
(FPCore (x y) :precision binary64 (- 1.0 (log (- 1.0 (/ (- x y) (- 1.0 y))))))
double code(double x, double y) {
return 1.0 - log((1.0 - ((x - y) / (1.0 - y))));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - log((1.0d0 - ((x - y) / (1.0d0 - y))))
end function
public static double code(double x, double y) {
return 1.0 - Math.log((1.0 - ((x - y) / (1.0 - y))));
}
def code(x, y): return 1.0 - math.log((1.0 - ((x - y) / (1.0 - y))))
function code(x, y) return Float64(1.0 - log(Float64(1.0 - Float64(Float64(x - y) / Float64(1.0 - y))))) end
function tmp = code(x, y) tmp = 1.0 - log((1.0 - ((x - y) / (1.0 - y)))); end
code[x_, y_] := N[(1.0 - N[Log[N[(1.0 - N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \log \left(1 - \frac{x - y}{1 - y}\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- 1.0 (log (- 1.0 (/ (- x y) (- 1.0 y))))))
double code(double x, double y) {
return 1.0 - log((1.0 - ((x - y) / (1.0 - y))));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - log((1.0d0 - ((x - y) / (1.0d0 - y))))
end function
public static double code(double x, double y) {
return 1.0 - Math.log((1.0 - ((x - y) / (1.0 - y))));
}
def code(x, y): return 1.0 - math.log((1.0 - ((x - y) / (1.0 - y))))
function code(x, y) return Float64(1.0 - log(Float64(1.0 - Float64(Float64(x - y) / Float64(1.0 - y))))) end
function tmp = code(x, y) tmp = 1.0 - log((1.0 - ((x - y) / (1.0 - y)))); end
code[x_, y_] := N[(1.0 - N[Log[N[(1.0 - N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \log \left(1 - \frac{x - y}{1 - y}\right)
\end{array}
(FPCore (x y) :precision binary64 (if (<= (/ (- x y) (- 1.0 y)) 0.8) (- 1.0 (log (+ 1.0 (/ (- x y) (+ y -1.0))))) (- 1.0 (log (/ (+ (+ x -1.0) (/ (+ -1.0 (+ x (/ (+ x -1.0) y))) y)) y)))))
double code(double x, double y) {
double tmp;
if (((x - y) / (1.0 - y)) <= 0.8) {
tmp = 1.0 - log((1.0 + ((x - y) / (y + -1.0))));
} else {
tmp = 1.0 - log((((x + -1.0) + ((-1.0 + (x + ((x + -1.0) / y))) / y)) / y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (((x - y) / (1.0d0 - y)) <= 0.8d0) then
tmp = 1.0d0 - log((1.0d0 + ((x - y) / (y + (-1.0d0)))))
else
tmp = 1.0d0 - log((((x + (-1.0d0)) + (((-1.0d0) + (x + ((x + (-1.0d0)) / y))) / y)) / y))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (((x - y) / (1.0 - y)) <= 0.8) {
tmp = 1.0 - Math.log((1.0 + ((x - y) / (y + -1.0))));
} else {
tmp = 1.0 - Math.log((((x + -1.0) + ((-1.0 + (x + ((x + -1.0) / y))) / y)) / y));
}
return tmp;
}
def code(x, y): tmp = 0 if ((x - y) / (1.0 - y)) <= 0.8: tmp = 1.0 - math.log((1.0 + ((x - y) / (y + -1.0)))) else: tmp = 1.0 - math.log((((x + -1.0) + ((-1.0 + (x + ((x + -1.0) / y))) / y)) / y)) return tmp
