
(FPCore (u v) :precision binary32 (+ 1.0 (* v (log (+ u (* (- 1.0 u) (exp (/ -2.0 v))))))))
float code(float u, float v) {
return 1.0f + (v * logf((u + ((1.0f - u) * expf((-2.0f / v))))));
}
real(4) function code(u, v)
real(4), intent (in) :: u
real(4), intent (in) :: v
code = 1.0e0 + (v * log((u + ((1.0e0 - u) * exp(((-2.0e0) / v))))))
end function
function code(u, v) return Float32(Float32(1.0) + Float32(v * log(Float32(u + Float32(Float32(Float32(1.0) - u) * exp(Float32(Float32(-2.0) / v))))))) end
function tmp = code(u, v) tmp = single(1.0) + (v * log((u + ((single(1.0) - u) * exp((single(-2.0) / v)))))); end
\begin{array}{l}
\\
1 + v \cdot \log \left(u + \left(1 - u\right) \cdot e^{\frac{-2}{v}}\right)
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 19 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (u v) :precision binary32 (+ 1.0 (* v (log (+ u (* (- 1.0 u) (exp (/ -2.0 v))))))))
float code(float u, float v) {
return 1.0f + (v * logf((u + ((1.0f - u) * expf((-2.0f / v))))));
}
real(4) function code(u, v)
real(4), intent (in) :: u
real(4), intent (in) :: v
code = 1.0e0 + (v * log((u + ((1.0e0 - u) * exp(((-2.0e0) / v))))))
end function
function code(u, v) return Float32(Float32(1.0) + Float32(v * log(Float32(u + Float32(Float32(Float32(1.0) - u) * exp(Float32(Float32(-2.0) / v))))))) end
function tmp = code(u, v) tmp = single(1.0) + (v * log((u + ((single(1.0) - u) * exp((single(-2.0) / v)))))); end
\begin{array}{l}
\\
1 + v \cdot \log \left(u + \left(1 - u\right) \cdot e^{\frac{-2}{v}}\right)
\end{array}
(FPCore (u v) :precision binary32 (+ 1.0 (* v (log (+ u (* (- 1.0 u) (pow E (/ -2.0 v))))))))
float code(float u, float v) {
return 1.0f + (v * logf((u + ((1.0f - u) * powf(((float) M_E), (-2.0f / v))))));
}
function code(u, v) return Float32(Float32(1.0) + Float32(v * log(Float32(u + Float32(Float32(Float32(1.0) - u) * (Float32(exp(1)) ^ Float32(Float32(-2.0) / v))))))) end
function tmp = code(u, v) tmp = single(1.0) + (v * log((u + ((single(1.0) - u) * (single(2.71828182845904523536) ^ (single(-2.0) / v)))))); end
\begin{array}{l}
\\
1 + v \cdot \log \left(u + \left(1 - u\right) \cdot {e}^{\left(\frac{-2}{v}\right)}\right)
\end{array}
Initial program 99.6%
lift-/.f32N/A
*-lft-identityN/A
exp-prodN/A
lower-pow.f32N/A
exp-1-eN/A
lower-E.f3299.6
Applied egg-rr99.6%
(FPCore (u v)
:precision binary32
(if (<= (* v (log (+ u (* (- 1.0 u) (exp (/ -2.0 v)))))) -1.0)
(-
(fma -2.0 (- 1.0 u) 1.0)
(/
(fma
(* (- 1.0 u) (fma (- 1.0 u) -4.0 4.0))
-0.5
(*
(fma
(* (- 1.0 u) (- 1.0 u))
(fma (- 1.0 u) 16.0 -24.0)
(fma 8.0 (- u) 8.0))
(/ 0.16666666666666666 v)))
v))
1.0))
float code(float u, float v) {
float tmp;
if ((v * logf((u + ((1.0f - u) * expf((-2.0f / v)))))) <= -1.0f) {
tmp = fmaf(-2.0f, (1.0f - u), 1.0f) - (fmaf(((1.0f - u) * fmaf((1.0f - u), -4.0f, 4.0f)), -0.5f, (fmaf(((1.0f - u) * (1.0f - u)), fmaf((1.0f - u), 16.0f, -24.0f), fmaf(8.0f, -u, 8.0f)) * (0.16666666666666666f / v))) / v);
} else {
tmp = 1.0f;
}
return tmp;
}
function code(u, v) tmp = Float32(0.0) if (Float32(v * log(Float32(u + Float32(Float32(Float32(1.0) - u) * exp(Float32(Float32(-2.0) / v)))))) <= Float32(-1.0)) tmp = Float32(fma(Float32(-2.0), Float32(Float32(1.0) - u), Float32(1.0)) - Float32(fma(Float32(Float32(Float32(1.0) - u) * fma(Float32(Float32(1.0) - u), Float32(-4.0), Float32(4.0))), Float32(-0.5), Float32(fma(Float32(Float32(Float32(1.0) - u) * Float32(Float32(1.0) - u)), fma(Float32(Float32(1.0) - u), Float32(16.0), Float32(-24.0)), fma(Float32(8.0), Float32(-u), Float32(8.0))) * Float32(Float32(0.16666666666666666) / v))) / v)); else tmp = Float32(1.0); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;v \cdot \log \left(u + \left(1 - u\right) \cdot e^{\frac{-2}{v}}\right) \leq -1:\\
