
(FPCore (x y z) :precision binary64 (+ (* x y) (* (- x 1.0) z)))
double code(double x, double y, double z) {
return (x * y) + ((x - 1.0) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) + ((x - 1.0d0) * z)
end function
public static double code(double x, double y, double z) {
return (x * y) + ((x - 1.0) * z);
}
def code(x, y, z): return (x * y) + ((x - 1.0) * z)
function code(x, y, z) return Float64(Float64(x * y) + Float64(Float64(x - 1.0) * z)) end
function tmp = code(x, y, z) tmp = (x * y) + ((x - 1.0) * z); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] + N[(N[(x - 1.0), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y + \left(x - 1\right) \cdot z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (* x y) (* (- x 1.0) z)))
double code(double x, double y, double z) {
return (x * y) + ((x - 1.0) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) + ((x - 1.0d0) * z)
end function
public static double code(double x, double y, double z) {
return (x * y) + ((x - 1.0) * z);
}
def code(x, y, z): return (x * y) + ((x - 1.0) * z)
function code(x, y, z) return Float64(Float64(x * y) + Float64(Float64(x - 1.0) * z)) end
function tmp = code(x, y, z) tmp = (x * y) + ((x - 1.0) * z); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] + N[(N[(x - 1.0), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y + \left(x - 1\right) \cdot z
\end{array}
(FPCore (x y z) :precision binary64 (let* ((t_0 (+ (* x y) (* (+ x -1.0) z)))) (if (<= t_0 2e+305) t_0 (* x (+ y z)))))
double code(double x, double y, double z) {
double t_0 = (x * y) + ((x + -1.0) * z);
double tmp;
if (t_0 <= 2e+305) {
tmp = t_0;
} else {
tmp = x * (y + z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (x * y) + ((x + (-1.0d0)) * z)
if (t_0 <= 2d+305) then
tmp = t_0
else
tmp = x * (y + z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (x * y) + ((x + -1.0) * z);
double tmp;
if (t_0 <= 2e+305) {
tmp = t_0;
} else {
tmp = x * (y + z);
}
return tmp;
}
def code(x, y, z): t_0 = (x * y) + ((x + -1.0) * z) tmp = 0 if t_0 <= 2e+305: tmp = t_0 else: tmp = x * (y + z) return tmp
function code(x, y, z) t_0 = Float64(Float64(x * y) + Float64(Float64(x + -1.0) * z)) tmp = 0.0 if (t_0 <= 2e+305) tmp = t_0; else tmp = Float64(x * Float64(y + z)); end return tmp end
function tmp_2 = code(x, y, z) t_0 = (x * y) + ((x + -1.0) * z); tmp = 0.0; if (t_0 <= 2e+305) tmp = t_0; else tmp = x * (y + z); end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x * y), $MachinePrecision] + N[(N[(x + -1.0), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 2e+305], t$95$0, N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot y + \left(x + -1\right) \cdot z\\
\mathbf{if}\;t\_0 \leq 2 \cdot 10^{+305}:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(y + z\right)\\
\end{array}
\end{array}
if (+.f64 (*.f64 x y) (*.f64 (-.f64 x #s(literal 1 binary64)) z)) < 1.9999999999999999e305Initial program 100.0%
if 1.9999999999999999e305 < (+.f64 (*.f64 x y) (*.f64 (-.f64 x #s(literal 1 binary64)) z)) Initial program 85.7%
Taylor expanded in x around inf
lower-*.f64N/A
+-commutativeN/A
lower-+.f64100.0
Simplified100.0%
Final simplification100.0%
(FPCore (x y z)
:precision binary64
(if (<= x -7.1e+155)
(* x y)
(if (<= x -1.6e-10)
(* x z)
(if (<= x 1e-13) (- z) (if (<= x 9e+20) (* x y) (* x z))))))
double code(double x, double y, double z) {
double tmp;
if (x <= -7.1e+155) {
tmp = x * y;
} else if (x <= -1.6e-10) {