function code(x, y) tmp = 0.0 if (Float64(Float64(x - y) / Float64(1.0 - y)) <= 0.8) tmp = Float64(1.0 - log(Float64(1.0 + Float64(Float64(x - y) / Float64(y + -1.0))))); else tmp = Float64(1.0 - log(Float64(Float64(Float64(x + -1.0) + Float64(Float64(-1.0 + Float64(x + Float64(Float64(x + -1.0) / y))) / y)) / y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (((x - y) / (1.0 - y)) <= 0.8) tmp = 1.0 - log((1.0 + ((x - y) / (y + -1.0)))); else tmp = 1.0 - log((((x + -1.0) + ((-1.0 + (x + ((x + -1.0) / y))) / y)) / y)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision], 0.8], N[(1.0 - N[Log[N[(1.0 + N[(N[(x - y), $MachinePrecision] / N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(1.0 - N[Log[N[(N[(N[(x + -1.0), $MachinePrecision] + N[(N[(-1.0 + N[(x + N[(N[(x + -1.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x - y}{1 - y} \leq 0.8:\\
\;\;\;\;1 - \log \left(1 + \frac{x - y}{y + -1}\right)\\
\mathbf{else}:\\
\;\;\;\;1 - \log \left(\frac{\left(x + -1\right) + \frac{-1 + \left(x + \frac{x + -1}{y}\right)}{y}}{y}\right)\\
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) < 0.80000000000000004Initial program 100.0%
if 0.80000000000000004 < (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) Initial program 7.0%
Taylor expanded in y around -inf
Simplified100.0%
Final simplification100.0%
(FPCore (x y)
:precision binary64
(let* ((t_0 (+ 1.0 (/ (- x y) (+ y -1.0)))))
(if (<= t_0 0.4)
(+ 1.0 (log (- y)))
(if (<= t_0 2.0) (+ (- x y) 1.0) (- 1.0 (log (- x)))))))
double code(double x, double y) {
double t_0 = 1.0 + ((x - y) / (y + -1.0));
double tmp;
if (t_0 <= 0.4) {
tmp = 1.0 + log(-y);
} else if (t_0 <= 2.0) {
tmp = (x - y) + 1.0;
} else {
tmp = 1.0 - log(-x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = 1.0d0 + ((x - y) / (y + (-1.0d0)))
if (t_0 <= 0.4d0) then
tmp = 1.0d0 + log(-y)
else if (t_0 <= 2.0d0) then
tmp = (x - y) + 1.0d0
else
tmp = 1.0d0 - log(-x)
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = 1.0 + ((x - y) / (y + -1.0));
double tmp;
if (t_0 <= 0.4) {
tmp = 1.0 + Math.log(-y);
} else if (t_0 <= 2.0) {
tmp = (x - y) + 1.0;
} else {
tmp = 1.0 - Math.log(-x);
}
return tmp;
}
def code(x, y): t_0 = 1.0 + ((x - y) / (y + -1.0)) tmp = 0 if t_0 <= 0.4: tmp = 1.0 + math.log(-y) elif t_0 <= 2.0: tmp = (x - y) + 1.0 else: tmp = 1.0 - math.log(-x) return tmp
function code(x, y) t_0 = Float64(1.0 + Float64(Float64(x - y) / Float64(y + -1.0))) tmp = 0.0 if (t_0 <= 0.4) tmp = Float64(1.0 + log(Float64(-y))); elseif (t_0 <= 2.0) tmp = Float64(Float64(x - y) + 1.0); else tmp = Float64(1.0 - log(Float64(-x))); end return tmp end
function tmp_2 = code(x, y) t_0 = 1.0 + ((x - y) / (y + -1.0)); tmp = 0.0; if (t_0 <= 0.4) tmp = 1.0 + log(-y); elseif (t_0 <= 2.0) tmp = (x - y) + 1.0; else tmp = 1.0 - log(-x); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(1.0 + N[(N[(x - y), $MachinePrecision] / N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 0.4], N[(1.0 + N[Log[(-y)], $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 2.0], N[(N[(x - y), $MachinePrecision] + 1.0), $MachinePrecision], N[(1.0 - N[Log[(-x)], $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 + \frac{x - y}{y + -1}\\
\mathbf{if}\;t\_0 \leq 0.4:\\
