
(FPCore (x y) :precision binary64 (+ (- 1.0 x) (* y (sqrt x))))
double code(double x, double y) {
return (1.0 - x) + (y * sqrt(x));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - x) + (y * sqrt(x))
end function
public static double code(double x, double y) {
return (1.0 - x) + (y * Math.sqrt(x));
}
def code(x, y): return (1.0 - x) + (y * math.sqrt(x))
function code(x, y) return Float64(Float64(1.0 - x) + Float64(y * sqrt(x))) end
function tmp = code(x, y) tmp = (1.0 - x) + (y * sqrt(x)); end
code[x_, y_] := N[(N[(1.0 - x), $MachinePrecision] + N[(y * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - x\right) + y \cdot \sqrt{x}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (+ (- 1.0 x) (* y (sqrt x))))
double code(double x, double y) {
return (1.0 - x) + (y * sqrt(x));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - x) + (y * sqrt(x))
end function
public static double code(double x, double y) {
return (1.0 - x) + (y * Math.sqrt(x));
}
def code(x, y): return (1.0 - x) + (y * math.sqrt(x))
function code(x, y) return Float64(Float64(1.0 - x) + Float64(y * sqrt(x))) end
function tmp = code(x, y) tmp = (1.0 - x) + (y * sqrt(x)); end
code[x_, y_] := N[(N[(1.0 - x), $MachinePrecision] + N[(y * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - x\right) + y \cdot \sqrt{x}
\end{array}
(FPCore (x y) :precision binary64 (- (fma (sqrt x) y 1.0) x))
double code(double x, double y) {
return fma(sqrt(x), y, 1.0) - x;
}
function code(x, y) return Float64(fma(sqrt(x), y, 1.0) - x) end
code[x_, y_] := N[(N[(N[Sqrt[x], $MachinePrecision] * y + 1.0), $MachinePrecision] - x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\sqrt{x}, y, 1\right) - x
\end{array}
Initial program 99.9%
Taylor expanded in x around 0
+-commutativeN/A
+-commutativeN/A
mul-1-negN/A
sub-negN/A
associate-+l-N/A
sub-negN/A
*-lft-identityN/A
lft-mult-inverseN/A
distribute-lft-neg-outN/A
distribute-rgt-inN/A
sub-negN/A
sub-negN/A
+-commutativeN/A
distribute-lft-inN/A
distribute-rgt-neg-outN/A
rgt-mult-inverseN/A
metadata-evalN/A
*-rgt-identityN/A
associate--r+N/A
Simplified99.9%
(FPCore (x y) :precision binary64 (if (<= (+ (* (sqrt x) y) (- 1.0 x)) -2.0) (- x) (+ x 1.0)))
double code(double x, double y) {
double tmp;
if (((sqrt(x) * y) + (1.0 - x)) <= -2.0) {
tmp = -x;
} else {
tmp = x + 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (((sqrt(x) * y) + (1.0d0 - x)) <= (-2.0d0)) then
tmp = -x
else
tmp = x + 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (((Math.sqrt(x) * y) + (1.0 - x)) <= -2.0) {
tmp = -x;
} else {
tmp = x + 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if ((math.sqrt(x) * y) + (1.0 - x)) <= -2.0: tmp = -x else: tmp = x + 1.0 return tmp
function code(x, y) tmp = 0.0 if (Float64(Float64(sqrt(x) * y) + Float64(1.0 - x)) <= -2.0) tmp = Float64(-x); else tmp = Float64(x + 1.0); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (((sqrt(x) * y) + (1.0 - x)) <= -2.0) tmp = -x; else tmp = x + 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(N[(N[Sqrt[x], $MachinePrecision] * y), $MachinePrecision] + N[(1.0 - x), $MachinePrecision]), $MachinePrecision], -2.0], (-x), N[(x + 1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\sqrt{x} \cdot y + \left(1 - x\right) \leq -2:\\
\;\;\;\;-x\\
\mathbf{else}:\\
\;\;\;\;x + 1\\
\end{array}
\end{array}
if (+.f64 (-.f64 #s(literal 1 binary64) x) (*.f64 y (sqrt.f64 x))) < -2Initial program 99.9%
Taylor expanded in y around 0
lower--.f6460.8
Simplified60.8%
Taylor expanded in x around inf
mul-1-negN/A