tmp = x * z;
} else if (x <= 1e-13) {
tmp = -z;
} else if (x <= 9e+20) {
tmp = x * y;
} else {
tmp = x * z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-7.1d+155)) then
tmp = x * y
else if (x <= (-1.6d-10)) then
tmp = x * z
else if (x <= 1d-13) then
tmp = -z
else if (x <= 9d+20) then
tmp = x * y
else
tmp = x * z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -7.1e+155) {
tmp = x * y;
} else if (x <= -1.6e-10) {
tmp = x * z;
} else if (x <= 1e-13) {
tmp = -z;
} else if (x <= 9e+20) {
tmp = x * y;
} else {
tmp = x * z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -7.1e+155: tmp = x * y elif x <= -1.6e-10: tmp = x * z elif x <= 1e-13: tmp = -z elif x <= 9e+20: tmp = x * y else: tmp = x * z return tmp
function code(x, y, z) tmp = 0.0 if (x <= -7.1e+155) tmp = Float64(x * y); elseif (x <= -1.6e-10) tmp = Float64(x * z); elseif (x <= 1e-13) tmp = Float64(-z); elseif (x <= 9e+20) tmp = Float64(x * y); else tmp = Float64(x * z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -7.1e+155) tmp = x * y; elseif (x <= -1.6e-10) tmp = x * z; elseif (x <= 1e-13) tmp = -z; elseif (x <= 9e+20) tmp = x * y; else tmp = x * z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -7.1e+155], N[(x * y), $MachinePrecision], If[LessEqual[x, -1.6e-10], N[(x * z), $MachinePrecision], If[LessEqual[x, 1e-13], (-z), If[LessEqual[x, 9e+20], N[(x * y), $MachinePrecision], N[(x * z), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -7.1 \cdot 10^{+155}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;x \leq -1.6 \cdot 10^{-10}:\\
\;\;\;\;x \cdot z\\
\mathbf{elif}\;x \leq 10^{-13}:\\
\;\;\;\;-z\\
\mathbf{elif}\;x \leq 9 \cdot 10^{+20}:\\
\;\;\;\;x \cdot y\\
\mathbf{else}:\\
\;\;\;\;x \cdot z\\
\end{array}
\end{array}
if x < -7.09999999999999992e155 or 1e-13 < x < 9e20Initial program 97.5%
Taylor expanded in y around inf
lower-*.f6466.3
Simplified66.3%
if -7.09999999999999992e155 < x < -1.5999999999999999e-10 or 9e20 < x Initial program 96.3%
Taylor expanded in x around inf
lower-*.f64N/A
+-commutativeN/A
lower-+.f64100.0
Simplified100.0%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f6473.2
Simplified73.2%
if -1.5999999999999999e-10 < x < 1e-13Initial program 100.0%
Taylor expanded in x around 0
mul-1-negN/A
lower-neg.f6477.9
Simplified77.9%
Final simplification74.6%
(FPCore (x y z) :precision binary64 (if (<= x -1.0) (fma z x (* x y)) (if (<= x 1e-11) (- (* x y) z) (* x (+ y z)))))
double code(double x, double y, double z) {
double tmp;
if (x <= -1.0) {
tmp = fma(z, x, (x * y));
} else if (x <= 1e-11) {
tmp = (x * y) - z;
} else {
tmp = x * (y + z);
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (x <= -1.0) tmp = fma(z, x, Float64(x * y)); elseif (x <= 1e-11) tmp = Float64(Float64(x * y) - z); else tmp = Float64(x * Float64(y + z)); end return tmp end
code[x_, y_, z_] := If[LessEqual[x, -1.0], N[(z * x + N[(x * y), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 1e-11], N[(N[(x * y), $MachinePrecision] - z), $MachinePrecision], N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1:\\
\;\;\;\;\mathsf{fma}\left(z, x, x \cdot y\right)\\
\mathbf{elif}\;x \leq 10^{-11}:\\
\;\;\;\;x \cdot y - z\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(y + z\right)\\
\end{array}
\end{array}
if x < -1Initial program 98.0%
Taylor expanded in x around inf
lower-*.f64N/A
+-commutativeN/A
lower-+.f6499.9
Simplified99.9%
distribute-lft-inN/A
*-commutativeN/A
