
(FPCore (x y z) :precision binary64 (+ (* x (+ y z)) (* z 5.0)))
double code(double x, double y, double z) {
return (x * (y + z)) + (z * 5.0);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * (y + z)) + (z * 5.0d0)
end function
public static double code(double x, double y, double z) {
return (x * (y + z)) + (z * 5.0);
}
def code(x, y, z): return (x * (y + z)) + (z * 5.0)
function code(x, y, z) return Float64(Float64(x * Float64(y + z)) + Float64(z * 5.0)) end
function tmp = code(x, y, z) tmp = (x * (y + z)) + (z * 5.0); end
code[x_, y_, z_] := N[(N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision] + N[(z * 5.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(y + z\right) + z \cdot 5
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (* x (+ y z)) (* z 5.0)))
double code(double x, double y, double z) {
return (x * (y + z)) + (z * 5.0);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * (y + z)) + (z * 5.0d0)
end function
public static double code(double x, double y, double z) {
return (x * (y + z)) + (z * 5.0);
}
def code(x, y, z): return (x * (y + z)) + (z * 5.0)
function code(x, y, z) return Float64(Float64(x * Float64(y + z)) + Float64(z * 5.0)) end
function tmp = code(x, y, z) tmp = (x * (y + z)) + (z * 5.0); end
code[x_, y_, z_] := N[(N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision] + N[(z * 5.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(y + z\right) + z \cdot 5
\end{array}
(FPCore (x y z) :precision binary64 (fma z 5.0 (* x (+ z y))))
double code(double x, double y, double z) {
return fma(z, 5.0, (x * (z + y)));
}
function code(x, y, z) return fma(z, 5.0, Float64(x * Float64(z + y))) end
code[x_, y_, z_] := N[(z * 5.0 + N[(x * N[(z + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(z, 5, x \cdot \left(z + y\right)\right)
\end{array}
Initial program 99.9%
lift-+.f64N/A
lift-*.f64N/A
lift-*.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f64100.0
Applied egg-rr100.0%
Final simplification100.0%
(FPCore (x y z)
:precision binary64
(if (<= x -5e+160)
(* x y)
(if (<= x -5.0)
(* z x)
(if (<= x 4.7e-19) (* z 5.0) (if (<= x 2.2e+20) (* x y) (* z x))))))
double code(double x, double y, double z) {
double tmp;
if (x <= -5e+160) {
tmp = x * y;
} else if (x <= -5.0) {
tmp = z * x;
} else if (x <= 4.7e-19) {
tmp = z * 5.0;
} else if (x <= 2.2e+20) {
tmp = x * y;
} else {
tmp = z * x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-5d+160)) then
tmp = x * y
else if (x <= (-5.0d0)) then
tmp = z * x
else if (x <= 4.7d-19) then
tmp = z * 5.0d0
else if (x <= 2.2d+20) then
tmp = x * y
else
tmp = z * x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -5e+160) {
tmp = x * y;
} else if (x <= -5.0) {
tmp = z * x;
} else if (x <= 4.7e-19) {
tmp = z * 5.0;
} else if (x <= 2.2e+20) {
tmp = x * y;
} else {
tmp = z * x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -5e+160: tmp = x * y elif x <= -5.0: tmp = z * x elif x <= 4.7e-19: tmp = z * 5.0 elif x <= 2.2e+20: tmp = x * y else: tmp = z * x return tmp
function code(x, y, z) tmp = 0.0 if (x <= -5e+160) tmp = Float64(x * y); elseif (x <= -5.0) tmp = Float64(z * x); elseif (x <= 4.7e-19) tmp = Float64(z * 5.0); elseif (x <= 2.2e+20) tmp = Float64(x * y); else tmp = Float64(z * x); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -5e+160) tmp = x * y; elseif (x <= -5.0) tmp = z * x; elseif (x <= 4.7e-19) tmp = z * 5.0; elseif (x <= 2.2e+20) tmp = x * y; else tmp = z * x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -5e+160], N[(x * y), $MachinePrecision], If[LessEqual[x, -5.0], N[(z * x), $MachinePrecision], If[LessEqual[x, 4.7e-19], N[(z * 5.0), $MachinePrecision], If[LessEqual[x, 2.2e+20], N[(x * y), $MachinePrecision], N[(z * x), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -5 \cdot 10^{+160}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;x \leq -5:\\
