
(FPCore (x y) :precision binary64 (* (* 3.0 (sqrt x)) (- (+ y (/ 1.0 (* x 9.0))) 1.0)))
double code(double x, double y) {
return (3.0 * sqrt(x)) * ((y + (1.0 / (x * 9.0))) - 1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (3.0d0 * sqrt(x)) * ((y + (1.0d0 / (x * 9.0d0))) - 1.0d0)
end function
public static double code(double x, double y) {
return (3.0 * Math.sqrt(x)) * ((y + (1.0 / (x * 9.0))) - 1.0);
}
def code(x, y): return (3.0 * math.sqrt(x)) * ((y + (1.0 / (x * 9.0))) - 1.0)
function code(x, y) return Float64(Float64(3.0 * sqrt(x)) * Float64(Float64(y + Float64(1.0 / Float64(x * 9.0))) - 1.0)) end
function tmp = code(x, y) tmp = (3.0 * sqrt(x)) * ((y + (1.0 / (x * 9.0))) - 1.0); end
code[x_, y_] := N[(N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision] * N[(N[(y + N[(1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (* (* 3.0 (sqrt x)) (- (+ y (/ 1.0 (* x 9.0))) 1.0)))
double code(double x, double y) {
return (3.0 * sqrt(x)) * ((y + (1.0 / (x * 9.0))) - 1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (3.0d0 * sqrt(x)) * ((y + (1.0d0 / (x * 9.0d0))) - 1.0d0)
end function
public static double code(double x, double y) {
return (3.0 * Math.sqrt(x)) * ((y + (1.0 / (x * 9.0))) - 1.0);
}
def code(x, y): return (3.0 * math.sqrt(x)) * ((y + (1.0 / (x * 9.0))) - 1.0)
function code(x, y) return Float64(Float64(3.0 * sqrt(x)) * Float64(Float64(y + Float64(1.0 / Float64(x * 9.0))) - 1.0)) end
function tmp = code(x, y) tmp = (3.0 * sqrt(x)) * ((y + (1.0 / (x * 9.0))) - 1.0); end
code[x_, y_] := N[(N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision] * N[(N[(y + N[(1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right)
\end{array}
(FPCore (x y) :precision binary64 (* (fma (+ (/ 0.1111111111111111 x) -1.0) (sqrt x) (* (sqrt x) y)) 3.0))
double code(double x, double y) {
return fma(((0.1111111111111111 / x) + -1.0), sqrt(x), (sqrt(x) * y)) * 3.0;
}
function code(x, y) return Float64(fma(Float64(Float64(0.1111111111111111 / x) + -1.0), sqrt(x), Float64(sqrt(x) * y)) * 3.0) end
code[x_, y_] := N[(N[(N[(N[(0.1111111111111111 / x), $MachinePrecision] + -1.0), $MachinePrecision] * N[Sqrt[x], $MachinePrecision] + N[(N[Sqrt[x], $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision] * 3.0), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{0.1111111111111111}{x} + -1, \sqrt{x}, \sqrt{x} \cdot y\right) \cdot 3
\end{array}
Initial program 99.4%
associate-*l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f64N/A
associate--l+N/A
+-lowering-+.f64N/A
sub-negN/A
metadata-evalN/A
+-lowering-+.f64N/A
*-commutativeN/A
associate-/r*N/A
metadata-evalN/A
metadata-evalN/A
/-lowering-/.f64N/A
metadata-eval99.4
Applied egg-rr99.4%
+-commutativeN/A
distribute-lft-inN/A
*-commutativeN/A
accelerator-lowering-fma.f64N/A
+-lowering-+.f64N/A
/-lowering-/.f64N/A
sqrt-lowering-sqrt.f64N/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f6499.4
Applied egg-rr99.4%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* (sqrt x) 3.0)) (t_1 (* (+ -1.0 (+ y (/ 1.0 (* x 9.0)))) t_0)))
(if (<= t_1 -2e+34)
(* 3.0 (fma (sqrt x) y (- (sqrt x))))
(if (<= t_1 1e+153)
(* (sqrt x) (+ -3.0 (/ 0.3333333333333333 x)))
(* y t_0)))))
double code(double x, double y) {
double t_0 = sqrt(x) * 3.0;
double t_1 = (-1.0 + (y + (1.0 / (x * 9.0)))) * t_0;
double tmp;
if (t_1 <= -2e+34) {
tmp = 3.0 * fma(sqrt(x), y, -sqrt(x));
} else if (t_1 <= 1e+153) {
tmp = sqrt(x) * (-3.0 + (0.3333333333333333 / x));
} else {
tmp = y * t_0;
}
return tmp;
}
function code(x, y) t_0 = Float64(sqrt(x) * 3.0) t_1 = Float64(Float64(-1.0 + Float64(y + Float64(1.0 / Float64(x * 9.0)))) * t_0) tmp = 0.0 if (t_1 <= -2e+34) tmp = Float64(3.0 * fma(sqrt(x), y, Float64(-sqrt(x)))); elseif (t_1 <= 1e+153) tmp = Float64(sqrt(x) * Float64(-3.0 + Float64(0.3333333333333333 / x))); else tmp = Float64(y * t_0); end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(N[Sqrt[x], $MachinePrecision] * 3.0), $MachinePrecision]}, Block[{t$95$1 = N[(N[(-1.0 + N[(y + N[(1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * t$95$0), $MachinePrecision]}, If[LessEqual[t$95$1, -2e+34], N[(3.0 * N[(N[Sqrt[x], $MachinePrecision] * y + (-N[Sqrt[x], $MachinePrecision])), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 1e+153], N[(N[Sqrt[x], $MachinePrecision] * N[(-3.0 + N[(0.3333333333333333 / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y * t$95$0), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{x} \cdot 3\\
