
(FPCore (x y z) :precision binary64 (* (+ x y) (- 1.0 z)))
double code(double x, double y, double z) {
return (x + y) * (1.0 - z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) * (1.0d0 - z)
end function
public static double code(double x, double y, double z) {
return (x + y) * (1.0 - z);
}
def code(x, y, z): return (x + y) * (1.0 - z)
function code(x, y, z) return Float64(Float64(x + y) * Float64(1.0 - z)) end
function tmp = code(x, y, z) tmp = (x + y) * (1.0 - z); end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] * N[(1.0 - z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x + y\right) \cdot \left(1 - z\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (* (+ x y) (- 1.0 z)))
double code(double x, double y, double z) {
return (x + y) * (1.0 - z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) * (1.0d0 - z)
end function
public static double code(double x, double y, double z) {
return (x + y) * (1.0 - z);
}
def code(x, y, z): return (x + y) * (1.0 - z)
function code(x, y, z) return Float64(Float64(x + y) * Float64(1.0 - z)) end
function tmp = code(x, y, z) tmp = (x + y) * (1.0 - z); end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] * N[(1.0 - z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x + y\right) \cdot \left(1 - z\right)
\end{array}
(FPCore (x y z) :precision binary64 (fma (+ x y) (- z) (+ x y)))
double code(double x, double y, double z) {
return fma((x + y), -z, (x + y));
}
function code(x, y, z) return fma(Float64(x + y), Float64(-z), Float64(x + y)) end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] * (-z) + N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x + y, -z, x + y\right)
\end{array}
Initial program 100.0%
lift-+.f64N/A
sub-negN/A
distribute-lft-inN/A
*-rgt-identityN/A
+-commutativeN/A
lower-fma.f64N/A
lower-neg.f64100.0
Applied egg-rr100.0%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* y (- z)))) (if (<= z -750000000.0) t_0 (if (<= z 1.0) (+ x y) t_0))))
double code(double x, double y, double z) {
double t_0 = y * -z;
double tmp;
if (z <= -750000000.0) {
tmp = t_0;
} else if (z <= 1.0) {
tmp = x + y;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = y * -z
if (z <= (-750000000.0d0)) then
tmp = t_0
else if (z <= 1.0d0) then
tmp = x + y
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = y * -z;
double tmp;
if (z <= -750000000.0) {
tmp = t_0;
} else if (z <= 1.0) {
tmp = x + y;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = y * -z tmp = 0 if z <= -750000000.0: tmp = t_0 elif z <= 1.0: tmp = x + y else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(y * Float64(-z)) tmp = 0.0 if (z <= -750000000.0) tmp = t_0; elseif (z <= 1.0) tmp = Float64(x + y); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = y * -z; tmp = 0.0; if (z <= -750000000.0) tmp = t_0; elseif (z <= 1.0) tmp = x + y; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(y * (-z)), $MachinePrecision]}, If[LessEqual[z, -750000000.0], t$95$0, If[LessEqual[z, 1.0], N[(x + y), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(-z\right)\\
\mathbf{if}\;z \leq -750000000:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq 1:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if z < -7.5e8 or 1 < z Initial program 100.0%
Taylor expanded in x around 0
distribute-lft-out--N/A
*-rgt-identityN/A
lower--.f64N/A
lower-*.f6451.8
Simplified51.8%
Taylor expanded in z around inf
mul-1-negN/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f6451.2
Simplified51.2%
if -7.5e8 < z < 1Initial program 99.9%
Taylor expanded in z around 0
+-commutativeN/A
lower-+.f6495.2
Simplified95.2%
Final simplification71.8%
(FPCore (x y z) :precision binary64 (if (<= (+ x y) -2e-267) (fma (- z) x x) (fma (- z) y y)))
double code(double x, double y, double z) {
double tmp;
if ((x + y) <= -2e-267) {
tmp = fma(-z, x, x);
} else {
tmp = fma(-z, y, y);
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (Float64(x + y) <= -2e-267) tmp = fma(Float64(-z), x, x); else tmp = fma(Float64(-z), y, y); end return tmp end