\;\;\;\;\mathsf{fma}\left(-2, 1 - u, 1\right) - \frac{\mathsf{fma}\left(\left(1 - u\right) \cdot \mathsf{fma}\left(1 - u, -4, 4\right), -0.5, \mathsf{fma}\left(\left(1 - u\right) \cdot \left(1 - u\right), \mathsf{fma}\left(1 - u, 16, -24\right), \mathsf{fma}\left(8, -u, 8\right)\right) \cdot \frac{0.16666666666666666}{v}\right)}{v}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (*.f32 v (log.f32 (+.f32 u (*.f32 (-.f32 #s(literal 1 binary32) u) (exp.f32 (/.f32 #s(literal -2 binary32) v)))))) < -1Initial program 92.1%
Taylor expanded in v around -inf
Simplified79.5%
if -1 < (*.f32 v (log.f32 (+.f32 u (*.f32 (-.f32 #s(literal 1 binary32) u) (exp.f32 (/.f32 #s(literal -2 binary32) v)))))) Initial program 100.0%
Taylor expanded in v around 0
Simplified94.5%
(FPCore (u v)
:precision binary32
(if (<= (* v (log (+ u (* (- 1.0 u) (exp (/ -2.0 v)))))) -1.0)
(-
(fma (- 1.0 u) -2.0 1.0)
(/
(fma
(- 1.0 u)
(* (fma (- 1.0 u) -4.0 4.0) -0.5)
(/
(fma
(- 1.0 u)
(* (- 1.0 u) (fma (- 1.0 u) 16.0 -24.0))
(fma -8.0 u 8.0))
(* v 6.0)))
v))
1.0))
float code(float u, float v) {
float tmp;
if ((v * logf((u + ((1.0f - u) * expf((-2.0f / v)))))) <= -1.0f) {
tmp = fmaf((1.0f - u), -2.0f, 1.0f) - (fmaf((1.0f - u), (fmaf((1.0f - u), -4.0f, 4.0f) * -0.5f), (fmaf((1.0f - u), ((1.0f - u) * fmaf((1.0f - u), 16.0f, -24.0f)), fmaf(-8.0f, u, 8.0f)) / (v * 6.0f))) / v);
} else {
tmp = 1.0f;
}
return tmp;
}
function code(u, v) tmp = Float32(0.0) if (Float32(v * log(Float32(u + Float32(Float32(Float32(1.0) - u) * exp(Float32(Float32(-2.0) / v)))))) <= Float32(-1.0)) tmp = Float32(fma(Float32(Float32(1.0) - u), Float32(-2.0), Float32(1.0)) - Float32(fma(Float32(Float32(1.0) - u), Float32(fma(Float32(Float32(1.0) - u), Float32(-4.0), Float32(4.0)) * Float32(-0.5)), Float32(fma(Float32(Float32(1.0) - u), Float32(Float32(Float32(1.0) - u) * fma(Float32(Float32(1.0) - u), Float32(16.0), Float32(-24.0))), fma(Float32(-8.0), u, Float32(8.0))) / Float32(v * Float32(6.0)))) / v)); else tmp = Float32(1.0); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;v \cdot \log \left(u + \left(1 - u\right) \cdot e^{\frac{-2}{v}}\right) \leq -1:\\
\;\;\;\;\mathsf{fma}\left(1 - u, -2, 1\right) - \frac{\mathsf{fma}\left(1 - u, \mathsf{fma}\left(1 - u, -4, 4\right) \cdot -0.5, \frac{\mathsf{fma}\left(1 - u, \left(1 - u\right) \cdot \mathsf{fma}\left(1 - u, 16, -24\right), \mathsf{fma}\left(-8, u, 8\right)\right)}{v \cdot 6}\right)}{v}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (*.f32 v (log.f32 (+.f32 u (*.f32 (-.f32 #s(literal 1 binary32) u) (exp.f32 (/.f32 #s(literal -2 binary32) v)))))) < -1Initial program 92.1%
Taylor expanded in v around -inf
Simplified78.7%
Applied egg-rr79.5%
if -1 < (*.f32 v (log.f32 (+.f32 u (*.f32 (-.f32 #s(literal 1 binary32) u) (exp.f32 (/.f32 #s(literal -2 binary32) v)))))) Initial program 100.0%
Taylor expanded in v around 0
Simplified94.5%
(FPCore (u v)
:precision binary32
(if (<= (* v (log (+ u (* (- 1.0 u) (exp (/ -2.0 v)))))) -1.0)
(fma
u
(fma
u
(- (fma (/ u (* v v)) 2.6666666666666665 (/ -2.0 v)) (/ 4.0 (* v v)))
(- 2.0 (/ (+ -2.0 (/ -1.3333333333333333 v)) v)))
-1.0)
1.0))
float code(float u, float v) {
float tmp;
if ((v * logf((u + ((1.0f - u) * expf((-2.0f / v)))))) <= -1.0f) {
tmp = fmaf(u, fmaf(u, (fmaf((u / (v * v)), 2.6666666666666665f, (-2.0f / v)) - (4.0f / (v * v))), (2.0f - ((-2.0f + (-1.3333333333333333f / v)) / v))), -1.0f);
} else {
tmp = 1.0f;
}
return tmp;
}
function code(u, v) tmp = Float32(0.0) if (Float32(v * log(Float32(u + Float32(Float32(Float32(1.0) - u) * exp(Float32(Float32(-2.0) / v)))))) <= Float32(-1.0)) tmp = fma(u, fma(u, Float32(fma(Float32(u / Float32(v * v)), Float32(2.6666666666666665), Float32(Float32(-2.0) / v)) - Float32(Float32(4.0) / Float32(v * v))), Float32(Float32(2.0) - Float32(Float32(Float32(-2.0) + Float32(Float32(-1.3333333333333333) / v)) / v))), Float32(-1.0)); else tmp = Float32(1.0); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;v \cdot \log \left(u + \left(1 - u\right) \cdot e^{\frac{-2}{v}}\right) \leq -1:\\
