
(FPCore (x y z t a) :precision binary64 (+ x (/ (* y (- z t)) (- z a))))
double code(double x, double y, double z, double t, double a) {
return x + ((y * (z - t)) / (z - a));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + ((y * (z - t)) / (z - a))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + ((y * (z - t)) / (z - a));
}
def code(x, y, z, t, a): return x + ((y * (z - t)) / (z - a))
function code(x, y, z, t, a) return Float64(x + Float64(Float64(y * Float64(z - t)) / Float64(z - a))) end
function tmp = code(x, y, z, t, a) tmp = x + ((y * (z - t)) / (z - a)); end
code[x_, y_, z_, t_, a_] := N[(x + N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] / N[(z - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y \cdot \left(z - t\right)}{z - a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (+ x (/ (* y (- z t)) (- z a))))
double code(double x, double y, double z, double t, double a) {
return x + ((y * (z - t)) / (z - a));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + ((y * (z - t)) / (z - a))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + ((y * (z - t)) / (z - a));
}
def code(x, y, z, t, a): return x + ((y * (z - t)) / (z - a))
function code(x, y, z, t, a) return Float64(x + Float64(Float64(y * Float64(z - t)) / Float64(z - a))) end
function tmp = code(x, y, z, t, a) tmp = x + ((y * (z - t)) / (z - a)); end
code[x_, y_, z_, t_, a_] := N[(x + N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] / N[(z - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y \cdot \left(z - t\right)}{z - a}
\end{array}
(FPCore (x y z t a) :precision binary64 (fma (/ (- z t) (- z a)) y x))
double code(double x, double y, double z, double t, double a) {
return fma(((z - t) / (z - a)), y, x);
}
function code(x, y, z, t, a) return fma(Float64(Float64(z - t) / Float64(z - a)), y, x) end
code[x_, y_, z_, t_, a_] := N[(N[(N[(z - t), $MachinePrecision] / N[(z - a), $MachinePrecision]), $MachinePrecision] * y + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{z - t}{z - a}, y, x\right)
\end{array}
Initial program 89.0%
lift--.f64N/A
lift-*.f64N/A
remove-double-negN/A
lift--.f64N/A
remove-double-negN/A
lift-/.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6499.5
Applied egg-rr99.5%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (* y (/ t a))) (t_2 (/ (* (- z t) y) (- z a)))) (if (<= t_2 -5e+276) t_1 (if (<= t_2 1e+266) (+ y x) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = y * (t / a);
double t_2 = ((z - t) * y) / (z - a);
double tmp;
if (t_2 <= -5e+276) {
tmp = t_1;
} else if (t_2 <= 1e+266) {
tmp = y + x;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = y * (t / a)
t_2 = ((z - t) * y) / (z - a)
if (t_2 <= (-5d+276)) then
tmp = t_1
else if (t_2 <= 1d+266) then
tmp = y + x
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = y * (t / a);
double t_2 = ((z - t) * y) / (z - a);
double tmp;
if (t_2 <= -5e+276) {
tmp = t_1;
} else if (t_2 <= 1e+266) {
tmp = y + x;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = y * (t / a) t_2 = ((z - t) * y) / (z - a) tmp = 0 if t_2 <= -5e+276: tmp = t_1 elif t_2 <= 1e+266: tmp = y + x else: tmp = t_1 return tmp
function code(x, y, z, t, a) t_1 = Float64(y * Float64(t / a)) t_2 = Float64(Float64(Float64(z - t) * y) / Float64(z - a)) tmp = 0.0 if (t_2 <= -5e+276) tmp = t_1; elseif (t_2 <= 1e+266) tmp = Float64(y + x); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = y * (t / a); t_2 = ((z - t) * y) / (z - a); tmp = 0.0; if (t_2 <= -5e+276) tmp = t_1; elseif (t_2 <= 1e+266) tmp = y + x; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(y * N[(t / a), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(z - t), $MachinePrecision] * y), $MachinePrecision] / N[(z - a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -5e+276], t$95$1, If[LessEqual[t$95$2, 1e+266], N[(y + x), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := y \cdot \frac{t}{a}\\
t_2 := \frac{\left(z - t\right) \cdot y}{z - a}\\
\mathbf{if}\;t\_2 \leq -5 \cdot 10^{+276}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 10^{+266}:\\
\;\;\;\;y + x\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (*.f64 y (-.f64 z t)) (-.f64 z a)) < -5.00000000000000001e276 or 1e266 < (/.f64 (*.f64 y (-.f64 z t)) (-.f64 z a)) Initial program 49.9%