t_1 := \left(-1 + \left(y + \frac{1}{x \cdot 9}\right)\right) \cdot t\_0\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{+34}:\\
\;\;\;\;3 \cdot \mathsf{fma}\left(\sqrt{x}, y, -\sqrt{x}\right)\\
\mathbf{elif}\;t\_1 \leq 10^{+153}:\\
\;\;\;\;\sqrt{x} \cdot \left(-3 + \frac{0.3333333333333333}{x}\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot t\_0\\
\end{array}
\end{array}
if (*.f64 (*.f64 #s(literal 3 binary64) (sqrt.f64 x)) (-.f64 (+.f64 y (/.f64 #s(literal 1 binary64) (*.f64 x #s(literal 9 binary64)))) #s(literal 1 binary64))) < -1.99999999999999989e34Initial program 99.6%
associate-*l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f64N/A
associate--l+N/A
+-lowering-+.f64N/A
sub-negN/A
metadata-evalN/A
+-lowering-+.f64N/A
*-commutativeN/A
associate-/r*N/A
metadata-evalN/A
metadata-evalN/A
/-lowering-/.f64N/A
metadata-eval99.6
Applied egg-rr99.6%
Taylor expanded in x around inf
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f64N/A
sub-negN/A
metadata-evalN/A
+-lowering-+.f6499.6
Simplified99.6%
distribute-lft-inN/A
accelerator-lowering-fma.f64N/A
sqrt-lowering-sqrt.f64N/A
*-commutativeN/A
mul-1-negN/A
neg-lowering-neg.f64N/A
sqrt-lowering-sqrt.f6499.6
Applied egg-rr99.6%
if -1.99999999999999989e34 < (*.f64 (*.f64 #s(literal 3 binary64) (sqrt.f64 x)) (-.f64 (+.f64 y (/.f64 #s(literal 1 binary64) (*.f64 x #s(literal 9 binary64)))) #s(literal 1 binary64))) < 1e153Initial program 99.2%
Taylor expanded in y around 0
associate-*r*N/A
*-commutativeN/A
associate-*l*N/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f64N/A
sub-negN/A
metadata-evalN/A
+-commutativeN/A
distribute-rgt-inN/A
metadata-evalN/A
+-lowering-+.f64N/A
associate-*r/N/A
metadata-evalN/A
associate-*l/N/A
metadata-evalN/A
/-lowering-/.f6486.7
Simplified86.7%
if 1e153 < (*.f64 (*.f64 #s(literal 3 binary64) (sqrt.f64 x)) (-.f64 (+.f64 y (/.f64 #s(literal 1 binary64) (*.f64 x #s(literal 9 binary64)))) #s(literal 1 binary64))) Initial program 99.3%
Taylor expanded in y around inf
associate-*r*N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f6495.4
Simplified95.4%
Final simplification93.1%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* (sqrt x) 3.0)) (t_1 (* (+ -1.0 (+ y (/ 1.0 (* x 9.0)))) t_0)))
(if (<= t_1 -2e+34)
(* 3.0 (* (sqrt x) (+ -1.0 y)))
(if (<= t_1 1e+153)
(* (sqrt x) (+ -3.0 (/ 0.3333333333333333 x)))
(* y t_0)))))
double code(double x, double y) {
double t_0 = sqrt(x) * 3.0;
double t_1 = (-1.0 + (y + (1.0 / (x * 9.0)))) * t_0;
double tmp;
if (t_1 <= -2e+34) {
tmp = 3.0 * (sqrt(x) * (-1.0 + y));
} else if (t_1 <= 1e+153) {
tmp = sqrt(x) * (-3.0 + (0.3333333333333333 / x));
} else {
tmp = y * t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = sqrt(x) * 3.0d0
t_1 = ((-1.0d0) + (y + (1.0d0 / (x * 9.0d0)))) * t_0
if (t_1 <= (-2d+34)) then
tmp = 3.0d0 * (sqrt(x) * ((-1.0d0) + y))
else if (t_1 <= 1d+153) then
tmp = sqrt(x) * ((-3.0d0) + (0.3333333333333333d0 / x))
else
tmp = y * t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = Math.sqrt(x) * 3.0;
double t_1 = (-1.0 + (y + (1.0 / (x * 9.0)))) * t_0;
double tmp;
if (t_1 <= -2e+34) {
tmp = 3.0 * (Math.sqrt(x) * (-1.0 + y));
} else if (t_1 <= 1e+153) {
tmp = Math.sqrt(x) * (-3.0 + (0.3333333333333333 / x));
} else {
tmp = y * t_0;
}
return tmp;
}
def code(x, y): t_0 = math.sqrt(x) * 3.0 t_1 = (-1.0 + (y + (1.0 / (x * 9.0)))) * t_0 tmp = 0 if t_1 <= -2e+34: tmp = 3.0 * (math.sqrt(x) * (-1.0 + y)) elif t_1 <= 1e+153: tmp = math.sqrt(x) * (-3.0 + (0.3333333333333333 / x)) else: tmp = y * t_0 return tmp
