
(FPCore (normAngle u n0_i n1_i)
:precision binary32
(let* ((t_0 (/ 1.0 (sin normAngle))))
(+
(* (* (sin (* (- 1.0 u) normAngle)) t_0) n0_i)
(* (* (sin (* u normAngle)) t_0) n1_i))))
float code(float normAngle, float u, float n0_i, float n1_i) {
float t_0 = 1.0f / sinf(normAngle);
return ((sinf(((1.0f - u) * normAngle)) * t_0) * n0_i) + ((sinf((u * normAngle)) * t_0) * n1_i);
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
real(4) :: t_0
t_0 = 1.0e0 / sin(normangle)
code = ((sin(((1.0e0 - u) * normangle)) * t_0) * n0_i) + ((sin((u * normangle)) * t_0) * n1_i)
end function
function code(normAngle, u, n0_i, n1_i) t_0 = Float32(Float32(1.0) / sin(normAngle)) return Float32(Float32(Float32(sin(Float32(Float32(Float32(1.0) - u) * normAngle)) * t_0) * n0_i) + Float32(Float32(sin(Float32(u * normAngle)) * t_0) * n1_i)) end
function tmp = code(normAngle, u, n0_i, n1_i) t_0 = single(1.0) / sin(normAngle); tmp = ((sin(((single(1.0) - u) * normAngle)) * t_0) * n0_i) + ((sin((u * normAngle)) * t_0) * n1_i); end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{1}{\sin normAngle}\\
\left(\sin \left(\left(1 - u\right) \cdot normAngle\right) \cdot t\_0\right) \cdot n0\_i + \left(\sin \left(u \cdot normAngle\right) \cdot t\_0\right) \cdot n1\_i
\end{array}
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (normAngle u n0_i n1_i)
:precision binary32
(let* ((t_0 (/ 1.0 (sin normAngle))))
(+
(* (* (sin (* (- 1.0 u) normAngle)) t_0) n0_i)
(* (* (sin (* u normAngle)) t_0) n1_i))))
float code(float normAngle, float u, float n0_i, float n1_i) {
float t_0 = 1.0f / sinf(normAngle);
return ((sinf(((1.0f - u) * normAngle)) * t_0) * n0_i) + ((sinf((u * normAngle)) * t_0) * n1_i);
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
real(4) :: t_0
t_0 = 1.0e0 / sin(normangle)
code = ((sin(((1.0e0 - u) * normangle)) * t_0) * n0_i) + ((sin((u * normangle)) * t_0) * n1_i)
end function
function code(normAngle, u, n0_i, n1_i) t_0 = Float32(Float32(1.0) / sin(normAngle)) return Float32(Float32(Float32(sin(Float32(Float32(Float32(1.0) - u) * normAngle)) * t_0) * n0_i) + Float32(Float32(sin(Float32(u * normAngle)) * t_0) * n1_i)) end
function tmp = code(normAngle, u, n0_i, n1_i) t_0 = single(1.0) / sin(normAngle); tmp = ((sin(((single(1.0) - u) * normAngle)) * t_0) * n0_i) + ((sin((u * normAngle)) * t_0) * n1_i); end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{1}{\sin normAngle}\\
\left(\sin \left(\left(1 - u\right) \cdot normAngle\right) \cdot t\_0\right) \cdot n0\_i + \left(\sin \left(u \cdot normAngle\right) \cdot t\_0\right) \cdot n1\_i
\end{array}
\end{array}
(FPCore (normAngle u n0_i n1_i)
:precision binary32
(fma
u
(fma
(* normAngle normAngle)
(fma
(* normAngle normAngle)
(fma
n0_i
0.022222222222222223
(fma
(* normAngle normAngle)
(* n1_i 0.00205026455026455)
(* n1_i 0.019444444444444445)))
(fma n0_i (fma -0.5 u 0.3333333333333333) (* n1_i 0.16666666666666666)))
(- n1_i n0_i))
n0_i))
float code(float normAngle, float u, float n0_i, float n1_i) {
return fmaf(u, fmaf((normAngle * normAngle), fmaf((normAngle * normAngle), fmaf(n0_i, 0.022222222222222223f, fmaf((normAngle * normAngle), (n1_i * 0.00205026455026455f), (n1_i * 0.019444444444444445f))), fmaf(n0_i, fmaf(-0.5f, u, 0.3333333333333333f), (n1_i * 0.16666666666666666f))), (n1_i - n0_i)), n0_i);
