
(FPCore (a b_2 c) :precision binary64 (/ (+ (- b_2) (sqrt (- (* b_2 b_2) (* a c)))) a))
double code(double a, double b_2, double c) {
return (-b_2 + sqrt(((b_2 * b_2) - (a * c)))) / a;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
code = (-b_2 + sqrt(((b_2 * b_2) - (a * c)))) / a
end function
public static double code(double a, double b_2, double c) {
return (-b_2 + Math.sqrt(((b_2 * b_2) - (a * c)))) / a;
}
def code(a, b_2, c): return (-b_2 + math.sqrt(((b_2 * b_2) - (a * c)))) / a
function code(a, b_2, c) return Float64(Float64(Float64(-b_2) + sqrt(Float64(Float64(b_2 * b_2) - Float64(a * c)))) / a) end
function tmp = code(a, b_2, c) tmp = (-b_2 + sqrt(((b_2 * b_2) - (a * c)))) / a; end
code[a_, b$95$2_, c_] := N[(N[((-b$95$2) + N[Sqrt[N[(N[(b$95$2 * b$95$2), $MachinePrecision] - N[(a * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\_2\right) + \sqrt{b\_2 \cdot b\_2 - a \cdot c}}{a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 13 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b_2 c) :precision binary64 (/ (+ (- b_2) (sqrt (- (* b_2 b_2) (* a c)))) a))
double code(double a, double b_2, double c) {
return (-b_2 + sqrt(((b_2 * b_2) - (a * c)))) / a;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
code = (-b_2 + sqrt(((b_2 * b_2) - (a * c)))) / a
end function
public static double code(double a, double b_2, double c) {
return (-b_2 + Math.sqrt(((b_2 * b_2) - (a * c)))) / a;
}
def code(a, b_2, c): return (-b_2 + math.sqrt(((b_2 * b_2) - (a * c)))) / a
function code(a, b_2, c) return Float64(Float64(Float64(-b_2) + sqrt(Float64(Float64(b_2 * b_2) - Float64(a * c)))) / a) end
function tmp = code(a, b_2, c) tmp = (-b_2 + sqrt(((b_2 * b_2) - (a * c)))) / a; end
code[a_, b$95$2_, c_] := N[(N[((-b$95$2) + N[Sqrt[N[(N[(b$95$2 * b$95$2), $MachinePrecision] - N[(a * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\_2\right) + \sqrt{b\_2 \cdot b\_2 - a \cdot c}}{a}
\end{array}
(FPCore (a b_2 c)
:precision binary64
(if (<= b_2 4.4e+37)
(/ (- (sqrt (- (* b_2 b_2) (* a c))) b_2) a)
(/
(-
(fma
b_2
(/
(+ b_2 b_2)
(* (fma b_2 b_2 0.0) (* (fma b_2 b_2 0.0) (fma b_2 b_2 0.0))))
(* a c)))
(* a (+ b_2 (sqrt (fma b_2 b_2 (* a c))))))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= 4.4e+37) {
tmp = (sqrt(((b_2 * b_2) - (a * c))) - b_2) / a;
} else {
tmp = -fma(b_2, ((b_2 + b_2) / (fma(b_2, b_2, 0.0) * (fma(b_2, b_2, 0.0) * fma(b_2, b_2, 0.0)))), (a * c)) / (a * (b_2 + sqrt(fma(b_2, b_2, (a * c)))));
}
return tmp;
}
function code(a, b_2, c) tmp = 0.0 if (b_2 <= 4.4e+37) tmp = Float64(Float64(sqrt(Float64(Float64(b_2 * b_2) - Float64(a * c))) - b_2) / a); else tmp = Float64(Float64(-fma(b_2, Float64(Float64(b_2 + b_2) / Float64(fma(b_2, b_2, 0.0) * Float64(fma(b_2, b_2, 0.0) * fma(b_2, b_2, 0.0)))), Float64(a * c))) / Float64(a * Float64(b_2 + sqrt(fma(b_2, b_2, Float64(a * c)))))); end return tmp end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, 4.4e+37], N[(N[(N[Sqrt[N[(N[(b$95$2 * b$95$2), $MachinePrecision] - N[(a * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b$95$2), $MachinePrecision] / a), $MachinePrecision], N[((-N[(b$95$2 * N[(N[(b$95$2 + b$95$2), $MachinePrecision] / N[(N[(b$95$2 * b$95$2 + 0.0), $MachinePrecision] * N[(N[(b$95$2 * b$95$2 + 0.0), $MachinePrecision] * N[(b$95$2 * b$95$2 + 0.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(a * c), $MachinePrecision]), $MachinePrecision]) / N[(a * N[(b$95$2 + N[Sqrt[N[(b$95$2 * b$95$2 + N[(a * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq 4.4 \cdot 10^{+37}:\\