lower-neg.f6461.1
Simplified61.1%
if -2 < (+.f64 (-.f64 #s(literal 1 binary64) x) (*.f64 y (sqrt.f64 x))) Initial program 99.9%
Applied egg-rr94.9%
Taylor expanded in y around 0
lower-+.f6463.0
Simplified63.0%
Final simplification62.0%
(FPCore (x y) :precision binary64 (if (<= (+ (* (sqrt x) y) (- 1.0 x)) -2.0) (- x) 1.0))
double code(double x, double y) {
double tmp;
if (((sqrt(x) * y) + (1.0 - x)) <= -2.0) {
tmp = -x;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (((sqrt(x) * y) + (1.0d0 - x)) <= (-2.0d0)) then
tmp = -x
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (((Math.sqrt(x) * y) + (1.0 - x)) <= -2.0) {
tmp = -x;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if ((math.sqrt(x) * y) + (1.0 - x)) <= -2.0: tmp = -x else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (Float64(Float64(sqrt(x) * y) + Float64(1.0 - x)) <= -2.0) tmp = Float64(-x); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (((sqrt(x) * y) + (1.0 - x)) <= -2.0) tmp = -x; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(N[(N[Sqrt[x], $MachinePrecision] * y), $MachinePrecision] + N[(1.0 - x), $MachinePrecision]), $MachinePrecision], -2.0], (-x), 1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\sqrt{x} \cdot y + \left(1 - x\right) \leq -2:\\
\;\;\;\;-x\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (+.f64 (-.f64 #s(literal 1 binary64) x) (*.f64 y (sqrt.f64 x))) < -2Initial program 99.9%
Taylor expanded in y around 0
lower--.f6460.8
Simplified60.8%
Taylor expanded in x around inf
mul-1-negN/A
lower-neg.f6461.1
Simplified61.1%
if -2 < (+.f64 (-.f64 #s(literal 1 binary64) x) (*.f64 y (sqrt.f64 x))) Initial program 99.9%
Taylor expanded in x around 0
+-commutativeN/A
lower-fma.f64N/A
lower-sqrt.f6498.2
Simplified98.2%
Taylor expanded in y around 0
Simplified62.5%
Final simplification61.8%
(FPCore (x y) :precision binary64 (let* ((t_0 (fma (sqrt x) y 1.0))) (if (<= y -2.7e+45) t_0 (if (<= y 4.8e+55) (- 1.0 x) t_0))))
double code(double x, double y) {
double t_0 = fma(sqrt(x), y, 1.0);
double tmp;
if (y <= -2.7e+45) {
tmp = t_0;
} else if (y <= 4.8e+55) {
tmp = 1.0 - x;
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y) t_0 = fma(sqrt(x), y, 1.0) tmp = 0.0 if (y <= -2.7e+45) tmp = t_0; elseif (y <= 4.8e+55) tmp = Float64(1.0 - x); else tmp = t_0; end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(N[Sqrt[x], $MachinePrecision] * y + 1.0), $MachinePrecision]}, If[LessEqual[y, -2.7e+45], t$95$0, If[LessEqual[y, 4.8e+55], N[(1.0 - x), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \mathsf{fma}\left(\sqrt{x}, y, 1\right)\\
\mathbf{if}\;y \leq -2.7 \cdot 10^{+45}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 4.8 \cdot 10^{+55}:\\
\;\;\;\;1 - x\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -2.69999999999999984e45 or 4.7999999999999998e55 < y Initial program 99.7%
Taylor expanded in x around 0
+-commutativeN/A
lower-fma.f64N/A
lower-sqrt.f6493.0
Simplified93.0%
if -2.69999999999999984e45 < y < 4.7999999999999998e55Initial program 100.0%
Taylor expanded in y around 0
lower--.f6496.3
Simplified96.3%
(FPCore (x y) :precision binary64 (let* ((t_0 (* (sqrt x) y))) (if (<= y -6.8e+121) t_0 (if (<= y 5e+56) (- 1.0 x) t_0))))
double code(double x, double y) {
double t_0 = sqrt(x) * y;
double tmp;
if (y <= -6.8e+121) {
tmp = t_0;
} else if (y <= 5e+56) {
tmp = 1.0 - x;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(x) * y
if (y <= (-6.8d+121)) then
tmp = t_0
else if (y <= 5d+56) then
tmp = 1.0d0 - x
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = Math.sqrt(x) * y;
