Graphics.Rendering.Plot.Render.Plot.Axis:tickPosition from plot-0.2.3.4

Percentage Accurate: 97.6% → 97.7%
Time: 10.4s
Alternatives: 10
Speedup: 1.1×

Specification

?
\[\begin{array}{l} \\ x + \left(y - x\right) \cdot \frac{z}{t} \end{array} \]
(FPCore (x y z t) :precision binary64 (+ x (* (- y x) (/ z t))))
double code(double x, double y, double z, double t) {
	return x + ((y - x) * (z / t));
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = x + ((y - x) * (z / t))
end function
public static double code(double x, double y, double z, double t) {
	return x + ((y - x) * (z / t));
}
def code(x, y, z, t):
	return x + ((y - x) * (z / t))
function code(x, y, z, t)
	return Float64(x + Float64(Float64(y - x) * Float64(z / t)))
end
function tmp = code(x, y, z, t)
	tmp = x + ((y - x) * (z / t));
end
code[x_, y_, z_, t_] := N[(x + N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
x + \left(y - x\right) \cdot \frac{z}{t}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 10 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 97.6% accurate, 1.0× speedup?

\[\begin{array}{l} \\ x + \left(y - x\right) \cdot \frac{z}{t} \end{array} \]
(FPCore (x y z t) :precision binary64 (+ x (* (- y x) (/ z t))))
double code(double x, double y, double z, double t) {
	return x + ((y - x) * (z / t));
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = x + ((y - x) * (z / t))
end function
public static double code(double x, double y, double z, double t) {
	return x + ((y - x) * (z / t));
}
def code(x, y, z, t):
	return x + ((y - x) * (z / t))
function code(x, y, z, t)
	return Float64(x + Float64(Float64(y - x) * Float64(z / t)))
end
function tmp = code(x, y, z, t)
	tmp = x + ((y - x) * (z / t));
end
code[x_, y_, z_, t_] := N[(x + N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
x + \left(y - x\right) \cdot \frac{z}{t}
\end{array}

Alternative 1: 97.7% accurate, 0.8× speedup?

\[\begin{array}{l} \\ x + \frac{y - x}{\frac{t}{z}} \end{array} \]
(FPCore (x y z t) :precision binary64 (+ x (/ (- y x) (/ t z))))
double code(double x, double y, double z, double t) {
	return x + ((y - x) / (t / z));
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = x + ((y - x) / (t / z))
end function
public static double code(double x, double y, double z, double t) {
	return x + ((y - x) / (t / z));
}
def code(x, y, z, t):
	return x + ((y - x) / (t / z))
function code(x, y, z, t)
	return Float64(x + Float64(Float64(y - x) / Float64(t / z)))
end
function tmp = code(x, y, z, t)
	tmp = x + ((y - x) / (t / z));
end
code[x_, y_, z_, t_] := N[(x + N[(N[(y - x), $MachinePrecision] / N[(t / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
x + \frac{y - x}{\frac{t}{z}}
\end{array}
Derivation
  1. Initial program 99.4%

    \[x + \left(y - x\right) \cdot \frac{z}{t} \]
  2. Add Preprocessing
  3. Step-by-step derivation
    1. clear-numN/A

      \[\leadsto x + \left(y - x\right) \cdot \color{blue}{\frac{1}{\frac{t}{z}}} \]
    2. un-div-invN/A

      \[\leadsto x + \color{blue}{\frac{y - x}{\frac{t}{z}}} \]
    3. /-lowering-/.f64N/A

      \[\leadsto x + \color{blue}{\frac{y - x}{\frac{t}{z}}} \]
    4. --lowering--.f64N/A

      \[\leadsto x + \frac{\color{blue}{y - x}}{\frac{t}{z}} \]
    5. /-lowering-/.f6499.5

      \[\leadsto x + \frac{y - x}{\color{blue}{\frac{t}{z}}} \]
  4. Applied egg-rr99.5%

    \[\leadsto x + \color{blue}{\frac{y - x}{\frac{t}{z}}} \]
  5. Add Preprocessing

Alternative 2: 94.9% accurate, 0.4× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := \left(y - x\right) \cdot \frac{z}{t}\\ \mathbf{if}\;\frac{z}{t} \leq -2 \cdot 10^{+30}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;\frac{z}{t} \leq 2 \cdot 10^{-29}:\\ \;\;\;\;\mathsf{fma}\left(\frac{z}{t}, y, x\right)\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (let* ((t_1 (* (- y x) (/ z t))))
   (if (<= (/ z t) -2e+30) t_1 (if (<= (/ z t) 2e-29) (fma (/ z t) y x) t_1))))
double code(double x, double y, double z, double t) {
	double t_1 = (y - x) * (z / t);
	double tmp;
	if ((z / t) <= -2e+30) {
		tmp = t_1;
	} else if ((z / t) <= 2e-29) {
		tmp = fma((z / t), y, x);
	} else {
		tmp = t_1;
	}
	return tmp;
}
function code(x, y, z, t)
	t_1 = Float64(Float64(y - x) * Float64(z / t))
	tmp = 0.0
	if (Float64(z / t) <= -2e+30)
		tmp = t_1;
	elseif (Float64(z / t) <= 2e-29)
		tmp = fma(Float64(z / t), y, x);
	else
		tmp = t_1;
	end
	return tmp
end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(z / t), $MachinePrecision], -2e+30], t$95$1, If[LessEqual[N[(z / t), $MachinePrecision], 2e-29], N[(N[(z / t), $MachinePrecision] * y + x), $MachinePrecision], t$95$1]]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := \left(y - x\right) \cdot \frac{z}{t}\\
\mathbf{if}\;\frac{z}{t} \leq -2 \cdot 10^{+30}:\\
\;\;\;\;t\_1\\

\mathbf{elif}\;\frac{z}{t} \leq 2 \cdot 10^{-29}:\\
\;\;\;\;\mathsf{fma}\left(\frac{z}{t}, y, x\right)\\

\mathbf{else}:\\
\;\;\;\;t\_1\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (/.f64 z t) < -2e30 or 1.99999999999999989e-29 < (/.f64 z t)