code[x_, y_, z_] := If[LessEqual[N[(x + y), $MachinePrecision], -2e-267], N[((-z) * x + x), $MachinePrecision], N[((-z) * y + y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x + y \leq -2 \cdot 10^{-267}:\\
\;\;\;\;\mathsf{fma}\left(-z, x, x\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(-z, y, y\right)\\
\end{array}
\end{array}
if (+.f64 x y) < -2e-267Initial program 100.0%
Taylor expanded in x around inf
distribute-lft-out--N/A
*-rgt-identityN/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6448.1
Simplified48.1%
cancel-sign-sub-invN/A
lift-neg.f64N/A
distribute-rgt1-inN/A
distribute-lft1-inN/A
lower-fma.f6448.2
Applied egg-rr48.2%
if -2e-267 < (+.f64 x y) Initial program 99.9%
Taylor expanded in x around 0
distribute-lft-out--N/A
*-rgt-identityN/A
lower--.f64N/A
lower-*.f6445.3
Simplified45.3%
lift-*.f64N/A
sub-negN/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
distribute-lft-neg-inN/A
lift-neg.f64N/A
lower-fma.f6445.3
Applied egg-rr45.3%
(FPCore (x y z) :precision binary64 (if (<= (+ x y) -2e-267) (fma (- z) x x) (- y (* y z))))
double code(double x, double y, double z) {
double tmp;
if ((x + y) <= -2e-267) {
tmp = fma(-z, x, x);
} else {
tmp = y - (y * z);
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (Float64(x + y) <= -2e-267) tmp = fma(Float64(-z), x, x); else tmp = Float64(y - Float64(y * z)); end return tmp end
code[x_, y_, z_] := If[LessEqual[N[(x + y), $MachinePrecision], -2e-267], N[((-z) * x + x), $MachinePrecision], N[(y - N[(y * z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x + y \leq -2 \cdot 10^{-267}:\\
\;\;\;\;\mathsf{fma}\left(-z, x, x\right)\\
\mathbf{else}:\\
\;\;\;\;y - y \cdot z\\
\end{array}
\end{array}
if (+.f64 x y) < -2e-267Initial program 100.0%
Taylor expanded in x around inf
distribute-lft-out--N/A
*-rgt-identityN/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6448.1
Simplified48.1%
cancel-sign-sub-invN/A
lift-neg.f64N/A
distribute-rgt1-inN/A
distribute-lft1-inN/A
lower-fma.f6448.2
Applied egg-rr48.2%
if -2e-267 < (+.f64 x y) Initial program 99.9%
Taylor expanded in x around 0
distribute-lft-out--N/A
*-rgt-identityN/A
lower--.f64N/A
lower-*.f6445.3
Simplified45.3%
(FPCore (x y z) :precision binary64 (if (<= (+ x y) -2e-267) (- x (* x z)) (- y (* y z))))
double code(double x, double y, double z) {
double tmp;
if ((x + y) <= -2e-267) {
tmp = x - (x * z);
} else {
tmp = y - (y * z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x + y) <= (-2d-267)) then
tmp = x - (x * z)
else
tmp = y - (y * z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x + y) <= -2e-267) {
tmp = x - (x * z);
} else {
tmp = y - (y * z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x + y) <= -2e-267: tmp = x - (x * z) else: tmp = y - (y * z) return tmp
function code(x, y, z) tmp = 0.0 if (Float64(x + y) <= -2e-267) tmp = Float64(x - Float64(x * z)); else tmp = Float64(y - Float64(y * z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x + y) <= -2e-267) tmp = x - (x * z); else tmp = y - (y * z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[N[(x + y), $MachinePrecision], -2e-267], N[(x - N[(x * z), $MachinePrecision]), $MachinePrecision], N[(y - N[(y * z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x + y \leq -2 \cdot 10^{-267}:\\
\;\;\;\;x - x \cdot z\\
\mathbf{else}:\\
\;\;\;\;y - y \cdot z\\
\end{array}
\end{array}
if (+.f64 x y) < -2e-267Initial program 100.0%
Taylor expanded in x around inf
distribute-lft-out--N/A
*-rgt-identityN/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6448.1
Simplified48.1%
if -2e-267 < (+.f64 x y) Initial program 99.9%
Taylor expanded in x around 0
distribute-lft-out--N/A
*-rgt-identityN/A
lower--.f64N/A
lower-*.f6445.3
Simplified45.3%
Final simplification46.6%
(FPCore (x y z) :precision binary64 (if (<= (+ x y) -2e-267) (- x (* x z)) (* y (- z))))
double code(double x, double y, double z) {
double tmp;
if ((x + y) <= -2e-267) {
tmp = x - (x * z);