\;\;\;\;1 + \log \left(-y\right)\\
\mathbf{elif}\;t\_0 \leq 2:\\
\;\;\;\;\left(x - y\right) + 1\\
\mathbf{else}:\\
\;\;\;\;1 - \log \left(-x\right)\\
\end{array}
\end{array}
if (-.f64 #s(literal 1 binary64) (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y))) < 0.40000000000000002Initial program 8.3%
Taylor expanded in x around 0
accelerator-lowering-log1p.f64N/A
/-lowering-/.f64N/A
--lowering--.f645.5
Simplified5.5%
Taylor expanded in y around -inf
--lowering--.f64N/A
metadata-evalN/A
distribute-neg-fracN/A
distribute-neg-frac2N/A
mul-1-negN/A
log-recN/A
neg-lowering-neg.f64N/A
log-lowering-log.f64N/A
mul-1-negN/A
neg-lowering-neg.f6466.7
Simplified66.7%
sub-negN/A
remove-double-negN/A
+-commutativeN/A
+-lowering-+.f64N/A
log-lowering-log.f64N/A
neg-lowering-neg.f6466.7
Applied egg-rr66.7%
if 0.40000000000000002 < (-.f64 #s(literal 1 binary64) (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y))) < 2Initial program 99.9%
Taylor expanded in y around 0
Simplified99.3%
Taylor expanded in x around 0
associate--l+N/A
+-lowering-+.f64N/A
--lowering--.f6498.7
Simplified98.7%
if 2 < (-.f64 #s(literal 1 binary64) (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y))) Initial program 100.0%
Taylor expanded in y around 0
sub-negN/A
mul-1-negN/A
accelerator-lowering-log1p.f64N/A
mul-1-negN/A
neg-lowering-neg.f6471.9
Simplified71.9%
Taylor expanded in x around -inf
sub-negN/A
mul-1-negN/A
remove-double-negN/A
metadata-evalN/A
distribute-neg-fracN/A
distribute-neg-frac2N/A
mul-1-negN/A
log-recN/A
sub-negN/A
--lowering--.f64N/A
log-lowering-log.f64N/A
mul-1-negN/A
neg-lowering-neg.f6470.6
Simplified70.6%
Final simplification82.2%
(FPCore (x y) :precision binary64 (if (<= (/ (- x y) (- 1.0 y)) 0.8) (- 1.0 (log (+ 1.0 (/ (- x y) (+ y -1.0))))) (- 1.0 (log (/ (+ -1.0 (+ x (/ (+ x -1.0) y))) y)))))
double code(double x, double y) {
double tmp;
if (((x - y) / (1.0 - y)) <= 0.8) {
tmp = 1.0 - log((1.0 + ((x - y) / (y + -1.0))));
} else {
tmp = 1.0 - log(((-1.0 + (x + ((x + -1.0) / y))) / y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (((x - y) / (1.0d0 - y)) <= 0.8d0) then
tmp = 1.0d0 - log((1.0d0 + ((x - y) / (y + (-1.0d0)))))
else
tmp = 1.0d0 - log((((-1.0d0) + (x + ((x + (-1.0d0)) / y))) / y))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (((x - y) / (1.0 - y)) <= 0.8) {
tmp = 1.0 - Math.log((1.0 + ((x - y) / (y + -1.0))));
} else {
tmp = 1.0 - Math.log(((-1.0 + (x + ((x + -1.0) / y))) / y));
}
return tmp;
}
def code(x, y): tmp = 0 if ((x - y) / (1.0 - y)) <= 0.8: tmp = 1.0 - math.log((1.0 + ((x - y) / (y + -1.0)))) else: tmp = 1.0 - math.log(((-1.0 + (x + ((x + -1.0) / y))) / y)) return tmp
