
(FPCore (x) :precision binary64 (- (/ 1.0 (sqrt x)) (/ 1.0 (sqrt (+ x 1.0)))))
double code(double x) {
return (1.0 / sqrt(x)) - (1.0 / sqrt((x + 1.0)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (1.0d0 / sqrt(x)) - (1.0d0 / sqrt((x + 1.0d0)))
end function
public static double code(double x) {
return (1.0 / Math.sqrt(x)) - (1.0 / Math.sqrt((x + 1.0)));
}
def code(x): return (1.0 / math.sqrt(x)) - (1.0 / math.sqrt((x + 1.0)))
function code(x) return Float64(Float64(1.0 / sqrt(x)) - Float64(1.0 / sqrt(Float64(x + 1.0)))) end
function tmp = code(x) tmp = (1.0 / sqrt(x)) - (1.0 / sqrt((x + 1.0))); end
code[x_] := N[(N[(1.0 / N[Sqrt[x], $MachinePrecision]), $MachinePrecision] - N[(1.0 / N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\sqrt{x}} - \frac{1}{\sqrt{x + 1}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (- (/ 1.0 (sqrt x)) (/ 1.0 (sqrt (+ x 1.0)))))
double code(double x) {
return (1.0 / sqrt(x)) - (1.0 / sqrt((x + 1.0)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (1.0d0 / sqrt(x)) - (1.0d0 / sqrt((x + 1.0d0)))
end function
public static double code(double x) {
return (1.0 / Math.sqrt(x)) - (1.0 / Math.sqrt((x + 1.0)));
}
def code(x): return (1.0 / math.sqrt(x)) - (1.0 / math.sqrt((x + 1.0)))
function code(x) return Float64(Float64(1.0 / sqrt(x)) - Float64(1.0 / sqrt(Float64(x + 1.0)))) end
function tmp = code(x) tmp = (1.0 / sqrt(x)) - (1.0 / sqrt((x + 1.0))); end
code[x_] := N[(N[(1.0 / N[Sqrt[x], $MachinePrecision]), $MachinePrecision] - N[(1.0 / N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\sqrt{x}} - \frac{1}{\sqrt{x + 1}}
\end{array}
(FPCore (x) :precision binary64 (/ (pow (+ x 1.0) -0.5) (+ x (hypot (sqrt x) x))))
double code(double x) {
return pow((x + 1.0), -0.5) / (x + hypot(sqrt(x), x));
}
public static double code(double x) {
return Math.pow((x + 1.0), -0.5) / (x + Math.hypot(Math.sqrt(x), x));
}
def code(x): return math.pow((x + 1.0), -0.5) / (x + math.hypot(math.sqrt(x), x))
function code(x) return Float64((Float64(x + 1.0) ^ -0.5) / Float64(x + hypot(sqrt(x), x))) end
function tmp = code(x) tmp = ((x + 1.0) ^ -0.5) / (x + hypot(sqrt(x), x)); end
code[x_] := N[(N[Power[N[(x + 1.0), $MachinePrecision], -0.5], $MachinePrecision] / N[(x + N[Sqrt[N[Sqrt[x], $MachinePrecision] ^ 2 + x ^ 2], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{{\left(x + 1\right)}^{-0.5}}{x + \mathsf{hypot}\left(\sqrt{x}, x\right)}
\end{array}
Initial program 37.4%
Applied egg-rr39.7%
Applied egg-rr82.4%
+-commutativeN/A
rem-square-sqrtN/A
accelerator-lowering-hypot.f64N/A
sqrt-lowering-sqrt.f6499.7
Applied egg-rr99.7%
pow1/2N/A
inv-powN/A
pow-powN/A
pow-lowering-pow.f64N/A
+-commutativeN/A
+-lowering-+.f64N/A
metadata-eval99.7
Applied egg-rr99.7%
(FPCore (x) :precision binary64 (/ (sqrt (/ 1.0 (+ x 1.0))) (+ x (hypot (sqrt x) x))))
double code(double x) {
return sqrt((1.0 / (x + 1.0))) / (x + hypot(sqrt(x), x));
}
public static double code(double x) {
return Math.sqrt((1.0 / (x + 1.0))) / (x + Math.hypot(Math.sqrt(x), x));
}
def code(x): return math.sqrt((1.0 / (x + 1.0))) / (x + math.hypot(math.sqrt(x), x))
function code(x) return Float64(sqrt(Float64(1.0 / Float64(x + 1.0))) / Float64(x + hypot(sqrt(x), x))) end
function tmp = code(x) tmp = sqrt((1.0 / (x + 1.0))) / (x + hypot(sqrt(x), x)); end