double tmp;
if (y <= -6.8e+121) {
tmp = t_0;
} else if (y <= 5e+56) {
tmp = 1.0 - x;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = math.sqrt(x) * y tmp = 0 if y <= -6.8e+121: tmp = t_0 elif y <= 5e+56: tmp = 1.0 - x else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(sqrt(x) * y) tmp = 0.0 if (y <= -6.8e+121) tmp = t_0; elseif (y <= 5e+56) tmp = Float64(1.0 - x); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = sqrt(x) * y; tmp = 0.0; if (y <= -6.8e+121) tmp = t_0; elseif (y <= 5e+56) tmp = 1.0 - x; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[Sqrt[x], $MachinePrecision] * y), $MachinePrecision]}, If[LessEqual[y, -6.8e+121], t$95$0, If[LessEqual[y, 5e+56], N[(1.0 - x), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{x} \cdot y\\
\mathbf{if}\;y \leq -6.8 \cdot 10^{+121}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 5 \cdot 10^{+56}:\\
\;\;\;\;1 - x\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -6.80000000000000021e121 or 5.00000000000000024e56 < y Initial program 99.7%
Taylor expanded in y around inf
lower-*.f64N/A
lower-sqrt.f6492.1
Simplified92.1%
if -6.80000000000000021e121 < y < 5.00000000000000024e56Initial program 100.0%
Taylor expanded in y around 0
lower--.f6491.7
Simplified91.7%
(FPCore (x y) :precision binary64 (if (<= x 1.0) (fma (sqrt x) y 1.0) (- (* (sqrt x) y) x)))
double code(double x, double y) {
double tmp;
if (x <= 1.0) {
tmp = fma(sqrt(x), y, 1.0);
} else {
tmp = (sqrt(x) * y) - x;
}
return tmp;
}
function code(x, y) tmp = 0.0 if (x <= 1.0) tmp = fma(sqrt(x), y, 1.0); else tmp = Float64(Float64(sqrt(x) * y) - x); end return tmp end
code[x_, y_] := If[LessEqual[x, 1.0], N[(N[Sqrt[x], $MachinePrecision] * y + 1.0), $MachinePrecision], N[(N[(N[Sqrt[x], $MachinePrecision] * y), $MachinePrecision] - x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1:\\
\;\;\;\;\mathsf{fma}\left(\sqrt{x}, y, 1\right)\\
\mathbf{else}:\\
\;\;\;\;\sqrt{x} \cdot y - x\\
\end{array}
\end{array}
if x < 1Initial program 99.9%
Taylor expanded in x around 0
+-commutativeN/A
lower-fma.f64N/A
lower-sqrt.f6498.9
Simplified98.9%
if 1 < x Initial program 99.8%
Taylor expanded in x around 0
+-commutativeN/A
+-commutativeN/A
mul-1-negN/A
sub-negN/A
associate-+l-N/A
sub-negN/A
*-lft-identityN/A
lft-mult-inverseN/A
distribute-lft-neg-outN/A
distribute-rgt-inN/A
sub-negN/A
sub-negN/A
+-commutativeN/A
distribute-lft-inN/A
distribute-rgt-neg-outN/A
rgt-mult-inverseN/A
metadata-evalN/A
*-rgt-identityN/A
associate--r+N/A
Simplified99.8%
Taylor expanded in x around inf
lower-*.f64N/A
lower-sqrt.f6499.6
Simplified99.6%
(FPCore (x y) :precision binary64 (- 1.0 x))
double code(double x, double y) {
return 1.0 - x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - x
end function
public static double code(double x, double y) {
return 1.0 - x;
}
def code(x, y): return 1.0 - x
function code(x, y) return Float64(1.0 - x) end
function tmp = code(x, y) tmp = 1.0 - x; end
code[x_, y_] := N[(1.0 - x), $MachinePrecision]
\begin{array}{l}
\\
1 - x
\end{array}
Initial program 99.9%
Taylor expanded in y around 0
lower--.f6461.6
Simplified61.6%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 99.9%
Taylor expanded in x around 0
+-commutativeN/A
lower-fma.f64N/A
lower-sqrt.f6467.9
Simplified67.9%
Taylor expanded in y around 0
Simplified30.1%
herbie shell --seed 2024207
(FPCore (x y)
:name "Numeric.SpecFunctions:invIncompleteBetaWorker from math-functions-0.1.5.2, E"
:precision binary64
(+ (- 1.0 x) (* y (sqrt x))))