}
function code(normAngle, u, n0_i, n1_i) return fma(u, fma(Float32(normAngle * normAngle), fma(Float32(normAngle * normAngle), fma(n0_i, Float32(0.022222222222222223), fma(Float32(normAngle * normAngle), Float32(n1_i * Float32(0.00205026455026455)), Float32(n1_i * Float32(0.019444444444444445)))), fma(n0_i, fma(Float32(-0.5), u, Float32(0.3333333333333333)), Float32(n1_i * Float32(0.16666666666666666)))), Float32(n1_i - n0_i)), n0_i) end
\begin{array}{l}
\\
\mathsf{fma}\left(u, \mathsf{fma}\left(normAngle \cdot normAngle, \mathsf{fma}\left(normAngle \cdot normAngle, \mathsf{fma}\left(n0\_i, 0.022222222222222223, \mathsf{fma}\left(normAngle \cdot normAngle, n1\_i \cdot 0.00205026455026455, n1\_i \cdot 0.019444444444444445\right)\right), \mathsf{fma}\left(n0\_i, \mathsf{fma}\left(-0.5, u, 0.3333333333333333\right), n1\_i \cdot 0.16666666666666666\right)\right), n1\_i - n0\_i\right), n0\_i\right)
\end{array}
Initial program 98.1%
Taylor expanded in u around 0
+-commutativeN/A
lower-fma.f32N/A
Simplified99.6%
Taylor expanded in normAngle around 0
Simplified99.7%
Taylor expanded in n0_i around 0
mul-1-negN/A
distribute-rgt-outN/A
metadata-evalN/A
distribute-rgt-neg-inN/A
metadata-evalN/A
lower-*.f3299.7
Simplified99.7%
(FPCore (normAngle u n0_i n1_i)
:precision binary32
(fma
u
(fma
(* normAngle normAngle)
(fma
n0_i
(fma -0.5 u 0.3333333333333333)
(fma
(* normAngle normAngle)
(fma n0_i 0.022222222222222223 (* n1_i 0.019444444444444445))
(* n1_i 0.16666666666666666)))
(- n1_i n0_i))
n0_i))
float code(float normAngle, float u, float n0_i, float n1_i) {
return fmaf(u, fmaf((normAngle * normAngle), fmaf(n0_i, fmaf(-0.5f, u, 0.3333333333333333f), fmaf((normAngle * normAngle), fmaf(n0_i, 0.022222222222222223f, (n1_i * 0.019444444444444445f)), (n1_i * 0.16666666666666666f))), (n1_i - n0_i)), n0_i);
}
function code(normAngle, u, n0_i, n1_i) return fma(u, fma(Float32(normAngle * normAngle), fma(n0_i, fma(Float32(-0.5), u, Float32(0.3333333333333333)), fma(Float32(normAngle * normAngle), fma(n0_i, Float32(0.022222222222222223), Float32(n1_i * Float32(0.019444444444444445))), Float32(n1_i * Float32(0.16666666666666666)))), Float32(n1_i - n0_i)), n0_i) end
\begin{array}{l}
\\
\mathsf{fma}\left(u, \mathsf{fma}\left(normAngle \cdot normAngle, \mathsf{fma}\left(n0\_i, \mathsf{fma}\left(-0.5, u, 0.3333333333333333\right), \mathsf{fma}\left(normAngle \cdot normAngle, \mathsf{fma}\left(n0\_i, 0.022222222222222223, n1\_i \cdot 0.019444444444444445\right), n1\_i \cdot 0.16666666666666666\right)\right), n1\_i - n0\_i\right), n0\_i\right)
\end{array}
Initial program 98.1%
Taylor expanded in u around 0
+-commutativeN/A
lower-fma.f32N/A
Simplified99.6%
Taylor expanded in normAngle around 0
+-commutativeN/A
+-commutativeN/A
associate-+l+N/A
+-commutativeN/A
lower-fma.f32N/A
Simplified99.6%
(FPCore (normAngle u n0_i n1_i) :precision binary32 (fma u (- n1_i n0_i) (fma (* normAngle (* u normAngle)) (fma n0_i (fma -0.5 u 0.3333333333333333) (* n1_i 0.16666666666666666)) n0_i)))
float code(float normAngle, float u, float n0_i, float n1_i) {
return fmaf(u, (n1_i - n0_i), fmaf((normAngle * (u * normAngle)), fmaf(n0_i, fmaf(-0.5f, u, 0.3333333333333333f), (n1_i * 0.16666666666666666f)), n0_i));
