAngle) u)) (fma.f32 n0_i (*.f32 normAngle (*.f32 normAngle #s(literal -1/2 binary32))) (/.f32 (*.f32 (neg.f32 n0_i) (*.f32 normAngle (cos.f32 normAngle))) (*.f32 (sin.f32 normAngle) u)))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle))))))
(*.f32 u (fma.f32 n1_i (/.f32 normAngle (*.f32 (sin.f32 normAngle) u)) (fma.f32 n0_i (*.f32 normAngle (*.f32 normAngle #s(literal -1/2 binary32))) (/.f32 (*.f32 (neg.f32 n0_i) (*.f32 normAngle (cos.f32 normAngle))) (*.f32 (sin.f32 normAngle) u)))))
(* -1/2 (* n0_i (* (pow normAngle 2) u)))
(*.f32 normAngle (*.f32 normAngle (*.f32 n0_i (*.f32 #s(literal -1/2 binary32) u))))
(* -1 (* u (+ (* -1 (/ (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))) u)) (* 1/2 (* n0_i (pow normAngle 2))))))
(neg.f32 (*.f32 u (fma.f32 n0_i (*.f32 (*.f32 normAngle normAngle) #s(literal 1/2 binary32)) (/.f32 (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) (neg.f32 u)))))
(* -1 (* u (+ (* -1 (/ (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))) u)) (* 1/2 (* n0_i (pow normAngle 2))))))
(neg.f32 (*.f32 u (fma.f32 n0_i (*.f32 (*.f32 normAngle normAngle) #s(literal 1/2 binary32)) (/.f32 (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) (neg.f32 u)))))
(* -1 (* u (+ (* -1 (/ (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))) u)) (* 1/2 (* n0_i (pow normAngle 2))))))
(neg.f32 (*.f32 u (fma.f32 n0_i (*.f32 (*.f32 normAngle normAngle) #s(literal 1/2 binary32)) (/.f32 (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) (neg.f32 u)))))
(+ n1_i (* -1 n0_i))
(-.f32 n1_i n0_i)
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i)))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) (*.f32 n1_i #s(literal 1/6 binary32))) (-.f32 n1_i n0_i))
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i)))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32))) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (- (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i)))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/45 binary32) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 n0_i #s(literal 2/945 binary32)) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 n1_i #s(literal 7/360 binary32)))) (fma.f32 n0_i (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))
(* -1/2 (* n0_i (* (pow normAngle 2) u)))
(*.f32 normAngle (*.f32 normAngle (*.f32 n0_i (*.f32 #s(literal -1/2 binary32) u))))
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i (cos normAngle)) (* normAngle (sin normAngle)))) (+ (* -1/2 (* n0_i u)) (/ n1_i (* normAngle (sin normAngle))))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (neg.f32 (/.f32 (cos.f32 normAngle) (*.f32 normAngle (sin.f32 normAngle)))) (fma.f32 n0_i (*.f32 #s(literal -1/2 binary32) u) (/.f32 n1_i (*.f32 normAngle (sin.f32 normAngle))))))
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i (cos normAngle)) (* normAngle (sin normAngle)))) (+ (* -1/2 (* n0_i u)) (/ n1_i (* normAngle (sin normAngle))))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (neg.f32 (/.f32 (cos.f32 normAngle) (*.f32 normAngle (sin.f32 normAngle)))) (fma.f32 n0_i (*.f32 #s(literal -1/2 binary32) u) (/.f32 n1_i (*.f32 normAngle (sin.f32 normAngle))))))
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i (cos normAngle)) (* normAngle (sin normAngle)))) (+ (* -1/2 (* n0_i u)) (/ n1_i (* normAngle (sin normAngle))))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (neg.f32 (/.f32 (cos.f32 normAngle) (*.f32 normAngle (sin.f32 normAngle)))) (fma.f32 n0_i (*.f32 #s(literal -1/2 binary32) u) (/.f32 n1_i (*.f32 normAngle (sin.f32 normAngle))))))
(* -1/2 (* n0_i (* (pow normAngle 2) u)))
(*.f32 normAngle (*.f32 normAngle (*.f32 n0_i (*.f32 #s(literal -1/2 binary32) u))))
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))) normAngle)) (* -1/2 (* n0_i u))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 #s(literal -1/2 binary32) u) (/.f32 (fma.f32 n0_i (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (neg.f32 (/.f32 n1_i (sin.f32 normAngle)))) (neg.f32 normAngle))))
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))) normAngle)) (* -1/2 (* n0_i u))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 #s(literal -1/2 binary32) u) (/.f32 (fma.f32 n0_i (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (neg.f32 (/.f32 n1_i (sin.f32 normAngle)))) (neg.f32 normAngle))))
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))) normAngle)) (* -1/2 (* n0_i u))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 #s(literal -1/2 binary32) u) (/.f32 (fma.f32 n0_i (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (neg.f32 (/.f32 n1_i (sin.f32 normAngle)))) (neg.f32 normAngle))))
(* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u))))
(*.f32 n0_i (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal -1/2 binary32) u)) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))))
(+ (* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))) (/ (* n1_i normAngle) (sin normAngle)))
(fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (*.f32 n0_i (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal -1/2 binary32) u)) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))))
(+ (* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))) (/ (* n1_i normAngle) (sin normAngle)))
(fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (*.f32 n0_i (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal -1/2 binary32) u)) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))))
(+ (* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))) (/ (* n1_i normAngle) (sin normAngle)))
(fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (*.f32 n0_i (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal -1/2 binary32) u)) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))))
(/ (* n1_i normAngle) (sin normAngle))
(*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))
(* n1_i (+ (/ normAngle (sin normAngle)) (/ (* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))) n1_i)))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal -1/2 binary32) u)) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))) n1_i) (/.f32 normAngle (sin.f32 normAngle))))
(* n1_i (+ (/ normAngle (sin normAngle)) (/ (* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))) n1_i)))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal -1/2 binary32) u)) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))) n1_i) (/.f32 normAngle (sin.f32 normAngle))))
(* n1_i (+ (/ normAngle (sin normAngle)) (/ (* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))) n1_i)))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal -1/2 binary32) u)) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))) n1_i) (/.f32 normAngle (sin.f32 normAngle))))
(/ (* n1_i normAngle) (sin normAngle))
(*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (* -1 (/ (* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))) n1_i)))))
(neg.f32 (*.f32 n1_i (neg.f32 (fma.f32 n0_i (/.f32 (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal -1/2 binary32) u)) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))) n1_i) (/.f32 normAngle (sin.f32 normAngle))))))
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (* -1 (/ (* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))) n1_i)))))
(neg.f32 (*.f32 n1_i (neg.f32 (fma.f32 n0_i (/.f32 (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal -1/2 binary32) u)) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))) n1_i) (/.f32 normAngle (sin.f32 normAngle))))))
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (* -1 (/ (* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))) n1_i)))))
(neg.f32 (*.f32 n1_i (neg.f32 (fma.f32 n0_i (/.f32 (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal -1/2 binary32) u)) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))) n1_i) (/.f32 normAngle (sin.f32 normAngle))))))
(* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))
(/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))
(+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))
(fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal -1/2 binary32) u)) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))
(+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))
(fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal -1/2 binary32) u)) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))
(+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))
(fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal -1/2 binary32) u)) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))
(* -1/2 (* (pow normAngle 2) u))
(*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal -1/2 binary32) u)))
(* u (+ (* -1 (/ (* normAngle (cos normAngle)) (* u (sin normAngle)))) (* -1/2 (pow normAngle 2))))
(*.f32 u (fma.f32 normAngle (*.f32 normAngle #s(literal -1/2 binary32)) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (*.f32 (sin.f32 normAngle) u)))))
(* u (+ (* -1 (/ (* normAngle (cos normAngle)) (* u (sin normAngle)))) (* -1/2 (pow normAngle 2))))
(*.f32 u (fma.f32 normAngle (*.f32 normAngle #s(literal -1/2 binary32)) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (*.f32 (sin.f32 normAngle) u)))))
(* u (+ (* -1 (/ (* normAngle (cos normAngle)) (* u (sin normAngle)))) (* -1/2 (pow normAngle 2))))
(*.f32 u (fma.f32 normAngle (*.f32 normAngle #s(literal -1/2 binary32)) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (*.f32 (sin.f32 normAngle) u)))))
(* -1/2 (* (pow normAngle 2) u))
(*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal -1/2 binary32) u)))
(* -1 (* u (+ (* 1/2 (pow normAngle 2)) (/ (* normAngle (cos normAngle)) (* u (sin normAngle))))))
(*.f32 (fma.f32 normAngle (/.f32 (cos.f32 normAngle) (*.f32 (sin.f32 normAngle) u)) (*.f32 (*.f32 normAngle normAngle) #s(literal 1/2 binary32))) (neg.f32 u))
(* -1 (* u (+ (* 1/2 (pow normAngle 2)) (/ (* normAngle (cos normAngle)) (* u (sin normAngle))))))
(*.f32 (fma.f32 normAngle (/.f32 (cos.f32 normAngle) (*.f32 (sin.f32 normAngle) u)) (*.f32 (*.f32 normAngle normAngle) #s(literal 1/2 binary32))) (neg.f32 u))
(* -1 (* u (+ (* 1/2 (pow normAngle 2)) (/ (* normAngle (cos normAngle)) (* u (sin normAngle))))))
(*.f32 (fma.f32 normAngle (/.f32 (cos.f32 normAngle) (*.f32 (sin.f32 normAngle) u)) (*.f32 (*.f32 normAngle normAngle) #s(literal 1/2 binary32))) (neg.f32 u))
-1
#s(literal -1 binary32)
(- (* (pow normAngle 2) (+ 1/3 (* -1/2 u))) 1)
(fma.f32 normAngle (*.f32 normAngle (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32))) #s(literal -1 binary32))
(- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* 1/45 (pow normAngle 2))))) 1)
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 1/45 binary32)) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32))) #s(literal -1 binary32))
(- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) 1)
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32)) #s(literal 1/3 binary32))) #s(literal -1 binary32))
(* -1/2 (* (pow normAngle 2) u))
(*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal -1/2 binary32) u)))
(* (pow normAngle 2) (+ (* -1 (/ (cos normAngle) (* normAngle (sin normAngle)))) (* -1/2 u)))
(*.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal -1/2 binary32) u) (/.f32 (cos.f32 normAngle) (*.f32 normAngle (sin.f32 normAngle)))))
(* (pow normAngle 2) (+ (* -1 (/ (cos normAngle) (* normAngle (sin normAngle)))) (* -1/2 u)))
(*.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal -1/2 binary32) u) (/.f32 (cos.f32 normAngle) (*.f32 normAngle (sin.f32 normAngle)))))
(* (pow normAngle 2) (+ (* -1 (/ (cos normAngle) (* normAngle (sin normAngle)))) (* -1/2 u)))
(*.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal -1/2 binary32) u) (/.f32 (cos.f32 normAngle) (*.f32 normAngle (sin.f32 normAngle)))))
(* -1/2 (* (pow normAngle 2) u))
(*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal -1/2 binary32) u)))
(* (pow normAngle 2) (+ (* -1 (/ (cos normAngle) (* normAngle (sin normAngle)))) (* -1/2 u)))
(*.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal -1/2 binary32) u) (/.f32 (cos.f32 normAngle) (*.f32 normAngle (sin.f32 normAngle)))))
(* (pow normAngle 2) (+ (* -1 (/ (cos normAngle) (* normAngle (sin normAngle)))) (* -1/2 u)))
(*.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal -1/2 binary32) u) (/.f32 (cos.f32 normAngle) (*.f32 normAngle (sin.f32 normAngle)))))
(* (pow normAngle 2) (+ (* -1 (/ (cos normAngle) (* normAngle (sin normAngle)))) (* -1/2 u)))
(*.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal -1/2 binary32) u) (/.f32 (cos.f32 normAngle) (*.f32 normAngle (sin.f32 normAngle)))))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 u (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (*.f32 n0_i (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal -1/2 binary32) u)) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 u (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (*.f32 n0_i (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal -1/2 binary32) u)) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))))) n0_i)
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))
(*.f32 (*.f32 n0_i (*.f32 normAngle normAngle)) (*.f32 #s(literal -1/2 binary32) (*.f32 u u)))
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle))))))
(*.f32 (fma.f32 n1_i (/.f32 normAngle (*.f32 (sin.f32 normAngle) u)) (fma.f32 n0_i (*.f32 normAngle (*.f32 normAngle #s(literal -1/2 binary32))) (/.f32 (*.f32 (neg.f32 n0_i) (*.f32 normAngle (cos.f32 normAngle))) (*.f32 (sin.f32 normAngle) u)))) (*.f32 u u))
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (/ (* n1_i normAngle) (* u (sin normAngle)))))))
(*.f32 (*.f32 u u) (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (*.f32 (sin.f32 normAngle) u))) (fma.f32 n0_i (*.f32 normAngle (*.f32 normAngle #s(literal -1/2 binary32))) (fma.f32 n1_i (/.f32 normAngle (*.f32 (sin.f32 normAngle) u)) (/.f32 n0_i (*.f32 u u))))))
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (/ (* n1_i normAngle) (* u (sin normAngle)))))))
(*.f32 (*.f32 u u) (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (*.f32 (sin.f32 normAngle) u))) (fma.f32 n0_i (*.f32 normAngle (*.f32 normAngle #s(literal -1/2 binary32))) (fma.f32 n1_i (/.f32 normAngle (*.f32 (sin.f32 normAngle) u)) (/.f32 n0_i (*.f32 u u))))))
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))
(*.f32 (*.f32 n0_i (*.f32 normAngle normAngle)) (*.f32 #s(literal -1/2 binary32) (*.f32 u u)))
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle))))))
(*.f32 (fma.f32 n1_i (/.f32 normAngle (*.f32 (sin.f32 normAngle) u)) (fma.f32 n0_i (*.f32 normAngle (*.f32 normAngle #s(literal -1/2 binary32))) (/.f32 (*.f32 (neg.f32 n0_i) (*.f32 normAngle (cos.f32 normAngle))) (*.f32 (sin.f32 normAngle) u)))) (*.f32 u u))
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u))) u)) (* -1/2 (* n0_i (pow normAngle 2)))))
(*.f32 (*.f32 u u) (fma.f32 n0_i (*.f32 normAngle (*.f32 normAngle #s(literal -1/2 binary32))) (neg.f32 (/.f32 (neg.f32 (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (/.f32 n0_i u)))) u))))
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u))) u)) (* -1/2 (* n0_i (pow normAngle 2)))))
(*.f32 (*.f32 u u) (fma.f32 n0_i (*.f32 normAngle (*.f32 normAngle #s(literal -1/2 binary32))) (neg.f32 (/.f32 (neg.f32 (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (/.f32 n0_i u)))) u))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 n1_i (*.f32 normAngle u)) (sin.f32 normAngle))
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(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle))))
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(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle))))
(*.f32 u (fma.f32 (*.f32 u u) (fma.f32 (*.f32 u u) (fma.f32 #s(literal 1/120 binary32) (/.f32 (pow.f32 normAngle #s(literal 5 binary32)) (sin.f32 normAngle)) (/.f32 (*.f32 (*.f32 u u) (*.f32 (pow.f32 normAngle #s(literal 7 binary32)) #s(literal -1/5040 binary32))) (sin.f32 normAngle))) (/.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (sin.f32 normAngle))) (/.f32 normAngle (sin.f32 normAngle))))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
u
(+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))
(fma.f32 (*.f32 normAngle (*.f32 normAngle u)) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) u)
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))) (fma.f32 #s(literal 1/36 binary32) (fma.f32 u (*.f32 u u) (neg.f32 u)) (*.f32 u #s(literal 1/120 binary32)))) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)))) u)
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal -1/5040 binary32) (pow.f32 u #s(literal 7 binary32))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))) (fma.f32 #s(literal 1/36 binary32) (fma.f32 u (*.f32 u u) (neg.f32 u)) (*.f32 u #s(literal 1/120 binary32)))) (fma.f32 #s(literal -1/720 binary32) (fma.f32 u (*.f32 u u) (neg.f32 u)) (*.f32 u #s(literal -1/5040 binary32))))) (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))) (fma.f32 #s(literal 1/36 binary32) (fma.f32 u (*.f32 u u) (neg.f32 u)) (*.f32 u #s(literal 1/120 binary32))))) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)))) u)
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))
(+ n0_i (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n0_i)
(+ n0_i (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n0_i)
(+ n0_i (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n0_i)
n0_i
(* n0_i (+ 1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(fma.f32 (*.f32 n0_i n1_i) (/.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 normAngle) n0_i)) n0_i)
(* n0_i (+ 1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(fma.f32 (*.f32 n0_i n1_i) (/.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 normAngle) n0_i)) n0_i)
(* n0_i (+ 1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(fma.f32 (*.f32 n0_i n1_i) (/.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 normAngle) n0_i)) n0_i)
n0_i
(* -1 (* n0_i (- (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))) 1)))
(*.f32 (neg.f32 n0_i) (fma.f32 (neg.f32 n1_i) (/.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 normAngle) n0_i)) #s(literal -1 binary32)))
(* -1 (* n0_i (- (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))) 1)))
(*.f32 (neg.f32 n0_i) (fma.f32 (neg.f32 n1_i) (/.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 normAngle) n0_i)) #s(literal -1 binary32)))
(* -1 (* n0_i (- (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))) 1)))
(*.f32 (neg.f32 n0_i) (fma.f32 (neg.f32 n1_i) (/.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 normAngle) n0_i)) #s(literal -1 binary32)))
n0_i
(+ n0_i (/ (* n1_i (* normAngle u)) (sin normAngle)))
(fma.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle)) n0_i)
(+ n0_i (* u (+ (* -1/6 (/ (* n1_i (* (pow normAngle 3) (pow u 2))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle (*.f32 normAngle normAngle))) (/.f32 (*.f32 u u) (sin.f32 normAngle))) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) n0_i)
(+ n0_i (* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/120 (/ (* n1_i (* (pow normAngle 5) (pow u 2))) (sin normAngle))))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 u (fma.f32 (*.f32 u u) (fma.f32 (*.f32 n1_i #s(literal 1/120 binary32)) (/.f32 (*.f32 u (*.f32 u (pow.f32 normAngle #s(literal 5 binary32)))) (sin.f32 normAngle)) (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (/.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (sin.f32 normAngle)))) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) n0_i)
(+ n0_i (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n0_i)
(+ n0_i (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n0_i)
(+ n0_i (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n0_i)
(+ n0_i (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n0_i)
(+ n0_i (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n0_i)
(+ n0_i (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n0_i)
(+ n0_i (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n0_i)
(+ n0_i (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n0_i)
(+ n0_i (* n1_i u))
(fma.f32 n1_i u n0_i)
(+ n0_i (+ (* n1_i u) (* (pow normAngle 2) (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u))) (fma.f32 n1_i u n0_i))
(+ n0_i (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 (*.f32 n1_i #s(literal 1/120 binary32)) (pow.f32 u #s(literal 5 binary32))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (fma.f32 u (*.f32 u u) (neg.f32 u))) (*.f32 u (*.f32 n1_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u)))) (fma.f32 n1_i u n0_i))
(+ n0_i (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (* -1/5040 (* n1_i (pow u 7))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n1_i u)) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 n1_i (*.f32 #s(literal -1/5040 binary32) (pow.f32 u #s(literal 7 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (*.f32 n1_i #s(literal 1/120 binary32)) (pow.f32 u #s(literal 5 binary32))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (fma.f32 u (*.f32 u u) (neg.f32 u))) (*.f32 u (*.f32 n1_i #s(literal 1/120 binary32))))) (fma.f32 #s(literal -1/720 binary32) (*.f32 n1_i (fma.f32 u (*.f32 u u) (neg.f32 u))) (*.f32 n1_i (*.f32 u #s(literal -1/5040 binary32)))))) (neg.f32 (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (fma.f32 u (*.f32 u u) (neg.f32 u))) (*.f32 u (*.f32 n1_i #s(literal 1/120 binary32))))))) (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u)))) (fma.f32 n1_i u n0_i))
(+ n0_i (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n0_i)
(+ n0_i (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n0_i)
(+ n0_i (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n0_i)
(+ n0_i (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n0_i)
(+ n0_i (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n0_i)
(+ n0_i (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n0_i)
(+ n0_i (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n0_i)
(+ n0_i (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n0_i)
n0_i
(+ n0_i (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n0_i)
(+ n0_i (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n0_i)
(+ n0_i (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n0_i)
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))
(* n1_i (+ (/ n0_i n1_i) (/ (sin (* normAngle u)) (sin normAngle))))
(*.f32 n1_i (+.f32 (/.f32 n0_i n1_i) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))))
(* n1_i (+ (/ n0_i n1_i) (/ (sin (* normAngle u)) (sin normAngle))))
(*.f32 n1_i (+.f32 (/.f32 n0_i n1_i) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))))
(* n1_i (+ (/ n0_i n1_i) (/ (sin (* normAngle u)) (sin normAngle))))
(*.f32 n1_i (+.f32 (/.f32 n0_i n1_i) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))
(* -1 (* n1_i (+ (* -1 (/ n0_i n1_i)) (* -1 (/ (sin (* normAngle u)) (sin normAngle))))))
(*.f32 (neg.f32 n1_i) (-.f32 (/.f32 n0_i (neg.f32 n1_i)) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))))
(* -1 (* n1_i (+ (* -1 (/ n0_i n1_i)) (* -1 (/ (sin (* normAngle u)) (sin normAngle))))))
(*.f32 (neg.f32 n1_i) (-.f32 (/.f32 n0_i (neg.f32 n1_i)) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))))
(* -1 (* n1_i (+ (* -1 (/ n0_i n1_i)) (* -1 (/ (sin (* normAngle u)) (sin normAngle))))))
(*.f32 (neg.f32 n1_i) (-.f32 (/.f32 n0_i (neg.f32 n1_i)) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 n1_i (*.f32 normAngle u)) (sin.f32 normAngle))
(* u (+ (* -1/6 (/ (* n1_i (* (pow normAngle 3) (pow u 2))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))
(*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle (*.f32 normAngle normAngle))) (/.f32 (*.f32 u u) (sin.f32 normAngle))) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/120 (/ (* n1_i (* (pow normAngle 5) (pow u 2))) (sin normAngle))))) (/ (* n1_i normAngle) (sin normAngle))))
(*.f32 u (fma.f32 (*.f32 u u) (fma.f32 (*.f32 n1_i #s(literal 1/120 binary32)) (/.f32 (*.f32 u (*.f32 u (pow.f32 normAngle #s(literal 5 binary32)))) (sin.f32 normAngle)) (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (/.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (sin.f32 normAngle)))) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* n1_i (* (pow normAngle 7) (pow u 2))) (sin normAngle))) (* 1/120 (/ (* n1_i (pow normAngle 5)) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))
(*.f32 u (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (*.f32 (*.f32 u u) (fma.f32 (*.f32 u u) (fma.f32 n1_i (/.f32 (*.f32 (*.f32 u u) (*.f32 (pow.f32 normAngle #s(literal 7 binary32)) #s(literal -1/5040 binary32))) (sin.f32 normAngle)) (/.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 5 binary32)))) (sin.f32 normAngle))) (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (/.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (sin.f32 normAngle)))))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))
(* n1_i u)
(*.f32 n1_i u)
(+ (* n1_i u) (* (pow normAngle 2) (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u))) (*.f32 n1_i u))
(+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u)))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 (*.f32 n1_i #s(literal 1/120 binary32)) (pow.f32 u #s(literal 5 binary32))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (fma.f32 u (*.f32 u u) (neg.f32 u))) (*.f32 u (*.f32 n1_i #s(literal 1/120 binary32))))) (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u)))) (*.f32 n1_i u))
(+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (* -1/5040 (* n1_i (pow u 7))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n1_i u)) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u)))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 n1_i (*.f32 #s(literal -1/5040 binary32) (pow.f32 u #s(literal 7 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (*.f32 n1_i #s(literal 1/120 binary32)) (pow.f32 u #s(literal 5 binary32))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (fma.f32 u (*.f32 u u) (neg.f32 u))) (*.f32 u (*.f32 n1_i #s(literal 1/120 binary32))))) (fma.f32 #s(literal -1/720 binary32) (*.f32 n1_i (fma.f32 u (*.f32 u u) (neg.f32 u))) (*.f32 n1_i (*.f32 u #s(literal -1/5040 binary32)))))) (neg.f32 (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (fma.f32 u (*.f32 u u) (neg.f32 u))) (*.f32 u (*.f32 n1_i #s(literal 1/120 binary32))))))) (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u)))) (*.f32 n1_i u))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))
1
#s(literal 1 binary32)
(+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))
(fma.f32 (neg.f32 normAngle) (/.f32 (*.f32 (cos.f32 normAngle) u) (sin.f32 normAngle)) #s(literal 1 binary32))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))))
(fma.f32 u (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal -1/2 binary32) u)) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))) #s(literal 1 binary32))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle))))))))
(fma.f32 u (fma.f32 u (fma.f32 normAngle (*.f32 normAngle #s(literal -1/2 binary32)) (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) normAngle) (/.f32 (*.f32 (cos.f32 normAngle) u) (sin.f32 normAngle)))) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))) #s(literal 1 binary32))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))
(- 1 u)
(-.f32 #s(literal 1 binary32) u)
(- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u)
(fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u))
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (fma.f32 #s(literal 1/36 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 (-.f32 #s(literal 1 binary32) u))) (fma.f32 #s(literal 1/120 binary32) (neg.f32 u) #s(literal 1/120 binary32)))) (*.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 (-.f32 #s(literal 1 binary32) u))))) (-.f32 #s(literal 1 binary32) u))
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal -1/5040 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (fma.f32 #s(literal 1/36 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 (-.f32 #s(literal 1 binary32) u))) (fma.f32 #s(literal 1/120 binary32) (neg.f32 u) #s(literal 1/120 binary32)))) (fma.f32 #s(literal -1/720 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 (-.f32 #s(literal 1 binary32) u))) (fma.f32 #s(literal -1/5040 binary32) (neg.f32 u) #s(literal -1/5040 binary32))))) (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (fma.f32 #s(literal 1/36 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 (-.f32 #s(literal 1 binary32) u))) (fma.f32 #s(literal 1/120 binary32) (neg.f32 u) #s(literal 1/120 binary32))))) (*.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 (-.f32 #s(literal 1 binary32) u))))) (-.f32 #s(literal 1 binary32) u))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))))))
(fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) n1_i)) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* n1_i (+ 1 (* 1/6 (pow normAngle 2))))))))
(fma.f32 u (fma.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32)) (*.f32 n0_i (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal -1/2 binary32) u)) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (* n1_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle)))))))))))
(fma.f32 u (fma.f32 u (fma.f32 u (fma.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) (sin.f32 normAngle)) (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)))) (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)))) (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) n1_i))) n0_i)
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 3))))
(*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (*.f32 u (*.f32 u (*.f32 normAngle (*.f32 normAngle u)))))
(* (pow u 3) (+ (* -1/6 (* n1_i (pow normAngle 2))) (/ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) (pow u 2))))
(*.f32 (*.f32 u (*.f32 u u)) (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (/.f32 (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) n1_i) (*.f32 u u))))
(* (pow u 3) (+ (* -1/6 (* n1_i (pow normAngle 2))) (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (* (pow u 3) (sin normAngle))) (/ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) (pow u 2)))))
(*.f32 (*.f32 u (*.f32 u u)) (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 u (*.f32 u u)))) (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (/.f32 (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) n1_i) (*.f32 u u)))))
(* (pow u 3) (+ (* -1/6 (* n1_i (pow normAngle 2))) (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (* (pow u 3) (sin normAngle))) (/ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) (pow u 2)))))
(*.f32 (*.f32 u (*.f32 u u)) (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 u (*.f32 u u)))) (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (/.f32 (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) n1_i) (*.f32 u u)))))
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 3))))
(*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (*.f32 u (*.f32 u (*.f32 normAngle (*.f32 normAngle u)))))
(* -1 (* (pow u 3) (+ (* 1/6 (* n1_i (pow normAngle 2))) (/ (* n1_i (- (* -1/6 (pow normAngle 2)) 1)) (pow u 2)))))
(*.f32 (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (/.f32 (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32) #s(literal -1 binary32))) (*.f32 u u))) (neg.f32 (*.f32 u (*.f32 u u))))
(* -1 (* (pow u 3) (+ (* -1 (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* (pow u 3) (sin normAngle)))) (+ (* 1/6 (* n1_i (pow normAngle 2))) (/ (* n1_i (- (* -1/6 (pow normAngle 2)) 1)) (pow u 2))))))
(neg.f32 (*.f32 (*.f32 u (*.f32 u u)) (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (fma.f32 n1_i (/.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32) #s(literal -1 binary32)) (*.f32 u u)) (/.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (*.f32 (sin.f32 normAngle) (*.f32 u (*.f32 u u))))))))
(* -1 (* (pow u 3) (+ (* -1 (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* (pow u 3) (sin normAngle)))) (+ (* 1/6 (* n1_i (pow normAngle 2))) (/ (* n1_i (- (* -1/6 (pow normAngle 2)) 1)) (pow u 2))))))
(neg.f32 (*.f32 (*.f32 u (*.f32 u u)) (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (fma.f32 n1_i (/.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32) #s(literal -1 binary32)) (*.f32 u u)) (/.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (*.f32 (sin.f32 normAngle) (*.f32 u (*.f32 u u))))))))
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 u (-.f32 n1_i n0_i) n0_i)
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2)))))) (* -1/6 (* n0_i (- 1 u)))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) (*.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 (-.f32 #s(literal 1 binary32) u))))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))))) (* -1/6 (* n0_i (- 1 u)))))))
(fma.f32 (*.f32 normAngle normAngle) (+.f32 (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n0_i #s(literal 1/120 binary32))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (*.f32 n0_i (fma.f32 #s(literal 1/120 binary32) (neg.f32 u) #s(literal 1/120 binary32))))) (*.f32 (*.f32 n1_i u) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)))) (*.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 (-.f32 #s(literal 1 binary32) u))))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))))) (* -1/6 (* n0_i (- 1 u)))))))
(fma.f32 (*.f32 normAngle normAngle) (+.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) (*.f32 n0_i #s(literal -1/5040 binary32))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n0_i #s(literal 1/120 binary32))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (*.f32 n0_i (fma.f32 #s(literal 1/120 binary32) (neg.f32 u) #s(literal 1/120 binary32))))) (fma.f32 #s(literal -1/720 binary32) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (*.f32 n0_i (fma.f32 #s(literal -1/5040 binary32) (neg.f32 u) #s(literal -1/5040 binary32)))))) (-.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n0_i #s(literal 1/120 binary32))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (*.f32 n0_i (fma.f32 #s(literal 1/120 binary32) (neg.f32 u) #s(literal 1/120 binary32)))))) (*.f32 (*.f32 n1_i u) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)))) (*.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 (-.f32 #s(literal 1 binary32) u))))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(* n1_i (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))
(*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 n1_i u) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))))
(* (pow normAngle 2) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (* (pow normAngle 2) (sin normAngle))) (/ (* n1_i u) (pow normAngle 2)))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 normAngle (*.f32 normAngle (sin.f32 normAngle)))) (/.f32 (*.f32 n1_i u) (*.f32 normAngle normAngle)))))
(* (pow normAngle 2) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (* (pow normAngle 2) (sin normAngle))) (/ (* n1_i u) (pow normAngle 2)))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 normAngle (*.f32 normAngle (sin.f32 normAngle)))) (/.f32 (*.f32 n1_i u) (*.f32 normAngle normAngle)))))
(* (pow normAngle 2) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (* (pow normAngle 2) (sin normAngle))) (/ (* n1_i u) (pow normAngle 2)))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 normAngle (*.f32 normAngle (sin.f32 normAngle)))) (/.f32 (*.f32 n1_i u) (*.f32 normAngle normAngle)))))
(* n1_i (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))
(*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 n1_i u) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))))
(* (pow normAngle 2) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (* (pow normAngle 2) (sin normAngle))) (/ (* n1_i u) (pow normAngle 2)))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 normAngle (*.f32 normAngle (sin.f32 normAngle)))) (/.f32 (*.f32 n1_i u) (*.f32 normAngle normAngle)))))
(* (pow normAngle 2) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (* (pow normAngle 2) (sin normAngle))) (/ (* n1_i u) (pow normAngle 2)))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 normAngle (*.f32 normAngle (sin.f32 normAngle)))) (/.f32 (*.f32 n1_i u) (*.f32 normAngle normAngle)))))
(* (pow normAngle 2) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (* (pow normAngle 2) (sin normAngle))) (/ (* n1_i u) (pow normAngle 2)))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 normAngle (*.f32 normAngle (sin.f32 normAngle)))) (/.f32 (*.f32 n1_i u) (*.f32 normAngle normAngle)))))
(* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2)))))))
(*.f32 n1_i (fma.f32 (*.f32 normAngle (*.f32 normAngle u)) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) u))
(+ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (fma.f32 (*.f32 normAngle (*.f32 normAngle u)) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) u)))
(+ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (fma.f32 (*.f32 normAngle (*.f32 normAngle u)) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) u)))
(+ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (fma.f32 (*.f32 normAngle (*.f32 normAngle u)) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) u)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) n0_i)))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (fma.f32 (*.f32 normAngle (*.f32 normAngle u)) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) u) n0_i) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) n0_i)))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (fma.f32 (*.f32 normAngle (*.f32 normAngle u)) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) u) n0_i) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) n0_i)))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (fma.f32 (*.f32 normAngle (*.f32 normAngle u)) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) u) n0_i) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) n0_i)))))
(neg.f32 (*.f32 n0_i (neg.f32 (fma.f32 n1_i (/.f32 (fma.f32 (*.f32 normAngle (*.f32 normAngle u)) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) u) n0_i) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) n0_i)))))
(neg.f32 (*.f32 n0_i (neg.f32 (fma.f32 n1_i (/.f32 (fma.f32 (*.f32 normAngle (*.f32 normAngle u)) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) u) n0_i) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) n0_i)))))
(neg.f32 (*.f32 n0_i (neg.f32 (fma.f32 n1_i (/.f32 (fma.f32 (*.f32 normAngle (*.f32 normAngle u)) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) u) n0_i) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(+ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (fma.f32 (*.f32 normAngle (*.f32 normAngle u)) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) u)))
(+ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (fma.f32 (*.f32 normAngle (*.f32 normAngle u)) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) u)))
(+ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)))
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(* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2)))))))
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(* n1_i (+ u (+ (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))
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(* n1_i (+ u (+ (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))
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(* n1_i (+ u (+ (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))
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(* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2)))))))
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(* -1 (* n1_i (+ (* -1 (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
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(* -1 (* n1_i (+ (* -1 (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
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(* -1 (* n1_i (+ (* -1 (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (fma.f32 (*.f32 normAngle (*.f32 normAngle u)) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) u))))
n0_i
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(fma.f32 n0_i (/.f32 (*.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 u)) (sin.f32 normAngle)) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))
(fma.f32 (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal -1/2 binary32) u)) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))) (*.f32 n0_i u) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))
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(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(* n0_i (- 1 u))
(fma.f32 n0_i (neg.f32 u) n0_i)
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (fma.f32 n0_i (neg.f32 u) n0_i))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n0_i #s(literal 1/120 binary32))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (*.f32 n0_i (fma.f32 #s(literal 1/120 binary32) (neg.f32 u) #s(literal 1/120 binary32))))) (*.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 (-.f32 #s(literal 1 binary32) u))))) (fma.f32 n0_i (neg.f32 u) n0_i))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) (*.f32 n0_i #s(literal -1/5040 binary32))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n0_i #s(literal 1/120 binary32))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (*.f32 n0_i (fma.f32 #s(literal 1/120 binary32) (neg.f32 u) #s(literal 1/120 binary32))))) (fma.f32 #s(literal -1/720 binary32) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (*.f32 n0_i (fma.f32 #s(literal -1/5040 binary32) (neg.f32 u) #s(literal -1/5040 binary32)))))) (-.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n0_i #s(literal 1/120 binary32))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (*.f32 n0_i (fma.f32 #s(literal 1/120 binary32) (neg.f32 u) #s(literal 1/120 binary32)))))) (*.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 (-.f32 #s(literal 1 binary32) u)))))) (fma.f32 n0_i (neg.f32 u) n0_i))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(sin normAngle)
(sin.f32 normAngle)
(+ (sin normAngle) (* -1 (* normAngle (* u (cos normAngle)))))
(fma.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 u) (sin.f32 normAngle))
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* -1/2 (* (pow normAngle 2) (* u (sin normAngle)))))))
(fma.f32 u (fma.f32 (cos.f32 normAngle) (neg.f32 normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/2 binary32) (*.f32 (sin.f32 normAngle) u)))) (sin.f32 normAngle))
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* u (+ (* -1/2 (* (pow normAngle 2) (sin normAngle))) (* 1/6 (* (pow normAngle 3) (* u (cos normAngle)))))))))
(fma.f32 u (fma.f32 u (fma.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) normAngle) (*.f32 (cos.f32 normAngle) u) (*.f32 (sin.f32 normAngle) (*.f32 normAngle (*.f32 normAngle #s(literal -1/2 binary32))))) (neg.f32 (*.f32 normAngle (cos.f32 normAngle)))) (sin.f32 normAngle))
(sin (* normAngle (- 1 u)))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (* normAngle (- 1 u)))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (* normAngle (- 1 u)))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (* normAngle (- 1 u)))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (* normAngle (+ 1 (* -1 u))))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (* normAngle (+ 1 (* -1 u))))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (* normAngle (+ 1 (* -1 u))))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (* normAngle (+ 1 (* -1 u))))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(* normAngle (- 1 u))
(fma.f32 normAngle (neg.f32 u) normAngle)
(* normAngle (- (+ 1 (* -1/6 (* (pow normAngle 2) (pow (- 1 u) 3)))) u))
(*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u)))
(* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* 1/120 (* (pow normAngle 2) (pow (- 1 u) 5)))))) u))
(*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 (*.f32 normAngle normAngle) #s(literal 1/120 binary32)))) (-.f32 #s(literal 1 binary32) u)))
(* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow (- 1 u) 7))) (* 1/120 (pow (- 1 u) 5))))))) u))
(*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) (*.f32 (*.f32 normAngle normAngle) #s(literal -1/5040 binary32)))) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (-.f32 #s(literal 1 binary32) u)))
(sin (* normAngle (- 1 u)))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (* normAngle (- 1 u)))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (* normAngle (- 1 u)))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (* normAngle (- 1 u)))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (* normAngle (- 1 u)))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (* normAngle (- 1 u)))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (* normAngle (- 1 u)))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (* normAngle (- 1 u)))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
n1_i
(+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))
(fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) n1_i)
(+ n1_i (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 7/360 binary32)) (*.f32 n1_i #s(literal 1/6 binary32))) n1_i)
(+ n1_i (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))) (*.f32 (neg.f32 normAngle) normAngle) (*.f32 n1_i #s(literal 7/360 binary32))) (*.f32 n1_i #s(literal 1/6 binary32))) n1_i)
(/ (* n1_i normAngle) (sin normAngle))
(*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))
(/ (* n1_i normAngle) (sin normAngle))
(*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))
(/ (* n1_i normAngle) (sin normAngle))
(*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))
(/ (* n1_i normAngle) (sin normAngle))
(*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))
(/ (* n1_i normAngle) (sin normAngle))
(*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))
(/ (* n1_i normAngle) (sin normAngle))
(*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))
(/ (* n1_i normAngle) (sin normAngle))
(*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))
(/ (* n1_i normAngle) (sin normAngle))
(*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))
(/ (* n1_i normAngle) (sin normAngle))
(*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))
(/ (* n1_i normAngle) (sin normAngle))
(*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))
(/ (* n1_i normAngle) (sin normAngle))
(*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))
(/ (* n1_i normAngle) (sin normAngle))
(*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))
(/ (* n1_i normAngle) (sin normAngle))
(*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))
(/ (* n1_i normAngle) (sin normAngle))
(*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))
(/ (* n1_i normAngle) (sin normAngle))
(*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))
(/ (* n1_i normAngle) (sin normAngle))
(*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))
(/ (* n1_i normAngle) (sin normAngle))
(*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))
(/ (* n1_i normAngle) (sin normAngle))
(*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))
(/ (* n1_i normAngle) (sin normAngle))
(*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))
(/ (* n1_i normAngle) (sin normAngle))
(*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))
normAngle
(* normAngle (+ 1 (* -1/2 (pow normAngle 2))))
(fma.f32 normAngle (*.f32 normAngle (*.f32 normAngle #s(literal -1/2 binary32))) normAngle)
(* normAngle (+ 1 (* (pow normAngle 2) (- (* 1/24 (pow normAngle 2)) 1/2))))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 normAngle (*.f32 normAngle #s(literal 1/24 binary32)) #s(literal -1/2 binary32)) normAngle) normAngle)
(* normAngle (+ 1 (* (pow normAngle 2) (- (* (pow normAngle 2) (+ 1/24 (* -1/720 (pow normAngle 2)))) 1/2))))
(fma.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/720 binary32) #s(literal 1/24 binary32)) #s(literal -1/2 binary32)) normAngle)
(* normAngle (cos normAngle))
(*.f32 normAngle (cos.f32 normAngle))
(* normAngle (cos normAngle))
(*.f32 normAngle (cos.f32 normAngle))
(* normAngle (cos normAngle))
(*.f32 normAngle (cos.f32 normAngle))
(* normAngle (cos normAngle))
(*.f32 normAngle (cos.f32 normAngle))
(* normAngle (cos normAngle))
(*.f32 normAngle (cos.f32 normAngle))
(* normAngle (cos normAngle))
(*.f32 normAngle (cos.f32 normAngle))
(* normAngle (cos normAngle))
(*.f32 normAngle (cos.f32 normAngle))
(* normAngle (cos normAngle))
(*.f32 normAngle (cos.f32 normAngle))
normAngle
(* normAngle (+ 1 (* -1/6 (pow normAngle 2))))
(fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)
(* normAngle (+ 1 (* (pow normAngle 2) (- (* 1/120 (pow normAngle 2)) 1/6))))
(fma.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (fma.f32 normAngle (*.f32 normAngle #s(literal 1/120 binary32)) #s(literal -1/6 binary32)) normAngle)
(* normAngle (+ 1 (* (pow normAngle 2) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/5040 binary32) #s(literal 1/120 binary32)) #s(literal -1/6 binary32)) normAngle) normAngle)
(sin normAngle)
(sin.f32 normAngle)
(sin normAngle)
(sin.f32 normAngle)
(sin normAngle)
(sin.f32 normAngle)
(sin normAngle)
(sin.f32 normAngle)
(sin normAngle)
(sin.f32 normAngle)
(sin normAngle)
(sin.f32 normAngle)
(sin normAngle)
(sin.f32 normAngle)
(sin normAngle)
(sin.f32 normAngle)
(/ 1 normAngle)
(/.f32 #s(literal 1 binary32) normAngle)
(/ (+ 1 (* 1/6 (pow normAngle 2))) normAngle)
(/.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32)) normAngle)
(/ (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))) normAngle)
(/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32) #s(literal 1/6 binary32)) #s(literal 1 binary32)) normAngle)
(/ (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) normAngle)
(/.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) #s(literal 1 binary32)) normAngle)
(/ 1 (sin normAngle))
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(/ 1 (sin normAngle))
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(/ 1 (sin normAngle))
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(/ 1 (sin normAngle))
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(/ 1 (sin normAngle))
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(/ 1 (sin normAngle))
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(/ 1 (sin normAngle))
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(/ 1 (sin normAngle))
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(* 1/6 u)
(*.f32 u #s(literal 1/6 binary32))
(* u (+ 1/6 (* -1/6 (pow u 2))))
(*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)))
(* u (+ 1/6 (* -1/6 (pow u 2))))
(*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)))
(* u (+ 1/6 (* -1/6 (pow u 2))))
(*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)))
(* -1/6 (pow u 3))
(*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))
(* (pow u 3) (- (* 1/6 (/ 1 (pow u 2))) 1/6))
(*.f32 (*.f32 u u) (*.f32 u (+.f32 (/.f32 #s(literal 1/6 binary32) (*.f32 u u)) #s(literal -1/6 binary32))))
(* (pow u 3) (- (* 1/6 (/ 1 (pow u 2))) 1/6))
(*.f32 (*.f32 u u) (*.f32 u (+.f32 (/.f32 #s(literal 1/6 binary32) (*.f32 u u)) #s(literal -1/6 binary32))))
(* (pow u 3) (- (* 1/6 (/ 1 (pow u 2))) 1/6))
(*.f32 (*.f32 u u) (*.f32 u (+.f32 (/.f32 #s(literal 1/6 binary32) (*.f32 u u)) #s(literal -1/6 binary32))))
(* -1/6 (pow u 3))
(*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))
(* -1 (* (pow u 3) (- 1/6 (* 1/6 (/ 1 (pow u 2))))))
(*.f32 (+.f32 #s(literal 1/6 binary32) (/.f32 #s(literal -1/6 binary32) (*.f32 u u))) (neg.f32 (*.f32 u (*.f32 u u))))
(* -1 (* (pow u 3) (- 1/6 (* 1/6 (/ 1 (pow u 2))))))
(*.f32 (+.f32 #s(literal 1/6 binary32) (/.f32 #s(literal -1/6 binary32) (*.f32 u u))) (neg.f32 (*.f32 u (*.f32 u u))))
(* -1 (* (pow u 3) (- 1/6 (* 1/6 (/ 1 (pow u 2))))))
(*.f32 (+.f32 #s(literal 1/6 binary32) (/.f32 #s(literal -1/6 binary32) (*.f32 u u))) (neg.f32 (*.f32 u (*.f32 u u))))
1/6
#s(literal 1/6 binary32)
(+ 1/6 (* -1/6 (pow u 2)))
(fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))
(+ 1/6 (* -1/6 (pow u 2)))
(fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))
(+ 1/6 (* -1/6 (pow u 2)))
(fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))
(* -1/6 (pow u 2))
(*.f32 #s(literal -1/6 binary32) (*.f32 u u))
(* (pow u 2) (- (* 1/6 (/ 1 (pow u 2))) 1/6))
(*.f32 (*.f32 u u) (+.f32 (/.f32 #s(literal 1/6 binary32) (*.f32 u u)) #s(literal -1/6 binary32)))
(* (pow u 2) (- (* 1/6 (/ 1 (pow u 2))) 1/6))
(*.f32 (*.f32 u u) (+.f32 (/.f32 #s(literal 1/6 binary32) (*.f32 u u)) #s(literal -1/6 binary32)))
(* (pow u 2) (- (* 1/6 (/ 1 (pow u 2))) 1/6))
(*.f32 (*.f32 u u) (+.f32 (/.f32 #s(literal 1/6 binary32) (*.f32 u u)) #s(literal -1/6 binary32)))
(* -1/6 (pow u 2))
(*.f32 #s(literal -1/6 binary32) (*.f32 u u))
(* (pow u 2) (- (* 1/6 (/ 1 (pow u 2))) 1/6))
(*.f32 (*.f32 u u) (+.f32 (/.f32 #s(literal 1/6 binary32) (*.f32 u u)) #s(literal -1/6 binary32)))
(* (pow u 2) (- (* 1/6 (/ 1 (pow u 2))) 1/6))
(*.f32 (*.f32 u u) (+.f32 (/.f32 #s(literal 1/6 binary32) (*.f32 u u)) #s(literal -1/6 binary32)))
(* (pow u 2) (- (* 1/6 (/ 1 (pow u 2))) 1/6))
(*.f32 (*.f32 u u) (+.f32 (/.f32 #s(literal 1/6 binary32) (*.f32 u u)) #s(literal -1/6 binary32)))

eval327.0ms (2.2%)

Memory
27.6MiB live, 413.5MiB allocated
Compiler

Compiled 51 899 to 3 533 computations (93.2% saved)

prune219.0ms (1.5%)

Memory
-13.0MiB live, 526.8MiB allocated
Pruning

20 alts after pruning (19 fresh and 1 done)

PrunedKeptTotal
New1 563191 582
Fresh707
Picked415
Done000
Total1 574201 594
Accuracy
100.0%
Counts
1 594 → 20
Alt Table
Click to see full alt table
StatusAccuracyProgram
98.6%
(fma.f32 (fma.f32 u (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) (/.f32 #s(literal 1 binary32) (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))) (*.f32 n0_i u) (fma.f32 (/.f32 n1_i (sin.f32 normAngle)) (*.f32 u normAngle) n0_i))
83.2%
(fma.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u))) (fma.f32 n1_i u n0_i))
99.7%
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/45 binary32) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 n0_i #s(literal 2/945 binary32)) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 n1_i #s(literal 7/360 binary32)))) (fma.f32 n0_i (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i)
99.6%
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32))) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i)
99.4%
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) (*.f32 n1_i #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)) n0_i)
99.4%
(fma.f32 u (-.f32 n1_i n0_i) (fma.f32 (*.f32 normAngle (*.f32 normAngle u)) (fma.f32 n0_i (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) (*.f32 n1_i #s(literal 1/6 binary32))) n0_i))
98.6%
(fma.f32 u (-.f32 n1_i n0_i) n0_i)
98.4%
(fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
82.6%
(fma.f32 n1_i u n0_i)
98.3%
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))
58.3%
(fma.f32 n0_i (neg.f32 u) n0_i)
99.1%
(+.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u) n1_i))
83.3%
(+.f32 (*.f32 #s(literal 1 binary32) n0_i) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))) (fma.f32 #s(literal 1/36 binary32) (fma.f32 u (*.f32 u u) (neg.f32 u)) (*.f32 u #s(literal 1/120 binary32)))) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)))) u) n1_i))
82.4%
(+.f32 (*.f32 #s(literal 1 binary32) n0_i) (*.f32 (*.f32 (*.f32 normAngle u) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
36.7%
(*.f32 (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 u u))) u)) (/.f32 n1_i (sin.f32 normAngle)))
36.6%
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)))
37.3%
(*.f32 n1_i (fma.f32 (*.f32 normAngle (*.f32 normAngle u)) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) u))
97.6%
(*.f32 n1_i (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u))
99.0%
(*.f32 n1_i (fma.f32 n0_i (/.f32 (*.f32 u (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal -1/2 binary32) u)) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))) n1_i) (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (/.f32 n0_i n1_i))))
37.0%
(*.f32 n1_i u)
Compiler

Compiled 868 to 524 computations (39.6% saved)

simplify412.0ms (2.8%)

Memory
5.1MiB live, 784.7MiB allocated
Algorithm
egg-herbie
Localize:

Found 16 expressions of interest:

NewMetricScoreProgram
cost-diff0
(*.f32 (*.f32 (*.f32 normAngle u) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)
cost-diff64
(+.f32 (*.f32 #s(literal 1 binary32) n0_i) (*.f32 (*.f32 (*.f32 normAngle u) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
cost-diff160
(*.f32 (*.f32 normAngle u) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
cost-diff160
(*.f32 #s(literal 1 binary32) n0_i)
cost-diff0
(*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u)))
cost-diff0
(*.f32 normAngle normAngle)
cost-diff64
(fma.f32 u (*.f32 u u) (neg.f32 u))
cost-diff160
(fma.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u))) (fma.f32 n1_i u n0_i))
cost-diff0
(-.f32 #s(literal 1 binary32) u)
cost-diff0
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
cost-diff160
(fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
cost-diff0
(*.f32 n1_i u)
cost-diff0
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/45 binary32) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 n0_i #s(literal 2/945 binary32)) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 n1_i #s(literal 7/360 binary32)))) (fma.f32 n0_i (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))
cost-diff0
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/45 binary32) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 n0_i #s(literal 2/945 binary32)) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 n1_i #s(literal 7/360 binary32)))) (fma.f32 n0_i (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i)
cost-diff64
(-.f32 (*.f32 n0_i #s(literal 2/945 binary32)) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))
cost-diff192
(fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))
Rules
16 996×lower-fma.f64
16 972×lower-fma.f32
3 970×lower-+.f64
3 968×lower-+.f32
3 708×lower-*.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
047343
091312
1203306
2666305
32579305
46337305
08203295
Stop Event
iter limit
node limit
iter limit
Calls
Call 1
Inputs
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/45 binary32) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 n0_i #s(literal 2/945 binary32)) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 n1_i #s(literal 7/360 binary32)))) (fma.f32 n0_i (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i)
u
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/45 binary32) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 n0_i #s(literal 2/945 binary32)) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 n1_i #s(literal 7/360 binary32)))) (fma.f32 n0_i (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))
(*.f32 normAngle normAngle)
normAngle
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/45 binary32) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 n0_i #s(literal 2/945 binary32)) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 n1_i #s(literal 7/360 binary32)))) (fma.f32 n0_i (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) (*.f32 n1_i #s(literal 1/6 binary32))))
(fma.f32 n0_i #s(literal 1/45 binary32) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 n0_i #s(literal 2/945 binary32)) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 n1_i #s(literal 7/360 binary32))))
n0_i
#s(literal 1/45 binary32)
(fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 n0_i #s(literal 2/945 binary32)) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 n1_i #s(literal 7/360 binary32)))
(-.f32 (*.f32 n0_i #s(literal 2/945 binary32)) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))
(*.f32 n0_i #s(literal 2/945 binary32))
#s(literal 2/945 binary32)
(fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))
n1_i
#s(literal 1/840 binary32)
(*.f32 n1_i #s(literal -7/2160 binary32))
#s(literal -7/2160 binary32)
(*.f32 n1_i #s(literal 7/360 binary32))
#s(literal 7/360 binary32)
(fma.f32 n0_i (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) (*.f32 n1_i #s(literal 1/6 binary32)))
(fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32))
#s(literal -1/2 binary32)
#s(literal 1/3 binary32)
(*.f32 n1_i #s(literal 1/6 binary32))
#s(literal 1/6 binary32)
(-.f32 n1_i n0_i)
(*.f32 n1_i u)
n1_i
u
(fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
u
n1_i
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
n0_i
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
(fma.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u))) (fma.f32 n1_i u n0_i))
(*.f32 normAngle normAngle)
normAngle
(*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u)))
(*.f32 n1_i #s(literal -1/6 binary32))
n1_i
#s(literal -1/6 binary32)
(fma.f32 u (*.f32 u u) (neg.f32 u))
u
(*.f32 u u)
(neg.f32 u)
(fma.f32 n1_i u n0_i)
n0_i
(+.f32 (*.f32 #s(literal 1 binary32) n0_i) (*.f32 (*.f32 (*.f32 normAngle u) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(*.f32 #s(literal 1 binary32) n0_i)
#s(literal 1 binary32)
n0_i
(*.f32 (*.f32 (*.f32 normAngle u) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)
(*.f32 (*.f32 normAngle u) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(*.f32 normAngle u)
normAngle
u
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(sin.f32 normAngle)
n1_i
Outputs
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/45 binary32) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 n0_i #s(literal 2/945 binary32)) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 n1_i #s(literal 7/360 binary32)))) (fma.f32 n0_i (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i)
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 2/945 binary32) (*.f32 n1_i #s(literal 31/15120 binary32))) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 n0_i #s(literal 1/45 binary32)))) (fma.f32 n0_i (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i)
u
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/45 binary32) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 n0_i #s(literal 2/945 binary32)) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 n1_i #s(literal 7/360 binary32)))) (fma.f32 n0_i (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 2/945 binary32) (*.f32 n1_i #s(literal 31/15120 binary32))) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 n0_i #s(literal 1/45 binary32)))) (fma.f32 n0_i (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))
(*.f32 normAngle normAngle)
normAngle
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/45 binary32) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 n0_i #s(literal 2/945 binary32)) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 n1_i #s(literal 7/360 binary32)))) (fma.f32 n0_i (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) (*.f32 n1_i #s(literal 1/6 binary32))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 2/945 binary32) (*.f32 n1_i #s(literal 31/15120 binary32))) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 n0_i #s(literal 1/45 binary32)))) (fma.f32 n0_i (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) (*.f32 n1_i #s(literal 1/6 binary32))))
(fma.f32 n0_i #s(literal 1/45 binary32) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 n0_i #s(literal 2/945 binary32)) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 n1_i #s(literal 7/360 binary32))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 2/945 binary32) (*.f32 n1_i #s(literal 31/15120 binary32))) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 n0_i #s(literal 1/45 binary32))))
n0_i
#s(literal 1/45 binary32)
(fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 n0_i #s(literal 2/945 binary32)) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 n1_i #s(literal 7/360 binary32)))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 2/945 binary32) (*.f32 n1_i #s(literal 31/15120 binary32))) (*.f32 n1_i #s(literal 7/360 binary32)))
(-.f32 (*.f32 n0_i #s(literal 2/945 binary32)) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))
(fma.f32 n0_i #s(literal 2/945 binary32) (*.f32 n1_i #s(literal 31/15120 binary32)))
(*.f32 n0_i #s(literal 2/945 binary32))
#s(literal 2/945 binary32)
(fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))
(*.f32 n1_i #s(literal -31/15120 binary32))
n1_i
#s(literal 1/840 binary32)
(*.f32 n1_i #s(literal -7/2160 binary32))
#s(literal -7/2160 binary32)
(*.f32 n1_i #s(literal 7/360 binary32))
#s(literal 7/360 binary32)
(fma.f32 n0_i (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) (*.f32 n1_i #s(literal 1/6 binary32)))
(fma.f32 n0_i (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) (*.f32 n1_i #s(literal 1/6 binary32)))
(fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32))
(fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32))
#s(literal -1/2 binary32)
#s(literal 1/3 binary32)
(*.f32 n1_i #s(literal 1/6 binary32))
#s(literal 1/6 binary32)
(-.f32 n1_i n0_i)
(*.f32 n1_i u)
(*.f32 u n1_i)
n1_i
u
(fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
(fma.f32 u (-.f32 n1_i n0_i) n0_i)
u
n1_i
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
(fma.f32 u (neg.f32 n0_i) n0_i)
n0_i
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
(fma.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u))) (fma.f32 n1_i u n0_i))
(fma.f32 u (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (fma.f32 u u #s(literal -1 binary32)) n1_i) n0_i)
(*.f32 normAngle normAngle)
normAngle
(*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u)))
(*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 n1_i (fma.f32 u u #s(literal -1 binary32)))))
(*.f32 n1_i #s(literal -1/6 binary32))
n1_i
#s(literal -1/6 binary32)
(fma.f32 u (*.f32 u u) (neg.f32 u))
(*.f32 u (fma.f32 u u #s(literal -1 binary32)))
u
(*.f32 u u)
(neg.f32 u)
(fma.f32 n1_i u n0_i)
(fma.f32 u n1_i n0_i)
n0_i
(+.f32 (*.f32 #s(literal 1 binary32) n0_i) (*.f32 (*.f32 (*.f32 normAngle u) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(fma.f32 u (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) n0_i)
(*.f32 #s(literal 1 binary32) n0_i)
n0_i
#s(literal 1 binary32)
n0_i
(*.f32 (*.f32 (*.f32 normAngle u) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)
(*.f32 u (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))))
(*.f32 (*.f32 normAngle u) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(/.f32 (*.f32 u normAngle) (sin.f32 normAngle))
(*.f32 normAngle u)
(*.f32 u normAngle)
normAngle
u
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(sin.f32 normAngle)
n1_i

localize189.0ms (1.3%)

Memory
-5.8MiB live, 444.5MiB allocated
Localize:

Found 16 expressions of interest:

NewMetricScoreProgram
accuracy100.0%
(*.f32 (*.f32 (*.f32 normAngle u) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)
accuracy99.9%
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
accuracy99.8%
(+.f32 (*.f32 #s(literal 1 binary32) n0_i) (*.f32 (*.f32 (*.f32 normAngle u) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
accuracy95.3%
(*.f32 (*.f32 normAngle u) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
accuracy100.0%
(fma.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u))) (fma.f32 n1_i u n0_i))
accuracy100.0%
(fma.f32 u (*.f32 u u) (neg.f32 u))
accuracy99.3%
(*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u)))
accuracy99.0%
(*.f32 n1_i #s(literal -1/6 binary32))
accuracy100.0%
(-.f32 #s(literal 1 binary32) u)
accuracy99.9%
(fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
accuracy99.5%
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
accuracy100.0%
(*.f32 n1_i u)
accuracy98.9%
(fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32))
accuracy98.8%
(*.f32 n1_i #s(literal -7/2160 binary32))
accuracy98.6%
(*.f32 n1_i #s(literal 7/360 binary32))
accuracy98.5%
(fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))
Samples
112.0ms253×0valid
3.0ms5exit
1.0ms1valid
Compiler

Compiled 383 to 60 computations (84.3% saved)

Precisions
Click to see histograms. Total time spent on operations: 94.0ms
ival-mult: 40.0ms (42.4% of total)
const: 24.0ms (25.4% of total)
ival-add: 17.0ms (18% of total)
ival-sub: 3.0ms (3.2% of total)
ival-sin: 3.0ms (3.2% of total)
ival-neg: 3.0ms (3.2% of total)
ival-div: 2.0ms (2.1% of total)
adjust: 1.0ms (1.1% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)
exact: 0.0ms (0% of total)

series68.0ms (0.5%)

Memory
3.2MiB live, 159.9MiB allocated
Counts
21 → 504
Calls
Call 1
Inputs
#<alt (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))>
#<alt (-.f32 (*.f32 n0_i #s(literal 2/945 binary32)) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))>
#<alt (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/45 binary32) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 n0_i #s(literal 2/945 binary32)) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 n1_i #s(literal 7/360 binary32)))) (fma.f32 n0_i (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i)>
#<alt (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/45 binary32) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 n0_i #s(literal 2/945 binary32)) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 n1_i #s(literal 7/360 binary32)))) (fma.f32 n0_i (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))>
#<alt (*.f32 n1_i u)>
#<alt (fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))>
#<alt (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))>
#<alt (-.f32 #s(literal 1 binary32) u)>
#<alt (fma.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u))) (fma.f32 n1_i u n0_i))>
#<alt (fma.f32 u (*.f32 u u) (neg.f32 u))>
#<alt (*.f32 normAngle normAngle)>
#<alt (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u)))>
#<alt (*.f32 #s(literal 1 binary32) n0_i)>
#<alt (*.f32 (*.f32 normAngle u) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))>
#<alt (+.f32 (*.f32 #s(literal 1 binary32) n0_i) (*.f32 (*.f32 (*.f32 normAngle u) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))>
#<alt (*.f32 (*.f32 (*.f32 normAngle u) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)>
#<alt (*.f32 n1_i #s(literal 7/360 binary32))>
#<alt (*.f32 n1_i #s(literal -7/2160 binary32))>
#<alt (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32))>
#<alt (*.f32 n1_i #s(literal -1/6 binary32))>
#<alt (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))>
Outputs
#<alt (* -31/15120 n1_i)>
#<alt (* -31/15120 n1_i)>
#<alt (* -31/15120 n1_i)>
#<alt (* -31/15120 n1_i)>
#<alt (* -31/15120 n1_i)>
#<alt (* -31/15120 n1_i)>
#<alt (* -31/15120 n1_i)>
#<alt (* -31/15120 n1_i)>
#<alt (* -31/15120 n1_i)>
#<alt (* -31/15120 n1_i)>
#<alt (* -31/15120 n1_i)>
#<alt (* -31/15120 n1_i)>
#<alt (* -1 (+ (* -7/2160 n1_i) (* 1/840 n1_i)))>
#<alt (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))>
#<alt (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))>
#<alt (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))>
#<alt (* 2/945 n0_i)>
#<alt (* n0_i (+ 2/945 (* -1 (/ (+ (* -7/2160 n1_i) (* 1/840 n1_i)) n0_i))))>
#<alt (* n0_i (+ 2/945 (* -1 (/ (+ (* -7/2160 n1_i) (* 1/840 n1_i)) n0_i))))>
#<alt (* n0_i (+ 2/945 (* -1 (/ (+ (* -7/2160 n1_i) (* 1/840 n1_i)) n0_i))))>
#<alt (* 2/945 n0_i)>
#<alt (* -1 (* n0_i (- (+ (* -7/2160 (/ n1_i n0_i)) (* 1/840 (/ n1_i n0_i))) 2/945)))>
#<alt (* -1 (* n0_i (- (+ (* -7/2160 (/ n1_i n0_i)) (* 1/840 (/ n1_i n0_i))) 2/945)))>
#<alt (* -1 (* n0_i (- (+ (* -7/2160 (/ n1_i n0_i)) (* 1/840 (/ n1_i n0_i))) 2/945)))>
#<alt (* 2/945 n0_i)>
#<alt (+ (* 31/15120 n1_i) (* 2/945 n0_i))>
#<alt (+ (* 31/15120 n1_i) (* 2/945 n0_i))>
#<alt (+ (* 31/15120 n1_i) (* 2/945 n0_i))>
#<alt (* 31/15120 n1_i)>
#<alt (* n1_i (+ 31/15120 (* 2/945 (/ n0_i n1_i))))>
#<alt (* n1_i (+ 31/15120 (* 2/945 (/ n0_i n1_i))))>
#<alt (* n1_i (+ 31/15120 (* 2/945 (/ n0_i n1_i))))>
#<alt (* 31/15120 n1_i)>
#<alt (* -1 (* n1_i (- (* -2/945 (/ n0_i n1_i)) 31/15120)))>
#<alt (* -1 (* n1_i (- (* -2/945 (/ n0_i n1_i)) 31/15120)))>
#<alt (* -1 (* n1_i (- (* -2/945 (/ n0_i n1_i)) 31/15120)))>
#<alt n0_i>
#<alt (+ n0_i (* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))))))))) n0_i)))>
#<alt (+ n0_i (* u (- (+ n1_i (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))))))))) n0_i)))>
#<alt (+ n0_i (* u (- (+ n1_i (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))))))))) n0_i)))>
#<alt (* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))>
#<alt (* (pow u 2) (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n1_i u) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))))))) u))) (/ n0_i u)))>
#<alt (* (pow u 2) (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (+ (/ n1_i u) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))))))) u)))) (/ n0_i u)))>
#<alt (* (pow u 2) (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (+ (/ n1_i u) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))))))) u)))) (/ n0_i u)))>
#<alt (* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))>
#<alt (* (pow u 2) (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n1_i u) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))))))) u))) (/ n0_i u)))>
#<alt (* (pow u 2) (+ (* -1 (/ (+ (* -1 (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))))))))) n0_i)) (* -1 (/ n0_i u))) u)) (* -1/2 (* n0_i (pow normAngle 2)))))>
#<alt (* (pow u 2) (+ (* -1 (/ (+ (* -1 (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))))))))) n0_i)) (* -1 (/ n0_i u))) u)) (* -1/2 (* n0_i (pow normAngle 2)))))>
#<alt (+ n0_i (* u (- n1_i n0_i)))>
#<alt (+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))))))>
#<alt (+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (* (pow normAngle 2) (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))))))))>
#<alt (+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (* (pow normAngle 2) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (* (pow normAngle 2) (* u (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))))))))>
#<alt (* (pow normAngle 6) (* u (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))>
#<alt (* (pow normAngle 6) (+ (* u (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (/ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (pow normAngle 2))))>
#<alt (* (pow normAngle 6) (+ (* u (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (+ (/ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (pow normAngle 2)) (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 4)))))>
#<alt (* (pow normAngle 6) (+ (* u (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (+ (/ n0_i (pow normAngle 6)) (+ (/ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (pow normAngle 2)) (+ (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 4)) (/ (* u (- n1_i n0_i)) (pow normAngle 6)))))))>
#<alt (* (pow normAngle 6) (* u (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))>
#<alt (* (pow normAngle 6) (+ (* u (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (/ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (pow normAngle 2))))>
#<alt (* (pow normAngle 6) (+ (* u (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (+ (/ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (pow normAngle 2)) (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 4)))))>
#<alt (* (pow normAngle 6) (+ (* u (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (+ (/ n0_i (pow normAngle 6)) (+ (/ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (pow normAngle 2)) (+ (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 4)) (/ (* u (- n1_i n0_i)) (pow normAngle 6)))))))>
#<alt (* u (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i)))))))>
#<alt (+ (* n0_i (+ 1 (* u (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) 1)))) (* u (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))))))>
#<alt (+ (* n0_i (+ 1 (* u (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) 1)))) (* u (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))))))>
#<alt (+ (* n0_i (+ 1 (* u (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) 1)))) (* u (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))))))>
#<alt (* n0_i (+ 1 (* u (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) 1))))>
#<alt (* n0_i (+ 1 (+ (* u (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) 1)) (/ (* u (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))))) n0_i))))>
#<alt (* n0_i (+ 1 (+ (* u (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) 1)) (/ (* u (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))))) n0_i))))>
#<alt (* n0_i (+ 1 (+ (* u (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) 1)) (/ (* u (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))))) n0_i))))>
#<alt (* -1 (* n0_i (- (* u (+ 1 (* (pow normAngle 2) (+ (* -1 (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (- (* -2/945 (pow normAngle 2)) 1/45)))))) 1)))>
#<alt (* -1 (* n0_i (- (+ (* -1 (/ (* u (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))))) n0_i)) (* u (+ 1 (* (pow normAngle 2) (+ (* -1 (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (- (* -2/945 (pow normAngle 2)) 1/45))))))) 1)))>
#<alt (* -1 (* n0_i (- (+ (* -1 (/ (* u (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))))) n0_i)) (* u (+ 1 (* (pow normAngle 2) (+ (* -1 (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (- (* -2/945 (pow normAngle 2)) 1/45))))))) 1)))>
#<alt (* -1 (* n0_i (- (+ (* -1 (/ (* u (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))))) n0_i)) (* u (+ 1 (* (pow normAngle 2) (+ (* -1 (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (- (* -2/945 (pow normAngle 2)) 1/45))))))) 1)))>
#<alt (+ n0_i (* u (- (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n0_i)))>
#<alt (+ n0_i (+ (* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) (* u (- (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n0_i))))>
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#<alt (* -1 (* n1_i (+ (* -1 (/ (+ n0_i (* u (- (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n0_i))) n1_i)) (* u (- (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -31/15120 (pow normAngle 2)) 7/360)) 1/6)) 1)))))>
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#<alt (* (pow normAngle 6) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))>
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#<alt (* (pow normAngle 6) (- (+ (* 2/945 n0_i) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (+ (* 1/45 (/ n0_i (pow normAngle 2))) (+ (* 1/6 (/ n1_i (pow normAngle 4))) (+ (/ n1_i (pow normAngle 6)) (/ (* n0_i (+ 1/3 (* -1/2 u))) (pow normAngle 4))))))) (+ (* -7/2160 n1_i) (+ (* 1/840 n1_i) (/ n0_i (pow normAngle 6))))))>
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#<alt (* n1_i (- (+ 1 (+ (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))) (/ (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n1_i))) (/ n0_i n1_i)))>
#<alt (* n1_i (- (+ 1 (+ (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))) (/ (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n1_i))) (/ n0_i n1_i)))>
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#<alt (* -1 (* n1_i (- (+ (* -1 (/ (- (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n0_i) n1_i)) (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -31/15120 (pow normAngle 2)) 7/360)) 1/6))) 1)))>
#<alt (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))))))))) n0_i)>
#<alt (- (+ n1_i (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))))))))) n0_i)>
#<alt (- (+ n1_i (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))))))))) n0_i)>
#<alt (- (+ n1_i (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))))))))) n0_i)>
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#<alt (* u (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n1_i u) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))))))) u))) (/ n0_i u)))>
#<alt (* u (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n1_i u) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))))))) u))) (/ n0_i u)))>
#<alt (* u (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n1_i u) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))))))) u))) (/ n0_i u)))>
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#<alt (* -1 (* u (+ (* -1 (/ (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))))))))) n0_i) u)) (* 1/2 (* n0_i (pow normAngle 2))))))>
#<alt (* -1 (* u (+ (* -1 (/ (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))))))))) n0_i) u)) (* 1/2 (* n0_i (pow normAngle 2))))))>
#<alt (* -1 (* u (+ (* -1 (/ (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))))))))) n0_i) u)) (* 1/2 (* n0_i (pow normAngle 2))))))>
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#<alt (+ 1 (* -1 u))>
#<alt (+ 1 (* -1 u))>
#<alt (* -1 u)>
#<alt (* u (- (/ 1 u) 1))>
#<alt (* u (- (/ 1 u) 1))>
#<alt (* u (- (/ 1 u) 1))>
#<alt (* -1 u)>
#<alt (* -1 (* u (- 1 (/ 1 u))))>
#<alt (* -1 (* u (- 1 (/ 1 u))))>
#<alt (* -1 (* u (- 1 (/ 1 u))))>
#<alt (+ n0_i (* n1_i u))>
#<alt (+ n0_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u)))>
#<alt (+ n0_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u)))>
#<alt (+ n0_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u)))>
#<alt (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u))))>
#<alt (* (pow normAngle 2) (+ (* -1/6 (* n1_i (- (pow u 3) u))) (+ (/ n0_i (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2)))))>
#<alt (* (pow normAngle 2) (+ (* -1/6 (* n1_i (- (pow u 3) u))) (+ (/ n0_i (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2)))))>
#<alt (* (pow normAngle 2) (+ (* -1/6 (* n1_i (- (pow u 3) u))) (+ (/ n0_i (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2)))))>
#<alt (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u))))>
#<alt (* (pow normAngle 2) (+ (* -1/6 (* n1_i (- (pow u 3) u))) (+ (/ n0_i (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2)))))>
#<alt (* (pow normAngle 2) (+ (* -1/6 (* n1_i (- (pow u 3) u))) (+ (/ n0_i (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2)))))>
#<alt (* (pow normAngle 2) (+ (* -1/6 (* n1_i (- (pow u 3) u))) (+ (/ n0_i (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2)))))>
#<alt n0_i>
#<alt (+ n0_i (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))))>
#<alt (+ n0_i (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))))>
#<alt (+ n0_i (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))))>
#<alt (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u)))))>
#<alt (* n1_i (+ u (+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (/ n0_i n1_i))))>
#<alt (* n1_i (+ u (+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (/ n0_i n1_i))))>
#<alt (* n1_i (+ u (+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (/ n0_i n1_i))))>
#<alt (* -1 (* n1_i (+ (* -1 u) (* 1/6 (* (pow normAngle 2) (- (pow u 3) u))))))>
#<alt (* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ n0_i n1_i)) (* 1/6 (* (pow normAngle 2) (- (pow u 3) u)))))))>
#<alt (* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ n0_i n1_i)) (* 1/6 (* (pow normAngle 2) (- (pow u 3) u)))))))>
#<alt (* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ n0_i n1_i)) (* 1/6 (* (pow normAngle 2) (- (pow u 3) u)))))))>
#<alt n0_i>
#<alt (+ n0_i (* u (+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))))>
#<alt (+ n0_i (* u (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2)))))))>
#<alt (+ n0_i (* u (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2)))))))>
#<alt (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 3))))>
#<alt (* (pow u 3) (+ (* -1/6 (* n1_i (pow normAngle 2))) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) (pow u 2))) (/ n1_i (pow u 2)))))>
#<alt (* (pow u 3) (+ (* -1/6 (* n1_i (pow normAngle 2))) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) (pow u 2))) (+ (/ n0_i (pow u 3)) (/ n1_i (pow u 2))))))>
#<alt (* (pow u 3) (+ (* -1/6 (* n1_i (pow normAngle 2))) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) (pow u 2))) (+ (/ n0_i (pow u 3)) (/ n1_i (pow u 2))))))>
#<alt (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 3))))>
#<alt (* -1 (* (pow u 3) (+ (* -1 (/ n1_i (pow u 2))) (+ (* -1/6 (/ (* n1_i (pow normAngle 2)) (pow u 2))) (* 1/6 (* n1_i (pow normAngle 2)))))))>
#<alt (* -1 (* (pow u 3) (+ (* -1 (/ n0_i (pow u 3))) (+ (* -1 (/ n1_i (pow u 2))) (+ (* -1/6 (/ (* n1_i (pow normAngle 2)) (pow u 2))) (* 1/6 (* n1_i (pow normAngle 2))))))))>
#<alt (* -1 (* (pow u 3) (+ (* -1 (/ n0_i (pow u 3))) (+ (* -1 (/ n1_i (pow u 2))) (+ (* -1/6 (/ (* n1_i (pow normAngle 2)) (pow u 2))) (* 1/6 (* n1_i (pow normAngle 2))))))))>
#<alt (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u))>
#<alt (+ n0_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u)))>
#<alt (+ n0_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u)))>
#<alt (+ n0_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u)))>
#<alt n0_i>
#<alt (* n0_i (+ 1 (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (- (pow u 3) u))) n0_i)) (/ (* n1_i u) n0_i))))>
#<alt (* n0_i (+ 1 (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (- (pow u 3) u))) n0_i)) (/ (* n1_i u) n0_i))))>
#<alt (* n0_i (+ 1 (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (- (pow u 3) u))) n0_i)) (/ (* n1_i u) n0_i))))>
#<alt n0_i>
#<alt (* -1 (* n0_i (- (* -1 (/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u)) n0_i)) 1)))>
#<alt (* -1 (* n0_i (- (* -1 (/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u)) n0_i)) 1)))>
#<alt (* -1 (* n0_i (- (* -1 (/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u)) n0_i)) 1)))>
#<alt (* -1 u)>
#<alt (* u (- (pow u 2) 1))>
#<alt (* u (- (pow u 2) 1))>
#<alt (* u (- (pow u 2) 1))>
#<alt (pow u 3)>
#<alt (* (pow u 3) (- 1 (/ 1 (pow u 2))))>
#<alt (* (pow u 3) (- 1 (/ 1 (pow u 2))))>
#<alt (* (pow u 3) (- 1 (/ 1 (pow u 2))))>
#<alt (pow u 3)>
#<alt (* -1 (* (pow u 3) (- (/ 1 (pow u 2)) 1)))>
#<alt (* -1 (* (pow u 3) (- (/ 1 (pow u 2)) 1)))>
#<alt (* -1 (* (pow u 3) (- (/ 1 (pow u 2)) 1)))>
#<alt (pow normAngle 2)>
#<alt (pow normAngle 2)>
#<alt (pow normAngle 2)>
#<alt (pow normAngle 2)>
#<alt (pow normAngle 2)>
#<alt (pow normAngle 2)>
#<alt (pow normAngle 2)>
#<alt (pow normAngle 2)>
#<alt (pow normAngle 2)>
#<alt (pow normAngle 2)>
#<alt (pow normAngle 2)>
#<alt (pow normAngle 2)>
#<alt (* -1/6 (* n1_i (- (pow u 3) u)))>
#<alt (* -1/6 (* n1_i (- (pow u 3) u)))>
#<alt (* -1/6 (* n1_i (- (pow u 3) u)))>
#<alt (* -1/6 (* n1_i (- (pow u 3) u)))>
#<alt (* -1/6 (* n1_i (- (pow u 3) u)))>
#<alt (* -1/6 (* n1_i (- (pow u 3) u)))>
#<alt (* -1/6 (* n1_i (- (pow u 3) u)))>
#<alt (* -1/6 (* n1_i (- (pow u 3) u)))>
#<alt (* -1/6 (* n1_i (- (pow u 3) u)))>
#<alt (* -1/6 (* n1_i (- (pow u 3) u)))>
#<alt (* -1/6 (* n1_i (- (pow u 3) u)))>
#<alt (* -1/6 (* n1_i (- (pow u 3) u)))>
#<alt (* 1/6 (* n1_i u))>
#<alt (* u (+ (* -1/6 (* n1_i (pow u 2))) (* 1/6 n1_i)))>
#<alt (* u (+ (* -1/6 (* n1_i (pow u 2))) (* 1/6 n1_i)))>
#<alt (* u (+ (* -1/6 (* n1_i (pow u 2))) (* 1/6 n1_i)))>
#<alt (* -1/6 (* n1_i (pow u 3)))>
#<alt (* (pow u 3) (+ (* -1/6 n1_i) (* 1/6 (/ n1_i (pow u 2)))))>
#<alt (* (pow u 3) (+ (* -1/6 n1_i) (* 1/6 (/ n1_i (pow u 2)))))>
#<alt (* (pow u 3) (+ (* -1/6 n1_i) (* 1/6 (/ n1_i (pow u 2)))))>
#<alt (* -1/6 (* n1_i (pow u 3)))>
#<alt (* -1 (* (pow u 3) (+ (* -1/6 (/ n1_i (pow u 2))) (* 1/6 n1_i))))>
#<alt (* -1 (* (pow u 3) (+ (* -1/6 (/ n1_i (pow u 2))) (* 1/6 n1_i))))>
#<alt (* -1 (* (pow u 3) (+ (* -1/6 (/ n1_i (pow u 2))) (* 1/6 n1_i))))>
#<alt n0_i>
#<alt n0_i>
#<alt n0_i>
#<alt n0_i>
#<alt n0_i>
#<alt n0_i>
#<alt n0_i>
#<alt n0_i>
#<alt n0_i>
#<alt n0_i>
#<alt n0_i>
#<alt n0_i>
#<alt u>
#<alt (+ u (* 1/6 (* (pow normAngle 2) u)))>
#<alt (+ u (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 u) (* 1/120 u)))) (* -1/6 u))))>
#<alt (+ u (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 u) (+ (* 1/720 u) (* 1/6 (+ (* -1/36 u) (* 1/120 u))))))) (+ (* -1/36 u) (* 1/120 u)))) (* -1/6 u))))>
#<alt (/ (* normAngle u) (sin normAngle))>
#<alt (/ (* normAngle u) (sin normAngle))>
#<alt (/ (* normAngle u) (sin normAngle))>
#<alt (/ (* normAngle u) (sin normAngle))>
#<alt (/ (* normAngle u) (sin normAngle))>
#<alt (/ (* normAngle u) (sin normAngle))>
#<alt (/ (* normAngle u) (sin normAngle))>
#<alt (/ (* normAngle u) (sin normAngle))>
#<alt (/ (* normAngle u) (sin normAngle))>
#<alt (/ (* normAngle u) (sin normAngle))>
#<alt (/ (* normAngle u) (sin normAngle))>
#<alt (/ (* normAngle u) (sin normAngle))>
#<alt (/ (* normAngle u) (sin normAngle))>
#<alt (/ (* normAngle u) (sin normAngle))>
#<alt (/ (* normAngle u) (sin normAngle))>
#<alt (/ (* normAngle u) (sin normAngle))>
#<alt (/ (* normAngle u) (sin normAngle))>
#<alt (/ (* normAngle u) (sin normAngle))>
#<alt (/ (* normAngle u) (sin normAngle))>
#<alt (/ (* normAngle u) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (+ n0_i (/ (* n1_i (* normAngle u)) (sin normAngle)))>
#<alt (+ n0_i (/ (* n1_i (* normAngle u)) (sin normAngle)))>
#<alt (+ n0_i (/ (* n1_i (* normAngle u)) (sin normAngle)))>
#<alt n0_i>
#<alt (* n0_i (+ 1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))))>
#<alt (* n0_i (+ 1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))))>
#<alt (* n0_i (+ 1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))))>
#<alt n0_i>
#<alt (* -1 (* n0_i (- (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) 1)))>
#<alt (* -1 (* n0_i (- (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) 1)))>
#<alt (* -1 (* n0_i (- (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) 1)))>
#<alt (+ n0_i (* n1_i u))>
#<alt (+ n0_i (+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* n1_i u)))>
#<alt (+ n0_i (+ (* n1_i u) (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 (* n1_i u)) (* 1/120 (* n1_i u))))) (* -1/6 (* n1_i u))))))>
#<alt (+ n0_i (+ (* n1_i u) (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 (* n1_i u)) (+ (* 1/720 (* n1_i u)) (* 1/6 (+ (* -1/36 (* n1_i u)) (* 1/120 (* n1_i u)))))))) (+ (* -1/36 (* n1_i u)) (* 1/120 (* n1_i u))))) (* -1/6 (* n1_i u))))))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (* normAngle (+ (/ n0_i normAngle) (/ (* n1_i u) (sin normAngle))))>
#<alt (* normAngle (+ (/ n0_i normAngle) (/ (* n1_i u) (sin normAngle))))>
#<alt (* normAngle (+ (/ n0_i normAngle) (/ (* n1_i u) (sin normAngle))))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* -1 (/ (* n1_i u) (sin normAngle))))))>
#<alt (* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* -1 (/ (* n1_i u) (sin normAngle))))))>
#<alt (* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* -1 (/ (* n1_i u) (sin normAngle))))))>
#<alt n0_i>
#<alt (+ n0_i (/ (* n1_i (* normAngle u)) (sin normAngle)))>
#<alt (+ n0_i (/ (* n1_i (* normAngle u)) (sin normAngle)))>
#<alt (+ n0_i (/ (* n1_i (* normAngle u)) (sin normAngle)))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (* u (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle))))>
#<alt (* u (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle))))>
#<alt (* u (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle))))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (* -1 (* u (+ (* -1 (/ n0_i u)) (* -1 (/ (* n1_i normAngle) (sin normAngle))))))>
#<alt (* -1 (* u (+ (* -1 (/ n0_i u)) (* -1 (/ (* n1_i normAngle) (sin normAngle))))))>
#<alt (* -1 (* u (+ (* -1 (/ n0_i u)) (* -1 (/ (* n1_i normAngle) (sin normAngle))))))>
#<alt n0_i>
#<alt (+ n0_i (/ (* n1_i (* normAngle u)) (sin normAngle)))>
#<alt (+ n0_i (/ (* n1_i (* normAngle u)) (sin normAngle)))>
#<alt (+ n0_i (/ (* n1_i (* normAngle u)) (sin normAngle)))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (* n1_i (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle))))>
#<alt (* n1_i (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle))))>
#<alt (* n1_i (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle))))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (* -1 (* n1_i (+ (* -1 (/ n0_i n1_i)) (* -1 (/ (* normAngle u) (sin normAngle))))))>
#<alt (* -1 (* n1_i (+ (* -1 (/ n0_i n1_i)) (* -1 (/ (* normAngle u) (sin normAngle))))))>
#<alt (* -1 (* n1_i (+ (* -1 (/ n0_i n1_i)) (* -1 (/ (* normAngle u) (sin normAngle))))))>
#<alt (* n1_i u)>
#<alt (+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* n1_i u))>
#<alt (+ (* n1_i u) (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 (* n1_i u)) (* 1/120 (* n1_i u))))) (* -1/6 (* n1_i u)))))>
#<alt (+ (* n1_i u) (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 (* n1_i u)) (+ (* 1/720 (* n1_i u)) (* 1/6 (+ (* -1/36 (* n1_i u)) (* 1/120 (* n1_i u)))))))) (+ (* -1/36 (* n1_i u)) (* 1/120 (* n1_i u))))) (* -1/6 (* n1_i u)))))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (* 7/360 n1_i)>
#<alt (* 7/360 n1_i)>
#<alt (* 7/360 n1_i)>
#<alt (* 7/360 n1_i)>
#<alt (* 7/360 n1_i)>
#<alt (* 7/360 n1_i)>
#<alt (* 7/360 n1_i)>
#<alt (* 7/360 n1_i)>
#<alt (* 7/360 n1_i)>
#<alt (* 7/360 n1_i)>
#<alt (* 7/360 n1_i)>
#<alt (* 7/360 n1_i)>
#<alt (* -7/2160 n1_i)>
#<alt (* -7/2160 n1_i)>
#<alt (* -7/2160 n1_i)>
#<alt (* -7/2160 n1_i)>
#<alt (* -7/2160 n1_i)>
#<alt (* -7/2160 n1_i)>
#<alt (* -7/2160 n1_i)>
#<alt (* -7/2160 n1_i)>
#<alt (* -7/2160 n1_i)>
#<alt (* -7/2160 n1_i)>
#<alt (* -7/2160 n1_i)>
#<alt (* -7/2160 n1_i)>
#<alt 1/3>
#<alt (+ 1/3 (* -1/2 u))>
#<alt (+ 1/3 (* -1/2 u))>
#<alt (+ 1/3 (* -1/2 u))>
#<alt (* -1/2 u)>
#<alt (* u (- (* 1/3 (/ 1 u)) 1/2))>
#<alt (* u (- (* 1/3 (/ 1 u)) 1/2))>
#<alt (* u (- (* 1/3 (/ 1 u)) 1/2))>
#<alt (* -1/2 u)>
#<alt (* -1 (* u (- 1/2 (* 1/3 (/ 1 u)))))>
#<alt (* -1 (* u (- 1/2 (* 1/3 (/ 1 u)))))>
#<alt (* -1 (* u (- 1/2 (* 1/3 (/ 1 u)))))>
#<alt (* -1/6 n1_i)>
#<alt (* -1/6 n1_i)>
#<alt (* -1/6 n1_i)>
#<alt (* -1/6 n1_i)>
#<alt (* -1/6 n1_i)>
#<alt (* -1/6 n1_i)>
#<alt (* -1/6 n1_i)>
#<alt (* -1/6 n1_i)>
#<alt (* -1/6 n1_i)>
#<alt (* -1/6 n1_i)>
#<alt (* -1/6 n1_i)>
#<alt (* -1/6 n1_i)>
#<alt (/ 1 normAngle)>
#<alt (/ (+ 1 (* 1/6 (pow normAngle 2))) normAngle)>
#<alt (/ (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))) normAngle)>
#<alt (/ (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) normAngle)>
#<alt (/ 1 (sin normAngle))>
#<alt (/ 1 (sin normAngle))>
#<alt (/ 1 (sin normAngle))>
#<alt (/ 1 (sin normAngle))>
#<alt (/ 1 (sin normAngle))>
#<alt (/ 1 (sin normAngle))>
#<alt (/ 1 (sin normAngle))>
#<alt (/ 1 (sin normAngle))>
Calls

126 calls:

TimeVariablePointExpression
12.0ms
n1_i
@0
(+ (* (* normAngle normAngle) (* (* n1_i -1/6) (+ (* u (* u u)) (neg u)))) (+ (* n1_i u) n0_i))
3.0ms
n0_i
@0
(+ (* u (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) (+ (* n0_i 1/45) (+ (* (* normAngle normAngle) (- (* n0_i 2/945) (+ (* n1_i 1/840) (* n1_i -7/2160)))) (* n1_i 7/360)))) (+ (* n0_i (+ (* -1/2 u) 1/3)) (* n1_i 1/6)))) (- n1_i n0_i))) n0_i)
3.0ms
n1_i
@0
(+ (* u (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) (+ (* n0_i 1/45) (+ (* (* normAngle normAngle) (- (* n0_i 2/945) (+ (* n1_i 1/840) (* n1_i -7/2160)))) (* n1_i 7/360)))) (+ (* n0_i (+ (* -1/2 u) 1/3)) (* n1_i 1/6)))) (- n1_i n0_i))) n0_i)
3.0ms
normAngle
@0
(+ (* (* normAngle normAngle) (* (* n1_i -1/6) (+ (* u (* u u)) (neg u)))) (+ (* n1_i u) n0_i))
2.0ms
n0_i
@-inf
(+ (* u (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) (+ (* n0_i 1/45) (+ (* (* normAngle normAngle) (- (* n0_i 2/945) (+ (* n1_i 1/840) (* n1_i -7/2160)))) (* n1_i 7/360)))) (+ (* n0_i (+ (* -1/2 u) 1/3)) (* n1_i 1/6)))) (- n1_i n0_i))) n0_i)

rewrite421.0ms (2.9%)