\;\;\;\;\mathsf{fma}\left(u, \mathsf{fma}\left(u, \mathsf{fma}\left(\frac{u}{v \cdot v}, 2.6666666666666665, \frac{-2}{v}\right) - \frac{4}{v \cdot v}, 2 - \frac{-2 + \frac{-1.3333333333333333}{v}}{v}\right), -1\right)\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (*.f32 v (log.f32 (+.f32 u (*.f32 (-.f32 #s(literal 1 binary32) u) (exp.f32 (/.f32 #s(literal -2 binary32) v)))))) < -1Initial program 92.1%
Taylor expanded in v around -inf
Simplified78.7%
Taylor expanded in u around -inf
associate-*r*N/A
*-commutativeN/A
lower-*.f32N/A
Simplified78.7%
Taylor expanded in u around 0
Simplified79.5%
if -1 < (*.f32 v (log.f32 (+.f32 u (*.f32 (-.f32 #s(literal 1 binary32) u) (exp.f32 (/.f32 #s(literal -2 binary32) v)))))) Initial program 100.0%
Taylor expanded in v around 0
Simplified94.5%
(FPCore (u v)
:precision binary32
(if (<= (* v (log (+ u (* (- 1.0 u) (exp (/ -2.0 v)))))) -1.0)
(+
1.0
(fma
-2.0
(- 1.0 u)
(/
(*
u
(fma
u
(+ (/ 4.0 v) (fma (/ u v) -2.6666666666666665 2.0))
(+ -2.0 (/ -1.3333333333333333 v))))
(- v))))
1.0))
float code(float u, float v) {
float tmp;
if ((v * logf((u + ((1.0f - u) * expf((-2.0f / v)))))) <= -1.0f) {
tmp = 1.0f + fmaf(-2.0f, (1.0f - u), ((u * fmaf(u, ((4.0f / v) + fmaf((u / v), -2.6666666666666665f, 2.0f)), (-2.0f + (-1.3333333333333333f / v)))) / -v));
} else {
tmp = 1.0f;
}
return tmp;
}
function code(u, v) tmp = Float32(0.0) if (Float32(v * log(Float32(u + Float32(Float32(Float32(1.0) - u) * exp(Float32(Float32(-2.0) / v)))))) <= Float32(-1.0)) tmp = Float32(Float32(1.0) + fma(Float32(-2.0), Float32(Float32(1.0) - u), Float32(Float32(u * fma(u, Float32(Float32(Float32(4.0) / v) + fma(Float32(u / v), Float32(-2.6666666666666665), Float32(2.0))), Float32(Float32(-2.0) + Float32(Float32(-1.3333333333333333) / v)))) / Float32(-v)))); else tmp = Float32(1.0); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;v \cdot \log \left(u + \left(1 - u\right) \cdot e^{\frac{-2}{v}}\right) \leq -1:\\
\;\;\;\;1 + \mathsf{fma}\left(-2, 1 - u, \frac{u \cdot \mathsf{fma}\left(u, \frac{4}{v} + \mathsf{fma}\left(\frac{u}{v}, -2.6666666666666665, 2\right), -2 + \frac{-1.3333333333333333}{v}\right)}{-v}\right)\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (*.f32 v (log.f32 (+.f32 u (*.f32 (-.f32 #s(literal 1 binary32) u) (exp.f32 (/.f32 #s(literal -2 binary32) v)))))) < -1Initial program 92.1%
Taylor expanded in v around -inf
Simplified78.7%
Taylor expanded in u around 0
lower-*.f32N/A
sub-negN/A
neg-mul-1N/A
lower-fma.f32N/A
associate-+r+N/A
+-commutativeN/A
lower-+.f32N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f32N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f32N/A
lower-/.f32N/A
neg-mul-1N/A
distribute-neg-inN/A
metadata-evalN/A
lower-+.f32N/A
Simplified78.7%
if -1 < (*.f32 v (log.f32 (+.f32 u (*.f32 (-.f32 #s(literal 1 binary32) u) (exp.f32 (/.f32 #s(literal -2 binary32) v)))))) Initial program 100.0%
Taylor expanded in v around 0
Simplified94.5%
Final simplification93.7%
(FPCore (u v)
:precision binary32
(if (<= (* v (log (+ u (* (- 1.0 u) (exp (/ -2.0 v)))))) -1.0)
(fma
u
(fma
u
(- (/ -2.0 v) (/ 4.0 (* v v)))
(+ (+ 2.0 (/ 2.0 v)) (/ 1.3333333333333333 (* v v))))
-1.0)
1.0))
float code(float u, float v) {
float tmp;
if ((v * logf((u + ((1.0f - u) * expf((-2.0f / v)))))) <= -1.0f) {
tmp = fmaf(u, fmaf(u, ((-2.0f / v) - (4.0f / (v * v))), ((2.0f + (2.0f / v)) + (1.3333333333333333f / (v * v)))), -1.0f);
} else {
tmp = 1.0f;
}
return tmp;
}
function code(u, v) tmp = Float32(0.0) if (Float32(v * log(Float32(u + Float32(Float32(Float32(1.0) - u) * exp(Float32(Float32(-2.0) / v)))))) <= Float32(-1.0)) tmp = fma(u, fma(u, Float32(Float32(Float32(-2.0) / v) - Float32(Float32(4.0) / Float32(v * v))), Float32(Float32(Float32(2.0) + Float32(Float32(2.0) / v)) + Float32(Float32(1.3333333333333333) / Float32(v * v)))), Float32(-1.0)); else tmp = Float32(1.0); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;v \cdot \log \left(u + \left(1 - u\right) \cdot e^{\frac{-2}{v}}\right) \leq -1:\\