\;\;\;\;z \cdot x\\
\mathbf{elif}\;x \leq 4.7 \cdot 10^{-19}:\\
\;\;\;\;z \cdot 5\\
\mathbf{elif}\;x \leq 2.2 \cdot 10^{+20}:\\
\;\;\;\;x \cdot y\\
\mathbf{else}:\\
\;\;\;\;z \cdot x\\
\end{array}
\end{array}
if x < -5.0000000000000002e160 or 4.7e-19 < x < 2.2e20Initial program 99.9%
Taylor expanded in y around inf
lower-*.f6465.6
Simplified65.6%
if -5.0000000000000002e160 < x < -5 or 2.2e20 < x Initial program 100.0%
Taylor expanded in x around inf
lower-*.f64N/A
+-commutativeN/A
lower-+.f64100.0
Simplified100.0%
Taylor expanded in z around inf
lower-*.f6475.1
Simplified75.1%
if -5 < x < 4.7e-19Initial program 99.8%
Taylor expanded in x around 0
lower-*.f6477.3
Simplified77.3%
Final simplification74.7%
(FPCore (x y z) :precision binary64 (if (<= x -5.0) (fma z x (* x y)) (if (<= x 1e-11) (fma z 5.0 (* x y)) (* x (+ z y)))))
double code(double x, double y, double z) {
double tmp;
if (x <= -5.0) {
tmp = fma(z, x, (x * y));
} else if (x <= 1e-11) {
tmp = fma(z, 5.0, (x * y));
} else {
tmp = x * (z + y);
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (x <= -5.0) tmp = fma(z, x, Float64(x * y)); elseif (x <= 1e-11) tmp = fma(z, 5.0, Float64(x * y)); else tmp = Float64(x * Float64(z + y)); end return tmp end
code[x_, y_, z_] := If[LessEqual[x, -5.0], N[(z * x + N[(x * y), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 1e-11], N[(z * 5.0 + N[(x * y), $MachinePrecision]), $MachinePrecision], N[(x * N[(z + y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -5:\\
\;\;\;\;\mathsf{fma}\left(z, x, x \cdot y\right)\\
\mathbf{elif}\;x \leq 10^{-11}:\\
\;\;\;\;\mathsf{fma}\left(z, 5, x \cdot y\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(z + y\right)\\
\end{array}
\end{array}
if x < -5Initial program 99.9%
Taylor expanded in x around inf
lower-*.f64N/A
+-commutativeN/A
lower-+.f6499.9
Simplified99.9%
distribute-rgt-inN/A
*-commutativeN/A
lift-*.f64N/A
lower-fma.f64100.0
Applied egg-rr100.0%
if -5 < x < 9.99999999999999939e-12Initial program 99.8%
lift-+.f64N/A
lift-*.f64N/A
lift-*.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f64100.0
Applied egg-rr100.0%
Taylor expanded in y around inf
lower-*.f6499.9
Simplified99.9%
if 9.99999999999999939e-12 < x Initial program 100.0%
Taylor expanded in x around inf
lower-*.f64N/A
+-commutativeN/A
lower-+.f6499.3
Simplified99.3%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* x (+ z y)))) (if (<= x -5.0) t_0 (if (<= x 1e-11) (fma z 5.0 (* x y)) t_0))))
double code(double x, double y, double z) {
double t_0 = x * (z + y);
double tmp;
if (x <= -5.0) {
tmp = t_0;
} else if (x <= 1e-11) {
tmp = fma(z, 5.0, (x * y));
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y, z) t_0 = Float64(x * Float64(z + y)) tmp = 0.0 if (x <= -5.0) tmp = t_0; elseif (x <= 1e-11) tmp = fma(z, 5.0, Float64(x * y)); else tmp = t_0; end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[(z + y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -5.0], t$95$0, If[LessEqual[x, 1e-11], N[(z * 5.0 + N[(x * y), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(z + y\right)\\
\mathbf{if}\;x \leq -5:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 10^{-11}:\\
\;\;\;\;\mathsf{fma}\left(z, 5, x \cdot y\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -5 or 9.99999999999999939e-12 < x Initial program 99.9%
