
(FPCore (x y z t a) :precision binary64 (+ x (/ (* (- y z) t) (- a z))))
double code(double x, double y, double z, double t, double a) {
return x + (((y - z) * t) / (a - z));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + (((y - z) * t) / (a - z))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + (((y - z) * t) / (a - z));
}
def code(x, y, z, t, a): return x + (((y - z) * t) / (a - z))
function code(x, y, z, t, a) return Float64(x + Float64(Float64(Float64(y - z) * t) / Float64(a - z))) end
function tmp = code(x, y, z, t, a) tmp = x + (((y - z) * t) / (a - z)); end
code[x_, y_, z_, t_, a_] := N[(x + N[(N[(N[(y - z), $MachinePrecision] * t), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{\left(y - z\right) \cdot t}{a - z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (+ x (/ (* (- y z) t) (- a z))))
double code(double x, double y, double z, double t, double a) {
return x + (((y - z) * t) / (a - z));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + (((y - z) * t) / (a - z))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + (((y - z) * t) / (a - z));
}
def code(x, y, z, t, a): return x + (((y - z) * t) / (a - z))
function code(x, y, z, t, a) return Float64(x + Float64(Float64(Float64(y - z) * t) / Float64(a - z))) end
function tmp = code(x, y, z, t, a) tmp = x + (((y - z) * t) / (a - z)); end
code[x_, y_, z_, t_, a_] := N[(x + N[(N[(N[(y - z), $MachinePrecision] * t), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{\left(y - z\right) \cdot t}{a - z}
\end{array}
(FPCore (x y z t a) :precision binary64 (+ x (/ (- y z) (/ (- a z) t))))
double code(double x, double y, double z, double t, double a) {
return x + ((y - z) / ((a - z) / t));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + ((y - z) / ((a - z) / t))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + ((y - z) / ((a - z) / t));
}
def code(x, y, z, t, a): return x + ((y - z) / ((a - z) / t))
function code(x, y, z, t, a) return Float64(x + Float64(Float64(y - z) / Float64(Float64(a - z) / t))) end
function tmp = code(x, y, z, t, a) tmp = x + ((y - z) / ((a - z) / t)); end
code[x_, y_, z_, t_, a_] := N[(x + N[(N[(y - z), $MachinePrecision] / N[(N[(a - z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y - z}{\frac{a - z}{t}}
\end{array}
Initial program 85.1%
lift--.f64N/A
lift-*.f64N/A
remove-double-negN/A
lift--.f64N/A
remove-double-negN/A
lift-*.f64N/A
associate-/l*N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6497.1
Applied egg-rr97.1%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (fma t (- 1.0 (/ y z)) x))) (if (<= z -9.6e-30) t_1 (if (<= z 9e-87) (fma (/ t a) (- y z) x) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = fma(t, (1.0 - (y / z)), x);
double tmp;
if (z <= -9.6e-30) {
tmp = t_1;
} else if (z <= 9e-87) {
tmp = fma((t / a), (y - z), x);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = fma(t, Float64(1.0 - Float64(y / z)), x) tmp = 0.0 if (z <= -9.6e-30) tmp = t_1; elseif (z <= 9e-87) tmp = fma(Float64(t / a), Float64(y - z), x); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(t * N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision]}, If[LessEqual[z, -9.6e-30], t$95$1, If[LessEqual[z, 9e-87], N[(N[(t / a), $MachinePrecision] * N[(y - z), $MachinePrecision] + x), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(t, 1 - \frac{y}{z}, x\right)\\
\mathbf{if}\;z \leq -9.6 \cdot 10^{-30}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 9 \cdot 10^{-87}:\\
