Data.HashTable.ST.Basic:computeOverhead from hashtables-1.2.0.2

Percentage Accurate: 86.9% → 99.1%
Time: 11.6s
Alternatives: 13
Speedup: 1.2×

Specification

?
\[\begin{array}{l} \\ \frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (+ (/ x y) (/ (+ 2.0 (* (* z 2.0) (- 1.0 t))) (* t z))))
double code(double x, double y, double z, double t) {
	return (x / y) + ((2.0 + ((z * 2.0) * (1.0 - t))) / (t * z));
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = (x / y) + ((2.0d0 + ((z * 2.0d0) * (1.0d0 - t))) / (t * z))
end function
public static double code(double x, double y, double z, double t) {
	return (x / y) + ((2.0 + ((z * 2.0) * (1.0 - t))) / (t * z));
}
def code(x, y, z, t):
	return (x / y) + ((2.0 + ((z * 2.0) * (1.0 - t))) / (t * z))
function code(x, y, z, t)
	return Float64(Float64(x / y) + Float64(Float64(2.0 + Float64(Float64(z * 2.0) * Float64(1.0 - t))) / Float64(t * z)))
end
function tmp = code(x, y, z, t)
	tmp = (x / y) + ((2.0 + ((z * 2.0) * (1.0 - t))) / (t * z));
end
code[x_, y_, z_, t_] := N[(N[(x / y), $MachinePrecision] + N[(N[(2.0 + N[(N[(z * 2.0), $MachinePrecision] * N[(1.0 - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 13 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 86.9% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (+ (/ x y) (/ (+ 2.0 (* (* z 2.0) (- 1.0 t))) (* t z))))
double code(double x, double y, double z, double t) {
	return (x / y) + ((2.0 + ((z * 2.0) * (1.0 - t))) / (t * z));
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = (x / y) + ((2.0d0 + ((z * 2.0d0) * (1.0d0 - t))) / (t * z))
end function
public static double code(double x, double y, double z, double t) {
	return (x / y) + ((2.0 + ((z * 2.0) * (1.0 - t))) / (t * z));
}
def code(x, y, z, t):
	return (x / y) + ((2.0 + ((z * 2.0) * (1.0 - t))) / (t * z))
function code(x, y, z, t)
	return Float64(Float64(x / y) + Float64(Float64(2.0 + Float64(Float64(z * 2.0) * Float64(1.0 - t))) / Float64(t * z)))
end
function tmp = code(x, y, z, t)
	tmp = (x / y) + ((2.0 + ((z * 2.0) * (1.0 - t))) / (t * z));
end
code[x_, y_, z_, t_] := N[(N[(x / y), $MachinePrecision] + N[(N[(2.0 + N[(N[(z * 2.0), $MachinePrecision] * N[(1.0 - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z}
\end{array}

Alternative 1: 99.1% accurate, 1.2× speedup?

\[\begin{array}{l} \\ \frac{x}{y} + \mathsf{fma}\left(\frac{2}{t \cdot z}, z + 1, -2\right) \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (+ (/ x y) (fma (/ 2.0 (* t z)) (+ z 1.0) -2.0)))
double code(double x, double y, double z, double t) {
	return (x / y) + fma((2.0 / (t * z)), (z + 1.0), -2.0);
}
function code(x, y, z, t)
	return Float64(Float64(x / y) + fma(Float64(2.0 / Float64(t * z)), Float64(z + 1.0), -2.0))
end
code[x_, y_, z_, t_] := N[(N[(x / y), $MachinePrecision] + N[(N[(2.0 / N[(t * z), $MachinePrecision]), $MachinePrecision] * N[(z + 1.0), $MachinePrecision] + -2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x}{y} + \mathsf{fma}\left(\frac{2}{t \cdot z}, z + 1, -2\right)
\end{array}
Derivation
  1. Initial program 87.7%

    \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
  2. Add Preprocessing
  3. Taylor expanded in z around 0

    \[\leadsto \frac{x}{y} + \color{blue}{\frac{2 \cdot \frac{z \cdot \left(1 - t\right)}{t} + 2 \cdot \frac{1}{t}}{z}} \]
  4. Simplified99.5%

    \[\leadsto \frac{x}{y} + \color{blue}{\mathsf{fma}\left(\frac{2}{t \cdot z}, z + 1, -2\right)} \]
  5. Add Preprocessing

Alternative 2: 69.3% accurate, 0.3× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{2}{t \cdot z}\\ t_2 := \frac{2 + \left(2 \cdot z\right) \cdot \left(1 - t\right)}{t \cdot z}\\ t_3 := \frac{x}{y} + -2\\ \mathbf{if}\;t\_2 \leq -4 \cdot 10^{+103}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_2 \leq -2 \cdot 10^{+82}:\\ \;\;\;\;-2 + \frac{2}{t}\\ \mathbf{elif}\;t\_2 \leq 5 \cdot 10^{+139}:\\ \;\;\;\;t\_3\\ \mathbf{elif}\;t\_2 \leq \infty:\\ \;\;\;\;t\_1\\ \mathbf{else}:\\ \;\;\;\;t\_3\\ \end{array} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (let* ((t_1 (/ 2.0 (* t z)))
        (t_2 (/ (+ 2.0 (* (* 2.0 z) (- 1.0 t))) (* t z)))
        (t_3 (+ (/ x y) -2.0)))
   (if (<= t_2 -4e+103)
     t_1
     (if (<= t_2 -2e+82)
       (+ -2.0 (/ 2.0 t))
       (if (<= t_2 5e+139) t_3 (if (<= t_2 INFINITY) t_1 t_3))))))
double code(double x, double y, double z, double t) {
	double t_1 = 2.0 / (t * z);
	double t_2 = (2.0 + ((2.0 * z) * (1.0 - t))) / (t * z);
	double t_3 = (x / y) + -2.0;
	double tmp;
	if (t_2 <= -4e+103) {
		tmp = t_1;
	} else if (t_2 <= -2e+82) {
		tmp = -2.0 + (2.0 / t);
	} else if (t_2 <= 5e+139) {
		tmp = t_3;
	} else if (t_2 <= ((double) INFINITY)) {
		tmp = t_1;
	} else {
		tmp = t_3;
	}
	return tmp;
}
public static double code(double x, double y, double z, double t) {
	double t_1 = 2.0 / (t * z);
	double t_2 = (2.0 + ((2.0 * z) * (1.0 - t))) / (t * z);
	double t_3 = (x / y) + -2.0;
	double tmp;
	if (t_2 <= -4e+103) {
		tmp = t_1;
	} else if (t_2 <= -2e+82) {
		tmp = -2.0 + (2.0 / t);
	} else if (t_2 <= 5e+139) {
		tmp = t_3;
	} else if (t_2 <= Double.POSITIVE_INFINITY) {
		tmp = t_1;
	} else {
		tmp = t_3;
	}
	return tmp;
}
def code(x, y, z, t):
	t_1 = 2.0 / (t * z)
	t_2 = (2.0 + ((2.0 * z) * (1.0 - t))) / (t * z)
	t_3 = (x / y) + -2.0
	tmp = 0
	if t_2 <= -4e+103:
		tmp = t_1
	elif t_2 <= -2e+82:
		tmp = -2.0 + (2.0 / t)
	elif t_2 <= 5e+139:
		tmp = t_3
	elif t_2 <= math.inf:
		tmp = t_1
	else:
		tmp = t_3
	return tmp
function code(x, y, z, t)
	t_1 = Float64(2.0 / Float64(t * z))
	t_2 = Float64(Float64(2.0 + Float64(Float64(2.0 * z) * Float64(1.0 - t))) / Float64(t * z))
	t_3 = Float64(Float64(x / y) + -2.0)
	tmp = 0.0
	if (t_2 <= -4e+103)
		tmp = t_1;
	elseif (t_2 <= -2e+82)
		tmp = Float64(-2.0 + Float64(2.0 / t));
	elseif (t_2 <= 5e+139)
		tmp = t_3;
	elseif (t_2 <= Inf)
		tmp = t_1;
	else
		tmp = t_3;
	end
	return tmp
end
function tmp_2 = code(x, y, z, t)
	t_1 = 2.0 / (t * z);
	t_2 = (2.0 + ((2.0 * z) * (1.0 - t))) / (t * z);
	t_3 = (x / y) + -2.0;
	tmp = 0.0;
	if (t_2 <= -4e+103)
		tmp = t_1;
	elseif (t_2 <= -2e+82)
		tmp = -2.0 + (2.0 / t);
	elseif (t_2 <= 5e+139)
		tmp = t_3;
	elseif (t_2 <= Inf)
		tmp = t_1;
	else
		tmp = t_3;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(2.0 / N[(t * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(2.0 + N[(N[(2.0 * z), $MachinePrecision] * N[(1.0 - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(t * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(x / y), $MachinePrecision] + -2.0), $MachinePrecision]}, If[LessEqual[t$95$2, -4e+103], t$95$1, If[LessEqual[t$95$2, -2e+82], N[(-2.0 + N[(2.0 / t), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 5e+139], t$95$3, If[LessEqual[t$95$2, Infinity], t$95$1, t$95$3]]]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := \frac{2}{t \cdot z}\\
t_2 := \frac{2 + \left(2 \cdot z\right) \cdot \left(1 - t\right)}{t \cdot z}\\
t_3 := \frac{x}{y} + -2\\
\mathbf{if}\;t\_2 \leq -4 \cdot 10^{+103}:\\
\;\;\;\;t\_1\\

\mathbf{elif}\;t\_2 \leq -2 \cdot 10^{+82}:\\
\;\;\;\;-2 + \frac{2}{t}\\

\mathbf{elif}\;t\_2 \leq 5 \cdot 10^{+139}:\\
\;\;\;\;t\_3\\

\mathbf{elif}\;t\_2 \leq \infty:\\
\;\;\;\;t\_1\\

\mathbf{else}:\\
\;\;\;\;t\_3\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < -4e103 or 5.0000000000000003e139 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < +inf.0

    1. Initial program 98.8%

      \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
    2. Add Preprocessing
    3. Taylor expanded in z around 0

      \[\leadsto \color{blue}{\frac{2}{t \cdot z}} \]
    4. Step-by-step derivation
      1. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{2}{t \cdot z}} \]
      2. lower-*.f6466.8

        \[\leadsto \frac{2}{\color{blue}{t \cdot z}} \]
    5. Simplified66.8%

      \[\leadsto \color{blue}{\frac{2}{t \cdot z}} \]

    if -4e103 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < -1.9999999999999999e82

    1. Initial program 99.6%

      \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
    2. Add Preprocessing
    3. Taylor expanded in x around 0

      \[\leadsto \color{blue}{2 \cdot \frac{1 - t}{t} + 2 \cdot \frac{1}{t \cdot z}} \]
    4. Simplified86.0%