    1. Initial program 99.7%

      \[x + \left(y - x\right) \cdot \frac{z}{t} \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf

      \[\leadsto \color{blue}{z \cdot \left(\frac{y}{t} - \frac{x}{t}\right)} \]
    4. Step-by-step derivation
      1. div-subN/A

        \[\leadsto z \cdot \color{blue}{\frac{y - x}{t}} \]
      2. *-lowering-*.f64N/A

        \[\leadsto \color{blue}{z \cdot \frac{y - x}{t}} \]
      3. /-lowering-/.f64N/A

        \[\leadsto z \cdot \color{blue}{\frac{y - x}{t}} \]
      4. --lowering--.f6492.2

        \[\leadsto z \cdot \frac{\color{blue}{y - x}}{t} \]
    5. Simplified92.2%

      \[\leadsto \color{blue}{z \cdot \frac{y - x}{t}} \]
    6. Step-by-step derivation
      1. associate-*r/N/A

        \[\leadsto \color{blue}{\frac{z \cdot \left(y - x\right)}{t}} \]
      2. *-commutativeN/A

        \[\leadsto \frac{\color{blue}{\left(y - x\right) \cdot z}}{t} \]
      3. associate-/l*N/A

        \[\leadsto \color{blue}{\left(y - x\right) \cdot \frac{z}{t}} \]
      4. *-commutativeN/A

        \[\leadsto \color{blue}{\frac{z}{t} \cdot \left(y - x\right)} \]
      5. *-lowering-*.f64N/A

        \[\leadsto \color{blue}{\frac{z}{t} \cdot \left(y - x\right)} \]
      6. /-lowering-/.f64N/A

        \[\leadsto \color{blue}{\frac{z}{t}} \cdot \left(y - x\right) \]
      7. --lowering--.f6499.0

        \[\leadsto \frac{z}{t} \cdot \color{blue}{\left(y - x\right)} \]
    7. Applied egg-rr99.0%

      \[\leadsto \color{blue}{\frac{z}{t} \cdot \left(y - x\right)} \]

    if -2e30 < (/.f64 z t) < 1.99999999999999989e-29

    1. Initial program 99.2%

      \[x + \left(y - x\right) \cdot \frac{z}{t} \]
    2. Add Preprocessing
    3. Taylor expanded in y around inf

      \[\leadsto x + \color{blue}{y} \cdot \frac{z}{t} \]
    4. Step-by-step derivation
      1. Simplified99.2%

        \[\leadsto x + \color{blue}{y} \cdot \frac{z}{t} \]
      2. Step-by-step derivation
        1. +-commutativeN/A

          \[\leadsto \color{blue}{y \cdot \frac{z}{t} + x} \]
        2. *-commutativeN/A

          \[\leadsto \color{blue}{\frac{z}{t} \cdot y} + x \]
        3. accelerator-lowering-fma.f64N/A

          \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{z}{t}, y, x\right)} \]
        4. /-lowering-/.f6499.2

          \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{z}{t}}, y, x\right) \]
      3. Applied egg-rr99.2%

        \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{z}{t}, y, x\right)} \]
    5. Recombined 2 regimes into one program.
    6. Final simplification99.1%

      \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{z}{t} \leq -2 \cdot 10^{+30}:\\ \;\;\;\;\left(y - x\right) \cdot \frac{z}{t}\\ \mathbf{elif}\;\frac{z}{t} \leq 2 \cdot 10^{-29}:\\ \;\;\;\;\mathsf{fma}\left(\frac{z}{t}, y, x\right)\\ \mathbf{else}:\\ \;\;\;\;\left(y - x\right) \cdot \frac{z}{t}\\ \end{array} \]
    7. Add Preprocessing

    Alternative 3: 93.3% accurate, 0.4× speedup?

    \[\begin{array}{l} \\ \begin{array}{l} t_1 := z \cdot \frac{y - x}{t}\\ \mathbf{if}\;\frac{z}{t} \leq -2 \cdot 10^{-12}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;\frac{z}{t} \leq 2 \cdot 10^{-29}:\\ \;\;\;\;\mathsf{fma}\left(\frac{z}{t}, y, x\right)\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
    (FPCore (x y z t)
     :precision binary64
     (let* ((t_1 (* z (/ (- y x) t))))
       (if (<= (/ z t) -2e-12) t_1 (if (<= (/ z t) 2e-29) (fma (/ z t) y x) t_1))))
    double code(double x, double y, double z, double t) {
    	double t_1 = z * ((y - x) / t);
    	double tmp;
    	if ((z / t) <= -2e-12) {
    		tmp = t_1;
    	} else if ((z / t) <= 2e-29) {
    		tmp = fma((z / t), y, x);
    	} else {
    		tmp = t_1;
    	}
    	return tmp;
    }
    
    function code(x, y, z, t)
    	t_1 = Float64(z * Float64(Float64(y - x) / t))
    	tmp = 0.0
    	if (Float64(z / t) <= -2e-12)
    		tmp = t_1;
    	elseif (Float64(z / t) <= 2e-29)
    		tmp = fma(Float64(z / t), y, x);
    	else
    		tmp = t_1;
    	end
    	return tmp
    end
    
    code[x_, y_, z_, t_] := Block[{t$95$1 = N[(z * N[(N[(y - x), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(z / t), $MachinePrecision], -2e-12], t$95$1, If[LessEqual[N[(z / t), $MachinePrecision], 2e-29], N[(N[(z / t), $MachinePrecision] * y + x), $MachinePrecision], t$95$1]]]
    
    \begin{array}{l}
    
    \\
    \begin{array}{l}
    t_1 := z \cdot \frac{y - x}{t}\\
    \mathbf{if}\;\frac{z}{t} \leq -2 \cdot 10^{-12}:\\
    \;\;\;\;t\_1\\
    
    \mathbf{elif}\;\frac{z}{t} \leq 2 \cdot 10^{-29}:\\
    \;\;\;\;\mathsf{fma}\left(\frac{z}{t}, y, x\right)\\
    