\;\;\;\;\mathsf{fma}\left(u, \mathsf{fma}\left(u, \frac{-2}{v} - \frac{4}{v \cdot v}, \left(2 + \frac{2}{v}\right) + \frac{1.3333333333333333}{v \cdot v}\right), -1\right)\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (*.f32 v (log.f32 (+.f32 u (*.f32 (-.f32 #s(literal 1 binary32) u) (exp.f32 (/.f32 #s(literal -2 binary32) v)))))) < -1Initial program 92.1%
Taylor expanded in v around -inf
Simplified78.7%
Taylor expanded in u around 0
Simplified78.4%
if -1 < (*.f32 v (log.f32 (+.f32 u (*.f32 (-.f32 #s(literal 1 binary32) u) (exp.f32 (/.f32 #s(literal -2 binary32) v)))))) Initial program 100.0%
Taylor expanded in v around 0
Simplified94.5%
(FPCore (u v)
:precision binary32
(if (<= (* v (log (+ u (* (- 1.0 u) (exp (/ -2.0 v)))))) -1.0)
(+
(* u (+ 2.0 (/ -1.0 u)))
(/ (* u (- (/ (fma u -4.0 1.3333333333333333) v) (fma u 2.0 -2.0))) v))
1.0))
float code(float u, float v) {
float tmp;
if ((v * logf((u + ((1.0f - u) * expf((-2.0f / v)))))) <= -1.0f) {
tmp = (u * (2.0f + (-1.0f / u))) + ((u * ((fmaf(u, -4.0f, 1.3333333333333333f) / v) - fmaf(u, 2.0f, -2.0f))) / v);
} else {
tmp = 1.0f;
}
return tmp;
}
function code(u, v) tmp = Float32(0.0) if (Float32(v * log(Float32(u + Float32(Float32(Float32(1.0) - u) * exp(Float32(Float32(-2.0) / v)))))) <= Float32(-1.0)) tmp = Float32(Float32(u * Float32(Float32(2.0) + Float32(Float32(-1.0) / u))) + Float32(Float32(u * Float32(Float32(fma(u, Float32(-4.0), Float32(1.3333333333333333)) / v) - fma(u, Float32(2.0), Float32(-2.0)))) / v)); else tmp = Float32(1.0); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;v \cdot \log \left(u + \left(1 - u\right) \cdot e^{\frac{-2}{v}}\right) \leq -1:\\
\;\;\;\;u \cdot \left(2 + \frac{-1}{u}\right) + \frac{u \cdot \left(\frac{\mathsf{fma}\left(u, -4, 1.3333333333333333\right)}{v} - \mathsf{fma}\left(u, 2, -2\right)\right)}{v}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (*.f32 v (log.f32 (+.f32 u (*.f32 (-.f32 #s(literal 1 binary32) u) (exp.f32 (/.f32 #s(literal -2 binary32) v)))))) < -1Initial program 92.1%
Taylor expanded in v around -inf
Simplified78.7%
Taylor expanded in u around 0
lower-*.f32N/A
associate--r+N/A
sub-negN/A
lower-+.f32N/A
sub-negN/A
metadata-evalN/A
lower-fma.f32N/A
lower-+.f32N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f32N/A
distribute-lft-neg-inN/A
metadata-evalN/A
associate-*r/N/A
metadata-evalN/A
lower-/.f3277.6
Simplified77.6%
Taylor expanded in v around -inf
associate-+r+N/A
mul-1-negN/A
unsub-negN/A
lower--.f32N/A
+-commutativeN/A
lower-fma.f32N/A
lower--.f32N/A
lower-/.f32N/A
Simplified78.2%
Taylor expanded in u around inf
lower-*.f32N/A
sub-negN/A
lower-+.f32N/A
distribute-neg-fracN/A
metadata-evalN/A
lower-/.f3278.3
Simplified78.3%
if -1 < (*.f32 v (log.f32 (+.f32 u (*.f32 (-.f32 #s(literal 1 binary32) u) (exp.f32 (/.f32 #s(literal -2 binary32) v)))))) Initial program 100.0%
Taylor expanded in v around 0
Simplified94.5%
Final simplification93.7%
(FPCore (u v)
:precision binary32
(if (<= (* v (log (+ u (* (- 1.0 u) (exp (/ -2.0 v)))))) -1.0)
(fma
(- (/ (fma u -4.0 1.3333333333333333) v) (fma 2.0 u -2.0))
(/ u v)
(fma (- 1.0 u) -2.0 1.0))
1.0))
float code(float u, float v) {
float tmp;
if ((v * logf((u + ((1.0f - u) * expf((-2.0f / v)))))) <= -1.0f) {
tmp = fmaf(((fmaf(u, -4.0f, 1.3333333333333333f) / v) - fmaf(2.0f, u, -2.0f)), (u / v), fmaf((1.0f - u), -2.0f, 1.0f));
} else {
tmp = 1.0f;
}
return tmp;
}
function code(u, v) tmp = Float32(0.0) if (Float32(v * log(Float32(u + Float32(Float32(Float32(1.0) - u) * exp(Float32(Float32(-2.0) / v)))))) <= Float32(-1.0)) tmp = fma(Float32(Float32(fma(u, Float32(-4.0), Float32(1.3333333333333333)) / v) - fma(Float32(2.0), u, Float32(-2.0))), Float32(u / v), fma(Float32(Float32(1.0) - u), Float32(-2.0), Float32(1.0))); else tmp = Float32(1.0); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;v \cdot \log \left(u + \left(1 - u\right) \cdot e^{\frac{-2}{v}}\right) \leq -1:\\