      \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{2}{t \cdot z}, z + 1, -2\right)} \]
    5. Taylor expanded in z around inf

      \[\leadsto \color{blue}{2 \cdot \frac{1}{t} - 2} \]
    6. Step-by-step derivation
      1. sub-negN/A

        \[\leadsto \color{blue}{2 \cdot \frac{1}{t} + \left(\mathsf{neg}\left(2\right)\right)} \]
      2. metadata-evalN/A

        \[\leadsto 2 \cdot \frac{1}{t} + \color{blue}{-2} \]
      3. lower-+.f64N/A

        \[\leadsto \color{blue}{2 \cdot \frac{1}{t} + -2} \]
      4. associate-*r/N/A

        \[\leadsto \color{blue}{\frac{2 \cdot 1}{t}} + -2 \]
      5. metadata-evalN/A

        \[\leadsto \frac{\color{blue}{2}}{t} + -2 \]
      6. lower-/.f6486.5

        \[\leadsto \color{blue}{\frac{2}{t}} + -2 \]
    7. Simplified86.5%

      \[\leadsto \color{blue}{\frac{2}{t} + -2} \]

    if -1.9999999999999999e82 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < 5.0000000000000003e139 or +inf.0 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z))

    1. Initial program 78.9%

      \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
    2. Add Preprocessing
    3. Taylor expanded in t around inf

      \[\leadsto \frac{x}{y} + \color{blue}{-2} \]
    4. Step-by-step derivation
      1. Simplified84.2%

        \[\leadsto \frac{x}{y} + \color{blue}{-2} \]
    5. Recombined 3 regimes into one program.
    6. Final simplification77.1%

      \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{2 + \left(2 \cdot z\right) \cdot \left(1 - t\right)}{t \cdot z} \leq -4 \cdot 10^{+103}:\\ \;\;\;\;\frac{2}{t \cdot z}\\ \mathbf{elif}\;\frac{2 + \left(2 \cdot z\right) \cdot \left(1 - t\right)}{t \cdot z} \leq -2 \cdot 10^{+82}:\\ \;\;\;\;-2 + \frac{2}{t}\\ \mathbf{elif}\;\frac{2 + \left(2 \cdot z\right) \cdot \left(1 - t\right)}{t \cdot z} \leq 5 \cdot 10^{+139}:\\ \;\;\;\;\frac{x}{y} + -2\\ \mathbf{elif}\;\frac{2 + \left(2 \cdot z\right) \cdot \left(1 - t\right)}{t \cdot z} \leq \infty:\\ \;\;\;\;\frac{2}{t \cdot z}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{y} + -2\\ \end{array} \]
    7. Add Preprocessing

    Alternative 3: 84.1% accurate, 0.3× speedup?

    \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{\mathsf{fma}\left(2, z, 2\right)}{t \cdot z}\\ t_2 := \frac{2 + \left(2 \cdot z\right) \cdot \left(1 - t\right)}{t \cdot z}\\ t_3 := \frac{x}{y} + -2\\ \mathbf{if}\;t\_2 \leq -2 \cdot 10^{+20}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_2 \leq 2000000:\\ \;\;\;\;t\_3\\ \mathbf{elif}\;t\_2 \leq \infty:\\ \;\;\;\;t\_1\\ \mathbf{else}:\\ \;\;\;\;t\_3\\ \end{array} \end{array} \]
    (FPCore (x y z t)
     :precision binary64
     (let* ((t_1 (/ (fma 2.0 z 2.0) (* t z)))
            (t_2 (/ (+ 2.0 (* (* 2.0 z) (- 1.0 t))) (* t z)))
            (t_3 (+ (/ x y) -2.0)))
       (if (<= t_2 -2e+20)
         t_1
         (if (<= t_2 2000000.0) t_3 (if (<= t_2 INFINITY) t_1 t_3)))))
    double code(double x, double y, double z, double t) {
    	double t_1 = fma(2.0, z, 2.0) / (t * z);
    	double t_2 = (2.0 + ((2.0 * z) * (1.0 - t))) / (t * z);
    	double t_3 = (x / y) + -2.0;
    	double tmp;
    	if (t_2 <= -2e+20) {
    		tmp = t_1;
    	} else if (t_2 <= 2000000.0) {
    		tmp = t_3;
    	} else if (t_2 <= ((double) INFINITY)) {
    		tmp = t_1;
    	} else {
    		tmp = t_3;
    	}
    	return tmp;
    }
    
    function code(x, y, z, t)
    	t_1 = Float64(fma(2.0, z, 2.0) / Float64(t * z))
    	t_2 = Float64(Float64(2.0 + Float64(Float64(2.0 * z) * Float64(1.0 - t))) / Float64(t * z))
    	t_3 = Float64(Float64(x / y) + -2.0)
    	tmp = 0.0
    	if (t_2 <= -2e+20)
    		tmp = t_1;
    	elseif (t_2 <= 2000000.0)
    		tmp = t_3;
    	elseif (t_2 <= Inf)
    		tmp = t_1;
    	else
    		tmp = t_3;
    	end
    	return tmp
    end
    
    code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(2.0 * z + 2.0), $MachinePrecision] / N[(t * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(2.0 + N[(N[(2.0 * z), $MachinePrecision] * N[(1.0 - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(t * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(x / y), $MachinePrecision] + -2.0), $MachinePrecision]}, If[LessEqual[t$95$2, -2e+20], t$95$1, If[LessEqual[t$95$2, 2000000.0], t$95$3, If[LessEqual[t$95$2, Infinity], t$95$1, t$95$3]]]]]]
    
    \begin{array}{l}
    
    \\
    \begin{array}{l}
    t_1 := \frac{\mathsf{fma}\left(2, z, 2\right)}{t \cdot z}\\
    t_2 := \frac{2 + \left(2 \cdot z\right) \cdot \left(1 - t\right)}{t \cdot z}\\
    t_3 := \frac{x}{y} + -2\\
    \mathbf{if}\;t\_2 \leq -2 \cdot 10^{+20}:\\
    \;\;\;\;t\_1\\
    
    \mathbf{elif}\;t\_2 \leq 2000000:\\
    \;\;\;\;t\_3\\
    
    \mathbf{elif}\;t\_2 \leq \infty:\\
    \;\;\;\;t\_1\\
    
    \mathbf{else}:\\
    \;\;\;\;t\_3\\
    
    
    \end{array}
    \end{array}
    
    Derivation
    1. Split input into 2 regimes
    2. if (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < -2e20 or 2e6 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < +inf.0

      1. Initial program 99.0%

        \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
      2. Add Preprocessing
      3. Taylor expanded in t around 0

        \[\leadsto \color{blue}{\frac{2 + 2 \cdot \frac{1}{z}}{t}} \]
      4. Simplified78.3%

        \[\leadsto \color{blue}{\frac{\mathsf{fma}\left(2, z, 2\right)}{t \cdot z}} \]

      if -2e20 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < 2e6 or +inf.0 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z))

      1. Initial program 72.2%

        \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
      2. Add Preprocessing
      3. Taylor expanded in t around inf

        \[\leadsto \frac{x}{y} + \color{blue}{-2} \]
      4. Step-by-step derivation
        1. Simplified96.7%

          \[\leadsto \frac{x}{y} + \color{blue}{-2} \]
      5. Recombined 2 regimes into one program.
      6. Final simplification86.1%

        \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{2 + \left(2 \cdot z\right) \cdot \left(1 - t\right)}{t \cdot z} \leq -2 \cdot 10^{+20}:\\ \;\;\;\;\frac{\mathsf{fma}\left(2, z, 2\right)}{t \cdot z}\\ \mathbf{elif}\;\frac{2 + \left(2 \cdot z\right) \cdot \left(1 - t\right)}{t \cdot z} \leq 2000000:\\ \;\;\;\;\frac{x}{y} + -2\\ \mathbf{elif}\;\frac{2 + \left(2 \cdot z\right) \cdot \left(1 - t\right)}{t \cdot z} \leq \infty:\\ \;\;\;\;\frac{\mathsf{fma}\left(2, z, 2\right)}{t \cdot z}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{y} + -2\\ \end{array} \]
      7. Add Preprocessing

      Alternative 4: 89.2% accurate, 0.8× speedup?

      \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\frac{x}{y} \leq -2.7 \cdot 10^{-8}:\\ \;\;\;\;\frac{x}{y} + \left(-2 + \frac{2}{t}\right)\\ \mathbf{elif}\;\frac{x}{y} \leq 2.7 \cdot 10^{+46}:\\ \;\;\;\;\mathsf{fma}\left(\frac{2}{t \cdot z}, z + 1, -2\right)\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{y} + \frac{2}{t}\\ \end{array} \end{array} \]
      (FPCore (x y z t)
       :precision binary64
       (if (<= (/ x y) -2.7e-8)
         (+ (/ x y) (+ -2.0 (/ 2.0 t)))
         (if (<= (/ x y) 2.7e+46)
           (fma (/ 2.0 (* t z)) (+ z 1.0) -2.0)
           (+ (/ x y) (/ 2.0 t)))))
      double code(double x, double y, double z, double t) {
      	double tmp;
      	if ((x / y) <= -2.7e-8) {
      		tmp = (x / y) + (-2.0 + (2.0 / t));
      	} else if ((x / y) <= 2.7e+46) {
      		tmp = fma((2.0 / (t * z)), (z + 1.0), -2.0);
      	} else {
      		tmp = (x / y) + (2.0 / t);
      	}
      	return tmp;
      }
      
      function code(x, y, z, t)
      	tmp = 0.0
      	if (Float64(x / y) <= -2.7e-8)
      		tmp = Float64(Float64(x / y) + Float64(-2.0 + Float64(2.0 / t)));
      	elseif (Float64(x / y) <= 2.7e+46)
      		tmp = fma(Float64(2.0 / Float64(t * z)), Float64(z + 1.0), -2.0);
      	else
      		tmp = Float64(Float64(x / y) + Float64(2.0 / t));
      	end
      	return tmp
      end
      
      code[x_, y_, z_, t_] := If[LessEqual[N[(x / y), $MachinePrecision], -2.7e-8], N[(N[(x / y), $MachinePrecision] + N[(-2.0 + N[(2.0 / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x / y), $MachinePrecision], 2.7e+46], N[(N[(2.0 / N[(t * z), $MachinePrecision]), $MachinePrecision] * N[(z + 1.0), $MachinePrecision] + -2.0), $MachinePrecision], N[(N[(x / y), $MachinePrecision] + N[(2.0 / t), $MachinePrecision]), $MachinePrecision]]]
      
      \begin{array}{l}
      
      \\
      \begin{array}{l}
      \mathbf{if}\;\frac{x}{y} \leq -2.7 \cdot 10^{-8}:\\
      \;\;\;\;\frac{x}{y} + \left(-2 + \frac{2}{t}\right)\\
      
      \mathbf{elif}\;\frac{x}{y} \leq 2.7 \cdot 10^{+46}:\\
      \;\;\;\;\mathsf{fma}\left(\frac{2}{t \cdot z}, z + 1, -2\right)\\
      
      \mathbf{else}:\\
      \;\;\;\;\frac{x}{y} + \frac{2}{t}\\
      
      
      \end{array}
      \end{array}
      
      Derivation
      1. Split input into 3 regimes
      2. if (/.f64 x y) < -2.70000000000000002e-8