\;\;\;\;\frac{\sqrt{b\_2 \cdot b\_2 - a \cdot c} - b\_2}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{-\mathsf{fma}\left(b\_2, \frac{b\_2 + b\_2}{\mathsf{fma}\left(b\_2, b\_2, 0\right) \cdot \left(\mathsf{fma}\left(b\_2, b\_2, 0\right) \cdot \mathsf{fma}\left(b\_2, b\_2, 0\right)\right)}, a \cdot c\right)}{a \cdot \left(b\_2 + \sqrt{\mathsf{fma}\left(b\_2, b\_2, a \cdot c\right)}\right)}\\
\end{array}
\end{array}
if b_2 < 4.4000000000000001e37Initial program 60.2%
if 4.4000000000000001e37 < b_2 Initial program 10.3%
Applied egg-rr0.8%
distribute-frac-negN/A
associate-/r*N/A
distribute-neg-frac2N/A
/-lowering-/.f64N/A
associate-+r+N/A
distribute-lft-outN/A
accelerator-lowering-fma.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
Applied egg-rr2.4%
flip-+N/A
+-inversesN/A
metadata-evalN/A
+-inversesN/A
metadata-evalN/A
cube-divN/A
+-inversesN/A
+-inversesN/A
flip-+N/A
flip3-+N/A
Applied egg-rr60.8%
Final simplification60.3%
(FPCore (a b_2 c)
:precision binary64
(if (<= b_2 5.2e+43)
(/ (- (sqrt (- (* b_2 b_2) (* a c))) b_2) a)
(/
(fma b_2 (/ (+ b_2 b_2) (* (fma b_2 b_2 0.0) (fma b_2 b_2 0.0))) (* a c))
(* a (- (- b_2) (sqrt (fma b_2 b_2 (* a c))))))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= 5.2e+43) {
tmp = (sqrt(((b_2 * b_2) - (a * c))) - b_2) / a;
} else {
tmp = fma(b_2, ((b_2 + b_2) / (fma(b_2, b_2, 0.0) * fma(b_2, b_2, 0.0))), (a * c)) / (a * (-b_2 - sqrt(fma(b_2, b_2, (a * c)))));
}
return tmp;
}
function code(a, b_2, c) tmp = 0.0 if (b_2 <= 5.2e+43) tmp = Float64(Float64(sqrt(Float64(Float64(b_2 * b_2) - Float64(a * c))) - b_2) / a); else tmp = Float64(fma(b_2, Float64(Float64(b_2 + b_2) / Float64(fma(b_2, b_2, 0.0) * fma(b_2, b_2, 0.0))), Float64(a * c)) / Float64(a * Float64(Float64(-b_2) - sqrt(fma(b_2, b_2, Float64(a * c)))))); end return tmp end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, 5.2e+43], N[(N[(N[Sqrt[N[(N[(b$95$2 * b$95$2), $MachinePrecision] - N[(a * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b$95$2), $MachinePrecision] / a), $MachinePrecision], N[(N[(b$95$2 * N[(N[(b$95$2 + b$95$2), $MachinePrecision] / N[(N[(b$95$2 * b$95$2 + 0.0), $MachinePrecision] * N[(b$95$2 * b$95$2 + 0.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(a * c), $MachinePrecision]), $MachinePrecision] / N[(a * N[((-b$95$2) - N[Sqrt[N[(b$95$2 * b$95$2 + N[(a * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq 5.2 \cdot 10^{+43}:\\
\;\;\;\;\frac{\sqrt{b\_2 \cdot b\_2 - a \cdot c} - b\_2}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{\mathsf{fma}\left(b\_2, \frac{b\_2 + b\_2}{\mathsf{fma}\left(b\_2, b\_2, 0\right) \cdot \mathsf{fma}\left(b\_2, b\_2, 0\right)}, a \cdot c\right)}{a \cdot \left(\left(-b\_2\right) - \sqrt{\mathsf{fma}\left(b\_2, b\_2, a \cdot c\right)}\right)}\\
\end{array}
\end{array}
if b_2 < 5.20000000000000042e43Initial program 59.9%
if 5.20000000000000042e43 < b_2 Initial program 10.4%
Applied egg-rr0.8%