function code(x, y) t_0 = Float64(sqrt(x) * 3.0) t_1 = Float64(Float64(-1.0 + Float64(y + Float64(1.0 / Float64(x * 9.0)))) * t_0) tmp = 0.0 if (t_1 <= -2e+34) tmp = Float64(3.0 * Float64(sqrt(x) * Float64(-1.0 + y))); elseif (t_1 <= 1e+153) tmp = Float64(sqrt(x) * Float64(-3.0 + Float64(0.3333333333333333 / x))); else tmp = Float64(y * t_0); end return tmp end
function tmp_2 = code(x, y) t_0 = sqrt(x) * 3.0; t_1 = (-1.0 + (y + (1.0 / (x * 9.0)))) * t_0; tmp = 0.0; if (t_1 <= -2e+34) tmp = 3.0 * (sqrt(x) * (-1.0 + y)); elseif (t_1 <= 1e+153) tmp = sqrt(x) * (-3.0 + (0.3333333333333333 / x)); else tmp = y * t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[Sqrt[x], $MachinePrecision] * 3.0), $MachinePrecision]}, Block[{t$95$1 = N[(N[(-1.0 + N[(y + N[(1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * t$95$0), $MachinePrecision]}, If[LessEqual[t$95$1, -2e+34], N[(3.0 * N[(N[Sqrt[x], $MachinePrecision] * N[(-1.0 + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 1e+153], N[(N[Sqrt[x], $MachinePrecision] * N[(-3.0 + N[(0.3333333333333333 / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y * t$95$0), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{x} \cdot 3\\
t_1 := \left(-1 + \left(y + \frac{1}{x \cdot 9}\right)\right) \cdot t\_0\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{+34}:\\
\;\;\;\;3 \cdot \left(\sqrt{x} \cdot \left(-1 + y\right)\right)\\
\mathbf{elif}\;t\_1 \leq 10^{+153}:\\
\;\;\;\;\sqrt{x} \cdot \left(-3 + \frac{0.3333333333333333}{x}\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot t\_0\\
\end{array}
\end{array}
if (*.f64 (*.f64 #s(literal 3 binary64) (sqrt.f64 x)) (-.f64 (+.f64 y (/.f64 #s(literal 1 binary64) (*.f64 x #s(literal 9 binary64)))) #s(literal 1 binary64))) < -1.99999999999999989e34Initial program 99.6%
associate-*l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f64N/A
associate--l+N/A
+-lowering-+.f64N/A
sub-negN/A
metadata-evalN/A
+-lowering-+.f64N/A
*-commutativeN/A
associate-/r*N/A
metadata-evalN/A
metadata-evalN/A
/-lowering-/.f64N/A
metadata-eval99.6
Applied egg-rr99.6%
Taylor expanded in x around inf
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f64N/A
sub-negN/A
metadata-evalN/A
+-lowering-+.f6499.6
Simplified99.6%
if -1.99999999999999989e34 < (*.f64 (*.f64 #s(literal 3 binary64) (sqrt.f64 x)) (-.f64 (+.f64 y (/.f64 #s(literal 1 binary64) (*.f64 x #s(literal 9 binary64)))) #s(literal 1 binary64))) < 1e153Initial program 99.2%
Taylor expanded in y around 0
associate-*r*N/A
*-commutativeN/A
associate-*l*N/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f64N/A
sub-negN/A
metadata-evalN/A
+-commutativeN/A
distribute-rgt-inN/A
metadata-evalN/A
+-lowering-+.f64N/A
associate-*r/N/A
metadata-evalN/A
associate-*l/N/A
metadata-evalN/A
/-lowering-/.f6486.7
Simplified86.7%
if 1e153 < (*.f64 (*.f64 #s(literal 3 binary64) (sqrt.f64 x)) (-.f64 (+.f64 y (/.f64 #s(literal 1 binary64) (*.f64 x #s(literal 9 binary64)))) #s(literal 1 binary64))) Initial program 99.3%
Taylor expanded in y around inf
associate-*r*N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f6495.4
Simplified95.4%
Final simplification93.0%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* (sqrt x) 3.0)) (t_1 (* (+ -1.0 (+ y (/ 1.0 (* x 9.0)))) t_0)))
(if (<= t_1 -10.0)
(* 3.0 (* (sqrt x) (+ -1.0 y)))
(if (<= t_1 4e+153) (/ (* (sqrt x) 0.3333333333333333) x) (* y t_0)))))
double code(double x, double y) {
double t_0 = sqrt(x) * 3.0;
double t_1 = (-1.0 + (y + (1.0 / (x * 9.0)))) * t_0;
double tmp;
if (t_1 <= -10.0) {
tmp = 3.0 * (sqrt(x) * (-1.0 + y));
} else if (t_1 <= 4e+153) {
tmp = (sqrt(x) * 0.3333333333333333) / x;
} else {
tmp = y * t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = sqrt(x) * 3.0d0
t_1 = ((-1.0d0) + (y + (1.0d0 / (x * 9.0d0)))) * t_0
if (t_1 <= (-10.0d0)) then
tmp = 3.0d0 * (sqrt(x) * ((-1.0d0) + y))
else if (t_1 <= 4d+153) then
tmp = (sqrt(x) * 0.3333333333333333d0) / x
else
tmp = y * t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = Math.sqrt(x) * 3.0;
double t_1 = (-1.0 + (y + (1.0 / (x * 9.0)))) * t_0;
double tmp;
if (t_1 <= -10.0) {
tmp = 3.0 * (Math.sqrt(x) * (-1.0 + y));
} else if (t_1 <= 4e+153) {
tmp = (Math.sqrt(x) * 0.3333333333333333) / x;