\;\;\;\;\mathsf{fma}\left(\frac{\mathsf{fma}\left(u, -4, 1.3333333333333333\right)}{v} - \mathsf{fma}\left(2, u, -2\right), \frac{u}{v}, \mathsf{fma}\left(1 - u, -2, 1\right)\right)\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (*.f32 v (log.f32 (+.f32 u (*.f32 (-.f32 #s(literal 1 binary32) u) (exp.f32 (/.f32 #s(literal -2 binary32) v)))))) < -1Initial program 92.1%
Taylor expanded in v around -inf
Simplified78.7%
Taylor expanded in u around 0
lower-*.f32N/A
associate--r+N/A
sub-negN/A
lower-+.f32N/A
sub-negN/A
metadata-evalN/A
lower-fma.f32N/A
lower-+.f32N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f32N/A
distribute-lft-neg-inN/A
metadata-evalN/A
associate-*r/N/A
metadata-evalN/A
lower-/.f3277.6
Simplified77.6%
Taylor expanded in v around -inf
associate-+r+N/A
mul-1-negN/A
unsub-negN/A
lower--.f32N/A
+-commutativeN/A
lower-fma.f32N/A
lower--.f32N/A
lower-/.f32N/A
Simplified78.2%
lift--.f32N/A
lift-fma.f32N/A
lift-fma.f32N/A
lift-/.f32N/A
lift-fma.f32N/A
lift--.f32N/A
lift-*.f32N/A
remove-double-negN/A
lift-neg.f32N/A
distribute-frac-negN/A
distribute-frac-neg2N/A
frac-2negN/A
lift-/.f32N/A
Applied egg-rr78.2%
if -1 < (*.f32 v (log.f32 (+.f32 u (*.f32 (-.f32 #s(literal 1 binary32) u) (exp.f32 (/.f32 #s(literal -2 binary32) v)))))) Initial program 100.0%
Taylor expanded in v around 0
Simplified94.5%
(FPCore (u v)
:precision binary32
(if (<= (* v (log (+ u (* (- 1.0 u) (exp (/ -2.0 v)))))) -1.0)
(+
1.0
(fma
-2.0
(- 1.0 u)
(/ (* u (+ (/ -1.3333333333333333 v) (fma u 2.0 -2.0))) (- v))))
1.0))
float code(float u, float v) {
float tmp;
if ((v * logf((u + ((1.0f - u) * expf((-2.0f / v)))))) <= -1.0f) {
tmp = 1.0f + fmaf(-2.0f, (1.0f - u), ((u * ((-1.3333333333333333f / v) + fmaf(u, 2.0f, -2.0f))) / -v));
} else {
tmp = 1.0f;
}
return tmp;
}
function code(u, v) tmp = Float32(0.0) if (Float32(v * log(Float32(u + Float32(Float32(Float32(1.0) - u) * exp(Float32(Float32(-2.0) / v)))))) <= Float32(-1.0)) tmp = Float32(Float32(1.0) + fma(Float32(-2.0), Float32(Float32(1.0) - u), Float32(Float32(u * Float32(Float32(Float32(-1.3333333333333333) / v) + fma(u, Float32(2.0), Float32(-2.0)))) / Float32(-v)))); else tmp = Float32(1.0); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;v \cdot \log \left(u + \left(1 - u\right) \cdot e^{\frac{-2}{v}}\right) \leq -1:\\
\;\;\;\;1 + \mathsf{fma}\left(-2, 1 - u, \frac{u \cdot \left(\frac{-1.3333333333333333}{v} + \mathsf{fma}\left(u, 2, -2\right)\right)}{-v}\right)\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (*.f32 v (log.f32 (+.f32 u (*.f32 (-.f32 #s(literal 1 binary32) u) (exp.f32 (/.f32 #s(literal -2 binary32) v)))))) < -1Initial program 92.1%
Taylor expanded in v around -inf
Simplified78.7%
Taylor expanded in u around 0
lower-*.f32N/A
associate--r+N/A
sub-negN/A
lower-+.f32N/A
sub-negN/A
metadata-evalN/A
lower-fma.f32N/A
lower-+.f32N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f32N/A
distribute-lft-neg-inN/A
metadata-evalN/A
associate-*r/N/A
metadata-evalN/A
lower-/.f3277.6
Simplified77.6%
Taylor expanded in v around inf
sub-negN/A
*-commutativeN/A
metadata-evalN/A
lower-fma.f3276.7
Simplified76.7%
if -1 < (*.f32 v (log.f32 (+.f32 u (*.f32 (-.f32 #s(literal 1 binary32) u) (exp.f32 (/.f32 #s(literal -2 binary32) v)))))) Initial program 100.0%
Taylor expanded in v around 0
Simplified94.5%
Final simplification93.6%
(FPCore (u v)
:precision binary32
(if (<= (* v (log (+ u (* (- 1.0 u) (exp (/ -2.0 v)))))) -1.0)
(+
(fma -2.0 (- 1.0 u) 1.0)
(/ (* u (- (/ 1.3333333333333333 v) (fma u 2.0 -2.0))) v))
1.0))
float code(float u, float v) {
float tmp;
if ((v * logf((u + ((1.0f - u) * expf((-2.0f / v)))))) <= -1.0f) {
tmp = fmaf(-2.0f, (1.0f - u), 1.0f) + ((u * ((1.3333333333333333f / v) - fmaf(u, 2.0f, -2.0f))) / v);
} else {
tmp = 1.0f;
}
return tmp;
}