distribute-frac-negN/A
associate-/r*N/A
distribute-neg-frac2N/A
/-lowering-/.f64N/A
associate-+r+N/A
distribute-lft-outN/A
accelerator-lowering-fma.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
Applied egg-rr2.4%
flip-+N/A
difference-of-squaresN/A
+-inversesN/A
+-inversesN/A
associate-*r/N/A
+-inversesN/A
+-inversesN/A
flip-+N/A
flip3-+N/A
flip3-+N/A
frac-timesN/A
Applied egg-rr57.0%
Final simplification59.2%
(FPCore (a b_2 c)
:precision binary64
(if (<= b_2 4.1e+45)
(/ (- (sqrt (- (* b_2 b_2) (* a c))) b_2) a)
(/
(fma (+ b_2 b_2) (/ 1.0 (fma b_2 b_2 0.0)) (* a c))
(* a (- (- b_2) (sqrt (fma b_2 b_2 (* a c))))))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= 4.1e+45) {
tmp = (sqrt(((b_2 * b_2) - (a * c))) - b_2) / a;
} else {
tmp = fma((b_2 + b_2), (1.0 / fma(b_2, b_2, 0.0)), (a * c)) / (a * (-b_2 - sqrt(fma(b_2, b_2, (a * c)))));
}
return tmp;
}
function code(a, b_2, c) tmp = 0.0 if (b_2 <= 4.1e+45) tmp = Float64(Float64(sqrt(Float64(Float64(b_2 * b_2) - Float64(a * c))) - b_2) / a); else tmp = Float64(fma(Float64(b_2 + b_2), Float64(1.0 / fma(b_2, b_2, 0.0)), Float64(a * c)) / Float64(a * Float64(Float64(-b_2) - sqrt(fma(b_2, b_2, Float64(a * c)))))); end return tmp end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, 4.1e+45], N[(N[(N[Sqrt[N[(N[(b$95$2 * b$95$2), $MachinePrecision] - N[(a * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b$95$2), $MachinePrecision] / a), $MachinePrecision], N[(N[(N[(b$95$2 + b$95$2), $MachinePrecision] * N[(1.0 / N[(b$95$2 * b$95$2 + 0.0), $MachinePrecision]), $MachinePrecision] + N[(a * c), $MachinePrecision]), $MachinePrecision] / N[(a * N[((-b$95$2) - N[Sqrt[N[(b$95$2 * b$95$2 + N[(a * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq 4.1 \cdot 10^{+45}:\\
\;\;\;\;\frac{\sqrt{b\_2 \cdot b\_2 - a \cdot c} - b\_2}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{\mathsf{fma}\left(b\_2 + b\_2, \frac{1}{\mathsf{fma}\left(b\_2, b\_2, 0\right)}, a \cdot c\right)}{a \cdot \left(\left(-b\_2\right) - \sqrt{\mathsf{fma}\left(b\_2, b\_2, a \cdot c\right)}\right)}\\
\end{array}
\end{array}
if b_2 < 4.10000000000000012e45Initial program 59.9%
if 4.10000000000000012e45 < b_2 Initial program 10.4%
Applied egg-rr0.8%
distribute-frac-negN/A
associate-/r*N/A
distribute-neg-frac2N/A
/-lowering-/.f64N/A
associate-+r+N/A
distribute-lft-outN/A
accelerator-lowering-fma.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
Applied egg-rr2.4%
Applied egg-rr52.2%
Final simplification58.1%
(FPCore (a b_2 c)
:precision binary64
(if (<= b_2 7.6e+45)
(/ (- (sqrt (- (* b_2 b_2) (* a c))) b_2) a)
(/
(fma b_2 (/ 1.0 (+ b_2 b_2)) (* a c))
(* a (- (- b_2) (sqrt (fma b_2 b_2 (* a c))))))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= 7.6e+45) {
tmp = (sqrt(((b_2 * b_2) - (a * c))) - b_2) / a;
} else {
tmp = fma(b_2, (1.0 / (b_2 + b_2)), (a * c)) / (a * (-b_2 - sqrt(fma(b_2, b_2, (a * c)))));
}
return tmp;
}
