
(FPCore (x y z t) :precision binary64 (- 1.0 (/ x (* (- y z) (- y t)))))
double code(double x, double y, double z, double t) {
return 1.0 - (x / ((y - z) * (y - t)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = 1.0d0 - (x / ((y - z) * (y - t)))
end function
public static double code(double x, double y, double z, double t) {
return 1.0 - (x / ((y - z) * (y - t)));
}
def code(x, y, z, t): return 1.0 - (x / ((y - z) * (y - t)))
function code(x, y, z, t) return Float64(1.0 - Float64(x / Float64(Float64(y - z) * Float64(y - t)))) end
function tmp = code(x, y, z, t) tmp = 1.0 - (x / ((y - z) * (y - t))); end
code[x_, y_, z_, t_] := N[(1.0 - N[(x / N[(N[(y - z), $MachinePrecision] * N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 13 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (- 1.0 (/ x (* (- y z) (- y t)))))
double code(double x, double y, double z, double t) {
return 1.0 - (x / ((y - z) * (y - t)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = 1.0d0 - (x / ((y - z) * (y - t)))
end function
public static double code(double x, double y, double z, double t) {
return 1.0 - (x / ((y - z) * (y - t)));
}
def code(x, y, z, t): return 1.0 - (x / ((y - z) * (y - t)))
function code(x, y, z, t) return Float64(1.0 - Float64(x / Float64(Float64(y - z) * Float64(y - t)))) end
function tmp = code(x, y, z, t) tmp = 1.0 - (x / ((y - z) * (y - t))); end
code[x_, y_, z_, t_] := N[(1.0 - N[(x / N[(N[(y - z), $MachinePrecision] * N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)}
\end{array}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (<= z -5e+70) (+ 1.0 (/ (/ x z) (- y t))) (+ 1.0 (/ (/ x (- y t)) (- z y)))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if (z <= -5e+70) {
tmp = 1.0 + ((x / z) / (y - t));
} else {
tmp = 1.0 + ((x / (y - t)) / (z - y));
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (z <= (-5d+70)) then
tmp = 1.0d0 + ((x / z) / (y - t))
else
tmp = 1.0d0 + ((x / (y - t)) / (z - y))
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if (z <= -5e+70) {
tmp = 1.0 + ((x / z) / (y - t));
} else {
tmp = 1.0 + ((x / (y - t)) / (z - y));
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if z <= -5e+70: tmp = 1.0 + ((x / z) / (y - t)) else: tmp = 1.0 + ((x / (y - t)) / (z - y)) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if (z <= -5e+70) tmp = Float64(1.0 + Float64(Float64(x / z) / Float64(y - t))); else tmp = Float64(1.0 + Float64(Float64(x / Float64(y - t)) / Float64(z - y))); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if (z <= -5e+70)
tmp = 1.0 + ((x / z) / (y - t));
else
tmp = 1.0 + ((x / (y - t)) / (z - y));
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[z, -5e+70], N[(1.0 + N[(N[(x / z), $MachinePrecision] / N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(N[(x / N[(y - t), $MachinePrecision]), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;z \leq -5 \cdot 10^{+70}:\\
\;\;\;\;1 + \frac{\frac{x}{z}}{y - t}\\
\mathbf{else}:\\
\;\;\;\;1 + \frac{\frac{x}{y - t}}{z - y}\\
\end{array}
\end{array}
if z < -5.0000000000000002e70Initial program 99.9%
Taylor expanded in z around inf
mul-1-negN/A
distribute-neg-frac2N/A
mul-1-negN/A
lower-/.f64N/A
mul-1-negN/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-*.f64N/A
mul-1-negN/A
sub-negN/A
mul-1-negN/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
mul-1-negN/A
remove-double-negN/A
lower--.f6499.9
Simplified99.9%
lift--.f64N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6499.9
Applied egg-rr99.9%
if -5.0000000000000002e70 < z Initial program 96.7%
lift--.f64N/A
lift--.f64N/A
*-commutativeN/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6499.4
Applied egg-rr99.4%
Final simplification99.5%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (+ 1.0 (/ x (* (- y z) (- t y))))))
(if (<= t_1 -5e+17)
(/ x (* z (- y t)))
(if (<= t_1 1.1) 1.0 (+ 1.0 (/ x (* (- y z) t)))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = 1.0 + (x / ((y - z) * (t - y)));
double tmp;
if (t_1 <= -5e+17) {
tmp = x / (z * (y - t));
} else if (t_1 <= 1.1) {
tmp = 1.0;
} else {
tmp = 1.0 + (x / ((y - z) * t));
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = 1.0d0 + (x / ((y - z) * (t - y)))
if (t_1 <= (-5d+17)) then
tmp = x / (z * (y - t))
else if (t_1 <= 1.1d0) then
tmp = 1.0d0
else
tmp = 1.0d0 + (x / ((y - z) * t))
