
(FPCore (x y z t a) :precision binary64 (+ x (* y (/ (- z t) (- a t)))))
double code(double x, double y, double z, double t, double a) {
return x + (y * ((z - t) / (a - t)));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + (y * ((z - t) / (a - t)))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + (y * ((z - t) / (a - t)));
}
def code(x, y, z, t, a): return x + (y * ((z - t) / (a - t)))
function code(x, y, z, t, a) return Float64(x + Float64(y * Float64(Float64(z - t) / Float64(a - t)))) end
function tmp = code(x, y, z, t, a) tmp = x + (y * ((z - t) / (a - t))); end
code[x_, y_, z_, t_, a_] := N[(x + N[(y * N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \frac{z - t}{a - t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (+ x (* y (/ (- z t) (- a t)))))
double code(double x, double y, double z, double t, double a) {
return x + (y * ((z - t) / (a - t)));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + (y * ((z - t) / (a - t)))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + (y * ((z - t) / (a - t)));
}
def code(x, y, z, t, a): return x + (y * ((z - t) / (a - t)))
function code(x, y, z, t, a) return Float64(x + Float64(y * Float64(Float64(z - t) / Float64(a - t)))) end
function tmp = code(x, y, z, t, a) tmp = x + (y * ((z - t) / (a - t))); end
code[x_, y_, z_, t_, a_] := N[(x + N[(y * N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \frac{z - t}{a - t}
\end{array}
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (/ (- z t) (- a t)))) (if (<= t_1 4e+245) (+ x (* t_1 y)) (fma (/ y (- t a)) (- t z) x))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double tmp;
if (t_1 <= 4e+245) {
tmp = x + (t_1 * y);
} else {
tmp = fma((y / (t - a)), (t - z), x);
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(a - t)) tmp = 0.0 if (t_1 <= 4e+245) tmp = Float64(x + Float64(t_1 * y)); else tmp = fma(Float64(y / Float64(t - a)), Float64(t - z), x); end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 4e+245], N[(x + N[(t$95$1 * y), $MachinePrecision]), $MachinePrecision], N[(N[(y / N[(t - a), $MachinePrecision]), $MachinePrecision] * N[(t - z), $MachinePrecision] + x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{a - t}\\
\mathbf{if}\;t\_1 \leq 4 \cdot 10^{+245}:\\
\;\;\;\;x + t\_1 \cdot y\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{y}{t - a}, t - z, x\right)\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 a t)) < 4.00000000000000018e245Initial program 99.1%
if 4.00000000000000018e245 < (/.f64 (-.f64 z t) (-.f64 a t)) Initial program 47.3%
lift--.f64N/A
lift--.f64N/A
frac-2negN/A
frac-2negN/A
lift-/.f64N/A
lift-*.f64N/A
+-commutativeN/A
lift-*.f64N/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
frac-2negN/A
associate-/r/N/A
lower-fma.f64N/A
Applied egg-rr99.7%
Final simplification99.1%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- z t) (- a t))) (t_2 (/ (* z y) (- a t))))
(if (<= t_1 -1e+88)
t_2
(if (<= t_1 5e-12)
(fma z (/ y a) x)
(if (<= t_1 1.002)
(+ x y)
(if (<= t_1 2e+153) (fma y (/ z a) x) t_2))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double t_2 = (z * y) / (a - t);
double tmp;
if (t_1 <= -1e+88) {
tmp = t_2;
} else if (t_1 <= 5e-12) {
tmp = fma(z, (y / a), x);
} else if (t_1 <= 1.002) {
tmp = x + y;
} else if (t_1 <= 2e+153) {
tmp = fma(y, (z / a), x);
} else {