function code(x, y) tmp = 0.0 if (Float64(Float64(x - y) / Float64(1.0 - y)) <= 0.8) tmp = Float64(1.0 - log(Float64(1.0 + Float64(Float64(x - y) / Float64(y + -1.0))))); else tmp = Float64(1.0 - log(Float64(Float64(-1.0 + Float64(x + Float64(Float64(x + -1.0) / y))) / y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (((x - y) / (1.0 - y)) <= 0.8) tmp = 1.0 - log((1.0 + ((x - y) / (y + -1.0)))); else tmp = 1.0 - log(((-1.0 + (x + ((x + -1.0) / y))) / y)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision], 0.8], N[(1.0 - N[Log[N[(1.0 + N[(N[(x - y), $MachinePrecision] / N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(1.0 - N[Log[N[(N[(-1.0 + N[(x + N[(N[(x + -1.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x - y}{1 - y} \leq 0.8:\\
\;\;\;\;1 - \log \left(1 + \frac{x - y}{y + -1}\right)\\
\mathbf{else}:\\
\;\;\;\;1 - \log \left(\frac{-1 + \left(x + \frac{x + -1}{y}\right)}{y}\right)\\
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) < 0.80000000000000004Initial program 100.0%
if 0.80000000000000004 < (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) Initial program 7.0%
Taylor expanded in y around -inf
associate-*r/N/A
Simplified99.9%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (<= (/ (- x y) (- 1.0 y)) 0.999999839644499) (- 1.0 (log (+ 1.0 (/ (- x y) (+ y -1.0))))) (- 1.0 (log (/ (+ x -1.0) y)))))
double code(double x, double y) {
double tmp;
if (((x - y) / (1.0 - y)) <= 0.999999839644499) {
tmp = 1.0 - log((1.0 + ((x - y) / (y + -1.0))));
} else {
tmp = 1.0 - log(((x + -1.0) / y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (((x - y) / (1.0d0 - y)) <= 0.999999839644499d0) then
tmp = 1.0d0 - log((1.0d0 + ((x - y) / (y + (-1.0d0)))))
else
tmp = 1.0d0 - log(((x + (-1.0d0)) / y))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (((x - y) / (1.0 - y)) <= 0.999999839644499) {
tmp = 1.0 - Math.log((1.0 + ((x - y) / (y + -1.0))));
} else {
tmp = 1.0 - Math.log(((x + -1.0) / y));
}
return tmp;
}
def code(x, y): tmp = 0 if ((x - y) / (1.0 - y)) <= 0.999999839644499: tmp = 1.0 - math.log((1.0 + ((x - y) / (y + -1.0)))) else: tmp = 1.0 - math.log(((x + -1.0) / y)) return tmp
function code(x, y) tmp = 0.0 if (Float64(Float64(x - y) / Float64(1.0 - y)) <= 0.999999839644499) tmp = Float64(1.0 - log(Float64(1.0 + Float64(Float64(x - y) / Float64(y + -1.0))))); else tmp = Float64(1.0 - log(Float64(Float64(x + -1.0) / y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (((x - y) / (1.0 - y)) <= 0.999999839644499) tmp = 1.0 - log((1.0 + ((x - y) / (y + -1.0)))); else tmp = 1.0 - log(((x + -1.0) / y)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision], 0.999999839644499], N[(1.0 - N[Log[N[(1.0 + N[(N[(x - y), $MachinePrecision] / N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(1.0 - N[Log[N[(N[(x + -1.0), $MachinePrecision] / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x - y}{1 - y} \leq 0.999999839644499:\\
\;\;\;\;1 - \log \left(1 + \frac{x - y}{y + -1}\right)\\
\mathbf{else}:\\
\;\;\;\;1 - \log \left(\frac{x + -1}{y}\right)\\
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) < 0.999999839644499011Initial program 99.8%
if 0.999999839644499011 < (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) Initial program 3.1%