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double t_1 = 1.0 + (x / ((y - z) * (t - y)));
double tmp;
if (t_1 <= -5e+17) {
tmp = x / (z * (y - t));
} else if (t_1 <= 1.1) {
tmp = 1.0;
} else {
tmp = 1.0 + (x / ((y - z) * t));
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): t_1 = 1.0 + (x / ((y - z) * (t - y))) tmp = 0 if t_1 <= -5e+17: tmp = x / (z * (y - t)) elif t_1 <= 1.1: tmp = 1.0 else: tmp = 1.0 + (x / ((y - z) * t)) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(1.0 + Float64(x / Float64(Float64(y - z) * Float64(t - y)))) tmp = 0.0 if (t_1 <= -5e+17) tmp = Float64(x / Float64(z * Float64(y - t))); elseif (t_1 <= 1.1) tmp = 1.0; else tmp = Float64(1.0 + Float64(x / Float64(Float64(y - z) * t))); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
t_1 = 1.0 + (x / ((y - z) * (t - y)));
tmp = 0.0;
if (t_1 <= -5e+17)
tmp = x / (z * (y - t));
elseif (t_1 <= 1.1)
tmp = 1.0;
else
tmp = 1.0 + (x / ((y - z) * t));
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(1.0 + N[(x / N[(N[(y - z), $MachinePrecision] * N[(t - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5e+17], N[(x / N[(z * N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 1.1], 1.0, N[(1.0 + N[(x / N[(N[(y - z), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := 1 + \frac{x}{\left(y - z\right) \cdot \left(t - y\right)}\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+17}:\\
\;\;\;\;\frac{x}{z \cdot \left(y - t\right)}\\
\mathbf{elif}\;t\_1 \leq 1.1:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;1 + \frac{x}{\left(y - z\right) \cdot t}\\
\end{array}
\end{array}
if (-.f64 #s(literal 1 binary64) (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t)))) < -5e17Initial program 87.9%
Taylor expanded in z around inf
mul-1-negN/A
distribute-neg-frac2N/A
mul-1-negN/A
lower-/.f64N/A
mul-1-negN/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-*.f64N/A
mul-1-negN/A
sub-negN/A
mul-1-negN/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
mul-1-negN/A
remove-double-negN/A
lower--.f6458.3
Simplified58.3%
Taylor expanded in x around inf
associate-*r/N/A
lower-/.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-*.f64N/A
lower--.f6458.3
Simplified58.3%
if -5e17 < (-.f64 #s(literal 1 binary64) (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t)))) < 1.1000000000000001Initial program 100.0%
Taylor expanded in x around 0
Simplified99.4%
if 1.1000000000000001 < (-.f64 #s(literal 1 binary64) (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t)))) Initial program 93.9%
Taylor expanded in t around inf
remove-double-negN/A
mul-1-negN/A
sub-negN/A
lower--.f64N/A
mul-1-negN/A
distribute-neg-frac2N/A
mul-1-negN/A
lower-/.f64N/A
mul-1-negN/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-*.f64N/A
mul-1-negN/A
sub-negN/A
mul-1-negN/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
mul-1-negN/A
remove-double-negN/A
lower--.f6458.3
Simplified58.3%
Final simplification87.8%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (+ 1.0 (/ x (* (- y z) (- t y))))))
(if (<= t_1 -5e+17)
(/ x (* z (- y t)))
(if (<= t_1 2.0) 1.0 (/ x (* (- y z) t))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = 1.0 + (x / ((y - z) * (t - y)));
double tmp;
if (t_1 <= -5e+17) {
tmp = x / (z * (y - t));
} else if (t_1 <= 2.0) {
tmp = 1.0;
} else {
tmp = x / ((y - z) * t);
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = 1.0d0 + (x / ((y - z) * (t - y)))
if (t_1 <= (-5d+17)) then
tmp = x / (z * (y - t))
else if (t_1 <= 2.0d0) then
tmp = 1.0d0
else
tmp = x / ((y - z) * t)
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double t_1 = 1.0 + (x / ((y - z) * (t - y)));
double tmp;
if (t_1 <= -5e+17) {
tmp = x / (z * (y - t));
} else if (t_1 <= 2.0) {
tmp = 1.0;
} else {
tmp = x / ((y - z) * t);
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): t_1 = 1.0 + (x / ((y - z) * (t - y))) tmp = 0 if t_1 <= -5e+17: tmp = x / (z * (y - t)) elif t_1 <= 2.0: tmp = 1.0 else: tmp = x / ((y - z) * t) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(1.0 + Float64(x / Float64(Float64(y - z) * Float64(t - y)))) tmp = 0.0 if (t_1 <= -5e+17) tmp = Float64(x / Float64(z * Float64(y - t))); elseif (t_1 <= 2.0) tmp = 1.0; else tmp = Float64(x / Float64(Float64(y - z) * t)); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
t_1 = 1.0 + (x / ((y - z) * (t - y)));
tmp = 0.0;
if (t_1 <= -5e+17)
tmp = x / (z * (y - t));