tmp = t_2;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(a - t)) t_2 = Float64(Float64(z * y) / Float64(a - t)) tmp = 0.0 if (t_1 <= -1e+88) tmp = t_2; elseif (t_1 <= 5e-12) tmp = fma(z, Float64(y / a), x); elseif (t_1 <= 1.002) tmp = Float64(x + y); elseif (t_1 <= 2e+153) tmp = fma(y, Float64(z / a), x); else tmp = t_2; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(z * y), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -1e+88], t$95$2, If[LessEqual[t$95$1, 5e-12], N[(z * N[(y / a), $MachinePrecision] + x), $MachinePrecision], If[LessEqual[t$95$1, 1.002], N[(x + y), $MachinePrecision], If[LessEqual[t$95$1, 2e+153], N[(y * N[(z / a), $MachinePrecision] + x), $MachinePrecision], t$95$2]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{a - t}\\
t_2 := \frac{z \cdot y}{a - t}\\
\mathbf{if}\;t\_1 \leq -1 \cdot 10^{+88}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{-12}:\\
\;\;\;\;\mathsf{fma}\left(z, \frac{y}{a}, x\right)\\
\mathbf{elif}\;t\_1 \leq 1.002:\\
\;\;\;\;x + y\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+153}:\\
\;\;\;\;\mathsf{fma}\left(y, \frac{z}{a}, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 a t)) < -9.99999999999999959e87 or 2e153 < (/.f64 (-.f64 z t) (-.f64 a t)) Initial program 83.0%
Taylor expanded in z around inf
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6473.0
Simplified73.0%
lift--.f64N/A
div-invN/A
associate-*r*N/A
div-invN/A
*-commutativeN/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6482.7
Applied egg-rr82.7%
if -9.99999999999999959e87 < (/.f64 (-.f64 z t) (-.f64 a t)) < 4.9999999999999997e-12Initial program 99.8%
Taylor expanded in t around 0
lower-/.f64N/A
lower-*.f6479.1
Simplified79.1%
lift-*.f64N/A
lift-/.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6484.1
Applied egg-rr84.1%
if 4.9999999999999997e-12 < (/.f64 (-.f64 z t) (-.f64 a t)) < 1.002Initial program 100.0%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f6497.3
Simplified97.3%
if 1.002 < (/.f64 (-.f64 z t) (-.f64 a t)) < 2e153Initial program 100.0%
Taylor expanded in t around 0
+-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6484.0
Simplified84.0%
Final simplification88.7%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- z t) (- a t))) (t_2 (/ (* z y) (- a t))))
(if (<= t_1 -1e+88)
t_2
(if (<= t_1 2e-5)
(fma y (/ (- z t) a) x)
(if (<= t_1 2e+54) (fma y (- 1.0 (/ z t)) x) t_2)))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double t_2 = (z * y) / (a - t);
double tmp;
if (t_1 <= -1e+88) {
tmp = t_2;
} else if (t_1 <= 2e-5) {
tmp = fma(y, ((z - t) / a), x);
} else if (t_1 <= 2e+54) {
tmp = fma(y, (1.0 - (z / t)), x);
} else {
tmp = t_2;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(a - t)) t_2 = Float64(Float64(z * y) / Float64(a - t)) tmp = 0.0 if (t_1 <= -1e+88) tmp = t_2; elseif (t_1 <= 2e-5) tmp = fma(y, Float64(Float64(z - t) / a), x); elseif (t_1 <= 2e+54) tmp = fma(y, Float64(1.0 - Float64(z / t)), x); else tmp = t_2; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(z * y), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -1e+88], t$95$2, If[LessEqual[t$95$1, 2e-5], N[(y * N[(N[(z - t), $MachinePrecision] / a), $MachinePrecision] + x), $MachinePrecision], If[LessEqual[t$95$1, 2e+54], N[(y * N[(1.0 - N[(z / t), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision], t$95$2]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{a - t}\\
t_2 := \frac{z \cdot y}{a - t}\\
\mathbf{if}\;t\_1 \leq -1 \cdot 10^{+88}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{-5}:\\
\;\;\;\;\mathsf{fma}\left(y, \frac{z - t}{a}, x\right)\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+54}:\\