Taylor expanded in z around 0
lower-/.f64N/A
*-commutativeN/A
lower-*.f6444.4
Simplified44.4%
Taylor expanded in x around 0
lower-/.f64N/A
lower-*.f6442.5
Simplified42.5%
associate-*l/N/A
lift-/.f64N/A
lower-*.f6457.0
Applied egg-rr57.0%
if -5.00000000000000001e276 < (/.f64 (*.f64 y (-.f64 z t)) (-.f64 z a)) < 1e266Initial program 99.9%
Taylor expanded in z around inf
+-commutativeN/A
lower-+.f6468.6
Simplified68.6%
Final simplification66.0%
(FPCore (x y z t a) :precision binary64 (if (<= z -2.4e-30) (fma y (- 1.0 (/ t z)) x) (if (<= z 1.45e-109) (fma y (/ t a) x) (fma z (/ y (- z a)) x))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -2.4e-30) {
tmp = fma(y, (1.0 - (t / z)), x);
} else if (z <= 1.45e-109) {
tmp = fma(y, (t / a), x);
} else {
tmp = fma(z, (y / (z - a)), x);
}
return tmp;
}
function code(x, y, z, t, a) tmp = 0.0 if (z <= -2.4e-30) tmp = fma(y, Float64(1.0 - Float64(t / z)), x); elseif (z <= 1.45e-109) tmp = fma(y, Float64(t / a), x); else tmp = fma(z, Float64(y / Float64(z - a)), x); end return tmp end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, -2.4e-30], N[(y * N[(1.0 - N[(t / z), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision], If[LessEqual[z, 1.45e-109], N[(y * N[(t / a), $MachinePrecision] + x), $MachinePrecision], N[(z * N[(y / N[(z - a), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2.4 \cdot 10^{-30}:\\
\;\;\;\;\mathsf{fma}\left(y, 1 - \frac{t}{z}, x\right)\\
\mathbf{elif}\;z \leq 1.45 \cdot 10^{-109}:\\
\;\;\;\;\mathsf{fma}\left(y, \frac{t}{a}, x\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(z, \frac{y}{z - a}, x\right)\\
\end{array}
\end{array}
if z < -2.39999999999999985e-30Initial program 85.4%
Taylor expanded in a around 0
+-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
div-subN/A
*-inversesN/A
lower--.f64N/A
lower-/.f6484.1
Simplified84.1%
if -2.39999999999999985e-30 < z < 1.45e-109Initial program 93.6%
Taylor expanded in z around 0
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6490.9
Simplified90.9%
if 1.45e-109 < z Initial program 86.4%
Taylor expanded in t around 0
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f6479.4
Simplified79.4%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (fma y (- 1.0 (/ t z)) x))) (if (<= z -2.4e-30) t_1 (if (<= z 1.22e-82) (fma y (/ t a) x) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = fma(y, (1.0 - (t / z)), x);
double tmp;
if (z <= -2.4e-30) {
tmp = t_1;
} else if (z <= 1.22e-82) {
tmp = fma(y, (t / a), x);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = fma(y, Float64(1.0 - Float64(t / z)), x) tmp = 0.0 if (z <= -2.4e-30) tmp = t_1; elseif (z <= 1.22e-82) tmp = fma(y, Float64(t / a), x); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(y * N[(1.0 - N[(t / z), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision]}, If[LessEqual[z, -2.4e-30], t$95$1, If[LessEqual[z, 1.22e-82], N[(y * N[(t / a), $MachinePrecision] + x), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(y, 1 - \frac{t}{z}, x\right)\\
\mathbf{if}\;z \leq -2.4 \cdot 10^{-30}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 1.22 \cdot 10^{-82}:\\
\;\;\;\;\mathsf{fma}\left(y, \frac{t}{a}, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -2.39999999999999985e-30 or 1.22000000000000001e-82 < z Initial program 85.2%
Taylor expanded in a around 0
+-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
div-subN/A
*-inversesN/A
lower--.f64N/A
lower-/.f6480.1
Simplified80.1%
if -2.39999999999999985e-30 < z < 1.22000000000000001e-82Initial program 94.1%
Taylor expanded in z around 0
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6489.8
Simplified89.8%
(FPCore (x y z t a) :precision binary64 (if (<= z -7.5e-34) (+ y x) (if (<= z 1.4e-108) (fma y (/ t a) x) (+ y x))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -7.5e-34) {
tmp = y + x;
} else if (z <= 1.4e-108) {
tmp = fma(y, (t / a), x);
} else {
tmp = y + x;
}
return tmp;
}
function code(x, y, z, t, a) tmp = 0.0 if (z <= -7.5e-34) tmp = Float64(y + x); elseif (z <= 1.4e-108) tmp = fma(y, Float64(t / a), x); else tmp = Float64(y + x); end return tmp end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, -7.5e-34], N[(y + x), $MachinePrecision], If[LessEqual[z, 1.4e-108], N[(y * N[(t / a), $MachinePrecision] + x), $MachinePrecision], N[(y + x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -7.5 \cdot 10^{-34}:\\