}
function code(normAngle, u, n0_i, n1_i) return fma(u, Float32(n1_i - n0_i), fma(Float32(normAngle * Float32(u * normAngle)), fma(n0_i, fma(Float32(-0.5), u, Float32(0.3333333333333333)), Float32(n1_i * Float32(0.16666666666666666))), n0_i)) end
\begin{array}{l}
\\
\mathsf{fma}\left(u, n1\_i - n0\_i, \mathsf{fma}\left(normAngle \cdot \left(u \cdot normAngle\right), \mathsf{fma}\left(n0\_i, \mathsf{fma}\left(-0.5, u, 0.3333333333333333\right), n1\_i \cdot 0.16666666666666666\right), n0\_i\right)\right)
\end{array}
Initial program 98.1%
Taylor expanded in u around 0
+-commutativeN/A
lower-fma.f32N/A
Simplified99.6%
Taylor expanded in normAngle around 0
+-commutativeN/A
associate-+l+N/A
lower-fma.f32N/A
mul-1-negN/A
unsub-negN/A
lower--.f32N/A
associate-*r*N/A
lower-fma.f32N/A
Simplified99.4%
Final simplification99.4%
(FPCore (normAngle u n0_i n1_i) :precision binary32 (fma u (fma (* normAngle normAngle) (fma n0_i (fma -0.5 u 0.3333333333333333) (* n1_i 0.16666666666666666)) (- n1_i n0_i)) n0_i))
float code(float normAngle, float u, float n0_i, float n1_i) {
return fmaf(u, fmaf((normAngle * normAngle), fmaf(n0_i, fmaf(-0.5f, u, 0.3333333333333333f), (n1_i * 0.16666666666666666f)), (n1_i - n0_i)), n0_i);
}
function code(normAngle, u, n0_i, n1_i) return fma(u, fma(Float32(normAngle * normAngle), fma(n0_i, fma(Float32(-0.5), u, Float32(0.3333333333333333)), Float32(n1_i * Float32(0.16666666666666666))), Float32(n1_i - n0_i)), n0_i) end
\begin{array}{l}
\\
\mathsf{fma}\left(u, \mathsf{fma}\left(normAngle \cdot normAngle, \mathsf{fma}\left(n0\_i, \mathsf{fma}\left(-0.5, u, 0.3333333333333333\right), n1\_i \cdot 0.16666666666666666\right), n1\_i - n0\_i\right), n0\_i\right)
\end{array}
Initial program 98.1%
Taylor expanded in u around 0
+-commutativeN/A
lower-fma.f32N/A
Simplified99.6%
Taylor expanded in normAngle around 0
+-commutativeN/A
+-commutativeN/A
associate-+l+N/A
+-commutativeN/A
lower-fma.f32N/A
unpow2N/A
lower-*.f32N/A
sub-negN/A
lower-fma.f32N/A
+-commutativeN/A
lower-fma.f32N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
metadata-evalN/A
lower-*.f32N/A
mul-1-negN/A
unsub-negN/A
lower--.f3299.4
Simplified99.4%
(FPCore (normAngle u n0_i n1_i) :precision binary32 (fma u (fma (* normAngle normAngle) (* n1_i 0.16666666666666666) (- n1_i n0_i)) n0_i))
float code(float normAngle, float u, float n0_i, float n1_i) {
return fmaf(u, fmaf((normAngle * normAngle), (n1_i * 0.16666666666666666f), (n1_i - n0_i)), n0_i);
}
function code(normAngle, u, n0_i, n1_i) return fma(u, fma(Float32(normAngle * normAngle), Float32(n1_i * Float32(0.16666666666666666)), Float32(n1_i - n0_i)), n0_i) end
\begin{array}{l}
\\
\mathsf{fma}\left(u, \mathsf{fma}\left(normAngle \cdot normAngle, n1\_i \cdot 0.16666666666666666, n1\_i - n0\_i\right), n0\_i\right)
\end{array}
Initial program 98.1%
Taylor expanded in u around 0
+-commutativeN/A
lower-fma.f32N/A
Simplified99.6%
Taylor expanded in normAngle around 0
+-commutativeN/A
+-commutativeN/A
associate-+l+N/A
+-commutativeN/A
lower-fma.f32N/A
unpow2N/A
lower-*.f32N/A
sub-negN/A
lower-fma.f32N/A
+-commutativeN/A
lower-fma.f32N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
metadata-evalN/A
lower-*.f32N/A
mul-1-negN/A
unsub-negN/A