} else {
tmp = y * -z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x + y) <= (-2d-267)) then
tmp = x - (x * z)
else
tmp = y * -z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x + y) <= -2e-267) {
tmp = x - (x * z);
} else {
tmp = y * -z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x + y) <= -2e-267: tmp = x - (x * z) else: tmp = y * -z return tmp
function code(x, y, z) tmp = 0.0 if (Float64(x + y) <= -2e-267) tmp = Float64(x - Float64(x * z)); else tmp = Float64(y * Float64(-z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x + y) <= -2e-267) tmp = x - (x * z); else tmp = y * -z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[N[(x + y), $MachinePrecision], -2e-267], N[(x - N[(x * z), $MachinePrecision]), $MachinePrecision], N[(y * (-z)), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x + y \leq -2 \cdot 10^{-267}:\\
\;\;\;\;x - x \cdot z\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(-z\right)\\
\end{array}
\end{array}
if (+.f64 x y) < -2e-267Initial program 100.0%
Taylor expanded in x around inf
distribute-lft-out--N/A
*-rgt-identityN/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6448.1
Simplified48.1%
if -2e-267 < (+.f64 x y) Initial program 99.9%
Taylor expanded in x around 0
distribute-lft-out--N/A
*-rgt-identityN/A
lower--.f64N/A
lower-*.f6445.3
Simplified45.3%
Taylor expanded in z around inf
mul-1-negN/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f6427.4
Simplified27.4%
Final simplification36.7%
(FPCore (x y z) :precision binary64 (- (+ x y) (* (+ x y) z)))
double code(double x, double y, double z) {
return (x + y) - ((x + y) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) - ((x + y) * z)
end function
public static double code(double x, double y, double z) {
return (x + y) - ((x + y) * z);
}
def code(x, y, z): return (x + y) - ((x + y) * z)
function code(x, y, z) return Float64(Float64(x + y) - Float64(Float64(x + y) * z)) end
function tmp = code(x, y, z) tmp = (x + y) - ((x + y) * z); end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] - N[(N[(x + y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x + y\right) - \left(x + y\right) \cdot z
\end{array}
Initial program 100.0%
lift-+.f64N/A
sub-negN/A
distribute-lft-inN/A
*-rgt-identityN/A
+-commutativeN/A
lower-fma.f64N/A
lower-neg.f64100.0
Applied egg-rr100.0%
lift-+.f64N/A
lift-neg.f64N/A
lift-+.f64N/A
+-commutativeN/A
*-commutativeN/A
lift-neg.f64N/A
cancel-sign-sub-invN/A
lift-*.f64N/A
lower--.f64100.0
lift-*.f64N/A
*-commutativeN/A
lower-*.f64100.0
Applied egg-rr100.0%
(FPCore (x y z) :precision binary64 (* (+ x y) (- 1.0 z)))
double code(double x, double y, double z) {
return (x + y) * (1.0 - z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) * (1.0d0 - z)
end function
public static double code(double x, double y, double z) {
return (x + y) * (1.0 - z);
}
def code(x, y, z): return (x + y) * (1.0 - z)
function code(x, y, z) return Float64(Float64(x + y) * Float64(1.0 - z)) end
function tmp = code(x, y, z) tmp = (x + y) * (1.0 - z); end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] * N[(1.0 - z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x + y\right) \cdot \left(1 - z\right)
\end{array}
Initial program 100.0%
(FPCore (x y z) :precision binary64 (+ x y))
double code(double x, double y, double z) {
return x + y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + y
end function
public static double code(double x, double y, double z) {
return x + y;
}
def code(x, y, z): return x + y
function code(x, y, z) return Float64(x + y) end
function tmp = code(x, y, z) tmp = x + y; end
code[x_, y_, z_] := N[(x + y), $MachinePrecision]
\begin{array}{l}
\\
x + y
\end{array}
Initial program 100.0%
Taylor expanded in z around 0
+-commutativeN/A
lower-+.f6446.5
Simplified46.5%
Final simplification46.5%
herbie shell --seed 2024207
(FPCore (x y z)
:name "Optimisation.CirclePacking:place from circle-packing-0.1.0.4, H"
:precision binary64
(* (+ x y) (- 1.0 z)))