function code(u, v) tmp = Float32(0.0) if (Float32(v * log(Float32(u + Float32(Float32(Float32(1.0) - u) * exp(Float32(Float32(-2.0) / v)))))) <= Float32(-1.0)) tmp = Float32(fma(Float32(-2.0), Float32(Float32(1.0) - u), Float32(1.0)) + Float32(Float32(u * Float32(Float32(Float32(1.3333333333333333) / v) - fma(u, Float32(2.0), Float32(-2.0)))) / v)); else tmp = Float32(1.0); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;v \cdot \log \left(u + \left(1 - u\right) \cdot e^{\frac{-2}{v}}\right) \leq -1:\\
\;\;\;\;\mathsf{fma}\left(-2, 1 - u, 1\right) + \frac{u \cdot \left(\frac{1.3333333333333333}{v} - \mathsf{fma}\left(u, 2, -2\right)\right)}{v}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (*.f32 v (log.f32 (+.f32 u (*.f32 (-.f32 #s(literal 1 binary32) u) (exp.f32 (/.f32 #s(literal -2 binary32) v)))))) < -1Initial program 92.1%
Taylor expanded in v around -inf
Simplified78.7%
Taylor expanded in u around 0
lower-*.f32N/A
associate--r+N/A
sub-negN/A
lower-+.f32N/A
sub-negN/A
metadata-evalN/A
lower-fma.f32N/A
lower-+.f32N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f32N/A
distribute-lft-neg-inN/A
metadata-evalN/A
associate-*r/N/A
metadata-evalN/A
lower-/.f3277.6
Simplified77.6%
Taylor expanded in v around -inf
associate-+r+N/A
mul-1-negN/A
unsub-negN/A
lower--.f32N/A
+-commutativeN/A
lower-fma.f32N/A
lower--.f32N/A
lower-/.f32N/A
Simplified78.2%
Taylor expanded in u around 0
Simplified77.3%
if -1 < (*.f32 v (log.f32 (+.f32 u (*.f32 (-.f32 #s(literal 1 binary32) u) (exp.f32 (/.f32 #s(literal -2 binary32) v)))))) Initial program 100.0%
Taylor expanded in v around 0
Simplified94.5%
Final simplification93.7%
(FPCore (u v) :precision binary32 (if (<= (* v (log (+ u (* (- 1.0 u) (exp (/ -2.0 v)))))) -1.0) (fma u (+ 2.0 (/ (fma 2.0 v 1.3333333333333333) (* v v))) -1.0) 1.0))
float code(float u, float v) {
float tmp;
if ((v * logf((u + ((1.0f - u) * expf((-2.0f / v)))))) <= -1.0f) {
tmp = fmaf(u, (2.0f + (fmaf(2.0f, v, 1.3333333333333333f) / (v * v))), -1.0f);
} else {
tmp = 1.0f;
}
return tmp;
}
function code(u, v) tmp = Float32(0.0) if (Float32(v * log(Float32(u + Float32(Float32(Float32(1.0) - u) * exp(Float32(Float32(-2.0) / v)))))) <= Float32(-1.0)) tmp = fma(u, Float32(Float32(2.0) + Float32(fma(Float32(2.0), v, Float32(1.3333333333333333)) / Float32(v * v))), Float32(-1.0)); else tmp = Float32(1.0); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;v \cdot \log \left(u + \left(1 - u\right) \cdot e^{\frac{-2}{v}}\right) \leq -1:\\
\;\;\;\;\mathsf{fma}\left(u, 2 + \frac{\mathsf{fma}\left(2, v, 1.3333333333333333\right)}{v \cdot v}, -1\right)\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (*.f32 v (log.f32 (+.f32 u (*.f32 (-.f32 #s(literal 1 binary32) u) (exp.f32 (/.f32 #s(literal -2 binary32) v)))))) < -1Initial program 92.1%
Taylor expanded in v around -inf
Simplified78.7%
Taylor expanded in u around 0
lower-*.f32N/A
associate--r+N/A
sub-negN/A
lower-+.f32N/A
sub-negN/A
metadata-evalN/A
lower-fma.f32N/A
lower-+.f32N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f32N/A
distribute-lft-neg-inN/A
metadata-evalN/A
associate-*r/N/A
metadata-evalN/A
lower-/.f3277.6
Simplified77.6%
Taylor expanded in u around 0
sub-negN/A
metadata-evalN/A
lower-fma.f32N/A
cancel-sign-sub-invN/A
metadata-evalN/A
*-lft-identityN/A
lower-+.f32N/A
lower-/.f32N/A
lower-+.f32N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f3274.8
Simplified74.8%
Taylor expanded in v around 0
lower-/.f32N/A
+-commutativeN/A
lower-fma.f32N/A
unpow2N/A
lower-*.f3274.8
Simplified74.8%
if -1 < (*.f32 v (log.f32 (+.f32 u (*.f32 (-.f32 #s(literal 1 binary32) u) (exp.f32 (/.f32 #s(literal -2 binary32) v)))))) Initial program 100.0%
Taylor expanded in v around 0
Simplified94.5%
(FPCore (u v) :precision binary32 (if (<= (* v (log (+ u (* (- 1.0 u) (exp (/ -2.0 v)))))) -1.0) (fma u (+ 2.0 (/ 2.0 v)) -1.0) 1.0))
float code(float u, float v) {
float tmp;