\;\;\;\;\mathsf{fma}\left(\frac{t}{a}, y - z, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -9.5999999999999994e-30 or 8.99999999999999915e-87 < z Initial program 79.3%
Taylor expanded in a around 0
+-commutativeN/A
mul-1-negN/A
associate-/l*N/A
distribute-rgt-neg-inN/A
lower-fma.f64N/A
neg-sub0N/A
div-subN/A
*-inversesN/A
associate-+l-N/A
neg-sub0N/A
mul-1-negN/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f6480.3
Simplified80.3%
if -9.5999999999999994e-30 < z < 8.99999999999999915e-87Initial program 93.4%
Taylor expanded in a around inf
+-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f6491.6
Simplified91.6%
lift--.f64N/A
lift-/.f64N/A
lift-/.f64N/A
clear-numN/A
associate-*r/N/A
div-invN/A
times-fracN/A
clear-numN/A
/-rgt-identityN/A
lower-fma.f64N/A
lower-/.f6494.1
Applied egg-rr94.1%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (fma t (- 1.0 (/ y z)) x))) (if (<= z -1.05e-30) t_1 (if (<= z 9e-87) (fma y (/ t a) x) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = fma(t, (1.0 - (y / z)), x);
double tmp;
if (z <= -1.05e-30) {
tmp = t_1;
} else if (z <= 9e-87) {
tmp = fma(y, (t / a), x);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = fma(t, Float64(1.0 - Float64(y / z)), x) tmp = 0.0 if (z <= -1.05e-30) tmp = t_1; elseif (z <= 9e-87) tmp = fma(y, Float64(t / a), x); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(t * N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision]}, If[LessEqual[z, -1.05e-30], t$95$1, If[LessEqual[z, 9e-87], N[(y * N[(t / a), $MachinePrecision] + x), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(t, 1 - \frac{y}{z}, x\right)\\
\mathbf{if}\;z \leq -1.05 \cdot 10^{-30}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 9 \cdot 10^{-87}:\\
\;\;\;\;\mathsf{fma}\left(y, \frac{t}{a}, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -1.0500000000000001e-30 or 8.99999999999999915e-87 < z Initial program 79.3%
Taylor expanded in a around 0
+-commutativeN/A
mul-1-negN/A
associate-/l*N/A
distribute-rgt-neg-inN/A
lower-fma.f64N/A
neg-sub0N/A
div-subN/A
*-inversesN/A
associate-+l-N/A
neg-sub0N/A
mul-1-negN/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f6480.3
Simplified80.3%
if -1.0500000000000001e-30 < z < 8.99999999999999915e-87Initial program 93.4%
Taylor expanded in z around 0
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6493.2
Simplified93.2%
(FPCore (x y z t a) :precision binary64 (if (<= z -1.25e-9) (+ x t) (if (<= z 6.2e+81) (fma y (/ t a) x) (+ x t))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -1.25e-9) {
tmp = x + t;
} else if (z <= 6.2e+81) {
tmp = fma(y, (t / a), x);
} else {
tmp = x + t;
}
return tmp;
}
function code(x, y, z, t, a) tmp = 0.0 if (z <= -1.25e-9) tmp = Float64(x + t); elseif (z <= 6.2e+81) tmp = fma(y, Float64(t / a), x); else tmp = Float64(x + t); end return tmp end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, -1.25e-9], N[(x + t), $MachinePrecision], If[LessEqual[z, 6.2e+81], N[(y * N[(t / a), $MachinePrecision] + x), $MachinePrecision], N[(x + t), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.25 \cdot 10^{-9}:\\
\;\;\;\;x + t\\
\mathbf{elif}\;z \leq 6.2 \cdot 10^{+81}:\\
\;\;\;\;\mathsf{fma}\left(y, \frac{t}{a}, x\right)\\
\mathbf{else}:\\
\;\;\;\;x + t\\
\end{array}
\end{array}
if z < -1.25e-9 or 6.2e81 < z Initial program 72.0%
Taylor expanded in z around inf
lower-+.f6476.4
Simplified76.4%
if -1.25e-9 < z < 6.2e81Initial program 94.1%