} else {
tmp = y * t_0;
}
return tmp;
}
def code(x, y): t_0 = math.sqrt(x) * 3.0 t_1 = (-1.0 + (y + (1.0 / (x * 9.0)))) * t_0 tmp = 0 if t_1 <= -10.0: tmp = 3.0 * (math.sqrt(x) * (-1.0 + y)) elif t_1 <= 4e+153: tmp = (math.sqrt(x) * 0.3333333333333333) / x else: tmp = y * t_0 return tmp
function code(x, y) t_0 = Float64(sqrt(x) * 3.0) t_1 = Float64(Float64(-1.0 + Float64(y + Float64(1.0 / Float64(x * 9.0)))) * t_0) tmp = 0.0 if (t_1 <= -10.0) tmp = Float64(3.0 * Float64(sqrt(x) * Float64(-1.0 + y))); elseif (t_1 <= 4e+153) tmp = Float64(Float64(sqrt(x) * 0.3333333333333333) / x); else tmp = Float64(y * t_0); end return tmp end
function tmp_2 = code(x, y) t_0 = sqrt(x) * 3.0; t_1 = (-1.0 + (y + (1.0 / (x * 9.0)))) * t_0; tmp = 0.0; if (t_1 <= -10.0) tmp = 3.0 * (sqrt(x) * (-1.0 + y)); elseif (t_1 <= 4e+153) tmp = (sqrt(x) * 0.3333333333333333) / x; else tmp = y * t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[Sqrt[x], $MachinePrecision] * 3.0), $MachinePrecision]}, Block[{t$95$1 = N[(N[(-1.0 + N[(y + N[(1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * t$95$0), $MachinePrecision]}, If[LessEqual[t$95$1, -10.0], N[(3.0 * N[(N[Sqrt[x], $MachinePrecision] * N[(-1.0 + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 4e+153], N[(N[(N[Sqrt[x], $MachinePrecision] * 0.3333333333333333), $MachinePrecision] / x), $MachinePrecision], N[(y * t$95$0), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{x} \cdot 3\\
t_1 := \left(-1 + \left(y + \frac{1}{x \cdot 9}\right)\right) \cdot t\_0\\
\mathbf{if}\;t\_1 \leq -10:\\
\;\;\;\;3 \cdot \left(\sqrt{x} \cdot \left(-1 + y\right)\right)\\
\mathbf{elif}\;t\_1 \leq 4 \cdot 10^{+153}:\\
\;\;\;\;\frac{\sqrt{x} \cdot 0.3333333333333333}{x}\\
\mathbf{else}:\\
\;\;\;\;y \cdot t\_0\\
\end{array}
\end{array}
if (*.f64 (*.f64 #s(literal 3 binary64) (sqrt.f64 x)) (-.f64 (+.f64 y (/.f64 #s(literal 1 binary64) (*.f64 x #s(literal 9 binary64)))) #s(literal 1 binary64))) < -10Initial program 99.6%
associate-*l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f64N/A
associate--l+N/A
+-lowering-+.f64N/A
sub-negN/A
metadata-evalN/A
+-lowering-+.f64N/A
*-commutativeN/A
associate-/r*N/A
metadata-evalN/A
metadata-evalN/A
/-lowering-/.f64N/A
metadata-eval99.6
Applied egg-rr99.6%
Taylor expanded in x around inf
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f64N/A
sub-negN/A
metadata-evalN/A
+-lowering-+.f6498.8
Simplified98.8%
if -10 < (*.f64 (*.f64 #s(literal 3 binary64) (sqrt.f64 x)) (-.f64 (+.f64 y (/.f64 #s(literal 1 binary64) (*.f64 x #s(literal 9 binary64)))) #s(literal 1 binary64))) < 4e153Initial program 99.2%
Taylor expanded in x around 0
/-lowering-/.f64N/A
+-commutativeN/A
*-commutativeN/A
associate-*l*N/A
accelerator-lowering-fma.f64N/A
sqrt-lowering-sqrt.f64N/A
cube-multN/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-commutativeN/A
sub-negN/A
metadata-evalN/A
distribute-lft-inN/A
metadata-evalN/A
accelerator-lowering-fma.f64N/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f6492.2
Simplified92.2%
Taylor expanded in x around 0
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f6484.8
Simplified84.8%
if 4e153 < (*.f64 (*.f64 #s(literal 3 binary64) (sqrt.f64 x)) (-.f64 (+.f64 y (/.f64 #s(literal 1 binary64) (*.f64 x #s(literal 9 binary64)))) #s(literal 1 binary64))) Initial program 99.3%
Taylor expanded in y around inf
associate-*r*N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f6499.3
Simplified99.3%
Final simplification92.5%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* (sqrt x) 3.0)) (t_1 (* (+ -1.0 (+ y (/ 1.0 (* x 9.0)))) t_0)))
(if (<= t_1 -10.0)
(* 3.0 (* (sqrt x) (+ -1.0 y)))
(if (<= t_1 4e+153) (/ 0.3333333333333333 (sqrt x)) (* y t_0)))))
double code(double x, double y) {
double t_0 = sqrt(x) * 3.0;
double t_1 = (-1.0 + (y + (1.0 / (x * 9.0)))) * t_0;
double tmp;
if (t_1 <= -10.0) {
tmp = 3.0 * (sqrt(x) * (-1.0 + y));
} else if (t_1 <= 4e+153) {
tmp = 0.3333333333333333 / sqrt(x);
} else {
tmp = y * t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = sqrt(x) * 3.0d0