        1. Initial program 84.7%

          \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
        2. Add Preprocessing
        3. Taylor expanded in z around inf

          \[\leadsto \frac{x}{y} + \color{blue}{2 \cdot \frac{1 - t}{t}} \]
        4. Step-by-step derivation
          1. div-subN/A

            \[\leadsto \frac{x}{y} + 2 \cdot \color{blue}{\left(\frac{1}{t} - \frac{t}{t}\right)} \]
          2. sub-negN/A

            \[\leadsto \frac{x}{y} + 2 \cdot \color{blue}{\left(\frac{1}{t} + \left(\mathsf{neg}\left(\frac{t}{t}\right)\right)\right)} \]
          3. *-inversesN/A

            \[\leadsto \frac{x}{y} + 2 \cdot \left(\frac{1}{t} + \left(\mathsf{neg}\left(\color{blue}{1}\right)\right)\right) \]
          4. metadata-evalN/A

            \[\leadsto \frac{x}{y} + 2 \cdot \left(\frac{1}{t} + \color{blue}{-1}\right) \]
          5. distribute-lft-inN/A

            \[\leadsto \frac{x}{y} + \color{blue}{\left(2 \cdot \frac{1}{t} + 2 \cdot -1\right)} \]
          6. metadata-evalN/A

            \[\leadsto \frac{x}{y} + \left(2 \cdot \frac{1}{t} + \color{blue}{-2}\right) \]
          7. lower-+.f64N/A

            \[\leadsto \frac{x}{y} + \color{blue}{\left(2 \cdot \frac{1}{t} + -2\right)} \]
          8. associate-*r/N/A

            \[\leadsto \frac{x}{y} + \left(\color{blue}{\frac{2 \cdot 1}{t}} + -2\right) \]
          9. metadata-evalN/A

            \[\leadsto \frac{x}{y} + \left(\frac{\color{blue}{2}}{t} + -2\right) \]
          10. lower-/.f6479.6

            \[\leadsto \frac{x}{y} + \left(\color{blue}{\frac{2}{t}} + -2\right) \]
        5. Simplified79.6%

          \[\leadsto \frac{x}{y} + \color{blue}{\left(\frac{2}{t} + -2\right)} \]

        if -2.70000000000000002e-8 < (/.f64 x y) < 2.7000000000000002e46

        1. Initial program 89.0%

          \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
        2. Add Preprocessing
        3. Taylor expanded in x around 0

          \[\leadsto \color{blue}{2 \cdot \frac{1 - t}{t} + 2 \cdot \frac{1}{t \cdot z}} \]
        4. Simplified96.1%

          \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{2}{t \cdot z}, z + 1, -2\right)} \]

        if 2.7000000000000002e46 < (/.f64 x y)

        1. Initial program 88.2%

          \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
        2. Add Preprocessing
        3. Taylor expanded in z around inf

          \[\leadsto \frac{x}{y} + \color{blue}{2 \cdot \frac{1 - t}{t}} \]
        4. Step-by-step derivation
          1. div-subN/A

            \[\leadsto \frac{x}{y} + 2 \cdot \color{blue}{\left(\frac{1}{t} - \frac{t}{t}\right)} \]
          2. sub-negN/A

            \[\leadsto \frac{x}{y} + 2 \cdot \color{blue}{\left(\frac{1}{t} + \left(\mathsf{neg}\left(\frac{t}{t}\right)\right)\right)} \]
          3. *-inversesN/A

            \[\leadsto \frac{x}{y} + 2 \cdot \left(\frac{1}{t} + \left(\mathsf{neg}\left(\color{blue}{1}\right)\right)\right) \]
          4. metadata-evalN/A

            \[\leadsto \frac{x}{y} + 2 \cdot \left(\frac{1}{t} + \color{blue}{-1}\right) \]
          5. distribute-lft-inN/A

            \[\leadsto \frac{x}{y} + \color{blue}{\left(2 \cdot \frac{1}{t} + 2 \cdot -1\right)} \]
          6. metadata-evalN/A

            \[\leadsto \frac{x}{y} + \left(2 \cdot \frac{1}{t} + \color{blue}{-2}\right) \]
          7. lower-+.f64N/A

            \[\leadsto \frac{x}{y} + \color{blue}{\left(2 \cdot \frac{1}{t} + -2\right)} \]
          8. associate-*r/N/A

            \[\leadsto \frac{x}{y} + \left(\color{blue}{\frac{2 \cdot 1}{t}} + -2\right) \]
          9. metadata-evalN/A

            \[\leadsto \frac{x}{y} + \left(\frac{\color{blue}{2}}{t} + -2\right) \]
          10. lower-/.f6484.9

            \[\leadsto \frac{x}{y} + \left(\color{blue}{\frac{2}{t}} + -2\right) \]
        5. Simplified84.9%

          \[\leadsto \frac{x}{y} + \color{blue}{\left(\frac{2}{t} + -2\right)} \]
        6. Taylor expanded in t around 0

          \[\leadsto \frac{x}{y} + \color{blue}{\frac{2}{t}} \]
        7. Step-by-step derivation
          1. lower-/.f6484.9

            \[\leadsto \frac{x}{y} + \color{blue}{\frac{2}{t}} \]
        8. Simplified84.9%

          \[\leadsto \frac{x}{y} + \color{blue}{\frac{2}{t}} \]
      3. Recombined 3 regimes into one program.
      4. Final simplification89.3%

        \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x}{y} \leq -2.7 \cdot 10^{-8}:\\ \;\;\;\;\frac{x}{y} + \left(-2 + \frac{2}{t}\right)\\ \mathbf{elif}\;\frac{x}{y} \leq 2.7 \cdot 10^{+46}:\\ \;\;\;\;\mathsf{fma}\left(\frac{2}{t \cdot z}, z + 1, -2\right)\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{y} + \frac{2}{t}\\ \end{array} \]
      5. Add Preprocessing

      Alternative 5: 89.3% accurate, 0.8× speedup?

      \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{x}{y} + \frac{2}{t}\\ \mathbf{if}\;\frac{x}{y} \leq -14000000000:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;\frac{x}{y} \leq 2.7 \cdot 10^{+46}:\\ \;\;\;\;\mathsf{fma}\left(\frac{2}{t \cdot z}, z + 1, -2\right)\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
      (FPCore (x y z t)
       :precision binary64
       (let* ((t_1 (+ (/ x y) (/ 2.0 t))))
         (if (<= (/ x y) -14000000000.0)
           t_1
           (if (<= (/ x y) 2.7e+46) (fma (/ 2.0 (* t z)) (+ z 1.0) -2.0) t_1))))
      double code(double x, double y, double z, double t) {
      	double t_1 = (x / y) + (2.0 / t);
      	double tmp;
      	if ((x / y) <= -14000000000.0) {
      		tmp = t_1;
      	} else if ((x / y) <= 2.7e+46) {
      		tmp = fma((2.0 / (t * z)), (z + 1.0), -2.0);
      	} else {
      		tmp = t_1;
      	}
      	return tmp;
      }
      
      function code(x, y, z, t)
      	t_1 = Float64(Float64(x / y) + Float64(2.0 / t))
      	tmp = 0.0
      	if (Float64(x / y) <= -14000000000.0)
      		tmp = t_1;
      	elseif (Float64(x / y) <= 2.7e+46)
      		tmp = fma(Float64(2.0 / Float64(t * z)), Float64(z + 1.0), -2.0);
      	else
      		tmp = t_1;
      	end
      	return tmp
      end
      
      code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x / y), $MachinePrecision] + N[(2.0 / t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x / y), $MachinePrecision], -14000000000.0], t$95$1, If[LessEqual[N[(x / y), $MachinePrecision], 2.7e+46], N[(N[(2.0 / N[(t * z), $MachinePrecision]), $MachinePrecision] * N[(z + 1.0), $MachinePrecision] + -2.0), $MachinePrecision], t$95$1]]]
      
      \begin{array}{l}
      
      \\
      \begin{array}{l}
      t_1 := \frac{x}{y} + \frac{2}{t}\\
      \mathbf{if}\;\frac{x}{y} \leq -14000000000:\\
      \;\;\;\;t\_1\\
      
      \mathbf{elif}\;\frac{x}{y} \leq 2.7 \cdot 10^{+46}:\\
      \;\;\;\;\mathsf{fma}\left(\frac{2}{t \cdot z}, z + 1, -2\right)\\
      
      \mathbf{else}:\\
      \;\;\;\;t\_1\\
      
      
      \end{array}
      \end{array}
      
      Derivation
      1. Split input into 2 regimes
      2. if (/.f64 x y) < -1.4e10 or 2.7000000000000002e46 < (/.f64 x y)

        1. Initial program 86.9%

          \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
        2. Add Preprocessing
        3. Taylor expanded in z around inf

          \[\leadsto \frac{x}{y} + \color{blue}{2 \cdot \frac{1 - t}{t}} \]
        4. Step-by-step derivation
          1. div-subN/A

            \[\leadsto \frac{x}{y} + 2 \cdot \color{blue}{\left(\frac{1}{t} - \frac{t}{t}\right)} \]
          2. sub-negN/A

            \[\leadsto \frac{x}{y} + 2 \cdot \color{blue}{\left(\frac{1}{t} + \left(\mathsf{neg}\left(\frac{t}{t}\right)\right)\right)} \]
          3. *-inversesN/A

            \[\leadsto \frac{x}{y} + 2 \cdot \left(\frac{1}{t} + \left(\mathsf{neg}\left(\color{blue}{1}\right)\right)\right) \]
          4. metadata-evalN/A

            \[\leadsto \frac{x}{y} + 2 \cdot \left(\frac{1}{t} + \color{blue}{-1}\right) \]
          5. distribute-lft-inN/A

            \[\leadsto \frac{x}{y} + \color{blue}{\left(2 \cdot \frac{1}{t} + 2 \cdot -1\right)} \]
          6. metadata-evalN/A

            \[\leadsto \frac{x}{y} + \left(2 \cdot \frac{1}{t} + \color{blue}{-2}\right) \]
          7. lower-+.f64N/A

            \[\leadsto \frac{x}{y} + \color{blue}{\left(2 \cdot \frac{1}{t} + -2\right)} \]
          8. associate-*r/N/A

            \[\leadsto \frac{x}{y} + \left(\color{blue}{\frac{2 \cdot 1}{t}} + -2\right) \]
          9. metadata-evalN/A

            \[\leadsto \frac{x}{y} + \left(\frac{\color{blue}{2}}{t} + -2\right) \]
          10. lower-/.f6482.5

            \[\leadsto \frac{x}{y} + \left(\color{blue}{\frac{2}{t}} + -2\right) \]
        5. Simplified82.5%

          \[\leadsto \frac{x}{y} + \color{blue}{\left(\frac{2}{t} + -2\right)} \]
        6. Taylor expanded in t around 0

          \[\leadsto \frac{x}{y} + \color{blue}{\frac{2}{t}} \]
        7. Step-by-step derivation
          1. lower-/.f6482.2

            \[\leadsto \frac{x}{y} + \color{blue}{\frac{2}{t}} \]
        8. Simplified82.2%

          \[\leadsto \frac{x}{y} + \color{blue}{\frac{2}{t}} \]

        if -1.4e10 < (/.f64 x y) < 2.7000000000000002e46

        1. Initial program 88.5%

          \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
        2. Add Preprocessing
        3. Taylor expanded in x around 0

          \[\leadsto \color{blue}{2 \cdot \frac{1 - t}{t} + 2 \cdot \frac{1}{t \cdot z}} \]
        4. Simplified95.4%

          \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{2}{t \cdot z}, z + 1, -2\right)} \]
      3. Recombined 2 regimes into one program.
      4. Add Preprocessing

      Alternative 6: 71.7% accurate, 0.9× speedup?