function code(a, b_2, c) tmp = 0.0 if (b_2 <= 7.6e+45) tmp = Float64(Float64(sqrt(Float64(Float64(b_2 * b_2) - Float64(a * c))) - b_2) / a); else tmp = Float64(fma(b_2, Float64(1.0 / Float64(b_2 + b_2)), Float64(a * c)) / Float64(a * Float64(Float64(-b_2) - sqrt(fma(b_2, b_2, Float64(a * c)))))); end return tmp end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, 7.6e+45], N[(N[(N[Sqrt[N[(N[(b$95$2 * b$95$2), $MachinePrecision] - N[(a * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b$95$2), $MachinePrecision] / a), $MachinePrecision], N[(N[(b$95$2 * N[(1.0 / N[(b$95$2 + b$95$2), $MachinePrecision]), $MachinePrecision] + N[(a * c), $MachinePrecision]), $MachinePrecision] / N[(a * N[((-b$95$2) - N[Sqrt[N[(b$95$2 * b$95$2 + N[(a * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq 7.6 \cdot 10^{+45}:\\
\;\;\;\;\frac{\sqrt{b\_2 \cdot b\_2 - a \cdot c} - b\_2}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{\mathsf{fma}\left(b\_2, \frac{1}{b\_2 + b\_2}, a \cdot c\right)}{a \cdot \left(\left(-b\_2\right) - \sqrt{\mathsf{fma}\left(b\_2, b\_2, a \cdot c\right)}\right)}\\
\end{array}
\end{array}
if b_2 < 7.6000000000000004e45Initial program 59.9%
if 7.6000000000000004e45 < b_2 Initial program 10.4%
Applied egg-rr0.8%
distribute-frac-negN/A
associate-/r*N/A
distribute-neg-frac2N/A
/-lowering-/.f64N/A
associate-+r+N/A
distribute-lft-outN/A
accelerator-lowering-fma.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
Applied egg-rr2.4%
flip-+N/A
clear-numN/A
+-inversesN/A
+-inversesN/A
+-inversesN/A
+-inversesN/A
flip-+N/A
/-lowering-/.f64N/A
+-lowering-+.f6448.4
Applied egg-rr48.4%
Final simplification57.2%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 5.7e+103) (/ (- (sqrt (- (* b_2 b_2) (* a c))) b_2) a) (/ (fma c a (+ b_2 b_2)) (* a (- (- b_2) (sqrt (fma b_2 b_2 (* a c))))))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= 5.7e+103) {
tmp = (sqrt(((b_2 * b_2) - (a * c))) - b_2) / a;
} else {
tmp = fma(c, a, (b_2 + b_2)) / (a * (-b_2 - sqrt(fma(b_2, b_2, (a * c)))));
}
return tmp;
}
function code(a, b_2, c) tmp = 0.0 if (b_2 <= 5.7e+103) tmp = Float64(Float64(sqrt(Float64(Float64(b_2 * b_2) - Float64(a * c))) - b_2) / a); else tmp = Float64(fma(c, a, Float64(b_2 + b_2)) / Float64(a * Float64(Float64(-b_2) - sqrt(fma(b_2, b_2, Float64(a * c)))))); end return tmp end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, 5.7e+103], N[(N[(N[Sqrt[N[(N[(b$95$2 * b$95$2), $MachinePrecision] - N[(a * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b$95$2), $MachinePrecision] / a), $MachinePrecision], N[(N[(c * a + N[(b$95$2 + b$95$2), $MachinePrecision]), $MachinePrecision] / N[(a * N[((-b$95$2) - N[Sqrt[N[(b$95$2 * b$95$2 + N[(a * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq 5.7 \cdot 10^{+103}:\\
\;\;\;\;\frac{\sqrt{b\_2 \cdot b\_2 - a \cdot c} - b\_2}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{\mathsf{fma}\left(c, a, b\_2 + b\_2\right)}{a \cdot \left(\left(-b\_2\right) - \sqrt{\mathsf{fma}\left(b\_2, b\_2, a \cdot c\right)}\right)}\\
\end{array}
\end{array}
if b_2 < 5.70000000000000033e103Initial program 58.3%
if 5.70000000000000033e103 < b_2 Initial program 6.2%
Applied egg-rr0.5%
distribute-frac-negN/A
associate-/r*N/A
distribute-neg-frac2N/A
/-lowering-/.f64N/A
associate-+r+N/A
distribute-lft-outN/A
accelerator-lowering-fma.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
Applied egg-rr2.5%
+-commutativeN/A
*-commutativeN/A
flip-+N/A
+-inversesN/A
+-inversesN/A
associate-*r/N/A
+-inversesN/A
distribute-lft-out--N/A
+-inversesN/A
flip-+N/A