Taylor expanded in x around inf
lower-*.f64N/A
+-commutativeN/A
lower-+.f6499.6
Simplified99.6%
if -5 < x < 9.99999999999999939e-12Initial program 99.8%
lift-+.f64N/A
lift-*.f64N/A
lift-*.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f64100.0
Applied egg-rr100.0%
Taylor expanded in y around inf
lower-*.f6499.9
Simplified99.9%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* x (+ z y)))) (if (<= x -6.4e-13) t_0 (if (<= x 7e-20) (* z (+ 5.0 x)) t_0))))
double code(double x, double y, double z) {
double t_0 = x * (z + y);
double tmp;
if (x <= -6.4e-13) {
tmp = t_0;
} else if (x <= 7e-20) {
tmp = z * (5.0 + x);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x * (z + y)
if (x <= (-6.4d-13)) then
tmp = t_0
else if (x <= 7d-20) then
tmp = z * (5.0d0 + x)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * (z + y);
double tmp;
if (x <= -6.4e-13) {
tmp = t_0;
} else if (x <= 7e-20) {
tmp = z * (5.0 + x);
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = x * (z + y) tmp = 0 if x <= -6.4e-13: tmp = t_0 elif x <= 7e-20: tmp = z * (5.0 + x) else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(x * Float64(z + y)) tmp = 0.0 if (x <= -6.4e-13) tmp = t_0; elseif (x <= 7e-20) tmp = Float64(z * Float64(5.0 + x)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * (z + y); tmp = 0.0; if (x <= -6.4e-13) tmp = t_0; elseif (x <= 7e-20) tmp = z * (5.0 + x); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[(z + y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -6.4e-13], t$95$0, If[LessEqual[x, 7e-20], N[(z * N[(5.0 + x), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(z + y\right)\\
\mathbf{if}\;x \leq -6.4 \cdot 10^{-13}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 7 \cdot 10^{-20}:\\
\;\;\;\;z \cdot \left(5 + x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -6.39999999999999999e-13 or 7.00000000000000007e-20 < x Initial program 99.9%
Taylor expanded in x around inf
lower-*.f64N/A
+-commutativeN/A
lower-+.f6498.9
Simplified98.9%
if -6.39999999999999999e-13 < x < 7.00000000000000007e-20Initial program 99.8%
Taylor expanded in y around 0
distribute-rgt-inN/A
lower-*.f64N/A
lower-+.f6478.9
Simplified78.9%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* x (+ z y)))) (if (<= x -1.08e-14) t_0 (if (<= x 7e-20) (* z 5.0) t_0))))
double code(double x, double y, double z) {
double t_0 = x * (z + y);
double tmp;
if (x <= -1.08e-14) {
tmp = t_0;
} else if (x <= 7e-20) {
tmp = z * 5.0;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x * (z + y)
if (x <= (-1.08d-14)) then
tmp = t_0
else if (x <= 7d-20) then
tmp = z * 5.0d0
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * (z + y);
double tmp;
if (x <= -1.08e-14) {
tmp = t_0;
} else if (x <= 7e-20) {
tmp = z * 5.0;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = x * (z + y) tmp = 0 if x <= -1.08e-14: tmp = t_0 elif x <= 7e-20: tmp = z * 5.0 else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(x * Float64(z + y)) tmp = 0.0 if (x <= -1.08e-14) tmp = t_0; elseif (x <= 7e-20) tmp = Float64(z * 5.0); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * (z + y); tmp = 0.0; if (x <= -1.08e-14) tmp = t_0; elseif (x <= 7e-20) tmp = z * 5.0; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[(z + y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -1.08e-14], t$95$0, If[LessEqual[x, 7e-20], N[(z * 5.0), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(z + y\right)\\
\mathbf{if}\;x \leq -1.08 \cdot 10^{-14}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 7 \cdot 10^{-20}:\\