    \mathbf{else}:\\
    \;\;\;\;t\_1\\
    
    
    \end{array}
    \end{array}
    
    Derivation
    1. Split input into 2 regimes
    2. if (/.f64 z t) < -1.99999999999999996e-12 or 1.99999999999999989e-29 < (/.f64 z t)

      1. Initial program 99.7%

        \[x + \left(y - x\right) \cdot \frac{z}{t} \]
      2. Add Preprocessing
      3. Taylor expanded in z around inf

        \[\leadsto \color{blue}{z \cdot \left(\frac{y}{t} - \frac{x}{t}\right)} \]
      4. Step-by-step derivation
        1. div-subN/A

          \[\leadsto z \cdot \color{blue}{\frac{y - x}{t}} \]
        2. *-lowering-*.f64N/A

          \[\leadsto \color{blue}{z \cdot \frac{y - x}{t}} \]
        3. /-lowering-/.f64N/A

          \[\leadsto z \cdot \color{blue}{\frac{y - x}{t}} \]
        4. --lowering--.f6492.4

          \[\leadsto z \cdot \frac{\color{blue}{y - x}}{t} \]
      5. Simplified92.4%

        \[\leadsto \color{blue}{z \cdot \frac{y - x}{t}} \]

      if -1.99999999999999996e-12 < (/.f64 z t) < 1.99999999999999989e-29

      1. Initial program 99.2%

        \[x + \left(y - x\right) \cdot \frac{z}{t} \]
      2. Add Preprocessing
      3. Taylor expanded in y around inf

        \[\leadsto x + \color{blue}{y} \cdot \frac{z}{t} \]
      4. Step-by-step derivation
        1. Simplified99.2%

          \[\leadsto x + \color{blue}{y} \cdot \frac{z}{t} \]
        2. Step-by-step derivation
          1. +-commutativeN/A

            \[\leadsto \color{blue}{y \cdot \frac{z}{t} + x} \]
          2. *-commutativeN/A

            \[\leadsto \color{blue}{\frac{z}{t} \cdot y} + x \]
          3. accelerator-lowering-fma.f64N/A

            \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{z}{t}, y, x\right)} \]
          4. /-lowering-/.f6499.2

            \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{z}{t}}, y, x\right) \]
        3. Applied egg-rr99.2%

          \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{z}{t}, y, x\right)} \]
      5. Recombined 2 regimes into one program.
      6. Add Preprocessing

      Alternative 4: 64.8% accurate, 0.5× speedup?

      \[\begin{array}{l} \\ \begin{array}{l} t_1 := y \cdot \frac{z}{t}\\ \mathbf{if}\;\frac{z}{t} \leq -1 \cdot 10^{-22}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;\frac{z}{t} \leq 5 \cdot 10^{-97}:\\ \;\;\;\;x\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
      (FPCore (x y z t)
       :precision binary64
       (let* ((t_1 (* y (/ z t))))
         (if (<= (/ z t) -1e-22) t_1 (if (<= (/ z t) 5e-97) x t_1))))
      double code(double x, double y, double z, double t) {
      	double t_1 = y * (z / t);
      	double tmp;
      	if ((z / t) <= -1e-22) {
      		tmp = t_1;
      	} else if ((z / t) <= 5e-97) {
      		tmp = x;
      	} else {
      		tmp = t_1;
      	}
      	return tmp;
      }
      
      real(8) function code(x, y, z, t)
          real(8), intent (in) :: x
          real(8), intent (in) :: y
          real(8), intent (in) :: z
          real(8), intent (in) :: t
          real(8) :: t_1
          real(8) :: tmp
          t_1 = y * (z / t)
          if ((z / t) <= (-1d-22)) then
              tmp = t_1
          else if ((z / t) <= 5d-97) then
              tmp = x
          else
              tmp = t_1
          end if
          code = tmp
      end function
      
      public static double code(double x, double y, double z, double t) {
      	double t_1 = y * (z / t);
      	double tmp;
      	if ((z / t) <= -1e-22) {
      		tmp = t_1;
      	} else if ((z / t) <= 5e-97) {
      		tmp = x;
      	} else {
      		tmp = t_1;
      	}
      	return tmp;
      }
      
      def code(x, y, z, t):
      	t_1 = y * (z / t)
      	tmp = 0
      	if (z / t) <= -1e-22:
      		tmp = t_1
      	elif (z / t) <= 5e-97:
      		tmp = x
      	else:
      		tmp = t_1
      	return tmp
      
      function code(x, y, z, t)
      	t_1 = Float64(y * Float64(z / t))
      	tmp = 0.0
      	if (Float64(z / t) <= -1e-22)
      		tmp = t_1;
      	elseif (Float64(z / t) <= 5e-97)
      		tmp = x;
      	else
      		tmp = t_1;
      	end
      	return tmp
      end
      
      function tmp_2 = code(x, y, z, t)
      	t_1 = y * (z / t);
      	tmp = 0.0;
      	if ((z / t) <= -1e-22)
      		tmp = t_1;
      	elseif ((z / t) <= 5e-97)
      		tmp = x;
      	else
      		tmp = t_1;
      	end
      	tmp_2 = tmp;
      end
      
      code[x_, y_, z_, t_] := Block[{t$95$1 = N[(y * N[(z / t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(z / t), $MachinePrecision], -1e-22], t$95$1, If[LessEqual[N[(z / t), $MachinePrecision], 5e-97], x, t$95$1]]]
      
      \begin{array}{l}
      
      \\
      \begin{array}{l}
      t_1 := y \cdot \frac{z}{t}\\
      \mathbf{if}\;\frac{z}{t} \leq -1 \cdot 10^{-22}:\\
      \;\;\;\;t\_1\\
      
      \mathbf{elif}\;\frac{z}{t} \leq 5 \cdot 10^{-97}:\\
      \;\;\;\;x\\
      
      \mathbf{else}:\\
      \;\;\;\;t\_1\\
      
      
      \end{array}
      \end{array}
      
      Derivation
      1. Split input into 2 regimes
      2. if (/.f64 z t) < -1e-22 or 4.9999999999999995e-97 < (/.f64 z t)