elseif (t_1 <= 2.0)
tmp = 1.0;
else
tmp = x / ((y - z) * t);
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(1.0 + N[(x / N[(N[(y - z), $MachinePrecision] * N[(t - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5e+17], N[(x / N[(z * N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2.0], 1.0, N[(x / N[(N[(y - z), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := 1 + \frac{x}{\left(y - z\right) \cdot \left(t - y\right)}\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+17}:\\
\;\;\;\;\frac{x}{z \cdot \left(y - t\right)}\\
\mathbf{elif}\;t\_1 \leq 2:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{\left(y - z\right) \cdot t}\\
\end{array}
\end{array}
if (-.f64 #s(literal 1 binary64) (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t)))) < -5e17Initial program 87.9%
Taylor expanded in z around inf
mul-1-negN/A
distribute-neg-frac2N/A
mul-1-negN/A
lower-/.f64N/A
mul-1-negN/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-*.f64N/A
mul-1-negN/A
sub-negN/A
mul-1-negN/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
mul-1-negN/A
remove-double-negN/A
lower--.f6458.3
Simplified58.3%
Taylor expanded in x around inf
associate-*r/N/A
lower-/.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-*.f64N/A
lower--.f6458.3
Simplified58.3%
if -5e17 < (-.f64 #s(literal 1 binary64) (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t)))) < 2Initial program 100.0%
Taylor expanded in x around 0
Simplified98.9%
if 2 < (-.f64 #s(literal 1 binary64) (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t)))) Initial program 93.8%
Taylor expanded in t around inf
remove-double-negN/A
mul-1-negN/A
sub-negN/A
lower--.f64N/A
mul-1-negN/A
distribute-neg-frac2N/A
mul-1-negN/A
lower-/.f64N/A
mul-1-negN/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-*.f64N/A
mul-1-negN/A
sub-negN/A
mul-1-negN/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
mul-1-negN/A
remove-double-negN/A
lower--.f6457.0
Simplified57.0%
Taylor expanded in x around inf
mul-1-negN/A
lower-neg.f64N/A
lower-/.f64N/A
lower-*.f64N/A
lower--.f6455.9
Simplified55.9%
Final simplification87.4%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (let* ((t_1 (/ x (* (- y z) t))) (t_2 (+ 1.0 (/ x (* (- y z) (- t y)))))) (if (<= t_2 -5e+17) t_1 (if (<= t_2 2.0) 1.0 t_1))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = x / ((y - z) * t);
double t_2 = 1.0 + (x / ((y - z) * (t - y)));
double tmp;
if (t_2 <= -5e+17) {
tmp = t_1;
} else if (t_2 <= 2.0) {
tmp = 1.0;
} else {
tmp = t_1;
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = x / ((y - z) * t)
t_2 = 1.0d0 + (x / ((y - z) * (t - y)))
if (t_2 <= (-5d+17)) then
tmp = t_1
else if (t_2 <= 2.0d0) then
tmp = 1.0d0
else
tmp = t_1
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double t_1 = x / ((y - z) * t);
double t_2 = 1.0 + (x / ((y - z) * (t - y)));
double tmp;
if (t_2 <= -5e+17) {
tmp = t_1;
} else if (t_2 <= 2.0) {
tmp = 1.0;
} else {
tmp = t_1;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): t_1 = x / ((y - z) * t) t_2 = 1.0 + (x / ((y - z) * (t - y))) tmp = 0 if t_2 <= -5e+17: tmp = t_1 elif t_2 <= 2.0: tmp = 1.0 else: tmp = t_1 return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(x / Float64(Float64(y - z) * t)) t_2 = Float64(1.0 + Float64(x / Float64(Float64(y - z) * Float64(t - y)))) tmp = 0.0 if (t_2 <= -5e+17) tmp = t_1; elseif (t_2 <= 2.0) tmp = 1.0; else tmp = t_1; end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
t_1 = x / ((y - z) * t);
t_2 = 1.0 + (x / ((y - z) * (t - y)));
tmp = 0.0;
if (t_2 <= -5e+17)
tmp = t_1;
elseif (t_2 <= 2.0)
tmp = 1.0;
else
tmp = t_1;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x / N[(N[(y - z), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(1.0 + N[(x / N[(N[(y - z), $MachinePrecision] * N[(t - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -5e+17], t$95$1, If[LessEqual[t$95$2, 2.0], 1.0, t$95$1]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \frac{x}{\left(y - z\right) \cdot t}\\
t_2 := 1 + \frac{x}{\left(y - z\right) \cdot \left(t - y\right)}\\
\mathbf{if}\;t\_2 \leq -5 \cdot 10^{+17}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 2:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (-.f64 #s(literal 1 binary64) (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t)))) < -5e17 or 2 < (-.f64 #s(literal 1 binary64) (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t)))) Initial program 90.6%
