
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
(FPCore (a b c)
:precision binary64
(if (<= b -1.65e+16)
(fma b (/ c (* b b)) (- (/ b a)))
(if (<= b 6.6e-112)
(* (/ -0.5 a) (- b (sqrt (fma a (* c -4.0) (* b b)))))
(- (/ c b)))))
double code(double a, double b, double c) {
double tmp;
if (b <= -1.65e+16) {
tmp = fma(b, (c / (b * b)), -(b / a));
} else if (b <= 6.6e-112) {
tmp = (-0.5 / a) * (b - sqrt(fma(a, (c * -4.0), (b * b))));
} else {
tmp = -(c / b);
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (b <= -1.65e+16) tmp = fma(b, Float64(c / Float64(b * b)), Float64(-Float64(b / a))); elseif (b <= 6.6e-112) tmp = Float64(Float64(-0.5 / a) * Float64(b - sqrt(fma(a, Float64(c * -4.0), Float64(b * b))))); else tmp = Float64(-Float64(c / b)); end return tmp end
code[a_, b_, c_] := If[LessEqual[b, -1.65e+16], N[(b * N[(c / N[(b * b), $MachinePrecision]), $MachinePrecision] + (-N[(b / a), $MachinePrecision])), $MachinePrecision], If[LessEqual[b, 6.6e-112], N[(N[(-0.5 / a), $MachinePrecision] * N[(b - N[Sqrt[N[(a * N[(c * -4.0), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], (-N[(c / b), $MachinePrecision])]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -1.65 \cdot 10^{+16}:\\
\;\;\;\;\mathsf{fma}\left(b, \frac{c}{b \cdot b}, -\frac{b}{a}\right)\\
\mathbf{elif}\;b \leq 6.6 \cdot 10^{-112}:\\
\;\;\;\;\frac{-0.5}{a} \cdot \left(b - \sqrt{\mathsf{fma}\left(a, c \cdot -4, b \cdot b\right)}\right)\\
\mathbf{else}:\\
\;\;\;\;-\frac{c}{b}\\
\end{array}
\end{array}
if b < -1.65e16Initial program 63.3%
Taylor expanded in b around -inf
mul-1-negN/A
distribute-rgt-inN/A
distribute-neg-inN/A
associate-*l/N/A
*-lft-identityN/A
*-commutativeN/A
mul-1-negN/A
distribute-rgt-neg-outN/A
remove-double-negN/A
lower-fma.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f64N/A
distribute-neg-frac2N/A
mul-1-negN/A
lower-/.f64N/A
mul-1-negN/A
lower-neg.f6494.0
Simplified94.0%
if -1.65e16 < b < 6.6000000000000002e-112Initial program 81.2%
Applied egg-rr81.2%
if 6.6000000000000002e-112 < b Initial program 14.6%
Taylor expanded in b around inf
mul-1-negN/A
distribute-neg-frac2N/A
lower-/.f64N/A
lower-neg.f6483.2
Simplified83.2%
Final simplification85.9%
(FPCore (a b c)
:precision binary64
(if (<= b -1.06e-94)
(fma b (/ c (* b b)) (- (/ b a)))
(if (<= b 6.6e-112)
(* (/ -0.5 a) (- b (sqrt (* a (* c -4.0)))))
(- (/ c b)))))
double code(double a, double b, double c) {
double tmp;
if (b <= -1.06e-94) {
tmp = fma(b, (c / (b * b)), -(b / a));
} else if (b <= 6.6e-112) {
tmp = (-0.5 / a) * (b - sqrt((a * (c * -4.0))));
} else {
tmp = -(c / b);
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (b <= -1.06e-94) tmp = fma(b, Float64(c / Float64(b * b)), Float64(-Float64(b / a))); elseif (b <= 6.6e-112) tmp = Float64(Float64(-0.5 / a) * Float64(b - sqrt(Float64(a * Float64(c * -4.0))))); else tmp = Float64(-Float64(c / b)); end return tmp end
code[a_, b_, c_] := If[LessEqual[b, -1.06e-94], N[(b * N[(c / N[(b * b), $MachinePrecision]), $MachinePrecision] + (-N[(b / a), $MachinePrecision])), $MachinePrecision], If[LessEqual[b, 6.6e-112], N[(N[(-0.5 / a), $MachinePrecision] * N[(b - N[Sqrt[N[(a * N[(c * -4.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], (-N[(c / b), $MachinePrecision])]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -1.06 \cdot 10^{-94}:\\