\;\;\;\;\mathsf{fma}\left(y, 1 - \frac{z}{t}, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 a t)) < -9.99999999999999959e87 or 2.0000000000000002e54 < (/.f64 (-.f64 z t) (-.f64 a t)) Initial program 86.7%
Taylor expanded in z around inf
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6473.7
Simplified73.7%
lift--.f64N/A
div-invN/A
associate-*r*N/A
div-invN/A
*-commutativeN/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6479.3
Applied egg-rr79.3%
if -9.99999999999999959e87 < (/.f64 (-.f64 z t) (-.f64 a t)) < 2.00000000000000016e-5Initial program 99.8%
Taylor expanded in a around inf
+-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f6496.6
Simplified96.6%
if 2.00000000000000016e-5 < (/.f64 (-.f64 z t) (-.f64 a t)) < 2.0000000000000002e54Initial program 100.0%
Taylor expanded in a around 0
+-commutativeN/A
mul-1-negN/A
associate-/l*N/A
distribute-rgt-neg-inN/A
div-subN/A
sub-negN/A
*-inversesN/A
metadata-evalN/A
+-commutativeN/A
distribute-neg-inN/A
metadata-evalN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f6497.0
Simplified97.0%
Final simplification93.4%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- z t) (- a t))) (t_2 (/ (* z y) (- a t))))
(if (<= t_1 -1e+88)
t_2
(if (<= t_1 2e-5)
(fma y (/ z a) x)
(if (<= t_1 2e+54) (fma y (- 1.0 (/ z t)) x) t_2)))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double t_2 = (z * y) / (a - t);
double tmp;
if (t_1 <= -1e+88) {
tmp = t_2;
} else if (t_1 <= 2e-5) {
tmp = fma(y, (z / a), x);
} else if (t_1 <= 2e+54) {
tmp = fma(y, (1.0 - (z / t)), x);
} else {
tmp = t_2;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(a - t)) t_2 = Float64(Float64(z * y) / Float64(a - t)) tmp = 0.0 if (t_1 <= -1e+88) tmp = t_2; elseif (t_1 <= 2e-5) tmp = fma(y, Float64(z / a), x); elseif (t_1 <= 2e+54) tmp = fma(y, Float64(1.0 - Float64(z / t)), x); else tmp = t_2; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(z * y), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -1e+88], t$95$2, If[LessEqual[t$95$1, 2e-5], N[(y * N[(z / a), $MachinePrecision] + x), $MachinePrecision], If[LessEqual[t$95$1, 2e+54], N[(y * N[(1.0 - N[(z / t), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision], t$95$2]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{a - t}\\
t_2 := \frac{z \cdot y}{a - t}\\
\mathbf{if}\;t\_1 \leq -1 \cdot 10^{+88}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{-5}:\\
\;\;\;\;\mathsf{fma}\left(y, \frac{z}{a}, x\right)\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+54}:\\
\;\;\;\;\mathsf{fma}\left(y, 1 - \frac{z}{t}, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 a t)) < -9.99999999999999959e87 or 2.0000000000000002e54 < (/.f64 (-.f64 z t) (-.f64 a t)) Initial program 86.7%
Taylor expanded in z around inf
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6473.7
Simplified73.7%
lift--.f64N/A
div-invN/A
associate-*r*N/A
div-invN/A
*-commutativeN/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6479.3
Applied egg-rr79.3%
if -9.99999999999999959e87 < (/.f64 (-.f64 z t) (-.f64 a t)) < 2.00000000000000016e-5Initial program 99.8%
Taylor expanded in t around 0
+-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6483.4
Simplified83.4%
if 2.00000000000000016e-5 < (/.f64 (-.f64 z t) (-.f64 a t)) < 2.0000000000000002e54Initial program 100.0%
Taylor expanded in a around 0
+-commutativeN/A
mul-1-negN/A
associate-/l*N/A
distribute-rgt-neg-inN/A