Taylor expanded in t around inf
remove-double-negN/A
mul-1-negN/A
sub-negN/A
lower--.f64N/A
mul-1-negN/A
distribute-neg-frac2N/A
mul-1-negN/A
lower-/.f64N/A
mul-1-negN/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-*.f64N/A
mul-1-negN/A
sub-negN/A
mul-1-negN/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
mul-1-negN/A
remove-double-negN/A
lower--.f6456.7
Simplified56.7%
Taylor expanded in x around inf
mul-1-negN/A
lower-neg.f64N/A
lower-/.f64N/A
lower-*.f64N/A
lower--.f6456.2
Simplified56.2%
if -5e17 < (-.f64 #s(literal 1 binary64) (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t)))) < 2Initial program 100.0%
Taylor expanded in x around 0
Simplified98.9%
Final simplification87.1%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (+ 1.0 (/ x (* (- y z) (- t y))))))
(if (<= t_1 -5e+17)
(/ x (* z (- t)))
(if (<= t_1 1.1) 1.0 (- 1.0 (/ x (* z t)))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = 1.0 + (x / ((y - z) * (t - y)));
double tmp;
if (t_1 <= -5e+17) {
tmp = x / (z * -t);
} else if (t_1 <= 1.1) {
tmp = 1.0;
} else {
tmp = 1.0 - (x / (z * t));
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = 1.0d0 + (x / ((y - z) * (t - y)))
if (t_1 <= (-5d+17)) then
tmp = x / (z * -t)
else if (t_1 <= 1.1d0) then
tmp = 1.0d0
else
tmp = 1.0d0 - (x / (z * t))
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double t_1 = 1.0 + (x / ((y - z) * (t - y)));
double tmp;
if (t_1 <= -5e+17) {
tmp = x / (z * -t);
} else if (t_1 <= 1.1) {
tmp = 1.0;
} else {
tmp = 1.0 - (x / (z * t));
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): t_1 = 1.0 + (x / ((y - z) * (t - y))) tmp = 0 if t_1 <= -5e+17: tmp = x / (z * -t) elif t_1 <= 1.1: tmp = 1.0 else: tmp = 1.0 - (x / (z * t)) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(1.0 + Float64(x / Float64(Float64(y - z) * Float64(t - y)))) tmp = 0.0 if (t_1 <= -5e+17) tmp = Float64(x / Float64(z * Float64(-t))); elseif (t_1 <= 1.1) tmp = 1.0; else tmp = Float64(1.0 - Float64(x / Float64(z * t))); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
t_1 = 1.0 + (x / ((y - z) * (t - y)));
tmp = 0.0;
if (t_1 <= -5e+17)
tmp = x / (z * -t);
elseif (t_1 <= 1.1)
tmp = 1.0;
else
tmp = 1.0 - (x / (z * t));
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(1.0 + N[(x / N[(N[(y - z), $MachinePrecision] * N[(t - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5e+17], N[(x / N[(z * (-t)), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 1.1], 1.0, N[(1.0 - N[(x / N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := 1 + \frac{x}{\left(y - z\right) \cdot \left(t - y\right)}\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+17}:\\
\;\;\;\;\frac{x}{z \cdot \left(-t\right)}\\
\mathbf{elif}\;t\_1 \leq 1.1:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;1 - \frac{x}{z \cdot t}\\
\end{array}
\end{array}
if (-.f64 #s(literal 1 binary64) (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t)))) < -5e17Initial program 87.9%
Taylor expanded in z around inf
mul-1-negN/A
distribute-neg-frac2N/A
mul-1-negN/A
lower-/.f64N/A
mul-1-negN/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-*.f64N/A
mul-1-negN/A
sub-negN/A
mul-1-negN/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
mul-1-negN/A
remove-double-negN/A
lower--.f6458.3
Simplified58.3%
Taylor expanded in x around inf
associate-*r/N/A
lower-/.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-*.f64N/A
lower--.f6458.3
Simplified58.3%
Taylor expanded in t around inf
*-commutativeN/A
lower-*.f6444.1
Simplified44.1%
if -5e17 < (-.f64 #s(literal 1 binary64) (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t)))) < 1.1000000000000001Initial program 100.0%
Taylor expanded in x around 0
Simplified99.4%
if 1.1000000000000001 < (-.f64 #s(literal 1 binary64) (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t)))) Initial program 93.9%
Taylor expanded in y around 0
lower--.f64N/A
lower-/.f64N/A
lower-*.f6443.9
Simplified43.9%
Final simplification83.8%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (let* ((t_1 (/ x (* z (- t)))) (t_2 (+ 1.0 (/ x (* (- y z) (- t y)))))) (if (<= t_2 -5e+17) t_1 (if (<= t_2 2.0) 1.0 t_1))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = x / (z * -t);
double t_2 = 1.0 + (x / ((y - z) * (t - y)));
double tmp;
if (t_2 <= -5e+17) {
tmp = t_1;