accelerator-lowering-fma.f64N/A
+-lowering-+.f6445.9
Applied egg-rr45.9%
Final simplification55.9%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 1e+155) (/ (- (sqrt (- (* b_2 b_2) (* a c))) b_2) a) (/ (fma a c (+ b_2 b_2)) (* a (+ b_2 (sqrt (fma a c (* b_2 b_2))))))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= 1e+155) {
tmp = (sqrt(((b_2 * b_2) - (a * c))) - b_2) / a;
} else {
tmp = fma(a, c, (b_2 + b_2)) / (a * (b_2 + sqrt(fma(a, c, (b_2 * b_2)))));
}
return tmp;
}
function code(a, b_2, c) tmp = 0.0 if (b_2 <= 1e+155) tmp = Float64(Float64(sqrt(Float64(Float64(b_2 * b_2) - Float64(a * c))) - b_2) / a); else tmp = Float64(fma(a, c, Float64(b_2 + b_2)) / Float64(a * Float64(b_2 + sqrt(fma(a, c, Float64(b_2 * b_2)))))); end return tmp end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, 1e+155], N[(N[(N[Sqrt[N[(N[(b$95$2 * b$95$2), $MachinePrecision] - N[(a * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b$95$2), $MachinePrecision] / a), $MachinePrecision], N[(N[(a * c + N[(b$95$2 + b$95$2), $MachinePrecision]), $MachinePrecision] / N[(a * N[(b$95$2 + N[Sqrt[N[(a * c + N[(b$95$2 * b$95$2), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq 10^{+155}:\\
\;\;\;\;\frac{\sqrt{b\_2 \cdot b\_2 - a \cdot c} - b\_2}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{\mathsf{fma}\left(a, c, b\_2 + b\_2\right)}{a \cdot \left(b\_2 + \sqrt{\mathsf{fma}\left(a, c, b\_2 \cdot b\_2\right)}\right)}\\
\end{array}
\end{array}
if b_2 < 1.00000000000000001e155Initial program 55.9%
if 1.00000000000000001e155 < b_2 Initial program 1.7%
Applied egg-rr0.0%
associate-/r*N/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
associate-+r+N/A
distribute-lft-outN/A
accelerator-lowering-fma.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
sqrt-lowering-sqrt.f64N/A
accelerator-lowering-fma.f64N/A
*-lowering-*.f640.0
Applied egg-rr0.0%
associate-/l/N/A
/-lowering-/.f64N/A
+-commutativeN/A
accelerator-lowering-fma.f64N/A
flip-+N/A
+-inversesN/A
+-inversesN/A
associate-*r/N/A
+-inversesN/A
distribute-lft-out--N/A
+-inversesN/A
flip-+N/A
+-lowering-+.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
sqrt-lowering-sqrt.f64N/A
+-commutativeN/A
accelerator-lowering-fma.f64N/A
*-lowering-*.f6450.5
Applied egg-rr50.5%
Final simplification55.2%
(FPCore (a b_2 c)
:precision binary64
(let* ((t_0 (fma b_2 b_2 (* a c))))
(if (<= b_2 -1.4e-92)
(/ (- (sqrt t_0) b_2) a)
(/ (+ b_2 (sqrt (fabs t_0))) a))))
double code(double a, double b_2, double c) {
double t_0 = fma(b_2, b_2, (a * c));
double tmp;
if (b_2 <= -1.4e-92) {
tmp = (sqrt(t_0) - b_2) / a;
} else {
tmp = (b_2 + sqrt(fabs(t_0))) / a;
}
return tmp;
}
function code(a, b_2, c) t_0 = fma(b_2, b_2, Float64(a * c)) tmp = 0.0 if (b_2 <= -1.4e-92) tmp = Float64(Float64(sqrt(t_0) - b_2) / a); else tmp = Float64(Float64(b_2 + sqrt(abs(t_0))) / a); end return tmp end
code[a_, b$95$2_, c_] := Block[{t$95$0 = N[(b$95$2 * b$95$2 + N[(a * c), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[b$95$2, -1.4e-92], N[(N[(N[Sqrt[t$95$0], $MachinePrecision] - b$95$2), $MachinePrecision] / a), $MachinePrecision], N[(N[(b$95$2 + N[Sqrt[N[Abs[t$95$0], $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \mathsf{fma}\left(b\_2, b\_2, a \cdot c\right)\\