        1. Initial program 99.7%

          \[x + \left(y - x\right) \cdot \frac{z}{t} \]
        2. Add Preprocessing
        3. Taylor expanded in z around inf

          \[\leadsto \color{blue}{z \cdot \left(\frac{y}{t} - \frac{x}{t}\right)} \]
        4. Step-by-step derivation
          1. div-subN/A

            \[\leadsto z \cdot \color{blue}{\frac{y - x}{t}} \]
          2. *-lowering-*.f64N/A

            \[\leadsto \color{blue}{z \cdot \frac{y - x}{t}} \]
          3. /-lowering-/.f64N/A

            \[\leadsto z \cdot \color{blue}{\frac{y - x}{t}} \]
          4. --lowering--.f6488.4

            \[\leadsto z \cdot \frac{\color{blue}{y - x}}{t} \]
        5. Simplified88.4%

          \[\leadsto \color{blue}{z \cdot \frac{y - x}{t}} \]
        6. Taylor expanded in y around inf

          \[\leadsto z \cdot \frac{\color{blue}{y}}{t} \]
        7. Step-by-step derivation
          1. Simplified55.2%

            \[\leadsto z \cdot \frac{\color{blue}{y}}{t} \]
          2. Step-by-step derivation
            1. clear-numN/A

              \[\leadsto z \cdot \color{blue}{\frac{1}{\frac{t}{y}}} \]
            2. associate-/r/N/A

              \[\leadsto z \cdot \color{blue}{\left(\frac{1}{t} \cdot y\right)} \]
            3. associate-*r*N/A

              \[\leadsto \color{blue}{\left(z \cdot \frac{1}{t}\right) \cdot y} \]
            4. div-invN/A

              \[\leadsto \color{blue}{\frac{z}{t}} \cdot y \]
            5. *-lowering-*.f64N/A

              \[\leadsto \color{blue}{\frac{z}{t} \cdot y} \]
            6. /-lowering-/.f6461.8

              \[\leadsto \color{blue}{\frac{z}{t}} \cdot y \]
          3. Applied egg-rr61.8%

            \[\leadsto \color{blue}{\frac{z}{t} \cdot y} \]

          if -1e-22 < (/.f64 z t) < 4.9999999999999995e-97

          1. Initial program 99.1%

            \[x + \left(y - x\right) \cdot \frac{z}{t} \]
          2. Add Preprocessing
          3. Taylor expanded in z around 0

            \[\leadsto \color{blue}{x} \]
          4. Step-by-step derivation
            1. Simplified86.9%

              \[\leadsto \color{blue}{x} \]
          5. Recombined 2 regimes into one program.
          6. Final simplification73.2%

            \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{z}{t} \leq -1 \cdot 10^{-22}:\\ \;\;\;\;y \cdot \frac{z}{t}\\ \mathbf{elif}\;\frac{z}{t} \leq 5 \cdot 10^{-97}:\\ \;\;\;\;x\\ \mathbf{else}:\\ \;\;\;\;y \cdot \frac{z}{t}\\ \end{array} \]
          7. Add Preprocessing

          Alternative 5: 61.9% accurate, 0.5× speedup?

          \[\begin{array}{l} \\ \begin{array}{l} t_1 := z \cdot \frac{y}{t}\\ \mathbf{if}\;\frac{z}{t} \leq -1 \cdot 10^{-22}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;\frac{z}{t} \leq 5 \cdot 10^{-97}:\\ \;\;\;\;x\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
          (FPCore (x y z t)
           :precision binary64
           (let* ((t_1 (* z (/ y t))))
             (if (<= (/ z t) -1e-22) t_1 (if (<= (/ z t) 5e-97) x t_1))))
          double code(double x, double y, double z, double t) {
          	double t_1 = z * (y / t);
          	double tmp;
          	if ((z / t) <= -1e-22) {
          		tmp = t_1;
          	} else if ((z / t) <= 5e-97) {
          		tmp = x;
          	} else {
          		tmp = t_1;
          	}
          	return tmp;
          }
          
          real(8) function code(x, y, z, t)
              real(8), intent (in) :: x
              real(8), intent (in) :: y
              real(8), intent (in) :: z
              real(8), intent (in) :: t
              real(8) :: t_1
              real(8) :: tmp
              t_1 = z * (y / t)
              if ((z / t) <= (-1d-22)) then
                  tmp = t_1
              else if ((z / t) <= 5d-97) then
                  tmp = x
              else
                  tmp = t_1
              end if
              code = tmp
          end function
          
          public static double code(double x, double y, double z, double t) {
          	double t_1 = z * (y / t);
          	double tmp;
          	if ((z / t) <= -1e-22) {
          		tmp = t_1;
          	} else if ((z / t) <= 5e-97) {
          		tmp = x;
          	} else {
          		tmp = t_1;
          	}
          	return tmp;
          }
          
          def code(x, y, z, t):
          	t_1 = z * (y / t)
          	tmp = 0
          	if (z / t) <= -1e-22:
          		tmp = t_1
          	elif (z / t) <= 5e-97:
          		tmp = x
          	else:
          		tmp = t_1
          	return tmp
          
          function code(x, y, z, t)
          	t_1 = Float64(z * Float64(y / t))
          	tmp = 0.0
          	if (Float64(z / t) <= -1e-22)
          		tmp = t_1;
          	elseif (Float64(z / t) <= 5e-97)
          		tmp = x;
          	else
          		tmp = t_1;
          	end
          	return tmp
          end
          
          function tmp_2 = code(x, y, z, t)
          	t_1 = z * (y / t);
          	tmp = 0.0;
          	if ((z / t) <= -1e-22)
          		tmp = t_1;
          	elseif ((z / t) <= 5e-97)
          		tmp = x;
          	else
          		tmp = t_1;
          	end
          	tmp_2 = tmp;
          end
          
          code[x_, y_, z_, t_] := Block[{t$95$1 = N[(z * N[(y / t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(z / t), $MachinePrecision], -1e-22], t$95$1, If[LessEqual[N[(z / t), $MachinePrecision], 5e-97], x, t$95$1]]]
          
          \begin{array}{l}
          
          \\
          \begin{array}{l}
          t_1 := z \cdot \frac{y}{t}\\
          \mathbf{if}\;\frac{z}{t} \leq -1 \cdot 10^{-22}:\\
          \;\;\;\;t\_1\\
          