lift-*.f64N/A
lower-fma.f64100.0
Applied egg-rr100.0%
if -1 < x < 9.99999999999999939e-12Initial program 100.0%
Taylor expanded in x around 0
mul-1-negN/A
lower-neg.f64100.0
Simplified100.0%
lift-*.f64N/A
unsub-negN/A
lower--.f64100.0
Applied egg-rr100.0%
if 9.99999999999999939e-12 < x Initial program 95.6%
Taylor expanded in x around inf
lower-*.f64N/A
+-commutativeN/A
lower-+.f6499.4
Simplified99.4%
Final simplification99.8%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* x (+ y z)))) (if (<= x -1.0) t_0 (if (<= x 1e-11) (- (* x y) z) t_0))))
double code(double x, double y, double z) {
double t_0 = x * (y + z);
double tmp;
if (x <= -1.0) {
tmp = t_0;
} else if (x <= 1e-11) {
tmp = (x * y) - z;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x * (y + z)
if (x <= (-1.0d0)) then
tmp = t_0
else if (x <= 1d-11) then
tmp = (x * y) - z
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * (y + z);
double tmp;
if (x <= -1.0) {
tmp = t_0;
} else if (x <= 1e-11) {
tmp = (x * y) - z;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = x * (y + z) tmp = 0 if x <= -1.0: tmp = t_0 elif x <= 1e-11: tmp = (x * y) - z else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(x * Float64(y + z)) tmp = 0.0 if (x <= -1.0) tmp = t_0; elseif (x <= 1e-11) tmp = Float64(Float64(x * y) - z); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * (y + z); tmp = 0.0; if (x <= -1.0) tmp = t_0; elseif (x <= 1e-11) tmp = (x * y) - z; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -1.0], t$95$0, If[LessEqual[x, 1e-11], N[(N[(x * y), $MachinePrecision] - z), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(y + z\right)\\
\mathbf{if}\;x \leq -1:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 10^{-11}:\\
\;\;\;\;x \cdot y - z\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -1 or 9.99999999999999939e-12 < x Initial program 96.6%
Taylor expanded in x around inf
lower-*.f64N/A
+-commutativeN/A
lower-+.f6499.6
Simplified99.6%
if -1 < x < 9.99999999999999939e-12Initial program 100.0%
Taylor expanded in x around 0
mul-1-negN/A
lower-neg.f64100.0
Simplified100.0%
lift-*.f64N/A
unsub-negN/A
lower--.f64100.0
Applied egg-rr100.0%
Final simplification99.8%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* x (+ y z)))) (if (<= x -1.8e-16) t_0 (if (<= x 1e-13) (- z) t_0))))
double code(double x, double y, double z) {
double t_0 = x * (y + z);
double tmp;
if (x <= -1.8e-16) {
tmp = t_0;
} else if (x <= 1e-13) {
tmp = -z;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x * (y + z)
if (x <= (-1.8d-16)) then
tmp = t_0
else if (x <= 1d-13) then
tmp = -z
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * (y + z);
double tmp;
if (x <= -1.8e-16) {
tmp = t_0;
} else if (x <= 1e-13) {
tmp = -z;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = x * (y + z) tmp = 0 if x <= -1.8e-16: tmp = t_0 elif x <= 1e-13: tmp = -z else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(x * Float64(y + z)) tmp = 0.0 if (x <= -1.8e-16) tmp = t_0; elseif (x <= 1e-13) tmp = Float64(-z); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * (y + z); tmp = 0.0; if (x <= -1.8e-16) tmp = t_0; elseif (x <= 1e-13) tmp = -z; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -1.8e-16], t$95$0, If[LessEqual[x, 1e-13], (-z), t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(y + z\right)\\
