
(FPCore (x y) :precision binary64 (+ (+ (* x y) x) y))
double code(double x, double y) {
return ((x * y) + x) + y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * y) + x) + y
end function
public static double code(double x, double y) {
return ((x * y) + x) + y;
}
def code(x, y): return ((x * y) + x) + y
function code(x, y) return Float64(Float64(Float64(x * y) + x) + y) end
function tmp = code(x, y) tmp = ((x * y) + x) + y; end
code[x_, y_] := N[(N[(N[(x * y), $MachinePrecision] + x), $MachinePrecision] + y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot y + x\right) + y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (+ (+ (* x y) x) y))
double code(double x, double y) {
return ((x * y) + x) + y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * y) + x) + y
end function
public static double code(double x, double y) {
return ((x * y) + x) + y;
}
def code(x, y): return ((x * y) + x) + y
function code(x, y) return Float64(Float64(Float64(x * y) + x) + y) end
function tmp = code(x, y) tmp = ((x * y) + x) + y; end
code[x_, y_] := N[(N[(N[(x * y), $MachinePrecision] + x), $MachinePrecision] + y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot y + x\right) + y
\end{array}
(FPCore (x y) :precision binary64 (+ y (+ x (* x y))))
double code(double x, double y) {
return y + (x + (x * y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = y + (x + (x * y))
end function
public static double code(double x, double y) {
return y + (x + (x * y));
}
def code(x, y): return y + (x + (x * y))
function code(x, y) return Float64(y + Float64(x + Float64(x * y))) end
function tmp = code(x, y) tmp = y + (x + (x * y)); end
code[x_, y_] := N[(y + N[(x + N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y + \left(x + x \cdot y\right)
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (let* ((t_0 (+ y (+ x (* x y))))) (if (<= t_0 -1e+301) (* x y) (if (<= t_0 INFINITY) (+ x y) (* x y)))))
double code(double x, double y) {
double t_0 = y + (x + (x * y));
double tmp;
if (t_0 <= -1e+301) {
tmp = x * y;
} else if (t_0 <= ((double) INFINITY)) {
tmp = x + y;
} else {
tmp = x * y;
}
return tmp;
}
public static double code(double x, double y) {
double t_0 = y + (x + (x * y));
double tmp;
if (t_0 <= -1e+301) {
tmp = x * y;
} else if (t_0 <= Double.POSITIVE_INFINITY) {
tmp = x + y;
} else {
tmp = x * y;
}
return tmp;
}
def code(x, y): t_0 = y + (x + (x * y)) tmp = 0 if t_0 <= -1e+301: tmp = x * y elif t_0 <= math.inf: tmp = x + y else: tmp = x * y return tmp
function code(x, y) t_0 = Float64(y + Float64(x + Float64(x * y))) tmp = 0.0 if (t_0 <= -1e+301) tmp = Float64(x * y); elseif (t_0 <= Inf) tmp = Float64(x + y); else tmp = Float64(x * y); end return tmp end
function tmp_2 = code(x, y) t_0 = y + (x + (x * y)); tmp = 0.0; if (t_0 <= -1e+301) tmp = x * y; elseif (t_0 <= Inf) tmp = x + y; else tmp = x * y; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(y + N[(x + N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -1e+301], N[(x * y), $MachinePrecision], If[LessEqual[t$95$0, Infinity], N[(x + y), $MachinePrecision], N[(x * y), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y + \left(x + x \cdot y\right)\\
\mathbf{if}\;t\_0 \leq -1 \cdot 10^{+301}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;t\_0 \leq \infty:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;x \cdot y\\
\end{array}
\end{array}
if (+.f64 (+.f64 (*.f64 x y) x) y) < -1.00000000000000005e301 or +inf.0 < (+.f64 (+.f64 (*.f64 x y) x) y) Initial program 100.0%
Taylor expanded in x around inf
+-commutativeN/A
distribute-lft-inN/A
*-rgt-identityN/A
accelerator-lowering-fma.f64100.0
Simplified100.0%
Taylor expanded in y around inf
*-commutativeN/A
*-lowering-*.f6496.1
Simplified96.1%
if -1.00000000000000005e301 < (+.f64 (+.f64 (*.f64 x y) x) y) < +inf.0Initial program 100.0%
Taylor expanded in y around 0
Simplified83.9%
Final simplification84.9%
(FPCore (x y) :precision binary64 (if (<= y -4.6e-8) (fma x y x) (if (<= y 4.9e-7) (+ x y) (fma x y y))))
double code(double x, double y) {
double tmp;
if (y <= -4.6e-8) {
tmp = fma(x, y, x);
} else if (y <= 4.9e-7) {
tmp = x + y;
} else {
tmp = fma(x, y, y);
}
return tmp;
}
function code(x, y) tmp = 0.0 if (y <= -4.6e-8) tmp = fma(x, y, x); elseif (y <= 4.9e-7) tmp = Float64(x + y); else tmp = fma(x, y, y); end return tmp end