t_1 = ((-1.0d0) + (y + (1.0d0 / (x * 9.0d0)))) * t_0
if (t_1 <= (-10.0d0)) then
tmp = 3.0d0 * (sqrt(x) * ((-1.0d0) + y))
else if (t_1 <= 4d+153) then
tmp = 0.3333333333333333d0 / sqrt(x)
else
tmp = y * t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = Math.sqrt(x) * 3.0;
double t_1 = (-1.0 + (y + (1.0 / (x * 9.0)))) * t_0;
double tmp;
if (t_1 <= -10.0) {
tmp = 3.0 * (Math.sqrt(x) * (-1.0 + y));
} else if (t_1 <= 4e+153) {
tmp = 0.3333333333333333 / Math.sqrt(x);
} else {
tmp = y * t_0;
}
return tmp;
}
def code(x, y): t_0 = math.sqrt(x) * 3.0 t_1 = (-1.0 + (y + (1.0 / (x * 9.0)))) * t_0 tmp = 0 if t_1 <= -10.0: tmp = 3.0 * (math.sqrt(x) * (-1.0 + y)) elif t_1 <= 4e+153: tmp = 0.3333333333333333 / math.sqrt(x) else: tmp = y * t_0 return tmp
function code(x, y) t_0 = Float64(sqrt(x) * 3.0) t_1 = Float64(Float64(-1.0 + Float64(y + Float64(1.0 / Float64(x * 9.0)))) * t_0) tmp = 0.0 if (t_1 <= -10.0) tmp = Float64(3.0 * Float64(sqrt(x) * Float64(-1.0 + y))); elseif (t_1 <= 4e+153) tmp = Float64(0.3333333333333333 / sqrt(x)); else tmp = Float64(y * t_0); end return tmp end
function tmp_2 = code(x, y) t_0 = sqrt(x) * 3.0; t_1 = (-1.0 + (y + (1.0 / (x * 9.0)))) * t_0; tmp = 0.0; if (t_1 <= -10.0) tmp = 3.0 * (sqrt(x) * (-1.0 + y)); elseif (t_1 <= 4e+153) tmp = 0.3333333333333333 / sqrt(x); else tmp = y * t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[Sqrt[x], $MachinePrecision] * 3.0), $MachinePrecision]}, Block[{t$95$1 = N[(N[(-1.0 + N[(y + N[(1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * t$95$0), $MachinePrecision]}, If[LessEqual[t$95$1, -10.0], N[(3.0 * N[(N[Sqrt[x], $MachinePrecision] * N[(-1.0 + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 4e+153], N[(0.3333333333333333 / N[Sqrt[x], $MachinePrecision]), $MachinePrecision], N[(y * t$95$0), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{x} \cdot 3\\
t_1 := \left(-1 + \left(y + \frac{1}{x \cdot 9}\right)\right) \cdot t\_0\\
\mathbf{if}\;t\_1 \leq -10:\\
\;\;\;\;3 \cdot \left(\sqrt{x} \cdot \left(-1 + y\right)\right)\\
\mathbf{elif}\;t\_1 \leq 4 \cdot 10^{+153}:\\
\;\;\;\;\frac{0.3333333333333333}{\sqrt{x}}\\
\mathbf{else}:\\
\;\;\;\;y \cdot t\_0\\
\end{array}
\end{array}
if (*.f64 (*.f64 #s(literal 3 binary64) (sqrt.f64 x)) (-.f64 (+.f64 y (/.f64 #s(literal 1 binary64) (*.f64 x #s(literal 9 binary64)))) #s(literal 1 binary64))) < -10Initial program 99.6%
associate-*l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f64N/A
associate--l+N/A
+-lowering-+.f64N/A
sub-negN/A
metadata-evalN/A
+-lowering-+.f64N/A
*-commutativeN/A
associate-/r*N/A
metadata-evalN/A
metadata-evalN/A
/-lowering-/.f64N/A
metadata-eval99.6
Applied egg-rr99.6%
Taylor expanded in x around inf
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f64N/A
sub-negN/A
metadata-evalN/A
+-lowering-+.f6498.8
Simplified98.8%
if -10 < (*.f64 (*.f64 #s(literal 3 binary64) (sqrt.f64 x)) (-.f64 (+.f64 y (/.f64 #s(literal 1 binary64) (*.f64 x #s(literal 9 binary64)))) #s(literal 1 binary64))) < 4e153Initial program 99.2%
Taylor expanded in x around 0
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f64N/A
/-lowering-/.f6484.7
Simplified84.7%
sqrt-divN/A
metadata-evalN/A
un-div-invN/A
/-lowering-/.f64N/A
sqrt-lowering-sqrt.f6484.7
Applied egg-rr84.7%
if 4e153 < (*.f64 (*.f64 #s(literal 3 binary64) (sqrt.f64 x)) (-.f64 (+.f64 y (/.f64 #s(literal 1 binary64) (*.f64 x #s(literal 9 binary64)))) #s(literal 1 binary64))) Initial program 99.3%
Taylor expanded in y around inf
associate-*r*N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f6499.3
Simplified99.3%
Final simplification92.5%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* (sqrt x) 3.0)) (t_1 (* (+ -1.0 (+ y (/ 1.0 (* x 9.0)))) t_0)))
(if (<= t_1 -10.0)
(* (sqrt x) (fma 3.0 y -3.0))
(if (<= t_1 4e+153) (/ 0.3333333333333333 (sqrt x)) (* y t_0)))))
double code(double x, double y) {
double t_0 = sqrt(x) * 3.0;
double t_1 = (-1.0 + (y + (1.0 / (x * 9.0)))) * t_0;
double tmp;
if (t_1 <= -10.0) {
tmp = sqrt(x) * fma(3.0, y, -3.0);
} else if (t_1 <= 4e+153) {
tmp = 0.3333333333333333 / sqrt(x);