\mathbf{if}\;x \leq -1.8 \cdot 10^{-16}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 10^{-13}:\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -1.79999999999999991e-16 or 1e-13 < x Initial program 96.7%
Taylor expanded in x around inf
lower-*.f64N/A
+-commutativeN/A
lower-+.f6499.6
Simplified99.6%
if -1.79999999999999991e-16 < x < 1e-13Initial program 100.0%
Taylor expanded in x around 0
mul-1-negN/A
lower-neg.f6478.5
Simplified78.5%
Final simplification88.5%
(FPCore (x y z) :precision binary64 (if (<= x -1.8e-16) (* x y) (if (<= x 1e-13) (- z) (* x y))))
double code(double x, double y, double z) {
double tmp;
if (x <= -1.8e-16) {
tmp = x * y;
} else if (x <= 1e-13) {
tmp = -z;
} else {
tmp = x * y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-1.8d-16)) then
tmp = x * y
else if (x <= 1d-13) then
tmp = -z
else
tmp = x * y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -1.8e-16) {
tmp = x * y;
} else if (x <= 1e-13) {
tmp = -z;
} else {
tmp = x * y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -1.8e-16: tmp = x * y elif x <= 1e-13: tmp = -z else: tmp = x * y return tmp
function code(x, y, z) tmp = 0.0 if (x <= -1.8e-16) tmp = Float64(x * y); elseif (x <= 1e-13) tmp = Float64(-z); else tmp = Float64(x * y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -1.8e-16) tmp = x * y; elseif (x <= 1e-13) tmp = -z; else tmp = x * y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -1.8e-16], N[(x * y), $MachinePrecision], If[LessEqual[x, 1e-13], (-z), N[(x * y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.8 \cdot 10^{-16}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;x \leq 10^{-13}:\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;x \cdot y\\
\end{array}
\end{array}
if x < -1.79999999999999991e-16 or 1e-13 < x Initial program 96.7%
Taylor expanded in y around inf
lower-*.f6444.5
Simplified44.5%
if -1.79999999999999991e-16 < x < 1e-13Initial program 100.0%
Taylor expanded in x around 0
mul-1-negN/A
lower-neg.f6478.5
Simplified78.5%
(FPCore (x y z) :precision binary64 (- z))
double code(double x, double y, double z) {
return -z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = -z
end function
public static double code(double x, double y, double z) {
return -z;
}
def code(x, y, z): return -z
function code(x, y, z) return Float64(-z) end
function tmp = code(x, y, z) tmp = -z; end
code[x_, y_, z_] := (-z)
\begin{array}{l}
\\
-z
\end{array}
Initial program 98.4%
Taylor expanded in x around 0
mul-1-negN/A
lower-neg.f6442.6
Simplified42.6%
(FPCore (x y z) :precision binary64 z)
double code(double x, double y, double z) {
return z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z
end function
public static double code(double x, double y, double z) {
return z;
}
def code(x, y, z): return z
function code(x, y, z) return z end
function tmp = code(x, y, z) tmp = z; end
code[x_, y_, z_] := z
\begin{array}{l}
\\
z
\end{array}
Initial program 98.4%
Taylor expanded in x around 0
mul-1-negN/A
lower-neg.f6442.6
Simplified42.6%
neg-sub0N/A
flip3--N/A
metadata-evalN/A
neg-sub0N/A
cube-negN/A
lift-neg.f64N/A
sqr-powN/A
pow-prod-downN/A
lift-neg.f64N/A
lift-neg.f64N/A
sqr-negN/A
pow-prod-downN/A
sqr-powN/A
metadata-evalN/A
+-lft-identityN/A
distribute-rgt-outN/A
+-commutativeN/A
+-lft-identityN/A
pow2N/A
pow-divN/A
metadata-evalN/A
unpow12.7
Applied egg-rr2.7%
herbie shell --seed 2024207
(FPCore (x y z)
:name "Graphics.Rendering.Chart.Drawing:drawTextsR from Chart-1.5.3"
:precision binary64
(+ (* x y) (* (- x 1.0) z)))