} else if (t_2 <= 2.0) {
tmp = 1.0;
} else {
tmp = t_1;
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = x / (z * -t)
t_2 = 1.0d0 + (x / ((y - z) * (t - y)))
if (t_2 <= (-5d+17)) then
tmp = t_1
else if (t_2 <= 2.0d0) then
tmp = 1.0d0
else
tmp = t_1
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double t_1 = x / (z * -t);
double t_2 = 1.0 + (x / ((y - z) * (t - y)));
double tmp;
if (t_2 <= -5e+17) {
tmp = t_1;
} else if (t_2 <= 2.0) {
tmp = 1.0;
} else {
tmp = t_1;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): t_1 = x / (z * -t) t_2 = 1.0 + (x / ((y - z) * (t - y))) tmp = 0 if t_2 <= -5e+17: tmp = t_1 elif t_2 <= 2.0: tmp = 1.0 else: tmp = t_1 return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(x / Float64(z * Float64(-t))) t_2 = Float64(1.0 + Float64(x / Float64(Float64(y - z) * Float64(t - y)))) tmp = 0.0 if (t_2 <= -5e+17) tmp = t_1; elseif (t_2 <= 2.0) tmp = 1.0; else tmp = t_1; end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
t_1 = x / (z * -t);
t_2 = 1.0 + (x / ((y - z) * (t - y)));
tmp = 0.0;
if (t_2 <= -5e+17)
tmp = t_1;
elseif (t_2 <= 2.0)
tmp = 1.0;
else
tmp = t_1;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x / N[(z * (-t)), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(1.0 + N[(x / N[(N[(y - z), $MachinePrecision] * N[(t - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -5e+17], t$95$1, If[LessEqual[t$95$2, 2.0], 1.0, t$95$1]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \frac{x}{z \cdot \left(-t\right)}\\
t_2 := 1 + \frac{x}{\left(y - z\right) \cdot \left(t - y\right)}\\
\mathbf{if}\;t\_2 \leq -5 \cdot 10^{+17}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 2:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (-.f64 #s(literal 1 binary64) (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t)))) < -5e17 or 2 < (-.f64 #s(literal 1 binary64) (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t)))) Initial program 90.6%
Taylor expanded in z around inf
mul-1-negN/A
distribute-neg-frac2N/A
mul-1-negN/A
lower-/.f64N/A
mul-1-negN/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-*.f64N/A
mul-1-negN/A
sub-negN/A
mul-1-negN/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
mul-1-negN/A
remove-double-negN/A
lower--.f6456.6
Simplified56.6%
Taylor expanded in x around inf
associate-*r/N/A
lower-/.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-*.f64N/A
lower--.f6456.1
Simplified56.1%
Taylor expanded in t around inf
*-commutativeN/A
lower-*.f6442.7
Simplified42.7%
if -5e17 < (-.f64 #s(literal 1 binary64) (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t)))) < 2Initial program 100.0%
Taylor expanded in x around 0
Simplified98.9%
Final simplification83.4%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (let* ((t_1 (/ x (* (- y z) (- y t)))) (t_2 (/ x (* (- y z) (- t y))))) (if (<= t_1 -1000000000.0) t_2 (if (<= t_1 5e-7) 1.0 t_2))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = x / ((y - z) * (y - t));
double t_2 = x / ((y - z) * (t - y));
double tmp;
if (t_1 <= -1000000000.0) {
tmp = t_2;
} else if (t_1 <= 5e-7) {
tmp = 1.0;
} else {
tmp = t_2;
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = x / ((y - z) * (y - t))
t_2 = x / ((y - z) * (t - y))
if (t_1 <= (-1000000000.0d0)) then
tmp = t_2
else if (t_1 <= 5d-7) then
tmp = 1.0d0
else
tmp = t_2
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double t_1 = x / ((y - z) * (y - t));
double t_2 = x / ((y - z) * (t - y));
double tmp;
if (t_1 <= -1000000000.0) {
tmp = t_2;
} else if (t_1 <= 5e-7) {
tmp = 1.0;
} else {
tmp = t_2;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): t_1 = x / ((y - z) * (y - t)) t_2 = x / ((y - z) * (t - y)) tmp = 0 if t_1 <= -1000000000.0: tmp = t_2 elif t_1 <= 5e-7: tmp = 1.0 else: tmp = t_2 return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(x / Float64(Float64(y - z) * Float64(y - t))) t_2 = Float64(x / Float64(Float64(y - z) * Float64(t - y))) tmp = 0.0 if (t_1 <= -1000000000.0) tmp = t_2; elseif (t_1 <= 5e-7) tmp = 1.0; else tmp = t_2; end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
t_1 = x / ((y - z) * (y - t));
t_2 = x / ((y - z) * (t - y));
tmp = 0.0;
if (t_1 <= -1000000000.0)
tmp = t_2;
elseif (t_1 <= 5e-7)
tmp = 1.0;
else
