
(FPCore (x y z t) :precision binary64 (+ (* (/ x y) (- z t)) t))
double code(double x, double y, double z, double t) {
return ((x / y) * (z - t)) + t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x / y) * (z - t)) + t
end function
public static double code(double x, double y, double z, double t) {
return ((x / y) * (z - t)) + t;
}
def code(x, y, z, t): return ((x / y) * (z - t)) + t
function code(x, y, z, t) return Float64(Float64(Float64(x / y) * Float64(z - t)) + t) end
function tmp = code(x, y, z, t) tmp = ((x / y) * (z - t)) + t; end
code[x_, y_, z_, t_] := N[(N[(N[(x / y), $MachinePrecision] * N[(z - t), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y} \cdot \left(z - t\right) + t
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ (* (/ x y) (- z t)) t))
double code(double x, double y, double z, double t) {
return ((x / y) * (z - t)) + t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x / y) * (z - t)) + t
end function
public static double code(double x, double y, double z, double t) {
return ((x / y) * (z - t)) + t;
}
def code(x, y, z, t): return ((x / y) * (z - t)) + t
function code(x, y, z, t) return Float64(Float64(Float64(x / y) * Float64(z - t)) + t) end
function tmp = code(x, y, z, t) tmp = ((x / y) * (z - t)) + t; end
code[x_, y_, z_, t_] := N[(N[(N[(x / y), $MachinePrecision] * N[(z - t), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y} \cdot \left(z - t\right) + t
\end{array}
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* (/ x y) (- z t))))
(if (<= (/ x y) -5e-30)
t_1
(if (<= (/ x y) 50.0) (+ t (/ (* x z) y)) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = (x / y) * (z - t);
double tmp;
if ((x / y) <= -5e-30) {
tmp = t_1;
} else if ((x / y) <= 50.0) {
tmp = t + ((x * z) / y);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (x / y) * (z - t)
if ((x / y) <= (-5d-30)) then
tmp = t_1
else if ((x / y) <= 50.0d0) then
tmp = t + ((x * z) / y)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (x / y) * (z - t);
double tmp;
if ((x / y) <= -5e-30) {
tmp = t_1;
} else if ((x / y) <= 50.0) {
tmp = t + ((x * z) / y);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = (x / y) * (z - t) tmp = 0 if (x / y) <= -5e-30: tmp = t_1 elif (x / y) <= 50.0: tmp = t + ((x * z) / y) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(x / y) * Float64(z - t)) tmp = 0.0 if (Float64(x / y) <= -5e-30) tmp = t_1; elseif (Float64(x / y) <= 50.0) tmp = Float64(t + Float64(Float64(x * z) / y)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (x / y) * (z - t); tmp = 0.0; if ((x / y) <= -5e-30) tmp = t_1; elseif ((x / y) <= 50.0) tmp = t + ((x * z) / y); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x / y), $MachinePrecision] * N[(z - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x / y), $MachinePrecision], -5e-30], t$95$1, If[LessEqual[N[(x / y), $MachinePrecision], 50.0], N[(t + N[(N[(x * z), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x}{y} \cdot \left(z - t\right)\\
\mathbf{if}\;\frac{x}{y} \leq -5 \cdot 10^{-30}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;\frac{x}{y} \leq 50:\\
\;\;\;\;t + \frac{x \cdot z}{y}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 x y) < -4.99999999999999972e-30 or 50 < (/.f64 x y) Initial program 96.8%
Taylor expanded in x around inf
div-subN/A
associate-/l*N/A
lower-/.f64N/A
lower-*.f64N/A
lower--.f6492.0
Simplified92.0%
lift--.f64N/A
associate-*l/N/A
lift-/.f64N/A
lower-*.f6495.2
Applied egg-rr95.2%
if -4.99999999999999972e-30 < (/.f64 x y) < 50Initial program 96.3%
Taylor expanded in z around inf