          \mathbf{elif}\;\frac{z}{t} \leq 5 \cdot 10^{-97}:\\
          \;\;\;\;x\\
          
          \mathbf{else}:\\
          \;\;\;\;t\_1\\
          
          
          \end{array}
          \end{array}
          
          Derivation
          1. Split input into 2 regimes
          2. if (/.f64 z t) < -1e-22 or 4.9999999999999995e-97 < (/.f64 z t)

            1. Initial program 99.7%

              \[x + \left(y - x\right) \cdot \frac{z}{t} \]
            2. Add Preprocessing
            3. Taylor expanded in z around inf

              \[\leadsto \color{blue}{z \cdot \left(\frac{y}{t} - \frac{x}{t}\right)} \]
            4. Step-by-step derivation
              1. div-subN/A

                \[\leadsto z \cdot \color{blue}{\frac{y - x}{t}} \]
              2. *-lowering-*.f64N/A

                \[\leadsto \color{blue}{z \cdot \frac{y - x}{t}} \]
              3. /-lowering-/.f64N/A

                \[\leadsto z \cdot \color{blue}{\frac{y - x}{t}} \]
              4. --lowering--.f6488.4

                \[\leadsto z \cdot \frac{\color{blue}{y - x}}{t} \]
            5. Simplified88.4%

              \[\leadsto \color{blue}{z \cdot \frac{y - x}{t}} \]
            6. Taylor expanded in y around inf

              \[\leadsto z \cdot \frac{\color{blue}{y}}{t} \]
            7. Step-by-step derivation
              1. Simplified55.2%

                \[\leadsto z \cdot \frac{\color{blue}{y}}{t} \]

              if -1e-22 < (/.f64 z t) < 4.9999999999999995e-97

              1. Initial program 99.1%

                \[x + \left(y - x\right) \cdot \frac{z}{t} \]
              2. Add Preprocessing
              3. Taylor expanded in z around 0

                \[\leadsto \color{blue}{x} \]
              4. Step-by-step derivation
                1. Simplified86.9%

                  \[\leadsto \color{blue}{x} \]
              5. Recombined 2 regimes into one program.
              6. Add Preprocessing

              Alternative 6: 76.5% accurate, 0.6× speedup?

              \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\frac{z}{t} \leq 10000000:\\ \;\;\;\;\mathsf{fma}\left(\frac{z}{t}, y, x\right)\\ \mathbf{else}:\\ \;\;\;\;x \cdot \frac{z}{-t}\\ \end{array} \end{array} \]
              (FPCore (x y z t)
               :precision binary64
               (if (<= (/ z t) 10000000.0) (fma (/ z t) y x) (* x (/ z (- t)))))
              double code(double x, double y, double z, double t) {
              	double tmp;
              	if ((z / t) <= 10000000.0) {
              		tmp = fma((z / t), y, x);
              	} else {
              		tmp = x * (z / -t);
              	}
              	return tmp;
              }
              
              function code(x, y, z, t)
              	tmp = 0.0
              	if (Float64(z / t) <= 10000000.0)
              		tmp = fma(Float64(z / t), y, x);
              	else
              		tmp = Float64(x * Float64(z / Float64(-t)));
              	end
              	return tmp
              end
              
              code[x_, y_, z_, t_] := If[LessEqual[N[(z / t), $MachinePrecision], 10000000.0], N[(N[(z / t), $MachinePrecision] * y + x), $MachinePrecision], N[(x * N[(z / (-t)), $MachinePrecision]), $MachinePrecision]]
              
              \begin{array}{l}
              
              \\
              \begin{array}{l}
              \mathbf{if}\;\frac{z}{t} \leq 10000000:\\
              \;\;\;\;\mathsf{fma}\left(\frac{z}{t}, y, x\right)\\
              
              \mathbf{else}:\\
              \;\;\;\;x \cdot \frac{z}{-t}\\
              
              
              \end{array}
              \end{array}
              
              Derivation
              1. Split input into 2 regimes
              2. if (/.f64 z t) < 1e7

                1. Initial program 99.3%

                  \[x + \left(y - x\right) \cdot \frac{z}{t} \]
                2. Add Preprocessing
                3. Taylor expanded in y around inf

                  \[\leadsto x + \color{blue}{y} \cdot \frac{z}{t} \]
                4. Step-by-step derivation
                  1. Simplified89.7%

                    \[\leadsto x + \color{blue}{y} \cdot \frac{z}{t} \]
                  2. Step-by-step derivation
                    1. +-commutativeN/A

                      \[\leadsto \color{blue}{y \cdot \frac{z}{t} + x} \]
                    2. *-commutativeN/A

                      \[\leadsto \color{blue}{\frac{z}{t} \cdot y} + x \]
                    3. accelerator-lowering-fma.f64N/A

                      \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{z}{t}, y, x\right)} \]
                    4. /-lowering-/.f6489.7

                      \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{z}{t}}, y, x\right) \]
                  3. Applied egg-rr89.7%

                    \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{z}{t}, y, x\right)} \]

                  if 1e7 < (/.f64 z t)