if ((v * logf((u + ((1.0f - u) * expf((-2.0f / v)))))) <= -1.0f) {
tmp = fmaf(u, (2.0f + (2.0f / v)), -1.0f);
} else {
tmp = 1.0f;
}
return tmp;
}
function code(u, v) tmp = Float32(0.0) if (Float32(v * log(Float32(u + Float32(Float32(Float32(1.0) - u) * exp(Float32(Float32(-2.0) / v)))))) <= Float32(-1.0)) tmp = fma(u, Float32(Float32(2.0) + Float32(Float32(2.0) / v)), Float32(-1.0)); else tmp = Float32(1.0); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;v \cdot \log \left(u + \left(1 - u\right) \cdot e^{\frac{-2}{v}}\right) \leq -1:\\
\;\;\;\;\mathsf{fma}\left(u, 2 + \frac{2}{v}, -1\right)\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (*.f32 v (log.f32 (+.f32 u (*.f32 (-.f32 #s(literal 1 binary32) u) (exp.f32 (/.f32 #s(literal -2 binary32) v)))))) < -1Initial program 92.1%
Taylor expanded in v around inf
associate-+r+N/A
+-commutativeN/A
associate-*r/N/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f32N/A
*-commutativeN/A
unpow2N/A
associate-*l*N/A
*-commutativeN/A
distribute-lft-outN/A
lower-*.f32N/A
lower--.f32N/A
lower-fma.f32N/A
lower--.f32N/A
lower-/.f32N/A
Simplified72.4%
Taylor expanded in u around 0
sub-negN/A
metadata-evalN/A
lower-fma.f32N/A
lower-+.f32N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f3271.3
Simplified71.3%
if -1 < (*.f32 v (log.f32 (+.f32 u (*.f32 (-.f32 #s(literal 1 binary32) u) (exp.f32 (/.f32 #s(literal -2 binary32) v)))))) Initial program 100.0%
Taylor expanded in v around 0
Simplified94.5%
(FPCore (u v) :precision binary32 (+ 1.0 (* v (log (+ u (* (- 1.0 u) (exp (/ -2.0 v))))))))
float code(float u, float v) {
return 1.0f + (v * logf((u + ((1.0f - u) * expf((-2.0f / v))))));
}
real(4) function code(u, v)
real(4), intent (in) :: u
real(4), intent (in) :: v
code = 1.0e0 + (v * log((u + ((1.0e0 - u) * exp(((-2.0e0) / v))))))
end function
function code(u, v) return Float32(Float32(1.0) + Float32(v * log(Float32(u + Float32(Float32(Float32(1.0) - u) * exp(Float32(Float32(-2.0) / v))))))) end
function tmp = code(u, v) tmp = single(1.0) + (v * log((u + ((single(1.0) - u) * exp((single(-2.0) / v)))))); end
\begin{array}{l}
\\
1 + v \cdot \log \left(u + \left(1 - u\right) \cdot e^{\frac{-2}{v}}\right)
\end{array}
Initial program 99.6%
(FPCore (u v) :precision binary32 (fma v (log (fma (exp (/ -2.0 v)) (- 1.0 u) u)) 1.0))
float code(float u, float v) {
return fmaf(v, logf(fmaf(expf((-2.0f / v)), (1.0f - u), u)), 1.0f);
}
function code(u, v) return fma(v, log(fma(exp(Float32(Float32(-2.0) / v)), Float32(Float32(1.0) - u), u)), Float32(1.0)) end
\begin{array}{l}
\\
\mathsf{fma}\left(v, \log \left(\mathsf{fma}\left(e^{\frac{-2}{v}}, 1 - u, u\right)\right), 1\right)
\end{array}
Initial program 99.6%
Taylor expanded in v around 0
+-commutativeN/A
lower-fma.f32N/A
lower-log.f32N/A
+-commutativeN/A
lower-fma.f32N/A
metadata-evalN/A
distribute-neg-fracN/A
metadata-evalN/A
associate-*r/N/A
lower-exp.f32N/A
associate-*r/N/A
metadata-evalN/A
distribute-neg-fracN/A
metadata-evalN/A
lower-/.f32N/A
lower--.f3299.5
Simplified99.5%
(FPCore (u v) :precision binary32 (fma (log (fma 1.0 (exp (/ -2.0 v)) u)) v 1.0))
float code(float u, float v) {
return fmaf(logf(fmaf(1.0f, expf((-2.0f / v)), u)), v, 1.0f);
}
function code(u, v) return fma(log(fma(Float32(1.0), exp(Float32(Float32(-2.0) / v)), u)), v, Float32(1.0)) end
\begin{array}{l}
\\
\mathsf{fma}\left(\log \left(\mathsf{fma}\left(1, e^{\frac{-2}{v}}, u\right)\right), v, 1\right)
\end{array}
Initial program 99.6%
lift-/.f32N/A
*-lft-identityN/A
exp-prodN/A
lower-pow.f32N/A
exp-1-eN/A
lower-E.f3299.6
Applied egg-rr99.6%
lift--.f32N/A
lift-E.f32N/A
lift-/.f32N/A
lift-pow.f32N/A
lift-*.f32N/A
lift-+.f32N/A
lift-log.f32N/A
lift-*.f32N/A
+-commutativeN/A
lift-*.f32N/A
*-commutativeN/A
lower-fma.f3299.6
Applied egg-rr99.5%
Taylor expanded in u around 0
Simplified97.1%
(FPCore (u v) :precision binary32 (if (<= v 0.20000000298023224) 1.0 (+ 1.0 (* (- 1.0 u) (fma u (/ 2.0 v) -2.0)))))