Taylor expanded in z around 0
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6481.6
Simplified81.6%
Final simplification79.5%
(FPCore (x y z t a) :precision binary64 (if (<= z -1.25e-9) (+ x t) (if (<= z 6.2e+81) (fma t (/ y a) x) (+ x t))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -1.25e-9) {
tmp = x + t;
} else if (z <= 6.2e+81) {
tmp = fma(t, (y / a), x);
} else {
tmp = x + t;
}
return tmp;
}
function code(x, y, z, t, a) tmp = 0.0 if (z <= -1.25e-9) tmp = Float64(x + t); elseif (z <= 6.2e+81) tmp = fma(t, Float64(y / a), x); else tmp = Float64(x + t); end return tmp end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, -1.25e-9], N[(x + t), $MachinePrecision], If[LessEqual[z, 6.2e+81], N[(t * N[(y / a), $MachinePrecision] + x), $MachinePrecision], N[(x + t), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.25 \cdot 10^{-9}:\\
\;\;\;\;x + t\\
\mathbf{elif}\;z \leq 6.2 \cdot 10^{+81}:\\
\;\;\;\;\mathsf{fma}\left(t, \frac{y}{a}, x\right)\\
\mathbf{else}:\\
\;\;\;\;x + t\\
\end{array}
\end{array}
if z < -1.25e-9 or 6.2e81 < z Initial program 72.0%
Taylor expanded in z around inf
lower-+.f6476.4
Simplified76.4%
if -1.25e-9 < z < 6.2e81Initial program 94.1%
lift--.f64N/A
lift-*.f64N/A
remove-double-negN/A
lift--.f64N/A
remove-double-negN/A
lift-*.f64N/A
associate-/l*N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6499.9
Applied egg-rr99.9%
Taylor expanded in z around 0
+-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6480.5
Simplified80.5%
Final simplification78.8%
(FPCore (x y z t a) :precision binary64 (fma (/ t (- a z)) (- y z) x))
double code(double x, double y, double z, double t, double a) {
return fma((t / (a - z)), (y - z), x);
}
function code(x, y, z, t, a) return fma(Float64(t / Float64(a - z)), Float64(y - z), x) end
code[x_, y_, z_, t_, a_] := N[(N[(t / N[(a - z), $MachinePrecision]), $MachinePrecision] * N[(y - z), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{t}{a - z}, y - z, x\right)
\end{array}
Initial program 85.1%
lift--.f64N/A
lift-*.f64N/A
remove-double-negN/A
lift--.f64N/A
remove-double-negN/A
lift-/.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6497.1
Applied egg-rr97.1%
(FPCore (x y z t a) :precision binary64 (if (<= y 1.55e+122) (+ x t) (* y (/ t a))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (y <= 1.55e+122) {
tmp = x + t;
} else {
tmp = y * (t / a);
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (y <= 1.55d+122) then
tmp = x + t
else
tmp = y * (t / a)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (y <= 1.55e+122) {
tmp = x + t;
} else {
tmp = y * (t / a);
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if y <= 1.55e+122: tmp = x + t else: tmp = y * (t / a) return tmp
function code(x, y, z, t, a) tmp = 0.0 if (y <= 1.55e+122) tmp = Float64(x + t); else tmp = Float64(y * Float64(t / a)); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (y <= 1.55e+122) tmp = x + t; else tmp = y * (t / a); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[y, 1.55e+122], N[(x + t), $MachinePrecision], N[(y * N[(t / a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 1.55 \cdot 10^{+122}:\\
\;\;\;\;x + t\\
\mathbf{else}:\\
\;\;\;\;y \cdot \frac{t}{a}\\
\end{array}
\end{array}
if y < 1.54999999999999999e122Initial program 86.6%
Taylor expanded in z around inf
lower-+.f6463.3
Simplified63.3%
if 1.54999999999999999e122 < y Initial program 77.1%
Taylor expanded in y around inf
lower-/.f64N/A
lower-*.f64N/A
lower--.f6456.1