lower-/.f64N/A
lower-*.f6498.5
Simplified98.5%
Final simplification96.9%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (* (/ x y) (- z t)))) (if (<= (/ x y) -5e+31) t_1 (if (<= (/ x y) 5e-18) (fma z (/ x y) t) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = (x / y) * (z - t);
double tmp;
if ((x / y) <= -5e+31) {
tmp = t_1;
} else if ((x / y) <= 5e-18) {
tmp = fma(z, (x / y), t);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(x / y) * Float64(z - t)) tmp = 0.0 if (Float64(x / y) <= -5e+31) tmp = t_1; elseif (Float64(x / y) <= 5e-18) tmp = fma(z, Float64(x / y), t); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x / y), $MachinePrecision] * N[(z - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x / y), $MachinePrecision], -5e+31], t$95$1, If[LessEqual[N[(x / y), $MachinePrecision], 5e-18], N[(z * N[(x / y), $MachinePrecision] + t), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x}{y} \cdot \left(z - t\right)\\
\mathbf{if}\;\frac{x}{y} \leq -5 \cdot 10^{+31}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;\frac{x}{y} \leq 5 \cdot 10^{-18}:\\
\;\;\;\;\mathsf{fma}\left(z, \frac{x}{y}, t\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 x y) < -5.00000000000000027e31 or 5.00000000000000036e-18 < (/.f64 x y) Initial program 96.6%
Taylor expanded in x around inf
div-subN/A
associate-/l*N/A
lower-/.f64N/A
lower-*.f64N/A
lower--.f6494.7
Simplified94.7%
lift--.f64N/A
associate-*l/N/A
lift-/.f64N/A
lower-*.f6496.4
Applied egg-rr96.4%
if -5.00000000000000027e31 < (/.f64 x y) < 5.00000000000000036e-18Initial program 96.4%
Taylor expanded in z around inf
lower-/.f64N/A
lower-*.f6496.8
Simplified96.8%
lift-*.f64N/A
div-invN/A
lift-*.f64N/A
*-commutativeN/A
associate-*l*N/A
div-invN/A
lift-/.f64N/A
lower-fma.f6496.0
Applied egg-rr96.0%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (- (* (/ x y) t)))) (if (<= (/ x y) -5e+60) t_1 (if (<= (/ x y) 1e+26) (fma z (/ x y) t) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = -((x / y) * t);
double tmp;
if ((x / y) <= -5e+60) {
tmp = t_1;
} else if ((x / y) <= 1e+26) {
tmp = fma(z, (x / y), t);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(-Float64(Float64(x / y) * t)) tmp = 0.0 if (Float64(x / y) <= -5e+60) tmp = t_1; elseif (Float64(x / y) <= 1e+26) tmp = fma(z, Float64(x / y), t); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = (-N[(N[(x / y), $MachinePrecision] * t), $MachinePrecision])}, If[LessEqual[N[(x / y), $MachinePrecision], -5e+60], t$95$1, If[LessEqual[N[(x / y), $MachinePrecision], 1e+26], N[(z * N[(x / y), $MachinePrecision] + t), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := -\frac{x}{y} \cdot t\\
\mathbf{if}\;\frac{x}{y} \leq -5 \cdot 10^{+60}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;\frac{x}{y} \leq 10^{+26}:\\
\;\;\;\;\mathsf{fma}\left(z, \frac{x}{y}, t\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 x y) < -4.99999999999999975e60 or 1.00000000000000005e26 < (/.f64 x y) Initial program 96.3%
Taylor expanded in x around inf
div-subN/A
associate-/l*N/A
lower-/.f64N/A
lower-*.f64N/A
lower--.f6497.0
Simplified97.0%
Taylor expanded in z around 0
mul-1-negN/A
lower-neg.f6465.4
Simplified65.4%
distribute-rgt-neg-outN/A
distribute-lft-neg-inN/A
lift-neg.f64N/A
associate-*r/N/A
clear-numN/A
associate-/r/N/A
lift-/.f64N/A
associate-*r*N/A
lift-/.f64N/A
div-invN/A
lower-*.f64N/A
lower-/.f6469.6
Applied egg-rr69.6%
if -4.99999999999999975e60 < (/.f64 x y) < 1.00000000000000005e26Initial program 96.7%
Taylor expanded in z around inf
lower-/.f64N/A
lower-*.f6493.8
