
(FPCore (x y z) :precision binary64 (+ (+ (/ x 2.0) (* y x)) z))
double code(double x, double y, double z) {
return ((x / 2.0) + (y * x)) + z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x / 2.0d0) + (y * x)) + z
end function
public static double code(double x, double y, double z) {
return ((x / 2.0) + (y * x)) + z;
}
def code(x, y, z): return ((x / 2.0) + (y * x)) + z
function code(x, y, z) return Float64(Float64(Float64(x / 2.0) + Float64(y * x)) + z) end
function tmp = code(x, y, z) tmp = ((x / 2.0) + (y * x)) + z; end
code[x_, y_, z_] := N[(N[(N[(x / 2.0), $MachinePrecision] + N[(y * x), $MachinePrecision]), $MachinePrecision] + z), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{x}{2} + y \cdot x\right) + z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (+ (/ x 2.0) (* y x)) z))
double code(double x, double y, double z) {
return ((x / 2.0) + (y * x)) + z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x / 2.0d0) + (y * x)) + z
end function
public static double code(double x, double y, double z) {
return ((x / 2.0) + (y * x)) + z;
}
def code(x, y, z): return ((x / 2.0) + (y * x)) + z
function code(x, y, z) return Float64(Float64(Float64(x / 2.0) + Float64(y * x)) + z) end
function tmp = code(x, y, z) tmp = ((x / 2.0) + (y * x)) + z; end
code[x_, y_, z_] := N[(N[(N[(x / 2.0), $MachinePrecision] + N[(y * x), $MachinePrecision]), $MachinePrecision] + z), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{x}{2} + y \cdot x\right) + z
\end{array}
(FPCore (x y z) :precision binary64 (fma y x (fma x 0.5 z)))
double code(double x, double y, double z) {
return fma(y, x, fma(x, 0.5, z));
}
function code(x, y, z) return fma(y, x, fma(x, 0.5, z)) end
code[x_, y_, z_] := N[(y * x + N[(x * 0.5 + z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y, x, \mathsf{fma}\left(x, 0.5, z\right)\right)
\end{array}
Initial program 100.0%
lift-/.f64N/A
lift-*.f64N/A
+-commutativeN/A
associate-+l+N/A
lift-*.f64N/A
lower-fma.f64N/A
lift-/.f64N/A
div-invN/A
lower-fma.f64N/A
metadata-eval100.0
Applied egg-rr100.0%
(FPCore (x y z) :precision binary64 (if (<= y -75000000.0) (fma y x z) (if (<= y 0.5) (fma x 0.5 z) (fma y x z))))
double code(double x, double y, double z) {
double tmp;
if (y <= -75000000.0) {
tmp = fma(y, x, z);
} else if (y <= 0.5) {
tmp = fma(x, 0.5, z);
} else {
tmp = fma(y, x, z);
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (y <= -75000000.0) tmp = fma(y, x, z); elseif (y <= 0.5) tmp = fma(x, 0.5, z); else tmp = fma(y, x, z); end return tmp end
code[x_, y_, z_] := If[LessEqual[y, -75000000.0], N[(y * x + z), $MachinePrecision], If[LessEqual[y, 0.5], N[(x * 0.5 + z), $MachinePrecision], N[(y * x + z), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -75000000:\\
\;\;\;\;\mathsf{fma}\left(y, x, z\right)\\
\mathbf{elif}\;y \leq 0.5:\\
\;\;\;\;\mathsf{fma}\left(x, 0.5, z\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(y, x, z\right)\\
\end{array}
\end{array}
if y < -7.5e7 or 0.5 < y Initial program 100.0%
Taylor expanded in y around inf
lower-*.f6498.6
Simplified98.6%
*-commutativeN/A
lower-fma.f6498.6
Applied egg-rr98.6%
if -7.5e7 < y < 0.5Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f6498.8
Simplified98.8%
(FPCore (x y z) :precision binary64 (if (<= y -11000000000.0) (* y x) (if (<= y 2.4e+113) (fma x 0.5 z) (* y x))))
double code(double x, double y, double z) {
double tmp;
if (y <= -11000000000.0) {
tmp = y * x;
} else if (y <= 2.4e+113) {
tmp = fma(x, 0.5, z);
} else {
tmp = y * x;
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (y <= -11000000000.0) tmp = Float64(y * x); elseif (y <= 2.4e+113) tmp = fma(x, 0.5, z); else tmp = Float64(y * x); end return tmp end
