
(FPCore (x y) :precision binary64 (+ x (* (- 1.0 x) (- 1.0 y))))
double code(double x, double y) {
return x + ((1.0 - x) * (1.0 - y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x + ((1.0d0 - x) * (1.0d0 - y))
end function
public static double code(double x, double y) {
return x + ((1.0 - x) * (1.0 - y));
}
def code(x, y): return x + ((1.0 - x) * (1.0 - y))
function code(x, y) return Float64(x + Float64(Float64(1.0 - x) * Float64(1.0 - y))) end
function tmp = code(x, y) tmp = x + ((1.0 - x) * (1.0 - y)); end
code[x_, y_] := N[(x + N[(N[(1.0 - x), $MachinePrecision] * N[(1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(1 - x\right) \cdot \left(1 - y\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (+ x (* (- 1.0 x) (- 1.0 y))))
double code(double x, double y) {
return x + ((1.0 - x) * (1.0 - y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x + ((1.0d0 - x) * (1.0d0 - y))
end function
public static double code(double x, double y) {
return x + ((1.0 - x) * (1.0 - y));
}
def code(x, y): return x + ((1.0 - x) * (1.0 - y))
function code(x, y) return Float64(x + Float64(Float64(1.0 - x) * Float64(1.0 - y))) end
function tmp = code(x, y) tmp = x + ((1.0 - x) * (1.0 - y)); end
code[x_, y_] := N[(x + N[(N[(1.0 - x), $MachinePrecision] * N[(1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(1 - x\right) \cdot \left(1 - y\right)
\end{array}
(FPCore (x y) :precision binary64 (- (fma y x 1.0) y))
double code(double x, double y) {
return fma(y, x, 1.0) - y;
}
function code(x, y) return Float64(fma(y, x, 1.0) - y) end
code[x_, y_] := N[(N[(y * x + 1.0), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y, x, 1\right) - y
\end{array}
Initial program 75.2%
Taylor expanded in x around 0
lower--.f64N/A
+-commutativeN/A
*-commutativeN/A
mul-1-negN/A
unsub-negN/A
associate--r-N/A
metadata-evalN/A
+-lft-identityN/A
lower-fma.f64100.0
Simplified100.0%
(FPCore (x y) :precision binary64 (if (<= x -6.1e+38) (* y x) (if (<= x 2e+29) (- 1.0 y) (- (* y x) y))))
double code(double x, double y) {
double tmp;
if (x <= -6.1e+38) {
tmp = y * x;
} else if (x <= 2e+29) {
tmp = 1.0 - y;
} else {
tmp = (y * x) - y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-6.1d+38)) then
tmp = y * x
else if (x <= 2d+29) then
tmp = 1.0d0 - y
else
tmp = (y * x) - y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -6.1e+38) {
tmp = y * x;
} else if (x <= 2e+29) {
tmp = 1.0 - y;
} else {
tmp = (y * x) - y;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -6.1e+38: tmp = y * x elif x <= 2e+29: tmp = 1.0 - y else: tmp = (y * x) - y return tmp
function code(x, y) tmp = 0.0 if (x <= -6.1e+38) tmp = Float64(y * x); elseif (x <= 2e+29) tmp = Float64(1.0 - y); else tmp = Float64(Float64(y * x) - y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -6.1e+38) tmp = y * x; elseif (x <= 2e+29) tmp = 1.0 - y; else tmp = (y * x) - y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -6.1e+38], N[(y * x), $MachinePrecision], If[LessEqual[x, 2e+29], N[(1.0 - y), $MachinePrecision], N[(N[(y * x), $MachinePrecision] - y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -6.1 \cdot 10^{+38}:\\
\;\;\;\;y \cdot x\\
\mathbf{elif}\;x \leq 2 \cdot 10^{+29}:\\
\;\;\;\;1 - y\\
\mathbf{else}:\\
\;\;\;\;y \cdot x - y\\
\end{array}
\end{array}
if x < -6.0999999999999999e38Initial program 44.6%
Taylor expanded in x around inf
*-commutativeN/A
mul-1-negN/A
unsub-negN/A
associate--r-N/A
metadata-evalN/A
+-lft-identityN/A
lower-*.f6479.4
Simplified79.4%
if -6.0999999999999999e38 < x < 1.99999999999999983e29Initial program 95.4%
Taylor expanded in x around 0
lower--.f6495.8
Simplified95.8%
if 1.99999999999999983e29 < x Initial program 51.4%
Taylor expanded in y around inf
associate-*r*N/A
mul-1-negN/A
sub-negN/A
+-commutativeN/A
distribute-lft-inN/A
cancel-sign-sub-invN/A
*-rgt-identityN/A
lower--.f64N/A
distribute-rgt-neg-outN/A
distribute-lft-neg-inN/A
remove-double-negN/A
lower-*.f6480.3
Simplified80.3%
(FPCore (x y) :precision binary64 (if (<= x -6.1e+38) (* y x) (if (<= x 2e+29) (- 1.0 y) (* y x))))
double code(double x, double y) {
double tmp;
if (x <= -6.1e+38) {
tmp = y * x;
} else if (x <= 2e+29) {
tmp = 1.0 - y;