Simplified93.8%
lift-*.f64N/A
div-invN/A
lift-*.f64N/A
*-commutativeN/A
associate-*l*N/A
div-invN/A
lift-/.f64N/A
lower-fma.f6494.4
Applied egg-rr94.4%
Final simplification84.1%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (- (* x (/ t y))))) (if (<= (/ x y) -2e+95) t_1 (if (<= (/ x y) 1e+29) (fma z (/ x y) t) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = -(x * (t / y));
double tmp;
if ((x / y) <= -2e+95) {
tmp = t_1;
} else if ((x / y) <= 1e+29) {
tmp = fma(z, (x / y), t);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(-Float64(x * Float64(t / y))) tmp = 0.0 if (Float64(x / y) <= -2e+95) tmp = t_1; elseif (Float64(x / y) <= 1e+29) tmp = fma(z, Float64(x / y), t); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = (-N[(x * N[(t / y), $MachinePrecision]), $MachinePrecision])}, If[LessEqual[N[(x / y), $MachinePrecision], -2e+95], t$95$1, If[LessEqual[N[(x / y), $MachinePrecision], 1e+29], N[(z * N[(x / y), $MachinePrecision] + t), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := -x \cdot \frac{t}{y}\\
\mathbf{if}\;\frac{x}{y} \leq -2 \cdot 10^{+95}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;\frac{x}{y} \leq 10^{+29}:\\
\;\;\;\;\mathsf{fma}\left(z, \frac{x}{y}, t\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 x y) < -2.00000000000000004e95 or 9.99999999999999914e28 < (/.f64 x y) Initial program 96.0%
Taylor expanded in x around inf
div-subN/A
associate-/l*N/A
lower-/.f64N/A
lower-*.f64N/A
lower--.f6496.7
Simplified96.7%
Taylor expanded in z around 0
mul-1-negN/A
lower-neg.f6465.8
Simplified65.8%
lift-neg.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
frac-2negN/A
lift-neg.f64N/A
remove-double-negN/A
lower-/.f64N/A
lower-neg.f6466.9
Applied egg-rr66.9%
if -2.00000000000000004e95 < (/.f64 x y) < 9.99999999999999914e28Initial program 96.9%
Taylor expanded in z around inf
lower-/.f64N/A
lower-*.f6490.7
Simplified90.7%
lift-*.f64N/A
div-invN/A
lift-*.f64N/A
*-commutativeN/A
associate-*l*N/A
div-invN/A
lift-/.f64N/A
lower-fma.f6491.2
Applied egg-rr91.2%
Final simplification82.1%
(FPCore (x y z t) :precision binary64 (+ t (* (/ x y) (- z t))))
double code(double x, double y, double z, double t) {
return t + ((x / y) * (z - t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = t + ((x / y) * (z - t))
end function
public static double code(double x, double y, double z, double t) {
return t + ((x / y) * (z - t));
}
def code(x, y, z, t): return t + ((x / y) * (z - t))
function code(x, y, z, t) return Float64(t + Float64(Float64(x / y) * Float64(z - t))) end
function tmp = code(x, y, z, t) tmp = t + ((x / y) * (z - t)); end
code[x_, y_, z_, t_] := N[(t + N[(N[(x / y), $MachinePrecision] * N[(z - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
t + \frac{x}{y} \cdot \left(z - t\right)
\end{array}
Initial program 96.5%
Final simplification96.5%
(FPCore (x y z t) :precision binary64 (fma (/ x y) (- z t) t))
double code(double x, double y, double z, double t) {
return fma((x / y), (z - t), t);
}
function code(x, y, z, t) return fma(Float64(x / y), Float64(z - t), t) end
code[x_, y_, z_, t_] := N[(N[(x / y), $MachinePrecision] * N[(z - t), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{x}{y}, z - t, t\right)
\end{array}
Initial program 96.5%
lift-/.f64N/A
lift--.f64N/A
lower-fma.f6496.5
Applied egg-rr96.5%
(FPCore (x y z t) :precision binary64 (fma z (/ x y) t))
double code(double x, double y, double z, double t) {
return fma(z, (x / y), t);
}
function code(x, y, z, t) return fma(z, Float64(x / y), t) end