\mathbf{if}\;b\_2 \leq -1.4 \cdot 10^{-92}:\\
\;\;\;\;\frac{\sqrt{t\_0} - b\_2}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{b\_2 + \sqrt{\left|t\_0\right|}}{a}\\
\end{array}
\end{array}
if b_2 < -1.4e-92Initial program 60.6%
Applied egg-rr52.4%
if -1.4e-92 < b_2 Initial program 39.4%
Applied egg-rr1.4%
rem-square-sqrtN/A
sqrt-unprodN/A
rem-sqrt-squareN/A
fabs-lowering-fabs.f64N/A
accelerator-lowering-fma.f64N/A
*-lowering-*.f6435.4
Applied egg-rr35.4%
Final simplification42.4%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 -3.5e-94) (/ (- (sqrt (fma b_2 b_2 (* a c))) b_2) a) (/ (+ b_2 (sqrt (- (* b_2 b_2) (* a c)))) a)))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -3.5e-94) {
tmp = (sqrt(fma(b_2, b_2, (a * c))) - b_2) / a;
} else {
tmp = (b_2 + sqrt(((b_2 * b_2) - (a * c)))) / a;
}
return tmp;
}
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -3.5e-94) tmp = Float64(Float64(sqrt(fma(b_2, b_2, Float64(a * c))) - b_2) / a); else tmp = Float64(Float64(b_2 + sqrt(Float64(Float64(b_2 * b_2) - Float64(a * c)))) / a); end return tmp end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -3.5e-94], N[(N[(N[Sqrt[N[(b$95$2 * b$95$2 + N[(a * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b$95$2), $MachinePrecision] / a), $MachinePrecision], N[(N[(b$95$2 + N[Sqrt[N[(N[(b$95$2 * b$95$2), $MachinePrecision] - N[(a * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -3.5 \cdot 10^{-94}:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b\_2, b\_2, a \cdot c\right)} - b\_2}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{b\_2 + \sqrt{b\_2 \cdot b\_2 - a \cdot c}}{a}\\
\end{array}
\end{array}
if b_2 < -3.49999999999999998e-94Initial program 60.6%
Applied egg-rr52.4%
if -3.49999999999999998e-94 < b_2 Initial program 39.4%
neg-sub0N/A
flip--N/A
metadata-evalN/A
Applied egg-rr35.4%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 1e-277) (/ (+ b_2 (sqrt (fma c a (* b_2 b_2)))) a) (/ (- b_2 (sqrt (fma b_2 b_2 (* a c)))) a)))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= 1e-277) {
tmp = (b_2 + sqrt(fma(c, a, (b_2 * b_2)))) / a;
} else {
tmp = (b_2 - sqrt(fma(b_2, b_2, (a * c)))) / a;
}
return tmp;
}
function code(a, b_2, c) tmp = 0.0 if (b_2 <= 1e-277) tmp = Float64(Float64(b_2 + sqrt(fma(c, a, Float64(b_2 * b_2)))) / a); else tmp = Float64(Float64(b_2 - sqrt(fma(b_2, b_2, Float64(a * c)))) / a); end return tmp end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, 1e-277], N[(N[(b$95$2 + N[Sqrt[N[(c * a + N[(b$95$2 * b$95$2), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision], N[(N[(b$95$2 - N[Sqrt[N[(b$95$2 * b$95$2 + N[(a * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq 10^{-277}:\\
\;\;\;\;\frac{b\_2 + \sqrt{\mathsf{fma}\left(c, a, b\_2 \cdot b\_2\right)}}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{b\_2 - \sqrt{\mathsf{fma}\left(b\_2, b\_2, a \cdot c\right)}}{a}\\
\end{array}
\end{array}
if b_2 < 9.99999999999999969e-278Initial program 65.1%
Applied egg-rr9.5%
+-commutativeN/A
*-commutativeN/A
accelerator-lowering-fma.f64N/A
*-lowering-*.f649.6
Applied egg-rr9.6%
if 9.99999999999999969e-278 < b_2 Initial program 26.3%
Applied egg-rr5.5%
Final simplification7.8%