Memory
30.6MiB live, 621.3MiB allocated
Algorithm
batch-egg-rewrite
Rules
6 698×lower-*.f64
6 670×lower-*.f32
5 966×lower-fma.f64
5 942×lower-fma.f32
2 852×lower-pow.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
047210
091182
1410182
23680182
09417178
Stop Event
iter limit
node limit
iter limit
Counts
21 → 532
Calls
Call 1
Inputs
(fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))
(-.f32 (*.f32 n0_i #s(literal 2/945 binary32)) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/45 binary32) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 n0_i #s(literal 2/945 binary32)) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 n1_i #s(literal 7/360 binary32)))) (fma.f32 n0_i (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i)
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/45 binary32) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 n0_i #s(literal 2/945 binary32)) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 n1_i #s(literal 7/360 binary32)))) (fma.f32 n0_i (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))
(*.f32 n1_i u)
(fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
(-.f32 #s(literal 1 binary32) u)
(fma.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u))) (fma.f32 n1_i u n0_i))
(fma.f32 u (*.f32 u u) (neg.f32 u))
(*.f32 normAngle normAngle)
(*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u)))
(*.f32 #s(literal 1 binary32) n0_i)
(*.f32 (*.f32 normAngle u) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(+.f32 (*.f32 #s(literal 1 binary32) n0_i) (*.f32 (*.f32 (*.f32 normAngle u) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(*.f32 (*.f32 (*.f32 normAngle u) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)
(*.f32 n1_i #s(literal 7/360 binary32))
(*.f32 n1_i #s(literal -7/2160 binary32))
(fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32))
(*.f32 n1_i #s(literal -1/6 binary32))
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
Outputs
(+.f32 (*.f32 n1_i #s(literal -7/2160 binary32)) (*.f32 n1_i #s(literal 1/840 binary32)))
(+.f32 (*.f32 n1_i #s(literal 1/840 binary32)) (*.f32 n1_i #s(literal -7/2160 binary32)))
(pow.f32 (/.f32 (fma.f32 (*.f32 n1_i #s(literal -7/2160 binary32)) (-.f32 (*.f32 n1_i #s(literal -7/2160 binary32)) (*.f32 n1_i #s(literal 1/840 binary32))) (*.f32 (*.f32 n1_i n1_i) #s(literal 1/705600 binary32))) (fma.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal -343/10077696000 binary32) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal 1/592704000 binary32)))) #s(literal -1 binary32))
(pow.f32 (/.f32 (*.f32 n1_i #s(literal 67/15120 binary32)) (*.f32 (*.f32 n1_i #s(literal -31/15120 binary32)) (*.f32 n1_i #s(literal 67/15120 binary32)))) #s(literal -1 binary32))
(fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))
(fma.f32 n1_i #s(literal -7/2160 binary32) (*.f32 n1_i #s(literal 1/840 binary32)))
(fma.f32 #s(literal 1/840 binary32) n1_i (*.f32 n1_i #s(literal -7/2160 binary32)))
(fma.f32 #s(literal -7/2160 binary32) n1_i (*.f32 n1_i #s(literal 1/840 binary32)))
(-.f32 (/.f32 (*.f32 (*.f32 n1_i n1_i) #s(literal 1/705600 binary32)) (*.f32 n1_i #s(literal 67/15120 binary32))) (/.f32 (*.f32 (*.f32 n1_i n1_i) #s(literal 49/4665600 binary32)) (*.f32 n1_i #s(literal 67/15120 binary32))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (*.f32 n1_i #s(literal -7/2160 binary32)) (-.f32 (*.f32 n1_i #s(literal -7/2160 binary32)) (*.f32 n1_i #s(literal 1/840 binary32))) (*.f32 (*.f32 n1_i n1_i) #s(literal 1/705600 binary32))) (fma.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal -343/10077696000 binary32) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal 1/592704000 binary32)))))
(/.f32 #s(literal 1 binary32) (/.f32 (*.f32 n1_i #s(literal 67/15120 binary32)) (*.f32 (*.f32 n1_i #s(literal -31/15120 binary32)) (*.f32 n1_i #s(literal 67/15120 binary32)))))
(/.f32 (fma.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal -343/10077696000 binary32) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal 1/592704000 binary32))) (fma.f32 (*.f32 n1_i #s(literal -7/2160 binary32)) (-.f32 (*.f32 n1_i #s(literal -7/2160 binary32)) (*.f32 n1_i #s(literal 1/840 binary32))) (*.f32 (*.f32 n1_i n1_i) #s(literal 1/705600 binary32))))
(/.f32 (fma.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal -343/10077696000 binary32) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal 1/592704000 binary32))) (fma.f32 (*.f32 n1_i n1_i) #s(literal 49/4665600 binary32) (-.f32 (*.f32 (*.f32 n1_i n1_i) #s(literal 1/705600 binary32)) (*.f32 (*.f32 (*.f32 n1_i #s(literal 1/840 binary32)) n1_i) #s(literal -7/2160 binary32)))))
(/.f32 (*.f32 (*.f32 n1_i #s(literal -31/15120 binary32)) (*.f32 n1_i #s(literal 67/15120 binary32))) (*.f32 n1_i #s(literal 67/15120 binary32)))
(/.f32 (neg.f32 (fma.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal -343/10077696000 binary32) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal 1/592704000 binary32)))) (neg.f32 (fma.f32 (*.f32 n1_i #s(literal -7/2160 binary32)) (-.f32 (*.f32 n1_i #s(literal -7/2160 binary32)) (*.f32 n1_i #s(literal 1/840 binary32))) (*.f32 (*.f32 n1_i n1_i) #s(literal 1/705600 binary32)))))
(/.f32 (neg.f32 (*.f32 (*.f32 n1_i #s(literal -31/15120 binary32)) (*.f32 n1_i #s(literal 67/15120 binary32)))) (neg.f32 (*.f32 n1_i #s(literal 67/15120 binary32))))
(/.f32 (-.f32 (*.f32 (*.f32 n1_i n1_i) #s(literal 49/4665600 binary32)) (*.f32 (*.f32 n1_i n1_i) #s(literal 1/705600 binary32))) (-.f32 (*.f32 n1_i #s(literal -7/2160 binary32)) (*.f32 n1_i #s(literal 1/840 binary32))))
(*.f32 n1_i #s(literal -31/15120 binary32))
(*.f32 (fma.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal -343/10077696000 binary32) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal 1/592704000 binary32))) (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 n1_i #s(literal -7/2160 binary32)) (-.f32 (*.f32 n1_i #s(literal -7/2160 binary32)) (*.f32 n1_i #s(literal 1/840 binary32))) (*.f32 (*.f32 n1_i n1_i) #s(literal 1/705600 binary32)))))
(*.f32 (*.f32 (*.f32 n1_i #s(literal -31/15120 binary32)) (*.f32 n1_i #s(literal 67/15120 binary32))) (/.f32 #s(literal 1 binary32) (*.f32 n1_i #s(literal 67/15120 binary32))))
(*.f32 #s(literal -31/15120 binary32) n1_i)
(+.f32 (*.f32 n0_i #s(literal 2/945 binary32)) (*.f32 n1_i #s(literal 31/15120 binary32)))
(+.f32 (*.f32 n1_i #s(literal 31/15120 binary32)) (*.f32 n0_i #s(literal 2/945 binary32)))
(+.f32 (fma.f32 n0_i #s(literal 2/945 binary32) (*.f32 #s(literal -1/840 binary32) n1_i)) (neg.f32 (*.f32 n1_i #s(literal -7/2160 binary32))))
(+.f32 (fma.f32 n0_i #s(literal 2/945 binary32) (*.f32 #s(literal -1/840 binary32) n1_i)) (*.f32 (neg.f32 n1_i) #s(literal -7/2160 binary32)))
(+.f32 (fma.f32 n0_i #s(literal 2/945 binary32) (*.f32 #s(literal -1/840 binary32) n1_i)) (*.f32 #s(literal 7/2160 binary32) n1_i))
(pow.f32 (/.f32 (fma.f32 (*.f32 n1_i #s(literal -31/15120 binary32)) (fma.f32 n1_i #s(literal -31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32))) (*.f32 (*.f32 n0_i n0_i) #s(literal 4/893025 binary32))) (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 8/843908625 binary32) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal 29791/3456649728000 binary32)))) #s(literal -1 binary32))
(pow.f32 (/.f32 (fma.f32 n1_i #s(literal -31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32))) (-.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 4/893025 binary32)) (*.f32 (*.f32 n1_i n1_i) #s(literal 961/228614400 binary32)))) #s(literal -1 binary32))
(fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))
(fma.f32 n0_i #s(literal 2/945 binary32) (*.f32 n1_i #s(literal 31/15120 binary32)))
(fma.f32 #s(literal 2/945 binary32) n0_i (*.f32 n1_i #s(literal 31/15120 binary32)))
(fma.f32 (*.f32 n0_i #s(literal 2/945 binary32)) #s(literal 1 binary32) (*.f32 n1_i #s(literal 31/15120 binary32)))
(fma.f32 #s(literal 1 binary32) (*.f32 n0_i #s(literal 2/945 binary32)) (*.f32 n1_i #s(literal 31/15120 binary32)))
(fma.f32 #s(literal -1 binary32) (*.f32 n1_i #s(literal -31/15120 binary32)) (*.f32 n0_i #s(literal 2/945 binary32)))
(fma.f32 (neg.f32 n1_i) #s(literal -31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))
(-.f32 (*.f32 n0_i #s(literal 2/945 binary32)) (*.f32 n1_i #s(literal -31/15120 binary32)))
(-.f32 (fma.f32 n0_i #s(literal 2/945 binary32) (*.f32 #s(literal -1/840 binary32) n1_i)) (*.f32 n1_i #s(literal -7/2160 binary32)))
(-.f32 (/.f32 (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 8/843908625 binary32)) (fma.f32 (*.f32 n1_i #s(literal -31/15120 binary32)) (fma.f32 n1_i #s(literal -31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32))) (*.f32 (*.f32 n0_i n0_i) #s(literal 4/893025 binary32)))) (/.f32 (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal -29791/3456649728000 binary32)) (fma.f32 (*.f32 n1_i #s(literal -31/15120 binary32)) (fma.f32 n1_i #s(literal -31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32))) (*.f32 (*.f32 n0_i n0_i) #s(literal 4/893025 binary32)))))
(-.f32 (/.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 4/893025 binary32)) (fma.f32 n1_i #s(literal -31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) (/.f32 (*.f32 (*.f32 n1_i n1_i) #s(literal 961/228614400 binary32)) (fma.f32 n1_i #s(literal -31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))))
(-.f32 (-.f32 (*.f32 n0_i #s(literal 2/945 binary32)) (*.f32 n1_i #s(literal -7/2160 binary32))) (*.f32 n1_i #s(literal 1/840 binary32)))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (*.f32 n1_i #s(literal -31/15120 binary32)) (fma.f32 n1_i #s(literal -31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32))) (*.f32 (*.f32 n0_i n0_i) #s(literal 4/893025 binary32))) (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 8/843908625 binary32) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal 29791/3456649728000 binary32)))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 n1_i #s(literal -31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32))) (-.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 4/893025 binary32)) (*.f32 (*.f32 n1_i n1_i) #s(literal 961/228614400 binary32)))))
(/.f32 (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 8/843908625 binary32) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal 29791/3456649728000 binary32))) (fma.f32 (*.f32 n1_i #s(literal -31/15120 binary32)) (fma.f32 n1_i #s(literal -31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32))) (*.f32 (*.f32 n0_i n0_i) #s(literal 4/893025 binary32))))
(/.f32 (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 8/843908625 binary32) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal 29791/3456649728000 binary32))) (fma.f32 (*.f32 n0_i n0_i) #s(literal 4/893025 binary32) (-.f32 (*.f32 (*.f32 n1_i n1_i) #s(literal 961/228614400 binary32)) (*.f32 (*.f32 n0_i #s(literal 2/945 binary32)) (*.f32 n1_i #s(literal 31/15120 binary32))))))
(/.f32 (-.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 4/893025 binary32)) (*.f32 (*.f32 n1_i n1_i) #s(literal 961/228614400 binary32))) (fma.f32 n1_i #s(literal -31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32))))
(/.f32 (-.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 4/893025 binary32)) (*.f32 (*.f32 n1_i n1_i) #s(literal 961/228614400 binary32))) (-.f32 (*.f32 n0_i #s(literal 2/945 binary32)) (*.f32 n1_i #s(literal 31/15120 binary32))))
(/.f32 (neg.f32 (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 8/843908625 binary32) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal 29791/3456649728000 binary32)))) (neg.f32 (fma.f32 (*.f32 n1_i #s(literal -31/15120 binary32)) (fma.f32 n1_i #s(literal -31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32))) (*.f32 (*.f32 n0_i n0_i) #s(literal 4/893025 binary32)))))
(/.f32 (neg.f32 (-.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 4/893025 binary32)) (*.f32 (*.f32 n1_i n1_i) #s(literal 961/228614400 binary32)))) (neg.f32 (fma.f32 n1_i #s(literal -31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))))
(/.f32 (-.f32 (*.f32 (fma.f32 n0_i #s(literal 2/945 binary32) (*.f32 #s(literal -1/840 binary32) n1_i)) (*.f32 (fma.f32 n0_i #s(literal 2/945 binary32) (*.f32 #s(literal -1/840 binary32) n1_i)) (fma.f32 n0_i #s(literal 2/945 binary32) (*.f32 #s(literal -1/840 binary32) n1_i)))) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal -343/10077696000 binary32))) (fma.f32 (fma.f32 n0_i #s(literal 2/945 binary32) (*.f32 #s(literal -1/840 binary32) n1_i)) (fma.f32 n0_i #s(literal 2/945 binary32) (*.f32 #s(literal -1/840 binary32) n1_i)) (fma.f32 (*.f32 n1_i n1_i) #s(literal 49/4665600 binary32) (*.f32 (fma.f32 n0_i #s(literal 2/945 binary32) (*.f32 #s(literal -1/840 binary32) n1_i)) (*.f32 n1_i #s(literal -7/2160 binary32))))))
(/.f32 (-.f32 (*.f32 (fma.f32 n0_i #s(literal 2/945 binary32) (*.f32 #s(literal -1/840 binary32) n1_i)) (fma.f32 n0_i #s(literal 2/945 binary32) (*.f32 #s(literal -1/840 binary32) n1_i))) (*.f32 (*.f32 n1_i n1_i) #s(literal 49/4665600 binary32))) (+.f32 (fma.f32 n0_i #s(literal 2/945 binary32) (*.f32 #s(literal -1/840 binary32) n1_i)) (*.f32 n1_i #s(literal -7/2160 binary32))))
(*.f32 (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 8/843908625 binary32) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal 29791/3456649728000 binary32))) (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 n1_i #s(literal -31/15120 binary32)) (fma.f32 n1_i #s(literal -31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32))) (*.f32 (*.f32 n0_i n0_i) #s(literal 4/893025 binary32)))))
(*.f32 (-.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 4/893025 binary32)) (*.f32 (*.f32 n1_i n1_i) #s(literal 961/228614400 binary32))) (/.f32 #s(literal 1 binary32) (fma.f32 n1_i #s(literal -31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))))
(+.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n0_i #s(literal 2/945 binary32) (*.f32 n1_i #s(literal 31/15120 binary32))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 n0_i #s(literal 1/45 binary32)))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32))))) (-.f32 n1_i n0_i))))
(+.f32 (*.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n0_i #s(literal 2/945 binary32) (*.f32 n1_i #s(literal 31/15120 binary32))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 n0_i #s(literal 1/45 binary32)))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32))))) (-.f32 n1_i n0_i))) n0_i)
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(+.f32 (+.f32 n0_i (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n0_i #s(literal 2/945 binary32) (*.f32 n1_i #s(literal 31/15120 binary32))) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 n0_i #s(literal 1/45 binary32)))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32))))) (*.f32 (*.f32 normAngle normAngle) u))) (*.f32 u (-.f32 n1_i n0_i)))
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(pow.f32 (*.f32 normAngle normAngle) #s(literal 1 binary32))
(pow.f32 (exp.f32 (log.f32 normAngle)) #s(literal 2 binary32))
(*.f32 normAngle normAngle)
(*.f32 (exp.f32 (log.f32 normAngle)) (exp.f32 (log.f32 normAngle)))
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(fma.f32 u (*.f32 (*.f32 u u) (*.f32 n1_i #s(literal -1/6 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (neg.f32 u))))
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(fma.f32 (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (*.f32 u u)) u (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (neg.f32 u))))
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(*.f32 (*.f32 (fma.f32 u (*.f32 u u) u) n1_i) #s(literal -1/6 binary32))
n0_i
(*.f32 n0_i #s(literal 1 binary32))
(*.f32 #s(literal 1 binary32) n0_i)
(pow.f32 (/.f32 (sin.f32 normAngle) (*.f32 u normAngle)) #s(literal -1 binary32))
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(*.f32 (/.f32 u (sin.f32 normAngle)) normAngle)
(*.f32 (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) normAngle) u)
(+.f32 n0_i (/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle)))
(+.f32 (/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle)) n0_i)
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(fma.f32 n1_i (/.f32 (*.f32 u normAngle) (sin.f32 normAngle)) n0_i)
(fma.f32 n0_i #s(literal 1 binary32) (/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle)))
(fma.f32 u (*.f32 normAngle (/.f32 (*.f32 #s(literal 1 binary32) n1_i) (sin.f32 normAngle))) n0_i)
(fma.f32 normAngle (*.f32 u (/.f32 (*.f32 #s(literal 1 binary32) n1_i) (sin.f32 normAngle))) n0_i)
(fma.f32 normAngle (*.f32 (/.f32 u (sin.f32 normAngle)) n1_i) n0_i)
(fma.f32 #s(literal 1 binary32) n0_i (/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle)))
(fma.f32 (*.f32 u normAngle) (/.f32 (*.f32 #s(literal 1 binary32) n1_i) (sin.f32 normAngle)) n0_i)
(fma.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 (*.f32 u normAngle) n1_i) n0_i)
(fma.f32 (/.f32 (*.f32 u normAngle) (sin.f32 normAngle)) n1_i n0_i)
(fma.f32 (/.f32 (*.f32 #s(literal 1 binary32) n1_i) (sin.f32 normAngle)) (*.f32 u normAngle) n0_i)
(fma.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle)) n0_i)
(fma.f32 (*.f32 n1_i (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) n0_i)
(-.f32 (/.f32 (*.f32 n0_i n0_i) (-.f32 n0_i (/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle)))) (/.f32 (pow.f32 (/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle)) #s(literal 2 binary32)) (-.f32 n0_i (/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle)))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 n0_i n0_i (*.f32 (/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle)) (-.f32 (/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle)) n0_i))) (fma.f32 n0_i (*.f32 n0_i n0_i) (pow.f32 (/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle)) #s(literal 3 binary32)))))
(/.f32 #s(literal 1 binary32) (/.f32 (-.f32 n0_i (/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle))) (-.f32 (*.f32 n0_i n0_i) (pow.f32 (/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle)) #s(literal 2 binary32)))))
(/.f32 (fma.f32 n0_i (*.f32 n0_i n0_i) (pow.f32 (/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle)) #s(literal 3 binary32))) (fma.f32 n0_i n0_i (*.f32 (/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle)) (-.f32 (/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle)) n0_i))))
(/.f32 (fma.f32 n0_i (*.f32 n0_i n0_i) (pow.f32 (/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle)) #s(literal 3 binary32))) (+.f32 (pow.f32 (/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle)) #s(literal 2 binary32)) (-.f32 (*.f32 n0_i n0_i) (*.f32 (*.f32 n1_i n0_i) (/.f32 (*.f32 u normAngle) (sin.f32 normAngle))))))
(/.f32 (-.f32 (*.f32 n0_i n0_i) (pow.f32 (/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle)) #s(literal 2 binary32))) (-.f32 n0_i (/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle))))
(/.f32 (neg.f32 (fma.f32 n0_i (*.f32 n0_i n0_i) (pow.f32 (/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle)) #s(literal 3 binary32)))) (neg.f32 (fma.f32 n0_i n0_i (*.f32 (/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle)) (-.f32 (/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle)) n0_i)))))
(/.f32 (neg.f32 (-.f32 (*.f32 n0_i n0_i) (pow.f32 (/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle)) #s(literal 2 binary32)))) (neg.f32 (-.f32 n0_i (/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle)))))
(/.f32 (-.f32 (pow.f32 (/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle)) #s(literal 2 binary32)) (*.f32 n0_i n0_i)) (-.f32 (/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle)) n0_i))
(*.f32 (fma.f32 n0_i (*.f32 n0_i n0_i) (pow.f32 (/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle)) #s(literal 3 binary32))) (/.f32 #s(literal 1 binary32) (fma.f32 n0_i n0_i (*.f32 (/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle)) (-.f32 (/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle)) n0_i)))))
(*.f32 (-.f32 (*.f32 n0_i n0_i) (pow.f32 (/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle)) #s(literal 2 binary32))) (/.f32 #s(literal 1 binary32) (-.f32 n0_i (/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle)))))
(/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle))
(/.f32 (*.f32 (*.f32 u normAngle) n1_i) (sin.f32 normAngle))
(*.f32 n1_i (/.f32 (*.f32 u normAngle) (sin.f32 normAngle)))
(*.f32 u (*.f32 normAngle (/.f32 (*.f32 #s(literal 1 binary32) n1_i) (sin.f32 normAngle))))
(*.f32 normAngle (*.f32 u (/.f32 (*.f32 #s(literal 1 binary32) n1_i) (sin.f32 normAngle))))
(*.f32 normAngle (*.f32 (/.f32 u (sin.f32 normAngle)) n1_i))
(*.f32 (*.f32 u normAngle) (/.f32 (*.f32 #s(literal 1 binary32) n1_i) (sin.f32 normAngle)))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 (*.f32 u normAngle) n1_i))
(*.f32 (/.f32 (*.f32 u normAngle) (sin.f32 normAngle)) n1_i)
(*.f32 (/.f32 (*.f32 #s(literal 1 binary32) n1_i) (sin.f32 normAngle)) (*.f32 u normAngle))
(*.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle)))
(*.f32 (*.f32 n1_i (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(*.f32 n1_i #s(literal 7/360 binary32))
(*.f32 #s(literal 7/360 binary32) n1_i)
(*.f32 n1_i #s(literal -7/2160 binary32))
(*.f32 #s(literal -7/2160 binary32) n1_i)
(+.f32 #s(literal 1/3 binary32) (*.f32 u #s(literal -1/2 binary32)))
(+.f32 (*.f32 u #s(literal -1/2 binary32)) #s(literal 1/3 binary32))
(pow.f32 (/.f32 (fma.f32 (*.f32 u u) #s(literal 1/4 binary32) (-.f32 #s(literal 1/9 binary32) (*.f32 u #s(literal -1/6 binary32)))) (fma.f32 (*.f32 u (*.f32 u u)) #s(literal -1/8 binary32) #s(literal 1/27 binary32))) #s(literal -1 binary32))
(pow.f32 (/.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal -1/3 binary32)) (fma.f32 (*.f32 u u) #s(literal 1/4 binary32) #s(literal -1/9 binary32))) #s(literal -1 binary32))
(fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32))
(fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32))
(-.f32 (/.f32 (*.f32 (*.f32 u u) #s(literal 1/4 binary32)) (fma.f32 u #s(literal -1/2 binary32) #s(literal -1/3 binary32))) (/.f32 #s(literal 1/9 binary32) (fma.f32 u #s(literal -1/2 binary32) #s(literal -1/3 binary32))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (*.f32 u u) #s(literal 1/4 binary32) (-.f32 #s(literal 1/9 binary32) (*.f32 u #s(literal -1/6 binary32)))) (fma.f32 (*.f32 u (*.f32 u u)) #s(literal -1/8 binary32) #s(literal 1/27 binary32))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal -1/3 binary32)) (fma.f32 (*.f32 u u) #s(literal 1/4 binary32) #s(literal -1/9 binary32))))
(/.f32 (fma.f32 (*.f32 u (*.f32 u u)) #s(literal -1/8 binary32) #s(literal 1/27 binary32)) (fma.f32 (*.f32 u u) #s(literal 1/4 binary32) (-.f32 #s(literal 1/9 binary32) (*.f32 u #s(literal -1/6 binary32)))))
(/.f32 (fma.f32 (*.f32 u (*.f32 u u)) #s(literal -1/8 binary32) #s(literal 1/27 binary32)) (+.f32 #s(literal 1/9 binary32) (-.f32 (*.f32 (*.f32 u u) #s(literal 1/4 binary32)) (*.f32 u #s(literal -1/6 binary32)))))
(/.f32 (fma.f32 (*.f32 u u) #s(literal 1/4 binary32) #s(literal -1/9 binary32)) (fma.f32 u #s(literal -1/2 binary32) #s(literal -1/3 binary32)))
(/.f32 (neg.f32 (fma.f32 (*.f32 u (*.f32 u u)) #s(literal -1/8 binary32) #s(literal 1/27 binary32))) (neg.f32 (fma.f32 (*.f32 u u) #s(literal 1/4 binary32) (-.f32 #s(literal 1/9 binary32) (*.f32 u #s(literal -1/6 binary32))))))
(/.f32 (neg.f32 (fma.f32 (*.f32 u u) #s(literal 1/4 binary32) #s(literal -1/9 binary32))) (neg.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal -1/3 binary32))))
(/.f32 (-.f32 #s(literal 1/9 binary32) (*.f32 (*.f32 u u) #s(literal 1/4 binary32))) (-.f32 #s(literal 1/3 binary32) (*.f32 u #s(literal -1/2 binary32))))
(*.f32 (fma.f32 (*.f32 u (*.f32 u u)) #s(literal -1/8 binary32) #s(literal 1/27 binary32)) (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 u u) #s(literal 1/4 binary32) (-.f32 #s(literal 1/9 binary32) (*.f32 u #s(literal -1/6 binary32))))))
(*.f32 (fma.f32 (*.f32 u u) #s(literal 1/4 binary32) #s(literal -1/9 binary32)) (/.f32 #s(literal 1 binary32) (fma.f32 u #s(literal -1/2 binary32) #s(literal -1/3 binary32))))
(*.f32 n1_i #s(literal -1/6 binary32))
(*.f32 #s(literal -1/6 binary32) n1_i)
(neg.f32 (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)))
(exp.f32 (*.f32 (log.f32 (sin.f32 normAngle)) #s(literal -1 binary32)))
(pow.f32 (sin.f32 normAngle) #s(literal -1 binary32))
(pow.f32 (neg.f32 (neg.f32 (sin.f32 normAngle))) #s(literal -1 binary32))
(pow.f32 (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32)) #s(literal 2 binary32))
(pow.f32 (*.f32 (sin.f32 normAngle) (sin.f32 normAngle)) #s(literal -1/2 binary32))
(pow.f32 (exp.f32 (log.f32 (sin.f32 normAngle))) #s(literal -1 binary32))
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(/.f32 #s(literal 1 binary32) (neg.f32 (neg.f32 (sin.f32 normAngle))))
(/.f32 #s(literal -1 binary32) (neg.f32 (sin.f32 normAngle)))
(*.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(literal 1 binary32))
(*.f32 #s(literal -1 binary32) (/.f32 #s(literal 1 binary32) (neg.f32 (sin.f32 normAngle))))
(*.f32 (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32)) (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32)))

simplify431.0ms (2.9%)