Taylor expanded in y around inf
mul-1-negN/A
distribute-frac-negN/A
+-commutativeN/A
distribute-neg-inN/A
mul-1-negN/A
remove-double-negN/A
sub-negN/A
/-lowering-/.f64N/A
sub-negN/A
metadata-evalN/A
+-commutativeN/A
+-lowering-+.f64100.0
Simplified100.0%
Final simplification99.9%
(FPCore (x y) :precision binary64 (if (<= (+ 1.0 (/ (- x y) (+ y -1.0))) 0.4) (+ 1.0 (log (- y))) (- 1.0 (log1p (- x)))))
double code(double x, double y) {
double tmp;
if ((1.0 + ((x - y) / (y + -1.0))) <= 0.4) {
tmp = 1.0 + log(-y);
} else {
tmp = 1.0 - log1p(-x);
}
return tmp;
}
public static double code(double x, double y) {
double tmp;
if ((1.0 + ((x - y) / (y + -1.0))) <= 0.4) {
tmp = 1.0 + Math.log(-y);
} else {
tmp = 1.0 - Math.log1p(-x);
}
return tmp;
}
def code(x, y): tmp = 0 if (1.0 + ((x - y) / (y + -1.0))) <= 0.4: tmp = 1.0 + math.log(-y) else: tmp = 1.0 - math.log1p(-x) return tmp
function code(x, y) tmp = 0.0 if (Float64(1.0 + Float64(Float64(x - y) / Float64(y + -1.0))) <= 0.4) tmp = Float64(1.0 + log(Float64(-y))); else tmp = Float64(1.0 - log1p(Float64(-x))); end return tmp end
code[x_, y_] := If[LessEqual[N[(1.0 + N[(N[(x - y), $MachinePrecision] / N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 0.4], N[(1.0 + N[Log[(-y)], $MachinePrecision]), $MachinePrecision], N[(1.0 - N[Log[1 + (-x)], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;1 + \frac{x - y}{y + -1} \leq 0.4:\\
\;\;\;\;1 + \log \left(-y\right)\\
\mathbf{else}:\\
\;\;\;\;1 - \mathsf{log1p}\left(-x\right)\\
\end{array}
\end{array}
if (-.f64 #s(literal 1 binary64) (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y))) < 0.40000000000000002Initial program 8.3%
Taylor expanded in x around 0
accelerator-lowering-log1p.f64N/A
/-lowering-/.f64N/A
--lowering--.f645.5
Simplified5.5%
Taylor expanded in y around -inf
--lowering--.f64N/A
metadata-evalN/A
distribute-neg-fracN/A
distribute-neg-frac2N/A
mul-1-negN/A
log-recN/A
neg-lowering-neg.f64N/A
log-lowering-log.f64N/A
mul-1-negN/A
neg-lowering-neg.f6466.7
Simplified66.7%
sub-negN/A
remove-double-negN/A
+-commutativeN/A
+-lowering-+.f64N/A
log-lowering-log.f64N/A
neg-lowering-neg.f6466.7
Applied egg-rr66.7%
if 0.40000000000000002 < (-.f64 #s(literal 1 binary64) (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y))) Initial program 100.0%
Taylor expanded in y around 0
sub-negN/A
mul-1-negN/A
accelerator-lowering-log1p.f64N/A
mul-1-negN/A
neg-lowering-neg.f6488.7
Simplified88.7%
Final simplification82.7%
(FPCore (x y)
:precision binary64
(if (<= y -1.75)
(- 1.0 (log (/ (+ x -1.0) y)))
(if (<= y 1.95e-10)
(- (- 1.0 y) (log1p (- x)))
(- 1.0 (log (/ x (+ y -1.0)))))))
double code(double x, double y) {
double tmp;
if (y <= -1.75) {
tmp = 1.0 - log(((x + -1.0) / y));
} else if (y <= 1.95e-10) {
tmp = (1.0 - y) - log1p(-x);
} else {
tmp = 1.0 - log((x / (y + -1.0)));
}
return tmp;
}
public static double code(double x, double y) {
double tmp;