      \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{x}{y} + -2\\ \mathbf{if}\;\frac{x}{y} \leq -2.4 \cdot 10^{-8}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;\frac{x}{y} \leq 2.7 \cdot 10^{+46}:\\ \;\;\;\;-2 - \frac{-2}{t \cdot z}\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
      (FPCore (x y z t)
       :precision binary64
       (let* ((t_1 (+ (/ x y) -2.0)))
         (if (<= (/ x y) -2.4e-8)
           t_1
           (if (<= (/ x y) 2.7e+46) (- -2.0 (/ -2.0 (* t z))) t_1))))
      double code(double x, double y, double z, double t) {
      	double t_1 = (x / y) + -2.0;
      	double tmp;
      	if ((x / y) <= -2.4e-8) {
      		tmp = t_1;
      	} else if ((x / y) <= 2.7e+46) {
      		tmp = -2.0 - (-2.0 / (t * z));
      	} else {
      		tmp = t_1;
      	}
      	return tmp;
      }
      
      real(8) function code(x, y, z, t)
          real(8), intent (in) :: x
          real(8), intent (in) :: y
          real(8), intent (in) :: z
          real(8), intent (in) :: t
          real(8) :: t_1
          real(8) :: tmp
          t_1 = (x / y) + (-2.0d0)
          if ((x / y) <= (-2.4d-8)) then
              tmp = t_1
          else if ((x / y) <= 2.7d+46) then
              tmp = (-2.0d0) - ((-2.0d0) / (t * z))
          else
              tmp = t_1
          end if
          code = tmp
      end function
      
      public static double code(double x, double y, double z, double t) {
      	double t_1 = (x / y) + -2.0;
      	double tmp;
      	if ((x / y) <= -2.4e-8) {
      		tmp = t_1;
      	} else if ((x / y) <= 2.7e+46) {
      		tmp = -2.0 - (-2.0 / (t * z));
      	} else {
      		tmp = t_1;
      	}
      	return tmp;
      }
      
      def code(x, y, z, t):
      	t_1 = (x / y) + -2.0
      	tmp = 0
      	if (x / y) <= -2.4e-8:
      		tmp = t_1
      	elif (x / y) <= 2.7e+46:
      		tmp = -2.0 - (-2.0 / (t * z))
      	else:
      		tmp = t_1
      	return tmp
      
      function code(x, y, z, t)
      	t_1 = Float64(Float64(x / y) + -2.0)
      	tmp = 0.0
      	if (Float64(x / y) <= -2.4e-8)
      		tmp = t_1;
      	elseif (Float64(x / y) <= 2.7e+46)
      		tmp = Float64(-2.0 - Float64(-2.0 / Float64(t * z)));
      	else
      		tmp = t_1;
      	end
      	return tmp
      end
      
      function tmp_2 = code(x, y, z, t)
      	t_1 = (x / y) + -2.0;
      	tmp = 0.0;
      	if ((x / y) <= -2.4e-8)
      		tmp = t_1;
      	elseif ((x / y) <= 2.7e+46)
      		tmp = -2.0 - (-2.0 / (t * z));
      	else
      		tmp = t_1;
      	end
      	tmp_2 = tmp;
      end
      
      code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x / y), $MachinePrecision] + -2.0), $MachinePrecision]}, If[LessEqual[N[(x / y), $MachinePrecision], -2.4e-8], t$95$1, If[LessEqual[N[(x / y), $MachinePrecision], 2.7e+46], N[(-2.0 - N[(-2.0 / N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
      
      \begin{array}{l}
      
      \\
      \begin{array}{l}
      t_1 := \frac{x}{y} + -2\\
      \mathbf{if}\;\frac{x}{y} \leq -2.4 \cdot 10^{-8}:\\
      \;\;\;\;t\_1\\
      
      \mathbf{elif}\;\frac{x}{y} \leq 2.7 \cdot 10^{+46}:\\
      \;\;\;\;-2 - \frac{-2}{t \cdot z}\\
      
      \mathbf{else}:\\
      \;\;\;\;t\_1\\
      
      
      \end{array}
      \end{array}
      
      Derivation
      1. Split input into 2 regimes
      2. if (/.f64 x y) < -2.39999999999999998e-8 or 2.7000000000000002e46 < (/.f64 x y)

        1. Initial program 86.4%

          \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
        2. Add Preprocessing
        3. Taylor expanded in t around inf

          \[\leadsto \frac{x}{y} + \color{blue}{-2} \]
        4. Step-by-step derivation
          1. Simplified74.7%

            \[\leadsto \frac{x}{y} + \color{blue}{-2} \]

          if -2.39999999999999998e-8 < (/.f64 x y) < 2.7000000000000002e46

          1. Initial program 89.0%

            \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
          2. Add Preprocessing
          3. Taylor expanded in x around 0

            \[\leadsto \color{blue}{2 \cdot \frac{1 - t}{t} + 2 \cdot \frac{1}{t \cdot z}} \]
          4. Simplified96.1%

            \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{2}{t \cdot z}, z + 1, -2\right)} \]
          5. Taylor expanded in z around 0

            \[\leadsto \mathsf{fma}\left(\frac{2}{t \cdot z}, \color{blue}{1}, -2\right) \]
          6. Step-by-step derivation
            1. Simplified74.3%

              \[\leadsto \mathsf{fma}\left(\frac{2}{t \cdot z}, \color{blue}{1}, -2\right) \]
            2. Step-by-step derivation
              1. lift-*.f64N/A

                \[\leadsto \frac{2}{\color{blue}{t \cdot z}} \cdot 1 + -2 \]
              2. lift-/.f64N/A

                \[\leadsto \color{blue}{\frac{2}{t \cdot z}} \cdot 1 + -2 \]
              3. +-commutativeN/A

                \[\leadsto \color{blue}{-2 + \frac{2}{t \cdot z} \cdot 1} \]
              4. *-rgt-identityN/A

                \[\leadsto -2 + \color{blue}{\frac{2}{t \cdot z}} \]
              5. lift-/.f64N/A

                \[\leadsto -2 + \color{blue}{\frac{2}{t \cdot z}} \]
              6. lift-*.f64N/A

                \[\leadsto -2 + \frac{2}{\color{blue}{t \cdot z}} \]
              7. associate-/l/N/A

                \[\leadsto -2 + \color{blue}{\frac{\frac{2}{z}}{t}} \]
              8. lift-/.f64N/A

                \[\leadsto -2 + \frac{\color{blue}{\frac{2}{z}}}{t} \]
              9. frac-2negN/A

                \[\leadsto -2 + \color{blue}{\frac{\mathsf{neg}\left(\frac{2}{z}\right)}{\mathsf{neg}\left(t\right)}} \]
              10. distribute-frac-neg2N/A

                \[\leadsto -2 + \color{blue}{\left(\mathsf{neg}\left(\frac{\mathsf{neg}\left(\frac{2}{z}\right)}{t}\right)\right)} \]
              11. unsub-negN/A

                \[\leadsto \color{blue}{-2 - \frac{\mathsf{neg}\left(\frac{2}{z}\right)}{t}} \]
              12. lower--.f64N/A

                \[\leadsto \color{blue}{-2 - \frac{\mathsf{neg}\left(\frac{2}{z}\right)}{t}} \]
              13. distribute-frac-negN/A

                \[\leadsto -2 - \color{blue}{\left(\mathsf{neg}\left(\frac{\frac{2}{z}}{t}\right)\right)} \]
              14. lift-/.f64N/A

                \[\leadsto -2 - \left(\mathsf{neg}\left(\frac{\color{blue}{\frac{2}{z}}}{t}\right)\right) \]
              15. associate-/l/N/A

                \[\leadsto -2 - \left(\mathsf{neg}\left(\color{blue}{\frac{2}{t \cdot z}}\right)\right) \]
              16. lift-*.f64N/A

                \[\leadsto -2 - \left(\mathsf{neg}\left(\frac{2}{\color{blue}{t \cdot z}}\right)\right) \]
              17. distribute-neg-fracN/A

                \[\leadsto -2 - \color{blue}{\frac{\mathsf{neg}\left(2\right)}{t \cdot z}} \]
              18. metadata-evalN/A

                \[\leadsto -2 - \frac{\color{blue}{-2}}{t \cdot z} \]
              19. lower-/.f6474.3

                \[\leadsto -2 - \color{blue}{\frac{-2}{t \cdot z}} \]
            3. Applied egg-rr74.3%

              \[\leadsto \color{blue}{-2 - \frac{-2}{t \cdot z}} \]
          7. Recombined 2 regimes into one program.
          8. Add Preprocessing

          Alternative 7: 66.1% accurate, 1.0× speedup?

          \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{x}{y} + -2\\ \mathbf{if}\;\frac{x}{y} \leq -2.1 \cdot 10^{-8}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;\frac{x}{y} \leq 0.006:\\ \;\;\;\;-2 + \frac{2}{t}\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
          (FPCore (x y z t)
           :precision binary64
           (let* ((t_1 (+ (/ x y) -2.0)))
             (if (<= (/ x y) -2.1e-8)
               t_1
               (if (<= (/ x y) 0.006) (+ -2.0 (/ 2.0 t)) t_1))))
          double code(double x, double y, double z, double t) {
          	double t_1 = (x / y) + -2.0;
          	double tmp;
          	if ((x / y) <= -2.1e-8) {
          		tmp = t_1;
          	} else if ((x / y) <= 0.006) {
          		tmp = -2.0 + (2.0 / t);
          	} else {
          		tmp = t_1;
          	}
          	return tmp;
          }
          
          real(8) function code(x, y, z, t)
              real(8), intent (in) :: x
              real(8), intent (in) :: y
              real(8), intent (in) :: z
              real(8), intent (in) :: t
              real(8) :: t_1
              real(8) :: tmp
              t_1 = (x / y) + (-2.0d0)
              if ((x / y) <= (-2.1d-8)) then
                  tmp = t_1
              else if ((x / y) <= 0.006d0) then
                  tmp = (-2.0d0) + (2.0d0 / t)
              else
                  tmp = t_1
              end if
              code = tmp
          end function
          
          public static double code(double x, double y, double z, double t) {
          	double t_1 = (x / y) + -2.0;
          	double tmp;
          	if ((x / y) <= -2.1e-8) {
          		tmp = t_1;
          	} else if ((x / y) <= 0.006) {
          		tmp = -2.0 + (2.0 / t);
          	} else {
          		tmp = t_1;
          	}
          	return tmp;
          }
          
          def code(x, y, z, t):
          	t_1 = (x / y) + -2.0
          	tmp = 0
          	if (x / y) <= -2.1e-8:
          		tmp = t_1
          	elif (x / y) <= 0.006:
          		tmp = -2.0 + (2.0 / t)
          	else:
          		tmp = t_1
          	return tmp
          
          function code(x, y, z, t)
          	t_1 = Float64(Float64(x / y) + -2.0)
          	tmp = 0.0
          	if (Float64(x / y) <= -2.1e-8)
          		tmp = t_1;
          	elseif (Float64(x / y) <= 0.006)
          		tmp = Float64(-2.0 + Float64(2.0 / t));
          	else
          		tmp = t_1;
          	end
          	return tmp
          end
          
          function tmp_2 = code(x, y, z, t)
          	t_1 = (x / y) + -2.0;
          	tmp = 0.0;
          	if ((x / y) <= -2.1e-8)
          		tmp = t_1;
          	elseif ((x / y) <= 0.006)
          		tmp = -2.0 + (2.0 / t);
          	else
          		tmp = t_1;
          	end
          	tmp_2 = tmp;
          end
          
          code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x / y), $MachinePrecision] + -2.0), $MachinePrecision]}, If[LessEqual[N[(x / y), $MachinePrecision], -2.1e-8], t$95$1, If[LessEqual[N[(x / y), $MachinePrecision], 0.006], N[(-2.0 + N[(2.0 / t), $MachinePrecision]), $MachinePrecision], t$95$1]]]
          
          \begin{array}{l}
          
          \\
          \begin{array}{l}
          t_1 := \frac{x}{y} + -2\\
          \mathbf{if}\;\frac{x}{y} \leq -2.1 \cdot 10^{-8}:\\
          \;\;\;\;t\_1\\
          