lower--.f3299.4
Simplified99.4%
Taylor expanded in n0_i around 0
*-commutativeN/A
lower-*.f3299.2
Simplified99.2%
(FPCore (normAngle u n0_i n1_i) :precision binary32 (fma n1_i (fma u (- (/ n0_i n1_i)) u) n0_i))
float code(float normAngle, float u, float n0_i, float n1_i) {
return fmaf(n1_i, fmaf(u, -(n0_i / n1_i), u), n0_i);
}
function code(normAngle, u, n0_i, n1_i) return fma(n1_i, fma(u, Float32(-Float32(n0_i / n1_i)), u), n0_i) end
\begin{array}{l}
\\
\mathsf{fma}\left(n1\_i, \mathsf{fma}\left(u, -\frac{n0\_i}{n1\_i}, u\right), n0\_i\right)
\end{array}
Initial program 98.1%
Taylor expanded in normAngle around 0
lower-fma.f32N/A
lower--.f32N/A
*-commutativeN/A
lower-*.f3298.3
Simplified98.3%
Taylor expanded in n1_i around inf
lower-*.f32N/A
+-commutativeN/A
associate-/l*N/A
lower-fma.f32N/A
lower-/.f32N/A
lower--.f3297.6
Simplified97.6%
Taylor expanded in u around 0
+-commutativeN/A
lower-fma.f32N/A
+-commutativeN/A
distribute-lft-inN/A
*-rgt-identityN/A
lower-fma.f32N/A
mul-1-negN/A
distribute-neg-frac2N/A
mul-1-negN/A
lower-/.f32N/A
mul-1-negN/A
lower-neg.f3298.6
Simplified98.6%
Final simplification98.6%
(FPCore (normAngle u n0_i n1_i) :precision binary32 (fma u (- n1_i n0_i) n0_i))
float code(float normAngle, float u, float n0_i, float n1_i) {
return fmaf(u, (n1_i - n0_i), n0_i);
}
function code(normAngle, u, n0_i, n1_i) return fma(u, Float32(n1_i - n0_i), n0_i) end
\begin{array}{l}
\\
\mathsf{fma}\left(u, n1\_i - n0\_i, n0\_i\right)
\end{array}
Initial program 98.1%
Taylor expanded in u around 0
+-commutativeN/A
lower-fma.f32N/A
Simplified99.6%
Taylor expanded in normAngle around 0
mul-1-negN/A
unsub-negN/A
lower--.f3298.6
Simplified98.6%
(FPCore (normAngle u n0_i n1_i) :precision binary32 (fma n1_i u n0_i))
float code(float normAngle, float u, float n0_i, float n1_i) {
return fmaf(n1_i, u, n0_i);
}
function code(normAngle, u, n0_i, n1_i) return fma(n1_i, u, n0_i) end
\begin{array}{l}
\\
\mathsf{fma}\left(n1\_i, u, n0\_i\right)
\end{array}
Initial program 98.1%
Taylor expanded in u around 0
Simplified82.5%
Taylor expanded in normAngle around 0
+-commutativeN/A
lower-fma.f3282.6
Simplified82.6%
(FPCore (normAngle u n0_i n1_i) :precision binary32 (* u n1_i))
float code(float normAngle, float u, float n0_i, float n1_i) {
return u * n1_i;
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
code = u * n1_i
end function
function code(normAngle, u, n0_i, n1_i) return Float32(u * n1_i) end
function tmp = code(normAngle, u, n0_i, n1_i) tmp = u * n1_i; end
\begin{array}{l}
\\
u \cdot n1\_i
\end{array}
Initial program 98.1%
Taylor expanded in normAngle around 0
lower-fma.f32N/A
lower--.f32N/A
*-commutativeN/A
lower-*.f3298.3
Simplified98.3%
Taylor expanded in n0_i around 0
lower-*.f3237.0
Simplified37.0%
Final simplification37.0%
herbie shell --seed 2024207
(FPCore (normAngle u n0_i n1_i)
:name "Curve intersection, scale width based on ribbon orientation"
:precision binary32
:pre (and (and (and (and (<= 0.0 normAngle) (<= normAngle (/ PI 2.0))) (and (<= -1.0 n0_i) (<= n0_i 1.0))) (and (<= -1.0 n1_i) (<= n1_i 1.0))) (and (<= 2.328306437e-10 u) (<= u 1.0)))
(+ (* (* (sin (* (- 1.0 u) normAngle)) (/ 1.0 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1.0 (sin normAngle))) n1_i)))