div-subN/A
sub-negN/A
*-inversesN/A
metadata-evalN/A
+-commutativeN/A
distribute-neg-inN/A
metadata-evalN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f6497.0
Simplified97.0%
Final simplification88.3%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (fma z (/ y a) x)) (t_2 (/ (- z t) (- a t))))
(if (<= t_2 -1e+88)
(* y (/ z (- a t)))
(if (<= t_2 5e-12) t_1 (if (<= t_2 1.002) (+ x y) t_1)))))
double code(double x, double y, double z, double t, double a) {
double t_1 = fma(z, (y / a), x);
double t_2 = (z - t) / (a - t);
double tmp;
if (t_2 <= -1e+88) {
tmp = y * (z / (a - t));
} else if (t_2 <= 5e-12) {
tmp = t_1;
} else if (t_2 <= 1.002) {
tmp = x + y;
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = fma(z, Float64(y / a), x) t_2 = Float64(Float64(z - t) / Float64(a - t)) tmp = 0.0 if (t_2 <= -1e+88) tmp = Float64(y * Float64(z / Float64(a - t))); elseif (t_2 <= 5e-12) tmp = t_1; elseif (t_2 <= 1.002) tmp = Float64(x + y); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(z * N[(y / a), $MachinePrecision] + x), $MachinePrecision]}, Block[{t$95$2 = N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -1e+88], N[(y * N[(z / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 5e-12], t$95$1, If[LessEqual[t$95$2, 1.002], N[(x + y), $MachinePrecision], t$95$1]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(z, \frac{y}{a}, x\right)\\
t_2 := \frac{z - t}{a - t}\\
\mathbf{if}\;t\_2 \leq -1 \cdot 10^{+88}:\\
\;\;\;\;y \cdot \frac{z}{a - t}\\
\mathbf{elif}\;t\_2 \leq 5 \cdot 10^{-12}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 1.002:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 a t)) < -9.99999999999999959e87Initial program 91.0%
Taylor expanded in z around inf
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6477.2
Simplified77.2%
if -9.99999999999999959e87 < (/.f64 (-.f64 z t) (-.f64 a t)) < 4.9999999999999997e-12 or 1.002 < (/.f64 (-.f64 z t) (-.f64 a t)) Initial program 96.5%
Taylor expanded in t around 0
lower-/.f64N/A
lower-*.f6474.6
Simplified74.6%
lift-*.f64N/A
lift-/.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6480.1
Applied egg-rr80.1%
if 4.9999999999999997e-12 < (/.f64 (-.f64 z t) (-.f64 a t)) < 1.002Initial program 100.0%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f6497.3
Simplified97.3%
Final simplification86.2%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (fma z (/ y a) x)) (t_2 (/ (- z t) (- a t))))
(if (<= t_2 -5e+211)
(/ (* z (- y)) t)
(if (<= t_2 5e-12) t_1 (if (<= t_2 1.002) (+ x y) t_1)))))
double code(double x, double y, double z, double t, double a) {
double t_1 = fma(z, (y / a), x);
double t_2 = (z - t) / (a - t);
double tmp;
if (t_2 <= -5e+211) {
tmp = (z * -y) / t;
} else if (t_2 <= 5e-12) {
tmp = t_1;
} else if (t_2 <= 1.002) {
tmp = x + y;
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = fma(z, Float64(y / a), x) t_2 = Float64(Float64(z - t) / Float64(a - t)) tmp = 0.0 if (t_2 <= -5e+211) tmp = Float64(Float64(z * Float64(-y)) / t); elseif (t_2 <= 5e-12) tmp = t_1; elseif (t_2 <= 1.002) tmp = Float64(x + y); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(z * N[(y / a), $MachinePrecision] + x), $MachinePrecision]}, Block[{t$95$2 = N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -5e+211], N[(N[(z * (-y)), $MachinePrecision] / t), $MachinePrecision], If[LessEqual[t$95$2, 5e-12], t$95$1, If[LessEqual[t$95$2, 1.002], N[(x + y), $MachinePrecision], t$95$1]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(z, \frac{y}{a}, x\right)\\