          \mathbf{elif}\;\frac{x}{y} \leq 0.006:\\
          \;\;\;\;-2 + \frac{2}{t}\\
          
          \mathbf{else}:\\
          \;\;\;\;t\_1\\
          
          
          \end{array}
          \end{array}
          
          Derivation
          1. Split input into 2 regimes
          2. if (/.f64 x y) < -2.09999999999999994e-8 or 0.0060000000000000001 < (/.f64 x y)

            1. Initial program 86.9%

              \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
            2. Add Preprocessing
            3. Taylor expanded in t around inf

              \[\leadsto \frac{x}{y} + \color{blue}{-2} \]
            4. Step-by-step derivation
              1. Simplified70.8%

                \[\leadsto \frac{x}{y} + \color{blue}{-2} \]

              if -2.09999999999999994e-8 < (/.f64 x y) < 0.0060000000000000001

              1. Initial program 88.7%

                \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
              2. Add Preprocessing
              3. Taylor expanded in x around 0

                \[\leadsto \color{blue}{2 \cdot \frac{1 - t}{t} + 2 \cdot \frac{1}{t \cdot z}} \]
              4. Simplified99.7%

                \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{2}{t \cdot z}, z + 1, -2\right)} \]
              5. Taylor expanded in z around inf

                \[\leadsto \color{blue}{2 \cdot \frac{1}{t} - 2} \]
              6. Step-by-step derivation
                1. sub-negN/A

                  \[\leadsto \color{blue}{2 \cdot \frac{1}{t} + \left(\mathsf{neg}\left(2\right)\right)} \]
                2. metadata-evalN/A

                  \[\leadsto 2 \cdot \frac{1}{t} + \color{blue}{-2} \]
                3. lower-+.f64N/A

                  \[\leadsto \color{blue}{2 \cdot \frac{1}{t} + -2} \]
                4. associate-*r/N/A

                  \[\leadsto \color{blue}{\frac{2 \cdot 1}{t}} + -2 \]
                5. metadata-evalN/A

                  \[\leadsto \frac{\color{blue}{2}}{t} + -2 \]
                6. lower-/.f6456.1

                  \[\leadsto \color{blue}{\frac{2}{t}} + -2 \]
              7. Simplified56.1%

                \[\leadsto \color{blue}{\frac{2}{t} + -2} \]
            5. Recombined 2 regimes into one program.
            6. Final simplification64.1%

              \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x}{y} \leq -2.1 \cdot 10^{-8}:\\ \;\;\;\;\frac{x}{y} + -2\\ \mathbf{elif}\;\frac{x}{y} \leq 0.006:\\ \;\;\;\;-2 + \frac{2}{t}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{y} + -2\\ \end{array} \]
            7. Add Preprocessing

            Alternative 8: 66.0% accurate, 1.0× speedup?

            \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\frac{x}{y} \leq -900000:\\ \;\;\;\;\frac{x}{y}\\ \mathbf{elif}\;\frac{x}{y} \leq 6500:\\ \;\;\;\;-2 + \frac{2}{t}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{y}\\ \end{array} \end{array} \]
            (FPCore (x y z t)
             :precision binary64
             (if (<= (/ x y) -900000.0)
               (/ x y)
               (if (<= (/ x y) 6500.0) (+ -2.0 (/ 2.0 t)) (/ x y))))
            double code(double x, double y, double z, double t) {
            	double tmp;
            	if ((x / y) <= -900000.0) {
            		tmp = x / y;
            	} else if ((x / y) <= 6500.0) {
            		tmp = -2.0 + (2.0 / t);
            	} else {
            		tmp = x / y;
            	}
            	return tmp;
            }
            
            real(8) function code(x, y, z, t)
                real(8), intent (in) :: x
                real(8), intent (in) :: y
                real(8), intent (in) :: z
                real(8), intent (in) :: t
                real(8) :: tmp
                if ((x / y) <= (-900000.0d0)) then
                    tmp = x / y
                else if ((x / y) <= 6500.0d0) then
                    tmp = (-2.0d0) + (2.0d0 / t)
                else
                    tmp = x / y
                end if
                code = tmp
            end function
            
            public static double code(double x, double y, double z, double t) {
            	double tmp;
            	if ((x / y) <= -900000.0) {
            		tmp = x / y;
            	} else if ((x / y) <= 6500.0) {
            		tmp = -2.0 + (2.0 / t);
            	} else {
            		tmp = x / y;
            	}
            	return tmp;
            }
            
            def code(x, y, z, t):
            	tmp = 0
            	if (x / y) <= -900000.0:
            		tmp = x / y
            	elif (x / y) <= 6500.0:
            		tmp = -2.0 + (2.0 / t)
            	else:
            		tmp = x / y
            	return tmp
            
            function code(x, y, z, t)
            	tmp = 0.0
            	if (Float64(x / y) <= -900000.0)
            		tmp = Float64(x / y);
            	elseif (Float64(x / y) <= 6500.0)
            		tmp = Float64(-2.0 + Float64(2.0 / t));
            	else
            		tmp = Float64(x / y);
            	end
            	return tmp
            end
            
            function tmp_2 = code(x, y, z, t)
            	tmp = 0.0;
            	if ((x / y) <= -900000.0)
            		tmp = x / y;
            	elseif ((x / y) <= 6500.0)
            		tmp = -2.0 + (2.0 / t);
            	else
            		tmp = x / y;
            	end
            	tmp_2 = tmp;
            end
            
            code[x_, y_, z_, t_] := If[LessEqual[N[(x / y), $MachinePrecision], -900000.0], N[(x / y), $MachinePrecision], If[LessEqual[N[(x / y), $MachinePrecision], 6500.0], N[(-2.0 + N[(2.0 / t), $MachinePrecision]), $MachinePrecision], N[(x / y), $MachinePrecision]]]
            
            \begin{array}{l}
            
            \\
            \begin{array}{l}
            \mathbf{if}\;\frac{x}{y} \leq -900000:\\
            \;\;\;\;\frac{x}{y}\\
            
            \mathbf{elif}\;\frac{x}{y} \leq 6500:\\
            \;\;\;\;-2 + \frac{2}{t}\\
            
            \mathbf{else}:\\
            \;\;\;\;\frac{x}{y}\\
            
            
            \end{array}
            \end{array}
            
            Derivation
            1. Split input into 2 regimes
            2. if (/.f64 x y) < -9e5 or 6500 < (/.f64 x y)

              1. Initial program 87.4%

                \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
              2. Add Preprocessing
              3. Taylor expanded in x around inf

                \[\leadsto \color{blue}{\frac{x}{y}} \]
              4. Step-by-step derivation
                1. lower-/.f6470.0

                  \[\leadsto \color{blue}{\frac{x}{y}} \]
              5. Simplified70.0%

                \[\leadsto \color{blue}{\frac{x}{y}} \]

              if -9e5 < (/.f64 x y) < 6500

              1. Initial program 88.1%

                \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
              2. Add Preprocessing
              3. Taylor expanded in x around 0

                \[\leadsto \color{blue}{2 \cdot \frac{1 - t}{t} + 2 \cdot \frac{1}{t \cdot z}} \]
              4. Simplified98.8%

                \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{2}{t \cdot z}, z + 1, -2\right)} \]
              5. Taylor expanded in z around inf

                \[\leadsto \color{blue}{2 \cdot \frac{1}{t} - 2} \]
              6. Step-by-step derivation
                1. sub-negN/A

                  \[\leadsto \color{blue}{2 \cdot \frac{1}{t} + \left(\mathsf{neg}\left(2\right)\right)} \]
                2. metadata-evalN/A

                  \[\leadsto 2 \cdot \frac{1}{t} + \color{blue}{-2} \]
                3. lower-+.f64N/A

                  \[\leadsto \color{blue}{2 \cdot \frac{1}{t} + -2} \]
                4. associate-*r/N/A

                  \[\leadsto \color{blue}{\frac{2 \cdot 1}{t}} + -2 \]
                5. metadata-evalN/A

                  \[\leadsto \frac{\color{blue}{2}}{t} + -2 \]
                6. lower-/.f6455.5

                  \[\leadsto \color{blue}{\frac{2}{t}} + -2 \]
              7. Simplified55.5%

                \[\leadsto \color{blue}{\frac{2}{t} + -2} \]
            3. Recombined 2 regimes into one program.
            4. Final simplification63.2%

              \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x}{y} \leq -900000:\\ \;\;\;\;\frac{x}{y}\\ \mathbf{elif}\;\frac{x}{y} \leq 6500:\\ \;\;\;\;-2 + \frac{2}{t}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{y}\\ \end{array} \]
            5. Add Preprocessing

            Alternative 9: 98.4% accurate, 1.0× speedup?