Simplified56.1%
Taylor expanded in a around inf
lower-/.f64N/A
lower-*.f6436.5
Simplified36.5%
associate-*l/N/A
lift-/.f64N/A
lower-*.f6447.8
Applied egg-rr47.8%
Final simplification60.8%
(FPCore (x y z t a) :precision binary64 (+ x t))
double code(double x, double y, double z, double t, double a) {
return x + t;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + t
end function
public static double code(double x, double y, double z, double t, double a) {
return x + t;
}
def code(x, y, z, t, a): return x + t
function code(x, y, z, t, a) return Float64(x + t) end
function tmp = code(x, y, z, t, a) tmp = x + t; end
code[x_, y_, z_, t_, a_] := N[(x + t), $MachinePrecision]
\begin{array}{l}
\\
x + t
\end{array}
Initial program 85.1%
Taylor expanded in z around inf
lower-+.f6457.3
Simplified57.3%
Final simplification57.3%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (+ x (* (/ (- y z) (- a z)) t))))
(if (< t -1.0682974490174067e-39)
t_1
(if (< t 3.9110949887586375e-141) (+ x (/ (* (- y z) t) (- a z))) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = x + (((y - z) / (a - z)) * t);
double tmp;
if (t < -1.0682974490174067e-39) {
tmp = t_1;
} else if (t < 3.9110949887586375e-141) {
tmp = x + (((y - z) * t) / (a - z));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = x + (((y - z) / (a - z)) * t)
if (t < (-1.0682974490174067d-39)) then
tmp = t_1
else if (t < 3.9110949887586375d-141) then
tmp = x + (((y - z) * t) / (a - z))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = x + (((y - z) / (a - z)) * t);
double tmp;
if (t < -1.0682974490174067e-39) {
tmp = t_1;
} else if (t < 3.9110949887586375e-141) {
tmp = x + (((y - z) * t) / (a - z));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = x + (((y - z) / (a - z)) * t) tmp = 0 if t < -1.0682974490174067e-39: tmp = t_1 elif t < 3.9110949887586375e-141: tmp = x + (((y - z) * t) / (a - z)) else: tmp = t_1 return tmp
function code(x, y, z, t, a) t_1 = Float64(x + Float64(Float64(Float64(y - z) / Float64(a - z)) * t)) tmp = 0.0 if (t < -1.0682974490174067e-39) tmp = t_1; elseif (t < 3.9110949887586375e-141) tmp = Float64(x + Float64(Float64(Float64(y - z) * t) / Float64(a - z))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = x + (((y - z) / (a - z)) * t); tmp = 0.0; if (t < -1.0682974490174067e-39) tmp = t_1; elseif (t < 3.9110949887586375e-141) tmp = x + (((y - z) * t) / (a - z)); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(x + N[(N[(N[(y - z), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]}, If[Less[t, -1.0682974490174067e-39], t$95$1, If[Less[t, 3.9110949887586375e-141], N[(x + N[(N[(N[(y - z), $MachinePrecision] * t), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x + \frac{y - z}{a - z} \cdot t\\
\mathbf{if}\;t < -1.0682974490174067 \cdot 10^{-39}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t < 3.9110949887586375 \cdot 10^{-141}:\\
\;\;\;\;x + \frac{\left(y - z\right) \cdot t}{a - z}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024207
(FPCore (x y z t a)
:name "Graphics.Rendering.Plot.Render.Plot.Axis:renderAxisTick from plot-0.2.3.4, A"
:precision binary64
:alt
(! :herbie-platform default (if (< t -10682974490174067/10000000000000000000000000000000000000000000000000000000) (+ x (* (/ (- y z) (- a z)) t)) (if (< t 312887599100691/80000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (+ x (/ (* (- y z) t) (- a z))) (+ x (* (/ (- y z) (- a z)) t)))))
(+ x (/ (* (- y z) t) (- a z))))