(FPCore (a b_2 c) :precision binary64 (/ (- (sqrt (- (* b_2 b_2) (* a c))) b_2) a))
double code(double a, double b_2, double c) {
return (sqrt(((b_2 * b_2) - (a * c))) - b_2) / a;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
code = (sqrt(((b_2 * b_2) - (a * c))) - b_2) / a
end function
public static double code(double a, double b_2, double c) {
return (Math.sqrt(((b_2 * b_2) - (a * c))) - b_2) / a;
}
def code(a, b_2, c): return (math.sqrt(((b_2 * b_2) - (a * c))) - b_2) / a
function code(a, b_2, c) return Float64(Float64(sqrt(Float64(Float64(b_2 * b_2) - Float64(a * c))) - b_2) / a) end
function tmp = code(a, b_2, c) tmp = (sqrt(((b_2 * b_2) - (a * c))) - b_2) / a; end
code[a_, b$95$2_, c_] := N[(N[(N[Sqrt[N[(N[(b$95$2 * b$95$2), $MachinePrecision] - N[(a * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b$95$2), $MachinePrecision] / a), $MachinePrecision]
\begin{array}{l}
\\
\frac{\sqrt{b\_2 \cdot b\_2 - a \cdot c} - b\_2}{a}
\end{array}
Initial program 48.1%
Final simplification48.1%
(FPCore (a b_2 c) :precision binary64 (/ (- (sqrt (fma b_2 b_2 (* a c))) b_2) a))
double code(double a, double b_2, double c) {
return (sqrt(fma(b_2, b_2, (a * c))) - b_2) / a;
}
function code(a, b_2, c) return Float64(Float64(sqrt(fma(b_2, b_2, Float64(a * c))) - b_2) / a) end
code[a_, b$95$2_, c_] := N[(N[(N[Sqrt[N[(b$95$2 * b$95$2 + N[(a * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b$95$2), $MachinePrecision] / a), $MachinePrecision]
\begin{array}{l}
\\
\frac{\sqrt{\mathsf{fma}\left(b\_2, b\_2, a \cdot c\right)} - b\_2}{a}
\end{array}
Initial program 48.1%
Applied egg-rr24.4%
(FPCore (a b_2 c) :precision binary64 (/ (+ b_2 (sqrt (fma c a (* b_2 b_2)))) a))
double code(double a, double b_2, double c) {
return (b_2 + sqrt(fma(c, a, (b_2 * b_2)))) / a;
}
function code(a, b_2, c) return Float64(Float64(b_2 + sqrt(fma(c, a, Float64(b_2 * b_2)))) / a) end
code[a_, b$95$2_, c_] := N[(N[(b$95$2 + N[Sqrt[N[(c * a + N[(b$95$2 * b$95$2), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]
\begin{array}{l}
\\
\frac{b\_2 + \sqrt{\mathsf{fma}\left(c, a, b\_2 \cdot b\_2\right)}}{a}
\end{array}
Initial program 48.1%
Applied egg-rr6.1%
+-commutativeN/A
*-commutativeN/A
accelerator-lowering-fma.f64N/A
*-lowering-*.f646.2
Applied egg-rr6.2%
Final simplification6.2%
(FPCore (a b_2 c) :precision binary64 (/ (+ b_2 (sqrt (fma b_2 b_2 (* a c)))) a))
double code(double a, double b_2, double c) {
return (b_2 + sqrt(fma(b_2, b_2, (a * c)))) / a;
}
function code(a, b_2, c) return Float64(Float64(b_2 + sqrt(fma(b_2, b_2, Float64(a * c)))) / a) end
code[a_, b$95$2_, c_] := N[(N[(b$95$2 + N[Sqrt[N[(b$95$2 * b$95$2 + N[(a * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]
\begin{array}{l}
\\
\frac{b\_2 + \sqrt{\mathsf{fma}\left(b\_2, b\_2, a \cdot c\right)}}{a}
\end{array}
Initial program 48.1%
Applied egg-rr6.1%
Final simplification6.1%
(FPCore (a b_2 c)
:precision binary64
(let* ((t_0 (* (sqrt (fabs a)) (sqrt (fabs c))))
(t_1
(if (== (copysign a c) a)
(* (sqrt (- (fabs b_2) t_0)) (sqrt (+ (fabs b_2) t_0)))
(hypot b_2 t_0))))
(if (< b_2 0.0) (/ (- t_1 b_2) a) (/ (- c) (+ b_2 t_1)))))
double code(double a, double b_2, double c) {
double t_0 = sqrt(fabs(a)) * sqrt(fabs(c));
double tmp;
if (copysign(a, c) == a) {