} else {
tmp = y * t_0;
}
return tmp;
}
function code(x, y) t_0 = Float64(sqrt(x) * 3.0) t_1 = Float64(Float64(-1.0 + Float64(y + Float64(1.0 / Float64(x * 9.0)))) * t_0) tmp = 0.0 if (t_1 <= -10.0) tmp = Float64(sqrt(x) * fma(3.0, y, -3.0)); elseif (t_1 <= 4e+153) tmp = Float64(0.3333333333333333 / sqrt(x)); else tmp = Float64(y * t_0); end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(N[Sqrt[x], $MachinePrecision] * 3.0), $MachinePrecision]}, Block[{t$95$1 = N[(N[(-1.0 + N[(y + N[(1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * t$95$0), $MachinePrecision]}, If[LessEqual[t$95$1, -10.0], N[(N[Sqrt[x], $MachinePrecision] * N[(3.0 * y + -3.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 4e+153], N[(0.3333333333333333 / N[Sqrt[x], $MachinePrecision]), $MachinePrecision], N[(y * t$95$0), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{x} \cdot 3\\
t_1 := \left(-1 + \left(y + \frac{1}{x \cdot 9}\right)\right) \cdot t\_0\\
\mathbf{if}\;t\_1 \leq -10:\\
\;\;\;\;\sqrt{x} \cdot \mathsf{fma}\left(3, y, -3\right)\\
\mathbf{elif}\;t\_1 \leq 4 \cdot 10^{+153}:\\
\;\;\;\;\frac{0.3333333333333333}{\sqrt{x}}\\
\mathbf{else}:\\
\;\;\;\;y \cdot t\_0\\
\end{array}
\end{array}
if (*.f64 (*.f64 #s(literal 3 binary64) (sqrt.f64 x)) (-.f64 (+.f64 y (/.f64 #s(literal 1 binary64) (*.f64 x #s(literal 9 binary64)))) #s(literal 1 binary64))) < -10Initial program 99.6%
Taylor expanded in x around inf
*-commutativeN/A
associate-*l*N/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f64N/A
*-commutativeN/A
sub-negN/A
metadata-evalN/A
distribute-lft-inN/A
metadata-evalN/A
accelerator-lowering-fma.f6498.8
Simplified98.8%
if -10 < (*.f64 (*.f64 #s(literal 3 binary64) (sqrt.f64 x)) (-.f64 (+.f64 y (/.f64 #s(literal 1 binary64) (*.f64 x #s(literal 9 binary64)))) #s(literal 1 binary64))) < 4e153Initial program 99.2%
Taylor expanded in x around 0
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f64N/A
/-lowering-/.f6484.7
Simplified84.7%
sqrt-divN/A
metadata-evalN/A
un-div-invN/A
/-lowering-/.f64N/A
sqrt-lowering-sqrt.f6484.7
Applied egg-rr84.7%
if 4e153 < (*.f64 (*.f64 #s(literal 3 binary64) (sqrt.f64 x)) (-.f64 (+.f64 y (/.f64 #s(literal 1 binary64) (*.f64 x #s(literal 9 binary64)))) #s(literal 1 binary64))) Initial program 99.3%
Taylor expanded in y around inf
associate-*r*N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f6499.3
Simplified99.3%
Final simplification92.5%
(FPCore (x y) :precision binary64 (* 3.0 (* (sqrt x) (+ (+ (/ 0.1111111111111111 x) -1.0) y))))
double code(double x, double y) {
return 3.0 * (sqrt(x) * (((0.1111111111111111 / x) + -1.0) + y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 3.0d0 * (sqrt(x) * (((0.1111111111111111d0 / x) + (-1.0d0)) + y))
end function
public static double code(double x, double y) {
return 3.0 * (Math.sqrt(x) * (((0.1111111111111111 / x) + -1.0) + y));
}
def code(x, y): return 3.0 * (math.sqrt(x) * (((0.1111111111111111 / x) + -1.0) + y))
function code(x, y) return Float64(3.0 * Float64(sqrt(x) * Float64(Float64(Float64(0.1111111111111111 / x) + -1.0) + y))) end
function tmp = code(x, y) tmp = 3.0 * (sqrt(x) * (((0.1111111111111111 / x) + -1.0) + y)); end
code[x_, y_] := N[(3.0 * N[(N[Sqrt[x], $MachinePrecision] * N[(N[(N[(0.1111111111111111 / x), $MachinePrecision] + -1.0), $MachinePrecision] + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
3 \cdot \left(\sqrt{x} \cdot \left(\left(\frac{0.1111111111111111}{x} + -1\right) + y\right)\right)
\end{array}
Initial program 99.4%
associate-*l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f64N/A
associate--l+N/A
+-lowering-+.f64N/A
sub-negN/A
metadata-evalN/A
+-lowering-+.f64N/A
*-commutativeN/A
associate-/r*N/A
metadata-evalN/A
metadata-evalN/A
/-lowering-/.f64N/A
metadata-eval99.4
Applied egg-rr99.4%
Final simplification99.4%
(FPCore (x y) :precision binary64 (* (sqrt x) (fma 3.0 y (+ -3.0 (/ 0.3333333333333333 x)))))
double code(double x, double y) {
return sqrt(x) * fma(3.0, y, (-3.0 + (0.3333333333333333 / x)));
}