t_2 := \frac{z - t}{a - t}\\
\mathbf{if}\;t\_2 \leq -5 \cdot 10^{+211}:\\
\;\;\;\;\frac{z \cdot \left(-y\right)}{t}\\
\mathbf{elif}\;t\_2 \leq 5 \cdot 10^{-12}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 1.002:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 a t)) < -4.9999999999999995e211Initial program 85.5%
lift--.f64N/A
lift--.f64N/A
frac-2negN/A
div-invN/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f6485.5
Applied egg-rr85.5%
Taylor expanded in a around 0
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
div-subN/A
sub-negN/A
*-inversesN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f6468.5
Simplified68.5%
Taylor expanded in z around inf
mul-1-negN/A
lower-neg.f64N/A
lower-/.f64N/A
lower-*.f6475.7
Simplified75.7%
if -4.9999999999999995e211 < (/.f64 (-.f64 z t) (-.f64 a t)) < 4.9999999999999997e-12 or 1.002 < (/.f64 (-.f64 z t) (-.f64 a t)) Initial program 96.6%
Taylor expanded in t around 0
lower-/.f64N/A
lower-*.f6473.2
Simplified73.2%
lift-*.f64N/A
lift-/.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6478.5
Applied egg-rr78.5%
if 4.9999999999999997e-12 < (/.f64 (-.f64 z t) (-.f64 a t)) < 1.002Initial program 100.0%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f6497.3
Simplified97.3%
Final simplification85.3%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (/ (- z t) (- a t))) (t_2 (fma z (/ y a) x))) (if (<= t_1 5e-12) t_2 (if (<= t_1 1.002) (+ x y) t_2))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double t_2 = fma(z, (y / a), x);
double tmp;
if (t_1 <= 5e-12) {
tmp = t_2;
} else if (t_1 <= 1.002) {
tmp = x + y;
} else {
tmp = t_2;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(a - t)) t_2 = fma(z, Float64(y / a), x) tmp = 0.0 if (t_1 <= 5e-12) tmp = t_2; elseif (t_1 <= 1.002) tmp = Float64(x + y); else tmp = t_2; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(z * N[(y / a), $MachinePrecision] + x), $MachinePrecision]}, If[LessEqual[t$95$1, 5e-12], t$95$2, If[LessEqual[t$95$1, 1.002], N[(x + y), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{a - t}\\
t_2 := \mathsf{fma}\left(z, \frac{y}{a}, x\right)\\
\mathbf{if}\;t\_1 \leq 5 \cdot 10^{-12}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 1.002:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 a t)) < 4.9999999999999997e-12 or 1.002 < (/.f64 (-.f64 z t) (-.f64 a t)) Initial program 95.7%
Taylor expanded in t around 0
lower-/.f64N/A
lower-*.f6470.5
Simplified70.5%
lift-*.f64N/A
lift-/.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6475.3
Applied egg-rr75.3%
if 4.9999999999999997e-12 < (/.f64 (-.f64 z t) (-.f64 a t)) < 1.002Initial program 100.0%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f6497.3
Simplified97.3%
Final simplification83.5%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (/ (- z t) (- a t))) (t_2 (fma y (/ z a) x))) (if (<= t_1 2e-5) t_2 (if (<= t_1 1.002) (+ x y) t_2))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double t_2 = fma(y, (z / a), x);
double tmp;
if (t_1 <= 2e-5) {
tmp = t_2;
} else if (t_1 <= 1.002) {
tmp = x + y;
} else {
tmp = t_2;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(a - t)) t_2 = fma(y, Float64(z / a), x) tmp = 0.0 if (t_1 <= 2e-5) tmp = t_2; elseif (t_1 <= 1.002) tmp = Float64(x + y); else tmp = t_2; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(y * N[(z / a), $MachinePrecision] + x), $MachinePrecision]}, If[LessEqual[t$95$1, 2e-5], t$95$2, If[LessEqual[t$95$1, 1.002], N[(x + y), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{a - t}\\