float code(float u, float v) {
float tmp;
if (v <= 0.20000000298023224f) {
tmp = 1.0f;
} else {
tmp = 1.0f + ((1.0f - u) * fmaf(u, (2.0f / v), -2.0f));
}
return tmp;
}
function code(u, v) tmp = Float32(0.0) if (v <= Float32(0.20000000298023224)) tmp = Float32(1.0); else tmp = Float32(Float32(1.0) + Float32(Float32(Float32(1.0) - u) * fma(u, Float32(Float32(2.0) / v), Float32(-2.0)))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;v \leq 0.20000000298023224:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;1 + \left(1 - u\right) \cdot \mathsf{fma}\left(u, \frac{2}{v}, -2\right)\\
\end{array}
\end{array}
if v < 0.200000003Initial program 100.0%
Taylor expanded in v around 0
Simplified94.5%
if 0.200000003 < v Initial program 92.1%
Taylor expanded in v around inf
associate-+r+N/A
+-commutativeN/A
associate-*r/N/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f32N/A
*-commutativeN/A
unpow2N/A
associate-*l*N/A
*-commutativeN/A
distribute-lft-outN/A
lower-*.f32N/A
lower--.f32N/A
lower-fma.f32N/A
lower--.f32N/A
lower-/.f32N/A
Simplified72.4%
lift--.f32N/A
lift--.f32N/A
lift-fma.f32N/A
lift-*.f32N/A
lift-/.f32N/A
lift--.f32N/A
associate-+r+N/A
lower-+.f32N/A
Applied egg-rr72.2%
Taylor expanded in u around 0
sub-negN/A
metadata-evalN/A
associate-*r/N/A
*-commutativeN/A
associate-*r/N/A
metadata-evalN/A
associate-*r/N/A
lower-fma.f32N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f3272.2
Simplified72.2%
Final simplification93.4%
(FPCore (u v) :precision binary32 (if (<= v 0.20000000298023224) 1.0 (+ 1.0 (fma u (+ 2.0 (/ 2.0 v)) -2.0))))
float code(float u, float v) {
float tmp;
if (v <= 0.20000000298023224f) {
tmp = 1.0f;
} else {
tmp = 1.0f + fmaf(u, (2.0f + (2.0f / v)), -2.0f);
}
return tmp;
}
function code(u, v) tmp = Float32(0.0) if (v <= Float32(0.20000000298023224)) tmp = Float32(1.0); else tmp = Float32(Float32(1.0) + fma(u, Float32(Float32(2.0) + Float32(Float32(2.0) / v)), Float32(-2.0))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;v \leq 0.20000000298023224:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;1 + \mathsf{fma}\left(u, 2 + \frac{2}{v}, -2\right)\\
\end{array}
\end{array}
if v < 0.200000003Initial program 100.0%
Taylor expanded in v around 0
Simplified94.5%
if 0.200000003 < v Initial program 92.1%
Taylor expanded in u around 0
sub-negN/A
associate-*r*N/A
*-commutativeN/A
metadata-evalN/A
lower-fma.f32N/A
rec-expN/A
distribute-neg-fracN/A
metadata-evalN/A
metadata-evalN/A
associate-*r/N/A
lower-expm1.f32N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f32N/A
*-commutativeN/A
lower-*.f3278.2
Simplified78.2%
Taylor expanded in v around inf
sub-negN/A
associate-*r/N/A
associate-*l/N/A
metadata-evalN/A
associate-*r/N/A
distribute-rgt-inN/A
metadata-evalN/A
lower-fma.f32N/A
lower-+.f32N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f3271.6
Simplified71.6%
(FPCore (u v) :precision binary32 1.0)
float code(float u, float v) {
return 1.0f;
}
real(4) function code(u, v)
real(4), intent (in) :: u
real(4), intent (in) :: v
code = 1.0e0
end function
function code(u, v) return Float32(1.0) end
function tmp = code(u, v) tmp = single(1.0); end
\begin{array}{l}
\\
1
\end{array}
Initial program 99.6%
Taylor expanded in v around 0
Simplified89.9%
(FPCore (u v) :precision binary32 -1.0)
float code(float u, float v) {
return -1.0f;
}
real(4) function code(u, v)
real(4), intent (in) :: u
real(4), intent (in) :: v
code = -1.0e0
end function
function code(u, v) return Float32(-1.0) end
function tmp = code(u, v) tmp = single(-1.0); end
\begin{array}{l}
\\
-1
\end{array}
Initial program 99.6%
Taylor expanded in u around 0
Simplified5.5%
herbie shell --seed 2024207
(FPCore (u v)
:name "HairBSDF, sample_f, cosTheta"
:precision binary32
:pre (and (and (<= 1e-5 u) (<= u 1.0)) (and (<= 0.0 v) (<= v 109.746574)))
(+ 1.0 (* v (log (+ u (* (- 1.0 u) (exp (/ -2.0 v))))))))