function code(x, y) return Float64(sqrt(x) * fma(3.0, y, Float64(-3.0 + Float64(0.3333333333333333 / x)))) end
code[x_, y_] := N[(N[Sqrt[x], $MachinePrecision] * N[(3.0 * y + N[(-3.0 + N[(0.3333333333333333 / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{x} \cdot \mathsf{fma}\left(3, y, -3 + \frac{0.3333333333333333}{x}\right)
\end{array}
Initial program 99.4%
Taylor expanded in y around 0
*-commutativeN/A
associate-*l*N/A
associate-*r*N/A
*-commutativeN/A
associate-*l*N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f64N/A
*-commutativeN/A
accelerator-lowering-fma.f64N/A
sub-negN/A
metadata-evalN/A
+-commutativeN/A
distribute-rgt-inN/A
metadata-evalN/A
+-lowering-+.f64N/A
associate-*r/N/A
metadata-evalN/A
associate-*l/N/A
metadata-evalN/A
/-lowering-/.f6499.1
Simplified99.1%
(FPCore (x y) :precision binary64 (if (<= y -1.75e-9) (* y (* (sqrt x) 3.0)) (if (<= y 1.9e-13) (* (sqrt x) -3.0) (* (* (sqrt x) y) 3.0))))
double code(double x, double y) {
double tmp;
if (y <= -1.75e-9) {
tmp = y * (sqrt(x) * 3.0);
} else if (y <= 1.9e-13) {
tmp = sqrt(x) * -3.0;
} else {
tmp = (sqrt(x) * y) * 3.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.75d-9)) then
tmp = y * (sqrt(x) * 3.0d0)
else if (y <= 1.9d-13) then
tmp = sqrt(x) * (-3.0d0)
else
tmp = (sqrt(x) * y) * 3.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.75e-9) {
tmp = y * (Math.sqrt(x) * 3.0);
} else if (y <= 1.9e-13) {
tmp = Math.sqrt(x) * -3.0;
} else {
tmp = (Math.sqrt(x) * y) * 3.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.75e-9: tmp = y * (math.sqrt(x) * 3.0) elif y <= 1.9e-13: tmp = math.sqrt(x) * -3.0 else: tmp = (math.sqrt(x) * y) * 3.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -1.75e-9) tmp = Float64(y * Float64(sqrt(x) * 3.0)); elseif (y <= 1.9e-13) tmp = Float64(sqrt(x) * -3.0); else tmp = Float64(Float64(sqrt(x) * y) * 3.0); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.75e-9) tmp = y * (sqrt(x) * 3.0); elseif (y <= 1.9e-13) tmp = sqrt(x) * -3.0; else tmp = (sqrt(x) * y) * 3.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.75e-9], N[(y * N[(N[Sqrt[x], $MachinePrecision] * 3.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 1.9e-13], N[(N[Sqrt[x], $MachinePrecision] * -3.0), $MachinePrecision], N[(N[(N[Sqrt[x], $MachinePrecision] * y), $MachinePrecision] * 3.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.75 \cdot 10^{-9}:\\
\;\;\;\;y \cdot \left(\sqrt{x} \cdot 3\right)\\
\mathbf{elif}\;y \leq 1.9 \cdot 10^{-13}:\\
\;\;\;\;\sqrt{x} \cdot -3\\
\mathbf{else}:\\
\;\;\;\;\left(\sqrt{x} \cdot y\right) \cdot 3\\
\end{array}
\end{array}
if y < -1.75e-9Initial program 99.6%
Taylor expanded in y around inf
associate-*r*N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f6468.2
Simplified68.2%
if -1.75e-9 < y < 1.9e-13Initial program 99.4%
Taylor expanded in y around 0
/-lowering-/.f6498.8
Simplified98.8%
Taylor expanded in x around inf
*-commutativeN/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f6450.0
Simplified50.0%
if 1.9e-13 < y Initial program 99.2%
Taylor expanded in y around inf
associate-*r*N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f6470.9
Simplified70.9%
associate-*r*N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f6471.0
Applied egg-rr71.0%
(FPCore (x y) :precision binary64 (let* ((t_0 (* y (* (sqrt x) 3.0)))) (if (<= y -1.75e-9) t_0 (if (<= y 1.9e-13) (* (sqrt x) -3.0) t_0))))
double code(double x, double y) {
double t_0 = y * (sqrt(x) * 3.0);
double tmp;
if (y <= -1.75e-9) {
tmp = t_0;
} else if (y <= 1.9e-13) {
tmp = sqrt(x) * -3.0;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = y * (sqrt(x) * 3.0d0)
if (y <= (-1.75d-9)) then
tmp = t_0
else if (y <= 1.9d-13) then
tmp = sqrt(x) * (-3.0d0)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = y * (Math.sqrt(x) * 3.0);
double tmp;
if (y <= -1.75e-9) {
tmp = t_0;
} else if (y <= 1.9e-13) {