\;\;\;\;\mathsf{fma}\left(b, \frac{c}{b \cdot b}, -\frac{b}{a}\right)\\
\mathbf{elif}\;b \leq 6.6 \cdot 10^{-112}:\\
\;\;\;\;\frac{-0.5}{a} \cdot \left(b - \sqrt{a \cdot \left(c \cdot -4\right)}\right)\\
\mathbf{else}:\\
\;\;\;\;-\frac{c}{b}\\
\end{array}
\end{array}
if b < -1.06e-94Initial program 67.4%
Taylor expanded in b around -inf
mul-1-negN/A
distribute-rgt-inN/A
distribute-neg-inN/A
associate-*l/N/A
*-lft-identityN/A
*-commutativeN/A
mul-1-negN/A
distribute-rgt-neg-outN/A
remove-double-negN/A
lower-fma.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f64N/A
distribute-neg-frac2N/A
mul-1-negN/A
lower-/.f64N/A
mul-1-negN/A
lower-neg.f6489.9
Simplified89.9%
if -1.06e-94 < b < 6.6000000000000002e-112Initial program 79.6%
Taylor expanded in b around 0
*-commutativeN/A
associate-*l*N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6476.4
Simplified76.4%
Applied egg-rr76.4%
if 6.6000000000000002e-112 < b Initial program 14.6%
Taylor expanded in b around inf
mul-1-negN/A
distribute-neg-frac2N/A
lower-/.f64N/A
lower-neg.f6483.2
Simplified83.2%
Final simplification83.9%
(FPCore (a b c) :precision binary64 (if (<= b -4e-310) (- (/ b a)) (- (/ c b))))
double code(double a, double b, double c) {
double tmp;
if (b <= -4e-310) {
tmp = -(b / a);
} else {
tmp = -(c / b);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b <= (-4d-310)) then
tmp = -(b / a)
else
tmp = -(c / b)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b <= -4e-310) {
tmp = -(b / a);
} else {
tmp = -(c / b);
}
return tmp;
}
def code(a, b, c): tmp = 0 if b <= -4e-310: tmp = -(b / a) else: tmp = -(c / b) return tmp
function code(a, b, c) tmp = 0.0 if (b <= -4e-310) tmp = Float64(-Float64(b / a)); else tmp = Float64(-Float64(c / b)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b <= -4e-310) tmp = -(b / a); else tmp = -(c / b); end tmp_2 = tmp; end
code[a_, b_, c_] := If[LessEqual[b, -4e-310], (-N[(b / a), $MachinePrecision]), (-N[(c / b), $MachinePrecision])]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -4 \cdot 10^{-310}:\\
\;\;\;\;-\frac{b}{a}\\
\mathbf{else}:\\
\;\;\;\;-\frac{c}{b}\\
\end{array}
\end{array}
if b < -3.999999999999988e-310Initial program 72.6%
Taylor expanded in b around -inf
mul-1-negN/A
distribute-neg-frac2N/A
mul-1-negN/A
lower-/.f64N/A
mul-1-negN/A
lower-neg.f6471.6
Simplified71.6%
if -3.999999999999988e-310 < b Initial program 29.9%
Taylor expanded in b around inf
mul-1-negN/A
distribute-neg-frac2N/A
lower-/.f64N/A
lower-neg.f6462.2
Simplified62.2%
Final simplification66.8%
(FPCore (a b c) :precision binary64 (if (<= b -4e-310) (- (/ b a)) 0.0))
double code(double a, double b, double c) {
double tmp;
if (b <= -4e-310) {
tmp = -(b / a);
} else {
tmp = 0.0;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b <= (-4d-310)) then
tmp = -(b / a)
else
tmp = 0.0d0
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b <= -4e-310) {
tmp = -(b / a);
} else {
tmp = 0.0;
}
return tmp;
}
def code(a, b, c): tmp = 0 if b <= -4e-310: tmp = -(b / a) else: tmp = 0.0 return tmp