\;\;\;\;y + x\\
\mathbf{elif}\;z \leq 1.4 \cdot 10^{-108}:\\
\;\;\;\;\mathsf{fma}\left(y, \frac{t}{a}, x\right)\\
\mathbf{else}:\\
\;\;\;\;y + x\\
\end{array}
\end{array}
if z < -7.5000000000000004e-34 or 1.4e-108 < z Initial program 86.0%
Taylor expanded in z around inf
+-commutativeN/A
lower-+.f6469.7
Simplified69.7%
if -7.5000000000000004e-34 < z < 1.4e-108Initial program 93.6%
Taylor expanded in z around 0
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6490.9
Simplified90.9%
(FPCore (x y z t a) :precision binary64 (if (<= z -1.15e-29) (+ y x) (if (<= z 1.4e-108) (fma t (/ y a) x) (+ y x))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -1.15e-29) {
tmp = y + x;
} else if (z <= 1.4e-108) {
tmp = fma(t, (y / a), x);
} else {
tmp = y + x;
}
return tmp;
}
function code(x, y, z, t, a) tmp = 0.0 if (z <= -1.15e-29) tmp = Float64(y + x); elseif (z <= 1.4e-108) tmp = fma(t, Float64(y / a), x); else tmp = Float64(y + x); end return tmp end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, -1.15e-29], N[(y + x), $MachinePrecision], If[LessEqual[z, 1.4e-108], N[(t * N[(y / a), $MachinePrecision] + x), $MachinePrecision], N[(y + x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.15 \cdot 10^{-29}:\\
\;\;\;\;y + x\\
\mathbf{elif}\;z \leq 1.4 \cdot 10^{-108}:\\
\;\;\;\;\mathsf{fma}\left(t, \frac{y}{a}, x\right)\\
\mathbf{else}:\\
\;\;\;\;y + x\\
\end{array}
\end{array}
if z < -1.14999999999999996e-29 or 1.4e-108 < z Initial program 86.0%
Taylor expanded in z around inf
+-commutativeN/A
lower-+.f6469.7
Simplified69.7%
if -1.14999999999999996e-29 < z < 1.4e-108Initial program 93.6%
Taylor expanded in z around 0
lower-/.f64N/A
*-commutativeN/A
lower-*.f6485.5
Simplified85.5%
lift-*.f64N/A
lift-/.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6488.2
Applied egg-rr88.2%
(FPCore (x y z t a) :precision binary64 (fma (/ y (- z a)) (- z t) x))
double code(double x, double y, double z, double t, double a) {
return fma((y / (z - a)), (z - t), x);
}
function code(x, y, z, t, a) return fma(Float64(y / Float64(z - a)), Float64(z - t), x) end
code[x_, y_, z_, t_, a_] := N[(N[(y / N[(z - a), $MachinePrecision]), $MachinePrecision] * N[(z - t), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{y}{z - a}, z - t, x\right)
\end{array}
Initial program 89.0%
lift--.f64N/A
lift-*.f64N/A
remove-double-negN/A
lift--.f64N/A
remove-double-negN/A
lift-/.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6497.0
Applied egg-rr97.0%
(FPCore (x y z t a) :precision binary64 (+ y x))
double code(double x, double y, double z, double t, double a) {
return y + x;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = y + x
end function
public static double code(double x, double y, double z, double t, double a) {
return y + x;
}
def code(x, y, z, t, a): return y + x
function code(x, y, z, t, a) return Float64(y + x) end
function tmp = code(x, y, z, t, a) tmp = y + x; end
code[x_, y_, z_, t_, a_] := N[(y + x), $MachinePrecision]
\begin{array}{l}
\\
y + x
\end{array}
Initial program 89.0%
Taylor expanded in z around inf
+-commutativeN/A
lower-+.f6459.2
Simplified59.2%
(FPCore (x y z t a) :precision binary64 (+ x (/ y (/ (- z a) (- z t)))))
double code(double x, double y, double z, double t, double a) {
return x + (y / ((z - a) / (z - t)));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + (y / ((z - a) / (z - t)))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + (y / ((z - a) / (z - t)));
}
def code(x, y, z, t, a): return x + (y / ((z - a) / (z - t)))
function code(x, y, z, t, a) return Float64(x + Float64(y / Float64(Float64(z - a) / Float64(z - t)))) end
function tmp = code(x, y, z, t, a) tmp = x + (y / ((z - a) / (z - t))); end
code[x_, y_, z_, t_, a_] := N[(x + N[(y / N[(N[(z - a), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y}{\frac{z - a}{z - t}}
\end{array}
herbie shell --seed 2024207
(FPCore (x y z t a)
:name "Graphics.Rendering.Plot.Render.Plot.Axis:renderAxisTicks from plot-0.2.3.4, A"
:precision binary64
:alt
(! :herbie-platform default (+ x (/ y (/ (- z a) (- z t)))))
(+ x (/ (* y (- z t)) (- z a))))