tmp = t_2;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x / N[(N[(y - z), $MachinePrecision] * N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x / N[(N[(y - z), $MachinePrecision] * N[(t - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -1000000000.0], t$95$2, If[LessEqual[t$95$1, 5e-7], 1.0, t$95$2]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \frac{x}{\left(y - z\right) \cdot \left(y - t\right)}\\
t_2 := \frac{x}{\left(y - z\right) \cdot \left(t - y\right)}\\
\mathbf{if}\;t\_1 \leq -1000000000:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{-7}:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))) < -1e9 or 4.99999999999999977e-7 < (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))) Initial program 90.6%
Taylor expanded in x around inf
mul-1-negN/A
distribute-neg-frac2N/A
lower-/.f64N/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-*.f64N/A
lower--.f64N/A
mul-1-negN/A
sub-negN/A
mul-1-negN/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
mul-1-negN/A
remove-double-negN/A
lower--.f6490.1
Simplified90.1%
if -1e9 < (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))) < 4.99999999999999977e-7Initial program 100.0%
Taylor expanded in x around 0
Simplified98.9%
Final simplification96.5%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (let* ((t_1 (/ x (* (- y z) (- y t)))) (t_2 (/ x (* y (- y))))) (if (<= t_1 -2e+22) t_2 (if (<= t_1 5e-7) 1.0 t_2))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = x / ((y - z) * (y - t));
double t_2 = x / (y * -y);
double tmp;
if (t_1 <= -2e+22) {
tmp = t_2;
} else if (t_1 <= 5e-7) {
tmp = 1.0;
} else {
tmp = t_2;
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = x / ((y - z) * (y - t))
t_2 = x / (y * -y)
if (t_1 <= (-2d+22)) then
tmp = t_2
else if (t_1 <= 5d-7) then
tmp = 1.0d0
else
tmp = t_2
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double t_1 = x / ((y - z) * (y - t));
double t_2 = x / (y * -y);
double tmp;
if (t_1 <= -2e+22) {
tmp = t_2;
} else if (t_1 <= 5e-7) {
tmp = 1.0;
} else {
tmp = t_2;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): t_1 = x / ((y - z) * (y - t)) t_2 = x / (y * -y) tmp = 0 if t_1 <= -2e+22: tmp = t_2 elif t_1 <= 5e-7: tmp = 1.0 else: tmp = t_2 return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(x / Float64(Float64(y - z) * Float64(y - t))) t_2 = Float64(x / Float64(y * Float64(-y))) tmp = 0.0 if (t_1 <= -2e+22) tmp = t_2; elseif (t_1 <= 5e-7) tmp = 1.0; else tmp = t_2; end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
t_1 = x / ((y - z) * (y - t));
t_2 = x / (y * -y);
tmp = 0.0;
if (t_1 <= -2e+22)
tmp = t_2;
elseif (t_1 <= 5e-7)
tmp = 1.0;
else
tmp = t_2;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x / N[(N[(y - z), $MachinePrecision] * N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x / N[(y * (-y)), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -2e+22], t$95$2, If[LessEqual[t$95$1, 5e-7], 1.0, t$95$2]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \frac{x}{\left(y - z\right) \cdot \left(y - t\right)}\\
t_2 := \frac{x}{y \cdot \left(-y\right)}\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{+22}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{-7}:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))) < -2e22 or 4.99999999999999977e-7 < (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))) Initial program 90.4%
Taylor expanded in y around inf
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6432.5
Simplified32.5%
Taylor expanded in x around inf
associate-*r/N/A
lower-/.f64N/A
mul-1-negN/A
lower-neg.f64N/A
unpow2N/A
lower-*.f6432.5
Simplified32.5%
if -2e22 < (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))) < 4.99999999999999977e-7Initial program 100.0%
Taylor expanded in x around 0
Simplified98.5%
Final simplification80.4%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (let* ((t_1 (/ x (* (- y z) (- y t))))) (if (<= t_1 -1e+59) (/ x (* y t)) (if (<= t_1 5e+18) 1.0 (/ x (* y z))))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = x / ((y - z) * (y - t));
double tmp;
if (t_1 <= -1e+59) {
tmp = x / (y * t);
} else if (t_1 <= 5e+18) {
tmp = 1.0;
} else {
tmp = x / (y * z);
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x / ((y - z) * (y - t))
if (t_1 <= (-1d+59)) then
tmp = x / (y * t)
else if (t_1 <= 5d+18) then
tmp = 1.0d0
else
tmp = x / (y * z)
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double t_1 = x / ((y - z) * (y - t));
double tmp;
if (t_1 <= -1e+59) {
tmp = x / (y * t);