code[x_, y_, z_, t_] := N[(z * N[(x / y), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(z, \frac{x}{y}, t\right)
\end{array}
Initial program 96.5%
Taylor expanded in z around inf
lower-/.f64N/A
lower-*.f6472.8
Simplified72.8%
lift-*.f64N/A
div-invN/A
lift-*.f64N/A
*-commutativeN/A
associate-*l*N/A
div-invN/A
lift-/.f64N/A
lower-fma.f6474.6
Applied egg-rr74.6%
(FPCore (x y z t) :precision binary64 (* (/ x y) z))
double code(double x, double y, double z, double t) {
return (x / y) * z;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x / y) * z
end function
public static double code(double x, double y, double z, double t) {
return (x / y) * z;
}
def code(x, y, z, t): return (x / y) * z
function code(x, y, z, t) return Float64(Float64(x / y) * z) end
function tmp = code(x, y, z, t) tmp = (x / y) * z; end
code[x_, y_, z_, t_] := N[(N[(x / y), $MachinePrecision] * z), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y} \cdot z
\end{array}
Initial program 96.5%
Taylor expanded in z around inf
lower-/.f64N/A
lower-*.f6435.6
Simplified35.6%
*-commutativeN/A
associate-/l*N/A
lift-/.f64N/A
lower-*.f6437.2
Applied egg-rr37.2%
Final simplification37.2%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (+ (* (/ x y) (- z t)) t)))
(if (< z 2.759456554562692e-282)
t_1
(if (< z 2.326994450874436e-110) (+ (* x (/ (- z t) y)) t) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = ((x / y) * (z - t)) + t;
double tmp;
if (z < 2.759456554562692e-282) {
tmp = t_1;
} else if (z < 2.326994450874436e-110) {
tmp = (x * ((z - t) / y)) + t;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = ((x / y) * (z - t)) + t
if (z < 2.759456554562692d-282) then
tmp = t_1
else if (z < 2.326994450874436d-110) then
tmp = (x * ((z - t) / y)) + t
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = ((x / y) * (z - t)) + t;
double tmp;
if (z < 2.759456554562692e-282) {
tmp = t_1;
} else if (z < 2.326994450874436e-110) {
tmp = (x * ((z - t) / y)) + t;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = ((x / y) * (z - t)) + t tmp = 0 if z < 2.759456554562692e-282: tmp = t_1 elif z < 2.326994450874436e-110: tmp = (x * ((z - t) / y)) + t else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(Float64(x / y) * Float64(z - t)) + t) tmp = 0.0 if (z < 2.759456554562692e-282) tmp = t_1; elseif (z < 2.326994450874436e-110) tmp = Float64(Float64(x * Float64(Float64(z - t) / y)) + t); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = ((x / y) * (z - t)) + t; tmp = 0.0; if (z < 2.759456554562692e-282) tmp = t_1; elseif (z < 2.326994450874436e-110) tmp = (x * ((z - t) / y)) + t; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(x / y), $MachinePrecision] * N[(z - t), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]}, If[Less[z, 2.759456554562692e-282], t$95$1, If[Less[z, 2.326994450874436e-110], N[(N[(x * N[(N[(z - t), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x}{y} \cdot \left(z - t\right) + t\\
\mathbf{if}\;z < 2.759456554562692 \cdot 10^{-282}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z < 2.326994450874436 \cdot 10^{-110}:\\
\;\;\;\;x \cdot \frac{z - t}{y} + t\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024207
(FPCore (x y z t)
:name "Numeric.Signal.Multichannel:$cget from hsignal-0.2.7.1"
:precision binary64
:alt
(! :herbie-platform default (if (< z 689864138640673/250000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (+ (* (/ x y) (- z t)) t) (if (< z 581748612718609/25000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (+ (* x (/ (- z t) y)) t) (+ (* (/ x y) (- z t)) t))))
(+ (* (/ x y) (- z t)) t))