                  1. Initial program 99.7%

                    \[x + \left(y - x\right) \cdot \frac{z}{t} \]
                  2. Add Preprocessing
                  3. Taylor expanded in z around inf

                    \[\leadsto \color{blue}{z \cdot \left(\frac{y}{t} - \frac{x}{t}\right)} \]
                  4. Step-by-step derivation
                    1. div-subN/A

                      \[\leadsto z \cdot \color{blue}{\frac{y - x}{t}} \]
                    2. *-lowering-*.f64N/A

                      \[\leadsto \color{blue}{z \cdot \frac{y - x}{t}} \]
                    3. /-lowering-/.f64N/A

                      \[\leadsto z \cdot \color{blue}{\frac{y - x}{t}} \]
                    4. --lowering--.f6490.5

                      \[\leadsto z \cdot \frac{\color{blue}{y - x}}{t} \]
                  5. Simplified90.5%

                    \[\leadsto \color{blue}{z \cdot \frac{y - x}{t}} \]
                  6. Taylor expanded in y around 0

                    \[\leadsto z \cdot \frac{\color{blue}{-1 \cdot x}}{t} \]
                  7. Step-by-step derivation
                    1. mul-1-negN/A

                      \[\leadsto z \cdot \frac{\color{blue}{\mathsf{neg}\left(x\right)}}{t} \]
                    2. neg-lowering-neg.f6461.2

                      \[\leadsto z \cdot \frac{\color{blue}{-x}}{t} \]
                  8. Simplified61.2%

                    \[\leadsto z \cdot \frac{\color{blue}{-x}}{t} \]
                  9. Step-by-step derivation
                    1. clear-numN/A

                      \[\leadsto z \cdot \color{blue}{\frac{1}{\frac{t}{\mathsf{neg}\left(x\right)}}} \]
                    2. associate-/r/N/A

                      \[\leadsto z \cdot \color{blue}{\left(\frac{1}{t} \cdot \left(\mathsf{neg}\left(x\right)\right)\right)} \]
                    3. associate-*r*N/A

                      \[\leadsto \color{blue}{\left(z \cdot \frac{1}{t}\right) \cdot \left(\mathsf{neg}\left(x\right)\right)} \]
                    4. div-invN/A

                      \[\leadsto \color{blue}{\frac{z}{t}} \cdot \left(\mathsf{neg}\left(x\right)\right) \]
                    5. *-lowering-*.f64N/A

                      \[\leadsto \color{blue}{\frac{z}{t} \cdot \left(\mathsf{neg}\left(x\right)\right)} \]
                    6. /-lowering-/.f64N/A

                      \[\leadsto \color{blue}{\frac{z}{t}} \cdot \left(\mathsf{neg}\left(x\right)\right) \]
                    7. neg-lowering-neg.f6465.8

                      \[\leadsto \frac{z}{t} \cdot \color{blue}{\left(-x\right)} \]
                  10. Applied egg-rr65.8%

                    \[\leadsto \color{blue}{\frac{z}{t} \cdot \left(-x\right)} \]
                5. Recombined 2 regimes into one program.
                6. Final simplification84.1%

                  \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{z}{t} \leq 10000000:\\ \;\;\;\;\mathsf{fma}\left(\frac{z}{t}, y, x\right)\\ \mathbf{else}:\\ \;\;\;\;x \cdot \frac{z}{-t}\\ \end{array} \]
                7. Add Preprocessing

                Alternative 7: 76.2% accurate, 0.6× speedup?

                \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\frac{z}{t} \leq 10^{+59}:\\ \;\;\;\;\mathsf{fma}\left(\frac{z}{t}, y, x\right)\\ \mathbf{else}:\\ \;\;\;\;-z \cdot \frac{x}{t}\\ \end{array} \end{array} \]
                (FPCore (x y z t)
                 :precision binary64
                 (if (<= (/ z t) 1e+59) (fma (/ z t) y x) (- (* z (/ x t)))))
                double code(double x, double y, double z, double t) {
                	double tmp;
                	if ((z / t) <= 1e+59) {
                		tmp = fma((z / t), y, x);
                	} else {
                		tmp = -(z * (x / t));
                	}
                	return tmp;
                }
                
                function code(x, y, z, t)
                	tmp = 0.0
                	if (Float64(z / t) <= 1e+59)
                		tmp = fma(Float64(z / t), y, x);
                	else
                		tmp = Float64(-Float64(z * Float64(x / t)));
                	end
                	return tmp
                end
                
                code[x_, y_, z_, t_] := If[LessEqual[N[(z / t), $MachinePrecision], 1e+59], N[(N[(z / t), $MachinePrecision] * y + x), $MachinePrecision], (-N[(z * N[(x / t), $MachinePrecision]), $MachinePrecision])]
                
                \begin{array}{l}
                
                \\
                \begin{array}{l}
                \mathbf{if}\;\frac{z}{t} \leq 10^{+59}:\\
                \;\;\;\;\mathsf{fma}\left(\frac{z}{t}, y, x\right)\\
                
                \mathbf{else}:\\
                \;\;\;\;-z \cdot \frac{x}{t}\\
                
                
                \end{array}
                \end{array}
                
                Derivation
                1. Split input into 2 regimes
                2. if (/.f64 z t) < 9.99999999999999972e58

                  1. Initial program 99.3%

                    \[x + \left(y - x\right) \cdot \frac{z}{t} \]
                  2. Add Preprocessing
                  3. Taylor expanded in y around inf

                    \[\leadsto x + \color{blue}{y} \cdot \frac{z}{t} \]
                  4. Step-by-step derivation
                    1. Simplified88.2%

                      \[\leadsto x + \color{blue}{y} \cdot \frac{z}{t} \]
                    2. Step-by-step derivation
                      1. +-commutativeN/A

                        \[\leadsto \color{blue}{y \cdot \frac{z}{t} + x} \]
                      2. *-commutativeN/A

                        \[\leadsto \color{blue}{\frac{z}{t} \cdot y} + x \]
                      3. accelerator-lowering-fma.f64N/A

                        \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{z}{t}, y, x\right)} \]
                      4. /-lowering-/.f6488.2

                        \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{z}{t}}, y, x\right) \]
                    3. Applied egg-rr88.2%

                      \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{z}{t}, y, x\right)} \]

                    if 9.99999999999999972e58 < (/.f64 z t)

                    1. Initial program 99.8%

                      \[x + \left(y - x\right) \cdot \frac{z}{t} \]
                    2. Add Preprocessing
                    3. Taylor expanded in z around inf

                      \[\leadsto \color{blue}{z \cdot \left(\frac{y}{t} - \frac{x}{t}\right)} \]
                    4. Step-by-step derivation
                      1. div-subN/A