tmp = sqrt((fabs(b_2) - t_0)) * sqrt((fabs(b_2) + t_0));
} else {
tmp = hypot(b_2, t_0);
}
double t_1 = tmp;
double tmp_1;
if (b_2 < 0.0) {
tmp_1 = (t_1 - b_2) / a;
} else {
tmp_1 = -c / (b_2 + t_1);
}
return tmp_1;
}
public static double code(double a, double b_2, double c) {
double t_0 = Math.sqrt(Math.abs(a)) * Math.sqrt(Math.abs(c));
double tmp;
if (Math.copySign(a, c) == a) {
tmp = Math.sqrt((Math.abs(b_2) - t_0)) * Math.sqrt((Math.abs(b_2) + t_0));
} else {
tmp = Math.hypot(b_2, t_0);
}
double t_1 = tmp;
double tmp_1;
if (b_2 < 0.0) {
tmp_1 = (t_1 - b_2) / a;
} else {
tmp_1 = -c / (b_2 + t_1);
}
return tmp_1;
}
def code(a, b_2, c): t_0 = math.sqrt(math.fabs(a)) * math.sqrt(math.fabs(c)) tmp = 0 if math.copysign(a, c) == a: tmp = math.sqrt((math.fabs(b_2) - t_0)) * math.sqrt((math.fabs(b_2) + t_0)) else: tmp = math.hypot(b_2, t_0) t_1 = tmp tmp_1 = 0 if b_2 < 0.0: tmp_1 = (t_1 - b_2) / a else: tmp_1 = -c / (b_2 + t_1) return tmp_1
function code(a, b_2, c) t_0 = Float64(sqrt(abs(a)) * sqrt(abs(c))) tmp = 0.0 if (copysign(a, c) == a) tmp = Float64(sqrt(Float64(abs(b_2) - t_0)) * sqrt(Float64(abs(b_2) + t_0))); else tmp = hypot(b_2, t_0); end t_1 = tmp tmp_1 = 0.0 if (b_2 < 0.0) tmp_1 = Float64(Float64(t_1 - b_2) / a); else tmp_1 = Float64(Float64(-c) / Float64(b_2 + t_1)); end return tmp_1 end
function tmp_3 = code(a, b_2, c) t_0 = sqrt(abs(a)) * sqrt(abs(c)); tmp = 0.0; if ((sign(c) * abs(a)) == a) tmp = sqrt((abs(b_2) - t_0)) * sqrt((abs(b_2) + t_0)); else tmp = hypot(b_2, t_0); end t_1 = tmp; tmp_2 = 0.0; if (b_2 < 0.0) tmp_2 = (t_1 - b_2) / a; else tmp_2 = -c / (b_2 + t_1); end tmp_3 = tmp_2; end
code[a_, b$95$2_, c_] := Block[{t$95$0 = N[(N[Sqrt[N[Abs[a], $MachinePrecision]], $MachinePrecision] * N[Sqrt[N[Abs[c], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = If[Equal[N[With[{TMP1 = Abs[a], TMP2 = Sign[c]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision], a], N[(N[Sqrt[N[(N[Abs[b$95$2], $MachinePrecision] - t$95$0), $MachinePrecision]], $MachinePrecision] * N[Sqrt[N[(N[Abs[b$95$2], $MachinePrecision] + t$95$0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[Sqrt[b$95$2 ^ 2 + t$95$0 ^ 2], $MachinePrecision]]}, If[Less[b$95$2, 0.0], N[(N[(t$95$1 - b$95$2), $MachinePrecision] / a), $MachinePrecision], N[((-c) / N[(b$95$2 + t$95$1), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{\left|a\right|} \cdot \sqrt{\left|c\right|}\\
t_1 := \begin{array}{l}
\mathbf{if}\;\mathsf{copysign}\left(a, c\right) = a:\\
\;\;\;\;\sqrt{\left|b\_2\right| - t\_0} \cdot \sqrt{\left|b\_2\right| + t\_0}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{hypot}\left(b\_2, t\_0\right)\\
\end{array}\\
\mathbf{if}\;b\_2 < 0:\\
\;\;\;\;\frac{t\_1 - b\_2}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{-c}{b\_2 + t\_1}\\
\end{array}
\end{array}
herbie shell --seed 2024207
(FPCore (a b_2 c)
:name "quad2p (problem 3.2.1, positive)"
:precision binary64
:herbie-expected 10
:alt
(! :herbie-platform default (let ((sqtD (let ((x (* (sqrt (fabs a)) (sqrt (fabs c))))) (if (== (copysign a c) a) (* (sqrt (- (fabs b_2) x)) (sqrt (+ (fabs b_2) x))) (hypot b_2 x))))) (if (< b_2 0) (/ (- sqtD b_2) a) (/ (- c) (+ b_2 sqtD)))))
(/ (+ (- b_2) (sqrt (- (* b_2 b_2) (* a c)))) a))