            \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{x}{y} + \left(-2 + \frac{2}{t}\right)\\ \mathbf{if}\;z \leq -1:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;z \leq 1:\\ \;\;\;\;\left(\frac{x}{y} + -2\right) - \frac{-2}{t \cdot z}\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
            (FPCore (x y z t)
             :precision binary64
             (let* ((t_1 (+ (/ x y) (+ -2.0 (/ 2.0 t)))))
               (if (<= z -1.0)
                 t_1
                 (if (<= z 1.0) (- (+ (/ x y) -2.0) (/ -2.0 (* t z))) t_1))))
            double code(double x, double y, double z, double t) {
            	double t_1 = (x / y) + (-2.0 + (2.0 / t));
            	double tmp;
            	if (z <= -1.0) {
            		tmp = t_1;
            	} else if (z <= 1.0) {
            		tmp = ((x / y) + -2.0) - (-2.0 / (t * z));
            	} else {
            		tmp = t_1;
            	}
            	return tmp;
            }
            
            real(8) function code(x, y, z, t)
                real(8), intent (in) :: x
                real(8), intent (in) :: y
                real(8), intent (in) :: z
                real(8), intent (in) :: t
                real(8) :: t_1
                real(8) :: tmp
                t_1 = (x / y) + ((-2.0d0) + (2.0d0 / t))
                if (z <= (-1.0d0)) then
                    tmp = t_1
                else if (z <= 1.0d0) then
                    tmp = ((x / y) + (-2.0d0)) - ((-2.0d0) / (t * z))
                else
                    tmp = t_1
                end if
                code = tmp
            end function
            
            public static double code(double x, double y, double z, double t) {
            	double t_1 = (x / y) + (-2.0 + (2.0 / t));
            	double tmp;
            	if (z <= -1.0) {
            		tmp = t_1;
            	} else if (z <= 1.0) {
            		tmp = ((x / y) + -2.0) - (-2.0 / (t * z));
            	} else {
            		tmp = t_1;
            	}
            	return tmp;
            }
            
            def code(x, y, z, t):
            	t_1 = (x / y) + (-2.0 + (2.0 / t))
            	tmp = 0
            	if z <= -1.0:
            		tmp = t_1
            	elif z <= 1.0:
            		tmp = ((x / y) + -2.0) - (-2.0 / (t * z))
            	else:
            		tmp = t_1
            	return tmp
            
            function code(x, y, z, t)
            	t_1 = Float64(Float64(x / y) + Float64(-2.0 + Float64(2.0 / t)))
            	tmp = 0.0
            	if (z <= -1.0)
            		tmp = t_1;
            	elseif (z <= 1.0)
            		tmp = Float64(Float64(Float64(x / y) + -2.0) - Float64(-2.0 / Float64(t * z)));
            	else
            		tmp = t_1;
            	end
            	return tmp
            end
            
            function tmp_2 = code(x, y, z, t)
            	t_1 = (x / y) + (-2.0 + (2.0 / t));
            	tmp = 0.0;
            	if (z <= -1.0)
            		tmp = t_1;
            	elseif (z <= 1.0)
            		tmp = ((x / y) + -2.0) - (-2.0 / (t * z));
            	else
            		tmp = t_1;
            	end
            	tmp_2 = tmp;
            end
            
            code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x / y), $MachinePrecision] + N[(-2.0 + N[(2.0 / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -1.0], t$95$1, If[LessEqual[z, 1.0], N[(N[(N[(x / y), $MachinePrecision] + -2.0), $MachinePrecision] - N[(-2.0 / N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
            
            \begin{array}{l}
            
            \\
            \begin{array}{l}
            t_1 := \frac{x}{y} + \left(-2 + \frac{2}{t}\right)\\
            \mathbf{if}\;z \leq -1:\\
            \;\;\;\;t\_1\\
            
            \mathbf{elif}\;z \leq 1:\\
            \;\;\;\;\left(\frac{x}{y} + -2\right) - \frac{-2}{t \cdot z}\\
            
            \mathbf{else}:\\
            \;\;\;\;t\_1\\
            
            
            \end{array}
            \end{array}
            
            Derivation
            1. Split input into 2 regimes
            2. if z < -1 or 1 < z

              1. Initial program 75.4%

                \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
              2. Add Preprocessing
              3. Taylor expanded in z around inf

                \[\leadsto \frac{x}{y} + \color{blue}{2 \cdot \frac{1 - t}{t}} \]
              4. Step-by-step derivation
                1. div-subN/A

                  \[\leadsto \frac{x}{y} + 2 \cdot \color{blue}{\left(\frac{1}{t} - \frac{t}{t}\right)} \]
                2. sub-negN/A

                  \[\leadsto \frac{x}{y} + 2 \cdot \color{blue}{\left(\frac{1}{t} + \left(\mathsf{neg}\left(\frac{t}{t}\right)\right)\right)} \]
                3. *-inversesN/A

                  \[\leadsto \frac{x}{y} + 2 \cdot \left(\frac{1}{t} + \left(\mathsf{neg}\left(\color{blue}{1}\right)\right)\right) \]
                4. metadata-evalN/A

                  \[\leadsto \frac{x}{y} + 2 \cdot \left(\frac{1}{t} + \color{blue}{-1}\right) \]
                5. distribute-lft-inN/A

                  \[\leadsto \frac{x}{y} + \color{blue}{\left(2 \cdot \frac{1}{t} + 2 \cdot -1\right)} \]
                6. metadata-evalN/A

                  \[\leadsto \frac{x}{y} + \left(2 \cdot \frac{1}{t} + \color{blue}{-2}\right) \]
                7. lower-+.f64N/A

                  \[\leadsto \frac{x}{y} + \color{blue}{\left(2 \cdot \frac{1}{t} + -2\right)} \]
                8. associate-*r/N/A

                  \[\leadsto \frac{x}{y} + \left(\color{blue}{\frac{2 \cdot 1}{t}} + -2\right) \]
                9. metadata-evalN/A

                  \[\leadsto \frac{x}{y} + \left(\frac{\color{blue}{2}}{t} + -2\right) \]
                10. lower-/.f6498.6

                  \[\leadsto \frac{x}{y} + \left(\color{blue}{\frac{2}{t}} + -2\right) \]
              5. Simplified98.6%

                \[\leadsto \frac{x}{y} + \color{blue}{\left(\frac{2}{t} + -2\right)} \]

              if -1 < z < 1

              1. Initial program 99.1%

                \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
              2. Add Preprocessing
              3. Taylor expanded in z around 0

                \[\leadsto \frac{x}{y} + \color{blue}{\frac{2 \cdot \frac{z \cdot \left(1 - t\right)}{t} + 2 \cdot \frac{1}{t}}{z}} \]
              4. Simplified99.1%

                \[\leadsto \frac{x}{y} + \color{blue}{\mathsf{fma}\left(\frac{2}{t \cdot z}, z + 1, -2\right)} \]
              5. Taylor expanded in z around 0

                \[\leadsto \frac{x}{y} + \mathsf{fma}\left(\frac{2}{t \cdot z}, \color{blue}{1}, -2\right) \]
              6. Step-by-step derivation
                1. Simplified98.4%

                  \[\leadsto \frac{x}{y} + \mathsf{fma}\left(\frac{2}{t \cdot z}, \color{blue}{1}, -2\right) \]
                2. Step-by-step derivation
                  1. lift-/.f64N/A

                    \[\leadsto \color{blue}{\frac{x}{y}} + \left(\frac{2}{t \cdot z} \cdot 1 + -2\right) \]
                  2. lift-*.f64N/A

                    \[\leadsto \frac{x}{y} + \left(\frac{2}{\color{blue}{t \cdot z}} \cdot 1 + -2\right) \]
                  3. lift-/.f64N/A

                    \[\leadsto \frac{x}{y} + \left(\color{blue}{\frac{2}{t \cdot z}} \cdot 1 + -2\right) \]
                  4. +-commutativeN/A

                    \[\leadsto \frac{x}{y} + \color{blue}{\left(-2 + \frac{2}{t \cdot z} \cdot 1\right)} \]
                  5. associate-+r+N/A

                    \[\leadsto \color{blue}{\left(\frac{x}{y} + -2\right) + \frac{2}{t \cdot z} \cdot 1} \]
                  6. lift-+.f64N/A

                    \[\leadsto \color{blue}{\left(\frac{x}{y} + -2\right)} + \frac{2}{t \cdot z} \cdot 1 \]
                  7. *-rgt-identityN/A

                    \[\leadsto \left(\frac{x}{y} + -2\right) + \color{blue}{\frac{2}{t \cdot z}} \]
                  8. lift-/.f64N/A

                    \[\leadsto \left(\frac{x}{y} + -2\right) + \color{blue}{\frac{2}{t \cdot z}} \]
                  9. lift-*.f64N/A

                    \[\leadsto \left(\frac{x}{y} + -2\right) + \frac{2}{\color{blue}{t \cdot z}} \]
                  10. associate-/l/N/A

                    \[\leadsto \left(\frac{x}{y} + -2\right) + \color{blue}{\frac{\frac{2}{z}}{t}} \]
                  11. lift-/.f64N/A

                    \[\leadsto \left(\frac{x}{y} + -2\right) + \frac{\color{blue}{\frac{2}{z}}}{t} \]
                  12. frac-2negN/A

                    \[\leadsto \left(\frac{x}{y} + -2\right) + \color{blue}{\frac{\mathsf{neg}\left(\frac{2}{z}\right)}{\mathsf{neg}\left(t\right)}} \]
                  13. distribute-frac-neg2N/A

                    \[\leadsto \left(\frac{x}{y} + -2\right) + \color{blue}{\left(\mathsf{neg}\left(\frac{\mathsf{neg}\left(\frac{2}{z}\right)}{t}\right)\right)} \]
                  14. unsub-negN/A

                    \[\leadsto \color{blue}{\left(\frac{x}{y} + -2\right) - \frac{\mathsf{neg}\left(\frac{2}{z}\right)}{t}} \]
                  15. lower--.f64N/A

                    \[\leadsto \color{blue}{\left(\frac{x}{y} + -2\right) - \frac{\mathsf{neg}\left(\frac{2}{z}\right)}{t}} \]
                  16. lift-+.f64N/A

                    \[\leadsto \color{blue}{\left(\frac{x}{y} + -2\right)} - \frac{\mathsf{neg}\left(\frac{2}{z}\right)}{t} \]
                  17. +-commutativeN/A

                    \[\leadsto \color{blue}{\left(-2 + \frac{x}{y}\right)} - \frac{\mathsf{neg}\left(\frac{2}{z}\right)}{t} \]
                  18. lower-+.f64N/A

                    \[\leadsto \color{blue}{\left(-2 + \frac{x}{y}\right)} - \frac{\mathsf{neg}\left(\frac{2}{z}\right)}{t} \]
                  19. distribute-frac-negN/A

                    \[\leadsto \left(-2 + \frac{x}{y}\right) - \color{blue}{\left(\mathsf{neg}\left(\frac{\frac{2}{z}}{t}\right)\right)} \]
                  20. lift-/.f64N/A

                    \[\leadsto \left(-2 + \frac{x}{y}\right) - \left(\mathsf{neg}\left(\frac{\color{blue}{\frac{2}{z}}}{t}\right)\right) \]
                  21. associate-/l/N/A

                    \[\leadsto \left(-2 + \frac{x}{y}\right) - \left(\mathsf{neg}\left(\color{blue}{\frac{2}{t \cdot z}}\right)\right) \]
                  22. lift-*.f64N/A

                    \[\leadsto \left(-2 + \frac{x}{y}\right) - \left(\mathsf{neg}\left(\frac{2}{\color{blue}{t \cdot z}}\right)\right) \]
                  23. distribute-neg-fracN/A

                    \[\leadsto \left(-2 + \frac{x}{y}\right) - \color{blue}{\frac{\mathsf{neg}\left(2\right)}{t \cdot z}} \]
                  24. metadata-evalN/A

                    \[\leadsto \left(-2 + \frac{x}{y}\right) - \frac{\color{blue}{-2}}{t \cdot z} \]
                3. Applied egg-rr98.4%

                  \[\leadsto \color{blue}{\left(-2 + \frac{x}{y}\right) - \frac{-2}{t \cdot z}} \]
              7. Recombined 2 regimes into one program.
              8. Final simplification98.5%

                \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -1:\\ \;\;\;\;\frac{x}{y} + \left(-2 + \frac{2}{t}\right)\\ \mathbf{elif}\;z \leq 1:\\ \;\;\;\;\left(\frac{x}{y} + -2\right) - \frac{-2}{t \cdot z}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{y} + \left(-2 + \frac{2}{t}\right)\\ \end{array} \]
              9. Add Preprocessing

              Alternative 10: 53.4% accurate, 1.0× speedup?

