
(FPCore (x y) :precision binary64 (+ x (/ (- y x) 2.0)))
double code(double x, double y) {
return x + ((y - x) / 2.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x + ((y - x) / 2.0d0)
end function
public static double code(double x, double y) {
return x + ((y - x) / 2.0);
}
def code(x, y): return x + ((y - x) / 2.0)
function code(x, y) return Float64(x + Float64(Float64(y - x) / 2.0)) end
function tmp = code(x, y) tmp = x + ((y - x) / 2.0); end
code[x_, y_] := N[(x + N[(N[(y - x), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y - x}{2}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 3 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (+ x (/ (- y x) 2.0)))
double code(double x, double y) {
return x + ((y - x) / 2.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x + ((y - x) / 2.0d0)
end function
public static double code(double x, double y) {
return x + ((y - x) / 2.0);
}
def code(x, y): return x + ((y - x) / 2.0)
function code(x, y) return Float64(x + Float64(Float64(y - x) / 2.0)) end
function tmp = code(x, y) tmp = x + ((y - x) / 2.0); end
code[x_, y_] := N[(x + N[(N[(y - x), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y - x}{2}
\end{array}
(FPCore (x y) :precision binary64 (* 0.5 (+ x y)))
double code(double x, double y) {
return 0.5 * (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 0.5d0 * (x + y)
end function
public static double code(double x, double y) {
return 0.5 * (x + y);
}
def code(x, y): return 0.5 * (x + y)
function code(x, y) return Float64(0.5 * Float64(x + y)) end
function tmp = code(x, y) tmp = 0.5 * (x + y); end
code[x_, y_] := N[(0.5 * N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \left(x + y\right)
\end{array}
Initial program 100.0%
Taylor expanded in x around 0
+-commutativeN/A
metadata-evalN/A
distribute-lft-neg-inN/A
metadata-evalN/A
associate-*r*N/A
distribute-rgt-neg-outN/A
mul-1-negN/A
distribute-lft-outN/A
*-lft-identityN/A
*-inversesN/A
associate-*l/N/A
associate-*r/N/A
associate-*r/N/A
associate-*r*N/A
*-commutativeN/A
*-rgt-identityN/A
distribute-lft-inN/A
mul-1-negN/A
distribute-lft-neg-outN/A
distribute-rgt-neg-inN/A
distribute-lft-neg-inN/A
metadata-evalN/A
lower-*.f64N/A
+-commutativeN/A
Simplified100.0%
(FPCore (x y) :precision binary64 (if (<= (+ x (/ (- y x) 2.0)) -1e-300) (* 0.5 x) (* 0.5 y)))
double code(double x, double y) {
double tmp;
if ((x + ((y - x) / 2.0)) <= -1e-300) {
tmp = 0.5 * x;
} else {
tmp = 0.5 * y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x + ((y - x) / 2.0d0)) <= (-1d-300)) then
tmp = 0.5d0 * x
else
tmp = 0.5d0 * y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x + ((y - x) / 2.0)) <= -1e-300) {
tmp = 0.5 * x;
} else {
tmp = 0.5 * y;
}
return tmp;
}
def code(x, y): tmp = 0 if (x + ((y - x) / 2.0)) <= -1e-300: tmp = 0.5 * x else: tmp = 0.5 * y return tmp
function code(x, y) tmp = 0.0 if (Float64(x + Float64(Float64(y - x) / 2.0)) <= -1e-300) tmp = Float64(0.5 * x); else tmp = Float64(0.5 * y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x + ((y - x) / 2.0)) <= -1e-300) tmp = 0.5 * x; else tmp = 0.5 * y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(x + N[(N[(y - x), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision], -1e-300], N[(0.5 * x), $MachinePrecision], N[(0.5 * y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x + \frac{y - x}{2} \leq -1 \cdot 10^{-300}:\\
\;\;\;\;0.5 \cdot x\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot y\\
\end{array}
\end{array}
if (+.f64 x (/.f64 (-.f64 y x) #s(literal 2 binary64))) < -1.00000000000000003e-300Initial program 100.0%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f6451.6
Simplified51.6%
if -1.00000000000000003e-300 < (+.f64 x (/.f64 (-.f64 y x) #s(literal 2 binary64))) Initial program 100.0%
Taylor expanded in x around 0
lower-*.f6452.5
Simplified52.5%
Final simplification52.0%
(FPCore (x y) :precision binary64 (* 0.5 y))
double code(double x, double y) {
return 0.5 * y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 0.5d0 * y
end function
public static double code(double x, double y) {
return 0.5 * y;
}
def code(x, y): return 0.5 * y
function code(x, y) return Float64(0.5 * y) end
function tmp = code(x, y) tmp = 0.5 * y; end
code[x_, y_] := N[(0.5 * y), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot y
\end{array}
Initial program 100.0%
Taylor expanded in x around 0
lower-*.f6451.4
Simplified51.4%
(FPCore (x y) :precision binary64 (* 0.5 (+ x y)))
double code(double x, double y) {
return 0.5 * (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 0.5d0 * (x + y)
end function
public static double code(double x, double y) {
return 0.5 * (x + y);
}
def code(x, y): return 0.5 * (x + y)
function code(x, y) return Float64(0.5 * Float64(x + y)) end
function tmp = code(x, y) tmp = 0.5 * (x + y); end
code[x_, y_] := N[(0.5 * N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \left(x + y\right)
\end{array}
herbie shell --seed 2024207
(FPCore (x y)
:name "Numeric.Interval.Internal:bisect from intervals-0.7.1, A"
:precision binary64
:alt
(! :herbie-platform default (* 1/2 (+ x y)))
(+ x (/ (- y x) 2.0)))