if (y <= -1.75) {
tmp = 1.0 - Math.log(((x + -1.0) / y));
} else if (y <= 1.95e-10) {
tmp = (1.0 - y) - Math.log1p(-x);
} else {
tmp = 1.0 - Math.log((x / (y + -1.0)));
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.75: tmp = 1.0 - math.log(((x + -1.0) / y)) elif y <= 1.95e-10: tmp = (1.0 - y) - math.log1p(-x) else: tmp = 1.0 - math.log((x / (y + -1.0))) return tmp
function code(x, y) tmp = 0.0 if (y <= -1.75) tmp = Float64(1.0 - log(Float64(Float64(x + -1.0) / y))); elseif (y <= 1.95e-10) tmp = Float64(Float64(1.0 - y) - log1p(Float64(-x))); else tmp = Float64(1.0 - log(Float64(x / Float64(y + -1.0)))); end return tmp end
code[x_, y_] := If[LessEqual[y, -1.75], N[(1.0 - N[Log[N[(N[(x + -1.0), $MachinePrecision] / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 1.95e-10], N[(N[(1.0 - y), $MachinePrecision] - N[Log[1 + (-x)], $MachinePrecision]), $MachinePrecision], N[(1.0 - N[Log[N[(x / N[(y + -1.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.75:\\
\;\;\;\;1 - \log \left(\frac{x + -1}{y}\right)\\
\mathbf{elif}\;y \leq 1.95 \cdot 10^{-10}:\\
\;\;\;\;\left(1 - y\right) - \mathsf{log1p}\left(-x\right)\\
\mathbf{else}:\\
\;\;\;\;1 - \log \left(\frac{x}{y + -1}\right)\\
\end{array}
\end{array}
if y < -1.75Initial program 23.0%
Taylor expanded in y around inf
mul-1-negN/A
distribute-frac-negN/A
+-commutativeN/A
distribute-neg-inN/A
mul-1-negN/A
remove-double-negN/A
sub-negN/A
/-lowering-/.f64N/A
sub-negN/A
metadata-evalN/A
+-commutativeN/A
+-lowering-+.f6498.3
Simplified98.3%
if -1.75 < y < 1.95e-10Initial program 100.0%
Taylor expanded in y around 0
Simplified99.5%
if 1.95e-10 < y Initial program 51.5%
Taylor expanded in x around inf
mul-1-negN/A
distribute-neg-frac2N/A
/-lowering-/.f64N/A
sub-negN/A
neg-mul-1N/A
+-commutativeN/A
distribute-neg-inN/A
neg-mul-1N/A
remove-double-negN/A
metadata-evalN/A
+-lowering-+.f64100.0
Simplified100.0%
Final simplification99.2%
(FPCore (x y)
:precision binary64
(if (<= y -3.8)
(+ 1.0 (log (- y)))
(if (<= y 1.95e-10)
(- (- 1.0 y) (log1p (- x)))
(- 1.0 (log (/ x (+ y -1.0)))))))
double code(double x, double y) {
double tmp;
if (y <= -3.8) {
tmp = 1.0 + log(-y);
} else if (y <= 1.95e-10) {
tmp = (1.0 - y) - log1p(-x);
} else {
tmp = 1.0 - log((x / (y + -1.0)));
}
return tmp;
}
public static double code(double x, double y) {
double tmp;
if (y <= -3.8) {
tmp = 1.0 + Math.log(-y);
} else if (y <= 1.95e-10) {
tmp = (1.0 - y) - Math.log1p(-x);
} else {
tmp = 1.0 - Math.log((x / (y + -1.0)));
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -3.8: tmp = 1.0 + math.log(-y) elif y <= 1.95e-10: tmp = (1.0 - y) - math.log1p(-x) else: tmp = 1.0 - math.log((x / (y + -1.0))) return tmp
function code(x, y) tmp = 0.0 if (y <= -3.8) tmp = Float64(1.0 + log(Float64(-y))); elseif (y <= 1.95e-10) tmp = Float64(Float64(1.0 - y) - log1p(Float64(-x))); else tmp = Float64(1.0 - log(Float64(x / Float64(y + -1.0)))); end return tmp end