t_2 := \mathsf{fma}\left(y, \frac{z}{a}, x\right)\\
\mathbf{if}\;t\_1 \leq 2 \cdot 10^{-5}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 1.002:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 a t)) < 2.00000000000000016e-5 or 1.002 < (/.f64 (-.f64 z t) (-.f64 a t)) Initial program 95.8%
Taylor expanded in t around 0
+-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6473.7
Simplified73.7%
if 2.00000000000000016e-5 < (/.f64 (-.f64 z t) (-.f64 a t)) < 1.002Initial program 99.9%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f6498.1
Simplified98.1%
Final simplification82.6%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (/ (- z t) (- a t))) (t_2 (* z (/ y a)))) (if (<= t_1 -1e+14) t_2 (if (<= t_1 2e+54) (+ x y) t_2))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double t_2 = z * (y / a);
double tmp;
if (t_1 <= -1e+14) {
tmp = t_2;
} else if (t_1 <= 2e+54) {
tmp = x + y;
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (z - t) / (a - t)
t_2 = z * (y / a)
if (t_1 <= (-1d+14)) then
tmp = t_2
else if (t_1 <= 2d+54) then
tmp = x + y
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double t_2 = z * (y / a);
double tmp;
if (t_1 <= -1e+14) {
tmp = t_2;
} else if (t_1 <= 2e+54) {
tmp = x + y;
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (z - t) / (a - t) t_2 = z * (y / a) tmp = 0 if t_1 <= -1e+14: tmp = t_2 elif t_1 <= 2e+54: tmp = x + y else: tmp = t_2 return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(a - t)) t_2 = Float64(z * Float64(y / a)) tmp = 0.0 if (t_1 <= -1e+14) tmp = t_2; elseif (t_1 <= 2e+54) tmp = Float64(x + y); else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (z - t) / (a - t); t_2 = z * (y / a); tmp = 0.0; if (t_1 <= -1e+14) tmp = t_2; elseif (t_1 <= 2e+54) tmp = x + y; else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(z * N[(y / a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -1e+14], t$95$2, If[LessEqual[t$95$1, 2e+54], N[(x + y), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{a - t}\\
t_2 := z \cdot \frac{y}{a}\\
\mathbf{if}\;t\_1 \leq -1 \cdot 10^{+14}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+54}:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 a t)) < -1e14 or 2.0000000000000002e54 < (/.f64 (-.f64 z t) (-.f64 a t)) Initial program 89.5%
Taylor expanded in t around 0
lower-/.f64N/A
lower-*.f6461.8
Simplified61.8%
Taylor expanded in x around 0
lower-/.f64N/A
*-commutativeN/A
lower-*.f6444.2
Simplified44.2%
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6445.8
Applied egg-rr45.8%
if -1e14 < (/.f64 (-.f64 z t) (-.f64 a t)) < 2.0000000000000002e54Initial program 99.9%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f6475.0
Simplified75.0%
Final simplification67.7%
(FPCore (x y z t a) :precision binary64 (fma (/ y (- t a)) (- t z) x))
double code(double x, double y, double z, double t, double a) {
return fma((y / (t - a)), (t - z), x);
}
function code(x, y, z, t, a) return fma(Float64(y / Float64(t - a)), Float64(t - z), x) end
code[x_, y_, z_, t_, a_] := N[(N[(y / N[(t - a), $MachinePrecision]), $MachinePrecision] * N[(t - z), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{y}{t - a}, t - z, x\right)
\end{array}
Initial program 97.3%
lift--.f64N/A
lift--.f64N/A
frac-2negN/A
frac-2negN/A
lift-/.f64N/A
lift-*.f64N/A
+-commutativeN/A