              \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\frac{x}{y} \leq -2:\\ \;\;\;\;\frac{x}{y}\\ \mathbf{elif}\;\frac{x}{y} \leq 2:\\ \;\;\;\;-2\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{y}\\ \end{array} \end{array} \]
              (FPCore (x y z t)
               :precision binary64
               (if (<= (/ x y) -2.0) (/ x y) (if (<= (/ x y) 2.0) -2.0 (/ x y))))
              double code(double x, double y, double z, double t) {
              	double tmp;
              	if ((x / y) <= -2.0) {
              		tmp = x / y;
              	} else if ((x / y) <= 2.0) {
              		tmp = -2.0;
              	} else {
              		tmp = x / y;
              	}
              	return tmp;
              }
              
              real(8) function code(x, y, z, t)
                  real(8), intent (in) :: x
                  real(8), intent (in) :: y
                  real(8), intent (in) :: z
                  real(8), intent (in) :: t
                  real(8) :: tmp
                  if ((x / y) <= (-2.0d0)) then
                      tmp = x / y
                  else if ((x / y) <= 2.0d0) then
                      tmp = -2.0d0
                  else
                      tmp = x / y
                  end if
                  code = tmp
              end function
              
              public static double code(double x, double y, double z, double t) {
              	double tmp;
              	if ((x / y) <= -2.0) {
              		tmp = x / y;
              	} else if ((x / y) <= 2.0) {
              		tmp = -2.0;
              	} else {
              		tmp = x / y;
              	}
              	return tmp;
              }
              
              def code(x, y, z, t):
              	tmp = 0
              	if (x / y) <= -2.0:
              		tmp = x / y
              	elif (x / y) <= 2.0:
              		tmp = -2.0
              	else:
              		tmp = x / y
              	return tmp
              
              function code(x, y, z, t)
              	tmp = 0.0
              	if (Float64(x / y) <= -2.0)
              		tmp = Float64(x / y);
              	elseif (Float64(x / y) <= 2.0)
              		tmp = -2.0;
              	else
              		tmp = Float64(x / y);
              	end
              	return tmp
              end
              
              function tmp_2 = code(x, y, z, t)
              	tmp = 0.0;
              	if ((x / y) <= -2.0)
              		tmp = x / y;
              	elseif ((x / y) <= 2.0)
              		tmp = -2.0;
              	else
              		tmp = x / y;
              	end
              	tmp_2 = tmp;
              end
              
              code[x_, y_, z_, t_] := If[LessEqual[N[(x / y), $MachinePrecision], -2.0], N[(x / y), $MachinePrecision], If[LessEqual[N[(x / y), $MachinePrecision], 2.0], -2.0, N[(x / y), $MachinePrecision]]]
              
              \begin{array}{l}
              
              \\
              \begin{array}{l}
              \mathbf{if}\;\frac{x}{y} \leq -2:\\
              \;\;\;\;\frac{x}{y}\\
              
              \mathbf{elif}\;\frac{x}{y} \leq 2:\\
              \;\;\;\;-2\\
              
              \mathbf{else}:\\
              \;\;\;\;\frac{x}{y}\\
              
              
              \end{array}
              \end{array}
              
              Derivation
              1. Split input into 2 regimes
              2. if (/.f64 x y) < -2 or 2 < (/.f64 x y)

                1. Initial program 87.4%

                  \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
                2. Add Preprocessing
                3. Taylor expanded in x around inf

                  \[\leadsto \color{blue}{\frac{x}{y}} \]
                4. Step-by-step derivation
                  1. lower-/.f6470.0

                    \[\leadsto \color{blue}{\frac{x}{y}} \]
                5. Simplified70.0%

                  \[\leadsto \color{blue}{\frac{x}{y}} \]

                if -2 < (/.f64 x y) < 2

                1. Initial program 88.1%

                  \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
                2. Add Preprocessing
                3. Taylor expanded in x around 0

                  \[\leadsto \color{blue}{2 \cdot \frac{1 - t}{t} + 2 \cdot \frac{1}{t \cdot z}} \]
                4. Simplified98.8%

                  \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{2}{t \cdot z}, z + 1, -2\right)} \]
                5. Taylor expanded in t around inf

                  \[\leadsto \color{blue}{-2} \]
                6. Step-by-step derivation
                  1. Simplified34.8%

                    \[\leadsto \color{blue}{-2} \]
                7. Recombined 2 regimes into one program.
                8. Add Preprocessing

                Alternative 11: 91.8% accurate, 1.1× speedup?

                \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{x}{y} + \left(-2 + \frac{2}{t}\right)\\ \mathbf{if}\;z \leq -5.4 \cdot 10^{-12}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;z \leq 2.7 \cdot 10^{-42}:\\ \;\;\;\;\frac{x}{y} + \frac{2}{t \cdot z}\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
                (FPCore (x y z t)
                 :precision binary64
                 (let* ((t_1 (+ (/ x y) (+ -2.0 (/ 2.0 t)))))
                   (if (<= z -5.4e-12)
                     t_1
                     (if (<= z 2.7e-42) (+ (/ x y) (/ 2.0 (* t z))) t_1))))
                double code(double x, double y, double z, double t) {
                	double t_1 = (x / y) + (-2.0 + (2.0 / t));
                	double tmp;
                	if (z <= -5.4e-12) {
                		tmp = t_1;
                	} else if (z <= 2.7e-42) {
                		tmp = (x / y) + (2.0 / (t * z));
                	} else {
                		tmp = t_1;
                	}
                	return tmp;
                }
                
                real(8) function code(x, y, z, t)
                    real(8), intent (in) :: x
                    real(8), intent (in) :: y
                    real(8), intent (in) :: z
                    real(8), intent (in) :: t
                    real(8) :: t_1
                    real(8) :: tmp
                    t_1 = (x / y) + ((-2.0d0) + (2.0d0 / t))
                    if (z <= (-5.4d-12)) then
                        tmp = t_1
                    else if (z <= 2.7d-42) then
                        tmp = (x / y) + (2.0d0 / (t * z))
                    else
                        tmp = t_1
                    end if
                    code = tmp
                end function
                
                public static double code(double x, double y, double z, double t) {
                	double t_1 = (x / y) + (-2.0 + (2.0 / t));
                	double tmp;
                	if (z <= -5.4e-12) {
                		tmp = t_1;
                	} else if (z <= 2.7e-42) {
                		tmp = (x / y) + (2.0 / (t * z));
                	} else {
                		tmp = t_1;
                	}
                	return tmp;
                }
                
                def code(x, y, z, t):
                	t_1 = (x / y) + (-2.0 + (2.0 / t))
                	tmp = 0
                	if z <= -5.4e-12:
                		tmp = t_1
                	elif z <= 2.7e-42:
                		tmp = (x / y) + (2.0 / (t * z))
                	else:
                		tmp = t_1
                	return tmp
                
                function code(x, y, z, t)
                	t_1 = Float64(Float64(x / y) + Float64(-2.0 + Float64(2.0 / t)))
                	tmp = 0.0
                	if (z <= -5.4e-12)
                		tmp = t_1;
                	elseif (z <= 2.7e-42)
                		tmp = Float64(Float64(x / y) + Float64(2.0 / Float64(t * z)));
                	else
                		tmp = t_1;
                	end
                	return tmp
                end
                
                function tmp_2 = code(x, y, z, t)
                	t_1 = (x / y) + (-2.0 + (2.0 / t));
                	tmp = 0.0;
                	if (z <= -5.4e-12)
                		tmp = t_1;
                	elseif (z <= 2.7e-42)
                		tmp = (x / y) + (2.0 / (t * z));
                	else
                		tmp = t_1;
                	end
                	tmp_2 = tmp;
                end
                
                code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x / y), $MachinePrecision] + N[(-2.0 + N[(2.0 / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -5.4e-12], t$95$1, If[LessEqual[z, 2.7e-42], N[(N[(x / y), $MachinePrecision] + N[(2.0 / N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
                
                \begin{array}{l}
                
                \\
                \begin{array}{l}
                t_1 := \frac{x}{y} + \left(-2 + \frac{2}{t}\right)\\
                \mathbf{if}\;z \leq -5.4 \cdot 10^{-12}:\\
                \;\;\;\;t\_1\\
                
                \mathbf{elif}\;z \leq 2.7 \cdot 10^{-42}:\\
                \;\;\;\;\frac{x}{y} + \frac{2}{t \cdot z}\\
                
                \mathbf{else}:\\
                \;\;\;\;t\_1\\
                
                
                \end{array}
                \end{array}
                
                Derivation
                1. Split input into 2 regimes
                2. if z < -5.39999999999999961e-12 or 2.69999999999999999e-42 < z

                  1. Initial program 77.7%

                    \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
                  2. Add Preprocessing
                  3. Taylor expanded in z around inf

                    \[\leadsto \frac{x}{y} + \color{blue}{2 \cdot \frac{1 - t}{t}} \]
                  4. Step-by-step derivation
                    1. div-subN/A

                      \[\leadsto \frac{x}{y} + 2 \cdot \color{blue}{\left(\frac{1}{t} - \frac{t}{t}\right)} \]
                    2. sub-negN/A

                      \[\leadsto \frac{x}{y} + 2 \cdot \color{blue}{\left(\frac{1}{t} + \left(\mathsf{neg}\left(\frac{t}{t}\right)\right)\right)} \]
                    3. *-inversesN/A

                      \[\leadsto \frac{x}{y} + 2 \cdot \left(\frac{1}{t} + \left(\mathsf{neg}\left(\color{blue}{1}\right)\right)\right) \]
                    4. metadata-evalN/A

                      \[\leadsto \frac{x}{y} + 2 \cdot \left(\frac{1}{t} + \color{blue}{-1}\right) \]
                    5. distribute-lft-inN/A

                      \[\leadsto \frac{x}{y} + \color{blue}{\left(2 \cdot \frac{1}{t} + 2 \cdot -1\right)} \]
                    6. metadata-evalN/A

                      \[\leadsto \frac{x}{y} + \left(2 \cdot \frac{1}{t} + \color{blue}{-2}\right) \]
                    7. lower-+.f64N/A

                      \[\leadsto \frac{x}{y} + \color{blue}{\left(2 \cdot \frac{1}{t} + -2\right)} \]
                    8. associate-*r/N/A

                      \[\leadsto \frac{x}{y} + \left(\color{blue}{\frac{2 \cdot 1}{t}} + -2\right) \]
                    9. metadata-evalN/A

                      \[\leadsto \frac{x}{y} + \left(\frac{\color{blue}{2}}{t} + -2\right) \]
                    10. lower-/.f6496.8

                      \[\leadsto \frac{x}{y} + \left(\color{blue}{\frac{2}{t}} + -2\right) \]
                  5. Simplified96.8%

                    \[\leadsto \frac{x}{y} + \color{blue}{\left(\frac{2}{t} + -2\right)} \]

                  if -5.39999999999999961e-12 < z < 2.69999999999999999e-42

                  1. Initial program 99.0%

                    \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
                  2. Add Preprocessing
                  3. Taylor expanded in z around 0

                    \[\leadsto \frac{x}{y} + \color{blue}{\frac{2}{t \cdot z}} \]
                  4. Step-by-step derivation
                    1. lower-/.f64N/A

                      \[\leadsto \frac{x}{y} + \color{blue}{\frac{2}{t \cdot z}} \]
                    2. lower-*.f6492.9

                      \[\leadsto \frac{x}{y} + \frac{2}{\color{blue}{t \cdot z}} \]
                  5. Simplified92.9%

                    \[\leadsto \frac{x}{y} + \color{blue}{\frac{2}{t \cdot z}} \]
                3. Recombined 2 regimes into one program.
                4. Final simplification95.0%

                  \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -5.4 \cdot 10^{-12}:\\ \;\;\;\;\frac{x}{y} + \left(-2 + \frac{2}{t}\right)\\ \mathbf{elif}\;z \leq 2.7 \cdot 10^{-42}:\\ \;\;\;\;\frac{x}{y} + \frac{2}{t \cdot z}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{y} + \left(-2 + \frac{2}{t}\right)\\ \end{array} \]
                5. Add Preprocessing

                Alternative 12: 36.6% accurate, 2.0× speedup?