code[x_, y_] := If[LessEqual[y, -3.8], N[(1.0 + N[Log[(-y)], $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 1.95e-10], N[(N[(1.0 - y), $MachinePrecision] - N[Log[1 + (-x)], $MachinePrecision]), $MachinePrecision], N[(1.0 - N[Log[N[(x / N[(y + -1.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3.8:\\
\;\;\;\;1 + \log \left(-y\right)\\
\mathbf{elif}\;y \leq 1.95 \cdot 10^{-10}:\\
\;\;\;\;\left(1 - y\right) - \mathsf{log1p}\left(-x\right)\\
\mathbf{else}:\\
\;\;\;\;1 - \log \left(\frac{x}{y + -1}\right)\\
\end{array}
\end{array}
if y < -3.7999999999999998Initial program 23.0%
Taylor expanded in x around 0
accelerator-lowering-log1p.f64N/A
/-lowering-/.f64N/A
--lowering--.f645.2
Simplified5.2%
Taylor expanded in y around -inf
--lowering--.f64N/A
metadata-evalN/A
distribute-neg-fracN/A
distribute-neg-frac2N/A
mul-1-negN/A
log-recN/A
neg-lowering-neg.f64N/A
log-lowering-log.f64N/A
mul-1-negN/A
neg-lowering-neg.f6469.9
Simplified69.9%
sub-negN/A
remove-double-negN/A
+-commutativeN/A
+-lowering-+.f64N/A
log-lowering-log.f64N/A
neg-lowering-neg.f6469.9
Applied egg-rr69.9%
if -3.7999999999999998 < y < 1.95e-10Initial program 100.0%
Taylor expanded in y around 0
Simplified99.5%
if 1.95e-10 < y Initial program 51.5%
Taylor expanded in x around inf
mul-1-negN/A
distribute-neg-frac2N/A
/-lowering-/.f64N/A
sub-negN/A
neg-mul-1N/A
+-commutativeN/A
distribute-neg-inN/A
neg-mul-1N/A
remove-double-negN/A
metadata-evalN/A
+-lowering-+.f64100.0
Simplified100.0%
Final simplification91.8%
(FPCore (x y) :precision binary64 (if (<= (/ (- x y) (- 1.0 y)) 0.6) (+ (- x y) 1.0) (+ 1.0 (log (- y)))))
double code(double x, double y) {
double tmp;
if (((x - y) / (1.0 - y)) <= 0.6) {
tmp = (x - y) + 1.0;
} else {
tmp = 1.0 + log(-y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (((x - y) / (1.0d0 - y)) <= 0.6d0) then
tmp = (x - y) + 1.0d0
else
tmp = 1.0d0 + log(-y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (((x - y) / (1.0 - y)) <= 0.6) {
tmp = (x - y) + 1.0;
} else {
tmp = 1.0 + Math.log(-y);
}
return tmp;
}
def code(x, y): tmp = 0 if ((x - y) / (1.0 - y)) <= 0.6: tmp = (x - y) + 1.0 else: tmp = 1.0 + math.log(-y) return tmp
function code(x, y) tmp = 0.0 if (Float64(Float64(x - y) / Float64(1.0 - y)) <= 0.6) tmp = Float64(Float64(x - y) + 1.0); else tmp = Float64(1.0 + log(Float64(-y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (((x - y) / (1.0 - y)) <= 0.6) tmp = (x - y) + 1.0; else tmp = 1.0 + log(-y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision], 0.6], N[(N[(x - y), $MachinePrecision] + 1.0), $MachinePrecision], N[(1.0 + N[Log[(-y)], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x - y}{1 - y} \leq 0.6:\\
\;\;\;\;\left(x - y\right) + 1\\
\mathbf{else}:\\
\;\;\;\;1 + \log \left(-y\right)\\
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) < 0.599999999999999978Initial program 100.0%
Taylor expanded in y around 0
Simplified88.2%
Taylor expanded in x around 0
associate--l+N/A