code[x_, y_] := If[LessEqual[y, -4.6e-8], N[(x * y + x), $MachinePrecision], If[LessEqual[y, 4.9e-7], N[(x + y), $MachinePrecision], N[(x * y + y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4.6 \cdot 10^{-8}:\\
\;\;\;\;\mathsf{fma}\left(x, y, x\right)\\
\mathbf{elif}\;y \leq 4.9 \cdot 10^{-7}:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(x, y, y\right)\\
\end{array}
\end{array}
if y < -4.6000000000000002e-8Initial program 100.0%
Taylor expanded in x around inf
+-commutativeN/A
distribute-lft-inN/A
*-rgt-identityN/A
accelerator-lowering-fma.f6442.8
Simplified42.8%
if -4.6000000000000002e-8 < y < 4.8999999999999997e-7Initial program 100.0%
Taylor expanded in y around 0
Simplified99.8%
if 4.8999999999999997e-7 < y Initial program 100.0%
Taylor expanded in y around inf
distribute-rgt-inN/A
*-lft-identityN/A
+-commutativeN/A
accelerator-lowering-fma.f6499.6
Simplified99.6%
(FPCore (x y) :precision binary64 (if (<= x -1.0) (fma x y x) (if (<= x 1.0) (+ x y) (fma x y x))))
double code(double x, double y) {
double tmp;
if (x <= -1.0) {
tmp = fma(x, y, x);
} else if (x <= 1.0) {
tmp = x + y;
} else {
tmp = fma(x, y, x);
}
return tmp;
}
function code(x, y) tmp = 0.0 if (x <= -1.0) tmp = fma(x, y, x); elseif (x <= 1.0) tmp = Float64(x + y); else tmp = fma(x, y, x); end return tmp end
code[x_, y_] := If[LessEqual[x, -1.0], N[(x * y + x), $MachinePrecision], If[LessEqual[x, 1.0], N[(x + y), $MachinePrecision], N[(x * y + x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1:\\
\;\;\;\;\mathsf{fma}\left(x, y, x\right)\\
\mathbf{elif}\;x \leq 1:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(x, y, x\right)\\
\end{array}
\end{array}
if x < -1 or 1 < x Initial program 100.0%
Taylor expanded in x around inf
+-commutativeN/A
distribute-lft-inN/A
*-rgt-identityN/A
accelerator-lowering-fma.f6499.2
Simplified99.2%
if -1 < x < 1Initial program 100.0%
Taylor expanded in y around 0
Simplified99.5%
(FPCore (x y) :precision binary64 (if (<= (+ y (+ x (* x y))) -1e-197) x y))
double code(double x, double y) {
double tmp;
if ((y + (x + (x * y))) <= -1e-197) {
tmp = x;
} else {
tmp = y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y + (x + (x * y))) <= (-1d-197)) then
tmp = x
else
tmp = y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y + (x + (x * y))) <= -1e-197) {
tmp = x;
} else {
tmp = y;
}
return tmp;
}
def code(x, y): tmp = 0 if (y + (x + (x * y))) <= -1e-197: tmp = x else: tmp = y return tmp
function code(x, y) tmp = 0.0 if (Float64(y + Float64(x + Float64(x * y))) <= -1e-197) tmp = x; else tmp = y; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y + (x + (x * y))) <= -1e-197) tmp = x; else tmp = y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(y + N[(x + N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], -1e-197], x, y]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y + \left(x + x \cdot y\right) \leq -1 \cdot 10^{-197}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;y\\
\end{array}
\end{array}
if (+.f64 (+.f64 (*.f64 x y) x) y) < -9.9999999999999999e-198Initial program 100.0%
Taylor expanded in y around 0
Simplified36.4%
if -9.9999999999999999e-198 < (+.f64 (+.f64 (*.f64 x y) x) y) Initial program 100.0%
Taylor expanded in x around 0
Simplified38.8%
Final simplification37.6%
(FPCore (x y) :precision binary64 (+ x y))
double code(double x, double y) {
return x + y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x + y
end function
public static double code(double x, double y) {
return x + y;
}
def code(x, y): return x + y
function code(x, y) return Float64(x + y) end
function tmp = code(x, y) tmp = x + y; end
code[x_, y_] := N[(x + y), $MachinePrecision]
\begin{array}{l}
\\
x + y
\end{array}
Initial program 100.0%
Taylor expanded in y around 0
Simplified77.8%
(FPCore (x y) :precision binary64 x)
double code(double x, double y) {
return x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x
end function
public static double code(double x, double y) {
return x;
}
def code(x, y): return x
function code(x, y) return x end
function tmp = code(x, y) tmp = x; end
code[x_, y_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 100.0%
Taylor expanded in y around 0
Simplified38.9%
herbie shell --seed 2024205
(FPCore (x y)
:name "Numeric.Log:$cexpm1 from log-domain-0.10.2.1, B"
:precision binary64
(+ (+ (* x y) x) y))