} else if (t_1 <= 5e+18) {
tmp = 1.0;
} else {
tmp = x / (y * z);
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): t_1 = x / ((y - z) * (y - t)) tmp = 0 if t_1 <= -1e+59: tmp = x / (y * t) elif t_1 <= 5e+18: tmp = 1.0 else: tmp = x / (y * z) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(x / Float64(Float64(y - z) * Float64(y - t))) tmp = 0.0 if (t_1 <= -1e+59) tmp = Float64(x / Float64(y * t)); elseif (t_1 <= 5e+18) tmp = 1.0; else tmp = Float64(x / Float64(y * z)); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
t_1 = x / ((y - z) * (y - t));
tmp = 0.0;
if (t_1 <= -1e+59)
tmp = x / (y * t);
elseif (t_1 <= 5e+18)
tmp = 1.0;
else
tmp = x / (y * z);
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x / N[(N[(y - z), $MachinePrecision] * N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -1e+59], N[(x / N[(y * t), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 5e+18], 1.0, N[(x / N[(y * z), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \frac{x}{\left(y - z\right) \cdot \left(y - t\right)}\\
\mathbf{if}\;t\_1 \leq -1 \cdot 10^{+59}:\\
\;\;\;\;\frac{x}{y \cdot t}\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+18}:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y \cdot z}\\
\end{array}
\end{array}
if (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))) < -9.99999999999999972e58Initial program 93.2%
Taylor expanded in t around inf
remove-double-negN/A
mul-1-negN/A
sub-negN/A
lower--.f64N/A
mul-1-negN/A
distribute-neg-frac2N/A
mul-1-negN/A
lower-/.f64N/A
mul-1-negN/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-*.f64N/A
mul-1-negN/A
sub-negN/A
mul-1-negN/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
mul-1-negN/A
remove-double-negN/A
lower--.f6456.0
Simplified56.0%
Taylor expanded in z around 0
sub-negN/A
mul-1-negN/A
remove-double-negN/A
lower-+.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6426.1
Simplified26.1%
Taylor expanded in x around inf
lower-/.f64N/A
lower-*.f6426.1
Simplified26.1%
if -9.99999999999999972e58 < (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))) < 5e18Initial program 100.0%
Taylor expanded in x around 0
Simplified96.5%
if 5e18 < (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))) Initial program 87.3%
Taylor expanded in z around inf
mul-1-negN/A
distribute-neg-frac2N/A
mul-1-negN/A
lower-/.f64N/A
mul-1-negN/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-*.f64N/A
mul-1-negN/A
sub-negN/A
mul-1-negN/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
mul-1-negN/A
remove-double-negN/A
lower--.f6456.1
Simplified56.1%
Taylor expanded in x around inf
associate-*r/N/A
lower-/.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-*.f64N/A
lower--.f6456.1
Simplified56.1%
Taylor expanded in t around 0
lower-/.f64N/A
*-commutativeN/A
lower-*.f6424.1
Simplified24.1%
Final simplification78.1%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (let* ((t_1 (/ x (* (- y z) (- y t)))) (t_2 (/ x (* y t)))) (if (<= t_1 -1e+59) t_2 (if (<= t_1 1e+18) 1.0 t_2))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = x / ((y - z) * (y - t));
double t_2 = x / (y * t);
double tmp;
if (t_1 <= -1e+59) {
tmp = t_2;
} else if (t_1 <= 1e+18) {
tmp = 1.0;
} else {
tmp = t_2;
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = x / ((y - z) * (y - t))
t_2 = x / (y * t)
if (t_1 <= (-1d+59)) then
tmp = t_2
else if (t_1 <= 1d+18) then
tmp = 1.0d0
else
tmp = t_2
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double t_1 = x / ((y - z) * (y - t));
double t_2 = x / (y * t);
double tmp;
if (t_1 <= -1e+59) {
tmp = t_2;
} else if (t_1 <= 1e+18) {
tmp = 1.0;
} else {
tmp = t_2;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): t_1 = x / ((y - z) * (y - t)) t_2 = x / (y * t) tmp = 0 if t_1 <= -1e+59: tmp = t_2 elif t_1 <= 1e+18: tmp = 1.0 else: tmp = t_2 return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(x / Float64(Float64(y - z) * Float64(y - t))) t_2 = Float64(x / Float64(y * t)) tmp = 0.0 if (t_1 <= -1e+59) tmp = t_2; elseif (t_1 <= 1e+18) tmp = 1.0; else tmp = t_2; end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
t_1 = x / ((y - z) * (y - t));
t_2 = x / (y * t);
tmp = 0.0;
if (t_1 <= -1e+59)
tmp = t_2;
elseif (t_1 <= 1e+18)
tmp = 1.0;
else