code[x_] := N[(N[Sqrt[N[(1.0 / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / N[(x + N[Sqrt[N[Sqrt[x], $MachinePrecision] ^ 2 + x ^ 2], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\sqrt{\frac{1}{x + 1}}}{x + \mathsf{hypot}\left(\sqrt{x}, x\right)}
\end{array}
Initial program 37.4%
Applied egg-rr39.7%
Applied egg-rr82.4%
+-commutativeN/A
rem-square-sqrtN/A
accelerator-lowering-hypot.f64N/A
sqrt-lowering-sqrt.f6499.7
Applied egg-rr99.7%
Final simplification99.7%
(FPCore (x) :precision binary64 (/ (sqrt (/ 1.0 (+ x 1.0))) (fma (sqrt (+ x 1.0)) (sqrt x) x)))
double code(double x) {
return sqrt((1.0 / (x + 1.0))) / fma(sqrt((x + 1.0)), sqrt(x), x);
}
function code(x) return Float64(sqrt(Float64(1.0 / Float64(x + 1.0))) / fma(sqrt(Float64(x + 1.0)), sqrt(x), x)) end
code[x_] := N[(N[Sqrt[N[(1.0 / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] * N[Sqrt[x], $MachinePrecision] + x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\sqrt{\frac{1}{x + 1}}}{\mathsf{fma}\left(\sqrt{x + 1}, \sqrt{x}, x\right)}
\end{array}
Initial program 37.4%
Applied egg-rr39.7%
Applied egg-rr82.4%
+-commutativeN/A
distribute-lft1-inN/A
+-commutativeN/A
sqrt-prodN/A
accelerator-lowering-fma.f64N/A
sqrt-lowering-sqrt.f64N/A
+-lowering-+.f64N/A
sqrt-lowering-sqrt.f6499.6
Applied egg-rr99.6%
Final simplification99.6%
(FPCore (x) :precision binary64 (/ 1.0 (fma (+ x 1.0) (sqrt x) (* x (sqrt (+ x 1.0))))))
double code(double x) {
return 1.0 / fma((x + 1.0), sqrt(x), (x * sqrt((x + 1.0))));
}
function code(x) return Float64(1.0 / fma(Float64(x + 1.0), sqrt(x), Float64(x * sqrt(Float64(x + 1.0))))) end
code[x_] := N[(1.0 / N[(N[(x + 1.0), $MachinePrecision] * N[Sqrt[x], $MachinePrecision] + N[(x * N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\mathsf{fma}\left(x + 1, \sqrt{x}, x \cdot \sqrt{x + 1}\right)}
\end{array}
Initial program 37.4%
Applied egg-rr39.7%
associate-/l/N/A
associate--l+N/A
+-inversesN/A
metadata-evalN/A
/-lowering-/.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
sqrt-lowering-sqrt.f64N/A
accelerator-lowering-fma.f64N/A
sqrt-lowering-sqrt.f64N/A
+-lowering-+.f6482.3
Applied egg-rr82.3%
+-commutativeN/A
distribute-lft1-inN/A
+-commutativeN/A
sqrt-prodN/A
accelerator-lowering-fma.f64N/A
sqrt-lowering-sqrt.f64N/A
+-lowering-+.f64N/A
sqrt-lowering-sqrt.f6498.6
Applied egg-rr98.6%
*-commutativeN/A
sqrt-unprodN/A
+-commutativeN/A
distribute-lft1-inN/A
distribute-rgt-outN/A
*-commutativeN/A
distribute-lft1-inN/A
+-commutativeN/A
sqrt-unprodN/A
associate-*r*N/A
rem-square-sqrtN/A
accelerator-lowering-fma.f64N/A
+-commutativeN/A
+-lowering-+.f64N/A
sqrt-lowering-sqrt.f64N/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f64N/A
+-commutativeN/A
+-lowering-+.f6498.6
Applied egg-rr98.6%
(FPCore (x) :precision binary64 (/ 1.0 (* (sqrt (+ x 1.0)) (+ x (sqrt (fma x x x))))))
double code(double x) {
return 1.0 / (sqrt((x + 1.0)) * (x + sqrt(fma(x, x, x))));
}
function code(x) return Float64(1.0 / Float64(sqrt(Float64(x + 1.0)) * Float64(x + sqrt(fma(x, x, x))))) end
code[x_] := N[(1.0 / N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] * N[(x + N[Sqrt[N[(x * x + x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\sqrt{x + 1} \cdot \left(x + \sqrt{\mathsf{fma}\left(x, x, x\right)}\right)}