Memory
-35.2MiB live, 607.9MiB allocated
Algorithm
egg-herbie
Rules
12 812×lower-fma.f64
12 812×lower-fma.f32
6 944×lower-*.f64
6 944×lower-*.f32
4 154×lower-+.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
05567686
118457522
267847511
083056804
Stop Event
iter limit
node limit
Counts
504 → 480
Calls
Call 1
Inputs
(* -31/15120 n1_i)
(* -31/15120 n1_i)
(* -31/15120 n1_i)
(* -31/15120 n1_i)
(* -31/15120 n1_i)
(* -31/15120 n1_i)
(* -31/15120 n1_i)
(* -31/15120 n1_i)
(* -31/15120 n1_i)
(* -31/15120 n1_i)
(* -31/15120 n1_i)
(* -31/15120 n1_i)
(* -1 (+ (* -7/2160 n1_i) (* 1/840 n1_i)))
(- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))
(- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))
(- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))
(* 2/945 n0_i)
(* n0_i (+ 2/945 (* -1 (/ (+ (* -7/2160 n1_i) (* 1/840 n1_i)) n0_i))))
(* n0_i (+ 2/945 (* -1 (/ (+ (* -7/2160 n1_i) (* 1/840 n1_i)) n0_i))))
(* n0_i (+ 2/945 (* -1 (/ (+ (* -7/2160 n1_i) (* 1/840 n1_i)) n0_i))))
(* 2/945 n0_i)
(* -1 (* n0_i (- (+ (* -7/2160 (/ n1_i n0_i)) (* 1/840 (/ n1_i n0_i))) 2/945)))
(* -1 (* n0_i (- (+ (* -7/2160 (/ n1_i n0_i)) (* 1/840 (/ n1_i n0_i))) 2/945)))
(* -1 (* n0_i (- (+ (* -7/2160 (/ n1_i n0_i)) (* 1/840 (/ n1_i n0_i))) 2/945)))
(* 2/945 n0_i)
(+ (* 31/15120 n1_i) (* 2/945 n0_i))
(+ (* 31/15120 n1_i) (* 2/945 n0_i))
(+ (* 31/15120 n1_i) (* 2/945 n0_i))
(* 31/15120 n1_i)
(* n1_i (+ 31/15120 (* 2/945 (/ n0_i n1_i))))
(* n1_i (+ 31/15120 (* 2/945 (/ n0_i n1_i))))
(* n1_i (+ 31/15120 (* 2/945 (/ n0_i n1_i))))
(* 31/15120 n1_i)
(* -1 (* n1_i (- (* -2/945 (/ n0_i n1_i)) 31/15120)))
(* -1 (* n1_i (- (* -2/945 (/ n0_i n1_i)) 31/15120)))
(* -1 (* n1_i (- (* -2/945 (/ n0_i n1_i)) 31/15120)))
n0_i
(+ n0_i (* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))))))))) n0_i)))
(+ n0_i (* u (- (+ n1_i (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))))))))) n0_i)))
(+ n0_i (* u (- (+ n1_i (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))))))))) n0_i)))
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))
(* (pow u 2) (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n1_i u) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))))))) u))) (/ n0_i u)))
(* (pow u 2) (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (+ (/ n1_i u) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))))))) u)))) (/ n0_i u)))
(* (pow u 2) (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (+ (/ n1_i u) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))))))) u)))) (/ n0_i u)))
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))
(* (pow u 2) (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n1_i u) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))))))) u))) (/ n0_i u)))
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))))))))) n0_i)) (* -1 (/ n0_i u))) u)) (* -1/2 (* n0_i (pow normAngle 2)))))
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))))))))) n0_i)) (* -1 (/ n0_i u))) u)) (* -1/2 (* n0_i (pow normAngle 2)))))
(+ n0_i (* u (- n1_i n0_i)))
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))))))
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (* (pow normAngle 2) (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))))))))
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (* (pow normAngle 2) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (* (pow normAngle 2) (* u (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))))))))
(* (pow normAngle 6) (* u (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))
(* (pow normAngle 6) (+ (* u (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (/ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (pow normAngle 2))))
(* (pow normAngle 6) (+ (* u (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (+ (/ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (pow normAngle 2)) (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 4)))))
(* (pow normAngle 6) (+ (* u (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (+ (/ n0_i (pow normAngle 6)) (+ (/ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (pow normAngle 2)) (+ (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 4)) (/ (* u (- n1_i n0_i)) (pow normAngle 6)))))))
(* (pow normAngle 6) (* u (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))
(* (pow normAngle 6) (+ (* u (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (/ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (pow normAngle 2))))
(* (pow normAngle 6) (+ (* u (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (+ (/ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (pow normAngle 2)) (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 4)))))
(* (pow normAngle 6) (+ (* u (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (+ (/ n0_i (pow normAngle 6)) (+ (/ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (pow normAngle 2)) (+ (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 4)) (/ (* u (- n1_i n0_i)) (pow normAngle 6)))))))
(* u (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i)))))))
(+ (* n0_i (+ 1 (* u (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) 1)))) (* u (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))))))
(+ (* n0_i (+ 1 (* u (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) 1)))) (* u (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))))))
(+ (* n0_i (+ 1 (* u (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) 1)))) (* u (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))))))
(* n0_i (+ 1 (* u (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) 1))))
(* n0_i (+ 1 (+ (* u (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) 1)) (/ (* u (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))))) n0_i))))
(* n0_i (+ 1 (+ (* u (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) 1)) (/ (* u (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))))) n0_i))))
(* n0_i (+ 1 (+ (* u (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) 1)) (/ (* u (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))))) n0_i))))
(* -1 (* n0_i (- (* u (+ 1 (* (pow normAngle 2) (+ (* -1 (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (- (* -2/945 (pow normAngle 2)) 1/45)))))) 1)))
(* -1 (* n0_i (- (+ (* -1 (/ (* u (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))))) n0_i)) (* u (+ 1 (* (pow normAngle 2) (+ (* -1 (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (- (* -2/945 (pow normAngle 2)) 1/45))))))) 1)))
(* -1 (* n0_i (- (+ (* -1 (/ (* u (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))))) n0_i)) (* u (+ 1 (* (pow normAngle 2) (+ (* -1 (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (- (* -2/945 (pow normAngle 2)) 1/45))))))) 1)))
(* -1 (* n0_i (- (+ (* -1 (/ (* u (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))))) n0_i)) (* u (+ 1 (* (pow normAngle 2) (+ (* -1 (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (- (* -2/945 (pow normAngle 2)) 1/45))))))) 1)))
(+ n0_i (* u (- (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n0_i)))
(+ n0_i (+ (* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) (* u (- (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n0_i))))
(+ n0_i (+ (* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) (* u (- (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n0_i))))
(+ n0_i (+ (* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) (* u (- (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n0_i))))
(* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))
(* n1_i (+ (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) (+ (/ n0_i n1_i) (/ (* u (- (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n0_i)) n1_i))))
(* n1_i (+ (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) (+ (/ n0_i n1_i) (/ (* u (- (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n0_i)) n1_i))))
(* n1_i (+ (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) (+ (/ n0_i n1_i) (/ (* u (- (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n0_i)) n1_i))))
(* -1 (* n1_i (* u (- (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -31/15120 (pow normAngle 2)) 7/360)) 1/6)) 1))))
(* -1 (* n1_i (+ (* -1 (/ (+ n0_i (* u (- (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n0_i))) n1_i)) (* u (- (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -31/15120 (pow normAngle 2)) 7/360)) 1/6)) 1)))))
(* -1 (* n1_i (+ (* -1 (/ (+ n0_i (* u (- (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n0_i))) n1_i)) (* u (- (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -31/15120 (pow normAngle 2)) 7/360)) 1/6)) 1)))))
(* -1 (* n1_i (+ (* -1 (/ (+ n0_i (* u (- (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n0_i))) n1_i)) (* u (- (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -31/15120 (pow normAngle 2)) 7/360)) 1/6)) 1)))))
(- n1_i n0_i)
(- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u)))))) n0_i)
(- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i))))))) n0_i)
(- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))))))))) n0_i)
(* (pow normAngle 6) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))
(* (pow normAngle 6) (- (+ (* 2/945 n0_i) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (* 1/45 (/ n0_i (pow normAngle 2))))) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))
(* (pow normAngle 6) (- (+ (* 2/945 n0_i) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (+ (* 1/45 (/ n0_i (pow normAngle 2))) (+ (* 1/6 (/ n1_i (pow normAngle 4))) (/ (* n0_i (+ 1/3 (* -1/2 u))) (pow normAngle 4)))))) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))
(* (pow normAngle 6) (- (+ (* 2/945 n0_i) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (+ (* 1/45 (/ n0_i (pow normAngle 2))) (+ (* 1/6 (/ n1_i (pow normAngle 4))) (+ (/ n1_i (pow normAngle 6)) (/ (* n0_i (+ 1/3 (* -1/2 u))) (pow normAngle 4))))))) (+ (* -7/2160 n1_i) (+ (* 1/840 n1_i) (/ n0_i (pow normAngle 6))))))
(* (pow normAngle 6) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))
(* (pow normAngle 6) (- (+ (* 2/945 n0_i) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (* 1/45 (/ n0_i (pow normAngle 2))))) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))
(* (pow normAngle 6) (- (+ (* 2/945 n0_i) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (+ (* 1/45 (/ n0_i (pow normAngle 2))) (+ (* 1/6 (/ n1_i (pow normAngle 4))) (/ (* n0_i (+ 1/3 (* -1/2 u))) (pow normAngle 4)))))) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))
(* (pow normAngle 6) (- (+ (* 2/945 n0_i) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (+ (* 1/45 (/ n0_i (pow normAngle 2))) (+ (* 1/6 (/ n1_i (pow normAngle 4))) (+ (/ n1_i (pow normAngle 6)) (/ (* n0_i (+ 1/3 (* -1/2 u))) (pow normAngle 4))))))) (+ (* -7/2160 n1_i) (+ (* 1/840 n1_i) (/ n0_i (pow normAngle 6))))))
(+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))))
(+ n1_i (+ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) 1)) (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i)))))))
(+ n1_i (+ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) 1)) (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i)))))))
(+ n1_i (+ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) 1)) (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i)))))))
(* n0_i (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) 1))
(* n0_i (- (+ (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) (+ (/ n1_i n0_i) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))) n0_i))) 1))
(* n0_i (- (+ (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) (+ (/ n1_i n0_i) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))) n0_i))) 1))
(* n0_i (- (+ (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) (+ (/ n1_i n0_i) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))) n0_i))) 1))
(* -1 (* n0_i (+ 1 (* (pow normAngle 2) (+ (* -1 (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (- (* -2/945 (pow normAngle 2)) 1/45)))))))
(* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i)))))) n0_i)) (* (pow normAngle 2) (+ (* -1 (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (- (* -2/945 (pow normAngle 2)) 1/45))))))))
(* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i)))))) n0_i)) (* (pow normAngle 2) (+ (* -1 (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (- (* -2/945 (pow normAngle 2)) 1/45))))))))
(* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i)))))) n0_i)) (* (pow normAngle 2) (+ (* -1 (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (- (* -2/945 (pow normAngle 2)) 1/45))))))))
(- (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n0_i)
(- (+ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i)))))) n0_i)
(- (+ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i)))))) n0_i)
(- (+ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i)))))) n0_i)
(* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))
(* n1_i (- (+ 1 (+ (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))) (/ (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n1_i))) (/ n0_i n1_i)))
(* n1_i (- (+ 1 (+ (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))) (/ (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n1_i))) (/ n0_i n1_i)))
(* n1_i (- (+ 1 (+ (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))) (/ (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n1_i))) (/ n0_i n1_i)))
(* -1 (* n1_i (- (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -31/15120 (pow normAngle 2)) 7/360)) 1/6)) 1)))
(* -1 (* n1_i (- (+ (* -1 (/ (- (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n0_i) n1_i)) (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -31/15120 (pow normAngle 2)) 7/360)) 1/6))) 1)))
(* -1 (* n1_i (- (+ (* -1 (/ (- (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n0_i) n1_i)) (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -31/15120 (pow normAngle 2)) 7/360)) 1/6))) 1)))
(* -1 (* n1_i (- (+ (* -1 (/ (- (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n0_i) n1_i)) (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -31/15120 (pow normAngle 2)) 7/360)) 1/6))) 1)))
(- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))))))))) n0_i)
(- (+ n1_i (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))))))))) n0_i)
(- (+ n1_i (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))))))))) n0_i)
(- (+ n1_i (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))))))))) n0_i)
(* -1/2 (* n0_i (* (pow normAngle 2) u)))
(* u (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n1_i u) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))))))) u))) (/ n0_i u)))
(* u (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n1_i u) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))))))) u))) (/ n0_i u)))
(* u (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n1_i u) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))))))) u))) (/ n0_i u)))
(* -1/2 (* n0_i (* (pow normAngle 2) u)))
(* -1 (* u (+ (* -1 (/ (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))))))))) n0_i) u)) (* 1/2 (* n0_i (pow normAngle 2))))))
(* -1 (* u (+ (* -1 (/ (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))))))))) n0_i) u)) (* 1/2 (* n0_i (pow normAngle 2))))))
(* -1 (* u (+ (* -1 (/ (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))))))))) n0_i) u)) (* 1/2 (* n0_i (pow normAngle 2))))))
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
n0_i
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(* u (+ n1_i (* -1 n0_i)))
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(* -1 (* u (+ n0_i (* -1 n1_i))))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(* n0_i (- 1 u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(* n1_i u)
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(* n1_i u)
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(* n1_i u)
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(* n0_i (- 1 u))
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(* n0_i (- 1 u))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
(* n0_i (- 1 u))
(* n0_i (- 1 u))
(* n0_i (- 1 u))
(* n0_i (- 1 u))
(* n0_i (- 1 u))
(* n0_i (- 1 u))
(* n0_i (- 1 u))
(* n0_i (- 1 u))
(* n0_i (- 1 u))
(* n0_i (- 1 u))
(* n0_i (- 1 u))
(* n0_i (- 1 u))
n0_i
(+ n0_i (* -1 (* n0_i u)))
(+ n0_i (* -1 (* n0_i u)))
(+ n0_i (* -1 (* n0_i u)))
(* -1 (* n0_i u))
(* u (+ (* -1 n0_i) (/ n0_i u)))
(* u (+ (* -1 n0_i) (/ n0_i u)))
(* u (+ (* -1 n0_i) (/ n0_i u)))
(* -1 (* n0_i u))
(* -1 (* u (+ n0_i (* -1 (/ n0_i u)))))
(* -1 (* u (+ n0_i (* -1 (/ n0_i u)))))
(* -1 (* u (+ n0_i (* -1 (/ n0_i u)))))
1
(+ 1 (* -1 u))
(+ 1 (* -1 u))
(+ 1 (* -1 u))
(* -1 u)
(* u (- (/ 1 u) 1))
(* u (- (/ 1 u) 1))
(* u (- (/ 1 u) 1))
(* -1 u)
(* -1 (* u (- 1 (/ 1 u))))
(* -1 (* u (- 1 (/ 1 u))))
(* -1 (* u (- 1 (/ 1 u))))
(+ n0_i (* n1_i u))
(+ n0_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u)))
(+ n0_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u)))
(+ n0_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u)))
(* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u))))
(* (pow normAngle 2) (+ (* -1/6 (* n1_i (- (pow u 3) u))) (+ (/ n0_i (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* -1/6 (* n1_i (- (pow u 3) u))) (+ (/ n0_i (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* -1/6 (* n1_i (- (pow u 3) u))) (+ (/ n0_i (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2)))))
(* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u))))
(* (pow normAngle 2) (+ (* -1/6 (* n1_i (- (pow u 3) u))) (+ (/ n0_i (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* -1/6 (* n1_i (- (pow u 3) u))) (+ (/ n0_i (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* -1/6 (* n1_i (- (pow u 3) u))) (+ (/ n0_i (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2)))))
n0_i
(+ n0_i (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))))
(+ n0_i (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))))
(+ n0_i (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))))
(* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u)))))
(* n1_i (+ u (+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (/ n0_i n1_i))))
(* n1_i (+ u (+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (/ n0_i n1_i))))
(* n1_i (+ u (+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (/ n0_i n1_i))))
(* -1 (* n1_i (+ (* -1 u) (* 1/6 (* (pow normAngle 2) (- (pow u 3) u))))))
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ n0_i n1_i)) (* 1/6 (* (pow normAngle 2) (- (pow u 3) u)))))))
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ n0_i n1_i)) (* 1/6 (* (pow normAngle 2) (- (pow u 3) u)))))))
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ n0_i n1_i)) (* 1/6 (* (pow normAngle 2) (- (pow u 3) u)))))))
n0_i
(+ n0_i (* u (+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))))
(+ n0_i (* u (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2)))))))
(+ n0_i (* u (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2)))))))
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 3))))
(* (pow u 3) (+ (* -1/6 (* n1_i (pow normAngle 2))) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) (pow u 2))) (/ n1_i (pow u 2)))))
(* (pow u 3) (+ (* -1/6 (* n1_i (pow normAngle 2))) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) (pow u 2))) (+ (/ n0_i (pow u 3)) (/ n1_i (pow u 2))))))
(* (pow u 3) (+ (* -1/6 (* n1_i (pow normAngle 2))) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) (pow u 2))) (+ (/ n0_i (pow u 3)) (/ n1_i (pow u 2))))))
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 3))))
(* -1 (* (pow u 3) (+ (* -1 (/ n1_i (pow u 2))) (+ (* -1/6 (/ (* n1_i (pow normAngle 2)) (pow u 2))) (* 1/6 (* n1_i (pow normAngle 2)))))))
(* -1 (* (pow u 3) (+ (* -1 (/ n0_i (pow u 3))) (+ (* -1 (/ n1_i (pow u 2))) (+ (* -1/6 (/ (* n1_i (pow normAngle 2)) (pow u 2))) (* 1/6 (* n1_i (pow normAngle 2))))))))
(* -1 (* (pow u 3) (+ (* -1 (/ n0_i (pow u 3))) (+ (* -1 (/ n1_i (pow u 2))) (+ (* -1/6 (/ (* n1_i (pow normAngle 2)) (pow u 2))) (* 1/6 (* n1_i (pow normAngle 2))))))))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u))
(+ n0_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u)))
(+ n0_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u)))
(+ n0_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u)))
n0_i
(* n0_i (+ 1 (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (- (pow u 3) u))) n0_i)) (/ (* n1_i u) n0_i))))
(* n0_i (+ 1 (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (- (pow u 3) u))) n0_i)) (/ (* n1_i u) n0_i))))
(* n0_i (+ 1 (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (- (pow u 3) u))) n0_i)) (/ (* n1_i u) n0_i))))
n0_i
(* -1 (* n0_i (- (* -1 (/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u)) n0_i)) 1)))
(* -1 (* n0_i (- (* -1 (/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u)) n0_i)) 1)))
(* -1 (* n0_i (- (* -1 (/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u)) n0_i)) 1)))
(* -1 u)
(* u (- (pow u 2) 1))
(* u (- (pow u 2) 1))
(* u (- (pow u 2) 1))
(pow u 3)
(* (pow u 3) (- 1 (/ 1 (pow u 2))))
(* (pow u 3) (- 1 (/ 1 (pow u 2))))
(* (pow u 3) (- 1 (/ 1 (pow u 2))))
(pow u 3)
(* -1 (* (pow u 3) (- (/ 1 (pow u 2)) 1)))
(* -1 (* (pow u 3) (- (/ 1 (pow u 2)) 1)))
(* -1 (* (pow u 3) (- (/ 1 (pow u 2)) 1)))
(pow normAngle 2)
(pow normAngle 2)
(pow normAngle 2)
(pow normAngle 2)
(pow normAngle 2)
(pow normAngle 2)
(pow normAngle 2)
(pow normAngle 2)
(pow normAngle 2)
(pow normAngle 2)
(pow normAngle 2)
(pow normAngle 2)
(* -1/6 (* n1_i (- (pow u 3) u)))
(* -1/6 (* n1_i (- (pow u 3) u)))
(* -1/6 (* n1_i (- (pow u 3) u)))
(* -1/6 (* n1_i (- (pow u 3) u)))
(* -1/6 (* n1_i (- (pow u 3) u)))
(* -1/6 (* n1_i (- (pow u 3) u)))
(* -1/6 (* n1_i (- (pow u 3) u)))
(* -1/6 (* n1_i (- (pow u 3) u)))
(* -1/6 (* n1_i (- (pow u 3) u)))
(* -1/6 (* n1_i (- (pow u 3) u)))
(* -1/6 (* n1_i (- (pow u 3) u)))
(* -1/6 (* n1_i (- (pow u 3) u)))
(* 1/6 (* n1_i u))
(* u (+ (* -1/6 (* n1_i (pow u 2))) (* 1/6 n1_i)))
(* u (+ (* -1/6 (* n1_i (pow u 2))) (* 1/6 n1_i)))
(* u (+ (* -1/6 (* n1_i (pow u 2))) (* 1/6 n1_i)))
(* -1/6 (* n1_i (pow u 3)))
(* (pow u 3) (+ (* -1/6 n1_i) (* 1/6 (/ n1_i (pow u 2)))))
(* (pow u 3) (+ (* -1/6 n1_i) (* 1/6 (/ n1_i (pow u 2)))))
(* (pow u 3) (+ (* -1/6 n1_i) (* 1/6 (/ n1_i (pow u 2)))))
(* -1/6 (* n1_i (pow u 3)))
(* -1 (* (pow u 3) (+ (* -1/6 (/ n1_i (pow u 2))) (* 1/6 n1_i))))
(* -1 (* (pow u 3) (+ (* -1/6 (/ n1_i (pow u 2))) (* 1/6 n1_i))))
(* -1 (* (pow u 3) (+ (* -1/6 (/ n1_i (pow u 2))) (* 1/6 n1_i))))
n0_i
n0_i
n0_i
n0_i
n0_i
n0_i
n0_i
n0_i
n0_i
n0_i
n0_i
n0_i
u
(+ u (* 1/6 (* (pow normAngle 2) u)))
(+ u (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 u) (* 1/120 u)))) (* -1/6 u))))
(+ u (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 u) (+ (* 1/720 u) (* 1/6 (+ (* -1/36 u) (* 1/120 u))))))) (+ (* -1/36 u) (* 1/120 u)))) (* -1/6 u))))
(/ (* normAngle u) (sin normAngle))
(/ (* normAngle u) (sin normAngle))
(/ (* normAngle u) (sin normAngle))
(/ (* normAngle u) (sin normAngle))
(/ (* normAngle u) (sin normAngle))
(/ (* normAngle u) (sin normAngle))
(/ (* normAngle u) (sin normAngle))
(/ (* normAngle u) (sin normAngle))
(/ (* normAngle u) (sin normAngle))
(/ (* normAngle u) (sin normAngle))
(/ (* normAngle u) (sin normAngle))
(/ (* normAngle u) (sin normAngle))
(/ (* normAngle u) (sin normAngle))
(/ (* normAngle u) (sin normAngle))
(/ (* normAngle u) (sin normAngle))
(/ (* normAngle u) (sin normAngle))
(/ (* normAngle u) (sin normAngle))
(/ (* normAngle u) (sin normAngle))
(/ (* normAngle u) (sin normAngle))
(/ (* normAngle u) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(+ n0_i (/ (* n1_i (* normAngle u)) (sin normAngle)))
(+ n0_i (/ (* n1_i (* normAngle u)) (sin normAngle)))
(+ n0_i (/ (* n1_i (* normAngle u)) (sin normAngle)))
n0_i
(* n0_i (+ 1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))))
(* n0_i (+ 1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))))
(* n0_i (+ 1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))))
n0_i
(* -1 (* n0_i (- (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) 1)))
(* -1 (* n0_i (- (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) 1)))
(* -1 (* n0_i (- (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) 1)))
(+ n0_i (* n1_i u))
(+ n0_i (+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* n1_i u)))
(+ n0_i (+ (* n1_i u) (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 (* n1_i u)) (* 1/120 (* n1_i u))))) (* -1/6 (* n1_i u))))))
(+ n0_i (+ (* n1_i u) (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 (* n1_i u)) (+ (* 1/720 (* n1_i u)) (* 1/6 (+ (* -1/36 (* n1_i u)) (* 1/120 (* n1_i u)))))))) (+ (* -1/36 (* n1_i u)) (* 1/120 (* n1_i u))))) (* -1/6 (* n1_i u))))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(* normAngle (+ (/ n0_i normAngle) (/ (* n1_i u) (sin normAngle))))
(* normAngle (+ (/ n0_i normAngle) (/ (* n1_i u) (sin normAngle))))
(* normAngle (+ (/ n0_i normAngle) (/ (* n1_i u) (sin normAngle))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* -1 (/ (* n1_i u) (sin normAngle))))))
(* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* -1 (/ (* n1_i u) (sin normAngle))))))
(* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* -1 (/ (* n1_i u) (sin normAngle))))))
n0_i
(+ n0_i (/ (* n1_i (* normAngle u)) (sin normAngle)))
(+ n0_i (/ (* n1_i (* normAngle u)) (sin normAngle)))
(+ n0_i (/ (* n1_i (* normAngle u)) (sin normAngle)))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(* u (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle))))
(* u (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle))))
(* u (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(* -1 (* u (+ (* -1 (/ n0_i u)) (* -1 (/ (* n1_i normAngle) (sin normAngle))))))
(* -1 (* u (+ (* -1 (/ n0_i u)) (* -1 (/ (* n1_i normAngle) (sin normAngle))))))
(* -1 (* u (+ (* -1 (/ n0_i u)) (* -1 (/ (* n1_i normAngle) (sin normAngle))))))
n0_i
(+ n0_i (/ (* n1_i (* normAngle u)) (sin normAngle)))
(+ n0_i (/ (* n1_i (* normAngle u)) (sin normAngle)))
(+ n0_i (/ (* n1_i (* normAngle u)) (sin normAngle)))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(* n1_i (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle))))
(* n1_i (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle))))
(* n1_i (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ n0_i n1_i)) (* -1 (/ (* normAngle u) (sin normAngle))))))
(* -1 (* n1_i (+ (* -1 (/ n0_i n1_i)) (* -1 (/ (* normAngle u) (sin normAngle))))))
(* -1 (* n1_i (+ (* -1 (/ n0_i n1_i)) (* -1 (/ (* normAngle u) (sin normAngle))))))
(* n1_i u)
(+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* n1_i u))
(+ (* n1_i u) (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 (* n1_i u)) (* 1/120 (* n1_i u))))) (* -1/6 (* n1_i u)))))
(+ (* n1_i u) (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 (* n1_i u)) (+ (* 1/720 (* n1_i u)) (* 1/6 (+ (* -1/36 (* n1_i u)) (* 1/120 (* n1_i u)))))))) (+ (* -1/36 (* n1_i u)) (* 1/120 (* n1_i u))))) (* -1/6 (* n1_i u)))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(* 7/360 n1_i)
(* 7/360 n1_i)
(* 7/360 n1_i)
(* 7/360 n1_i)
(* 7/360 n1_i)
(* 7/360 n1_i)
(* 7/360 n1_i)
(* 7/360 n1_i)
(* 7/360 n1_i)
(* 7/360 n1_i)
(* 7/360 n1_i)
(* 7/360 n1_i)
(* -7/2160 n1_i)
(* -7/2160 n1_i)
(* -7/2160 n1_i)
(* -7/2160 n1_i)
(* -7/2160 n1_i)
(* -7/2160 n1_i)
(* -7/2160 n1_i)
(* -7/2160 n1_i)
(* -7/2160 n1_i)
(* -7/2160 n1_i)
(* -7/2160 n1_i)
(* -7/2160 n1_i)
1/3
(+ 1/3 (* -1/2 u))
(+ 1/3 (* -1/2 u))
(+ 1/3 (* -1/2 u))
(* -1/2 u)
(* u (- (* 1/3 (/ 1 u)) 1/2))
(* u (- (* 1/3 (/ 1 u)) 1/2))
(* u (- (* 1/3 (/ 1 u)) 1/2))
(* -1/2 u)
(* -1 (* u (- 1/2 (* 1/3 (/ 1 u)))))
(* -1 (* u (- 1/2 (* 1/3 (/ 1 u)))))
(* -1 (* u (- 1/2 (* 1/3 (/ 1 u)))))
(* -1/6 n1_i)
(* -1/6 n1_i)
(* -1/6 n1_i)
(* -1/6 n1_i)
(* -1/6 n1_i)
(* -1/6 n1_i)
(* -1/6 n1_i)
(* -1/6 n1_i)
(* -1/6 n1_i)
(* -1/6 n1_i)
(* -1/6 n1_i)
(* -1/6 n1_i)
(/ 1 normAngle)
(/ (+ 1 (* 1/6 (pow normAngle 2))) normAngle)
(/ (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))) normAngle)
(/ (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) normAngle)
(/ 1 (sin normAngle))
(/ 1 (sin normAngle))
(/ 1 (sin normAngle))
(/ 1 (sin normAngle))
(/ 1 (sin normAngle))
(/ 1 (sin normAngle))
(/ 1 (sin normAngle))
(/ 1 (sin normAngle))
Outputs
(* -31/15120 n1_i)
(*.f32 #s(literal -31/15120 binary32) n1_i)
(* -31/15120 n1_i)
(*.f32 #s(literal -31/15120 binary32) n1_i)
(* -31/15120 n1_i)
(*.f32 #s(literal -31/15120 binary32) n1_i)
(* -31/15120 n1_i)
(*.f32 #s(literal -31/15120 binary32) n1_i)
(* -31/15120 n1_i)
(*.f32 #s(literal -31/15120 binary32) n1_i)
(* -31/15120 n1_i)
(*.f32 #s(literal -31/15120 binary32) n1_i)
(* -31/15120 n1_i)
(*.f32 #s(literal -31/15120 binary32) n1_i)
(* -31/15120 n1_i)
(*.f32 #s(literal -31/15120 binary32) n1_i)
(* -31/15120 n1_i)
(*.f32 #s(literal -31/15120 binary32) n1_i)
(* -31/15120 n1_i)
(*.f32 #s(literal -31/15120 binary32) n1_i)
(* -31/15120 n1_i)
(*.f32 #s(literal -31/15120 binary32) n1_i)
(* -31/15120 n1_i)
(*.f32 #s(literal -31/15120 binary32) n1_i)
(* -1 (+ (* -7/2160 n1_i) (* 1/840 n1_i)))
(*.f32 n1_i #s(literal 31/15120 binary32))
(- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))
(fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 #s(literal 2/945 binary32) n0_i))
(- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))
(fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 #s(literal 2/945 binary32) n0_i))
(- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))
(fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 #s(literal 2/945 binary32) n0_i))
(* 2/945 n0_i)
(*.f32 #s(literal 2/945 binary32) n0_i)
(* n0_i (+ 2/945 (* -1 (/ (+ (* -7/2160 n1_i) (* 1/840 n1_i)) n0_i))))
(*.f32 n0_i (fma.f32 (/.f32 n1_i n0_i) #s(literal 31/15120 binary32) #s(literal 2/945 binary32)))
(* n0_i (+ 2/945 (* -1 (/ (+ (* -7/2160 n1_i) (* 1/840 n1_i)) n0_i))))
(*.f32 n0_i (fma.f32 (/.f32 n1_i n0_i) #s(literal 31/15120 binary32) #s(literal 2/945 binary32)))
(* n0_i (+ 2/945 (* -1 (/ (+ (* -7/2160 n1_i) (* 1/840 n1_i)) n0_i))))
(*.f32 n0_i (fma.f32 (/.f32 n1_i n0_i) #s(literal 31/15120 binary32) #s(literal 2/945 binary32)))
(* 2/945 n0_i)
(*.f32 #s(literal 2/945 binary32) n0_i)
(* -1 (* n0_i (- (+ (* -7/2160 (/ n1_i n0_i)) (* 1/840 (/ n1_i n0_i))) 2/945)))
(*.f32 n0_i (neg.f32 (fma.f32 #s(literal -31/15120 binary32) (/.f32 n1_i n0_i) #s(literal -2/945 binary32))))
(* -1 (* n0_i (- (+ (* -7/2160 (/ n1_i n0_i)) (* 1/840 (/ n1_i n0_i))) 2/945)))
(*.f32 n0_i (neg.f32 (fma.f32 #s(literal -31/15120 binary32) (/.f32 n1_i n0_i) #s(literal -2/945 binary32))))
(* -1 (* n0_i (- (+ (* -7/2160 (/ n1_i n0_i)) (* 1/840 (/ n1_i n0_i))) 2/945)))
(*.f32 n0_i (neg.f32 (fma.f32 #s(literal -31/15120 binary32) (/.f32 n1_i n0_i) #s(literal -2/945 binary32))))
(* 2/945 n0_i)
(*.f32 #s(literal 2/945 binary32) n0_i)
(+ (* 31/15120 n1_i) (* 2/945 n0_i))
(fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 #s(literal 2/945 binary32) n0_i))
(+ (* 31/15120 n1_i) (* 2/945 n0_i))
(fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 #s(literal 2/945 binary32) n0_i))
(+ (* 31/15120 n1_i) (* 2/945 n0_i))
(fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 #s(literal 2/945 binary32) n0_i))
(* 31/15120 n1_i)
(*.f32 n1_i #s(literal 31/15120 binary32))
(* n1_i (+ 31/15120 (* 2/945 (/ n0_i n1_i))))
(*.f32 n1_i (fma.f32 #s(literal 2/945 binary32) (/.f32 n0_i n1_i) #s(literal 31/15120 binary32)))
(* n1_i (+ 31/15120 (* 2/945 (/ n0_i n1_i))))
(*.f32 n1_i (fma.f32 #s(literal 2/945 binary32) (/.f32 n0_i n1_i) #s(literal 31/15120 binary32)))
(* n1_i (+ 31/15120 (* 2/945 (/ n0_i n1_i))))
(*.f32 n1_i (fma.f32 #s(literal 2/945 binary32) (/.f32 n0_i n1_i) #s(literal 31/15120 binary32)))
(* 31/15120 n1_i)
(*.f32 n1_i #s(literal 31/15120 binary32))
(* -1 (* n1_i (- (* -2/945 (/ n0_i n1_i)) 31/15120)))
(neg.f32 (*.f32 n1_i (fma.f32 (/.f32 n0_i n1_i) #s(literal -2/945 binary32) #s(literal -31/15120 binary32))))
(* -1 (* n1_i (- (* -2/945 (/ n0_i n1_i)) 31/15120)))
(neg.f32 (*.f32 n1_i (fma.f32 (/.f32 n0_i n1_i) #s(literal -2/945 binary32) #s(literal -31/15120 binary32))))
(* -1 (* n1_i (- (* -2/945 (/ n0_i n1_i)) 31/15120)))
(neg.f32 (*.f32 n1_i (fma.f32 (/.f32 n0_i n1_i) #s(literal -2/945 binary32) #s(literal -31/15120 binary32))))
n0_i
(+ n0_i (* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))))))))) n0_i)))
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/45 binary32) (fma.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 #s(literal 2/945 binary32) n0_i))) (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i)
(+ n0_i (* u (- (+ n1_i (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))))))))) n0_i)))
(fma.f32 u (-.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/45 binary32) (fma.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 #s(literal 2/945 binary32) n0_i))) (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 n1_i #s(literal 1/6 binary32)))) (fma.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 n0_i #s(literal -1/2 binary32)) n1_i)) n0_i) n0_i)
(+ n0_i (* u (- (+ n1_i (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))))))))) n0_i)))
(fma.f32 u (-.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/45 binary32) (fma.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 #s(literal 2/945 binary32) n0_i))) (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 n1_i #s(literal 1/6 binary32)))) (fma.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 n0_i #s(literal -1/2 binary32)) n1_i)) n0_i) n0_i)
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))
(*.f32 u (*.f32 u (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)))))
(* (pow u 2) (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n1_i u) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))))))) u))) (/ n0_i u)))
(*.f32 u (*.f32 u (fma.f32 n0_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/2 binary32)) (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/45 binary32) (fma.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 #s(literal 2/945 binary32) n0_i))) (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 n1_i #s(literal 1/6 binary32)))) (/.f32 (*.f32 normAngle normAngle) u) (-.f32 (/.f32 n1_i u) (/.f32 n0_i u))))))
(* (pow u 2) (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (+ (/ n1_i u) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))))))) u)))) (/ n0_i u)))
(*.f32 (*.f32 u u) (+.f32 (fma.f32 n0_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/2 binary32)) (/.f32 n0_i (*.f32 u u))) (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/45 binary32) (fma.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 #s(literal 2/945 binary32) n0_i))) (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 n1_i #s(literal 1/6 binary32)))) (/.f32 (*.f32 normAngle normAngle) u) (-.f32 (/.f32 n1_i u) (/.f32 n0_i u)))))
(* (pow u 2) (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (+ (/ n1_i u) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))))))) u)))) (/ n0_i u)))
(*.f32 (*.f32 u u) (+.f32 (fma.f32 n0_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/2 binary32)) (/.f32 n0_i (*.f32 u u))) (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/45 binary32) (fma.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 #s(literal 2/945 binary32) n0_i))) (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 n1_i #s(literal 1/6 binary32)))) (/.f32 (*.f32 normAngle normAngle) u) (-.f32 (/.f32 n1_i u) (/.f32 n0_i u)))))
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))
(*.f32 u (*.f32 u (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)))))
(* (pow u 2) (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n1_i u) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))))))) u))) (/ n0_i u)))
(*.f32 u (*.f32 u (fma.f32 n0_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/2 binary32)) (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/45 binary32) (fma.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 #s(literal 2/945 binary32) n0_i))) (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 n1_i #s(literal 1/6 binary32)))) (/.f32 (*.f32 normAngle normAngle) u) (-.f32 (/.f32 n1_i u) (/.f32 n0_i u))))))
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))))))))) n0_i)) (* -1 (/ n0_i u))) u)) (* -1/2 (* n0_i (pow normAngle 2)))))
(*.f32 (*.f32 u u) (fma.f32 n0_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/2 binary32)) (/.f32 (+.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/45 binary32) (fma.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 #s(literal 2/945 binary32) n0_i))) (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 n1_i #s(literal 1/6 binary32)))) n1_i) (-.f32 (/.f32 n0_i u) n0_i)) u)))
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))))))))) n0_i)) (* -1 (/ n0_i u))) u)) (* -1/2 (* n0_i (pow normAngle 2)))))
(*.f32 (*.f32 u u) (fma.f32 n0_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/2 binary32)) (/.f32 (+.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/45 binary32) (fma.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 #s(literal 2/945 binary32) n0_i))) (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 n1_i #s(literal 1/6 binary32)))) n1_i) (-.f32 (/.f32 n0_i u) n0_i)) u)))
(+ n0_i (* u (- n1_i n0_i)))
(fma.f32 u (-.f32 n1_i n0_i) n0_i)
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))))))
(fma.f32 u (-.f32 n1_i n0_i) (fma.f32 (*.f32 u (*.f32 normAngle normAngle)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)))) n0_i))
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (* (pow normAngle 2) (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 u (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32)))))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (* (pow normAngle 2) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (* (pow normAngle 2) (* u (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 #s(literal 2/945 binary32) n0_i)) (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32))))) (*.f32 u (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)))))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(* (pow normAngle 6) (* u (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))
(*.f32 (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 #s(literal 2/945 binary32) n0_i)) (*.f32 u (pow.f32 normAngle #s(literal 6 binary32))))
(* (pow normAngle 6) (+ (* u (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (/ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (pow normAngle 2))))
(*.f32 (pow.f32 normAngle #s(literal 6 binary32)) (*.f32 u (+.f32 (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 #s(literal 2/945 binary32) n0_i)) (/.f32 (fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32))) (*.f32 normAngle normAngle)))))
(* (pow normAngle 6) (+ (* u (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (+ (/ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (pow normAngle 2)) (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 4)))))
(*.f32 (pow.f32 normAngle #s(literal 6 binary32)) (fma.f32 u (+.f32 (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 #s(literal 2/945 binary32) n0_i)) (/.f32 (fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32))) (*.f32 normAngle normAngle))) (/.f32 (*.f32 u (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle)))))
(* (pow normAngle 6) (+ (* u (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (+ (/ n0_i (pow normAngle 6)) (+ (/ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (pow normAngle 2)) (+ (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 4)) (/ (* u (- n1_i n0_i)) (pow normAngle 6)))))))
(*.f32 (pow.f32 normAngle #s(literal 6 binary32)) (fma.f32 (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 #s(literal 2/945 binary32) n0_i)) u (fma.f32 u (+.f32 (/.f32 (fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32))) (*.f32 normAngle normAngle)) (/.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle)))) (fma.f32 (-.f32 n1_i n0_i) (/.f32 u (pow.f32 normAngle #s(literal 6 binary32))) (/.f32 n0_i (pow.f32 normAngle #s(literal 6 binary32)))))))
(* (pow normAngle 6) (* u (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))
(*.f32 (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 #s(literal 2/945 binary32) n0_i)) (*.f32 u (pow.f32 normAngle #s(literal 6 binary32))))
(* (pow normAngle 6) (+ (* u (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (/ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (pow normAngle 2))))
(*.f32 (pow.f32 normAngle #s(literal 6 binary32)) (*.f32 u (+.f32 (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 #s(literal 2/945 binary32) n0_i)) (/.f32 (fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32))) (*.f32 normAngle normAngle)))))
(* (pow normAngle 6) (+ (* u (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (+ (/ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (pow normAngle 2)) (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 4)))))
(*.f32 (pow.f32 normAngle #s(literal 6 binary32)) (fma.f32 u (+.f32 (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 #s(literal 2/945 binary32) n0_i)) (/.f32 (fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32))) (*.f32 normAngle normAngle))) (/.f32 (*.f32 u (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle)))))
(* (pow normAngle 6) (+ (* u (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (+ (/ n0_i (pow normAngle 6)) (+ (/ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (pow normAngle 2)) (+ (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 4)) (/ (* u (- n1_i n0_i)) (pow normAngle 6)))))))
(*.f32 (pow.f32 normAngle #s(literal 6 binary32)) (fma.f32 (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 #s(literal 2/945 binary32) n0_i)) u (fma.f32 u (+.f32 (/.f32 (fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32))) (*.f32 normAngle normAngle)) (/.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle)))) (fma.f32 (-.f32 n1_i n0_i) (/.f32 u (pow.f32 normAngle #s(literal 6 binary32))) (/.f32 n0_i (pow.f32 normAngle #s(literal 6 binary32)))))))
(* u (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i)))))))
(*.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 31/15120 binary32) (*.f32 n1_i (*.f32 normAngle normAngle)))) (*.f32 n1_i #s(literal 1/6 binary32))) n1_i))
(+ (* n0_i (+ 1 (* u (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) 1)))) (* u (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))))))
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 31/15120 binary32) (*.f32 n1_i (*.f32 normAngle normAngle)))) (*.f32 n1_i #s(literal 1/6 binary32))) n1_i) (fma.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 u #s(literal -1/2 binary32) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 2/945 binary32) (*.f32 normAngle normAngle) #s(literal 1/45 binary32)) #s(literal 1/3 binary32))) #s(literal -1 binary32)) (*.f32 n0_i u) n0_i))
(+ (* n0_i (+ 1 (* u (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) 1)))) (* u (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))))))
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 31/15120 binary32) (*.f32 n1_i (*.f32 normAngle normAngle)))) (*.f32 n1_i #s(literal 1/6 binary32))) n1_i) (fma.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 u #s(literal -1/2 binary32) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 2/945 binary32) (*.f32 normAngle normAngle) #s(literal 1/45 binary32)) #s(literal 1/3 binary32))) #s(literal -1 binary32)) (*.f32 n0_i u) n0_i))
(+ (* n0_i (+ 1 (* u (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) 1)))) (* u (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))))))
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 31/15120 binary32) (*.f32 n1_i (*.f32 normAngle normAngle)))) (*.f32 n1_i #s(literal 1/6 binary32))) n1_i) (fma.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 u #s(literal -1/2 binary32) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 2/945 binary32) (*.f32 normAngle normAngle) #s(literal 1/45 binary32)) #s(literal 1/3 binary32))) #s(literal -1 binary32)) (*.f32 n0_i u) n0_i))
(* n0_i (+ 1 (* u (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) 1))))
(fma.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 u #s(literal -1/2 binary32) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 2/945 binary32) (*.f32 normAngle normAngle) #s(literal 1/45 binary32)) #s(literal 1/3 binary32))) #s(literal -1 binary32)) (*.f32 n0_i u) n0_i)
(* n0_i (+ 1 (+ (* u (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) 1)) (/ (* u (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))))) n0_i))))
(fma.f32 n0_i (*.f32 u (+.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 u #s(literal -1/2 binary32) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 2/945 binary32) (*.f32 normAngle normAngle) #s(literal 1/45 binary32)) #s(literal 1/3 binary32))) #s(literal -1 binary32)) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 31/15120 binary32) (*.f32 n1_i (*.f32 normAngle normAngle)))) (*.f32 n1_i #s(literal 1/6 binary32))) n1_i) n0_i))) n0_i)
(* n0_i (+ 1 (+ (* u (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) 1)) (/ (* u (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))))) n0_i))))
(fma.f32 n0_i (*.f32 u (+.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 u #s(literal -1/2 binary32) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 2/945 binary32) (*.f32 normAngle normAngle) #s(literal 1/45 binary32)) #s(literal 1/3 binary32))) #s(literal -1 binary32)) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 31/15120 binary32) (*.f32 n1_i (*.f32 normAngle normAngle)))) (*.f32 n1_i #s(literal 1/6 binary32))) n1_i) n0_i))) n0_i)
(* n0_i (+ 1 (+ (* u (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) 1)) (/ (* u (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))))) n0_i))))
(fma.f32 n0_i (*.f32 u (+.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 u #s(literal -1/2 binary32) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 2/945 binary32) (*.f32 normAngle normAngle) #s(literal 1/45 binary32)) #s(literal 1/3 binary32))) #s(literal -1 binary32)) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 31/15120 binary32) (*.f32 n1_i (*.f32 normAngle normAngle)))) (*.f32 n1_i #s(literal 1/6 binary32))) n1_i) n0_i))) n0_i)
(* -1 (* n0_i (- (* u (+ 1 (* (pow normAngle 2) (+ (* -1 (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (- (* -2/945 (pow normAngle 2)) 1/45)))))) 1)))
(fma.f32 (fma.f32 (*.f32 u (*.f32 normAngle normAngle)) (fma.f32 normAngle (*.f32 normAngle (fma.f32 #s(literal -2/945 binary32) (*.f32 normAngle normAngle) #s(literal -1/45 binary32))) (fma.f32 u #s(literal 1/2 binary32) #s(literal -1/3 binary32))) u) (neg.f32 n0_i) n0_i)
(* -1 (* n0_i (- (+ (* -1 (/ (* u (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))))) n0_i)) (* u (+ 1 (* (pow normAngle 2) (+ (* -1 (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (- (* -2/945 (pow normAngle 2)) 1/45))))))) 1)))
(fma.f32 (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 #s(literal -2/945 binary32) (*.f32 normAngle normAngle) #s(literal -1/45 binary32))) (fma.f32 u #s(literal 1/2 binary32) #s(literal -1/3 binary32))) #s(literal 1 binary32)) (neg.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 31/15120 binary32) (*.f32 n1_i (*.f32 normAngle normAngle)))) (*.f32 n1_i #s(literal 1/6 binary32))) n1_i) (/.f32 u n0_i)))) (neg.f32 n0_i) n0_i)
(* -1 (* n0_i (- (+ (* -1 (/ (* u (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))))) n0_i)) (* u (+ 1 (* (pow normAngle 2) (+ (* -1 (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (- (* -2/945 (pow normAngle 2)) 1/45))))))) 1)))
(fma.f32 (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 #s(literal -2/945 binary32) (*.f32 normAngle normAngle) #s(literal -1/45 binary32))) (fma.f32 u #s(literal 1/2 binary32) #s(literal -1/3 binary32))) #s(literal 1 binary32)) (neg.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 31/15120 binary32) (*.f32 n1_i (*.f32 normAngle normAngle)))) (*.f32 n1_i #s(literal 1/6 binary32))) n1_i) (/.f32 u n0_i)))) (neg.f32 n0_i) n0_i)
(* -1 (* n0_i (- (+ (* -1 (/ (* u (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))))) n0_i)) (* u (+ 1 (* (pow normAngle 2) (+ (* -1 (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (- (* -2/945 (pow normAngle 2)) 1/45))))))) 1)))
(fma.f32 (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 #s(literal -2/945 binary32) (*.f32 normAngle normAngle) #s(literal -1/45 binary32))) (fma.f32 u #s(literal 1/2 binary32) #s(literal -1/3 binary32))) #s(literal 1 binary32)) (neg.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 31/15120 binary32) (*.f32 n1_i (*.f32 normAngle normAngle)))) (*.f32 n1_i #s(literal 1/6 binary32))) n1_i) (/.f32 u n0_i)))) (neg.f32 n0_i) n0_i)
(+ n0_i (* u (- (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n0_i)))
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 2/945 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)) (*.f32 n0_i #s(literal 1/45 binary32))) (*.f32 n0_i (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)))) (neg.f32 n0_i)) n0_i)
(+ n0_i (+ (* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) (* u (- (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n0_i))))
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 2/945 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)) (*.f32 n0_i #s(literal 1/45 binary32))) (*.f32 n0_i (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)))) (neg.f32 n0_i)) (fma.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) u) u) n0_i))
(+ n0_i (+ (* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) (* u (- (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n0_i))))
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 2/945 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)) (*.f32 n0_i #s(literal 1/45 binary32))) (*.f32 n0_i (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)))) (neg.f32 n0_i)) (fma.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) u) u) n0_i))
(+ n0_i (+ (* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) (* u (- (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n0_i))))
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 2/945 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)) (*.f32 n0_i #s(literal 1/45 binary32))) (*.f32 n0_i (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)))) (neg.f32 n0_i)) (fma.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) u) u) n0_i))
(* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))
(*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) u) u))
(* n1_i (+ (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) (+ (/ n0_i n1_i) (/ (* u (- (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n0_i)) n1_i))))
(*.f32 n1_i (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) (fma.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 2/945 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)) (*.f32 n0_i #s(literal 1/45 binary32))) (*.f32 n0_i (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)))) (neg.f32 n0_i)) (/.f32 u n1_i) (/.f32 n0_i n1_i))))
(* n1_i (+ (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) (+ (/ n0_i n1_i) (/ (* u (- (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n0_i)) n1_i))))
(*.f32 n1_i (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) (fma.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 2/945 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)) (*.f32 n0_i #s(literal 1/45 binary32))) (*.f32 n0_i (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)))) (neg.f32 n0_i)) (/.f32 u n1_i) (/.f32 n0_i n1_i))))
(* n1_i (+ (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) (+ (/ n0_i n1_i) (/ (* u (- (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n0_i)) n1_i))))
(*.f32 n1_i (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) (fma.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 2/945 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)) (*.f32 n0_i #s(literal 1/45 binary32))) (*.f32 n0_i (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)))) (neg.f32 n0_i)) (/.f32 u n1_i) (/.f32 n0_i n1_i))))
(* -1 (* n1_i (* u (- (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -31/15120 (pow normAngle 2)) 7/360)) 1/6)) 1))))
(*.f32 (*.f32 u (neg.f32 n1_i)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -31/15120 binary32) (*.f32 normAngle normAngle) #s(literal -7/360 binary32)) #s(literal -1/6 binary32)) #s(literal -1 binary32)))
(* -1 (* n1_i (+ (* -1 (/ (+ n0_i (* u (- (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n0_i))) n1_i)) (* u (- (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -31/15120 (pow normAngle 2)) 7/360)) 1/6)) 1)))))
(*.f32 (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -31/15120 binary32) (*.f32 normAngle normAngle) #s(literal -7/360 binary32)) #s(literal -1/6 binary32)) #s(literal -1 binary32)) (/.f32 (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 2/945 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)) (*.f32 n0_i #s(literal 1/45 binary32))) (*.f32 n0_i (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)))) (neg.f32 n0_i)) n0_i) (neg.f32 n1_i))) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 (/ (+ n0_i (* u (- (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n0_i))) n1_i)) (* u (- (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -31/15120 (pow normAngle 2)) 7/360)) 1/6)) 1)))))
(*.f32 (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -31/15120 binary32) (*.f32 normAngle normAngle) #s(literal -7/360 binary32)) #s(literal -1/6 binary32)) #s(literal -1 binary32)) (/.f32 (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 2/945 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)) (*.f32 n0_i #s(literal 1/45 binary32))) (*.f32 n0_i (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)))) (neg.f32 n0_i)) n0_i) (neg.f32 n1_i))) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 (/ (+ n0_i (* u (- (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n0_i))) n1_i)) (* u (- (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -31/15120 (pow normAngle 2)) 7/360)) 1/6)) 1)))))
(*.f32 (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -31/15120 binary32) (*.f32 normAngle normAngle) #s(literal -7/360 binary32)) #s(literal -1/6 binary32)) #s(literal -1 binary32)) (/.f32 (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 2/945 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)) (*.f32 n0_i #s(literal 1/45 binary32))) (*.f32 n0_i (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)))) (neg.f32 n0_i)) n0_i) (neg.f32 n1_i))) (neg.f32 n1_i))
(- n1_i n0_i)
(-.f32 n1_i n0_i)
(- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u)))))) n0_i)
(fma.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32))))) (-.f32 n1_i n0_i))
(- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i))))))) n0_i)
(fma.f32 (*.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32)))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32))))) normAngle) normAngle (-.f32 n1_i n0_i))
(- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))))))))) n0_i)
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/45 binary32) (fma.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 #s(literal 2/945 binary32) n0_i))) (*.f32 n1_i #s(literal 7/360 binary32)))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32))))) (-.f32 n1_i n0_i))
(* (pow normAngle 6) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))
(*.f32 (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 #s(literal 2/945 binary32) n0_i)) (pow.f32 normAngle #s(literal 6 binary32)))
(* (pow normAngle 6) (- (+ (* 2/945 n0_i) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (* 1/45 (/ n0_i (pow normAngle 2))))) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))
(*.f32 (pow.f32 normAngle #s(literal 6 binary32)) (fma.f32 n1_i #s(literal 31/15120 binary32) (fma.f32 n1_i (/.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle)) (fma.f32 n0_i (/.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle)) (*.f32 #s(literal 2/945 binary32) n0_i)))))
(* (pow normAngle 6) (- (+ (* 2/945 n0_i) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (+ (* 1/45 (/ n0_i (pow normAngle 2))) (+ (* 1/6 (/ n1_i (pow normAngle 4))) (/ (* n0_i (+ 1/3 (* -1/2 u))) (pow normAngle 4)))))) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))
(*.f32 (pow.f32 normAngle #s(literal 6 binary32)) (fma.f32 n1_i #s(literal 31/15120 binary32) (fma.f32 #s(literal 2/945 binary32) n0_i (fma.f32 n1_i (/.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle)) (fma.f32 n1_i (/.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle))) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) (/.f32 n0_i (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle))) (/.f32 (*.f32 n0_i #s(literal 1/45 binary32)) (*.f32 normAngle normAngle))))))))
(* (pow normAngle 6) (- (+ (* 2/945 n0_i) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (+ (* 1/45 (/ n0_i (pow normAngle 2))) (+ (* 1/6 (/ n1_i (pow normAngle 4))) (+ (/ n1_i (pow normAngle 6)) (/ (* n0_i (+ 1/3 (* -1/2 u))) (pow normAngle 4))))))) (+ (* -7/2160 n1_i) (+ (* 1/840 n1_i) (/ n0_i (pow normAngle 6))))))
(*.f32 (pow.f32 normAngle #s(literal 6 binary32)) (fma.f32 #s(literal 2/945 binary32) n0_i (fma.f32 n1_i (/.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle)) (-.f32 (fma.f32 n0_i (/.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle)) (fma.f32 n0_i (/.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle))) (fma.f32 n1_i (/.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle))) (/.f32 n1_i (pow.f32 normAngle #s(literal 6 binary32)))))) (fma.f32 #s(literal -31/15120 binary32) n1_i (/.f32 n0_i (pow.f32 normAngle #s(literal 6 binary32))))))))
(* (pow normAngle 6) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))
(*.f32 (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 #s(literal 2/945 binary32) n0_i)) (pow.f32 normAngle #s(literal 6 binary32)))
(* (pow normAngle 6) (- (+ (* 2/945 n0_i) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (* 1/45 (/ n0_i (pow normAngle 2))))) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))
(*.f32 (pow.f32 normAngle #s(literal 6 binary32)) (fma.f32 n1_i #s(literal 31/15120 binary32) (fma.f32 n1_i (/.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle)) (fma.f32 n0_i (/.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle)) (*.f32 #s(literal 2/945 binary32) n0_i)))))
(* (pow normAngle 6) (- (+ (* 2/945 n0_i) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (+ (* 1/45 (/ n0_i (pow normAngle 2))) (+ (* 1/6 (/ n1_i (pow normAngle 4))) (/ (* n0_i (+ 1/3 (* -1/2 u))) (pow normAngle 4)))))) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))
(*.f32 (pow.f32 normAngle #s(literal 6 binary32)) (fma.f32 n1_i #s(literal 31/15120 binary32) (fma.f32 #s(literal 2/945 binary32) n0_i (fma.f32 n1_i (/.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle)) (fma.f32 n1_i (/.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle))) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) (/.f32 n0_i (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle))) (/.f32 (*.f32 n0_i #s(literal 1/45 binary32)) (*.f32 normAngle normAngle))))))))
(* (pow normAngle 6) (- (+ (* 2/945 n0_i) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (+ (* 1/45 (/ n0_i (pow normAngle 2))) (+ (* 1/6 (/ n1_i (pow normAngle 4))) (+ (/ n1_i (pow normAngle 6)) (/ (* n0_i (+ 1/3 (* -1/2 u))) (pow normAngle 4))))))) (+ (* -7/2160 n1_i) (+ (* 1/840 n1_i) (/ n0_i (pow normAngle 6))))))
(*.f32 (pow.f32 normAngle #s(literal 6 binary32)) (fma.f32 #s(literal 2/945 binary32) n0_i (fma.f32 n1_i (/.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle)) (-.f32 (fma.f32 n0_i (/.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle)) (fma.f32 n0_i (/.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle))) (fma.f32 n1_i (/.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle))) (/.f32 n1_i (pow.f32 normAngle #s(literal 6 binary32)))))) (fma.f32 #s(literal -31/15120 binary32) n1_i (/.f32 n0_i (pow.f32 normAngle #s(literal 6 binary32))))))))
(+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 31/15120 binary32) (*.f32 n1_i (*.f32 normAngle normAngle)))) (*.f32 n1_i #s(literal 1/6 binary32))) n1_i)
(+ n1_i (+ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) 1)) (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i)))))))
(fma.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 u #s(literal -1/2 binary32) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 2/945 binary32) (*.f32 normAngle normAngle) #s(literal 1/45 binary32)) #s(literal 1/3 binary32))) #s(literal -1 binary32)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 31/15120 binary32) (*.f32 n1_i (*.f32 normAngle normAngle)))) (*.f32 n1_i #s(literal 1/6 binary32))) n1_i))
(+ n1_i (+ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) 1)) (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i)))))))
(fma.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 u #s(literal -1/2 binary32) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 2/945 binary32) (*.f32 normAngle normAngle) #s(literal 1/45 binary32)) #s(literal 1/3 binary32))) #s(literal -1 binary32)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 31/15120 binary32) (*.f32 n1_i (*.f32 normAngle normAngle)))) (*.f32 n1_i #s(literal 1/6 binary32))) n1_i))
(+ n1_i (+ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) 1)) (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i)))))))
(fma.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 u #s(literal -1/2 binary32) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 2/945 binary32) (*.f32 normAngle normAngle) #s(literal 1/45 binary32)) #s(literal 1/3 binary32))) #s(literal -1 binary32)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 31/15120 binary32) (*.f32 n1_i (*.f32 normAngle normAngle)))) (*.f32 n1_i #s(literal 1/6 binary32))) n1_i))
(* n0_i (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) 1))
(*.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 u #s(literal -1/2 binary32) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 2/945 binary32) (*.f32 normAngle normAngle) #s(literal 1/45 binary32)) #s(literal 1/3 binary32))) #s(literal -1 binary32)))
(* n0_i (- (+ (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) (+ (/ n1_i n0_i) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))) n0_i))) 1))
(*.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 u #s(literal -1/2 binary32) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 2/945 binary32) (*.f32 normAngle normAngle) #s(literal 1/45 binary32)) #s(literal 1/3 binary32))) (fma.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 31/15120 binary32) (*.f32 n1_i (*.f32 normAngle normAngle)))) (*.f32 n1_i #s(literal 1/6 binary32))) (/.f32 (*.f32 normAngle normAngle) n0_i) (+.f32 (/.f32 n1_i n0_i) #s(literal -1 binary32)))))
(* n0_i (- (+ (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) (+ (/ n1_i n0_i) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))) n0_i))) 1))
(*.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 u #s(literal -1/2 binary32) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 2/945 binary32) (*.f32 normAngle normAngle) #s(literal 1/45 binary32)) #s(literal 1/3 binary32))) (fma.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 31/15120 binary32) (*.f32 n1_i (*.f32 normAngle normAngle)))) (*.f32 n1_i #s(literal 1/6 binary32))) (/.f32 (*.f32 normAngle normAngle) n0_i) (+.f32 (/.f32 n1_i n0_i) #s(literal -1 binary32)))))
(* n0_i (- (+ (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) (+ (/ n1_i n0_i) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))) n0_i))) 1))
(*.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 u #s(literal -1/2 binary32) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 2/945 binary32) (*.f32 normAngle normAngle) #s(literal 1/45 binary32)) #s(literal 1/3 binary32))) (fma.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 31/15120 binary32) (*.f32 n1_i (*.f32 normAngle normAngle)))) (*.f32 n1_i #s(literal 1/6 binary32))) (/.f32 (*.f32 normAngle normAngle) n0_i) (+.f32 (/.f32 n1_i n0_i) #s(literal -1 binary32)))))
(* -1 (* n0_i (+ 1 (* (pow normAngle 2) (+ (* -1 (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (- (* -2/945 (pow normAngle 2)) 1/45)))))))
(neg.f32 (fma.f32 (*.f32 n0_i (*.f32 normAngle normAngle)) (fma.f32 normAngle (*.f32 normAngle (fma.f32 #s(literal -2/945 binary32) (*.f32 normAngle normAngle) #s(literal -1/45 binary32))) (fma.f32 u #s(literal 1/2 binary32) #s(literal -1/3 binary32))) n0_i))
(* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i)))))) n0_i)) (* (pow normAngle 2) (+ (* -1 (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (- (* -2/945 (pow normAngle 2)) 1/45))))))))
(*.f32 (-.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 #s(literal -2/945 binary32) (*.f32 normAngle normAngle) #s(literal -1/45 binary32))) (fma.f32 u #s(literal 1/2 binary32) #s(literal -1/3 binary32))) #s(literal 1 binary32)) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 31/15120 binary32) (*.f32 n1_i (*.f32 normAngle normAngle)))) (*.f32 n1_i #s(literal 1/6 binary32))) n1_i) n0_i)) (neg.f32 n0_i))
(* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i)))))) n0_i)) (* (pow normAngle 2) (+ (* -1 (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (- (* -2/945 (pow normAngle 2)) 1/45))))))))
(*.f32 (-.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 #s(literal -2/945 binary32) (*.f32 normAngle normAngle) #s(literal -1/45 binary32))) (fma.f32 u #s(literal 1/2 binary32) #s(literal -1/3 binary32))) #s(literal 1 binary32)) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 31/15120 binary32) (*.f32 n1_i (*.f32 normAngle normAngle)))) (*.f32 n1_i #s(literal 1/6 binary32))) n1_i) n0_i)) (neg.f32 n0_i))
(* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i)))))) n0_i)) (* (pow normAngle 2) (+ (* -1 (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (- (* -2/945 (pow normAngle 2)) 1/45))))))))
(*.f32 (-.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 #s(literal -2/945 binary32) (*.f32 normAngle normAngle) #s(literal -1/45 binary32))) (fma.f32 u #s(literal 1/2 binary32) #s(literal -1/3 binary32))) #s(literal 1 binary32)) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 31/15120 binary32) (*.f32 n1_i (*.f32 normAngle normAngle)))) (*.f32 n1_i #s(literal 1/6 binary32))) n1_i) n0_i)) (neg.f32 n0_i))
(- (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n0_i)
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 2/945 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)) (*.f32 n0_i #s(literal 1/45 binary32))) (*.f32 n0_i (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)))) (neg.f32 n0_i))
(- (+ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i)))))) n0_i)
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 2/945 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)) (*.f32 n0_i #s(literal 1/45 binary32))) (*.f32 n0_i (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)))) (fma.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) (neg.f32 n0_i)))
(- (+ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i)))))) n0_i)
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 2/945 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)) (*.f32 n0_i #s(literal 1/45 binary32))) (*.f32 n0_i (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)))) (fma.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) (neg.f32 n0_i)))
(- (+ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i)))))) n0_i)
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 2/945 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)) (*.f32 n0_i #s(literal 1/45 binary32))) (*.f32 n0_i (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)))) (fma.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) (neg.f32 n0_i)))
(* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))
(fma.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 n1_i (*.f32 normAngle normAngle)) n1_i)
(* n1_i (- (+ 1 (+ (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))) (/ (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n1_i))) (/ n0_i n1_i)))
(*.f32 n1_i (+.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 2/945 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)) (*.f32 n0_i #s(literal 1/45 binary32))) (*.f32 n0_i (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)))) (neg.f32 n0_i)) n1_i)))
(* n1_i (- (+ 1 (+ (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))) (/ (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n1_i))) (/ n0_i n1_i)))
(*.f32 n1_i (+.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 2/945 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)) (*.f32 n0_i #s(literal 1/45 binary32))) (*.f32 n0_i (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)))) (neg.f32 n0_i)) n1_i)))
(* n1_i (- (+ 1 (+ (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))) (/ (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n1_i))) (/ n0_i n1_i)))
(*.f32 n1_i (+.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 2/945 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)) (*.f32 n0_i #s(literal 1/45 binary32))) (*.f32 n0_i (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)))) (neg.f32 n0_i)) n1_i)))
(* -1 (* n1_i (- (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -31/15120 (pow normAngle 2)) 7/360)) 1/6)) 1)))
(*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -31/15120 binary32) (*.f32 normAngle normAngle) #s(literal -7/360 binary32)) #s(literal -1/6 binary32)) #s(literal -1 binary32)) (neg.f32 n1_i))
(* -1 (* n1_i (- (+ (* -1 (/ (- (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n0_i) n1_i)) (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -31/15120 (pow normAngle 2)) 7/360)) 1/6))) 1)))
(*.f32 (-.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -31/15120 binary32) (*.f32 normAngle normAngle) #s(literal -7/360 binary32)) #s(literal -1/6 binary32)) #s(literal -1 binary32)) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 2/945 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)) (*.f32 n0_i #s(literal 1/45 binary32))) (*.f32 n0_i (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)))) (neg.f32 n0_i)) n1_i)) (neg.f32 n1_i))
(* -1 (* n1_i (- (+ (* -1 (/ (- (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n0_i) n1_i)) (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -31/15120 (pow normAngle 2)) 7/360)) 1/6))) 1)))
(*.f32 (-.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -31/15120 binary32) (*.f32 normAngle normAngle) #s(literal -7/360 binary32)) #s(literal -1/6 binary32)) #s(literal -1 binary32)) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 2/945 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)) (*.f32 n0_i #s(literal 1/45 binary32))) (*.f32 n0_i (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)))) (neg.f32 n0_i)) n1_i)) (neg.f32 n1_i))
(* -1 (* n1_i (- (+ (* -1 (/ (- (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n0_i) n1_i)) (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -31/15120 (pow normAngle 2)) 7/360)) 1/6))) 1)))
(*.f32 (-.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -31/15120 binary32) (*.f32 normAngle normAngle) #s(literal -7/360 binary32)) #s(literal -1/6 binary32)) #s(literal -1 binary32)) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 2/945 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)) (*.f32 n0_i #s(literal 1/45 binary32))) (*.f32 n0_i (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)))) (neg.f32 n0_i)) n1_i)) (neg.f32 n1_i))
(- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))))))))) n0_i)
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/45 binary32) (fma.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 #s(literal 2/945 binary32) n0_i))) (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))
(- (+ n1_i (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))))))))) n0_i)
(-.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/45 binary32) (fma.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 #s(literal 2/945 binary32) n0_i))) (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 n1_i #s(literal 1/6 binary32)))) (fma.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 n0_i #s(literal -1/2 binary32)) n1_i)) n0_i)
(- (+ n1_i (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))))))))) n0_i)
(-.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/45 binary32) (fma.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 #s(literal 2/945 binary32) n0_i))) (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 n1_i #s(literal 1/6 binary32)))) (fma.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 n0_i #s(literal -1/2 binary32)) n1_i)) n0_i)
(- (+ n1_i (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))))))))) n0_i)
(-.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/45 binary32) (fma.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 #s(literal 2/945 binary32) n0_i))) (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 n1_i #s(literal 1/6 binary32)))) (fma.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 n0_i #s(literal -1/2 binary32)) n1_i)) n0_i)
(* -1/2 (* n0_i (* (pow normAngle 2) u)))
(*.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) u)
(* u (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n1_i u) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))))))) u))) (/ n0_i u)))
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(* u (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n1_i u) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))))))) u))) (/ n0_i u)))
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(* -1 (* n0_i (- (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) 1)))
(fma.f32 (neg.f32 (/.f32 (*.f32 n1_i (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle)))) (neg.f32 n0_i) n0_i)
(+ n0_i (* n1_i u))
(fma.f32 n1_i u n0_i)
(+ n0_i (+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* n1_i u)))
(fma.f32 u (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) n1_i) n0_i)
(+ n0_i (+ (* n1_i u) (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 (* n1_i u)) (* 1/120 (* n1_i u))))) (* -1/6 (* n1_i u))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (*.f32 n1_i #s(literal 7/360 binary32))) (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i u))) (fma.f32 n1_i u n0_i))
(+ n0_i (+ (* n1_i u) (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 (* n1_i u)) (+ (* 1/720 (* n1_i u)) (* 1/6 (+ (* -1/36 (* n1_i u)) (* 1/120 (* n1_i u)))))))) (+ (* -1/36 (* n1_i u)) (* 1/120 (* n1_i u))))) (* -1/6 (* n1_i u))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 n1_i u) #s(literal -7/2160 binary32) (*.f32 (*.f32 n1_i u) #s(literal 1/840 binary32))) (*.f32 n1_i (*.f32 u #s(literal -7/360 binary32))))) (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i u))) (fma.f32 n1_i u n0_i))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle))
(* normAngle (+ (/ n0_i normAngle) (/ (* n1_i u) (sin normAngle))))
(*.f32 normAngle (fma.f32 n1_i (/.f32 u (sin.f32 normAngle)) (/.f32 n0_i normAngle)))
(* normAngle (+ (/ n0_i normAngle) (/ (* n1_i u) (sin normAngle))))
(*.f32 normAngle (fma.f32 n1_i (/.f32 u (sin.f32 normAngle)) (/.f32 n0_i normAngle)))
(* normAngle (+ (/ n0_i normAngle) (/ (* n1_i u) (sin normAngle))))
(*.f32 normAngle (fma.f32 n1_i (/.f32 u (sin.f32 normAngle)) (/.f32 n0_i normAngle)))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle))
(* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* -1 (/ (* n1_i u) (sin normAngle))))))
(*.f32 normAngle (fma.f32 n1_i (/.f32 u (sin.f32 normAngle)) (/.f32 n0_i normAngle)))
(* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* -1 (/ (* n1_i u) (sin normAngle))))))
(*.f32 normAngle (fma.f32 n1_i (/.f32 u (sin.f32 normAngle)) (/.f32 n0_i normAngle)))
(* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* -1 (/ (* n1_i u) (sin normAngle))))))
(*.f32 normAngle (fma.f32 n1_i (/.f32 u (sin.f32 normAngle)) (/.f32 n0_i normAngle)))
n0_i
(+ n0_i (/ (* n1_i (* normAngle u)) (sin normAngle)))
(fma.f32 n1_i (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u) n0_i)
(+ n0_i (/ (* n1_i (* normAngle u)) (sin normAngle)))
(fma.f32 n1_i (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u) n0_i)
(+ n0_i (/ (* n1_i (* normAngle u)) (sin normAngle)))
(fma.f32 n1_i (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u) n0_i)
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle))
(* u (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle))))
(*.f32 u (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (/.f32 n0_i u)))
(* u (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle))))
(*.f32 u (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (/.f32 n0_i u)))
(* u (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle))))
(*.f32 u (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (/.f32 n0_i u)))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle))
(* -1 (* u (+ (* -1 (/ n0_i u)) (* -1 (/ (* n1_i normAngle) (sin normAngle))))))
(*.f32 u (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (/.f32 n0_i u)))
(* -1 (* u (+ (* -1 (/ n0_i u)) (* -1 (/ (* n1_i normAngle) (sin normAngle))))))
(*.f32 u (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (/.f32 n0_i u)))
(* -1 (* u (+ (* -1 (/ n0_i u)) (* -1 (/ (* n1_i normAngle) (sin normAngle))))))
(*.f32 u (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (/.f32 n0_i u)))
n0_i
(+ n0_i (/ (* n1_i (* normAngle u)) (sin normAngle)))
(fma.f32 n1_i (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u) n0_i)
(+ n0_i (/ (* n1_i (* normAngle u)) (sin normAngle)))
(fma.f32 n1_i (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u) n0_i)
(+ n0_i (/ (* n1_i (* normAngle u)) (sin normAngle)))
(fma.f32 n1_i (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u) n0_i)
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle))
(* n1_i (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle))))
(*.f32 n1_i (fma.f32 u (/.f32 normAngle (sin.f32 normAngle)) (/.f32 n0_i n1_i)))
(* n1_i (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle))))
(*.f32 n1_i (fma.f32 u (/.f32 normAngle (sin.f32 normAngle)) (/.f32 n0_i n1_i)))
(* n1_i (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle))))
(*.f32 n1_i (fma.f32 u (/.f32 normAngle (sin.f32 normAngle)) (/.f32 n0_i n1_i)))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle))
(* -1 (* n1_i (+ (* -1 (/ n0_i n1_i)) (* -1 (/ (* normAngle u) (sin normAngle))))))
(*.f32 n1_i (fma.f32 u (/.f32 normAngle (sin.f32 normAngle)) (/.f32 n0_i n1_i)))
(* -1 (* n1_i (+ (* -1 (/ n0_i n1_i)) (* -1 (/ (* normAngle u) (sin normAngle))))))
(*.f32 n1_i (fma.f32 u (/.f32 normAngle (sin.f32 normAngle)) (/.f32 n0_i n1_i)))
(* -1 (* n1_i (+ (* -1 (/ n0_i n1_i)) (* -1 (/ (* normAngle u) (sin normAngle))))))
(*.f32 n1_i (fma.f32 u (/.f32 normAngle (sin.f32 normAngle)) (/.f32 n0_i n1_i)))
(* n1_i u)
(*.f32 n1_i u)
(+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* n1_i u))
(*.f32 u (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) n1_i))
(+ (* n1_i u) (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 (* n1_i u)) (* 1/120 (* n1_i u))))) (* -1/6 (* n1_i u)))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (*.f32 n1_i #s(literal 7/360 binary32))) (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i u))) (*.f32 n1_i u))
(+ (* n1_i u) (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 (* n1_i u)) (+ (* 1/720 (* n1_i u)) (* 1/6 (+ (* -1/36 (* n1_i u)) (* 1/120 (* n1_i u)))))))) (+ (* -1/36 (* n1_i u)) (* 1/120 (* n1_i u))))) (* -1/6 (* n1_i u)))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 n1_i u) #s(literal -7/2160 binary32) (*.f32 (*.f32 n1_i u) #s(literal 1/840 binary32))) (*.f32 n1_i (*.f32 u #s(literal -7/360 binary32))))) (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i u))) (*.f32 n1_i u))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle))
(* 7/360 n1_i)
(*.f32 n1_i #s(literal 7/360 binary32))
(* 7/360 n1_i)
(*.f32 n1_i #s(literal 7/360 binary32))
(* 7/360 n1_i)
(*.f32 n1_i #s(literal 7/360 binary32))
(* 7/360 n1_i)
(*.f32 n1_i #s(literal 7/360 binary32))
(* 7/360 n1_i)
(*.f32 n1_i #s(literal 7/360 binary32))
(* 7/360 n1_i)
(*.f32 n1_i #s(literal 7/360 binary32))
(* 7/360 n1_i)
(*.f32 n1_i #s(literal 7/360 binary32))
(* 7/360 n1_i)
(*.f32 n1_i #s(literal 7/360 binary32))
(* 7/360 n1_i)
(*.f32 n1_i #s(literal 7/360 binary32))
(* 7/360 n1_i)
(*.f32 n1_i #s(literal 7/360 binary32))
(* 7/360 n1_i)
(*.f32 n1_i #s(literal 7/360 binary32))
(* 7/360 n1_i)
(*.f32 n1_i #s(literal 7/360 binary32))
(* -7/2160 n1_i)
(*.f32 n1_i #s(literal -7/2160 binary32))
(* -7/2160 n1_i)
(*.f32 n1_i #s(literal -7/2160 binary32))
(* -7/2160 n1_i)
(*.f32 n1_i #s(literal -7/2160 binary32))
(* -7/2160 n1_i)
(*.f32 n1_i #s(literal -7/2160 binary32))
(* -7/2160 n1_i)
(*.f32 n1_i #s(literal -7/2160 binary32))
(* -7/2160 n1_i)
(*.f32 n1_i #s(literal -7/2160 binary32))
(* -7/2160 n1_i)
(*.f32 n1_i #s(literal -7/2160 binary32))
(* -7/2160 n1_i)
(*.f32 n1_i #s(literal -7/2160 binary32))
(* -7/2160 n1_i)
(*.f32 n1_i #s(literal -7/2160 binary32))
(* -7/2160 n1_i)
(*.f32 n1_i #s(literal -7/2160 binary32))
(* -7/2160 n1_i)
(*.f32 n1_i #s(literal -7/2160 binary32))
(* -7/2160 n1_i)
(*.f32 n1_i #s(literal -7/2160 binary32))
1/3
#s(literal 1/3 binary32)
(+ 1/3 (* -1/2 u))
(fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32))
(+ 1/3 (* -1/2 u))
(fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32))
(+ 1/3 (* -1/2 u))
(fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32))
(* -1/2 u)
(*.f32 u #s(literal -1/2 binary32))
(* u (- (* 1/3 (/ 1 u)) 1/2))
(*.f32 u (+.f32 #s(literal -1/2 binary32) (/.f32 #s(literal 1/3 binary32) u)))
(* u (- (* 1/3 (/ 1 u)) 1/2))
(*.f32 u (+.f32 #s(literal -1/2 binary32) (/.f32 #s(literal 1/3 binary32) u)))
(* u (- (* 1/3 (/ 1 u)) 1/2))
(*.f32 u (+.f32 #s(literal -1/2 binary32) (/.f32 #s(literal 1/3 binary32) u)))
(* -1/2 u)
(*.f32 u #s(literal -1/2 binary32))
(* -1 (* u (- 1/2 (* 1/3 (/ 1 u)))))
(*.f32 (neg.f32 u) (+.f32 #s(literal 1/2 binary32) (/.f32 #s(literal -1/3 binary32) u)))
(* -1 (* u (- 1/2 (* 1/3 (/ 1 u)))))
(*.f32 (neg.f32 u) (+.f32 #s(literal 1/2 binary32) (/.f32 #s(literal -1/3 binary32) u)))
(* -1 (* u (- 1/2 (* 1/3 (/ 1 u)))))
(*.f32 (neg.f32 u) (+.f32 #s(literal 1/2 binary32) (/.f32 #s(literal -1/3 binary32) u)))
(* -1/6 n1_i)
(*.f32 n1_i #s(literal -1/6 binary32))
(* -1/6 n1_i)
(*.f32 n1_i #s(literal -1/6 binary32))
(* -1/6 n1_i)
(*.f32 n1_i #s(literal -1/6 binary32))
(* -1/6 n1_i)
(*.f32 n1_i #s(literal -1/6 binary32))
(* -1/6 n1_i)
(*.f32 n1_i #s(literal -1/6 binary32))
(* -1/6 n1_i)
(*.f32 n1_i #s(literal -1/6 binary32))
(* -1/6 n1_i)
(*.f32 n1_i #s(literal -1/6 binary32))
(* -1/6 n1_i)
(*.f32 n1_i #s(literal -1/6 binary32))
(* -1/6 n1_i)
(*.f32 n1_i #s(literal -1/6 binary32))
(* -1/6 n1_i)
(*.f32 n1_i #s(literal -1/6 binary32))
(* -1/6 n1_i)
(*.f32 n1_i #s(literal -1/6 binary32))
(* -1/6 n1_i)
(*.f32 n1_i #s(literal -1/6 binary32))
(/ 1 normAngle)
(/.f32 #s(literal 1 binary32) normAngle)
(/ (+ 1 (* 1/6 (pow normAngle 2))) normAngle)
(/.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32)) normAngle)
(/ (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))) normAngle)
(/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) normAngle)
(/ (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) normAngle)
(/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) normAngle)
(/ 1 (sin normAngle))
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(/ 1 (sin normAngle))
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(/ 1 (sin normAngle))
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(/ 1 (sin normAngle))
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(/ 1 (sin normAngle))
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(/ 1 (sin normAngle))
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(/ 1 (sin normAngle))
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(/ 1 (sin normAngle))
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))

eval162.0ms (1.1%)

Memory
-5.4MiB live, 236.3MiB allocated
Compiler

Compiled 54 908 to 2 616 computations (95.2% saved)

prune119.0ms (0.8%)

Memory
8.9MiB live, 242.9MiB allocated
Pruning

23 alts after pruning (20 fresh and 3 done)

PrunedKeptTotal
New1 056101 066
Fresh41014
Picked325
Done011
Total1 063231 086
Accuracy
100.0%
Counts
1 086 → 23
Alt Table
Click to see full alt table
StatusAccuracyProgram
58.5%
(fma.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 u #s(literal -1/2 binary32) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 2/945 binary32) (*.f32 normAngle normAngle) #s(literal 1/45 binary32)) #s(literal 1/3 binary32))) #s(literal -1 binary32)) (*.f32 n0_i u) n0_i)
83.3%
(fma.f32 u (fma.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 n1_i (*.f32 normAngle normAngle)) n1_i) n0_i)
99.6%
(fma.f32 u (fma.f32 (*.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32)))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32))))) normAngle) normAngle (-.f32 n1_i n0_i)) n0_i)
99.7%
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/45 binary32) (fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 31/15120 binary32)) (*.f32 n1_i #s(literal 7/360 binary32)))) (fma.f32 n0_i (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i)
99.6%
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 2/945 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)) (*.f32 n0_i #s(literal 1/45 binary32))) (*.f32 n0_i (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)))) (neg.f32 n0_i)) (fma.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) u) u) n0_i))
99.4%
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) (*.f32 n1_i #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)) n0_i)
83.1%
(fma.f32 u (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) n1_i) n0_i)
99.4%
(fma.f32 u (-.f32 n1_i n0_i) (fma.f32 (*.f32 u (*.f32 normAngle normAngle)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)))) n0_i))
98.6%
(fma.f32 u (-.f32 n1_i n0_i) n0_i)
98.1%
(fma.f32 u n1_i (/.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) n0_i) (+.f32 u #s(literal 1 binary32))))
98.4%
(fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
82.6%
(fma.f32 n1_i u n0_i)
98.3%
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))
58.3%
(fma.f32 n0_i (neg.f32 u) n0_i)
99.1%
(+.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u) n1_i))
83.3%
(+.f32 (*.f32 #s(literal 1 binary32) n0_i) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))) (fma.f32 #s(literal 1/36 binary32) (fma.f32 u (*.f32 u u) (neg.f32 u)) (*.f32 u #s(literal 1/120 binary32)))) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)))) u) n1_i))
83.0%
(+.f32 (*.f32 #s(literal 1 binary32) n0_i) (*.f32 (fma.f32 u (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i))
82.4%
(+.f32 (*.f32 #s(literal 1 binary32) n0_i) (*.f32 (*.f32 (*.f32 normAngle u) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) normAngle)) n1_i))
36.7%
(*.f32 (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 u u))) u)) (/.f32 n1_i (sin.f32 normAngle)))
36.6%
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)))
37.3%
(*.f32 n1_i (fma.f32 (*.f32 normAngle (*.f32 normAngle u)) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) u))
97.6%
(*.f32 n1_i (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u))
37.0%
(*.f32 n1_i u)
Compiler

Compiled 985 to 581 computations (41% saved)

simplify594.0ms (4.1%)

Memory
15.8MiB live, 840.4MiB allocated
Algorithm
egg-herbie
Localize:

Found 17 expressions of interest:

NewMetricScoreProgram
cost-diff0
(fma.f32 u #s(literal -1/2 binary32) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 2/945 binary32) (*.f32 normAngle normAngle) #s(literal 1/45 binary32)) #s(literal 1/3 binary32)))
cost-diff0
(*.f32 normAngle normAngle)
cost-diff0
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 u #s(literal -1/2 binary32) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 2/945 binary32) (*.f32 normAngle normAngle) #s(literal 1/45 binary32)) #s(literal 1/3 binary32))) #s(literal -1 binary32))
cost-diff0
(fma.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 u #s(literal -1/2 binary32) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 2/945 binary32) (*.f32 normAngle normAngle) #s(literal 1/45 binary32)) #s(literal 1/3 binary32))) #s(literal -1 binary32)) (*.f32 n0_i u) n0_i)
cost-diff0
(fma.f32 n0_i (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) (*.f32 n1_i #s(literal 1/6 binary32)))
cost-diff0
(*.f32 normAngle normAngle)
cost-diff0
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) (*.f32 n1_i #s(literal 1/6 binary32))) (-.f32 n1_i n0_i))
cost-diff0
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) (*.f32 n1_i #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)) n0_i)
cost-diff0
(-.f32 #s(literal 1 binary32) u)
cost-diff0
(/.f32 (-.f32 #s(literal 1 binary32) u) n1_i)
cost-diff0
(fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u)
cost-diff512
(*.f32 n1_i (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u))
cost-diff0
(fma.f32 n1_i u n0_i)
cost-diff0
(*.f32 normAngle normAngle)
cost-diff0
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/45 binary32) (fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 31/15120 binary32)) (*.f32 n1_i #s(literal 7/360 binary32)))) (fma.f32 n0_i (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))
cost-diff0
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/45 binary32) (fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 31/15120 binary32)) (*.f32 n1_i #s(literal 7/360 binary32)))) (fma.f32 n0_i (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i)
cost-diff160
(fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 31/15120 binary32)) (*.f32 n1_i #s(literal 7/360 binary32)))
Rules
24 904×lower-fma.f64
24 872×lower-fma.f32
4 482×lower-*.f64
4 470×lower-*.f32
3 176×lower-+.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
038345
079345
1207345
2661340
32315340
43561337
56887337
08158331
Stop Event
iter limit
node limit
iter limit
Calls
Call 1
Inputs
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/45 binary32) (fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 31/15120 binary32)) (*.f32 n1_i #s(literal 7/360 binary32)))) (fma.f32 n0_i (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i)
u
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/45 binary32) (fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 31/15120 binary32)) (*.f32 n1_i #s(literal 7/360 binary32)))) (fma.f32 n0_i (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))
(*.f32 normAngle normAngle)
normAngle
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/45 binary32) (fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 31/15120 binary32)) (*.f32 n1_i #s(literal 7/360 binary32)))) (fma.f32 n0_i (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) (*.f32 n1_i #s(literal 1/6 binary32))))
(fma.f32 n0_i #s(literal 1/45 binary32) (fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 31/15120 binary32)) (*.f32 n1_i #s(literal 7/360 binary32))))
n0_i
#s(literal 1/45 binary32)
(fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 31/15120 binary32)) (*.f32 n1_i #s(literal 7/360 binary32)))
(*.f32 n1_i #s(literal 31/15120 binary32))
n1_i
#s(literal 31/15120 binary32)
(*.f32 n1_i #s(literal 7/360 binary32))
#s(literal 7/360 binary32)
(fma.f32 n0_i (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) (*.f32 n1_i #s(literal 1/6 binary32)))
(fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32))
#s(literal -1/2 binary32)
#s(literal 1/3 binary32)
(*.f32 n1_i #s(literal 1/6 binary32))
#s(literal 1/6 binary32)
(-.f32 n1_i n0_i)
(fma.f32 n1_i u n0_i)
n1_i
u
n0_i
(*.f32 n1_i (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u))
n1_i
(fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u)
n0_i
(/.f32 (-.f32 #s(literal 1 binary32) u) n1_i)
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
u
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) (*.f32 n1_i #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)) n0_i)
u
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) (*.f32 n1_i #s(literal 1/6 binary32))) (-.f32 n1_i n0_i))
(*.f32 normAngle normAngle)
normAngle
(fma.f32 n0_i (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) (*.f32 n1_i #s(literal 1/6 binary32)))
n0_i
(fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32))
#s(literal -1/2 binary32)
#s(literal 1/3 binary32)
(*.f32 n1_i #s(literal 1/6 binary32))
n1_i
#s(literal 1/6 binary32)
(-.f32 n1_i n0_i)
(fma.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 u #s(literal -1/2 binary32) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 2/945 binary32) (*.f32 normAngle normAngle) #s(literal 1/45 binary32)) #s(literal 1/3 binary32))) #s(literal -1 binary32)) (*.f32 n0_i u) n0_i)
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 u #s(literal -1/2 binary32) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 2/945 binary32) (*.f32 normAngle normAngle) #s(literal 1/45 binary32)) #s(literal 1/3 binary32))) #s(literal -1 binary32))
(*.f32 normAngle normAngle)
normAngle
(fma.f32 u #s(literal -1/2 binary32) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 2/945 binary32) (*.f32 normAngle normAngle) #s(literal 1/45 binary32)) #s(literal 1/3 binary32)))
u
#s(literal -1/2 binary32)
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 2/945 binary32) (*.f32 normAngle normAngle) #s(literal 1/45 binary32)) #s(literal 1/3 binary32))
(fma.f32 #s(literal 2/945 binary32) (*.f32 normAngle normAngle) #s(literal 1/45 binary32))
#s(literal 2/945 binary32)
#s(literal 1/45 binary32)
#s(literal 1/3 binary32)
#s(literal -1 binary32)
(*.f32 n0_i u)
n0_i
Outputs
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/45 binary32) (fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 31/15120 binary32)) (*.f32 n1_i #s(literal 7/360 binary32)))) (fma.f32 n0_i (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i)
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 n1_i (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)))) (fma.f32 n0_i (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i)
u
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/45 binary32) (fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 31/15120 binary32)) (*.f32 n1_i #s(literal 7/360 binary32)))) (fma.f32 n0_i (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 n1_i (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)))) (fma.f32 n0_i (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))
(*.f32 normAngle normAngle)
normAngle
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/45 binary32) (fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 31/15120 binary32)) (*.f32 n1_i #s(literal 7/360 binary32)))) (fma.f32 n0_i (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) (*.f32 n1_i #s(literal 1/6 binary32))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 n1_i (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)))) (fma.f32 n0_i (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) (*.f32 n1_i #s(literal 1/6 binary32))))
(fma.f32 n0_i #s(literal 1/45 binary32) (fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 31/15120 binary32)) (*.f32 n1_i #s(literal 7/360 binary32))))
(fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 n1_i (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))))
n0_i
#s(literal 1/45 binary32)
(fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 31/15120 binary32)) (*.f32 n1_i #s(literal 7/360 binary32)))
(*.f32 n1_i (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)))
(*.f32 n1_i #s(literal 31/15120 binary32))
n1_i
#s(literal 31/15120 binary32)
(*.f32 n1_i #s(literal 7/360 binary32))
#s(literal 7/360 binary32)
(fma.f32 n0_i (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) (*.f32 n1_i #s(literal 1/6 binary32)))
(fma.f32 n0_i (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) (*.f32 n1_i #s(literal 1/6 binary32)))
(fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32))
(fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32))
#s(literal -1/2 binary32)
#s(literal 1/3 binary32)
(*.f32 n1_i #s(literal 1/6 binary32))
#s(literal 1/6 binary32)
(-.f32 n1_i n0_i)
(fma.f32 n1_i u n0_i)
(fma.f32 u n1_i n0_i)
n1_i
u
n0_i
(*.f32 n1_i (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u))
(fma.f32 u (-.f32 n1_i n0_i) n0_i)
n1_i
(fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u)
(fma.f32 (-.f32 #s(literal 1 binary32) u) (/.f32 n0_i n1_i) u)
n0_i
(/.f32 (-.f32 #s(literal 1 binary32) u) n1_i)
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
u
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) (*.f32 n1_i #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)) n0_i)
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) (*.f32 n1_i #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)) n0_i)
u
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) (*.f32 n1_i #s(literal 1/6 binary32))) (-.f32 n1_i n0_i))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) (*.f32 n1_i #s(literal 1/6 binary32))) (-.f32 n1_i n0_i))
(*.f32 normAngle normAngle)
normAngle
(fma.f32 n0_i (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) (*.f32 n1_i #s(literal 1/6 binary32)))
(fma.f32 n0_i (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) (*.f32 n1_i #s(literal 1/6 binary32)))
n0_i
(fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32))
(fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32))
#s(literal -1/2 binary32)
#s(literal 1/3 binary32)
(*.f32 n1_i #s(literal 1/6 binary32))
n1_i
#s(literal 1/6 binary32)
(-.f32 n1_i n0_i)
(fma.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 u #s(literal -1/2 binary32) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 2/945 binary32) (*.f32 normAngle normAngle) #s(literal 1/45 binary32)) #s(literal 1/3 binary32))) #s(literal -1 binary32)) (*.f32 n0_i u) n0_i)
(fma.f32 u (*.f32 n0_i (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 2/945 binary32)) #s(literal 1/45 binary32)) (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)))) #s(literal -1 binary32))) n0_i)
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 u #s(literal -1/2 binary32) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 2/945 binary32) (*.f32 normAngle normAngle) #s(literal 1/45 binary32)) #s(literal 1/3 binary32))) #s(literal -1 binary32))
(fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 2/945 binary32)) #s(literal 1/45 binary32)) (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)))) #s(literal -1 binary32))
(*.f32 normAngle normAngle)
normAngle
(fma.f32 u #s(literal -1/2 binary32) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 2/945 binary32) (*.f32 normAngle normAngle) #s(literal 1/45 binary32)) #s(literal 1/3 binary32)))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 2/945 binary32)) #s(literal 1/45 binary32)) (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)))
u
#s(literal -1/2 binary32)
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 2/945 binary32) (*.f32 normAngle normAngle) #s(literal 1/45 binary32)) #s(literal 1/3 binary32))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 2/945 binary32)) #s(literal 1/45 binary32)) #s(literal 1/3 binary32))
(fma.f32 #s(literal 2/945 binary32) (*.f32 normAngle normAngle) #s(literal 1/45 binary32))
(fma.f32 normAngle (*.f32 normAngle #s(literal 2/945 binary32)) #s(literal 1/45 binary32))
#s(literal 2/945 binary32)
#s(literal 1/45 binary32)
#s(literal 1/3 binary32)
#s(literal -1 binary32)
(*.f32 n0_i u)
(*.f32 u n0_i)
n0_i

localize296.0ms (2%)

Memory
-9.8MiB live, 197.6MiB allocated
Localize:

Found 17 expressions of interest:

NewMetricScoreProgram
accuracy99.9%
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 2/945 binary32) (*.f32 normAngle normAngle) #s(literal 1/45 binary32)) #s(literal 1/3 binary32))
accuracy99.9%
(fma.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 u #s(literal -1/2 binary32) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 2/945 binary32) (*.f32 normAngle normAngle) #s(literal 1/45 binary32)) #s(literal 1/3 binary32))) #s(literal -1 binary32)) (*.f32 n0_i u) n0_i)
accuracy99.9%
(fma.f32 #s(literal 2/945 binary32) (*.f32 normAngle normAngle) #s(literal 1/45 binary32))
accuracy99.0%
(fma.f32 u #s(literal -1/2 binary32) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 2/945 binary32) (*.f32 normAngle normAngle) #s(literal 1/45 binary32)) #s(literal 1/3 binary32)))
accuracy99.8%
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) (*.f32 n1_i #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)) n0_i)
accuracy99.4%
(fma.f32 n0_i (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) (*.f32 n1_i #s(literal 1/6 binary32)))
accuracy99.0%
(*.f32 n1_i #s(literal 1/6 binary32))
accuracy98.9%
(fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32))
accuracy100.0%
(-.f32 #s(literal 1 binary32) u)
accuracy99.5%
(/.f32 (-.f32 #s(literal 1 binary32) u) n1_i)
accuracy99.3%
(*.f32 n1_i (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u))
accuracy99.1%
(fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u)
accuracy100.0%
(fma.f32 n1_i u n0_i)
accuracy99.3%
(*.f32 n1_i #s(literal 31/15120 binary32))
accuracy99.0%
(*.f32 n1_i #s(literal 1/6 binary32))
accuracy98.9%
(fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32))
accuracy98.6%
(*.f32 n1_i #s(literal 7/360 binary32))
Samples
129.0ms253×0valid
3.0ms5exit
1.0ms1valid
Compiler

Compiled 399 to 56 computations (86% saved)

Precisions
Click to see histograms. Total time spent on operations: 112.0ms
ival-mult: 57.0ms (51.1% of total)
ival-add: 31.0ms (27.8% of total)
const: 17.0ms (15.2% of total)
ival-div: 2.0ms (1.8% of total)
ival-sub: 2.0ms (1.8% of total)
adjust: 1.0ms (0.9% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)
exact: 0.0ms (0% of total)

series57.0ms (0.4%)

Memory
28.5MiB live, 65.4MiB allocated
Counts
21 → 564
Calls
Call 1
Inputs
#<alt (fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 31/15120 binary32)) (*.f32 n1_i #s(literal 7/360 binary32)))>
#<alt (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/45 binary32) (fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 31/15120 binary32)) (*.f32 n1_i #s(literal 7/360 binary32)))) (fma.f32 n0_i (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i)>
#<alt (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/45 binary32) (fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 31/15120 binary32)) (*.f32 n1_i #s(literal 7/360 binary32)))) (fma.f32 n0_i (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))>
#<alt (*.f32 normAngle normAngle)>
#<alt (fma.f32 n1_i u n0_i)>
#<alt (*.f32 n1_i (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u))>
#<alt (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u)>
#<alt (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i)>
#<alt (-.f32 #s(literal 1 binary32) u)>
#<alt (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) (*.f32 n1_i #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)) n0_i)>
#<alt (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) (*.f32 n1_i #s(literal 1/6 binary32))) (-.f32 n1_i n0_i))>
#<alt (fma.f32 n0_i (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) (*.f32 n1_i #s(literal 1/6 binary32)))>
#<alt (fma.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 u #s(literal -1/2 binary32) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 2/945 binary32) (*.f32 normAngle normAngle) #s(literal 1/45 binary32)) #s(literal 1/3 binary32))) #s(literal -1 binary32)) (*.f32 n0_i u) n0_i)>
#<alt (fma.f32 (*.f32 normAngle normAngle) (fma.f32 u #s(literal -1/2 binary32) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 2/945 binary32) (*.f32 normAngle normAngle) #s(literal 1/45 binary32)) #s(literal 1/3 binary32))) #s(literal -1 binary32))>
#<alt (fma.f32 u #s(literal -1/2 binary32) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 2/945 binary32) (*.f32 normAngle normAngle) #s(literal 1/45 binary32)) #s(literal 1/3 binary32)))>
#<alt (*.f32 n1_i #s(literal 7/360 binary32))>
#<alt (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32))>
#<alt (*.f32 n1_i #s(literal 1/6 binary32))>
#<alt (*.f32 n1_i #s(literal 31/15120 binary32))>
#<alt (fma.f32 #s(literal 2/945 binary32) (*.f32 normAngle normAngle) #s(literal 1/45 binary32))>
#<alt (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 2/945 binary32) (*.f32 normAngle normAngle) #s(literal 1/45 binary32)) #s(literal 1/3 binary32))>
Outputs
#<alt (* 7/360 n1_i)>
#<alt (+ (* 31/15120 (* n1_i (pow normAngle 2))) (* 7/360 n1_i))>
#<alt (+ (* 31/15120 (* n1_i (pow normAngle 2))) (* 7/360 n1_i))>
#<alt (+ (* 31/15120 (* n1_i (pow normAngle 2))) (* 7/360 n1_i))>
#<alt (* 31/15120 (* n1_i (pow normAngle 2)))>
#<alt (* (pow normAngle 2) (+ (* 31/15120 n1_i) (* 7/360 (/ n1_i (pow normAngle 2)))))>
#<alt (* (pow normAngle 2) (+ (* 31/15120 n1_i) (* 7/360 (/ n1_i (pow normAngle 2)))))>
#<alt (* (pow normAngle 2) (+ (* 31/15120 n1_i) (* 7/360 (/ n1_i (pow normAngle 2)))))>
#<alt (* 31/15120 (* n1_i (pow normAngle 2)))>
#<alt (* (pow normAngle 2) (+ (* 31/15120 n1_i) (* 7/360 (/ n1_i (pow normAngle 2)))))>
#<alt (* (pow normAngle 2) (+ (* 31/15120 n1_i) (* 7/360 (/ n1_i (pow normAngle 2)))))>
#<alt (* (pow normAngle 2) (+ (* 31/15120 n1_i) (* 7/360 (/ n1_i (pow normAngle 2)))))>
#<alt (* n1_i (+ 7/360 (* 31/15120 (pow normAngle 2))))>
#<alt (* n1_i (+ 7/360 (* 31/15120 (pow normAngle 2))))>
#<alt (* n1_i (+ 7/360 (* 31/15120 (pow normAngle 2))))>
#<alt (* n1_i (+ 7/360 (* 31/15120 (pow normAngle 2))))>
#<alt (* n1_i (+ 7/360 (* 31/15120 (pow normAngle 2))))>
#<alt (* n1_i (+ 7/360 (* 31/15120 (pow normAngle 2))))>
#<alt (* n1_i (+ 7/360 (* 31/15120 (pow normAngle 2))))>
#<alt (* n1_i (+ 7/360 (* 31/15120 (pow normAngle 2))))>
#<alt (* -1 (* n1_i (- (* -31/15120 (pow normAngle 2)) 7/360)))>
#<alt (* -1 (* n1_i (- (* -31/15120 (pow normAngle 2)) 7/360)))>
#<alt (* -1 (* n1_i (- (* -31/15120 (pow normAngle 2)) 7/360)))>
#<alt (* -1 (* n1_i (- (* -31/15120 (pow normAngle 2)) 7/360)))>
#<alt n0_i>
#<alt (+ n0_i (* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (pow normAngle 2))) (+ (* 7/360 n1_i) (* 1/45 n0_i)))))))) n0_i)))>
#<alt (+ n0_i (* u (- (+ n1_i (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (pow normAngle 2))) (+ (* 7/360 n1_i) (* 1/45 n0_i))))))))) n0_i)))>
#<alt (+ n0_i (* u (- (+ n1_i (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (pow normAngle 2))) (+ (* 7/360 n1_i) (* 1/45 n0_i))))))))) n0_i)))>
#<alt (* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))>
#<alt (* (pow u 2) (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n1_i u) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (pow normAngle 2))) (+ (* 7/360 n1_i) (* 1/45 n0_i))))))) u))) (/ n0_i u)))>
#<alt (* (pow u 2) (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (+ (/ n1_i u) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (pow normAngle 2))) (+ (* 7/360 n1_i) (* 1/45 n0_i))))))) u)))) (/ n0_i u)))>
#<alt (* (pow u 2) (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (+ (/ n1_i u) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (pow normAngle 2))) (+ (* 7/360 n1_i) (* 1/45 n0_i))))))) u)))) (/ n0_i u)))>
#<alt (* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))>
#<alt (* (pow u 2) (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n1_i u) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (pow normAngle 2))) (+ (* 7/360 n1_i) (* 1/45 n0_i))))))) u))) (/ n0_i u)))>
#<alt (* (pow u 2) (+ (* -1 (/ (+ (* -1 (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (pow normAngle 2))) (+ (* 7/360 n1_i) (* 1/45 n0_i)))))))) n0_i)) (* -1 (/ n0_i u))) u)) (* -1/2 (* n0_i (pow normAngle 2)))))>
#<alt (* (pow u 2) (+ (* -1 (/ (+ (* -1 (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (pow normAngle 2))) (+ (* 7/360 n1_i) (* 1/45 n0_i)))))))) n0_i)) (* -1 (/ n0_i u))) u)) (* -1/2 (* n0_i (pow normAngle 2)))))>
#<alt (+ n0_i (* u (- n1_i n0_i)))>
#<alt (+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))))))>
#<alt (+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (* (pow normAngle 2) (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))))))))>
#<alt (+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (* (pow normAngle 2) u))) (* u (+ (* 7/360 n1_i) (* 1/45 n0_i)))))))))>
#<alt (* 31/15120 (* n1_i (* (pow normAngle 6) u)))>
#<alt (* (pow normAngle 6) (+ (* 31/15120 (* n1_i u)) (/ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (pow normAngle 2))))>
#<alt (* (pow normAngle 6) (+ (* 31/15120 (* n1_i u)) (+ (/ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (pow normAngle 2)) (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 4)))))>
#<alt (* (pow normAngle 6) (+ (* 31/15120 (* n1_i u)) (+ (/ n0_i (pow normAngle 6)) (+ (/ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (pow normAngle 2)) (+ (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 4)) (/ (* u (- n1_i n0_i)) (pow normAngle 6)))))))>
#<alt (* 31/15120 (* n1_i (* (pow normAngle 6) u)))>
#<alt (* (pow normAngle 6) (+ (* 31/15120 (* n1_i u)) (/ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (pow normAngle 2))))>
#<alt (* (pow normAngle 6) (+ (* 31/15120 (* n1_i u)) (+ (/ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (pow normAngle 2)) (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 4)))))>
#<alt (* (pow normAngle 6) (+ (* 31/15120 (* n1_i u)) (+ (/ n0_i (pow normAngle 6)) (+ (/ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (pow normAngle 2)) (+ (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 4)) (/ (* u (- n1_i n0_i)) (pow normAngle 6)))))))>
#<alt (* u (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (pow normAngle 2))) (* 7/360 n1_i)))))))>
#<alt (+ (* n0_i (+ 1 (* u (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* 1/45 (pow normAngle 2))))) 1)))) (* u (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (pow normAngle 2))) (* 7/360 n1_i))))))))>
#<alt (+ (* n0_i (+ 1 (* u (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* 1/45 (pow normAngle 2))))) 1)))) (* u (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (pow normAngle 2))) (* 7/360 n1_i))))))))>
#<alt (+ (* n0_i (+ 1 (* u (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* 1/45 (pow normAngle 2))))) 1)))) (* u (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (pow normAngle 2))) (* 7/360 n1_i))))))))>
#<alt (* n0_i (+ 1 (* u (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* 1/45 (pow normAngle 2))))) 1))))>
#<alt (* n0_i (+ 1 (+ (* u (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* 1/45 (pow normAngle 2))))) 1)) (/ (* u (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (pow normAngle 2))) (* 7/360 n1_i))))))) n0_i))))>
#<alt (* n0_i (+ 1 (+ (* u (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* 1/45 (pow normAngle 2))))) 1)) (/ (* u (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (pow normAngle 2))) (* 7/360 n1_i))))))) n0_i))))>
#<alt (* n0_i (+ 1 (+ (* u (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* 1/45 (pow normAngle 2))))) 1)) (/ (* u (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (pow normAngle 2))) (* 7/360 n1_i))))))) n0_i))))>
#<alt (* -1 (* n0_i (- (* u (+ 1 (* (pow normAngle 2) (+ (* -1 (+ 1/3 (* -1/2 u))) (* -1/45 (pow normAngle 2)))))) 1)))>
#<alt (* -1 (* n0_i (- (+ (* -1 (/ (* u (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (pow normAngle 2))) (* 7/360 n1_i))))))) n0_i)) (* u (+ 1 (* (pow normAngle 2) (+ (* -1 (+ 1/3 (* -1/2 u))) (* -1/45 (pow normAngle 2))))))) 1)))>
#<alt (* -1 (* n0_i (- (+ (* -1 (/ (* u (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (pow normAngle 2))) (* 7/360 n1_i))))))) n0_i)) (* u (+ 1 (* (pow normAngle 2) (+ (* -1 (+ 1/3 (* -1/2 u))) (* -1/45 (pow normAngle 2))))))) 1)))>
#<alt (* -1 (* n0_i (- (+ (* -1 (/ (* u (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (pow normAngle 2))) (* 7/360 n1_i))))))) n0_i)) (* u (+ 1 (* (pow normAngle 2) (+ (* -1 (+ 1/3 (* -1/2 u))) (* -1/45 (pow normAngle 2))))))) 1)))>
#<alt (+ n0_i (* u (- (* (pow normAngle 2) (+ (* 1/45 (* n0_i (pow normAngle 2))) (* n0_i (+ 1/3 (* -1/2 u))))) n0_i)))>
#<alt (+ n0_i (+ (* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) (* u (- (* (pow normAngle 2) (+ (* 1/45 (* n0_i (pow normAngle 2))) (* n0_i (+ 1/3 (* -1/2 u))))) n0_i))))>
#<alt (+ n0_i (+ (* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) (* u (- (* (pow normAngle 2) (+ (* 1/45 (* n0_i (pow normAngle 2))) (* n0_i (+ 1/3 (* -1/2 u))))) n0_i))))>
#<alt (+ n0_i (+ (* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) (* u (- (* (pow normAngle 2) (+ (* 1/45 (* n0_i (pow normAngle 2))) (* n0_i (+ 1/3 (* -1/2 u))))) n0_i))))>
#<alt (* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))>
#<alt (* n1_i (+ (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) (+ (/ n0_i n1_i) (/ (* u (- (* (pow normAngle 2) (+ (* 1/45 (* n0_i (pow normAngle 2))) (* n0_i (+ 1/3 (* -1/2 u))))) n0_i)) n1_i))))>
#<alt (* n1_i (+ (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) (+ (/ n0_i n1_i) (/ (* u (- (* (pow normAngle 2) (+ (* 1/45 (* n0_i (pow normAngle 2))) (* n0_i (+ 1/3 (* -1/2 u))))) n0_i)) n1_i))))>
#<alt (* n1_i (+ (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) (+ (/ n0_i n1_i) (/ (* u (- (* (pow normAngle 2) (+ (* 1/45 (* n0_i (pow normAngle 2))) (* n0_i (+ 1/3 (* -1/2 u))))) n0_i)) n1_i))))>
#<alt (* -1 (* n1_i (* u (- (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -31/15120 (pow normAngle 2)) 7/360)) 1/6)) 1))))>
#<alt (* -1 (* n1_i (+ (* -1 (/ (+ n0_i (* u (- (* (pow normAngle 2) (+ (* 1/45 (* n0_i (pow normAngle 2))) (* n0_i (+ 1/3 (* -1/2 u))))) n0_i))) n1_i)) (* u (- (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -31/15120 (pow normAngle 2)) 7/360)) 1/6)) 1)))))>
#<alt (* -1 (* n1_i (+ (* -1 (/ (+ n0_i (* u (- (* (pow normAngle 2) (+ (* 1/45 (* n0_i (pow normAngle 2))) (* n0_i (+ 1/3 (* -1/2 u))))) n0_i))) n1_i)) (* u (- (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -31/15120 (pow normAngle 2)) 7/360)) 1/6)) 1)))))>
#<alt (* -1 (* n1_i (+ (* -1 (/ (+ n0_i (* u (- (* (pow normAngle 2) (+ (* 1/45 (* n0_i (pow normAngle 2))) (* n0_i (+ 1/3 (* -1/2 u))))) n0_i))) n1_i)) (* u (- (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -31/15120 (pow normAngle 2)) 7/360)) 1/6)) 1)))))>
#<alt (- n1_i n0_i)>
#<alt (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u)))))) n0_i)>
#<alt (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i))))))) n0_i)>
#<alt (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (pow normAngle 2))) (+ (* 7/360 n1_i) (* 1/45 n0_i)))))))) n0_i)>
#<alt (* 31/15120 (* n1_i (pow normAngle 6)))>
#<alt (* (pow normAngle 6) (+ (* 31/15120 n1_i) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (* 1/45 (/ n0_i (pow normAngle 2))))))>
#<alt (* (pow normAngle 6) (+ (* 31/15120 n1_i) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (+ (* 1/45 (/ n0_i (pow normAngle 2))) (+ (* 1/6 (/ n1_i (pow normAngle 4))) (/ (* n0_i (+ 1/3 (* -1/2 u))) (pow normAngle 4)))))))>
#<alt (* (pow normAngle 6) (- (+ (* 31/15120 n1_i) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (+ (* 1/45 (/ n0_i (pow normAngle 2))) (+ (* 1/6 (/ n1_i (pow normAngle 4))) (+ (/ n1_i (pow normAngle 6)) (/ (* n0_i (+ 1/3 (* -1/2 u))) (pow normAngle 4))))))) (/ n0_i (pow normAngle 6))))>
#<alt (* 31/15120 (* n1_i (pow normAngle 6)))>
#<alt (* (pow normAngle 6) (+ (* 31/15120 n1_i) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (* 1/45 (/ n0_i (pow normAngle 2))))))>
#<alt (* (pow normAngle 6) (+ (* 31/15120 n1_i) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (+ (* 1/45 (/ n0_i (pow normAngle 2))) (+ (* 1/6 (/ n1_i (pow normAngle 4))) (/ (* n0_i (+ 1/3 (* -1/2 u))) (pow normAngle 4)))))))>
#<alt (* (pow normAngle 6) (- (+ (* 31/15120 n1_i) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (+ (* 1/45 (/ n0_i (pow normAngle 2))) (+ (* 1/6 (/ n1_i (pow normAngle 4))) (+ (/ n1_i (pow normAngle 6)) (/ (* n0_i (+ 1/3 (* -1/2 u))) (pow normAngle 4))))))) (/ n0_i (pow normAngle 6))))>
#<alt (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (pow normAngle 2))) (* 7/360 n1_i))))))>
#<alt (+ n1_i (+ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* 1/45 (pow normAngle 2))))) 1)) (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (pow normAngle 2))) (* 7/360 n1_i)))))))>
#<alt (+ n1_i (+ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* 1/45 (pow normAngle 2))))) 1)) (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (pow normAngle 2))) (* 7/360 n1_i)))))))>
#<alt (+ n1_i (+ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* 1/45 (pow normAngle 2))))) 1)) (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (pow normAngle 2))) (* 7/360 n1_i)))))))>
#<alt (* n0_i (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* 1/45 (pow normAngle 2))))) 1))>
#<alt (* n0_i (- (+ (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* 1/45 (pow normAngle 2))))) (+ (/ n1_i n0_i) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (pow normAngle 2))) (* 7/360 n1_i))))) n0_i))) 1))>
#<alt (* n0_i (- (+ (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* 1/45 (pow normAngle 2))))) (+ (/ n1_i n0_i) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (pow normAngle 2))) (* 7/360 n1_i))))) n0_i))) 1))>
#<alt (* n0_i (- (+ (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* 1/45 (pow normAngle 2))))) (+ (/ n1_i n0_i) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (pow normAngle 2))) (* 7/360 n1_i))))) n0_i))) 1))>
#<alt (* -1 (* n0_i (+ 1 (* (pow normAngle 2) (+ (* -1 (+ 1/3 (* -1/2 u))) (* -1/45 (pow normAngle 2)))))))>
#<alt (* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (pow normAngle 2))) (* 7/360 n1_i)))))) n0_i)) (* (pow normAngle 2) (+ (* -1 (+ 1/3 (* -1/2 u))) (* -1/45 (pow normAngle 2))))))))>
#<alt (* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (pow normAngle 2))) (* 7/360 n1_i)))))) n0_i)) (* (pow normAngle 2) (+ (* -1 (+ 1/3 (* -1/2 u))) (* -1/45 (pow normAngle 2))))))))>
#<alt (* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (pow normAngle 2))) (* 7/360 n1_i)))))) n0_i)) (* (pow normAngle 2) (+ (* -1 (+ 1/3 (* -1/2 u))) (* -1/45 (pow normAngle 2))))))))>
#<alt (- (* (pow normAngle 2) (+ (* 1/45 (* n0_i (pow normAngle 2))) (* n0_i (+ 1/3 (* -1/2 u))))) n0_i)>
#<alt (- (+ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) (* (pow normAngle 2) (+ (* 1/45 (* n0_i (pow normAngle 2))) (* n0_i (+ 1/3 (* -1/2 u)))))) n0_i)>
#<alt (- (+ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) (* (pow normAngle 2) (+ (* 1/45 (* n0_i (pow normAngle 2))) (* n0_i (+ 1/3 (* -1/2 u)))))) n0_i)>
#<alt (- (+ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) (* (pow normAngle 2) (+ (* 1/45 (* n0_i (pow normAngle 2))) (* n0_i (+ 1/3 (* -1/2 u)))))) n0_i)>
#<alt (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))>
#<alt (* n1_i (- (+ 1 (+ (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))) (/ (* (pow normAngle 2) (+ (* 1/45 (* n0_i (pow normAngle 2))) (* n0_i (+ 1/3 (* -1/2 u))))) n1_i))) (/ n0_i n1_i)))>
#<alt (* n1_i (- (+ 1 (+ (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))) (/ (* (pow normAngle 2) (+ (* 1/45 (* n0_i (pow normAngle 2))) (* n0_i (+ 1/3 (* -1/2 u))))) n1_i))) (/ n0_i n1_i)))>
#<alt (* n1_i (- (+ 1 (+ (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))) (/ (* (pow normAngle 2) (+ (* 1/45 (* n0_i (pow normAngle 2))) (* n0_i (+ 1/3 (* -1/2 u))))) n1_i))) (/ n0_i n1_i)))>
#<alt (* -1 (* n1_i (- (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -31/15120 (pow normAngle 2)) 7/360)) 1/6)) 1)))>
#<alt (* -1 (* n1_i (- (+ (* -1 (/ (- (* (pow normAngle 2) (+ (* 1/45 (* n0_i (pow normAngle 2))) (* n0_i (+ 1/3 (* -1/2 u))))) n0_i) n1_i)) (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -31/15120 (pow normAngle 2)) 7/360)) 1/6))) 1)))>
#<alt (* -1 (* n1_i (- (+ (* -1 (/ (- (* (pow normAngle 2) (+ (* 1/45 (* n0_i (pow normAngle 2))) (* n0_i (+ 1/3 (* -1/2 u))))) n0_i) n1_i)) (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -31/15120 (pow normAngle 2)) 7/360)) 1/6))) 1)))>
#<alt (* -1 (* n1_i (- (+ (* -1 (/ (- (* (pow normAngle 2) (+ (* 1/45 (* n0_i (pow normAngle 2))) (* n0_i (+ 1/3 (* -1/2 u))))) n0_i) n1_i)) (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -31/15120 (pow normAngle 2)) 7/360)) 1/6))) 1)))>
#<alt (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (pow normAngle 2))) (+ (* 7/360 n1_i) (* 1/45 n0_i)))))))) n0_i)>
#<alt (- (+ n1_i (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (pow normAngle 2))) (+ (* 7/360 n1_i) (* 1/45 n0_i))))))))) n0_i)>
#<alt (- (+ n1_i (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (pow normAngle 2))) (+ (* 7/360 n1_i) (* 1/45 n0_i))))))))) n0_i)>
#<alt (- (+ n1_i (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (pow normAngle 2))) (+ (* 7/360 n1_i) (* 1/45 n0_i))))))))) n0_i)>
#<alt (* -1/2 (* n0_i (* (pow normAngle 2) u)))>
#<alt (* u (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n1_i u) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (pow normAngle 2))) (+ (* 7/360 n1_i) (* 1/45 n0_i))))))) u))) (/ n0_i u)))>
#<alt (* u (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n1_i u) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (pow normAngle 2))) (+ (* 7/360 n1_i) (* 1/45 n0_i))))))) u))) (/ n0_i u)))>
#<alt (* u (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n1_i u) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (pow normAngle 2))) (+ (* 7/360 n1_i) (* 1/45 n0_i))))))) u))) (/ n0_i u)))>
#<alt (* -1/2 (* n0_i (* (pow normAngle 2) u)))>
#<alt (* -1 (* u (+ (* -1 (/ (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (pow normAngle 2))) (+ (* 7/360 n1_i) (* 1/45 n0_i)))))))) n0_i) u)) (* 1/2 (* n0_i (pow normAngle 2))))))>
#<alt (* -1 (* u (+ (* -1 (/ (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (pow normAngle 2))) (+ (* 7/360 n1_i) (* 1/45 n0_i)))))))) n0_i) u)) (* 1/2 (* n0_i (pow normAngle 2))))))>
#<alt (* -1 (* u (+ (* -1 (/ (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (pow normAngle 2))) (+ (* 7/360 n1_i) (* 1/45 n0_i)))))))) n0_i) u)) (* 1/2 (* n0_i (pow normAngle 2))))))>
#<alt (pow normAngle 2)>
#<alt (pow normAngle 2)>
#<alt (pow normAngle 2)>
#<alt (pow normAngle 2)>
#<alt (pow normAngle 2)>
#<alt (pow normAngle 2)>
#<alt (pow normAngle 2)>
#<alt (pow normAngle 2)>
#<alt (pow normAngle 2)>
#<alt (pow normAngle 2)>
#<alt (pow normAngle 2)>
#<alt (pow normAngle 2)>
#<alt n0_i>
#<alt (+ n0_i (* n1_i u))>
#<alt (+ n0_i (* n1_i u))>
#<alt (+ n0_i (* n1_i u))>
#<alt (* n1_i u)>
#<alt (* n1_i (+ u (/ n0_i n1_i)))>
#<alt (* n1_i (+ u (/ n0_i n1_i)))>
#<alt (* n1_i (+ u (/ n0_i n1_i)))>
#<alt (* n1_i u)>
#<alt (* -1 (* n1_i (+ (* -1 u) (* -1 (/ n0_i n1_i)))))>
#<alt (* -1 (* n1_i (+ (* -1 u) (* -1 (/ n0_i n1_i)))))>
#<alt (* -1 (* n1_i (+ (* -1 u) (* -1 (/ n0_i n1_i)))))>
#<alt n0_i>
#<alt (+ n0_i (* n1_i u))>
#<alt (+ n0_i (* n1_i u))>
#<alt (+ n0_i (* n1_i u))>
#<alt (* n1_i u)>
#<alt (* u (+ n1_i (/ n0_i u)))>
#<alt (* u (+ n1_i (/ n0_i u)))>
#<alt (* u (+ n1_i (/ n0_i u)))>
#<alt (* n1_i u)>
#<alt (* -1 (* u (+ (* -1 n1_i) (* -1 (/ n0_i u)))))>
#<alt (* -1 (* u (+ (* -1 n1_i) (* -1 (/ n0_i u)))))>
#<alt (* -1 (* u (+ (* -1 n1_i) (* -1 (/ n0_i u)))))>
#<alt (* n1_i u)>
#<alt (+ n0_i (* n1_i u))>
#<alt (+ n0_i (* n1_i u))>
#<alt (+ n0_i (* n1_i u))>
#<alt n0_i>
#<alt (* n0_i (+ 1 (/ (* n1_i u) n0_i)))>
#<alt (* n0_i (+ 1 (/ (* n1_i u) n0_i)))>
#<alt (* n0_i (+ 1 (/ (* n1_i u) n0_i)))>
#<alt n0_i>
#<alt (* -1 (* n0_i (- (* -1 (/ (* n1_i u) n0_i)) 1)))>
#<alt (* -1 (* n0_i (- (* -1 (/ (* n1_i u) n0_i)) 1)))>
#<alt (* -1 (* n0_i (- (* -1 (/ (* n1_i u) n0_i)) 1)))>
#<alt (* n0_i (- 1 u))>
#<alt (+ (* n0_i (- 1 u)) (* n1_i u))>
#<alt (+ (* n0_i (- 1 u)) (* n1_i u))>
#<alt (+ (* n0_i (- 1 u)) (* n1_i u))>
#<alt (* n1_i u)>
#<alt (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))>
#<alt (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))>
#<alt (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))>
#<alt (* n1_i u)>
#<alt (* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))>
#<alt (* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))>
#<alt (* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))>
#<alt (* n1_i u)>
#<alt (+ (* n0_i (* n1_i (- (/ 1 n1_i) (/ u n1_i)))) (* n1_i u))>
#<alt (+ (* n0_i (* n1_i (- (/ 1 n1_i) (/ u n1_i)))) (* n1_i u))>
#<alt (+ (* n0_i (* n1_i (- (/ 1 n1_i) (/ u n1_i)))) (* n1_i u))>
#<alt (* n0_i (* n1_i (- (/ 1 n1_i) (/ u n1_i))))>
#<alt (* n0_i (+ (* n1_i (- (/ 1 n1_i) (/ u n1_i))) (/ (* n1_i u) n0_i)))>
#<alt (* n0_i (+ (* n1_i (- (/ 1 n1_i) (/ u n1_i))) (/ (* n1_i u) n0_i)))>
#<alt (* n0_i (+ (* n1_i (- (/ 1 n1_i) (/ u n1_i))) (/ (* n1_i u) n0_i)))>
#<alt (* n0_i (- 1 u))>
#<alt (* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))>
#<alt (* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))>
#<alt (* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))>
#<alt n0_i>
#<alt (+ n0_i (* n1_i (* u (+ 1 (* -1 (/ n0_i n1_i))))))>
#<alt (+ n0_i (* n1_i (* u (+ 1 (* -1 (/ n0_i n1_i))))))>
#<alt (+ n0_i (* n1_i (* u (+ 1 (* -1 (/ n0_i n1_i))))))>
#<alt (* n1_i (* u (+ 1 (* -1 (/ n0_i n1_i)))))>
#<alt (* u (+ (* n1_i (+ 1 (* -1 (/ n0_i n1_i)))) (/ n0_i u)))>
#<alt (* u (+ (* n1_i (+ 1 (* -1 (/ n0_i n1_i)))) (/ n0_i u)))>
#<alt (* u (+ (* n1_i (+ 1 (* -1 (/ n0_i n1_i)))) (/ n0_i u)))>
#<alt (* -1 (* n1_i (* u (- (/ n0_i n1_i) 1))))>
#<alt (* -1 (* u (+ (* -1 (/ n0_i u)) (* n1_i (- (/ n0_i n1_i) 1)))))>
#<alt (* -1 (* u (+ (* -1 (/ n0_i u)) (* n1_i (- (/ n0_i n1_i) 1)))))>
#<alt (* -1 (* u (+ (* -1 (/ n0_i u)) (* n1_i (- (/ n0_i n1_i) 1)))))>
#<alt u>
#<alt (+ u (* n0_i (- (/ 1 n1_i) (/ u n1_i))))>
#<alt (+ u (* n0_i (- (/ 1 n1_i) (/ u n1_i))))>
#<alt (+ u (* n0_i (- (/ 1 n1_i) (/ u n1_i))))>
#<alt (* n0_i (- (/ 1 n1_i) (/ u n1_i)))>
#<alt (* n0_i (- (+ (/ 1 n1_i) (/ u n0_i)) (/ u n1_i)))>
#<alt (* n0_i (- (+ (/ 1 n1_i) (/ u n0_i)) (/ u n1_i)))>
#<alt (* n0_i (- (+ (/ 1 n1_i) (/ u n0_i)) (/ u n1_i)))>
#<alt (/ (* n0_i (- 1 u)) n1_i)>
#<alt (* -1 (* n0_i (+ (* -1 (/ u n0_i)) (* -1 (/ (- 1 u) n1_i)))))>
#<alt (* -1 (* n0_i (+ (* -1 (/ u n0_i)) (* -1 (/ (- 1 u) n1_i)))))>
#<alt (* -1 (* n0_i (+ (* -1 (/ u n0_i)) (* -1 (/ (- 1 u) n1_i)))))>
#<alt (/ n0_i n1_i)>
#<alt (+ (* u (+ 1 (* -1 (/ n0_i n1_i)))) (/ n0_i n1_i))>
#<alt (+ (* u (+ 1 (* -1 (/ n0_i n1_i)))) (/ n0_i n1_i))>
#<alt (+ (* u (+ 1 (* -1 (/ n0_i n1_i)))) (/ n0_i n1_i))>
#<alt (* u (+ 1 (* -1 (/ n0_i n1_i))))>
#<alt (* u (+ 1 (+ (* -1 (/ n0_i n1_i)) (/ n0_i (* n1_i u)))))>
#<alt (* u (+ 1 (+ (* -1 (/ n0_i n1_i)) (/ n0_i (* n1_i u)))))>
#<alt (* u (+ 1 (+ (* -1 (/ n0_i n1_i)) (/ n0_i (* n1_i u)))))>
#<alt (* -1 (* u (- (/ n0_i n1_i) 1)))>
#<alt (* -1 (* u (- (+ (* -1 (/ n0_i (* n1_i u))) (/ n0_i n1_i)) 1)))>
#<alt (* -1 (* u (- (+ (* -1 (/ n0_i (* n1_i u))) (/ n0_i n1_i)) 1)))>
#<alt (* -1 (* u (- (+ (* -1 (/ n0_i (* n1_i u))) (/ n0_i n1_i)) 1)))>
#<alt (/ (* n0_i (- 1 u)) n1_i)>
#<alt (/ (+ (* n0_i (- 1 u)) (* n1_i u)) n1_i)>
#<alt (/ (+ (* n0_i (- 1 u)) (* n1_i u)) n1_i)>
#<alt (/ (+ (* n0_i (- 1 u)) (* n1_i u)) n1_i)>
#<alt u>
#<alt (+ u (/ (* n0_i (- 1 u)) n1_i))>
#<alt (+ u (/ (* n0_i (- 1 u)) n1_i))>
#<alt (+ u (/ (* n0_i (- 1 u)) n1_i))>
#<alt u>
#<alt (+ u (/ (* n0_i (- 1 u)) n1_i))>
#<alt (+ u (/ (* n0_i (- 1 u)) n1_i))>
#<alt (+ u (/ (* n0_i (- 1 u)) n1_i))>
#<alt (/ 1 n1_i)>
#<alt (+ (* -1 (/ u n1_i)) (/ 1 n1_i))>
#<alt (+ (* -1 (/ u n1_i)) (/ 1 n1_i))>
#<alt (+ (* -1 (/ u n1_i)) (/ 1 n1_i))>
#<alt (* -1 (/ u n1_i))>
#<alt (* u (- (/ 1 (* n1_i u)) (/ 1 n1_i)))>
#<alt (* u (- (/ 1 (* n1_i u)) (/ 1 n1_i)))>
#<alt (* u (- (/ 1 (* n1_i u)) (/ 1 n1_i)))>
#<alt (* -1 (/ u n1_i))>
#<alt (* -1 (* u (- (/ 1 n1_i) (/ 1 (* n1_i u)))))>
#<alt (* -1 (* u (- (/ 1 n1_i) (/ 1 (* n1_i u)))))>
#<alt (* -1 (* u (- (/ 1 n1_i) (/ 1 (* n1_i u)))))>
#<alt (/ (- 1 u) n1_i)>
#<alt (/ (- 1 u) n1_i)>
#<alt (/ (- 1 u) n1_i)>
#<alt (/ (- 1 u) n1_i)>
#<alt (/ (- 1 u) n1_i)>
#<alt (/ (- 1 u) n1_i)>
#<alt (/ (- 1 u) n1_i)>
#<alt (/ (- 1 u) n1_i)>
#<alt (/ (- 1 u) n1_i)>
#<alt (/ (- 1 u) n1_i)>
#<alt (/ (- 1 u) n1_i)>
#<alt (/ (- 1 u) n1_i)>
#<alt 1>
#<alt (+ 1 (* -1 u))>
#<alt (+ 1 (* -1 u))>
#<alt (+ 1 (* -1 u))>
#<alt (* -1 u)>
#<alt (* u (- (/ 1 u) 1))>
#<alt (* u (- (/ 1 u) 1))>
#<alt (* u (- (/ 1 u) 1))>
#<alt (* -1 u)>
#<alt (* -1 (* u (- 1 (/ 1 u))))>
#<alt (* -1 (* u (- 1 (/ 1 u))))>
#<alt (* -1 (* u (- 1 (/ 1 u))))>
#<alt n0_i>
#<alt (+ n0_i (* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) n0_i)))>
#<alt (+ n0_i (* u (- (+ n1_i (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i))))) n0_i)))>
#<alt (+ n0_i (* u (- (+ n1_i (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i))))) n0_i)))>
#<alt (* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))>
#<alt (* (pow u 2) (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n1_i u) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i))) u))) (/ n0_i u)))>
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#<alt (* (pow u 2) (+ (* -1 (/ (+ (* -1 (* n0_i (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1))) (* -1 (/ n0_i u))) u)) (* -1/2 (* n0_i (pow normAngle 2)))))>
#<alt (* n0_i (+ 1 (* u (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) 1))))>
#<alt (* n0_i (+ 1 (* u (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) 1))))>
#<alt (* n0_i (+ 1 (* u (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) 1))))>
#<alt (* n0_i (+ 1 (* u (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) 1))))>
#<alt (* n0_i (+ 1 (* u (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) 1))))>
#<alt (* n0_i (+ 1 (* u (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) 1))))>
#<alt (* n0_i (+ 1 (* u (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) 1))))>
#<alt (* n0_i (+ 1 (* u (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) 1))))>
#<alt (* -1 (* n0_i (- (* -1 (* u (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) 1))) 1)))>
#<alt (* -1 (* n0_i (- (* -1 (* u (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) 1))) 1)))>
#<alt (* -1 (* n0_i (- (* -1 (* u (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) 1))) 1)))>
#<alt (* -1 (* n0_i (- (* -1 (* u (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) 1))) 1)))>
#<alt -1>
#<alt (- (* (pow normAngle 2) (+ 1/3 (* -1/2 u))) 1)>
#<alt (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* 1/45 (pow normAngle 2))))) 1)>
#<alt (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) 1)>
#<alt (* 2/945 (pow normAngle 6))>
#<alt (* (pow normAngle 6) (+ 2/945 (* 1/45 (/ 1 (pow normAngle 2)))))>
#<alt (* (pow normAngle 6) (+ 2/945 (+ (* -1/2 (/ u (pow normAngle 4))) (+ (/ 1/3 (pow normAngle 4)) (* 1/45 (/ 1 (pow normAngle 2)))))))>
#<alt (* (pow normAngle 6) (- (+ 2/945 (+ (* -1/2 (/ u (pow normAngle 4))) (+ (/ 1/3 (pow normAngle 4)) (* 1/45 (/ 1 (pow normAngle 2)))))) (/ 1 (pow normAngle 6))))>
#<alt (* 2/945 (pow normAngle 6))>
#<alt (* (pow normAngle 6) (+ 2/945 (* 1/45 (/ 1 (pow normAngle 2)))))>
#<alt (* (pow normAngle 6) (+ 2/945 (+ (* -1/2 (/ u (pow normAngle 4))) (+ (/ 1/3 (pow normAngle 4)) (* 1/45 (/ 1 (pow normAngle 2)))))))>
#<alt (* (pow normAngle 6) (- (+ 2/945 (+ (* -1/2 (/ u (pow normAngle 4))) (+ (/ 1/3 (pow normAngle 4)) (* 1/45 (/ 1 (pow normAngle 2)))))) (/ 1 (pow normAngle 6))))>
#<alt (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)>
#<alt (- (+ (* -1/2 (* (pow normAngle 2) u)) (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) 1)>
#<alt (- (+ (* -1/2 (* (pow normAngle 2) u)) (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) 1)>
#<alt (- (+ (* -1/2 (* (pow normAngle 2) u)) (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) 1)>
#<alt (* -1/2 (* (pow normAngle 2) u))>
#<alt (* u (- (+ (* -1/2 (pow normAngle 2)) (/ (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) u)) (/ 1 u)))>
#<alt (* u (- (+ (* -1/2 (pow normAngle 2)) (/ (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) u)) (/ 1 u)))>
#<alt (* u (- (+ (* -1/2 (pow normAngle 2)) (/ (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) u)) (/ 1 u)))>
#<alt (* -1/2 (* (pow normAngle 2) u))>
#<alt (* -1 (* u (+ (* -1 (/ (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1) u)) (* 1/2 (pow normAngle 2)))))>
#<alt (* -1 (* u (+ (* -1 (/ (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1) u)) (* 1/2 (pow normAngle 2)))))>
#<alt (* -1 (* u (+ (* -1 (/ (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1) u)) (* 1/2 (pow normAngle 2)))))>
#<alt (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))>
#<alt (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))>
#<alt (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))>
#<alt (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))>
#<alt (* -1/2 u)>
#<alt (* u (- (+ (* 1/3 (/ 1 u)) (/ (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))) u)) 1/2))>
#<alt (* u (- (+ (* 1/3 (/ 1 u)) (/ (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))) u)) 1/2))>
#<alt (* u (- (+ (* 1/3 (/ 1 u)) (/ (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))) u)) 1/2))>
#<alt (* -1/2 u)>
#<alt (* -1 (* u (+ 1/2 (* -1 (/ (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))) u)))))>
#<alt (* -1 (* u (+ 1/2 (* -1 (/ (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))) u)))))>
#<alt (* -1 (* u (+ 1/2 (* -1 (/ (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))) u)))))>
#<alt (+ 1/3 (* -1/2 u))>
#<alt (+ 1/3 (+ (* -1/2 u) (* 1/45 (pow normAngle 2))))>
#<alt (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))>
#<alt (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))>
#<alt (* 2/945 (pow normAngle 4))>
#<alt (* (pow normAngle 4) (+ 2/945 (* 1/45 (/ 1 (pow normAngle 2)))))>
#<alt (* (pow normAngle 4) (+ 2/945 (+ (* -1/2 (/ u (pow normAngle 4))) (+ (/ 1/3 (pow normAngle 4)) (* 1/45 (/ 1 (pow normAngle 2)))))))>
#<alt (* (pow normAngle 4) (+ 2/945 (+ (* -1/2 (/ u (pow normAngle 4))) (+ (/ 1/3 (pow normAngle 4)) (* 1/45 (/ 1 (pow normAngle 2)))))))>
#<alt (* 2/945 (pow normAngle 4))>
#<alt (* (pow normAngle 4) (+ 2/945 (* 1/45 (/ 1 (pow normAngle 2)))))>
#<alt (* (pow normAngle 4) (+ 2/945 (+ (* -1/2 (/ u (pow normAngle 4))) (+ (/ 1/3 (pow normAngle 4)) (* 1/45 (/ 1 (pow normAngle 2)))))))>
#<alt (* (pow normAngle 4) (+ 2/945 (+ (* -1/2 (/ u (pow normAngle 4))) (+ (/ 1/3 (pow normAngle 4)) (* 1/45 (/ 1 (pow normAngle 2)))))))>
#<alt (* 7/360 n1_i)>
#<alt (* 7/360 n1_i)>
#<alt (* 7/360 n1_i)>
#<alt (* 7/360 n1_i)>
#<alt (* 7/360 n1_i)>
#<alt (* 7/360 n1_i)>
#<alt (* 7/360 n1_i)>
#<alt (* 7/360 n1_i)>
#<alt (* 7/360 n1_i)>
#<alt (* 7/360 n1_i)>
#<alt (* 7/360 n1_i)>
#<alt (* 7/360 n1_i)>
#<alt 1/3>
#<alt (+ 1/3 (* -1/2 u))>
#<alt (+ 1/3 (* -1/2 u))>
#<alt (+ 1/3 (* -1/2 u))>
#<alt (* -1/2 u)>
#<alt (* u (- (* 1/3 (/ 1 u)) 1/2))>
#<alt (* u (- (* 1/3 (/ 1 u)) 1/2))>
#<alt (* u (- (* 1/3 (/ 1 u)) 1/2))>
#<alt (* -1/2 u)>
#<alt (* -1 (* u (- 1/2 (* 1/3 (/ 1 u)))))>
#<alt (* -1 (* u (- 1/2 (* 1/3 (/ 1 u)))))>
#<alt (* -1 (* u (- 1/2 (* 1/3 (/ 1 u)))))>
#<alt (* 1/6 n1_i)>
#<alt (* 1/6 n1_i)>
#<alt (* 1/6 n1_i)>
#<alt (* 1/6 n1_i)>
#<alt (* 1/6 n1_i)>
#<alt (* 1/6 n1_i)>
#<alt (* 1/6 n1_i)>
#<alt (* 1/6 n1_i)>
#<alt (* 1/6 n1_i)>
#<alt (* 1/6 n1_i)>
#<alt (* 1/6 n1_i)>
#<alt (* 1/6 n1_i)>
#<alt (* 31/15120 n1_i)>
#<alt (* 31/15120 n1_i)>
#<alt (* 31/15120 n1_i)>
#<alt (* 31/15120 n1_i)>
#<alt (* 31/15120 n1_i)>
#<alt (* 31/15120 n1_i)>
#<alt (* 31/15120 n1_i)>
#<alt (* 31/15120 n1_i)>
#<alt (* 31/15120 n1_i)>
#<alt (* 31/15120 n1_i)>
#<alt (* 31/15120 n1_i)>
#<alt (* 31/15120 n1_i)>
#<alt 1/45>
#<alt (+ 1/45 (* 2/945 (pow normAngle 2)))>
#<alt (+ 1/45 (* 2/945 (pow normAngle 2)))>
#<alt (+ 1/45 (* 2/945 (pow normAngle 2)))>
#<alt (* 2/945 (pow normAngle 2))>
#<alt (* (pow normAngle 2) (+ 2/945 (* 1/45 (/ 1 (pow normAngle 2)))))>
#<alt (* (pow normAngle 2) (+ 2/945 (* 1/45 (/ 1 (pow normAngle 2)))))>
#<alt (* (pow normAngle 2) (+ 2/945 (* 1/45 (/ 1 (pow normAngle 2)))))>
#<alt (* 2/945 (pow normAngle 2))>
#<alt (* (pow normAngle 2) (+ 2/945 (* 1/45 (/ 1 (pow normAngle 2)))))>
#<alt (* (pow normAngle 2) (+ 2/945 (* 1/45 (/ 1 (pow normAngle 2)))))>
#<alt (* (pow normAngle 2) (+ 2/945 (* 1/45 (/ 1 (pow normAngle 2)))))>
#<alt 1/3>
#<alt (+ 1/3 (* 1/45 (pow normAngle 2)))>
#<alt (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))>
#<alt (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))>
#<alt (* 2/945 (pow normAngle 4))>
#<alt (* (pow normAngle 4) (+ 2/945 (* 1/45 (/ 1 (pow normAngle 2)))))>
#<alt (* (pow normAngle 4) (+ 2/945 (+ (/ 1/3 (pow normAngle 4)) (* 1/45 (/ 1 (pow normAngle 2))))))>
#<alt (* (pow normAngle 4) (+ 2/945 (+ (/ 1/3 (pow normAngle 4)) (* 1/45 (/ 1 (pow normAngle 2))))))>
#<alt (* 2/945 (pow normAngle 4))>
#<alt (* (pow normAngle 4) (+ 2/945 (* 1/45 (/ 1 (pow normAngle 2)))))>
#<alt (* (pow normAngle 4) (+ 2/945 (+ (/ 1/3 (pow normAngle 4)) (* 1/45 (/ 1 (pow normAngle 2))))))>
#<alt (* (pow normAngle 4) (+ 2/945 (+ (/ 1/3 (pow normAngle 4)) (* 1/45 (/ 1 (pow normAngle 2))))))>
Calls