} else {
tmp = y * x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-6.1d+38)) then
tmp = y * x
else if (x <= 2d+29) then
tmp = 1.0d0 - y
else
tmp = y * x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -6.1e+38) {
tmp = y * x;
} else if (x <= 2e+29) {
tmp = 1.0 - y;
} else {
tmp = y * x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -6.1e+38: tmp = y * x elif x <= 2e+29: tmp = 1.0 - y else: tmp = y * x return tmp
function code(x, y) tmp = 0.0 if (x <= -6.1e+38) tmp = Float64(y * x); elseif (x <= 2e+29) tmp = Float64(1.0 - y); else tmp = Float64(y * x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -6.1e+38) tmp = y * x; elseif (x <= 2e+29) tmp = 1.0 - y; else tmp = y * x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -6.1e+38], N[(y * x), $MachinePrecision], If[LessEqual[x, 2e+29], N[(1.0 - y), $MachinePrecision], N[(y * x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -6.1 \cdot 10^{+38}:\\
\;\;\;\;y \cdot x\\
\mathbf{elif}\;x \leq 2 \cdot 10^{+29}:\\
\;\;\;\;1 - y\\
\mathbf{else}:\\
\;\;\;\;y \cdot x\\
\end{array}
\end{array}
if x < -6.0999999999999999e38 or 1.99999999999999983e29 < x Initial program 48.0%
Taylor expanded in x around inf
*-commutativeN/A
mul-1-negN/A
unsub-negN/A
associate--r-N/A
metadata-evalN/A
+-lft-identityN/A
lower-*.f6479.9
Simplified79.9%
if -6.0999999999999999e38 < x < 1.99999999999999983e29Initial program 95.4%
Taylor expanded in x around 0
lower--.f6495.8
Simplified95.8%
(FPCore (x y) :precision binary64 (if (<= y -1.0) (- y) (if (<= y 1.0) 1.0 (- y))))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = -y;
} else if (y <= 1.0) {
tmp = 1.0;
} else {
tmp = -y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = -y
else if (y <= 1.0d0) then
tmp = 1.0d0
else
tmp = -y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = -y;
} else if (y <= 1.0) {
tmp = 1.0;
} else {
tmp = -y;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = -y elif y <= 1.0: tmp = 1.0 else: tmp = -y return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = Float64(-y); elseif (y <= 1.0) tmp = 1.0; else tmp = Float64(-y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = -y; elseif (y <= 1.0) tmp = 1.0; else tmp = -y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], (-y), If[LessEqual[y, 1.0], 1.0, (-y)]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;-y\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;-y\\
\end{array}
\end{array}
if y < -1 or 1 < y Initial program 100.0%
Taylor expanded in x around 0
lower--.f6454.9
Simplified54.9%
Taylor expanded in y around inf
mul-1-negN/A
lower-neg.f6452.3
Simplified52.3%
if -1 < y < 1Initial program 53.3%
Taylor expanded in y around 0
Simplified72.3%
(FPCore (x y) :precision binary64 (- 1.0 y))
double code(double x, double y) {
return 1.0 - y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - y
end function
public static double code(double x, double y) {
return 1.0 - y;
}
def code(x, y): return 1.0 - y
function code(x, y) return Float64(1.0 - y) end
function tmp = code(x, y) tmp = 1.0 - y; end
code[x_, y_] := N[(1.0 - y), $MachinePrecision]
\begin{array}{l}
\\
1 - y
\end{array}
Initial program 75.2%
Taylor expanded in x around 0
lower--.f6464.4
Simplified64.4%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 75.2%
Taylor expanded in y around 0
Simplified39.9%
(FPCore (x y) :precision binary64 (- (* y x) (- y 1.0)))
double code(double x, double y) {
return (y * x) - (y - 1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (y * x) - (y - 1.0d0)
end function
public static double code(double x, double y) {
return (y * x) - (y - 1.0);
}
def code(x, y): return (y * x) - (y - 1.0)
function code(x, y) return Float64(Float64(y * x) - Float64(y - 1.0)) end
function tmp = code(x, y) tmp = (y * x) - (y - 1.0); end
code[x_, y_] := N[(N[(y * x), $MachinePrecision] - N[(y - 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y \cdot x - \left(y - 1\right)
\end{array}
herbie shell --seed 2024207
(FPCore (x y)
:name "Graphics.Rendering.Chart.Plot.Vectors:renderPlotVectors from Chart-1.5.3"
:precision binary64
:alt
(! :herbie-platform default (- (* y x) (- y 1)))
(+ x (* (- 1.0 x) (- 1.0 y))))