lift-*.f64N/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
frac-2negN/A
associate-/r/N/A
lower-fma.f64N/A
Applied egg-rr96.7%
(FPCore (x y z t a) :precision binary64 (+ x y))
double code(double x, double y, double z, double t, double a) {
return x + y;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + y
end function
public static double code(double x, double y, double z, double t, double a) {
return x + y;
}
def code(x, y, z, t, a): return x + y
function code(x, y, z, t, a) return Float64(x + y) end
function tmp = code(x, y, z, t, a) tmp = x + y; end
code[x_, y_, z_, t_, a_] := N[(x + y), $MachinePrecision]
\begin{array}{l}
\\
x + y
\end{array}
Initial program 97.3%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f6462.5
Simplified62.5%
Final simplification62.5%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (+ x (* y (/ (- z t) (- a t))))))
(if (< y -8.508084860551241e-17)
t_1
(if (< y 2.894426862792089e-49)
(+ x (* (* y (- z t)) (/ 1.0 (- a t))))
t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = x + (y * ((z - t) / (a - t)));
double tmp;
if (y < -8.508084860551241e-17) {
tmp = t_1;
} else if (y < 2.894426862792089e-49) {
tmp = x + ((y * (z - t)) * (1.0 / (a - t)));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = x + (y * ((z - t) / (a - t)))
if (y < (-8.508084860551241d-17)) then
tmp = t_1
else if (y < 2.894426862792089d-49) then
tmp = x + ((y * (z - t)) * (1.0d0 / (a - t)))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = x + (y * ((z - t) / (a - t)));
double tmp;
if (y < -8.508084860551241e-17) {
tmp = t_1;
} else if (y < 2.894426862792089e-49) {
tmp = x + ((y * (z - t)) * (1.0 / (a - t)));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = x + (y * ((z - t) / (a - t))) tmp = 0 if y < -8.508084860551241e-17: tmp = t_1 elif y < 2.894426862792089e-49: tmp = x + ((y * (z - t)) * (1.0 / (a - t))) else: tmp = t_1 return tmp
function code(x, y, z, t, a) t_1 = Float64(x + Float64(y * Float64(Float64(z - t) / Float64(a - t)))) tmp = 0.0 if (y < -8.508084860551241e-17) tmp = t_1; elseif (y < 2.894426862792089e-49) tmp = Float64(x + Float64(Float64(y * Float64(z - t)) * Float64(1.0 / Float64(a - t)))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = x + (y * ((z - t) / (a - t))); tmp = 0.0; if (y < -8.508084860551241e-17) tmp = t_1; elseif (y < 2.894426862792089e-49) tmp = x + ((y * (z - t)) * (1.0 / (a - t))); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(x + N[(y * N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[y, -8.508084860551241e-17], t$95$1, If[Less[y, 2.894426862792089e-49], N[(x + N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] * N[(1.0 / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x + y \cdot \frac{z - t}{a - t}\\
\mathbf{if}\;y < -8.508084860551241 \cdot 10^{-17}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y < 2.894426862792089 \cdot 10^{-49}:\\
\;\;\;\;x + \left(y \cdot \left(z - t\right)\right) \cdot \frac{1}{a - t}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024207
(FPCore (x y z t a)
:name "Graphics.Rendering.Plot.Render.Plot.Axis:renderAxisLine from plot-0.2.3.4, B"
:precision binary64
:alt
(! :herbie-platform default (if (< y -8508084860551241/100000000000000000000000000000000) (+ x (* y (/ (- z t) (- a t)))) (if (< y 2894426862792089/10000000000000000000000000000000000000000000000000000000000000000) (+ x (* (* y (- z t)) (/ 1 (- a t)))) (+ x (* y (/ (- z t) (- a t)))))))
(+ x (* y (/ (- z t) (- a t)))))