tmp = t_2;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x / N[(N[(y - z), $MachinePrecision] * N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x / N[(y * t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -1e+59], t$95$2, If[LessEqual[t$95$1, 1e+18], 1.0, t$95$2]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \frac{x}{\left(y - z\right) \cdot \left(y - t\right)}\\
t_2 := \frac{x}{y \cdot t}\\
\mathbf{if}\;t\_1 \leq -1 \cdot 10^{+59}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 10^{+18}:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))) < -9.99999999999999972e58 or 1e18 < (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))) Initial program 90.0%
Taylor expanded in t around inf
remove-double-negN/A
mul-1-negN/A
sub-negN/A
lower--.f64N/A
mul-1-negN/A
distribute-neg-frac2N/A
mul-1-negN/A
lower-/.f64N/A
mul-1-negN/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-*.f64N/A
mul-1-negN/A
sub-negN/A
mul-1-negN/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
mul-1-negN/A
remove-double-negN/A
lower--.f6455.7
Simplified55.7%
Taylor expanded in z around 0
sub-negN/A
mul-1-negN/A
remove-double-negN/A
lower-+.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6425.4
Simplified25.4%
Taylor expanded in x around inf
lower-/.f64N/A
lower-*.f6425.4
Simplified25.4%
if -9.99999999999999972e58 < (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))) < 1e18Initial program 100.0%
Taylor expanded in x around 0
Simplified97.0%
Final simplification78.3%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (+ 1.0 (/ (/ x (- y z)) (- t y))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
return 1.0 + ((x / (y - z)) / (t - y));
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = 1.0d0 + ((x / (y - z)) / (t - y))
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
return 1.0 + ((x / (y - z)) / (t - y));
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): return 1.0 + ((x / (y - z)) / (t - y))
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) return Float64(1.0 + Float64(Float64(x / Float64(y - z)) / Float64(t - y))) end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp = code(x, y, z, t)
tmp = 1.0 + ((x / (y - z)) / (t - y));
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := N[(1.0 + N[(N[(x / N[(y - z), $MachinePrecision]), $MachinePrecision] / N[(t - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
1 + \frac{\frac{x}{y - z}}{t - y}
\end{array}
Initial program 97.4%
lift--.f64N/A
lift--.f64N/A
lift-*.f64N/A
remove-double-negN/A
remove-double-negN/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6498.1
Applied egg-rr98.1%
Final simplification98.1%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (+ 1.0 (/ x (* (- y z) (- t y)))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
return 1.0 + (x / ((y - z) * (t - y)));
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = 1.0d0 + (x / ((y - z) * (t - y)))
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
return 1.0 + (x / ((y - z) * (t - y)));
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): return 1.0 + (x / ((y - z) * (t - y)))
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) return Float64(1.0 + Float64(x / Float64(Float64(y - z) * Float64(t - y)))) end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp = code(x, y, z, t)
tmp = 1.0 + (x / ((y - z) * (t - y)));
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := N[(1.0 + N[(x / N[(N[(y - z), $MachinePrecision] * N[(t - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
1 + \frac{x}{\left(y - z\right) \cdot \left(t - y\right)}
\end{array}
Initial program 97.4%
Final simplification97.4%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 1.0)
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
return 1.0;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = 1.0d0
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
return 1.0;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): return 1.0
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) return 1.0 end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp = code(x, y, z, t)
tmp = 1.0;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := 1.0
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
1
\end{array}
Initial program 97.4%
Taylor expanded in x around 0
Simplified72.3%
herbie shell --seed 2024207
(FPCore (x y z t)
:name "Data.Random.Distribution.Triangular:triangularCDF from random-fu-0.2.6.2, A"
:precision binary64
(- 1.0 (/ x (* (- y z) (- y t)))))