\;\;\;\;z \cdot 5\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -1.08000000000000004e-14 or 7.00000000000000007e-20 < x Initial program 99.9%
Taylor expanded in x around inf
lower-*.f64N/A
+-commutativeN/A
lower-+.f6498.9
Simplified98.9%
if -1.08000000000000004e-14 < x < 7.00000000000000007e-20Initial program 99.8%
Taylor expanded in x around 0
lower-*.f6478.9
Simplified78.9%
Final simplification88.5%
(FPCore (x y z) :precision binary64 (if (<= x -1.08e-14) (* x y) (if (<= x 4.7e-19) (* z 5.0) (* x y))))
double code(double x, double y, double z) {
double tmp;
if (x <= -1.08e-14) {
tmp = x * y;
} else if (x <= 4.7e-19) {
tmp = z * 5.0;
} else {
tmp = x * y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-1.08d-14)) then
tmp = x * y
else if (x <= 4.7d-19) then
tmp = z * 5.0d0
else
tmp = x * y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -1.08e-14) {
tmp = x * y;
} else if (x <= 4.7e-19) {
tmp = z * 5.0;
} else {
tmp = x * y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -1.08e-14: tmp = x * y elif x <= 4.7e-19: tmp = z * 5.0 else: tmp = x * y return tmp
function code(x, y, z) tmp = 0.0 if (x <= -1.08e-14) tmp = Float64(x * y); elseif (x <= 4.7e-19) tmp = Float64(z * 5.0); else tmp = Float64(x * y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -1.08e-14) tmp = x * y; elseif (x <= 4.7e-19) tmp = z * 5.0; else tmp = x * y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -1.08e-14], N[(x * y), $MachinePrecision], If[LessEqual[x, 4.7e-19], N[(z * 5.0), $MachinePrecision], N[(x * y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.08 \cdot 10^{-14}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;x \leq 4.7 \cdot 10^{-19}:\\
\;\;\;\;z \cdot 5\\
\mathbf{else}:\\
\;\;\;\;x \cdot y\\
\end{array}
\end{array}
if x < -1.08000000000000004e-14 or 4.7e-19 < x Initial program 99.9%
Taylor expanded in y around inf
lower-*.f6444.6
Simplified44.6%
if -1.08000000000000004e-14 < x < 4.7e-19Initial program 99.8%
Taylor expanded in x around 0
lower-*.f6478.9
Simplified78.9%
Final simplification62.5%
(FPCore (x y z) :precision binary64 (* z 5.0))
double code(double x, double y, double z) {
return z * 5.0;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z * 5.0d0
end function
public static double code(double x, double y, double z) {
return z * 5.0;
}
def code(x, y, z): return z * 5.0
function code(x, y, z) return Float64(z * 5.0) end
function tmp = code(x, y, z) tmp = z * 5.0; end
code[x_, y_, z_] := N[(z * 5.0), $MachinePrecision]
\begin{array}{l}
\\
z \cdot 5
\end{array}
Initial program 99.9%
Taylor expanded in x around 0
lower-*.f6443.0
Simplified43.0%
Final simplification43.0%
(FPCore (x y z) :precision binary64 (+ (* (+ x 5.0) z) (* x y)))
double code(double x, double y, double z) {
return ((x + 5.0) * z) + (x * y);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x + 5.0d0) * z) + (x * y)
end function
public static double code(double x, double y, double z) {
return ((x + 5.0) * z) + (x * y);
}
def code(x, y, z): return ((x + 5.0) * z) + (x * y)
function code(x, y, z) return Float64(Float64(Float64(x + 5.0) * z) + Float64(x * y)) end
function tmp = code(x, y, z) tmp = ((x + 5.0) * z) + (x * y); end
code[x_, y_, z_] := N[(N[(N[(x + 5.0), $MachinePrecision] * z), $MachinePrecision] + N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x + 5\right) \cdot z + x \cdot y
\end{array}
herbie shell --seed 2024207
(FPCore (x y z)
:name "Graphics.Rendering.Plot.Render.Plot.Legend:renderLegendOutside from plot-0.2.3.4, C"
:precision binary64
:alt
(! :herbie-platform default (+ (* (+ x 5) z) (* x y)))
(+ (* x (+ y z)) (* z 5.0)))