                        \[\leadsto z \cdot \color{blue}{\frac{y - x}{t}} \]
                      2. *-lowering-*.f64N/A

                        \[\leadsto \color{blue}{z \cdot \frac{y - x}{t}} \]
                      3. /-lowering-/.f64N/A

                        \[\leadsto z \cdot \color{blue}{\frac{y - x}{t}} \]
                      4. --lowering--.f6496.3

                        \[\leadsto z \cdot \frac{\color{blue}{y - x}}{t} \]
                    5. Simplified96.3%

                      \[\leadsto \color{blue}{z \cdot \frac{y - x}{t}} \]
                    6. Taylor expanded in y around 0

                      \[\leadsto z \cdot \frac{\color{blue}{-1 \cdot x}}{t} \]
                    7. Step-by-step derivation
                      1. mul-1-negN/A

                        \[\leadsto z \cdot \frac{\color{blue}{\mathsf{neg}\left(x\right)}}{t} \]
                      2. neg-lowering-neg.f6468.1

                        \[\leadsto z \cdot \frac{\color{blue}{-x}}{t} \]
                    8. Simplified68.1%

                      \[\leadsto z \cdot \frac{\color{blue}{-x}}{t} \]
                  5. Recombined 2 regimes into one program.
                  6. Final simplification84.1%

                    \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{z}{t} \leq 10^{+59}:\\ \;\;\;\;\mathsf{fma}\left(\frac{z}{t}, y, x\right)\\ \mathbf{else}:\\ \;\;\;\;-z \cdot \frac{x}{t}\\ \end{array} \]
                  7. Add Preprocessing

                  Alternative 8: 97.6% accurate, 1.1× speedup?

                  \[\begin{array}{l} \\ \mathsf{fma}\left(\frac{z}{t}, y - x, x\right) \end{array} \]
                  (FPCore (x y z t) :precision binary64 (fma (/ z t) (- y x) x))
                  double code(double x, double y, double z, double t) {
                  	return fma((z / t), (y - x), x);
                  }
                  
                  function code(x, y, z, t)
                  	return fma(Float64(z / t), Float64(y - x), x)
                  end
                  
                  code[x_, y_, z_, t_] := N[(N[(z / t), $MachinePrecision] * N[(y - x), $MachinePrecision] + x), $MachinePrecision]
                  
                  \begin{array}{l}
                  
                  \\
                  \mathsf{fma}\left(\frac{z}{t}, y - x, x\right)
                  \end{array}
                  
                  Derivation
                  1. Initial program 99.4%

                    \[x + \left(y - x\right) \cdot \frac{z}{t} \]
                  2. Add Preprocessing
                  3. Step-by-step derivation
                    1. +-commutativeN/A

                      \[\leadsto \color{blue}{\left(y - x\right) \cdot \frac{z}{t} + x} \]
                    2. *-commutativeN/A

                      \[\leadsto \color{blue}{\frac{z}{t} \cdot \left(y - x\right)} + x \]
                    3. accelerator-lowering-fma.f64N/A

                      \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{z}{t}, y - x, x\right)} \]
                    4. /-lowering-/.f64N/A

                      \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{z}{t}}, y - x, x\right) \]
                    5. --lowering--.f6499.4

                      \[\leadsto \mathsf{fma}\left(\frac{z}{t}, \color{blue}{y - x}, x\right) \]
                  4. Applied egg-rr99.4%

                    \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{z}{t}, y - x, x\right)} \]
                  5. Add Preprocessing

                  Alternative 9: 77.0% accurate, 1.3× speedup?

                  \[\begin{array}{l} \\ \mathsf{fma}\left(\frac{z}{t}, y, x\right) \end{array} \]
                  (FPCore (x y z t) :precision binary64 (fma (/ z t) y x))
                  double code(double x, double y, double z, double t) {
                  	return fma((z / t), y, x);
                  }
                  
                  function code(x, y, z, t)
                  	return fma(Float64(z / t), y, x)
                  end
                  
                  code[x_, y_, z_, t_] := N[(N[(z / t), $MachinePrecision] * y + x), $MachinePrecision]
                  
                  \begin{array}{l}
                  
                  \\
                  \mathsf{fma}\left(\frac{z}{t}, y, x\right)
                  \end{array}
                  
                  Derivation
                  1. Initial program 99.4%

                    \[x + \left(y - x\right) \cdot \frac{z}{t} \]
                  2. Add Preprocessing
                  3. Taylor expanded in y around inf

                    \[\leadsto x + \color{blue}{y} \cdot \frac{z}{t} \]
                  4. Step-by-step derivation
                    1. Simplified81.5%

                      \[\leadsto x + \color{blue}{y} \cdot \frac{z}{t} \]
                    2. Step-by-step derivation
                      1. +-commutativeN/A

                        \[\leadsto \color{blue}{y \cdot \frac{z}{t} + x} \]
                      2. *-commutativeN/A

                        \[\leadsto \color{blue}{\frac{z}{t} \cdot y} + x \]
                      3. accelerator-lowering-fma.f64N/A

                        \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{z}{t}, y, x\right)} \]
                      4. /-lowering-/.f6481.5

                        \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{z}{t}}, y, x\right) \]
                    3. Applied egg-rr81.5%

                      \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{z}{t}, y, x\right)} \]
                    4. Add Preprocessing

                    Alternative 10: 38.4% accurate, 23.0× speedup?

                    \[\begin{array}{l} \\ x \end{array} \]
                    (FPCore (x y z t) :precision binary64 x)
                    double code(double x, double y, double z, double t) {
                    	return x;
                    }
                    
                    real(8) function code(x, y, z, t)
                        real(8), intent (in) :: x
                        real(8), intent (in) :: y
                        real(8), intent (in) :: z
                        real(8), intent (in) :: t
                        code = x
                    end function
                    
                    public static double code(double x, double y, double z, double t) {
                    	return x;
                    }
                    
                    def code(x, y, z, t):
                    	return x
                    
                    function code(x, y, z, t)
                    	return x
                    end
                    
                    function tmp = code(x, y, z, t)
                    	tmp = x;
                    end
                    
                    code[x_, y_, z_, t_] := x
                    
                    \begin{array}{l}
                    
                    \\
                    x
                    \end{array}
                    
                    Derivation
                    1. Initial program 99.4%

                      \[x + \left(y - x\right) \cdot \frac{z}{t} \]
                    2. Add Preprocessing
                    3. Taylor expanded in z around 0

                      \[\leadsto \color{blue}{x} \]
                    4. Step-by-step derivation
                      1. Simplified43.3%