                \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;t \leq -3.8 \cdot 10^{-7}:\\ \;\;\;\;-2\\ \mathbf{elif}\;t \leq 46000000:\\ \;\;\;\;\frac{2}{t}\\ \mathbf{else}:\\ \;\;\;\;-2\\ \end{array} \end{array} \]
                (FPCore (x y z t)
                 :precision binary64
                 (if (<= t -3.8e-7) -2.0 (if (<= t 46000000.0) (/ 2.0 t) -2.0)))
                double code(double x, double y, double z, double t) {
                	double tmp;
                	if (t <= -3.8e-7) {
                		tmp = -2.0;
                	} else if (t <= 46000000.0) {
                		tmp = 2.0 / t;
                	} else {
                		tmp = -2.0;
                	}
                	return tmp;
                }
                
                real(8) function code(x, y, z, t)
                    real(8), intent (in) :: x
                    real(8), intent (in) :: y
                    real(8), intent (in) :: z
                    real(8), intent (in) :: t
                    real(8) :: tmp
                    if (t <= (-3.8d-7)) then
                        tmp = -2.0d0
                    else if (t <= 46000000.0d0) then
                        tmp = 2.0d0 / t
                    else
                        tmp = -2.0d0
                    end if
                    code = tmp
                end function
                
                public static double code(double x, double y, double z, double t) {
                	double tmp;
                	if (t <= -3.8e-7) {
                		tmp = -2.0;
                	} else if (t <= 46000000.0) {
                		tmp = 2.0 / t;
                	} else {
                		tmp = -2.0;
                	}
                	return tmp;
                }
                
                def code(x, y, z, t):
                	tmp = 0
                	if t <= -3.8e-7:
                		tmp = -2.0
                	elif t <= 46000000.0:
                		tmp = 2.0 / t
                	else:
                		tmp = -2.0
                	return tmp
                
                function code(x, y, z, t)
                	tmp = 0.0
                	if (t <= -3.8e-7)
                		tmp = -2.0;
                	elseif (t <= 46000000.0)
                		tmp = Float64(2.0 / t);
                	else
                		tmp = -2.0;
                	end
                	return tmp
                end
                
                function tmp_2 = code(x, y, z, t)
                	tmp = 0.0;
                	if (t <= -3.8e-7)
                		tmp = -2.0;
                	elseif (t <= 46000000.0)
                		tmp = 2.0 / t;
                	else
                		tmp = -2.0;
                	end
                	tmp_2 = tmp;
                end
                
                code[x_, y_, z_, t_] := If[LessEqual[t, -3.8e-7], -2.0, If[LessEqual[t, 46000000.0], N[(2.0 / t), $MachinePrecision], -2.0]]
                
                \begin{array}{l}
                
                \\
                \begin{array}{l}
                \mathbf{if}\;t \leq -3.8 \cdot 10^{-7}:\\
                \;\;\;\;-2\\
                
                \mathbf{elif}\;t \leq 46000000:\\
                \;\;\;\;\frac{2}{t}\\
                
                \mathbf{else}:\\
                \;\;\;\;-2\\
                
                
                \end{array}
                \end{array}
                
                Derivation
                1. Split input into 2 regimes
                2. if t < -3.80000000000000015e-7 or 4.6e7 < t

                  1. Initial program 77.5%

                    \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
                  2. Add Preprocessing
                  3. Taylor expanded in x around 0

                    \[\leadsto \color{blue}{2 \cdot \frac{1 - t}{t} + 2 \cdot \frac{1}{t \cdot z}} \]
                  4. Simplified46.2%

                    \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{2}{t \cdot z}, z + 1, -2\right)} \]
                  5. Taylor expanded in t around inf

                    \[\leadsto \color{blue}{-2} \]
                  6. Step-by-step derivation
                    1. Simplified31.5%

                      \[\leadsto \color{blue}{-2} \]

                    if -3.80000000000000015e-7 < t < 4.6e7

                    1. Initial program 98.9%

                      \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
                    2. Add Preprocessing
                    3. Taylor expanded in x around 0

                      \[\leadsto \color{blue}{2 \cdot \frac{1 - t}{t} + 2 \cdot \frac{1}{t \cdot z}} \]
                    4. Simplified81.1%

                      \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{2}{t \cdot z}, z + 1, -2\right)} \]
                    5. Taylor expanded in z around inf

                      \[\leadsto \color{blue}{2 \cdot \frac{1}{t} - 2} \]
                    6. Step-by-step derivation
                      1. sub-negN/A

                        \[\leadsto \color{blue}{2 \cdot \frac{1}{t} + \left(\mathsf{neg}\left(2\right)\right)} \]
                      2. metadata-evalN/A

                        \[\leadsto 2 \cdot \frac{1}{t} + \color{blue}{-2} \]
                      3. lower-+.f64N/A

                        \[\leadsto \color{blue}{2 \cdot \frac{1}{t} + -2} \]
                      4. associate-*r/N/A

                        \[\leadsto \color{blue}{\frac{2 \cdot 1}{t}} + -2 \]
                      5. metadata-evalN/A

                        \[\leadsto \frac{\color{blue}{2}}{t} + -2 \]
                      6. lower-/.f6430.6

                        \[\leadsto \color{blue}{\frac{2}{t}} + -2 \]
                    7. Simplified30.6%

                      \[\leadsto \color{blue}{\frac{2}{t} + -2} \]
                    8. Taylor expanded in t around 0

                      \[\leadsto \color{blue}{\frac{2}{t}} \]
                    9. Step-by-step derivation
                      1. lower-/.f6430.4

                        \[\leadsto \color{blue}{\frac{2}{t}} \]
                    10. Simplified30.4%

                      \[\leadsto \color{blue}{\frac{2}{t}} \]
                  7. Recombined 2 regimes into one program.
                  8. Add Preprocessing

                  Alternative 13: 20.1% accurate, 47.0× speedup?

                  \[\begin{array}{l} \\ -2 \end{array} \]
                  (FPCore (x y z t) :precision binary64 -2.0)
                  double code(double x, double y, double z, double t) {
                  	return -2.0;
                  }
                  
                  real(8) function code(x, y, z, t)
                      real(8), intent (in) :: x
                      real(8), intent (in) :: y
                      real(8), intent (in) :: z
                      real(8), intent (in) :: t
                      code = -2.0d0
                  end function
                  
                  public static double code(double x, double y, double z, double t) {
                  	return -2.0;
                  }
                  
                  def code(x, y, z, t):
                  	return -2.0
                  
                  function code(x, y, z, t)
                  	return -2.0
                  end
                  
                  function tmp = code(x, y, z, t)
                  	tmp = -2.0;
                  end
                  
                  code[x_, y_, z_, t_] := -2.0
                  
                  \begin{array}{l}
                  
                  \\
                  -2
                  \end{array}
                  
                  Derivation
                  1. Initial program 87.7%

                    \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
                  2. Add Preprocessing
                  3. Taylor expanded in x around 0

                    \[\leadsto \color{blue}{2 \cdot \frac{1 - t}{t} + 2 \cdot \frac{1}{t \cdot z}} \]
                  4. Simplified62.8%

                    \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{2}{t \cdot z}, z + 1, -2\right)} \]
                  5. Taylor expanded in t around inf

                    \[\leadsto \color{blue}{-2} \]
                  6. Step-by-step derivation
                    1. Simplified17.8%

                      \[\leadsto \color{blue}{-2} \]
                    2. Add Preprocessing

                    Developer Target 1: 99.2% accurate, 1.1× speedup?

                    \[\begin{array}{l} \\ \frac{\frac{2}{z} + 2}{t} - \left(2 - \frac{x}{y}\right) \end{array} \]
                    (FPCore (x y z t)
                     :precision binary64
                     (- (/ (+ (/ 2.0 z) 2.0) t) (- 2.0 (/ x y))))
                    double code(double x, double y, double z, double t) {
                    	return (((2.0 / z) + 2.0) / t) - (2.0 - (x / y));
                    }
                    
                    real(8) function code(x, y, z, t)
                        real(8), intent (in) :: x
                        real(8), intent (in) :: y
                        real(8), intent (in) :: z
                        real(8), intent (in) :: t
                        code = (((2.0d0 / z) + 2.0d0) / t) - (2.0d0 - (x / y))
                    end function
                    
                    public static double code(double x, double y, double z, double t) {
                    	return (((2.0 / z) + 2.0) / t) - (2.0 - (x / y));
                    }
                    
                    def code(x, y, z, t):
                    	return (((2.0 / z) + 2.0) / t) - (2.0 - (x / y))
                    
                    function code(x, y, z, t)
                    	return Float64(Float64(Float64(Float64(2.0 / z) + 2.0) / t) - Float64(2.0 - Float64(x / y)))
                    end
                    
                    function tmp = code(x, y, z, t)
                    	tmp = (((2.0 / z) + 2.0) / t) - (2.0 - (x / y));
                    end
                    
                    code[x_, y_, z_, t_] := N[(N[(N[(N[(2.0 / z), $MachinePrecision] + 2.0), $MachinePrecision] / t), $MachinePrecision] - N[(2.0 - N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
                    
                    \begin{array}{l}
                    
                    \\
                    \frac{\frac{2}{z} + 2}{t} - \left(2 - \frac{x}{y}\right)
                    \end{array}
                    

                    Reproduce

                    ?
                    herbie shell --seed 2024207 
                    (FPCore (x y z t)
                      :name "Data.HashTable.ST.Basic:computeOverhead from hashtables-1.2.0.2"
                      :precision binary64
                    
                      :alt
                      (! :herbie-platform default (- (/ (+ (/ 2 z) 2) t) (- 2 (/ x y))))
                    
                      (+ (/ x y) (/ (+ 2.0 (* (* z 2.0) (- 1.0 t))) (* t z))))