
(FPCore (x) :precision binary64 (sqrt (- 1.0 (* x x))))
double code(double x) {
return sqrt((1.0 - (x * x)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt((1.0d0 - (x * x)))
end function
public static double code(double x) {
return Math.sqrt((1.0 - (x * x)));
}
def code(x): return math.sqrt((1.0 - (x * x)))
function code(x) return sqrt(Float64(1.0 - Float64(x * x))) end
function tmp = code(x) tmp = sqrt((1.0 - (x * x))); end
code[x_] := N[Sqrt[N[(1.0 - N[(x * x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{1 - x \cdot x}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 3 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (sqrt (- 1.0 (* x x))))
double code(double x) {
return sqrt((1.0 - (x * x)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt((1.0d0 - (x * x)))
end function
public static double code(double x) {
return Math.sqrt((1.0 - (x * x)));
}
def code(x): return math.sqrt((1.0 - (x * x)))
function code(x) return sqrt(Float64(1.0 - Float64(x * x))) end
function tmp = code(x) tmp = sqrt((1.0 - (x * x))); end
code[x_] := N[Sqrt[N[(1.0 - N[(x * x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{1 - x \cdot x}
\end{array}
(FPCore (x) :precision binary64 (sqrt (- 1.0 (* x x))))
double code(double x) {
return sqrt((1.0 - (x * x)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt((1.0d0 - (x * x)))
end function
public static double code(double x) {
return Math.sqrt((1.0 - (x * x)));
}
def code(x): return math.sqrt((1.0 - (x * x)))
function code(x) return sqrt(Float64(1.0 - Float64(x * x))) end
function tmp = code(x) tmp = sqrt((1.0 - (x * x))); end
code[x_] := N[Sqrt[N[(1.0 - N[(x * x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{1 - x \cdot x}
\end{array}
Initial program 100.0%
(FPCore (x) :precision binary64 (fma -0.5 (* x x) 1.0))
double code(double x) {
return fma(-0.5, (x * x), 1.0);
}
function code(x) return fma(-0.5, Float64(x * x), 1.0) end
code[x_] := N[(-0.5 * N[(x * x), $MachinePrecision] + 1.0), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(-0.5, x \cdot x, 1\right)
\end{array}
Initial program 100.0%
Taylor expanded in x around 0
+-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f6499.4
Simplified99.4%
(FPCore (x) :precision binary64 1.0)
double code(double x) {
return 1.0;
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0
end function
public static double code(double x) {
return 1.0;
}
def code(x): return 1.0
function code(x) return 1.0 end
function tmp = code(x) tmp = 1.0; end
code[x_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 100.0%
Taylor expanded in x around 0
Simplified98.9%
herbie shell --seed 2024207
(FPCore (x)
:name "Diagrams.TwoD.Ellipse:ellipse from diagrams-lib-1.3.0.3"
:precision binary64
(sqrt (- 1.0 (* x x))))