                        \[\leadsto \color{blue}{x} \]
                      2. Add Preprocessing

                      Developer Target 1: 97.4% accurate, 0.3× speedup?

                      \[\begin{array}{l} \\ \begin{array}{l} t_1 := \left(y - x\right) \cdot \frac{z}{t}\\ t_2 := x + \frac{y - x}{\frac{t}{z}}\\ \mathbf{if}\;t\_1 < -1013646692435.8867:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;t\_1 < 0:\\ \;\;\;\;x + \frac{\left(y - x\right) \cdot z}{t}\\ \mathbf{else}:\\ \;\;\;\;t\_2\\ \end{array} \end{array} \]
                      (FPCore (x y z t)
                       :precision binary64
                       (let* ((t_1 (* (- y x) (/ z t))) (t_2 (+ x (/ (- y x) (/ t z)))))
                         (if (< t_1 -1013646692435.8867)
                           t_2
                           (if (< t_1 0.0) (+ x (/ (* (- y x) z) t)) t_2))))
                      double code(double x, double y, double z, double t) {
                      	double t_1 = (y - x) * (z / t);
                      	double t_2 = x + ((y - x) / (t / z));
                      	double tmp;
                      	if (t_1 < -1013646692435.8867) {
                      		tmp = t_2;
                      	} else if (t_1 < 0.0) {
                      		tmp = x + (((y - x) * z) / t);
                      	} else {
                      		tmp = t_2;
                      	}
                      	return tmp;
                      }
                      
                      real(8) function code(x, y, z, t)
                          real(8), intent (in) :: x
                          real(8), intent (in) :: y
                          real(8), intent (in) :: z
                          real(8), intent (in) :: t
                          real(8) :: t_1
                          real(8) :: t_2
                          real(8) :: tmp
                          t_1 = (y - x) * (z / t)
                          t_2 = x + ((y - x) / (t / z))
                          if (t_1 < (-1013646692435.8867d0)) then
                              tmp = t_2
                          else if (t_1 < 0.0d0) then
                              tmp = x + (((y - x) * z) / t)
                          else
                              tmp = t_2
                          end if
                          code = tmp
                      end function
                      
                      public static double code(double x, double y, double z, double t) {
                      	double t_1 = (y - x) * (z / t);
                      	double t_2 = x + ((y - x) / (t / z));
                      	double tmp;
                      	if (t_1 < -1013646692435.8867) {
                      		tmp = t_2;
                      	} else if (t_1 < 0.0) {
                      		tmp = x + (((y - x) * z) / t);
                      	} else {
                      		tmp = t_2;
                      	}
                      	return tmp;
                      }
                      
                      def code(x, y, z, t):
                      	t_1 = (y - x) * (z / t)
                      	t_2 = x + ((y - x) / (t / z))
                      	tmp = 0
                      	if t_1 < -1013646692435.8867:
                      		tmp = t_2
                      	elif t_1 < 0.0:
                      		tmp = x + (((y - x) * z) / t)
                      	else:
                      		tmp = t_2
                      	return tmp
                      
                      function code(x, y, z, t)
                      	t_1 = Float64(Float64(y - x) * Float64(z / t))
                      	t_2 = Float64(x + Float64(Float64(y - x) / Float64(t / z)))
                      	tmp = 0.0
                      	if (t_1 < -1013646692435.8867)
                      		tmp = t_2;
                      	elseif (t_1 < 0.0)
                      		tmp = Float64(x + Float64(Float64(Float64(y - x) * z) / t));
                      	else
                      		tmp = t_2;
                      	end
                      	return tmp
                      end
                      
                      function tmp_2 = code(x, y, z, t)
                      	t_1 = (y - x) * (z / t);
                      	t_2 = x + ((y - x) / (t / z));
                      	tmp = 0.0;
                      	if (t_1 < -1013646692435.8867)
                      		tmp = t_2;
                      	elseif (t_1 < 0.0)
                      		tmp = x + (((y - x) * z) / t);
                      	else
                      		tmp = t_2;
                      	end
                      	tmp_2 = tmp;
                      end
                      
                      code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x + N[(N[(y - x), $MachinePrecision] / N[(t / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[t$95$1, -1013646692435.8867], t$95$2, If[Less[t$95$1, 0.0], N[(x + N[(N[(N[(y - x), $MachinePrecision] * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision], t$95$2]]]]
                      
                      \begin{array}{l}
                      
                      \\
                      \begin{array}{l}
                      t_1 := \left(y - x\right) \cdot \frac{z}{t}\\
                      t_2 := x + \frac{y - x}{\frac{t}{z}}\\
                      \mathbf{if}\;t\_1 < -1013646692435.8867:\\
                      \;\;\;\;t\_2\\
                      
                      \mathbf{elif}\;t\_1 < 0:\\
                      \;\;\;\;x + \frac{\left(y - x\right) \cdot z}{t}\\
                      
                      \mathbf{else}:\\
                      \;\;\;\;t\_2\\
                      
                      
                      \end{array}
                      \end{array}
                      

                      Reproduce

                      ?
                      herbie shell --seed 2024205 
                      (FPCore (x y z t)
                        :name "Graphics.Rendering.Plot.Render.Plot.Axis:tickPosition from plot-0.2.3.4"
                        :precision binary64
                      
                        :alt
                        (! :herbie-platform default (if (< (* (- y x) (/ z t)) -10136466924358867/10000) (+ x (/ (- y x) (/ t z))) (if (< (* (- y x) (/ z t)) 0) (+ x (/ (* (- y x) z) t)) (+ x (/ (- y x) (/ t z))))))
                      
                        (+ x (* (- y x) (/ z t))))