code[x_, y_, z_] := If[LessEqual[y, -11000000000.0], N[(y * x), $MachinePrecision], If[LessEqual[y, 2.4e+113], N[(x * 0.5 + z), $MachinePrecision], N[(y * x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -11000000000:\\
\;\;\;\;y \cdot x\\
\mathbf{elif}\;y \leq 2.4 \cdot 10^{+113}:\\
\;\;\;\;\mathsf{fma}\left(x, 0.5, z\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot x\\
\end{array}
\end{array}
if y < -1.1e10 or 2.39999999999999983e113 < y Initial program 100.0%
Taylor expanded in y around inf
lower-*.f6471.8
Simplified71.8%
if -1.1e10 < y < 2.39999999999999983e113Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f6493.8
Simplified93.8%
Final simplification85.7%
(FPCore (x y z) :precision binary64 (if (<= y -0.0046) (* y x) (if (<= y 0.5) (* x 0.5) (* y x))))
double code(double x, double y, double z) {
double tmp;
if (y <= -0.0046) {
tmp = y * x;
} else if (y <= 0.5) {
tmp = x * 0.5;
} else {
tmp = y * x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-0.0046d0)) then
tmp = y * x
else if (y <= 0.5d0) then
tmp = x * 0.5d0
else
tmp = y * x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -0.0046) {
tmp = y * x;
} else if (y <= 0.5) {
tmp = x * 0.5;
} else {
tmp = y * x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -0.0046: tmp = y * x elif y <= 0.5: tmp = x * 0.5 else: tmp = y * x return tmp
function code(x, y, z) tmp = 0.0 if (y <= -0.0046) tmp = Float64(y * x); elseif (y <= 0.5) tmp = Float64(x * 0.5); else tmp = Float64(y * x); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -0.0046) tmp = y * x; elseif (y <= 0.5) tmp = x * 0.5; else tmp = y * x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -0.0046], N[(y * x), $MachinePrecision], If[LessEqual[y, 0.5], N[(x * 0.5), $MachinePrecision], N[(y * x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -0.0046:\\
\;\;\;\;y \cdot x\\
\mathbf{elif}\;y \leq 0.5:\\
\;\;\;\;x \cdot 0.5\\
\mathbf{else}:\\
\;\;\;\;y \cdot x\\
\end{array}
\end{array}
if y < -0.0045999999999999999 or 0.5 < y Initial program 100.0%
Taylor expanded in y around inf
lower-*.f6462.4
Simplified62.4%
if -0.0045999999999999999 < y < 0.5Initial program 100.0%
Taylor expanded in x around inf
lower-*.f64N/A
lower-+.f6452.2
Simplified52.2%
Taylor expanded in y around 0
Simplified51.0%
Final simplification56.4%
(FPCore (x y z) :precision binary64 (fma (+ y 0.5) x z))
double code(double x, double y, double z) {
return fma((y + 0.5), x, z);
}
function code(x, y, z) return fma(Float64(y + 0.5), x, z) end
code[x_, y_, z_] := N[(N[(y + 0.5), $MachinePrecision] * x + z), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y + 0.5, x, z\right)
\end{array}
Initial program 100.0%
lift-/.f64N/A
lift-*.f64N/A
lift-/.f64N/A
div-invN/A
lift-*.f64N/A
*-commutativeN/A
distribute-lft-outN/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-+.f64N/A
metadata-eval100.0
Applied egg-rr100.0%
(FPCore (x y z) :precision binary64 (* x 0.5))
double code(double x, double y, double z) {
return x * 0.5;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x * 0.5d0
end function
public static double code(double x, double y, double z) {
return x * 0.5;
}
def code(x, y, z): return x * 0.5
function code(x, y, z) return Float64(x * 0.5) end
function tmp = code(x, y, z) tmp = x * 0.5; end
code[x_, y_, z_] := N[(x * 0.5), $MachinePrecision]
\begin{array}{l}
\\
x \cdot 0.5
\end{array}
Initial program 100.0%
Taylor expanded in x around inf
lower-*.f64N/A
lower-+.f6457.7
Simplified57.7%
Taylor expanded in y around 0
Simplified28.1%
herbie shell --seed 2024207
(FPCore (x y z)
:name "Data.Histogram.Bin.BinF:$cfromIndex from histogram-fill-0.8.4.1"
:precision binary64
(+ (+ (/ x 2.0) (* y x)) z))