141 calls:

TimeVariablePointExpression
10.0ms
u
@inf
(+ (* n0_i (+ (* -1/2 u) 1/3)) (* n1_i 1/6))
2.0ms
n0_i
@0
(+ (* (+ (* (* normAngle normAngle) (+ (* u -1/2) (+ (* (* normAngle normAngle) (+ (* 2/945 (* normAngle normAngle)) 1/45)) 1/3))) -1) (* n0_i u)) n0_i)
1.0ms
n0_i
@0
(+ (* u (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) (+ (* n0_i 1/45) (+ (* (* normAngle normAngle) (* n1_i 31/15120)) (* n1_i 7/360)))) (+ (* n0_i (+ (* -1/2 u) 1/3)) (* n1_i 1/6)))) (- n1_i n0_i))) n0_i)
1.0ms
n0_i
@-inf
(+ (* u (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) (+ (* n0_i 1/45) (+ (* (* normAngle normAngle) (* n1_i 31/15120)) (* n1_i 7/360)))) (+ (* n0_i (+ (* -1/2 u) 1/3)) (* n1_i 1/6)))) (- n1_i n0_i))) n0_i)
1.0ms
n0_i
@inf
(+ (* u (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) (+ (* n0_i 1/45) (+ (* (* normAngle normAngle) (* n1_i 31/15120)) (* n1_i 7/360)))) (+ (* n0_i (+ (* -1/2 u) 1/3)) (* n1_i 1/6)))) (- n1_i n0_i))) n0_i)

rewrite749.0ms (5.1%)

Memory
-38.5MiB live, 621.7MiB allocated
Algorithm
batch-egg-rewrite
Rules
7 186×lower-*.f64
7 174×lower-*.f32
6 192×lower-fma.f64
6 160×lower-fma.f32
3 234×lower-/.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
038243
079243
1427243
23947243
010129243
Stop Event
iter limit
node limit
iter limit
Counts
21 → 732
Calls
Call 1
Inputs
(fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 31/15120 binary32)) (*.f32 n1_i #s(literal 7/360 binary32)))
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/45 binary32) (fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 31/15120 binary32)) (*.f32 n1_i #s(literal 7/360 binary32)))) (fma.f32 n0_i (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i)
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/45 binary32) (fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 31/15120 binary32)) (*.f32 n1_i #s(literal 7/360 binary32)))) (fma.f32 n0_i (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))
(*.f32 normAngle normAngle)
(fma.f32 n1_i u n0_i)
(*.f32 n1_i (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u))
(fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u)
(/.f32 (-.f32 #s(literal 1 binary32) u) n1_i)
(-.f32 #s(literal 1 binary32) u)
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) (*.f32 n1_i #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)) n0_i)
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) (*.f32 n1_i #s(literal 1/6 binary32))) (-.f32 n1_i n0_i))
(fma.f32 n0_i (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) (*.f32 n1_i #s(literal 1/6 binary32)))
(fma.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 u #s(literal -1/2 binary32) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 2/945 binary32) (*.f32 normAngle normAngle) #s(literal 1/45 binary32)) #s(literal 1/3 binary32))) #s(literal -1 binary32)) (*.f32 n0_i u) n0_i)
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 u #s(literal -1/2 binary32) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 2/945 binary32) (*.f32 normAngle normAngle) #s(literal 1/45 binary32)) #s(literal 1/3 binary32))) #s(literal -1 binary32))
(fma.f32 u #s(literal -1/2 binary32) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 2/945 binary32) (*.f32 normAngle normAngle) #s(literal 1/45 binary32)) #s(literal 1/3 binary32)))
(*.f32 n1_i #s(literal 7/360 binary32))
(fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32))
(*.f32 n1_i #s(literal 1/6 binary32))
(*.f32 n1_i #s(literal 31/15120 binary32))
(fma.f32 #s(literal 2/945 binary32) (*.f32 normAngle normAngle) #s(literal 1/45 binary32))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 2/945 binary32) (*.f32 normAngle normAngle) #s(literal 1/45 binary32)) #s(literal 1/3 binary32))
Outputs
(+.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (*.f32 normAngle (*.f32 normAngle (*.f32 n1_i #s(literal 31/15120 binary32)))))
(+.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 n1_i #s(literal 31/15120 binary32)))) (*.f32 n1_i #s(literal 7/360 binary32)))
(pow.f32 (/.f32 (fma.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (*.f32 normAngle (*.f32 normAngle (*.f32 n1_i #s(literal 31/15120 binary32))))) (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) n1_i) (*.f32 (*.f32 normAngle normAngle) n1_i)) #s(literal 961/228614400 binary32))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle))) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal 29791/3456649728000 binary32)) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal 343/46656000 binary32)))) #s(literal -1 binary32))
(pow.f32 (/.f32 (fma.f32 normAngle (*.f32 normAngle (*.f32 n1_i #s(literal 31/15120 binary32))) (*.f32 #s(literal -7/360 binary32) n1_i)) (fma.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) n1_i) (*.f32 (*.f32 normAngle normAngle) n1_i)) #s(literal 961/228614400 binary32) (neg.f32 (*.f32 (*.f32 n1_i n1_i) #s(literal 49/129600 binary32))))) #s(literal -1 binary32))
(fma.f32 normAngle (*.f32 normAngle (*.f32 n1_i #s(literal 31/15120 binary32))) (*.f32 n1_i #s(literal 7/360 binary32)))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 31/15120 binary32)) (*.f32 n1_i #s(literal 7/360 binary32)))
(fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 normAngle (*.f32 normAngle (*.f32 n1_i #s(literal 31/15120 binary32)))))
(fma.f32 n1_i (*.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle)) (*.f32 n1_i #s(literal 7/360 binary32)))
(fma.f32 #s(literal 31/15120 binary32) (*.f32 (*.f32 normAngle normAngle) n1_i) (*.f32 n1_i #s(literal 7/360 binary32)))
(fma.f32 (*.f32 n1_i #s(literal 31/15120 binary32)) (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 7/360 binary32)))
(fma.f32 #s(literal 7/360 binary32) n1_i (*.f32 normAngle (*.f32 normAngle (*.f32 n1_i #s(literal 31/15120 binary32)))))
(fma.f32 (*.f32 (*.f32 normAngle normAngle) n1_i) #s(literal 31/15120 binary32) (*.f32 n1_i #s(literal 7/360 binary32)))
(fma.f32 (*.f32 normAngle (*.f32 n1_i #s(literal 31/15120 binary32))) normAngle (*.f32 n1_i #s(literal 7/360 binary32)))
(fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32)) n1_i (*.f32 n1_i #s(literal 7/360 binary32)))
(-.f32 (/.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) n1_i) (*.f32 (*.f32 normAngle normAngle) n1_i)) #s(literal 961/228614400 binary32)) (fma.f32 normAngle (*.f32 normAngle (*.f32 n1_i #s(literal 31/15120 binary32))) (*.f32 #s(literal -7/360 binary32) n1_i))) (/.f32 (*.f32 (*.f32 n1_i n1_i) #s(literal 49/129600 binary32)) (fma.f32 normAngle (*.f32 normAngle (*.f32 n1_i #s(literal 31/15120 binary32))) (*.f32 #s(literal -7/360 binary32) n1_i))))
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(*.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle)) #s(literal 4/893025 binary32) #s(literal -1/2025 binary32)) (/.f32 #s(literal 1 binary32) (fma.f32 normAngle (*.f32 normAngle #s(literal 2/945 binary32)) #s(literal -1/45 binary32))))
(+.f32 #s(literal 1/3 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32))))
(+.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32))) #s(literal 1/3 binary32))
(+.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32))) (fma.f32 normAngle (*.f32 normAngle #s(literal 1/45 binary32)) #s(literal 1/3 binary32)))
(+.f32 (+.f32 #s(literal 1/3 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32)))) (*.f32 (*.f32 normAngle normAngle) #s(literal 1/45 binary32)))
(pow.f32 (/.f32 (-.f32 (fma.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32))) (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32))) (*.f32 normAngle normAngle) #s(literal 1/9 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32)) #s(literal 1/3 binary32)))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32))) (*.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32)) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32))))) #s(literal 1/27 binary32))) #s(literal -1 binary32))
(pow.f32 (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32)) #s(literal -1/3 binary32)) (fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32)) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32)))) #s(literal -1/9 binary32))) #s(literal -1 binary32))
(fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32))) #s(literal 1/3 binary32))
(fma.f32 normAngle (*.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32))) (fma.f32 normAngle (*.f32 normAngle #s(literal 1/45 binary32)) #s(literal 1/3 binary32)))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32)) #s(literal 1/3 binary32))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32)) (fma.f32 normAngle (*.f32 normAngle #s(literal 1/45 binary32)) #s(literal 1/3 binary32)))
(fma.f32 #s(literal 2/945 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle)) (fma.f32 normAngle (*.f32 normAngle #s(literal 1/45 binary32)) #s(literal 1/3 binary32)))
(fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32)) (*.f32 normAngle normAngle) #s(literal 1/3 binary32))
(fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32)) (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 1/45 binary32)) #s(literal 1/3 binary32)))
(fma.f32 (*.f32 normAngle #s(literal 2/945 binary32)) (*.f32 normAngle (*.f32 normAngle normAngle)) (fma.f32 normAngle (*.f32 normAngle #s(literal 1/45 binary32)) #s(literal 1/3 binary32)))
(fma.f32 (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32))) normAngle #s(literal 1/3 binary32))
(fma.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle)) #s(literal 2/945 binary32) (fma.f32 normAngle (*.f32 normAngle #s(literal 1/45 binary32)) #s(literal 1/3 binary32)))
(fma.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32)) normAngle) normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 1/45 binary32)) #s(literal 1/3 binary32)))
(fma.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle #s(literal 2/945 binary32))) normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 1/45 binary32)) #s(literal 1/3 binary32)))
(-.f32 (/.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32)) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32))))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32)) #s(literal -1/3 binary32))) (/.f32 #s(literal 1/9 binary32) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32)) #s(literal -1/3 binary32))))
(/.f32 #s(literal 1 binary32) (/.f32 (-.f32 (fma.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32))) (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32))) (*.f32 normAngle normAngle) #s(literal 1/9 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32)) #s(literal 1/3 binary32)))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32))) (*.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32)) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32))))) #s(literal 1/27 binary32))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32)) #s(literal -1/3 binary32)) (fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32)) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32)))) #s(literal -1/9 binary32))))
(/.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32))) (*.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32)) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32))))) #s(literal 1/27 binary32)) (-.f32 (fma.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32))) (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32))) (*.f32 normAngle normAngle) #s(literal 1/9 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32)) #s(literal 1/3 binary32)))))
(/.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32))) (*.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32)) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32))))) #s(literal 1/27 binary32)) (+.f32 #s(literal 1/9 binary32) (-.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32)) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32)) #s(literal 1/3 binary32))))))
(/.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32)) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32)))) #s(literal -1/9 binary32)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32)) #s(literal -1/3 binary32)))
(/.f32 (neg.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32))) (*.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32)) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32))))) #s(literal 1/27 binary32))) (neg.f32 (-.f32 (fma.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32))) (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32))) (*.f32 normAngle normAngle) #s(literal 1/9 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32)) #s(literal 1/3 binary32))))))
(/.f32 (neg.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32)) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32)))) #s(literal -1/9 binary32))) (neg.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32)) #s(literal -1/3 binary32))))
(/.f32 (-.f32 #s(literal 1/9 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32)) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32)))))) (-.f32 #s(literal 1/3 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32)))))
(*.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32))) (*.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32)) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32))))) #s(literal 1/27 binary32)) (/.f32 #s(literal 1 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32))) (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32))) (*.f32 normAngle normAngle) #s(literal 1/9 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32)) #s(literal 1/3 binary32))))))
(*.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32)) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32)))) #s(literal -1/9 binary32)) (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32)) #s(literal -1/3 binary32))))

simplify591.0ms (4%)