function code(a, b, c) tmp = 0.0 if (b <= -4e-310) tmp = Float64(-Float64(b / a)); else tmp = 0.0; end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b <= -4e-310) tmp = -(b / a); else tmp = 0.0; end tmp_2 = tmp; end
code[a_, b_, c_] := If[LessEqual[b, -4e-310], (-N[(b / a), $MachinePrecision]), 0.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -4 \cdot 10^{-310}:\\
\;\;\;\;-\frac{b}{a}\\
\mathbf{else}:\\
\;\;\;\;0\\
\end{array}
\end{array}
if b < -3.999999999999988e-310Initial program 72.6%
Taylor expanded in b around -inf
mul-1-negN/A
distribute-neg-frac2N/A
mul-1-negN/A
lower-/.f64N/A
mul-1-negN/A
lower-neg.f6471.6
Simplified71.6%
if -3.999999999999988e-310 < b Initial program 29.9%
Taylor expanded in b around inf
unpow2N/A
lower-*.f644.6
Simplified4.6%
Applied egg-rr18.8%
Final simplification44.6%
(FPCore (a b c) :precision binary64 0.0)
double code(double a, double b, double c) {
return 0.0;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = 0.0d0
end function
public static double code(double a, double b, double c) {
return 0.0;
}
def code(a, b, c): return 0.0
function code(a, b, c) return 0.0 end
function tmp = code(a, b, c) tmp = 0.0; end
code[a_, b_, c_] := 0.0
\begin{array}{l}
\\
0
\end{array}
Initial program 50.7%
Taylor expanded in b around inf
unpow2N/A
lower-*.f6427.4
Simplified27.4%
Applied egg-rr10.9%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c)))))
(if (< b 0.0)
(/ (+ (- b) t_0) (* 2.0 a))
(/ c (* a (/ (- (- b) t_0) (* 2.0 a)))))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b < 0.0) {
tmp = (-b + t_0) / (2.0 * a);
} else {
tmp = c / (a * ((-b - t_0) / (2.0 * a)));
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b < 0.0d0) then
tmp = (-b + t_0) / (2.0d0 * a)
else
tmp = c / (a * ((-b - t_0) / (2.0d0 * a)))
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b < 0.0) {
tmp = (-b + t_0) / (2.0 * a);
} else {
tmp = c / (a * ((-b - t_0) / (2.0 * a)));
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b < 0.0: tmp = (-b + t_0) / (2.0 * a) else: tmp = c / (a * ((-b - t_0) / (2.0 * a))) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b < 0.0) tmp = Float64(Float64(Float64(-b) + t_0) / Float64(2.0 * a)); else tmp = Float64(c / Float64(a * Float64(Float64(Float64(-b) - t_0) / Float64(2.0 * a)))); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b < 0.0) tmp = (-b + t_0) / (2.0 * a); else tmp = c / (a * ((-b - t_0) / (2.0 * a))); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[Less[b, 0.0], N[(N[((-b) + t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(c / N[(a * N[(N[((-b) - t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b < 0:\\
\;\;\;\;\frac{\left(-b\right) + t\_0}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{a \cdot \frac{\left(-b\right) - t\_0}{2 \cdot a}}\\
\end{array}
\end{array}
herbie shell --seed 2024207
(FPCore (a b c)
:name "The quadratic formula (r1)"
:precision binary64
:alt
(! :herbie-platform default (let ((d (- (* b b) (* (* 4 a) c)))) (let ((r1 (/ (+ (- b) (sqrt d)) (* 2 a)))) (let ((r2 (/ (- (- b) (sqrt d)) (* 2 a)))) (if (< b 0) r1 (/ c (* a r2)))))))
(/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))