tmp = Math.sqrt(x) * -3.0;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = y * (math.sqrt(x) * 3.0) tmp = 0 if y <= -1.75e-9: tmp = t_0 elif y <= 1.9e-13: tmp = math.sqrt(x) * -3.0 else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(y * Float64(sqrt(x) * 3.0)) tmp = 0.0 if (y <= -1.75e-9) tmp = t_0; elseif (y <= 1.9e-13) tmp = Float64(sqrt(x) * -3.0); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = y * (sqrt(x) * 3.0); tmp = 0.0; if (y <= -1.75e-9) tmp = t_0; elseif (y <= 1.9e-13) tmp = sqrt(x) * -3.0; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(y * N[(N[Sqrt[x], $MachinePrecision] * 3.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1.75e-9], t$95$0, If[LessEqual[y, 1.9e-13], N[(N[Sqrt[x], $MachinePrecision] * -3.0), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(\sqrt{x} \cdot 3\right)\\
\mathbf{if}\;y \leq -1.75 \cdot 10^{-9}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 1.9 \cdot 10^{-13}:\\
\;\;\;\;\sqrt{x} \cdot -3\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -1.75e-9 or 1.9e-13 < y Initial program 99.4%
Taylor expanded in y around inf
associate-*r*N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f6469.3
Simplified69.3%
if -1.75e-9 < y < 1.9e-13Initial program 99.4%
Taylor expanded in y around 0
/-lowering-/.f6498.8
Simplified98.8%
Taylor expanded in x around inf
*-commutativeN/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f6450.0
Simplified50.0%
(FPCore (x y) :precision binary64 (* (sqrt x) (fma 3.0 y -3.0)))
double code(double x, double y) {
return sqrt(x) * fma(3.0, y, -3.0);
}
function code(x, y) return Float64(sqrt(x) * fma(3.0, y, -3.0)) end
code[x_, y_] := N[(N[Sqrt[x], $MachinePrecision] * N[(3.0 * y + -3.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{x} \cdot \mathsf{fma}\left(3, y, -3\right)
\end{array}
Initial program 99.4%
Taylor expanded in x around inf
*-commutativeN/A
associate-*l*N/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f64N/A
*-commutativeN/A
sub-negN/A
metadata-evalN/A
distribute-lft-inN/A
metadata-evalN/A
accelerator-lowering-fma.f6460.0
Simplified60.0%
(FPCore (x y) :precision binary64 (* (sqrt x) -3.0))
double code(double x, double y) {
return sqrt(x) * -3.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = sqrt(x) * (-3.0d0)
end function
public static double code(double x, double y) {
return Math.sqrt(x) * -3.0;
}
def code(x, y): return math.sqrt(x) * -3.0
function code(x, y) return Float64(sqrt(x) * -3.0) end
function tmp = code(x, y) tmp = sqrt(x) * -3.0; end
code[x_, y_] := N[(N[Sqrt[x], $MachinePrecision] * -3.0), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{x} \cdot -3
\end{array}
Initial program 99.4%
Taylor expanded in y around 0
/-lowering-/.f6464.3
Simplified64.3%
Taylor expanded in x around inf
*-commutativeN/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f6426.0
Simplified26.0%
(FPCore (x y) :precision binary64 (* 3.0 (+ (* y (sqrt x)) (* (- (/ 1.0 (* x 9.0)) 1.0) (sqrt x)))))
double code(double x, double y) {
return 3.0 * ((y * sqrt(x)) + (((1.0 / (x * 9.0)) - 1.0) * sqrt(x)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 3.0d0 * ((y * sqrt(x)) + (((1.0d0 / (x * 9.0d0)) - 1.0d0) * sqrt(x)))
end function
public static double code(double x, double y) {
return 3.0 * ((y * Math.sqrt(x)) + (((1.0 / (x * 9.0)) - 1.0) * Math.sqrt(x)));
}
def code(x, y): return 3.0 * ((y * math.sqrt(x)) + (((1.0 / (x * 9.0)) - 1.0) * math.sqrt(x)))
function code(x, y) return Float64(3.0 * Float64(Float64(y * sqrt(x)) + Float64(Float64(Float64(1.0 / Float64(x * 9.0)) - 1.0) * sqrt(x)))) end
function tmp = code(x, y) tmp = 3.0 * ((y * sqrt(x)) + (((1.0 / (x * 9.0)) - 1.0) * sqrt(x))); end
code[x_, y_] := N[(3.0 * N[(N[(y * N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(N[(N[(1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision] * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
3 \cdot \left(y \cdot \sqrt{x} + \left(\frac{1}{x \cdot 9} - 1\right) \cdot \sqrt{x}\right)
\end{array}
herbie shell --seed 2024205
(FPCore (x y)
:name "Numeric.SpecFunctions:incompleteGamma from math-functions-0.1.5.2, B"
:precision binary64
:alt
(! :herbie-platform default (* 3 (+ (* y (sqrt x)) (* (- (/ 1 (* x 9)) 1) (sqrt x)))))
(* (* 3.0 (sqrt x)) (- (+ y (/ 1.0 (* x 9.0))) 1.0)))