Memory
33.3MiB live, 623.1MiB allocated
Algorithm
egg-herbie
Rules
14 574×lower-fma.f64
14 574×lower-fma.f32
6 994×lower-*.f64
6 994×lower-*.f32
4 578×lower-+.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
064310290
121159984
275269984
082788903
Stop Event
iter limit
node limit
Counts
564 → 553
Calls
Call 1
Inputs
(* 7/360 n1_i)
(+ (* 31/15120 (* n1_i (pow normAngle 2))) (* 7/360 n1_i))
(+ (* 31/15120 (* n1_i (pow normAngle 2))) (* 7/360 n1_i))
(+ (* 31/15120 (* n1_i (pow normAngle 2))) (* 7/360 n1_i))
(* 31/15120 (* n1_i (pow normAngle 2)))
(* (pow normAngle 2) (+ (* 31/15120 n1_i) (* 7/360 (/ n1_i (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* 31/15120 n1_i) (* 7/360 (/ n1_i (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* 31/15120 n1_i) (* 7/360 (/ n1_i (pow normAngle 2)))))
(* 31/15120 (* n1_i (pow normAngle 2)))
(* (pow normAngle 2) (+ (* 31/15120 n1_i) (* 7/360 (/ n1_i (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* 31/15120 n1_i) (* 7/360 (/ n1_i (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* 31/15120 n1_i) (* 7/360 (/ n1_i (pow normAngle 2)))))
(* n1_i (+ 7/360 (* 31/15120 (pow normAngle 2))))
(* n1_i (+ 7/360 (* 31/15120 (pow normAngle 2))))
(* n1_i (+ 7/360 (* 31/15120 (pow normAngle 2))))
(* n1_i (+ 7/360 (* 31/15120 (pow normAngle 2))))
(* n1_i (+ 7/360 (* 31/15120 (pow normAngle 2))))
(* n1_i (+ 7/360 (* 31/15120 (pow normAngle 2))))
(* n1_i (+ 7/360 (* 31/15120 (pow normAngle 2))))
(* n1_i (+ 7/360 (* 31/15120 (pow normAngle 2))))
(* -1 (* n1_i (- (* -31/15120 (pow normAngle 2)) 7/360)))
(* -1 (* n1_i (- (* -31/15120 (pow normAngle 2)) 7/360)))
(* -1 (* n1_i (- (* -31/15120 (pow normAngle 2)) 7/360)))
(* -1 (* n1_i (- (* -31/15120 (pow normAngle 2)) 7/360)))
n0_i
(+ n0_i (* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (pow normAngle 2))) (+ (* 7/360 n1_i) (* 1/45 n0_i)))))))) n0_i)))
(+ n0_i (* u (- (+ n1_i (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (pow normAngle 2))) (+ (* 7/360 n1_i) (* 1/45 n0_i))))))))) n0_i)))
(+ n0_i (* u (- (+ n1_i (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (pow normAngle 2))) (+ (* 7/360 n1_i) (* 1/45 n0_i))))))))) n0_i)))
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))
(* (pow u 2) (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n1_i u) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (pow normAngle 2))) (+ (* 7/360 n1_i) (* 1/45 n0_i))))))) u))) (/ n0_i u)))
(* (pow u 2) (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (+ (/ n1_i u) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (pow normAngle 2))) (+ (* 7/360 n1_i) (* 1/45 n0_i))))))) u)))) (/ n0_i u)))
(* (pow u 2) (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (+ (/ n1_i u) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (pow normAngle 2))) (+ (* 7/360 n1_i) (* 1/45 n0_i))))))) u)))) (/ n0_i u)))
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))
(* (pow u 2) (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n1_i u) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (pow normAngle 2))) (+ (* 7/360 n1_i) (* 1/45 n0_i))))))) u))) (/ n0_i u)))
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (pow normAngle 2))) (+ (* 7/360 n1_i) (* 1/45 n0_i)))))))) n0_i)) (* -1 (/ n0_i u))) u)) (* -1/2 (* n0_i (pow normAngle 2)))))
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (pow normAngle 2))) (+ (* 7/360 n1_i) (* 1/45 n0_i)))))))) n0_i)) (* -1 (/ n0_i u))) u)) (* -1/2 (* n0_i (pow normAngle 2)))))
(+ n0_i (* u (- n1_i n0_i)))
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))))))
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (* (pow normAngle 2) (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))))))))
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (* (pow normAngle 2) u))) (* u (+ (* 7/360 n1_i) (* 1/45 n0_i)))))))))
(* 31/15120 (* n1_i (* (pow normAngle 6) u)))
(* (pow normAngle 6) (+ (* 31/15120 (* n1_i u)) (/ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (pow normAngle 2))))
(* (pow normAngle 6) (+ (* 31/15120 (* n1_i u)) (+ (/ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (pow normAngle 2)) (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 4)))))
(* (pow normAngle 6) (+ (* 31/15120 (* n1_i u)) (+ (/ n0_i (pow normAngle 6)) (+ (/ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (pow normAngle 2)) (+ (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 4)) (/ (* u (- n1_i n0_i)) (pow normAngle 6)))))))
(* 31/15120 (* n1_i (* (pow normAngle 6) u)))
(* (pow normAngle 6) (+ (* 31/15120 (* n1_i u)) (/ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (pow normAngle 2))))
(* (pow normAngle 6) (+ (* 31/15120 (* n1_i u)) (+ (/ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (pow normAngle 2)) (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 4)))))
(* (pow normAngle 6) (+ (* 31/15120 (* n1_i u)) (+ (/ n0_i (pow normAngle 6)) (+ (/ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (pow normAngle 2)) (+ (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 4)) (/ (* u (- n1_i n0_i)) (pow normAngle 6)))))))
(* u (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (pow normAngle 2))) (* 7/360 n1_i)))))))
(+ (* n0_i (+ 1 (* u (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* 1/45 (pow normAngle 2))))) 1)))) (* u (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (pow normAngle 2))) (* 7/360 n1_i))))))))
(+ (* n0_i (+ 1 (* u (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* 1/45 (pow normAngle 2))))) 1)))) (* u (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (pow normAngle 2))) (* 7/360 n1_i))))))))
(+ (* n0_i (+ 1 (* u (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* 1/45 (pow normAngle 2))))) 1)))) (* u (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (pow normAngle 2))) (* 7/360 n1_i))))))))
(* n0_i (+ 1 (* u (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* 1/45 (pow normAngle 2))))) 1))))
(* n0_i (+ 1 (+ (* u (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* 1/45 (pow normAngle 2))))) 1)) (/ (* u (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (pow normAngle 2))) (* 7/360 n1_i))))))) n0_i))))
(* n0_i (+ 1 (+ (* u (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* 1/45 (pow normAngle 2))))) 1)) (/ (* u (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (pow normAngle 2))) (* 7/360 n1_i))))))) n0_i))))
(* n0_i (+ 1 (+ (* u (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* 1/45 (pow normAngle 2))))) 1)) (/ (* u (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (pow normAngle 2))) (* 7/360 n1_i))))))) n0_i))))
(* -1 (* n0_i (- (* u (+ 1 (* (pow normAngle 2) (+ (* -1 (+ 1/3 (* -1/2 u))) (* -1/45 (pow normAngle 2)))))) 1)))
(* -1 (* n0_i (- (+ (* -1 (/ (* u (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (pow normAngle 2))) (* 7/360 n1_i))))))) n0_i)) (* u (+ 1 (* (pow normAngle 2) (+ (* -1 (+ 1/3 (* -1/2 u))) (* -1/45 (pow normAngle 2))))))) 1)))
(* -1 (* n0_i (- (+ (* -1 (/ (* u (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (pow normAngle 2))) (* 7/360 n1_i))))))) n0_i)) (* u (+ 1 (* (pow normAngle 2) (+ (* -1 (+ 1/3 (* -1/2 u))) (* -1/45 (pow normAngle 2))))))) 1)))
(* -1 (* n0_i (- (+ (* -1 (/ (* u (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (pow normAngle 2))) (* 7/360 n1_i))))))) n0_i)) (* u (+ 1 (* (pow normAngle 2) (+ (* -1 (+ 1/3 (* -1/2 u))) (* -1/45 (pow normAngle 2))))))) 1)))
(+ n0_i (* u (- (* (pow normAngle 2) (+ (* 1/45 (* n0_i (pow normAngle 2))) (* n0_i (+ 1/3 (* -1/2 u))))) n0_i)))
(+ n0_i (+ (* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) (* u (- (* (pow normAngle 2) (+ (* 1/45 (* n0_i (pow normAngle 2))) (* n0_i (+ 1/3 (* -1/2 u))))) n0_i))))
(+ n0_i (+ (* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) (* u (- (* (pow normAngle 2) (+ (* 1/45 (* n0_i (pow normAngle 2))) (* n0_i (+ 1/3 (* -1/2 u))))) n0_i))))
(+ n0_i (+ (* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) (* u (- (* (pow normAngle 2) (+ (* 1/45 (* n0_i (pow normAngle 2))) (* n0_i (+ 1/3 (* -1/2 u))))) n0_i))))
(* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))
(* n1_i (+ (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) (+ (/ n0_i n1_i) (/ (* u (- (* (pow normAngle 2) (+ (* 1/45 (* n0_i (pow normAngle 2))) (* n0_i (+ 1/3 (* -1/2 u))))) n0_i)) n1_i))))
(* n1_i (+ (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) (+ (/ n0_i n1_i) (/ (* u (- (* (pow normAngle 2) (+ (* 1/45 (* n0_i (pow normAngle 2))) (* n0_i (+ 1/3 (* -1/2 u))))) n0_i)) n1_i))))
(* n1_i (+ (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) (+ (/ n0_i n1_i) (/ (* u (- (* (pow normAngle 2) (+ (* 1/45 (* n0_i (pow normAngle 2))) (* n0_i (+ 1/3 (* -1/2 u))))) n0_i)) n1_i))))
(* -1 (* n1_i (* u (- (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -31/15120 (pow normAngle 2)) 7/360)) 1/6)) 1))))
(* -1 (* n1_i (+ (* -1 (/ (+ n0_i (* u (- (* (pow normAngle 2) (+ (* 1/45 (* n0_i (pow normAngle 2))) (* n0_i (+ 1/3 (* -1/2 u))))) n0_i))) n1_i)) (* u (- (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -31/15120 (pow normAngle 2)) 7/360)) 1/6)) 1)))))
(* -1 (* n1_i (+ (* -1 (/ (+ n0_i (* u (- (* (pow normAngle 2) (+ (* 1/45 (* n0_i (pow normAngle 2))) (* n0_i (+ 1/3 (* -1/2 u))))) n0_i))) n1_i)) (* u (- (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -31/15120 (pow normAngle 2)) 7/360)) 1/6)) 1)))))
(* -1 (* n1_i (+ (* -1 (/ (+ n0_i (* u (- (* (pow normAngle 2) (+ (* 1/45 (* n0_i (pow normAngle 2))) (* n0_i (+ 1/3 (* -1/2 u))))) n0_i))) n1_i)) (* u (- (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -31/15120 (pow normAngle 2)) 7/360)) 1/6)) 1)))))
(- n1_i n0_i)
(- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u)))))) n0_i)
(- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i))))))) n0_i)
(- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (pow normAngle 2))) (+ (* 7/360 n1_i) (* 1/45 n0_i)))))))) n0_i)
(* 31/15120 (* n1_i (pow normAngle 6)))
(* (pow normAngle 6) (+ (* 31/15120 n1_i) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (* 1/45 (/ n0_i (pow normAngle 2))))))
(* (pow normAngle 6) (+ (* 31/15120 n1_i) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (+ (* 1/45 (/ n0_i (pow normAngle 2))) (+ (* 1/6 (/ n1_i (pow normAngle 4))) (/ (* n0_i (+ 1/3 (* -1/2 u))) (pow normAngle 4)))))))
(* (pow normAngle 6) (- (+ (* 31/15120 n1_i) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (+ (* 1/45 (/ n0_i (pow normAngle 2))) (+ (* 1/6 (/ n1_i (pow normAngle 4))) (+ (/ n1_i (pow normAngle 6)) (/ (* n0_i (+ 1/3 (* -1/2 u))) (pow normAngle 4))))))) (/ n0_i (pow normAngle 6))))
(* 31/15120 (* n1_i (pow normAngle 6)))
(* (pow normAngle 6) (+ (* 31/15120 n1_i) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (* 1/45 (/ n0_i (pow normAngle 2))))))
(* (pow normAngle 6) (+ (* 31/15120 n1_i) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (+ (* 1/45 (/ n0_i (pow normAngle 2))) (+ (* 1/6 (/ n1_i (pow normAngle 4))) (/ (* n0_i (+ 1/3 (* -1/2 u))) (pow normAngle 4)))))))
(* (pow normAngle 6) (- (+ (* 31/15120 n1_i) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (+ (* 1/45 (/ n0_i (pow normAngle 2))) (+ (* 1/6 (/ n1_i (pow normAngle 4))) (+ (/ n1_i (pow normAngle 6)) (/ (* n0_i (+ 1/3 (* -1/2 u))) (pow normAngle 4))))))) (/ n0_i (pow normAngle 6))))
(+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (pow normAngle 2))) (* 7/360 n1_i))))))
(+ n1_i (+ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* 1/45 (pow normAngle 2))))) 1)) (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (pow normAngle 2))) (* 7/360 n1_i)))))))
(+ n1_i (+ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* 1/45 (pow normAngle 2))))) 1)) (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (pow normAngle 2))) (* 7/360 n1_i)))))))
(+ n1_i (+ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* 1/45 (pow normAngle 2))))) 1)) (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (pow normAngle 2))) (* 7/360 n1_i)))))))
(* n0_i (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* 1/45 (pow normAngle 2))))) 1))
(* n0_i (- (+ (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* 1/45 (pow normAngle 2))))) (+ (/ n1_i n0_i) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (pow normAngle 2))) (* 7/360 n1_i))))) n0_i))) 1))
(* n0_i (- (+ (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* 1/45 (pow normAngle 2))))) (+ (/ n1_i n0_i) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (pow normAngle 2))) (* 7/360 n1_i))))) n0_i))) 1))
(* n0_i (- (+ (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* 1/45 (pow normAngle 2))))) (+ (/ n1_i n0_i) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (pow normAngle 2))) (* 7/360 n1_i))))) n0_i))) 1))
(* -1 (* n0_i (+ 1 (* (pow normAngle 2) (+ (* -1 (+ 1/3 (* -1/2 u))) (* -1/45 (pow normAngle 2)))))))
(* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (pow normAngle 2))) (* 7/360 n1_i)))))) n0_i)) (* (pow normAngle 2) (+ (* -1 (+ 1/3 (* -1/2 u))) (* -1/45 (pow normAngle 2))))))))
(* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (pow normAngle 2))) (* 7/360 n1_i)))))) n0_i)) (* (pow normAngle 2) (+ (* -1 (+ 1/3 (* -1/2 u))) (* -1/45 (pow normAngle 2))))))))
(* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (pow normAngle 2))) (* 7/360 n1_i)))))) n0_i)) (* (pow normAngle 2) (+ (* -1 (+ 1/3 (* -1/2 u))) (* -1/45 (pow normAngle 2))))))))
(- (* (pow normAngle 2) (+ (* 1/45 (* n0_i (pow normAngle 2))) (* n0_i (+ 1/3 (* -1/2 u))))) n0_i)
(- (+ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) (* (pow normAngle 2) (+ (* 1/45 (* n0_i (pow normAngle 2))) (* n0_i (+ 1/3 (* -1/2 u)))))) n0_i)
(- (+ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) (* (pow normAngle 2) (+ (* 1/45 (* n0_i (pow normAngle 2))) (* n0_i (+ 1/3 (* -1/2 u)))))) n0_i)
(- (+ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) (* (pow normAngle 2) (+ (* 1/45 (* n0_i (pow normAngle 2))) (* n0_i (+ 1/3 (* -1/2 u)))))) n0_i)
(* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))
(* n1_i (- (+ 1 (+ (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))) (/ (* (pow normAngle 2) (+ (* 1/45 (* n0_i (pow normAngle 2))) (* n0_i (+ 1/3 (* -1/2 u))))) n1_i))) (/ n0_i n1_i)))
(* n1_i (- (+ 1 (+ (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))) (/ (* (pow normAngle 2) (+ (* 1/45 (* n0_i (pow normAngle 2))) (* n0_i (+ 1/3 (* -1/2 u))))) n1_i))) (/ n0_i n1_i)))
(* n1_i (- (+ 1 (+ (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))) (/ (* (pow normAngle 2) (+ (* 1/45 (* n0_i (pow normAngle 2))) (* n0_i (+ 1/3 (* -1/2 u))))) n1_i))) (/ n0_i n1_i)))
(* -1 (* n1_i (- (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -31/15120 (pow normAngle 2)) 7/360)) 1/6)) 1)))
(* -1 (* n1_i (- (+ (* -1 (/ (- (* (pow normAngle 2) (+ (* 1/45 (* n0_i (pow normAngle 2))) (* n0_i (+ 1/3 (* -1/2 u))))) n0_i) n1_i)) (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -31/15120 (pow normAngle 2)) 7/360)) 1/6))) 1)))
(* -1 (* n1_i (- (+ (* -1 (/ (- (* (pow normAngle 2) (+ (* 1/45 (* n0_i (pow normAngle 2))) (* n0_i (+ 1/3 (* -1/2 u))))) n0_i) n1_i)) (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -31/15120 (pow normAngle 2)) 7/360)) 1/6))) 1)))
(* -1 (* n1_i (- (+ (* -1 (/ (- (* (pow normAngle 2) (+ (* 1/45 (* n0_i (pow normAngle 2))) (* n0_i (+ 1/3 (* -1/2 u))))) n0_i) n1_i)) (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -31/15120 (pow normAngle 2)) 7/360)) 1/6))) 1)))
(- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (pow normAngle 2))) (+ (* 7/360 n1_i) (* 1/45 n0_i)))))))) n0_i)
(- (+ n1_i (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (pow normAngle 2))) (+ (* 7/360 n1_i) (* 1/45 n0_i))))))))) n0_i)
(- (+ n1_i (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (pow normAngle 2))) (+ (* 7/360 n1_i) (* 1/45 n0_i))))))))) n0_i)
(- (+ n1_i (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (pow normAngle 2))) (+ (* 7/360 n1_i) (* 1/45 n0_i))))))))) n0_i)
(* -1/2 (* n0_i (* (pow normAngle 2) u)))
(* u (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n1_i u) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (pow normAngle 2))) (+ (* 7/360 n1_i) (* 1/45 n0_i))))))) u))) (/ n0_i u)))
(* u (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n1_i u) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (pow normAngle 2))) (+ (* 7/360 n1_i) (* 1/45 n0_i))))))) u))) (/ n0_i u)))
(* u (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n1_i u) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (pow normAngle 2))) (+ (* 7/360 n1_i) (* 1/45 n0_i))))))) u))) (/ n0_i u)))
(* -1/2 (* n0_i (* (pow normAngle 2) u)))
(* -1 (* u (+ (* -1 (/ (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (pow normAngle 2))) (+ (* 7/360 n1_i) (* 1/45 n0_i)))))))) n0_i) u)) (* 1/2 (* n0_i (pow normAngle 2))))))
(* -1 (* u (+ (* -1 (/ (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (pow normAngle 2))) (+ (* 7/360 n1_i) (* 1/45 n0_i)))))))) n0_i) u)) (* 1/2 (* n0_i (pow normAngle 2))))))
(* -1 (* u (+ (* -1 (/ (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (pow normAngle 2))) (+ (* 7/360 n1_i) (* 1/45 n0_i)))))))) n0_i) u)) (* 1/2 (* n0_i (pow normAngle 2))))))
(pow normAngle 2)
(pow normAngle 2)
(pow normAngle 2)
(pow normAngle 2)
(pow normAngle 2)
(pow normAngle 2)
(pow normAngle 2)
(pow normAngle 2)
(pow normAngle 2)
(pow normAngle 2)
(pow normAngle 2)
(pow normAngle 2)
n0_i
(+ n0_i (* n1_i u))
(+ n0_i (* n1_i u))
(+ n0_i (* n1_i u))
(* n1_i u)
(* n1_i (+ u (/ n0_i n1_i)))
(* n1_i (+ u (/ n0_i n1_i)))
(* n1_i (+ u (/ n0_i n1_i)))
(* n1_i u)
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ n0_i n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ n0_i n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ n0_i n1_i)))))
n0_i
(+ n0_i (* n1_i u))
(+ n0_i (* n1_i u))
(+ n0_i (* n1_i u))
(* n1_i u)
(* u (+ n1_i (/ n0_i u)))
(* u (+ n1_i (/ n0_i u)))
(* u (+ n1_i (/ n0_i u)))
(* n1_i u)
(* -1 (* u (+ (* -1 n1_i) (* -1 (/ n0_i u)))))
(* -1 (* u (+ (* -1 n1_i) (* -1 (/ n0_i u)))))
(* -1 (* u (+ (* -1 n1_i) (* -1 (/ n0_i u)))))
(* n1_i u)
(+ n0_i (* n1_i u))
(+ n0_i (* n1_i u))
(+ n0_i (* n1_i u))
n0_i
(* n0_i (+ 1 (/ (* n1_i u) n0_i)))
(* n0_i (+ 1 (/ (* n1_i u) n0_i)))
(* n0_i (+ 1 (/ (* n1_i u) n0_i)))
n0_i
(* -1 (* n0_i (- (* -1 (/ (* n1_i u) n0_i)) 1)))
(* -1 (* n0_i (- (* -1 (/ (* n1_i u) n0_i)) 1)))
(* -1 (* n0_i (- (* -1 (/ (* n1_i u) n0_i)) 1)))
(* n0_i (- 1 u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(* n1_i u)
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(* n1_i u)
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(* n1_i u)
(+ (* n0_i (* n1_i (- (/ 1 n1_i) (/ u n1_i)))) (* n1_i u))
(+ (* n0_i (* n1_i (- (/ 1 n1_i) (/ u n1_i)))) (* n1_i u))
(+ (* n0_i (* n1_i (- (/ 1 n1_i) (/ u n1_i)))) (* n1_i u))
(* n0_i (* n1_i (- (/ 1 n1_i) (/ u n1_i))))
(* n0_i (+ (* n1_i (- (/ 1 n1_i) (/ u n1_i))) (/ (* n1_i u) n0_i)))
(* n0_i (+ (* n1_i (- (/ 1 n1_i) (/ u n1_i))) (/ (* n1_i u) n0_i)))
(* n0_i (+ (* n1_i (- (/ 1 n1_i) (/ u n1_i))) (/ (* n1_i u) n0_i)))
(* n0_i (- 1 u))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
n0_i
(+ n0_i (* n1_i (* u (+ 1 (* -1 (/ n0_i n1_i))))))
(+ n0_i (* n1_i (* u (+ 1 (* -1 (/ n0_i n1_i))))))
(+ n0_i (* n1_i (* u (+ 1 (* -1 (/ n0_i n1_i))))))
(* n1_i (* u (+ 1 (* -1 (/ n0_i n1_i)))))
(* u (+ (* n1_i (+ 1 (* -1 (/ n0_i n1_i)))) (/ n0_i u)))
(* u (+ (* n1_i (+ 1 (* -1 (/ n0_i n1_i)))) (/ n0_i u)))
(* u (+ (* n1_i (+ 1 (* -1 (/ n0_i n1_i)))) (/ n0_i u)))
(* -1 (* n1_i (* u (- (/ n0_i n1_i) 1))))
(* -1 (* u (+ (* -1 (/ n0_i u)) (* n1_i (- (/ n0_i n1_i) 1)))))
(* -1 (* u (+ (* -1 (/ n0_i u)) (* n1_i (- (/ n0_i n1_i) 1)))))
(* -1 (* u (+ (* -1 (/ n0_i u)) (* n1_i (- (/ n0_i n1_i) 1)))))
u
(+ u (* n0_i (- (/ 1 n1_i) (/ u n1_i))))
(+ u (* n0_i (- (/ 1 n1_i) (/ u n1_i))))
(+ u (* n0_i (- (/ 1 n1_i) (/ u n1_i))))
(* n0_i (- (/ 1 n1_i) (/ u n1_i)))
(* n0_i (- (+ (/ 1 n1_i) (/ u n0_i)) (/ u n1_i)))
(* n0_i (- (+ (/ 1 n1_i) (/ u n0_i)) (/ u n1_i)))
(* n0_i (- (+ (/ 1 n1_i) (/ u n0_i)) (/ u n1_i)))
(/ (* n0_i (- 1 u)) n1_i)
(* -1 (* n0_i (+ (* -1 (/ u n0_i)) (* -1 (/ (- 1 u) n1_i)))))
(* -1 (* n0_i (+ (* -1 (/ u n0_i)) (* -1 (/ (- 1 u) n1_i)))))
(* -1 (* n0_i (+ (* -1 (/ u n0_i)) (* -1 (/ (- 1 u) n1_i)))))
(/ n0_i n1_i)
(+ (* u (+ 1 (* -1 (/ n0_i n1_i)))) (/ n0_i n1_i))
(+ (* u (+ 1 (* -1 (/ n0_i n1_i)))) (/ n0_i n1_i))
(+ (* u (+ 1 (* -1 (/ n0_i n1_i)))) (/ n0_i n1_i))
(* u (+ 1 (* -1 (/ n0_i n1_i))))
(* u (+ 1 (+ (* -1 (/ n0_i n1_i)) (/ n0_i (* n1_i u)))))
(* u (+ 1 (+ (* -1 (/ n0_i n1_i)) (/ n0_i (* n1_i u)))))
(* u (+ 1 (+ (* -1 (/ n0_i n1_i)) (/ n0_i (* n1_i u)))))
(* -1 (* u (- (/ n0_i n1_i) 1)))
(* -1 (* u (- (+ (* -1 (/ n0_i (* n1_i u))) (/ n0_i n1_i)) 1)))
(* -1 (* u (- (+ (* -1 (/ n0_i (* n1_i u))) (/ n0_i n1_i)) 1)))
(* -1 (* u (- (+ (* -1 (/ n0_i (* n1_i u))) (/ n0_i n1_i)) 1)))
(/ (* n0_i (- 1 u)) n1_i)
(/ (+ (* n0_i (- 1 u)) (* n1_i u)) n1_i)
(/ (+ (* n0_i (- 1 u)) (* n1_i u)) n1_i)
(/ (+ (* n0_i (- 1 u)) (* n1_i u)) n1_i)
u
(+ u (/ (* n0_i (- 1 u)) n1_i))
(+ u (/ (* n0_i (- 1 u)) n1_i))
(+ u (/ (* n0_i (- 1 u)) n1_i))
u
(+ u (/ (* n0_i (- 1 u)) n1_i))
(+ u (/ (* n0_i (- 1 u)) n1_i))
(+ u (/ (* n0_i (- 1 u)) n1_i))
(/ 1 n1_i)
(+ (* -1 (/ u n1_i)) (/ 1 n1_i))
(+ (* -1 (/ u n1_i)) (/ 1 n1_i))
(+ (* -1 (/ u n1_i)) (/ 1 n1_i))
(* -1 (/ u n1_i))
(* u (- (/ 1 (* n1_i u)) (/ 1 n1_i)))
(* u (- (/ 1 (* n1_i u)) (/ 1 n1_i)))
(* u (- (/ 1 (* n1_i u)) (/ 1 n1_i)))
(* -1 (/ u n1_i))
(* -1 (* u (- (/ 1 n1_i) (/ 1 (* n1_i u)))))
(* -1 (* u (- (/ 1 n1_i) (/ 1 (* n1_i u)))))
(* -1 (* u (- (/ 1 n1_i) (/ 1 (* n1_i u)))))
(/ (- 1 u) n1_i)
(/ (- 1 u) n1_i)
(/ (- 1 u) n1_i)
(/ (- 1 u) n1_i)
(/ (- 1 u) n1_i)
(/ (- 1 u) n1_i)
(/ (- 1 u) n1_i)
(/ (- 1 u) n1_i)
(/ (- 1 u) n1_i)
(/ (- 1 u) n1_i)
(/ (- 1 u) n1_i)
(/ (- 1 u) n1_i)
1
(+ 1 (* -1 u))
(+ 1 (* -1 u))
(+ 1 (* -1 u))
(* -1 u)
(* u (- (/ 1 u) 1))
(* u (- (/ 1 u) 1))
(* u (- (/ 1 u) 1))
(* -1 u)
(* -1 (* u (- 1 (/ 1 u))))
(* -1 (* u (- 1 (/ 1 u))))
(* -1 (* u (- 1 (/ 1 u))))
n0_i
(+ n0_i (* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) n0_i)))
(+ n0_i (* u (- (+ n1_i (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i))))) n0_i)))
(+ n0_i (* u (- (+ n1_i (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i))))) n0_i)))
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))
(* (pow u 2) (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n1_i u) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i))) u))) (/ n0_i u)))
(* (pow u 2) (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (+ (/ n1_i u) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i))) u)))) (/ n0_i u)))
(* (pow u 2) (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (+ (/ n1_i u) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i))) u)))) (/ n0_i u)))
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))
(* (pow u 2) (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n1_i u) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i))) u))) (/ n0_i u)))
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) n0_i)) (* -1 (/ n0_i u))) u)) (* -1/2 (* n0_i (pow normAngle 2)))))
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) n0_i)) (* -1 (/ n0_i u))) u)) (* -1/2 (* n0_i (pow normAngle 2)))))
(+ n0_i (* u (- n1_i n0_i)))
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))))))
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))))))
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))))))
(* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))))
(* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))
(* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))))
(* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))
(* u (+ n1_i (* 1/6 (* n1_i (pow normAngle 2)))))
(+ (* n0_i (+ 1 (* u (- (* (pow normAngle 2) (+ 1/3 (* -1/2 u))) 1)))) (* u (+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))))
(+ (* n0_i (+ 1 (* u (- (* (pow normAngle 2) (+ 1/3 (* -1/2 u))) 1)))) (* u (+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))))
(+ (* n0_i (+ 1 (* u (- (* (pow normAngle 2) (+ 1/3 (* -1/2 u))) 1)))) (* u (+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))))
(* n0_i (+ 1 (* u (- (* (pow normAngle 2) (+ 1/3 (* -1/2 u))) 1))))
(* n0_i (+ 1 (+ (* u (- (* (pow normAngle 2) (+ 1/3 (* -1/2 u))) 1)) (/ (* u (+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))) n0_i))))
(* n0_i (+ 1 (+ (* u (- (* (pow normAngle 2) (+ 1/3 (* -1/2 u))) 1)) (/ (* u (+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))) n0_i))))
(* n0_i (+ 1 (+ (* u (- (* (pow normAngle 2) (+ 1/3 (* -1/2 u))) 1)) (/ (* u (+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))) n0_i))))
(* -1 (* n0_i (- (* u (+ 1 (* -1 (* (pow normAngle 2) (+ 1/3 (* -1/2 u)))))) 1)))
(* -1 (* n0_i (- (+ (* -1 (/ (* u (+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))) n0_i)) (* u (+ 1 (* -1 (* (pow normAngle 2) (+ 1/3 (* -1/2 u))))))) 1)))
(* -1 (* n0_i (- (+ (* -1 (/ (* u (+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))) n0_i)) (* u (+ 1 (* -1 (* (pow normAngle 2) (+ 1/3 (* -1/2 u))))))) 1)))
(* -1 (* n0_i (- (+ (* -1 (/ (* u (+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))) n0_i)) (* u (+ 1 (* -1 (* (pow normAngle 2) (+ 1/3 (* -1/2 u))))))) 1)))
(+ n0_i (* u (- (* n0_i (* (pow normAngle 2) (+ 1/3 (* -1/2 u)))) n0_i)))
(+ n0_i (+ (* n1_i (* u (+ 1 (* 1/6 (pow normAngle 2))))) (* u (- (* n0_i (* (pow normAngle 2) (+ 1/3 (* -1/2 u)))) n0_i))))
(+ n0_i (+ (* n1_i (* u (+ 1 (* 1/6 (pow normAngle 2))))) (* u (- (* n0_i (* (pow normAngle 2) (+ 1/3 (* -1/2 u)))) n0_i))))
(+ n0_i (+ (* n1_i (* u (+ 1 (* 1/6 (pow normAngle 2))))) (* u (- (* n0_i (* (pow normAngle 2) (+ 1/3 (* -1/2 u)))) n0_i))))
(* n1_i (* u (+ 1 (* 1/6 (pow normAngle 2)))))
(* n1_i (+ (* u (+ 1 (* 1/6 (pow normAngle 2)))) (+ (/ n0_i n1_i) (/ (* u (- (* n0_i (* (pow normAngle 2) (+ 1/3 (* -1/2 u)))) n0_i)) n1_i))))
(* n1_i (+ (* u (+ 1 (* 1/6 (pow normAngle 2)))) (+ (/ n0_i n1_i) (/ (* u (- (* n0_i (* (pow normAngle 2) (+ 1/3 (* -1/2 u)))) n0_i)) n1_i))))
(* n1_i (+ (* u (+ 1 (* 1/6 (pow normAngle 2)))) (+ (/ n0_i n1_i) (/ (* u (- (* n0_i (* (pow normAngle 2) (+ 1/3 (* -1/2 u)))) n0_i)) n1_i))))
(* -1 (* n1_i (* u (- (* -1/6 (pow normAngle 2)) 1))))
(* -1 (* n1_i (+ (* -1 (/ (+ n0_i (* u (- (* n0_i (* (pow normAngle 2) (+ 1/3 (* -1/2 u)))) n0_i))) n1_i)) (* u (- (* -1/6 (pow normAngle 2)) 1)))))
(* -1 (* n1_i (+ (* -1 (/ (+ n0_i (* u (- (* n0_i (* (pow normAngle 2) (+ 1/3 (* -1/2 u)))) n0_i))) n1_i)) (* u (- (* -1/6 (pow normAngle 2)) 1)))))
(* -1 (* n1_i (+ (* -1 (/ (+ n0_i (* u (- (* n0_i (* (pow normAngle 2) (+ 1/3 (* -1/2 u)))) n0_i))) n1_i)) (* u (- (* -1/6 (pow normAngle 2)) 1)))))
(- n1_i n0_i)
(- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u)))))) n0_i)
(- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u)))))) n0_i)
(- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u)))))) n0_i)
(* (pow normAngle 2) (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u)))))
(* (pow normAngle 2) (- (+ (* 1/6 n1_i) (+ (* n0_i (+ 1/3 (* -1/2 u))) (/ n1_i (pow normAngle 2)))) (/ n0_i (pow normAngle 2))))
(* (pow normAngle 2) (- (+ (* 1/6 n1_i) (+ (* n0_i (+ 1/3 (* -1/2 u))) (/ n1_i (pow normAngle 2)))) (/ n0_i (pow normAngle 2))))
(* (pow normAngle 2) (- (+ (* 1/6 n1_i) (+ (* n0_i (+ 1/3 (* -1/2 u))) (/ n1_i (pow normAngle 2)))) (/ n0_i (pow normAngle 2))))
(* (pow normAngle 2) (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u)))))
(* (pow normAngle 2) (- (+ (* 1/6 n1_i) (+ (* n0_i (+ 1/3 (* -1/2 u))) (/ n1_i (pow normAngle 2)))) (/ n0_i (pow normAngle 2))))
(* (pow normAngle 2) (- (+ (* 1/6 n1_i) (+ (* n0_i (+ 1/3 (* -1/2 u))) (/ n1_i (pow normAngle 2)))) (/ n0_i (pow normAngle 2))))
(* (pow normAngle 2) (- (+ (* 1/6 n1_i) (+ (* n0_i (+ 1/3 (* -1/2 u))) (/ n1_i (pow normAngle 2)))) (/ n0_i (pow normAngle 2))))
(+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))
(+ n1_i (+ (* 1/6 (* n1_i (pow normAngle 2))) (* n0_i (- (* (pow normAngle 2) (+ 1/3 (* -1/2 u))) 1))))
(+ n1_i (+ (* 1/6 (* n1_i (pow normAngle 2))) (* n0_i (- (* (pow normAngle 2) (+ 1/3 (* -1/2 u))) 1))))
(+ n1_i (+ (* 1/6 (* n1_i (pow normAngle 2))) (* n0_i (- (* (pow normAngle 2) (+ 1/3 (* -1/2 u))) 1))))
(* n0_i (- (* (pow normAngle 2) (+ 1/3 (* -1/2 u))) 1))
(* n0_i (- (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (+ (* (pow normAngle 2) (+ 1/3 (* -1/2 u))) (/ n1_i n0_i))) 1))
(* n0_i (- (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (+ (* (pow normAngle 2) (+ 1/3 (* -1/2 u))) (/ n1_i n0_i))) 1))
(* n0_i (- (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (+ (* (pow normAngle 2) (+ 1/3 (* -1/2 u))) (/ n1_i n0_i))) 1))
(* -1 (* n0_i (+ 1 (* -1 (* (pow normAngle 2) (+ 1/3 (* -1/2 u)))))))
(* -1 (* n0_i (+ 1 (+ (* -1 (* (pow normAngle 2) (+ 1/3 (* -1/2 u)))) (* -1 (/ (+ n1_i (* 1/6 (* n1_i (pow normAngle 2)))) n0_i))))))
(* -1 (* n0_i (+ 1 (+ (* -1 (* (pow normAngle 2) (+ 1/3 (* -1/2 u)))) (* -1 (/ (+ n1_i (* 1/6 (* n1_i (pow normAngle 2)))) n0_i))))))
(* -1 (* n0_i (+ 1 (+ (* -1 (* (pow normAngle 2) (+ 1/3 (* -1/2 u)))) (* -1 (/ (+ n1_i (* 1/6 (* n1_i (pow normAngle 2)))) n0_i))))))
(- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) n0_i)
(- (+ n1_i (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i))))) n0_i)
(- (+ n1_i (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i))))) n0_i)
(- (+ n1_i (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i))))) n0_i)
(* -1/2 (* n0_i (* (pow normAngle 2) u)))
(* u (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n1_i u) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i))) u))) (/ n0_i u)))
(* u (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n1_i u) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i))) u))) (/ n0_i u)))
(* u (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n1_i u) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i))) u))) (/ n0_i u)))
(* -1/2 (* n0_i (* (pow normAngle 2) u)))
(* -1 (* u (+ (* -1 (/ (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) n0_i) u)) (* 1/2 (* n0_i (pow normAngle 2))))))
(* -1 (* u (+ (* -1 (/ (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) n0_i) u)) (* 1/2 (* n0_i (pow normAngle 2))))))
(* -1 (* u (+ (* -1 (/ (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) n0_i) u)) (* 1/2 (* n0_i (pow normAngle 2))))))
(- (* n0_i (* (pow normAngle 2) (+ 1/3 (* -1/2 u)))) n0_i)
(- (+ (* n0_i (* (pow normAngle 2) (+ 1/3 (* -1/2 u)))) (* n1_i (+ 1 (* 1/6 (pow normAngle 2))))) n0_i)
(- (+ (* n0_i (* (pow normAngle 2) (+ 1/3 (* -1/2 u)))) (* n1_i (+ 1 (* 1/6 (pow normAngle 2))))) n0_i)
(- (+ (* n0_i (* (pow normAngle 2) (+ 1/3 (* -1/2 u)))) (* n1_i (+ 1 (* 1/6 (pow normAngle 2))))) n0_i)
(* n1_i (+ 1 (* 1/6 (pow normAngle 2))))
(* n1_i (- (+ 1 (+ (* 1/6 (pow normAngle 2)) (/ (* n0_i (* (pow normAngle 2) (+ 1/3 (* -1/2 u)))) n1_i))) (/ n0_i n1_i)))
(* n1_i (- (+ 1 (+ (* 1/6 (pow normAngle 2)) (/ (* n0_i (* (pow normAngle 2) (+ 1/3 (* -1/2 u)))) n1_i))) (/ n0_i n1_i)))
(* n1_i (- (+ 1 (+ (* 1/6 (pow normAngle 2)) (/ (* n0_i (* (pow normAngle 2) (+ 1/3 (* -1/2 u)))) n1_i))) (/ n0_i n1_i)))
(* -1 (* n1_i (- (* -1/6 (pow normAngle 2)) 1)))
(* -1 (* n1_i (- (+ (* -1 (/ (- (* n0_i (* (pow normAngle 2) (+ 1/3 (* -1/2 u)))) n0_i) n1_i)) (* -1/6 (pow normAngle 2))) 1)))
(* -1 (* n1_i (- (+ (* -1 (/ (- (* n0_i (* (pow normAngle 2) (+ 1/3 (* -1/2 u)))) n0_i) n1_i)) (* -1/6 (pow normAngle 2))) 1)))
(* -1 (* n1_i (- (+ (* -1 (/ (- (* n0_i (* (pow normAngle 2) (+ 1/3 (* -1/2 u)))) n0_i) n1_i)) (* -1/6 (pow normAngle 2))) 1)))
(* 1/6 n1_i)
(+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))
(+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))
(+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))
(* n0_i (+ 1/3 (* -1/2 u)))
(* n0_i (+ 1/3 (+ (* -1/2 u) (* 1/6 (/ n1_i n0_i)))))
(* n0_i (+ 1/3 (+ (* -1/2 u) (* 1/6 (/ n1_i n0_i)))))
(* n0_i (+ 1/3 (+ (* -1/2 u) (* 1/6 (/ n1_i n0_i)))))
(* n0_i (+ 1/3 (* -1/2 u)))
(* -1 (* n0_i (+ (* -1 (+ 1/3 (* -1/2 u))) (* -1/6 (/ n1_i n0_i)))))
(* -1 (* n0_i (+ (* -1 (+ 1/3 (* -1/2 u))) (* -1/6 (/ n1_i n0_i)))))
(* -1 (* n0_i (+ (* -1 (+ 1/3 (* -1/2 u))) (* -1/6 (/ n1_i n0_i)))))
(+ (* 1/6 n1_i) (* 1/3 n0_i))
(+ (* -1/2 (* n0_i u)) (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(+ (* -1/2 (* n0_i u)) (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(+ (* -1/2 (* n0_i u)) (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(* -1/2 (* n0_i u))
(* u (+ (* -1/2 n0_i) (+ (* 1/6 (/ n1_i u)) (* 1/3 (/ n0_i u)))))
(* u (+ (* -1/2 n0_i) (+ (* 1/6 (/ n1_i u)) (* 1/3 (/ n0_i u)))))
(* u (+ (* -1/2 n0_i) (+ (* 1/6 (/ n1_i u)) (* 1/3 (/ n0_i u)))))
(* -1/2 (* n0_i u))
(* -1 (* u (+ (* -1 (/ (+ (* 1/6 n1_i) (* 1/3 n0_i)) u)) (* 1/2 n0_i))))
(* -1 (* u (+ (* -1 (/ (+ (* 1/6 n1_i) (* 1/3 n0_i)) u)) (* 1/2 n0_i))))
(* -1 (* u (+ (* -1 (/ (+ (* 1/6 n1_i) (* 1/3 n0_i)) u)) (* 1/2 n0_i))))
(* n0_i (+ 1/3 (* -1/2 u)))
(+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))
(+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))
(+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))
(* 1/6 n1_i)
(* n1_i (+ 1/6 (/ (* n0_i (+ 1/3 (* -1/2 u))) n1_i)))
(* n1_i (+ 1/6 (/ (* n0_i (+ 1/3 (* -1/2 u))) n1_i)))
(* n1_i (+ 1/6 (/ (* n0_i (+ 1/3 (* -1/2 u))) n1_i)))
(* 1/6 n1_i)
(* -1 (* n1_i (- (* -1 (/ (* n0_i (+ 1/3 (* -1/2 u))) n1_i)) 1/6)))
(* -1 (* n1_i (- (* -1 (/ (* n0_i (+ 1/3 (* -1/2 u))) n1_i)) 1/6)))
(* -1 (* n1_i (- (* -1 (/ (* n0_i (+ 1/3 (* -1/2 u))) n1_i)) 1/6)))
(+ n0_i (* -1 (* n0_i u)))
(+ n0_i (+ (* -1 (* n0_i u)) (* n0_i (* (pow normAngle 2) (* u (+ 1/3 (* -1/2 u)))))))
(+ n0_i (+ (* -1 (* n0_i u)) (* (pow normAngle 2) (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u))))))))
(+ n0_i (+ (* -1 (* n0_i u)) (* (pow normAngle 2) (+ (* n0_i (* u (+ 1/3 (* -1/2 u)))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (* (pow normAngle 2) u))) (* 1/45 (* n0_i u))))))))
(* 2/945 (* n0_i (* (pow normAngle 6) u)))
(* (pow normAngle 6) (+ (* 2/945 (* n0_i u)) (* 1/45 (/ (* n0_i u) (pow normAngle 2)))))
(* (pow normAngle 6) (+ (* 2/945 (* n0_i u)) (+ (* 1/45 (/ (* n0_i u) (pow normAngle 2))) (/ (* n0_i (* u (+ 1/3 (* -1/2 u)))) (pow normAngle 4)))))
(* (pow normAngle 6) (+ (* -1 (/ (* n0_i u) (pow normAngle 6))) (+ (* 2/945 (* n0_i u)) (+ (* 1/45 (/ (* n0_i u) (pow normAngle 2))) (+ (/ n0_i (pow normAngle 6)) (/ (* n0_i (* u (+ 1/3 (* -1/2 u)))) (pow normAngle 4)))))))
(* 2/945 (* n0_i (* (pow normAngle 6) u)))
(* (pow normAngle 6) (+ (* 2/945 (* n0_i u)) (* 1/45 (/ (* n0_i u) (pow normAngle 2)))))
(* (pow normAngle 6) (+ (* 2/945 (* n0_i u)) (+ (* 1/45 (/ (* n0_i u) (pow normAngle 2))) (/ (* n0_i (* u (+ 1/3 (* -1/2 u)))) (pow normAngle 4)))))
(* (pow normAngle 6) (+ (* -1 (/ (* n0_i u) (pow normAngle 6))) (+ (* 2/945 (* n0_i u)) (+ (* 1/45 (/ (* n0_i u) (pow normAngle 2))) (+ (/ n0_i (pow normAngle 6)) (/ (* n0_i (* u (+ 1/3 (* -1/2 u)))) (pow normAngle 4)))))))
n0_i
(+ n0_i (* n0_i (* u (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1))))
(+ n0_i (* u (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* n0_i (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)))))
(+ n0_i (* u (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* n0_i (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)))))
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))
(* (pow u 2) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)) u)))
(* (pow u 2) (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (/ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)) u))))
(* (pow u 2) (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (/ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)) u))))
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))
(* (pow u 2) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)) u)))
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (* n0_i (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1))) (* -1 (/ n0_i u))) u)) (* -1/2 (* n0_i (pow normAngle 2)))))
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (* n0_i (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1))) (* -1 (/ n0_i u))) u)) (* -1/2 (* n0_i (pow normAngle 2)))))
(* n0_i (+ 1 (* u (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) 1))))
(* n0_i (+ 1 (* u (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) 1))))
(* n0_i (+ 1 (* u (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) 1))))
(* n0_i (+ 1 (* u (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) 1))))
(* n0_i (+ 1 (* u (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) 1))))
(* n0_i (+ 1 (* u (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) 1))))
(* n0_i (+ 1 (* u (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) 1))))
(* n0_i (+ 1 (* u (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) 1))))
(* -1 (* n0_i (- (* -1 (* u (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) 1))) 1)))
(* -1 (* n0_i (- (* -1 (* u (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) 1))) 1)))
(* -1 (* n0_i (- (* -1 (* u (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) 1))) 1)))
(* -1 (* n0_i (- (* -1 (* u (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) 1))) 1)))
-1
(- (* (pow normAngle 2) (+ 1/3 (* -1/2 u))) 1)
(- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* 1/45 (pow normAngle 2))))) 1)
(- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) 1)
(* 2/945 (pow normAngle 6))
(* (pow normAngle 6) (+ 2/945 (* 1/45 (/ 1 (pow normAngle 2)))))
(* (pow normAngle 6) (+ 2/945 (+ (* -1/2 (/ u (pow normAngle 4))) (+ (/ 1/3 (pow normAngle 4)) (* 1/45 (/ 1 (pow normAngle 2)))))))
(* (pow normAngle 6) (- (+ 2/945 (+ (* -1/2 (/ u (pow normAngle 4))) (+ (/ 1/3 (pow normAngle 4)) (* 1/45 (/ 1 (pow normAngle 2)))))) (/ 1 (pow normAngle 6))))
(* 2/945 (pow normAngle 6))
(* (pow normAngle 6) (+ 2/945 (* 1/45 (/ 1 (pow normAngle 2)))))
(* (pow normAngle 6) (+ 2/945 (+ (* -1/2 (/ u (pow normAngle 4))) (+ (/ 1/3 (pow normAngle 4)) (* 1/45 (/ 1 (pow normAngle 2)))))))
(* (pow normAngle 6) (- (+ 2/945 (+ (* -1/2 (/ u (pow normAngle 4))) (+ (/ 1/3 (pow normAngle 4)) (* 1/45 (/ 1 (pow normAngle 2)))))) (/ 1 (pow normAngle 6))))
(- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)
(- (+ (* -1/2 (* (pow normAngle 2) u)) (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) 1)
(- (+ (* -1/2 (* (pow normAngle 2) u)) (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) 1)
(- (+ (* -1/2 (* (pow normAngle 2) u)) (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) 1)
(* -1/2 (* (pow normAngle 2) u))
(* u (- (+ (* -1/2 (pow normAngle 2)) (/ (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) u)) (/ 1 u)))
(* u (- (+ (* -1/2 (pow normAngle 2)) (/ (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) u)) (/ 1 u)))
(* u (- (+ (* -1/2 (pow normAngle 2)) (/ (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) u)) (/ 1 u)))
(* -1/2 (* (pow normAngle 2) u))
(* -1 (* u (+ (* -1 (/ (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1) u)) (* 1/2 (pow normAngle 2)))))
(* -1 (* u (+ (* -1 (/ (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1) u)) (* 1/2 (pow normAngle 2)))))
(* -1 (* u (+ (* -1 (/ (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1) u)) (* 1/2 (pow normAngle 2)))))
(+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))
(+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))
(+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))
(+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))
(* -1/2 u)
(* u (- (+ (* 1/3 (/ 1 u)) (/ (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))) u)) 1/2))
(* u (- (+ (* 1/3 (/ 1 u)) (/ (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))) u)) 1/2))
(* u (- (+ (* 1/3 (/ 1 u)) (/ (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))) u)) 1/2))
(* -1/2 u)
(* -1 (* u (+ 1/2 (* -1 (/ (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))) u)))))
(* -1 (* u (+ 1/2 (* -1 (/ (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))) u)))))
(* -1 (* u (+ 1/2 (* -1 (/ (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))) u)))))
(+ 1/3 (* -1/2 u))
(+ 1/3 (+ (* -1/2 u) (* 1/45 (pow normAngle 2))))
(+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))
(+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))
(* 2/945 (pow normAngle 4))
(* (pow normAngle 4) (+ 2/945 (* 1/45 (/ 1 (pow normAngle 2)))))
(* (pow normAngle 4) (+ 2/945 (+ (* -1/2 (/ u (pow normAngle 4))) (+ (/ 1/3 (pow normAngle 4)) (* 1/45 (/ 1 (pow normAngle 2)))))))
(* (pow normAngle 4) (+ 2/945 (+ (* -1/2 (/ u (pow normAngle 4))) (+ (/ 1/3 (pow normAngle 4)) (* 1/45 (/ 1 (pow normAngle 2)))))))
(* 2/945 (pow normAngle 4))
(* (pow normAngle 4) (+ 2/945 (* 1/45 (/ 1 (pow normAngle 2)))))
(* (pow normAngle 4) (+ 2/945 (+ (* -1/2 (/ u (pow normAngle 4))) (+ (/ 1/3 (pow normAngle 4)) (* 1/45 (/ 1 (pow normAngle 2)))))))
(* (pow normAngle 4) (+ 2/945 (+ (* -1/2 (/ u (pow normAngle 4))) (+ (/ 1/3 (pow normAngle 4)) (* 1/45 (/ 1 (pow normAngle 2)))))))
(* 7/360 n1_i)
(* 7/360 n1_i)
(* 7/360 n1_i)
(* 7/360 n1_i)
(* 7/360 n1_i)
(* 7/360 n1_i)
(* 7/360 n1_i)
(* 7/360 n1_i)
(* 7/360 n1_i)
(* 7/360 n1_i)
(* 7/360 n1_i)
(* 7/360 n1_i)
1/3
(+ 1/3 (* -1/2 u))
(+ 1/3 (* -1/2 u))
(+ 1/3 (* -1/2 u))
(* -1/2 u)
(* u (- (* 1/3 (/ 1 u)) 1/2))
(* u (- (* 1/3 (/ 1 u)) 1/2))
(* u (- (* 1/3 (/ 1 u)) 1/2))
(* -1/2 u)
(* -1 (* u (- 1/2 (* 1/3 (/ 1 u)))))
(* -1 (* u (- 1/2 (* 1/3 (/ 1 u)))))
(* -1 (* u (- 1/2 (* 1/3 (/ 1 u)))))
(* 1/6 n1_i)
(* 1/6 n1_i)
(* 1/6 n1_i)
(* 1/6 n1_i)
(* 1/6 n1_i)
(* 1/6 n1_i)
(* 1/6 n1_i)
(* 1/6 n1_i)
(* 1/6 n1_i)
(* 1/6 n1_i)
(* 1/6 n1_i)
(* 1/6 n1_i)
(* 31/15120 n1_i)
(* 31/15120 n1_i)
(* 31/15120 n1_i)
(* 31/15120 n1_i)
(* 31/15120 n1_i)
(* 31/15120 n1_i)
(* 31/15120 n1_i)
(* 31/15120 n1_i)
(* 31/15120 n1_i)
(* 31/15120 n1_i)
(* 31/15120 n1_i)
(* 31/15120 n1_i)
1/45
(+ 1/45 (* 2/945 (pow normAngle 2)))
(+ 1/45 (* 2/945 (pow normAngle 2)))
(+ 1/45 (* 2/945 (pow normAngle 2)))
(* 2/945 (pow normAngle 2))
(* (pow normAngle 2) (+ 2/945 (* 1/45 (/ 1 (pow normAngle 2)))))
(* (pow normAngle 2) (+ 2/945 (* 1/45 (/ 1 (pow normAngle 2)))))
(* (pow normAngle 2) (+ 2/945 (* 1/45 (/ 1 (pow normAngle 2)))))
(* 2/945 (pow normAngle 2))
(* (pow normAngle 2) (+ 2/945 (* 1/45 (/ 1 (pow normAngle 2)))))
(* (pow normAngle 2) (+ 2/945 (* 1/45 (/ 1 (pow normAngle 2)))))
(* (pow normAngle 2) (+ 2/945 (* 1/45 (/ 1 (pow normAngle 2)))))
1/3
(+ 1/3 (* 1/45 (pow normAngle 2)))
(+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))
(+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))
(* 2/945 (pow normAngle 4))
(* (pow normAngle 4) (+ 2/945 (* 1/45 (/ 1 (pow normAngle 2)))))
(* (pow normAngle 4) (+ 2/945 (+ (/ 1/3 (pow normAngle 4)) (* 1/45 (/ 1 (pow normAngle 2))))))
(* (pow normAngle 4) (+ 2/945 (+ (/ 1/3 (pow normAngle 4)) (* 1/45 (/ 1 (pow normAngle 2))))))
(* 2/945 (pow normAngle 4))
(* (pow normAngle 4) (+ 2/945 (* 1/45 (/ 1 (pow normAngle 2)))))
(* (pow normAngle 4) (+ 2/945 (+ (/ 1/3 (pow normAngle 4)) (* 1/45 (/ 1 (pow normAngle 2))))))
(* (pow normAngle 4) (+ 2/945 (+ (/ 1/3 (pow normAngle 4)) (* 1/45 (/ 1 (pow normAngle 2))))))
Outputs
(* 7/360 n1_i)
(*.f32 #s(literal 7/360 binary32) n1_i)
(+ (* 31/15120 (* n1_i (pow normAngle 2))) (* 7/360 n1_i))
(*.f32 n1_i (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)))
(+ (* 31/15120 (* n1_i (pow normAngle 2))) (* 7/360 n1_i))
(*.f32 n1_i (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)))
(+ (* 31/15120 (* n1_i (pow normAngle 2))) (* 7/360 n1_i))
(*.f32 n1_i (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)))
(* 31/15120 (* n1_i (pow normAngle 2)))
(*.f32 #s(literal 31/15120 binary32) (*.f32 n1_i (*.f32 normAngle normAngle)))
(* (pow normAngle 2) (+ (* 31/15120 n1_i) (* 7/360 (/ n1_i (pow normAngle 2)))))
(*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (/.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 n1_i #s(literal 31/15120 binary32))) normAngle) normAngle)
(* (pow normAngle 2) (+ (* 31/15120 n1_i) (* 7/360 (/ n1_i (pow normAngle 2)))))
(*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (/.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 n1_i #s(literal 31/15120 binary32))) normAngle) normAngle)
(* (pow normAngle 2) (+ (* 31/15120 n1_i) (* 7/360 (/ n1_i (pow normAngle 2)))))
(*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (/.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 n1_i #s(literal 31/15120 binary32))) normAngle) normAngle)
(* 31/15120 (* n1_i (pow normAngle 2)))
(*.f32 #s(literal 31/15120 binary32) (*.f32 n1_i (*.f32 normAngle normAngle)))
(* (pow normAngle 2) (+ (* 31/15120 n1_i) (* 7/360 (/ n1_i (pow normAngle 2)))))
(*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (/.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 n1_i #s(literal 31/15120 binary32))) normAngle) normAngle)
(* (pow normAngle 2) (+ (* 31/15120 n1_i) (* 7/360 (/ n1_i (pow normAngle 2)))))
(*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (/.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 n1_i #s(literal 31/15120 binary32))) normAngle) normAngle)
(* (pow normAngle 2) (+ (* 31/15120 n1_i) (* 7/360 (/ n1_i (pow normAngle 2)))))
(*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (/.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 n1_i #s(literal 31/15120 binary32))) normAngle) normAngle)
(* n1_i (+ 7/360 (* 31/15120 (pow normAngle 2))))
(*.f32 n1_i (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)))
(* n1_i (+ 7/360 (* 31/15120 (pow normAngle 2))))
(*.f32 n1_i (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)))
(* n1_i (+ 7/360 (* 31/15120 (pow normAngle 2))))
(*.f32 n1_i (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)))
(* n1_i (+ 7/360 (* 31/15120 (pow normAngle 2))))
(*.f32 n1_i (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)))
(* n1_i (+ 7/360 (* 31/15120 (pow normAngle 2))))
(*.f32 n1_i (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)))
(* n1_i (+ 7/360 (* 31/15120 (pow normAngle 2))))
(*.f32 n1_i (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)))
(* n1_i (+ 7/360 (* 31/15120 (pow normAngle 2))))
(*.f32 n1_i (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)))
(* n1_i (+ 7/360 (* 31/15120 (pow normAngle 2))))
(*.f32 n1_i (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)))
(* -1 (* n1_i (- (* -31/15120 (pow normAngle 2)) 7/360)))
(*.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal -31/15120 binary32) #s(literal -7/360 binary32)) (neg.f32 n1_i))
(* -1 (* n1_i (- (* -31/15120 (pow normAngle 2)) 7/360)))
(*.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal -31/15120 binary32) #s(literal -7/360 binary32)) (neg.f32 n1_i))
(* -1 (* n1_i (- (* -31/15120 (pow normAngle 2)) 7/360)))
(*.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal -31/15120 binary32) #s(literal -7/360 binary32)) (neg.f32 n1_i))
(* -1 (* n1_i (- (* -31/15120 (pow normAngle 2)) 7/360)))
(*.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal -31/15120 binary32) #s(literal -7/360 binary32)) (neg.f32 n1_i))
n0_i
(+ n0_i (* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (pow normAngle 2))) (+ (* 7/360 n1_i) (* 1/45 n0_i)))))))) n0_i)))
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) (*.f32 n0_i #s(literal 1/45 binary32))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i)
(+ n0_i (* u (- (+ n1_i (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (pow normAngle 2))) (+ (* 7/360 n1_i) (* 1/45 n0_i))))))))) n0_i)))
(fma.f32 u (-.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) (*.f32 n0_i #s(literal 1/45 binary32))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) u) (*.f32 n0_i #s(literal -1/2 binary32)) n1_i)) n0_i) n0_i)
(+ n0_i (* u (- (+ n1_i (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (pow normAngle 2))) (+ (* 7/360 n1_i) (* 1/45 n0_i))))))))) n0_i)))
(fma.f32 u (-.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) (*.f32 n0_i #s(literal 1/45 binary32))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) u) (*.f32 n0_i #s(literal -1/2 binary32)) n1_i)) n0_i) n0_i)
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))
(*.f32 u (*.f32 n0_i (*.f32 u (*.f32 (*.f32 normAngle normAngle) #s(literal -1/2 binary32)))))
(* (pow u 2) (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n1_i u) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (pow normAngle 2))) (+ (* 7/360 n1_i) (* 1/45 n0_i))))))) u))) (/ n0_i u)))
(*.f32 (*.f32 u u) (fma.f32 (*.f32 normAngle normAngle) (*.f32 n0_i #s(literal -1/2 binary32)) (fma.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) (*.f32 n0_i #s(literal 1/45 binary32))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (/.f32 (*.f32 normAngle normAngle) u) (-.f32 (/.f32 n1_i u) (/.f32 n0_i u)))))
(* (pow u 2) (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (+ (/ n1_i u) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (pow normAngle 2))) (+ (* 7/360 n1_i) (* 1/45 n0_i))))))) u)))) (/ n0_i u)))
(*.f32 (*.f32 u u) (+.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 n0_i #s(literal -1/2 binary32)) (/.f32 n0_i (*.f32 u u))) (fma.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) (*.f32 n0_i #s(literal 1/45 binary32))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (/.f32 (*.f32 normAngle normAngle) u) (-.f32 (/.f32 n1_i u) (/.f32 n0_i u)))))
(* (pow u 2) (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (+ (/ n1_i u) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (pow normAngle 2))) (+ (* 7/360 n1_i) (* 1/45 n0_i))))))) u)))) (/ n0_i u)))
(*.f32 (*.f32 u u) (+.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 n0_i #s(literal -1/2 binary32)) (/.f32 n0_i (*.f32 u u))) (fma.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) (*.f32 n0_i #s(literal 1/45 binary32))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (/.f32 (*.f32 normAngle normAngle) u) (-.f32 (/.f32 n1_i u) (/.f32 n0_i u)))))
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))
(*.f32 u (*.f32 n0_i (*.f32 u (*.f32 (*.f32 normAngle normAngle) #s(literal -1/2 binary32)))))
(* (pow u 2) (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n1_i u) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (pow normAngle 2))) (+ (* 7/360 n1_i) (* 1/45 n0_i))))))) u))) (/ n0_i u)))
(*.f32 (*.f32 u u) (fma.f32 (*.f32 normAngle normAngle) (*.f32 n0_i #s(literal -1/2 binary32)) (fma.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) (*.f32 n0_i #s(literal 1/45 binary32))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (/.f32 (*.f32 normAngle normAngle) u) (-.f32 (/.f32 n1_i u) (/.f32 n0_i u)))))
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (pow normAngle 2))) (+ (* 7/360 n1_i) (* 1/45 n0_i)))))))) n0_i)) (* -1 (/ n0_i u))) u)) (* -1/2 (* n0_i (pow normAngle 2)))))
(*.f32 (*.f32 u u) (fma.f32 (*.f32 normAngle normAngle) (*.f32 n0_i #s(literal -1/2 binary32)) (/.f32 (-.f32 (neg.f32 (/.f32 n0_i u)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) (*.f32 n0_i #s(literal 1/45 binary32))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))) (neg.f32 u))))
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (pow normAngle 2))) (+ (* 7/360 n1_i) (* 1/45 n0_i)))))))) n0_i)) (* -1 (/ n0_i u))) u)) (* -1/2 (* n0_i (pow normAngle 2)))))
(*.f32 (*.f32 u u) (fma.f32 (*.f32 normAngle normAngle) (*.f32 n0_i #s(literal -1/2 binary32)) (/.f32 (-.f32 (neg.f32 (/.f32 n0_i u)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) (*.f32 n0_i #s(literal 1/45 binary32))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))) (neg.f32 u))))
(+ n0_i (* u (- n1_i n0_i)))
(fma.f32 u (-.f32 n1_i n0_i) n0_i)
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))))))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32))))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (* (pow normAngle 2) (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal 7/360 binary32) n1_i (*.f32 n0_i #s(literal 1/45 binary32)))) (*.f32 u (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)))))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (* (pow normAngle 2) u))) (* u (+ (* 7/360 n1_i) (* 1/45 n0_i)))))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 u (fma.f32 #s(literal 7/360 binary32) n1_i (*.f32 n0_i #s(literal 1/45 binary32))) (*.f32 #s(literal 31/15120 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) u)))) (*.f32 u (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)))))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(* 31/15120 (* n1_i (* (pow normAngle 6) u)))
(*.f32 n1_i (*.f32 #s(literal 31/15120 binary32) (*.f32 u (pow.f32 normAngle #s(literal 6 binary32)))))
(* (pow normAngle 6) (+ (* 31/15120 (* n1_i u)) (/ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (pow normAngle 2))))
(*.f32 (pow.f32 normAngle #s(literal 6 binary32)) (fma.f32 n1_i (*.f32 #s(literal 31/15120 binary32) u) (/.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) n1_i (*.f32 n0_i #s(literal 1/45 binary32)))) (*.f32 normAngle normAngle))))
(* (pow normAngle 6) (+ (* 31/15120 (* n1_i u)) (+ (/ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (pow normAngle 2)) (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 4)))))
(*.f32 (pow.f32 normAngle #s(literal 6 binary32)) (fma.f32 n1_i (*.f32 #s(literal 31/15120 binary32) u) (*.f32 u (+.f32 (/.f32 (fma.f32 #s(literal 7/360 binary32) n1_i (*.f32 n0_i #s(literal 1/45 binary32))) (*.f32 normAngle normAngle)) (/.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)))) (pow.f32 normAngle #s(literal 4 binary32)))))))
(* (pow normAngle 6) (+ (* 31/15120 (* n1_i u)) (+ (/ n0_i (pow normAngle 6)) (+ (/ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (pow normAngle 2)) (+ (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 4)) (/ (* u (- n1_i n0_i)) (pow normAngle 6)))))))
(*.f32 (pow.f32 normAngle #s(literal 6 binary32)) (fma.f32 n1_i (*.f32 #s(literal 31/15120 binary32) u) (fma.f32 u (+.f32 (/.f32 (fma.f32 #s(literal 7/360 binary32) n1_i (*.f32 n0_i #s(literal 1/45 binary32))) (*.f32 normAngle normAngle)) (/.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)))) (pow.f32 normAngle #s(literal 4 binary32)))) (fma.f32 (-.f32 n1_i n0_i) (/.f32 u (pow.f32 normAngle #s(literal 6 binary32))) (/.f32 n0_i (pow.f32 normAngle #s(literal 6 binary32)))))))
(* 31/15120 (* n1_i (* (pow normAngle 6) u)))
(*.f32 n1_i (*.f32 #s(literal 31/15120 binary32) (*.f32 u (pow.f32 normAngle #s(literal 6 binary32)))))
(* (pow normAngle 6) (+ (* 31/15120 (* n1_i u)) (/ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (pow normAngle 2))))
(*.f32 (pow.f32 normAngle #s(literal 6 binary32)) (fma.f32 n1_i (*.f32 #s(literal 31/15120 binary32) u) (/.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) n1_i (*.f32 n0_i #s(literal 1/45 binary32)))) (*.f32 normAngle normAngle))))
(* (pow normAngle 6) (+ (* 31/15120 (* n1_i u)) (+ (/ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (pow normAngle 2)) (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 4)))))
(*.f32 (pow.f32 normAngle #s(literal 6 binary32)) (fma.f32 n1_i (*.f32 #s(literal 31/15120 binary32) u) (*.f32 u (+.f32 (/.f32 (fma.f32 #s(literal 7/360 binary32) n1_i (*.f32 n0_i #s(literal 1/45 binary32))) (*.f32 normAngle normAngle)) (/.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)))) (pow.f32 normAngle #s(literal 4 binary32)))))))
(* (pow normAngle 6) (+ (* 31/15120 (* n1_i u)) (+ (/ n0_i (pow normAngle 6)) (+ (/ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (pow normAngle 2)) (+ (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 4)) (/ (* u (- n1_i n0_i)) (pow normAngle 6)))))))
(*.f32 (pow.f32 normAngle #s(literal 6 binary32)) (fma.f32 n1_i (*.f32 #s(literal 31/15120 binary32) u) (fma.f32 u (+.f32 (/.f32 (fma.f32 #s(literal 7/360 binary32) n1_i (*.f32 n0_i #s(literal 1/45 binary32))) (*.f32 normAngle normAngle)) (/.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)))) (pow.f32 normAngle #s(literal 4 binary32)))) (fma.f32 (-.f32 n1_i n0_i) (/.f32 u (pow.f32 normAngle #s(literal 6 binary32))) (/.f32 n0_i (pow.f32 normAngle #s(literal 6 binary32)))))))
(* u (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (pow normAngle 2))) (* 7/360 n1_i)))))))
(*.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32))) (*.f32 n1_i #s(literal 1/6 binary32))) n1_i))
(+ (* n0_i (+ 1 (* u (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* 1/45 (pow normAngle 2))))) 1)))) (* u (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (pow normAngle 2))) (* 7/360 n1_i))))))))
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32))) (*.f32 n1_i #s(literal 1/6 binary32))) n1_i) (fma.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/45 binary32) (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32))) #s(literal -1 binary32)) (*.f32 n0_i u) n0_i))
(+ (* n0_i (+ 1 (* u (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* 1/45 (pow normAngle 2))))) 1)))) (* u (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (pow normAngle 2))) (* 7/360 n1_i))))))))
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32))) (*.f32 n1_i #s(literal 1/6 binary32))) n1_i) (fma.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/45 binary32) (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32))) #s(literal -1 binary32)) (*.f32 n0_i u) n0_i))
(+ (* n0_i (+ 1 (* u (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* 1/45 (pow normAngle 2))))) 1)))) (* u (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (pow normAngle 2))) (* 7/360 n1_i))))))))
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32))) (*.f32 n1_i #s(literal 1/6 binary32))) n1_i) (fma.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/45 binary32) (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32))) #s(literal -1 binary32)) (*.f32 n0_i u) n0_i))
(* n0_i (+ 1 (* u (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* 1/45 (pow normAngle 2))))) 1))))
(fma.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/45 binary32) (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32))) #s(literal -1 binary32)) (*.f32 n0_i u) n0_i)
(* n0_i (+ 1 (+ (* u (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* 1/45 (pow normAngle 2))))) 1)) (/ (* u (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (pow normAngle 2))) (* 7/360 n1_i))))))) n0_i))))
(fma.f32 n0_i (*.f32 u (+.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/45 binary32) (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32))) #s(literal -1 binary32)) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32))) (*.f32 n1_i #s(literal 1/6 binary32))) n1_i) n0_i))) n0_i)
(* n0_i (+ 1 (+ (* u (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* 1/45 (pow normAngle 2))))) 1)) (/ (* u (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (pow normAngle 2))) (* 7/360 n1_i))))))) n0_i))))
(fma.f32 n0_i (*.f32 u (+.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/45 binary32) (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32))) #s(literal -1 binary32)) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32))) (*.f32 n1_i #s(literal 1/6 binary32))) n1_i) n0_i))) n0_i)
(* n0_i (+ 1 (+ (* u (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* 1/45 (pow normAngle 2))))) 1)) (/ (* u (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (pow normAngle 2))) (* 7/360 n1_i))))))) n0_i))))
(fma.f32 n0_i (*.f32 u (+.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/45 binary32) (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32))) #s(literal -1 binary32)) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32))) (*.f32 n1_i #s(literal 1/6 binary32))) n1_i) n0_i))) n0_i)
(* -1 (* n0_i (- (* u (+ 1 (* (pow normAngle 2) (+ (* -1 (+ 1/3 (* -1/2 u))) (* -1/45 (pow normAngle 2)))))) 1)))
(*.f32 (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/45 binary32) (fma.f32 u #s(literal 1/2 binary32) #s(literal -1/3 binary32))) #s(literal 1 binary32)) #s(literal -1 binary32)) (neg.f32 n0_i))
(* -1 (* n0_i (- (+ (* -1 (/ (* u (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (pow normAngle 2))) (* 7/360 n1_i))))))) n0_i)) (* u (+ 1 (* (pow normAngle 2) (+ (* -1 (+ 1/3 (* -1/2 u))) (* -1/45 (pow normAngle 2))))))) 1)))
(*.f32 (fma.f32 u (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32))) (*.f32 n1_i #s(literal 1/6 binary32))) n1_i) (neg.f32 n0_i)) (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/45 binary32) (fma.f32 u #s(literal 1/2 binary32) #s(literal -1/3 binary32))) #s(literal 1 binary32)) #s(literal -1 binary32))) (neg.f32 n0_i))
(* -1 (* n0_i (- (+ (* -1 (/ (* u (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (pow normAngle 2))) (* 7/360 n1_i))))))) n0_i)) (* u (+ 1 (* (pow normAngle 2) (+ (* -1 (+ 1/3 (* -1/2 u))) (* -1/45 (pow normAngle 2))))))) 1)))
(*.f32 (fma.f32 u (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32))) (*.f32 n1_i #s(literal 1/6 binary32))) n1_i) (neg.f32 n0_i)) (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/45 binary32) (fma.f32 u #s(literal 1/2 binary32) #s(literal -1/3 binary32))) #s(literal 1 binary32)) #s(literal -1 binary32))) (neg.f32 n0_i))
(* -1 (* n0_i (- (+ (* -1 (/ (* u (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (pow normAngle 2))) (* 7/360 n1_i))))))) n0_i)) (* u (+ 1 (* (pow normAngle 2) (+ (* -1 (+ 1/3 (* -1/2 u))) (* -1/45 (pow normAngle 2))))))) 1)))
(*.f32 (fma.f32 u (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32))) (*.f32 n1_i #s(literal 1/6 binary32))) n1_i) (neg.f32 n0_i)) (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/45 binary32) (fma.f32 u #s(literal 1/2 binary32) #s(literal -1/3 binary32))) #s(literal 1 binary32)) #s(literal -1 binary32))) (neg.f32 n0_i))
(+ n0_i (* u (- (* (pow normAngle 2) (+ (* 1/45 (* n0_i (pow normAngle 2))) (* n0_i (+ 1/3 (* -1/2 u))))) n0_i)))
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) (*.f32 n0_i (*.f32 (*.f32 normAngle normAngle) #s(literal 1/45 binary32)))) (neg.f32 n0_i)) n0_i)
(+ n0_i (+ (* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) (* u (- (* (pow normAngle 2) (+ (* 1/45 (* n0_i (pow normAngle 2))) (* n0_i (+ 1/3 (* -1/2 u))))) n0_i))))
(fma.f32 n1_i (fma.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) u) (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) (*.f32 n0_i (*.f32 (*.f32 normAngle normAngle) #s(literal 1/45 binary32)))) (neg.f32 n0_i)) n0_i))
(+ n0_i (+ (* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) (* u (- (* (pow normAngle 2) (+ (* 1/45 (* n0_i (pow normAngle 2))) (* n0_i (+ 1/3 (* -1/2 u))))) n0_i))))
(fma.f32 n1_i (fma.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) u) (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) (*.f32 n0_i (*.f32 (*.f32 normAngle normAngle) #s(literal 1/45 binary32)))) (neg.f32 n0_i)) n0_i))
(+ n0_i (+ (* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) (* u (- (* (pow normAngle 2) (+ (* 1/45 (* n0_i (pow normAngle 2))) (* n0_i (+ 1/3 (* -1/2 u))))) n0_i))))
(fma.f32 n1_i (fma.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) u) (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) (*.f32 n0_i (*.f32 (*.f32 normAngle normAngle) #s(literal 1/45 binary32)))) (neg.f32 n0_i)) n0_i))
(* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))
(*.f32 n1_i (fma.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) u))
(* n1_i (+ (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) (+ (/ n0_i n1_i) (/ (* u (- (* (pow normAngle 2) (+ (* 1/45 (* n0_i (pow normAngle 2))) (* n0_i (+ 1/3 (* -1/2 u))))) n0_i)) n1_i))))
(*.f32 n1_i (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) (fma.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) (*.f32 n0_i (*.f32 (*.f32 normAngle normAngle) #s(literal 1/45 binary32)))) (neg.f32 n0_i)) (/.f32 u n1_i) (/.f32 n0_i n1_i))))
(* n1_i (+ (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) (+ (/ n0_i n1_i) (/ (* u (- (* (pow normAngle 2) (+ (* 1/45 (* n0_i (pow normAngle 2))) (* n0_i (+ 1/3 (* -1/2 u))))) n0_i)) n1_i))))
(*.f32 n1_i (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) (fma.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) (*.f32 n0_i (*.f32 (*.f32 normAngle normAngle) #s(literal 1/45 binary32)))) (neg.f32 n0_i)) (/.f32 u n1_i) (/.f32 n0_i n1_i))))
(* n1_i (+ (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) (+ (/ n0_i n1_i) (/ (* u (- (* (pow normAngle 2) (+ (* 1/45 (* n0_i (pow normAngle 2))) (* n0_i (+ 1/3 (* -1/2 u))))) n0_i)) n1_i))))
(*.f32 n1_i (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) (fma.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) (*.f32 n0_i (*.f32 (*.f32 normAngle normAngle) #s(literal 1/45 binary32)))) (neg.f32 n0_i)) (/.f32 u n1_i) (/.f32 n0_i n1_i))))
(* -1 (* n1_i (* u (- (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -31/15120 (pow normAngle 2)) 7/360)) 1/6)) 1))))
(*.f32 (neg.f32 (*.f32 n1_i u)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal -31/15120 binary32) #s(literal -7/360 binary32))) #s(literal -1/6 binary32)) #s(literal -1 binary32)))
(* -1 (* n1_i (+ (* -1 (/ (+ n0_i (* u (- (* (pow normAngle 2) (+ (* 1/45 (* n0_i (pow normAngle 2))) (* n0_i (+ 1/3 (* -1/2 u))))) n0_i))) n1_i)) (* u (- (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -31/15120 (pow normAngle 2)) 7/360)) 1/6)) 1)))))
(*.f32 (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal -31/15120 binary32) #s(literal -7/360 binary32))) #s(literal -1/6 binary32)) #s(literal -1 binary32)) (/.f32 (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) (*.f32 n0_i (*.f32 (*.f32 normAngle normAngle) #s(literal 1/45 binary32)))) (neg.f32 n0_i)) n0_i) (neg.f32 n1_i))) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 (/ (+ n0_i (* u (- (* (pow normAngle 2) (+ (* 1/45 (* n0_i (pow normAngle 2))) (* n0_i (+ 1/3 (* -1/2 u))))) n0_i))) n1_i)) (* u (- (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -31/15120 (pow normAngle 2)) 7/360)) 1/6)) 1)))))
(*.f32 (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal -31/15120 binary32) #s(literal -7/360 binary32))) #s(literal -1/6 binary32)) #s(literal -1 binary32)) (/.f32 (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) (*.f32 n0_i (*.f32 (*.f32 normAngle normAngle) #s(literal 1/45 binary32)))) (neg.f32 n0_i)) n0_i) (neg.f32 n1_i))) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 (/ (+ n0_i (* u (- (* (pow normAngle 2) (+ (* 1/45 (* n0_i (pow normAngle 2))) (* n0_i (+ 1/3 (* -1/2 u))))) n0_i))) n1_i)) (* u (- (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -31/15120 (pow normAngle 2)) 7/360)) 1/6)) 1)))))
(*.f32 (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal -31/15120 binary32) #s(literal -7/360 binary32))) #s(literal -1/6 binary32)) #s(literal -1 binary32)) (/.f32 (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) (*.f32 n0_i (*.f32 (*.f32 normAngle normAngle) #s(literal 1/45 binary32)))) (neg.f32 n0_i)) n0_i) (neg.f32 n1_i))) (neg.f32 n1_i))
(- n1_i n0_i)
(-.f32 n1_i n0_i)
(- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u)))))) n0_i)
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))
(- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i))))))) n0_i)
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 1/6 binary32) (fma.f32 n0_i (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) n1_i (*.f32 n0_i #s(literal 1/45 binary32))) normAngle) normAngle))) (-.f32 n1_i n0_i))
(- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (pow normAngle 2))) (+ (* 7/360 n1_i) (* 1/45 n0_i)))))))) n0_i)
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) (*.f32 n0_i #s(literal 1/45 binary32))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32))))) (-.f32 n1_i n0_i))
(* 31/15120 (* n1_i (pow normAngle 6)))
(*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 6 binary32)) #s(literal 31/15120 binary32)))
(* (pow normAngle 6) (+ (* 31/15120 n1_i) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (* 1/45 (/ n0_i (pow normAngle 2))))))
(*.f32 (pow.f32 normAngle #s(literal 6 binary32)) (fma.f32 n0_i (/.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle)) (fma.f32 #s(literal 7/360 binary32) (/.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 n1_i #s(literal 31/15120 binary32)))))
(* (pow normAngle 6) (+ (* 31/15120 n1_i) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (+ (* 1/45 (/ n0_i (pow normAngle 2))) (+ (* 1/6 (/ n1_i (pow normAngle 4))) (/ (* n0_i (+ 1/3 (* -1/2 u))) (pow normAngle 4)))))))
(*.f32 (pow.f32 normAngle #s(literal 6 binary32)) (fma.f32 n1_i #s(literal 31/15120 binary32) (fma.f32 #s(literal 7/360 binary32) (/.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 n1_i (/.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 4 binary32))) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) (/.f32 n0_i (pow.f32 normAngle #s(literal 4 binary32))) (*.f32 n0_i (/.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle))))))))
(* (pow normAngle 6) (- (+ (* 31/15120 n1_i) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (+ (* 1/45 (/ n0_i (pow normAngle 2))) (+ (* 1/6 (/ n1_i (pow normAngle 4))) (+ (/ n1_i (pow normAngle 6)) (/ (* n0_i (+ 1/3 (* -1/2 u))) (pow normAngle 4))))))) (/ n0_i (pow normAngle 6))))
(*.f32 (pow.f32 normAngle #s(literal 6 binary32)) (-.f32 (fma.f32 #s(literal 7/360 binary32) (/.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 n1_i #s(literal 31/15120 binary32) (fma.f32 n0_i (/.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle)) (fma.f32 n1_i (/.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 4 binary32))) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) (/.f32 n0_i (pow.f32 normAngle #s(literal 4 binary32))) (/.f32 n1_i (pow.f32 normAngle #s(literal 6 binary32)))))))) (/.f32 n0_i (pow.f32 normAngle #s(literal 6 binary32)))))
(* 31/15120 (* n1_i (pow normAngle 6)))
(*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 6 binary32)) #s(literal 31/15120 binary32)))
(* (pow normAngle 6) (+ (* 31/15120 n1_i) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (* 1/45 (/ n0_i (pow normAngle 2))))))
(*.f32 (pow.f32 normAngle #s(literal 6 binary32)) (fma.f32 n0_i (/.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle)) (fma.f32 #s(literal 7/360 binary32) (/.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 n1_i #s(literal 31/15120 binary32)))))
(* (pow normAngle 6) (+ (* 31/15120 n1_i) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (+ (* 1/45 (/ n0_i (pow normAngle 2))) (+ (* 1/6 (/ n1_i (pow normAngle 4))) (/ (* n0_i (+ 1/3 (* -1/2 u))) (pow normAngle 4)))))))
(*.f32 (pow.f32 normAngle #s(literal 6 binary32)) (fma.f32 n1_i #s(literal 31/15120 binary32) (fma.f32 #s(literal 7/360 binary32) (/.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 n1_i (/.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 4 binary32))) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) (/.f32 n0_i (pow.f32 normAngle #s(literal 4 binary32))) (*.f32 n0_i (/.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle))))))))
(* (pow normAngle 6) (- (+ (* 31/15120 n1_i) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (+ (* 1/45 (/ n0_i (pow normAngle 2))) (+ (* 1/6 (/ n1_i (pow normAngle 4))) (+ (/ n1_i (pow normAngle 6)) (/ (* n0_i (+ 1/3 (* -1/2 u))) (pow normAngle 4))))))) (/ n0_i (pow normAngle 6))))
(*.f32 (pow.f32 normAngle #s(literal 6 binary32)) (-.f32 (fma.f32 #s(literal 7/360 binary32) (/.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 n1_i #s(literal 31/15120 binary32) (fma.f32 n0_i (/.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle)) (fma.f32 n1_i (/.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 4 binary32))) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) (/.f32 n0_i (pow.f32 normAngle #s(literal 4 binary32))) (/.f32 n1_i (pow.f32 normAngle #s(literal 6 binary32)))))))) (/.f32 n0_i (pow.f32 normAngle #s(literal 6 binary32)))))
(+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (pow normAngle 2))) (* 7/360 n1_i))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32))) (*.f32 n1_i #s(literal 1/6 binary32))) n1_i)
(+ n1_i (+ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* 1/45 (pow normAngle 2))))) 1)) (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (pow normAngle 2))) (* 7/360 n1_i)))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32))) (*.f32 n1_i #s(literal 1/6 binary32))) (fma.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/45 binary32) (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32))) #s(literal -1 binary32)) n1_i))
(+ n1_i (+ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* 1/45 (pow normAngle 2))))) 1)) (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (pow normAngle 2))) (* 7/360 n1_i)))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32))) (*.f32 n1_i #s(literal 1/6 binary32))) (fma.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/45 binary32) (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32))) #s(literal -1 binary32)) n1_i))
(+ n1_i (+ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* 1/45 (pow normAngle 2))))) 1)) (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (pow normAngle 2))) (* 7/360 n1_i)))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32))) (*.f32 n1_i #s(literal 1/6 binary32))) (fma.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/45 binary32) (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32))) #s(literal -1 binary32)) n1_i))
(* n0_i (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* 1/45 (pow normAngle 2))))) 1))
(*.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/45 binary32) (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32))) #s(literal -1 binary32)))
(* n0_i (- (+ (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* 1/45 (pow normAngle 2))))) (+ (/ n1_i n0_i) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (pow normAngle 2))) (* 7/360 n1_i))))) n0_i))) 1))
(fma.f32 n0_i (fma.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32))) (*.f32 n1_i #s(literal 1/6 binary32))) (/.f32 (*.f32 normAngle normAngle) n0_i) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/45 binary32) (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32))) (/.f32 n1_i n0_i))) (neg.f32 n0_i))
(* n0_i (- (+ (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* 1/45 (pow normAngle 2))))) (+ (/ n1_i n0_i) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (pow normAngle 2))) (* 7/360 n1_i))))) n0_i))) 1))
(fma.f32 n0_i (fma.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32))) (*.f32 n1_i #s(literal 1/6 binary32))) (/.f32 (*.f32 normAngle normAngle) n0_i) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/45 binary32) (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32))) (/.f32 n1_i n0_i))) (neg.f32 n0_i))
(* n0_i (- (+ (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* 1/45 (pow normAngle 2))))) (+ (/ n1_i n0_i) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (pow normAngle 2))) (* 7/360 n1_i))))) n0_i))) 1))
(fma.f32 n0_i (fma.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32))) (*.f32 n1_i #s(literal 1/6 binary32))) (/.f32 (*.f32 normAngle normAngle) n0_i) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/45 binary32) (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32))) (/.f32 n1_i n0_i))) (neg.f32 n0_i))
(* -1 (* n0_i (+ 1 (* (pow normAngle 2) (+ (* -1 (+ 1/3 (* -1/2 u))) (* -1/45 (pow normAngle 2)))))))
(neg.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) n0_i) (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/45 binary32) (fma.f32 u #s(literal 1/2 binary32) #s(literal -1/3 binary32))) n0_i))
(* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (pow normAngle 2))) (* 7/360 n1_i)))))) n0_i)) (* (pow normAngle 2) (+ (* -1 (+ 1/3 (* -1/2 u))) (* -1/45 (pow normAngle 2))))))))
(neg.f32 (fma.f32 n0_i (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/45 binary32) (fma.f32 u #s(literal 1/2 binary32) #s(literal -1/3 binary32)))) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32))) (*.f32 n1_i #s(literal 1/6 binary32))) n1_i) (neg.f32 n0_i))) n0_i))
(* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (pow normAngle 2))) (* 7/360 n1_i)))))) n0_i)) (* (pow normAngle 2) (+ (* -1 (+ 1/3 (* -1/2 u))) (* -1/45 (pow normAngle 2))))))))
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(* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (pow normAngle 2))) (* 7/360 n1_i)))))) n0_i)) (* (pow normAngle 2) (+ (* -1 (+ 1/3 (* -1/2 u))) (* -1/45 (pow normAngle 2))))))))
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(* n1_i (- (+ 1 (+ (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))) (/ (* (pow normAngle 2) (+ (* 1/45 (* n0_i (pow normAngle 2))) (* n0_i (+ 1/3 (* -1/2 u))))) n1_i))) (/ n0_i n1_i)))
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(* n1_i (- (+ 1 (+ (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))) (/ (* (pow normAngle 2) (+ (* 1/45 (* n0_i (pow normAngle 2))) (* n0_i (+ 1/3 (* -1/2 u))))) n1_i))) (/ n0_i n1_i)))
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(- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (pow normAngle 2))) (+ (* 7/360 n1_i) (* 1/45 n0_i)))))))) n0_i)
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(- (+ n1_i (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (pow normAngle 2))) (+ (* 7/360 n1_i) (* 1/45 n0_i))))))))) n0_i)
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(- (+ n1_i (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (pow normAngle 2))) (+ (* 7/360 n1_i) (* 1/45 n0_i))))))))) n0_i)
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(- (+ n1_i (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (pow normAngle 2))) (+ (* 7/360 n1_i) (* 1/45 n0_i))))))))) n0_i)
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(* -1/2 (* n0_i (* (pow normAngle 2) u)))
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(* u (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n1_i u) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (pow normAngle 2))) (+ (* 7/360 n1_i) (* 1/45 n0_i))))))) u))) (/ n0_i u)))
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(* u (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n1_i u) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (pow normAngle 2))) (+ (* 7/360 n1_i) (* 1/45 n0_i))))))) u))) (/ n0_i u)))
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(* -1/2 (* n0_i (* (pow normAngle 2) u)))
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(* -1 (* u (+ (* -1 (/ (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (pow normAngle 2))) (+ (* 7/360 n1_i) (* 1/45 n0_i)))))))) n0_i) u)) (* 1/2 (* n0_i (pow normAngle 2))))))
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(* -1 (* u (+ (* -1 (/ (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 31/15120 (* n1_i (pow normAngle 2))) (+ (* 7/360 n1_i) (* 1/45 n0_i)))))))) n0_i) u)) (* 1/2 (* n0_i (pow normAngle 2))))))
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(*.f32 (*.f32 u u) (+.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 n0_i #s(literal -1/2 binary32)) (/.f32 n0_i (*.f32 u u))) (fma.f32 (*.f32 normAngle normAngle) (/.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) u) (-.f32 (/.f32 n1_i u) (/.f32 n0_i u)))))
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))
(*.f32 u (*.f32 n0_i (*.f32 u (*.f32 (*.f32 normAngle normAngle) #s(literal -1/2 binary32)))))
(* (pow u 2) (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n1_i u) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i))) u))) (/ n0_i u)))
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(* (pow u 2) (+ (* -1 (/ (+ (* -1 (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) n0_i)) (* -1 (/ n0_i u))) u)) (* -1/2 (* n0_i (pow normAngle 2)))))
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(* (pow u 2) (+ (* -1 (/ (+ (* -1 (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) n0_i)) (* -1 (/ n0_i u))) u)) (* -1/2 (* n0_i (pow normAngle 2)))))
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(+ n0_i (* u (- n1_i n0_i)))
(fma.f32 u (-.f32 n1_i n0_i) n0_i)
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))))))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32))))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))))))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32))))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))))))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32))))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))))
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(* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))
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(* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))
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(* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))
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(* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))))
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(* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))
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(* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))
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(* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 u (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)))) (fma.f32 (-.f32 n1_i n0_i) (/.f32 u (*.f32 normAngle normAngle)) (/.f32 n0_i (*.f32 normAngle normAngle)))))
(* u (+ n1_i (* 1/6 (* n1_i (pow normAngle 2)))))
(*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) u) u))
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(+ (* n0_i (+ 1 (* u (- (* (pow normAngle 2) (+ 1/3 (* -1/2 u))) 1)))) (* u (+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))))
(fma.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32))) #s(literal -1 binary32)) (*.f32 n0_i u) (fma.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) u) u) n0_i))
(+ (* n0_i (+ 1 (* u (- (* (pow normAngle 2) (+ 1/3 (* -1/2 u))) 1)))) (* u (+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))))
(fma.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32))) #s(literal -1 binary32)) (*.f32 n0_i u) (fma.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) u) u) n0_i))
(* n0_i (+ 1 (* u (- (* (pow normAngle 2) (+ 1/3 (* -1/2 u))) 1))))
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(* n0_i (+ 1 (+ (* u (- (* (pow normAngle 2) (+ 1/3 (* -1/2 u))) 1)) (/ (* u (+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))) n0_i))))
(fma.f32 n0_i (*.f32 u (+.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32))) #s(literal -1 binary32)) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 1/6 binary32)) n1_i) n0_i))) n0_i)
(* n0_i (+ 1 (+ (* u (- (* (pow normAngle 2) (+ 1/3 (* -1/2 u))) 1)) (/ (* u (+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))) n0_i))))
(fma.f32 n0_i (*.f32 u (+.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32))) #s(literal -1 binary32)) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 1/6 binary32)) n1_i) n0_i))) n0_i)
(* n0_i (+ 1 (+ (* u (- (* (pow normAngle 2) (+ 1/3 (* -1/2 u))) 1)) (/ (* u (+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))) n0_i))))
(fma.f32 n0_i (*.f32 u (+.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32))) #s(literal -1 binary32)) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 1/6 binary32)) n1_i) n0_i))) n0_i)
(* -1 (* n0_i (- (* u (+ 1 (* -1 (* (pow normAngle 2) (+ 1/3 (* -1/2 u)))))) 1)))
(neg.f32 (*.f32 n0_i (fma.f32 u (fma.f32 normAngle (*.f32 normAngle (fma.f32 u #s(literal 1/2 binary32) #s(literal -1/3 binary32))) #s(literal 1 binary32)) #s(literal -1 binary32))))
(* -1 (* n0_i (- (+ (* -1 (/ (* u (+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))) n0_i)) (* u (+ 1 (* -1 (* (pow normAngle 2) (+ 1/3 (* -1/2 u))))))) 1)))
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(* -1 (* n0_i (- (+ (* -1 (/ (* u (+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))) n0_i)) (* u (+ 1 (* -1 (* (pow normAngle 2) (+ 1/3 (* -1/2 u))))))) 1)))
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(* -1 (* n1_i (* u (- (* -1/6 (pow normAngle 2)) 1))))
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(- n1_i n0_i)
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(- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u)))))) n0_i)
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n0_i
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(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))
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(* n0_i (+ 1 (* u (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) 1))))
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(* (pow normAngle 6) (+ 2/945 (+ (* -1/2 (/ u (pow normAngle 4))) (+ (/ 1/3 (pow normAngle 4)) (* 1/45 (/ 1 (pow normAngle 2)))))))
(*.f32 (pow.f32 normAngle #s(literal 6 binary32)) (+.f32 (+.f32 (/.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle)) (/.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 4 binary32)))) (fma.f32 u (/.f32 #s(literal -1/2 binary32) (pow.f32 normAngle #s(literal 4 binary32))) #s(literal 2/945 binary32))))
(* (pow normAngle 6) (- (+ 2/945 (+ (* -1/2 (/ u (pow normAngle 4))) (+ (/ 1/3 (pow normAngle 4)) (* 1/45 (/ 1 (pow normAngle 2)))))) (/ 1 (pow normAngle 6))))
(*.f32 (pow.f32 normAngle #s(literal 6 binary32)) (+.f32 (fma.f32 u (/.f32 #s(literal -1/2 binary32) (pow.f32 normAngle #s(literal 4 binary32))) #s(literal 2/945 binary32)) (+.f32 (+.f32 (/.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle)) (/.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 4 binary32)))) (/.f32 #s(literal -1 binary32) (pow.f32 normAngle #s(literal 6 binary32))))))
(* 2/945 (pow normAngle 6))
(*.f32 (pow.f32 normAngle #s(literal 6 binary32)) #s(literal 2/945 binary32))
(* (pow normAngle 6) (+ 2/945 (* 1/45 (/ 1 (pow normAngle 2)))))
(*.f32 (pow.f32 normAngle #s(literal 6 binary32)) (+.f32 #s(literal 2/945 binary32) (/.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle))))
(* (pow normAngle 6) (+ 2/945 (+ (* -1/2 (/ u (pow normAngle 4))) (+ (/ 1/3 (pow normAngle 4)) (* 1/45 (/ 1 (pow normAngle 2)))))))
(*.f32 (pow.f32 normAngle #s(literal 6 binary32)) (+.f32 (+.f32 (/.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle)) (/.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 4 binary32)))) (fma.f32 u (/.f32 #s(literal -1/2 binary32) (pow.f32 normAngle #s(literal 4 binary32))) #s(literal 2/945 binary32))))
(* (pow normAngle 6) (- (+ 2/945 (+ (* -1/2 (/ u (pow normAngle 4))) (+ (/ 1/3 (pow normAngle 4)) (* 1/45 (/ 1 (pow normAngle 2)))))) (/ 1 (pow normAngle 6))))
(*.f32 (pow.f32 normAngle #s(literal 6 binary32)) (+.f32 (fma.f32 u (/.f32 #s(literal -1/2 binary32) (pow.f32 normAngle #s(literal 4 binary32))) #s(literal 2/945 binary32)) (+.f32 (+.f32 (/.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle)) (/.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 4 binary32)))) (/.f32 #s(literal -1 binary32) (pow.f32 normAngle #s(literal 6 binary32))))))
(- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32)) #s(literal 1/3 binary32)) #s(literal -1 binary32))
(- (+ (* -1/2 (* (pow normAngle 2) u)) (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) 1)
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32))) (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32))) #s(literal -1 binary32))
(- (+ (* -1/2 (* (pow normAngle 2) u)) (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) 1)
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32))) (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32))) #s(literal -1 binary32))
(- (+ (* -1/2 (* (pow normAngle 2) u)) (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) 1)
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32))) (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32))) #s(literal -1 binary32))
(* -1/2 (* (pow normAngle 2) u))
(*.f32 u (*.f32 (*.f32 normAngle normAngle) #s(literal -1/2 binary32)))
(* u (- (+ (* -1/2 (pow normAngle 2)) (/ (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) u)) (/ 1 u)))
(*.f32 u (fma.f32 normAngle (*.f32 normAngle #s(literal -1/2 binary32)) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32)) #s(literal 1/3 binary32)) #s(literal -1 binary32)) u)))
(* u (- (+ (* -1/2 (pow normAngle 2)) (/ (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) u)) (/ 1 u)))
(*.f32 u (fma.f32 normAngle (*.f32 normAngle #s(literal -1/2 binary32)) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32)) #s(literal 1/3 binary32)) #s(literal -1 binary32)) u)))
(* u (- (+ (* -1/2 (pow normAngle 2)) (/ (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) u)) (/ 1 u)))
(*.f32 u (fma.f32 normAngle (*.f32 normAngle #s(literal -1/2 binary32)) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32)) #s(literal 1/3 binary32)) #s(literal -1 binary32)) u)))
(* -1/2 (* (pow normAngle 2) u))
(*.f32 u (*.f32 (*.f32 normAngle normAngle) #s(literal -1/2 binary32)))
(* -1 (* u (+ (* -1 (/ (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1) u)) (* 1/2 (pow normAngle 2)))))
(*.f32 (neg.f32 u) (fma.f32 normAngle (*.f32 normAngle #s(literal 1/2 binary32)) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32)) #s(literal 1/3 binary32)) #s(literal -1 binary32)) (neg.f32 u))))
(* -1 (* u (+ (* -1 (/ (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1) u)) (* 1/2 (pow normAngle 2)))))
(*.f32 (neg.f32 u) (fma.f32 normAngle (*.f32 normAngle #s(literal 1/2 binary32)) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32)) #s(literal 1/3 binary32)) #s(literal -1 binary32)) (neg.f32 u))))
(* -1 (* u (+ (* -1 (/ (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1) u)) (* 1/2 (pow normAngle 2)))))
(*.f32 (neg.f32 u) (fma.f32 normAngle (*.f32 normAngle #s(literal 1/2 binary32)) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32)) #s(literal 1/3 binary32)) #s(literal -1 binary32)) (neg.f32 u))))
(+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32)) #s(literal 1/3 binary32))
(+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))
(fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32))) (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)))
(+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))
(fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32))) (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)))
(+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))
(fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32))) (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)))
(* -1/2 u)
(*.f32 u #s(literal -1/2 binary32))
(* u (- (+ (* 1/3 (/ 1 u)) (/ (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))) u)) 1/2))
(*.f32 u (+.f32 (/.f32 #s(literal 1/3 binary32) u) (fma.f32 (*.f32 normAngle normAngle) (/.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32)) u) #s(literal -1/2 binary32))))
(* u (- (+ (* 1/3 (/ 1 u)) (/ (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))) u)) 1/2))
(*.f32 u (+.f32 (/.f32 #s(literal 1/3 binary32) u) (fma.f32 (*.f32 normAngle normAngle) (/.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32)) u) #s(literal -1/2 binary32))))
(* u (- (+ (* 1/3 (/ 1 u)) (/ (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))) u)) 1/2))
(*.f32 u (+.f32 (/.f32 #s(literal 1/3 binary32) u) (fma.f32 (*.f32 normAngle normAngle) (/.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32)) u) #s(literal -1/2 binary32))))
(* -1/2 u)
(*.f32 u #s(literal -1/2 binary32))
(* -1 (* u (+ 1/2 (* -1 (/ (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))) u)))))
(neg.f32 (*.f32 u (-.f32 #s(literal 1/2 binary32) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32)) #s(literal 1/3 binary32)) u))))
(* -1 (* u (+ 1/2 (* -1 (/ (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))) u)))))
(neg.f32 (*.f32 u (-.f32 #s(literal 1/2 binary32) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32)) #s(literal 1/3 binary32)) u))))
(* -1 (* u (+ 1/2 (* -1 (/ (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))) u)))))
(neg.f32 (*.f32 u (-.f32 #s(literal 1/2 binary32) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32)) #s(literal 1/3 binary32)) u))))
(+ 1/3 (* -1/2 u))
(fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32))
(+ 1/3 (+ (* -1/2 u) (* 1/45 (pow normAngle 2))))
(fma.f32 (*.f32 normAngle normAngle) #s(literal 1/45 binary32) (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)))
(+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))
(fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32))) (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)))
(+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))
(fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32))) (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)))
(* 2/945 (pow normAngle 4))
(*.f32 (pow.f32 normAngle #s(literal 4 binary32)) #s(literal 2/945 binary32))
(* (pow normAngle 4) (+ 2/945 (* 1/45 (/ 1 (pow normAngle 2)))))
(*.f32 (pow.f32 normAngle #s(literal 4 binary32)) (+.f32 #s(literal 2/945 binary32) (/.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle))))
(* (pow normAngle 4) (+ 2/945 (+ (* -1/2 (/ u (pow normAngle 4))) (+ (/ 1/3 (pow normAngle 4)) (* 1/45 (/ 1 (pow normAngle 2)))))))
(*.f32 (pow.f32 normAngle #s(literal 4 binary32)) (+.f32 (+.f32 (/.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle)) (/.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 4 binary32)))) (fma.f32 u (/.f32 #s(literal -1/2 binary32) (pow.f32 normAngle #s(literal 4 binary32))) #s(literal 2/945 binary32))))
(* (pow normAngle 4) (+ 2/945 (+ (* -1/2 (/ u (pow normAngle 4))) (+ (/ 1/3 (pow normAngle 4)) (* 1/45 (/ 1 (pow normAngle 2)))))))
(*.f32 (pow.f32 normAngle #s(literal 4 binary32)) (+.f32 (+.f32 (/.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle)) (/.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 4 binary32)))) (fma.f32 u (/.f32 #s(literal -1/2 binary32) (pow.f32 normAngle #s(literal 4 binary32))) #s(literal 2/945 binary32))))
(* 2/945 (pow normAngle 4))
(*.f32 (pow.f32 normAngle #s(literal 4 binary32)) #s(literal 2/945 binary32))
(* (pow normAngle 4) (+ 2/945 (* 1/45 (/ 1 (pow normAngle 2)))))
(*.f32 (pow.f32 normAngle #s(literal 4 binary32)) (+.f32 #s(literal 2/945 binary32) (/.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle))))
(* (pow normAngle 4) (+ 2/945 (+ (* -1/2 (/ u (pow normAngle 4))) (+ (/ 1/3 (pow normAngle 4)) (* 1/45 (/ 1 (pow normAngle 2)))))))
(*.f32 (pow.f32 normAngle #s(literal 4 binary32)) (+.f32 (+.f32 (/.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle)) (/.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 4 binary32)))) (fma.f32 u (/.f32 #s(literal -1/2 binary32) (pow.f32 normAngle #s(literal 4 binary32))) #s(literal 2/945 binary32))))
(* (pow normAngle 4) (+ 2/945 (+ (* -1/2 (/ u (pow normAngle 4))) (+ (/ 1/3 (pow normAngle 4)) (* 1/45 (/ 1 (pow normAngle 2)))))))
(*.f32 (pow.f32 normAngle #s(literal 4 binary32)) (+.f32 (+.f32 (/.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle)) (/.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 4 binary32)))) (fma.f32 u (/.f32 #s(literal -1/2 binary32) (pow.f32 normAngle #s(literal 4 binary32))) #s(literal 2/945 binary32))))
(* 7/360 n1_i)
(*.f32 #s(literal 7/360 binary32) n1_i)
(* 7/360 n1_i)
(*.f32 #s(literal 7/360 binary32) n1_i)
(* 7/360 n1_i)
(*.f32 #s(literal 7/360 binary32) n1_i)
(* 7/360 n1_i)
(*.f32 #s(literal 7/360 binary32) n1_i)
(* 7/360 n1_i)
(*.f32 #s(literal 7/360 binary32) n1_i)
(* 7/360 n1_i)
(*.f32 #s(literal 7/360 binary32) n1_i)
(* 7/360 n1_i)
(*.f32 #s(literal 7/360 binary32) n1_i)
(* 7/360 n1_i)
(*.f32 #s(literal 7/360 binary32) n1_i)
(* 7/360 n1_i)
(*.f32 #s(literal 7/360 binary32) n1_i)
(* 7/360 n1_i)
(*.f32 #s(literal 7/360 binary32) n1_i)
(* 7/360 n1_i)
(*.f32 #s(literal 7/360 binary32) n1_i)
(* 7/360 n1_i)
(*.f32 #s(literal 7/360 binary32) n1_i)
1/3
#s(literal 1/3 binary32)
(+ 1/3 (* -1/2 u))
(fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32))
(+ 1/3 (* -1/2 u))
(fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32))
(+ 1/3 (* -1/2 u))
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(* -1/2 u)
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(* u (- (* 1/3 (/ 1 u)) 1/2))
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(* u (- (* 1/3 (/ 1 u)) 1/2))
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(* u (- (* 1/3 (/ 1 u)) 1/2))
(*.f32 u (+.f32 #s(literal -1/2 binary32) (/.f32 #s(literal 1/3 binary32) u)))
(* -1/2 u)
(*.f32 u #s(literal -1/2 binary32))
(* -1 (* u (- 1/2 (* 1/3 (/ 1 u)))))
(neg.f32 (*.f32 u (-.f32 #s(literal 1/2 binary32) (/.f32 #s(literal 1/3 binary32) u))))
(* -1 (* u (- 1/2 (* 1/3 (/ 1 u)))))
(neg.f32 (*.f32 u (-.f32 #s(literal 1/2 binary32) (/.f32 #s(literal 1/3 binary32) u))))
(* -1 (* u (- 1/2 (* 1/3 (/ 1 u)))))
(neg.f32 (*.f32 u (-.f32 #s(literal 1/2 binary32) (/.f32 #s(literal 1/3 binary32) u))))
(* 1/6 n1_i)
(*.f32 n1_i #s(literal 1/6 binary32))
(* 1/6 n1_i)
(*.f32 n1_i #s(literal 1/6 binary32))
(* 1/6 n1_i)
(*.f32 n1_i #s(literal 1/6 binary32))
(* 1/6 n1_i)
(*.f32 n1_i #s(literal 1/6 binary32))
(* 1/6 n1_i)
(*.f32 n1_i #s(literal 1/6 binary32))
(* 1/6 n1_i)
(*.f32 n1_i #s(literal 1/6 binary32))
(* 1/6 n1_i)
(*.f32 n1_i #s(literal 1/6 binary32))
(* 1/6 n1_i)
(*.f32 n1_i #s(literal 1/6 binary32))
(* 1/6 n1_i)
(*.f32 n1_i #s(literal 1/6 binary32))
(* 1/6 n1_i)
(*.f32 n1_i #s(literal 1/6 binary32))
(* 1/6 n1_i)
(*.f32 n1_i #s(literal 1/6 binary32))
(* 1/6 n1_i)
(*.f32 n1_i #s(literal 1/6 binary32))
(* 31/15120 n1_i)
(*.f32 n1_i #s(literal 31/15120 binary32))
(* 31/15120 n1_i)
(*.f32 n1_i #s(literal 31/15120 binary32))
(* 31/15120 n1_i)
(*.f32 n1_i #s(literal 31/15120 binary32))
(* 31/15120 n1_i)
(*.f32 n1_i #s(literal 31/15120 binary32))
(* 31/15120 n1_i)
(*.f32 n1_i #s(literal 31/15120 binary32))
(* 31/15120 n1_i)
(*.f32 n1_i #s(literal 31/15120 binary32))
(* 31/15120 n1_i)
(*.f32 n1_i #s(literal 31/15120 binary32))
(* 31/15120 n1_i)
(*.f32 n1_i #s(literal 31/15120 binary32))
(* 31/15120 n1_i)
(*.f32 n1_i #s(literal 31/15120 binary32))
(* 31/15120 n1_i)
(*.f32 n1_i #s(literal 31/15120 binary32))
(* 31/15120 n1_i)
(*.f32 n1_i #s(literal 31/15120 binary32))
(* 31/15120 n1_i)
(*.f32 n1_i #s(literal 31/15120 binary32))
1/45
#s(literal 1/45 binary32)
(+ 1/45 (* 2/945 (pow normAngle 2)))
(fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32))
(+ 1/45 (* 2/945 (pow normAngle 2)))
(fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32))
(+ 1/45 (* 2/945 (pow normAngle 2)))
(fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32))
(* 2/945 (pow normAngle 2))
(*.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32))
(* (pow normAngle 2) (+ 2/945 (* 1/45 (/ 1 (pow normAngle 2)))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 2/945 binary32) (/.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle))))
(* (pow normAngle 2) (+ 2/945 (* 1/45 (/ 1 (pow normAngle 2)))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 2/945 binary32) (/.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle))))
(* (pow normAngle 2) (+ 2/945 (* 1/45 (/ 1 (pow normAngle 2)))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 2/945 binary32) (/.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle))))
(* 2/945 (pow normAngle 2))
(*.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32))
(* (pow normAngle 2) (+ 2/945 (* 1/45 (/ 1 (pow normAngle 2)))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 2/945 binary32) (/.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle))))
(* (pow normAngle 2) (+ 2/945 (* 1/45 (/ 1 (pow normAngle 2)))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 2/945 binary32) (/.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle))))
(* (pow normAngle 2) (+ 2/945 (* 1/45 (/ 1 (pow normAngle 2)))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 2/945 binary32) (/.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle))))
1/3
#s(literal 1/3 binary32)
(+ 1/3 (* 1/45 (pow normAngle 2)))
(fma.f32 normAngle (*.f32 normAngle #s(literal 1/45 binary32)) #s(literal 1/3 binary32))
(+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32)) #s(literal 1/3 binary32))
(+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32)) #s(literal 1/3 binary32))
(* 2/945 (pow normAngle 4))
(*.f32 (pow.f32 normAngle #s(literal 4 binary32)) #s(literal 2/945 binary32))
(* (pow normAngle 4) (+ 2/945 (* 1/45 (/ 1 (pow normAngle 2)))))
(*.f32 (pow.f32 normAngle #s(literal 4 binary32)) (+.f32 #s(literal 2/945 binary32) (/.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle))))
(* (pow normAngle 4) (+ 2/945 (+ (/ 1/3 (pow normAngle 4)) (* 1/45 (/ 1 (pow normAngle 2))))))
(*.f32 (pow.f32 normAngle #s(literal 4 binary32)) (+.f32 (/.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle)) (+.f32 #s(literal 2/945 binary32) (/.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 4 binary32))))))
(* (pow normAngle 4) (+ 2/945 (+ (/ 1/3 (pow normAngle 4)) (* 1/45 (/ 1 (pow normAngle 2))))))
(*.f32 (pow.f32 normAngle #s(literal 4 binary32)) (+.f32 (/.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle)) (+.f32 #s(literal 2/945 binary32) (/.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 4 binary32))))))
(* 2/945 (pow normAngle 4))
(*.f32 (pow.f32 normAngle #s(literal 4 binary32)) #s(literal 2/945 binary32))
(* (pow normAngle 4) (+ 2/945 (* 1/45 (/ 1 (pow normAngle 2)))))
(*.f32 (pow.f32 normAngle #s(literal 4 binary32)) (+.f32 #s(literal 2/945 binary32) (/.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle))))
(* (pow normAngle 4) (+ 2/945 (+ (/ 1/3 (pow normAngle 4)) (* 1/45 (/ 1 (pow normAngle 2))))))
(*.f32 (pow.f32 normAngle #s(literal 4 binary32)) (+.f32 (/.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle)) (+.f32 #s(literal 2/945 binary32) (/.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 4 binary32))))))
(* (pow normAngle 4) (+ 2/945 (+ (/ 1/3 (pow normAngle 4)) (* 1/45 (/ 1 (pow normAngle 2))))))
(*.f32 (pow.f32 normAngle #s(literal 4 binary32)) (+.f32 (/.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle)) (+.f32 #s(literal 2/945 binary32) (/.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 4 binary32))))))