\end{array}
Initial program 37.4%
Applied egg-rr39.7%
associate-/l/N/A
associate--l+N/A
+-inversesN/A
metadata-evalN/A
/-lowering-/.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
sqrt-lowering-sqrt.f64N/A
accelerator-lowering-fma.f64N/A
sqrt-lowering-sqrt.f64N/A
+-lowering-+.f6482.3
Applied egg-rr82.3%
Final simplification82.3%
(FPCore (x) :precision binary64 (+ (/ 1.0 (sqrt x)) (/ -1.0 (sqrt (+ x 1.0)))))
double code(double x) {
return (1.0 / sqrt(x)) + (-1.0 / sqrt((x + 1.0)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (1.0d0 / sqrt(x)) + ((-1.0d0) / sqrt((x + 1.0d0)))
end function
public static double code(double x) {
return (1.0 / Math.sqrt(x)) + (-1.0 / Math.sqrt((x + 1.0)));
}
def code(x): return (1.0 / math.sqrt(x)) + (-1.0 / math.sqrt((x + 1.0)))
function code(x) return Float64(Float64(1.0 / sqrt(x)) + Float64(-1.0 / sqrt(Float64(x + 1.0)))) end
function tmp = code(x) tmp = (1.0 / sqrt(x)) + (-1.0 / sqrt((x + 1.0))); end
code[x_] := N[(N[(1.0 / N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(-1.0 / N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\sqrt{x}} + \frac{-1}{\sqrt{x + 1}}
\end{array}
Initial program 37.4%
Final simplification37.4%
(FPCore (x) :precision binary64 (/ 1.0 (+ (* (+ x 1.0) (sqrt x)) (* x (sqrt (+ x 1.0))))))
double code(double x) {
return 1.0 / (((x + 1.0) * sqrt(x)) + (x * sqrt((x + 1.0))));
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0 / (((x + 1.0d0) * sqrt(x)) + (x * sqrt((x + 1.0d0))))
end function
public static double code(double x) {
return 1.0 / (((x + 1.0) * Math.sqrt(x)) + (x * Math.sqrt((x + 1.0))));
}
def code(x): return 1.0 / (((x + 1.0) * math.sqrt(x)) + (x * math.sqrt((x + 1.0))))
function code(x) return Float64(1.0 / Float64(Float64(Float64(x + 1.0) * sqrt(x)) + Float64(x * sqrt(Float64(x + 1.0))))) end
function tmp = code(x) tmp = 1.0 / (((x + 1.0) * sqrt(x)) + (x * sqrt((x + 1.0)))); end
code[x_] := N[(1.0 / N[(N[(N[(x + 1.0), $MachinePrecision] * N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(x * N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\left(x + 1\right) \cdot \sqrt{x} + x \cdot \sqrt{x + 1}}
\end{array}
(FPCore (x) :precision binary64 (- (pow x -0.5) (pow (+ x 1.0) -0.5)))
double code(double x) {
return pow(x, -0.5) - pow((x + 1.0), -0.5);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (x ** (-0.5d0)) - ((x + 1.0d0) ** (-0.5d0))
end function
public static double code(double x) {
return Math.pow(x, -0.5) - Math.pow((x + 1.0), -0.5);
}
def code(x): return math.pow(x, -0.5) - math.pow((x + 1.0), -0.5)
function code(x) return Float64((x ^ -0.5) - (Float64(x + 1.0) ^ -0.5)) end
function tmp = code(x) tmp = (x ^ -0.5) - ((x + 1.0) ^ -0.5); end
code[x_] := N[(N[Power[x, -0.5], $MachinePrecision] - N[Power[N[(x + 1.0), $MachinePrecision], -0.5], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
{x}^{-0.5} - {\left(x + 1\right)}^{-0.5}
\end{array}
herbie shell --seed 2024207
(FPCore (x)
:name "2isqrt (example 3.6)"
:precision binary64
:pre (and (> x 1.0) (< x 1e+308))
:alt
(! :herbie-platform default (/ 1 (+ (* (+ x 1) (sqrt x)) (* x (sqrt (+ x 1))))))
:alt
(! :herbie-platform default (- (pow x -1/2) (pow (+ x 1) -1/2)))
(- (/ 1.0 (sqrt x)) (/ 1.0 (sqrt (+ x 1.0)))))