eval222.0ms (1.5%)

Memory
33.4MiB live, 489.0MiB allocated
Compiler

Compiled 81 498 to 3 968 computations (95.1% saved)

prune196.0ms (1.3%)

Memory
-24.8MiB live, 576.6MiB allocated
Pruning

25 alts after pruning (20 fresh and 5 done)

PrunedKeptTotal
New1 489101 499
Fresh51015
Picked325
Done033
Total1 497251 522
Accuracy
100.0%
Counts
1 522 → 25
Alt Table
Click to see full alt table
StatusAccuracyProgram
58.5%
(fma.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/45 binary32) (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32))) #s(literal -1 binary32)) (*.f32 n0_i u) n0_i)
58.5%
(fma.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) #s(literal -1 binary32)) (*.f32 n0_i u) n0_i)
99.3%
(fma.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32))) #s(literal -1 binary32)) (*.f32 n0_i u) (fma.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) u) u) n0_i))
83.3%
(fma.f32 u (fma.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 n1_i (*.f32 normAngle normAngle)) n1_i) n0_i)
99.6%
(fma.f32 u (fma.f32 (*.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32)))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32))))) normAngle) normAngle (-.f32 n1_i n0_i)) n0_i)
99.4%
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/45 binary32) (fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 31/15120 binary32)) (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 n1_i #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)) n0_i)
99.2%
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)) n0_i)
83.1%
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 1/6 binary32)) n1_i) n0_i)
98.8%
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (*.f32 n0_i (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32))) (-.f32 n1_i n0_i)) n0_i)
98.6%
(fma.f32 u (-.f32 n1_i n0_i) n0_i)
98.4%
(fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
98.6%
(fma.f32 n1_i (fma.f32 u (/.f32 n0_i (neg.f32 n1_i)) u) n0_i)
82.6%
(fma.f32 n1_i u n0_i)
98.3%
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))
58.3%
(fma.f32 n0_i (neg.f32 u) n0_i)
99.1%
(+.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u) n1_i))
82.5%
(+.f32 (*.f32 n1_i u) n0_i)
83.3%
(+.f32 (*.f32 #s(literal 1 binary32) n0_i) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))) (fma.f32 #s(literal 1/36 binary32) (fma.f32 u (*.f32 u u) (neg.f32 u)) (*.f32 u #s(literal 1/120 binary32)))) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)))) u) n1_i))
82.4%
(+.f32 (*.f32 #s(literal 1 binary32) n0_i) (*.f32 (*.f32 (*.f32 normAngle u) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) normAngle)) n1_i))
36.7%
(*.f32 (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 u u))) u)) (/.f32 n1_i (sin.f32 normAngle)))
36.6%
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)))
37.3%
(*.f32 n1_i (fma.f32 (*.f32 normAngle (*.f32 normAngle u)) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) u))
37.2%
(*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) u) u))
97.6%
(*.f32 n1_i (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u))
37.0%
(*.f32 n1_i u)
Compiler

Compiled 1 556 to 541 computations (65.2% saved)

regimes156.0ms (1.1%)

Memory
-15.1MiB live, 193.3MiB allocated
Counts
52 → 1
Calls
Call 1
Inputs
(*.f32 n1_i u)
(fma.f32 n1_i u n0_i)
(+.f32 (*.f32 n1_i u) n0_i)
(fma.f32 n0_i (neg.f32 u) n0_i)
(fma.f32 u (-.f32 n1_i n0_i) n0_i)
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))
(fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
(*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) u) u))
(fma.f32 u (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) n1_i) n0_i)
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 1/6 binary32)) n1_i) n0_i)
(*.f32 n1_i (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u))
(fma.f32 n1_i (fma.f32 u (/.f32 n0_i (neg.f32 n1_i)) u) n0_i)
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)) n0_i)
(fma.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) #s(literal -1 binary32)) (*.f32 n0_i u) n0_i)
(+.f32 (*.f32 #s(literal 1 binary32) n0_i) (*.f32 (fma.f32 u (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i))
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (*.f32 n0_i (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32))) (-.f32 n1_i n0_i)) n0_i)
(*.f32 n1_i (fma.f32 (*.f32 normAngle (*.f32 normAngle u)) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) u))
(fma.f32 u n1_i (/.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) n0_i) (+.f32 u #s(literal 1 binary32))))
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) (*.f32 n1_i #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)) n0_i)
(fma.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/45 binary32) (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32))) #s(literal -1 binary32)) (*.f32 n0_i u) n0_i)
(fma.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u))) (fma.f32 n1_i u n0_i))
(fma.f32 u (-.f32 n1_i n0_i) (fma.f32 (*.f32 normAngle (*.f32 normAngle u)) (fma.f32 n0_i (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) (*.f32 n1_i #s(literal 1/6 binary32))) n0_i))
(fma.f32 u (-.f32 n1_i n0_i) (fma.f32 (*.f32 u (*.f32 normAngle normAngle)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)))) n0_i))
(+.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u) n1_i))
(fma.f32 u (fma.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 n1_i (*.f32 normAngle normAngle)) n1_i) n0_i)
(fma.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32))) #s(literal -1 binary32)) (*.f32 n0_i u) (fma.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) u) u) n0_i))
(fma.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 u #s(literal -1/2 binary32) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 2/945 binary32) (*.f32 normAngle normAngle) #s(literal 1/45 binary32)) #s(literal 1/3 binary32))) #s(literal -1 binary32)) (*.f32 n0_i u) n0_i)
(+.f32 (*.f32 #s(literal 1 binary32) n0_i) (*.f32 (*.f32 (*.f32 normAngle u) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) normAngle)) n1_i))
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32))) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i)
(fma.f32 u (fma.f32 (*.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32)))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32))))) normAngle) normAngle (-.f32 n1_i n0_i)) n0_i)
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/45 binary32) (fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 31/15120 binary32)) (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 n1_i #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)) n0_i)
(fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)))
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/45 binary32) (fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 31/15120 binary32)) (*.f32 n1_i #s(literal 7/360 binary32)))) (fma.f32 n0_i (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i)
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/45 binary32) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 n0_i #s(literal 2/945 binary32)) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 n1_i #s(literal 7/360 binary32)))) (fma.f32 n0_i (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i)
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 2/945 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)) (*.f32 n0_i #s(literal 1/45 binary32))) (*.f32 n0_i (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)))) (neg.f32 n0_i)) (fma.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) u) u) n0_i))
(+.f32 (*.f32 #s(literal 1 binary32) n0_i) (*.f32 (*.f32 (*.f32 normAngle u) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)))
(*.f32 (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 u u))) u)) (/.f32 n1_i (sin.f32 normAngle)))
(+.f32 (*.f32 #s(literal 1 binary32) n0_i) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))) (fma.f32 #s(literal 1/36 binary32) (fma.f32 u (*.f32 u u) (neg.f32 u)) (*.f32 u #s(literal 1/120 binary32)))) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)))) u) n1_i))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(+.f32 (*.f32 #s(literal 1 binary32) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(+.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u) n1_i))
(fma.f32 (fma.f32 u (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) (/.f32 #s(literal 1 binary32) (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))) (*.f32 n0_i u) (fma.f32 (/.f32 n1_i (sin.f32 normAngle)) (*.f32 u normAngle) n0_i))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)))
(fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i)
(fma.f32 u (fma.f32 n0_i (fma.f32 u (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i)
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (*.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))))) (fma.f32 #s(literal 1/36 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)) #s(literal 1/120 binary32)))))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (*.f32 u (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal -1/2 binary32) u)) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))) n1_i) (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (/.f32 n0_i n1_i))))
(fma.f32 (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Outputs
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/45 binary32) (fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 31/15120 binary32)) (*.f32 n1_i #s(literal 7/360 binary32)))) (fma.f32 n0_i (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i)
Calls

5 calls:

66.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
41.0ms
n1_i
17.0ms
u
15.0ms
normAngle
14.0ms
n0_i
Results
AccuracySegmentsBranch
99.7%1normAngle
99.7%1u
99.7%1n0_i
99.7%1n1_i
99.7%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Compiler

Compiled 49 to 33 computations (32.7% saved)

regimes50.0ms (0.3%)

Memory
30.8MiB live, 150.0MiB allocated
Counts
32 → 1
Calls
Call 1
Inputs
(*.f32 n1_i u)
(fma.f32 n1_i u n0_i)
(+.f32 (*.f32 n1_i u) n0_i)
(fma.f32 n0_i (neg.f32 u) n0_i)
(fma.f32 u (-.f32 n1_i n0_i) n0_i)
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))
(fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
(*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) u) u))
(fma.f32 u (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) n1_i) n0_i)
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 1/6 binary32)) n1_i) n0_i)
(*.f32 n1_i (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u))
(fma.f32 n1_i (fma.f32 u (/.f32 n0_i (neg.f32 n1_i)) u) n0_i)
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)) n0_i)
(fma.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) #s(literal -1 binary32)) (*.f32 n0_i u) n0_i)
(+.f32 (*.f32 #s(literal 1 binary32) n0_i) (*.f32 (fma.f32 u (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i))
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (*.f32 n0_i (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32))) (-.f32 n1_i n0_i)) n0_i)
(*.f32 n1_i (fma.f32 (*.f32 normAngle (*.f32 normAngle u)) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) u))
(fma.f32 u n1_i (/.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) n0_i) (+.f32 u #s(literal 1 binary32))))
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) (*.f32 n1_i #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)) n0_i)
(fma.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/45 binary32) (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32))) #s(literal -1 binary32)) (*.f32 n0_i u) n0_i)
(fma.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u))) (fma.f32 n1_i u n0_i))
(fma.f32 u (-.f32 n1_i n0_i) (fma.f32 (*.f32 normAngle (*.f32 normAngle u)) (fma.f32 n0_i (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) (*.f32 n1_i #s(literal 1/6 binary32))) n0_i))
(fma.f32 u (-.f32 n1_i n0_i) (fma.f32 (*.f32 u (*.f32 normAngle normAngle)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)))) n0_i))
(+.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u) n1_i))
(fma.f32 u (fma.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 n1_i (*.f32 normAngle normAngle)) n1_i) n0_i)
(fma.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32))) #s(literal -1 binary32)) (*.f32 n0_i u) (fma.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) u) u) n0_i))
(fma.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 u #s(literal -1/2 binary32) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 2/945 binary32) (*.f32 normAngle normAngle) #s(literal 1/45 binary32)) #s(literal 1/3 binary32))) #s(literal -1 binary32)) (*.f32 n0_i u) n0_i)
(+.f32 (*.f32 #s(literal 1 binary32) n0_i) (*.f32 (*.f32 (*.f32 normAngle u) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) normAngle)) n1_i))
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32))) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i)
(fma.f32 u (fma.f32 (*.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32)))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32))))) normAngle) normAngle (-.f32 n1_i n0_i)) n0_i)
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/45 binary32) (fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 31/15120 binary32)) (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 n1_i #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)) n0_i)
(fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)))
Outputs
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32))) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i)
Calls

5 calls:

11.0ms
u
10.0ms
n0_i
10.0ms
n1_i
9.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
9.0ms
normAngle
Results
AccuracySegmentsBranch
99.6%1normAngle
99.6%1u
99.6%1n0_i
99.6%1n1_i
99.6%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Compiler

Compiled 49 to 33 computations (32.7% saved)

regimes45.0ms (0.3%)

Memory
-17.1MiB live, 141.1MiB allocated
Counts
28 → 1
Calls
Call 1
Inputs
(*.f32 n1_i u)
(fma.f32 n1_i u n0_i)
(+.f32 (*.f32 n1_i u) n0_i)
(fma.f32 n0_i (neg.f32 u) n0_i)
(fma.f32 u (-.f32 n1_i n0_i) n0_i)
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))
(fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
(*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) u) u))
(fma.f32 u (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) n1_i) n0_i)
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 1/6 binary32)) n1_i) n0_i)
(*.f32 n1_i (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u))
(fma.f32 n1_i (fma.f32 u (/.f32 n0_i (neg.f32 n1_i)) u) n0_i)
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)) n0_i)
(fma.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) #s(literal -1 binary32)) (*.f32 n0_i u) n0_i)
(+.f32 (*.f32 #s(literal 1 binary32) n0_i) (*.f32 (fma.f32 u (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i))
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (*.f32 n0_i (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32))) (-.f32 n1_i n0_i)) n0_i)
(*.f32 n1_i (fma.f32 (*.f32 normAngle (*.f32 normAngle u)) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) u))
(fma.f32 u n1_i (/.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) n0_i) (+.f32 u #s(literal 1 binary32))))
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) (*.f32 n1_i #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)) n0_i)
(fma.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/45 binary32) (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32))) #s(literal -1 binary32)) (*.f32 n0_i u) n0_i)
(fma.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u))) (fma.f32 n1_i u n0_i))
(fma.f32 u (-.f32 n1_i n0_i) (fma.f32 (*.f32 normAngle (*.f32 normAngle u)) (fma.f32 n0_i (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) (*.f32 n1_i #s(literal 1/6 binary32))) n0_i))
(fma.f32 u (-.f32 n1_i n0_i) (fma.f32 (*.f32 u (*.f32 normAngle normAngle)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)))) n0_i))
(+.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u) n1_i))
(fma.f32 u (fma.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 n1_i (*.f32 normAngle normAngle)) n1_i) n0_i)
(fma.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32))) #s(literal -1 binary32)) (*.f32 n0_i u) (fma.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) u) u) n0_i))
(fma.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 u #s(literal -1/2 binary32) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 2/945 binary32) (*.f32 normAngle normAngle) #s(literal 1/45 binary32)) #s(literal 1/3 binary32))) #s(literal -1 binary32)) (*.f32 n0_i u) n0_i)
(+.f32 (*.f32 #s(literal 1 binary32) n0_i) (*.f32 (*.f32 (*.f32 normAngle u) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) normAngle)) n1_i))
Outputs
(fma.f32 u (-.f32 n1_i n0_i) (fma.f32 (*.f32 normAngle (*.f32 normAngle u)) (fma.f32 n0_i (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) (*.f32 n1_i #s(literal 1/6 binary32))) n0_i))
Calls

5 calls:

10.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
10.0ms
normAngle
9.0ms
n1_i
8.0ms
n0_i
8.0ms
u
Results
AccuracySegmentsBranch
99.4%1normAngle
99.4%1u
99.4%1n0_i
99.4%1n1_i
99.4%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Compiler

Compiled 49 to 33 computations (32.7% saved)

regimes62.0ms (0.4%)

Memory
-12.9MiB live, 105.1MiB allocated
Counts
21 → 1
Calls
Call 1
Inputs
(*.f32 n1_i u)
(fma.f32 n1_i u n0_i)
(+.f32 (*.f32 n1_i u) n0_i)
(fma.f32 n0_i (neg.f32 u) n0_i)
(fma.f32 u (-.f32 n1_i n0_i) n0_i)
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))
(fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
(*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) u) u))
(fma.f32 u (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) n1_i) n0_i)
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 1/6 binary32)) n1_i) n0_i)
(*.f32 n1_i (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u))
(fma.f32 n1_i (fma.f32 u (/.f32 n0_i (neg.f32 n1_i)) u) n0_i)
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)) n0_i)
(fma.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) #s(literal -1 binary32)) (*.f32 n0_i u) n0_i)
(+.f32 (*.f32 #s(literal 1 binary32) n0_i) (*.f32 (fma.f32 u (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i))
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (*.f32 n0_i (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32))) (-.f32 n1_i n0_i)) n0_i)
(*.f32 n1_i (fma.f32 (*.f32 normAngle (*.f32 normAngle u)) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) u))
(fma.f32 u n1_i (/.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) n0_i) (+.f32 u #s(literal 1 binary32))))
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) (*.f32 n1_i #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)) n0_i)
(fma.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/45 binary32) (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32))) #s(literal -1 binary32)) (*.f32 n0_i u) n0_i)
(fma.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u))) (fma.f32 n1_i u n0_i))
Outputs
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) (*.f32 n1_i #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)) n0_i)
Calls

5 calls:

35.0ms
normAngle
7.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
7.0ms
n0_i
6.0ms
n1_i
6.0ms
u
Results
AccuracySegmentsBranch
99.4%1normAngle
99.4%1u
99.4%1n0_i
99.4%1n1_i
99.4%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Compiler

Compiled 49 to 33 computations (32.7% saved)

regimes50.0ms (0.3%)

Memory
30.2MiB live, 71.3MiB allocated
Counts
18 → 1
Calls
Call 1
Inputs
(*.f32 n1_i u)
(fma.f32 n1_i u n0_i)
(+.f32 (*.f32 n1_i u) n0_i)
(fma.f32 n0_i (neg.f32 u) n0_i)
(fma.f32 u (-.f32 n1_i n0_i) n0_i)
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))
(fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
(*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) u) u))
(fma.f32 u (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) n1_i) n0_i)
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 1/6 binary32)) n1_i) n0_i)
(*.f32 n1_i (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u))
(fma.f32 n1_i (fma.f32 u (/.f32 n0_i (neg.f32 n1_i)) u) n0_i)
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)) n0_i)
(fma.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) #s(literal -1 binary32)) (*.f32 n0_i u) n0_i)
(+.f32 (*.f32 #s(literal 1 binary32) n0_i) (*.f32 (fma.f32 u (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i))
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (*.f32 n0_i (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32))) (-.f32 n1_i n0_i)) n0_i)
(*.f32 n1_i (fma.f32 (*.f32 normAngle (*.f32 normAngle u)) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) u))
(fma.f32 u n1_i (/.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) n0_i) (+.f32 u #s(literal 1 binary32))))
Outputs
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)) n0_i)
Calls

5 calls:

26.0ms
n0_i
6.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
6.0ms
normAngle
6.0ms
n1_i
5.0ms
u
Results
AccuracySegmentsBranch
99.2%1normAngle
99.2%1u
99.2%1n0_i
99.2%1n1_i
99.2%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Compiler

Compiled 49 to 33 computations (32.7% saved)

regimes23.0ms (0.2%)

Memory
-11.0MiB live, 67.1MiB allocated
Counts
12 → 1
Calls
Call 1
Inputs
(*.f32 n1_i u)
(fma.f32 n1_i u n0_i)
(+.f32 (*.f32 n1_i u) n0_i)
(fma.f32 n0_i (neg.f32 u) n0_i)
(fma.f32 u (-.f32 n1_i n0_i) n0_i)
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))
(fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
(*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) u) u))
(fma.f32 u (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) n1_i) n0_i)
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 1/6 binary32)) n1_i) n0_i)
(*.f32 n1_i (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u))
(fma.f32 n1_i (fma.f32 u (/.f32 n0_i (neg.f32 n1_i)) u) n0_i)
Outputs
(fma.f32 n1_i (fma.f32 u (/.f32 n0_i (neg.f32 n1_i)) u) n0_i)
Calls

5 calls:

5.0ms
u
5.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
4.0ms
n0_i
4.0ms
n1_i
4.0ms
normAngle
Results
AccuracySegmentsBranch
98.6%1normAngle
98.6%1u
98.6%1n0_i
98.6%1n1_i
98.6%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Compiler

Compiled 49 to 33 computations (32.7% saved)

regimes30.0ms (0.2%)

Memory
-39.8MiB live, 62.0MiB allocated
Counts
11 → 1
Calls
Call 1
Inputs
(*.f32 n1_i u)
(fma.f32 n1_i u n0_i)
(+.f32 (*.f32 n1_i u) n0_i)
(fma.f32 n0_i (neg.f32 u) n0_i)
(fma.f32 u (-.f32 n1_i n0_i) n0_i)
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))
(fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
(*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) u) u))
(fma.f32 u (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) n1_i) n0_i)
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 1/6 binary32)) n1_i) n0_i)
(*.f32 n1_i (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u))
Outputs
(fma.f32 u (-.f32 n1_i n0_i) n0_i)
Calls

5 calls:

13.0ms
n1_i
5.0ms
n0_i
4.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
4.0ms
u
4.0ms
normAngle
Results
AccuracySegmentsBranch
98.6%1n1_i
98.6%1normAngle
98.6%1u
98.6%1n0_i
98.6%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Compiler

Compiled 49 to 33 computations (32.7% saved)

regimes11.0ms (0.1%)

Memory
24.1MiB live, 24.2MiB allocated
Counts
4 → 1
Calls
Call 1
Inputs
(*.f32 n1_i u)
(fma.f32 n1_i u n0_i)
(+.f32 (*.f32 n1_i u) n0_i)
(fma.f32 n0_i (neg.f32 u) n0_i)
Outputs
(fma.f32 n1_i u n0_i)
Calls

5 calls:

2.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
2.0ms
u
2.0ms
normAngle
2.0ms
n1_i
2.0ms
n0_i
Results
AccuracySegmentsBranch
82.6%1normAngle
82.6%1u
82.6%1n0_i
82.6%1n1_i
82.6%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Compiler

Compiled 49 to 33 computations (32.7% saved)

regimes8.0ms (0.1%)

Memory
-17.1MiB live, 22.2MiB allocated
Accuracy

Total -0.0b remaining (-0%)

Threshold costs -0b (-0%)

Counts
1 → 1
Calls
Call 1
Inputs
(*.f32 n1_i u)
Outputs
(*.f32 n1_i u)
Calls

5 calls:

2.0ms
n0_i
2.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
1.0ms
normAngle
1.0ms
u
1.0ms
n1_i
Results
AccuracySegmentsBranch
37.0%1u
37.0%1n1_i
37.0%1n0_i
37.0%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
37.0%1normAngle
Compiler

Compiled 49 to 33 computations (32.7% saved)

simplify7.0ms (0.1%)

Memory
21.5MiB live, 21.5MiB allocated
Algorithm
egg-herbie
Rules
18×*-commutative_binary32
sub-neg_binary32
+-commutative_binary32
neg-sub0_binary32
neg-mul-1_binary32
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
042141
156141
264141
369141
471141
Stop Event
saturated
Calls
Call 1
Inputs
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/45 binary32) (fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 31/15120 binary32)) (*.f32 n1_i #s(literal 7/360 binary32)))) (fma.f32 n0_i (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i)
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32))) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i)
(fma.f32 u (-.f32 n1_i n0_i) (fma.f32 (*.f32 normAngle (*.f32 normAngle u)) (fma.f32 n0_i (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) (*.f32 n1_i #s(literal 1/6 binary32))) n0_i))
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) (*.f32 n1_i #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)) n0_i)
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)) n0_i)
(fma.f32 n1_i (fma.f32 u (/.f32 n0_i (neg.f32 n1_i)) u) n0_i)
(fma.f32 u (-.f32 n1_i n0_i) n0_i)
(fma.f32 n1_i u n0_i)
(*.f32 n1_i u)
Outputs
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/45 binary32) (fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 31/15120 binary32)) (*.f32 n1_i #s(literal 7/360 binary32)))) (fma.f32 n0_i (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i)
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32))) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i)
(fma.f32 u (-.f32 n1_i n0_i) (fma.f32 (*.f32 normAngle (*.f32 normAngle u)) (fma.f32 n0_i (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) (*.f32 n1_i #s(literal 1/6 binary32))) n0_i))
(fma.f32 u (-.f32 n1_i n0_i) (fma.f32 (*.f32 normAngle (*.f32 u normAngle)) (fma.f32 n0_i (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) (*.f32 n1_i #s(literal 1/6 binary32))) n0_i))
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) (*.f32 n1_i #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)) n0_i)
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)) n0_i)
(fma.f32 n1_i (fma.f32 u (/.f32 n0_i (neg.f32 n1_i)) u) n0_i)
(fma.f32 n1_i (fma.f32 u (neg.f32 (/.f32 n0_i n1_i)) u) n0_i)
(fma.f32 u (-.f32 n1_i n0_i) n0_i)
(fma.f32 n1_i u n0_i)
(*.f32 n1_i u)
(*.f32 u n1_i)

soundness984.0ms (6.7%)

Memory
7.7MiB live, 1 074.8MiB allocated
Rules
15 210×lower-fma.f64
15 210×lower-fma.f32
14 574×lower-fma.f64
14 574×lower-fma.f32
12 812×lower-fma.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
064310290
121159984
275269984
082788903
05567686
118457522
267847511
083056804
03212830
19872714
233852654
081242540
07949497
126329051
085118628
Stop Event
fuel
iter limit
node limit
iter limit
node limit
iter limit
node limit
iter limit
node limit
Compiler

Compiled 376 to 196 computations (47.9% saved)

preprocess102.0ms (0.7%)

Memory
8.4MiB live, 246.2MiB allocated
Remove

(abs normAngle)

Compiler

Compiled 668 to 294 computations (56% saved)

end0.0ms (0%)

Memory
0.0MiB live, 0.0MiB allocated

Profiling

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