+-lowering-+.f64N/A
--lowering--.f6463.2
Simplified63.2%
if 0.599999999999999978 < (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) Initial program 8.3%
Taylor expanded in x around 0
accelerator-lowering-log1p.f64N/A
/-lowering-/.f64N/A
--lowering--.f645.5
Simplified5.5%
Taylor expanded in y around -inf
--lowering--.f64N/A
metadata-evalN/A
distribute-neg-fracN/A
distribute-neg-frac2N/A
mul-1-negN/A
log-recN/A
neg-lowering-neg.f64N/A
log-lowering-log.f64N/A
mul-1-negN/A
neg-lowering-neg.f6466.7
Simplified66.7%
sub-negN/A
remove-double-negN/A
+-commutativeN/A
+-lowering-+.f64N/A
log-lowering-log.f64N/A
neg-lowering-neg.f6466.7
Applied egg-rr66.7%
Final simplification64.2%
(FPCore (x y) :precision binary64 (if (<= y -3.8) (+ 1.0 (log (- y))) (if (<= y 1.0) (- (- 1.0 y) (log1p (- x))) (- 1.0 (log (/ x y))))))
double code(double x, double y) {
double tmp;
if (y <= -3.8) {
tmp = 1.0 + log(-y);
} else if (y <= 1.0) {
tmp = (1.0 - y) - log1p(-x);
} else {
tmp = 1.0 - log((x / y));
}
return tmp;
}
public static double code(double x, double y) {
double tmp;
if (y <= -3.8) {
tmp = 1.0 + Math.log(-y);
} else if (y <= 1.0) {
tmp = (1.0 - y) - Math.log1p(-x);
} else {
tmp = 1.0 - Math.log((x / y));
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -3.8: tmp = 1.0 + math.log(-y) elif y <= 1.0: tmp = (1.0 - y) - math.log1p(-x) else: tmp = 1.0 - math.log((x / y)) return tmp
function code(x, y) tmp = 0.0 if (y <= -3.8) tmp = Float64(1.0 + log(Float64(-y))); elseif (y <= 1.0) tmp = Float64(Float64(1.0 - y) - log1p(Float64(-x))); else tmp = Float64(1.0 - log(Float64(x / y))); end return tmp end
code[x_, y_] := If[LessEqual[y, -3.8], N[(1.0 + N[Log[(-y)], $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 1.0], N[(N[(1.0 - y), $MachinePrecision] - N[Log[1 + (-x)], $MachinePrecision]), $MachinePrecision], N[(1.0 - N[Log[N[(x / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3.8:\\
\;\;\;\;1 + \log \left(-y\right)\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;\left(1 - y\right) - \mathsf{log1p}\left(-x\right)\\
\mathbf{else}:\\
\;\;\;\;1 - \log \left(\frac{x}{y}\right)\\
\end{array}
\end{array}
if y < -3.7999999999999998Initial program 23.0%
Taylor expanded in x around 0
accelerator-lowering-log1p.f64N/A
/-lowering-/.f64N/A
--lowering--.f645.2
Simplified5.2%
Taylor expanded in y around -inf
--lowering--.f64N/A
metadata-evalN/A
distribute-neg-fracN/A
distribute-neg-frac2N/A
mul-1-negN/A
log-recN/A
neg-lowering-neg.f64N/A
log-lowering-log.f64N/A
mul-1-negN/A
neg-lowering-neg.f6469.9
Simplified69.9%
sub-negN/A
remove-double-negN/A
+-commutativeN/A
+-lowering-+.f64N/A
log-lowering-log.f64N/A
neg-lowering-neg.f6469.9
Applied egg-rr69.9%
if -3.7999999999999998 < y < 1Initial program 100.0%
Taylor expanded in y around 0
Simplified99.4%
if 1 < y Initial program 47.5%
Taylor expanded in x around inf
mul-1-negN/A
distribute-neg-frac2N/A
/-lowering-/.f64N/A
sub-negN/A
neg-mul-1N/A
+-commutativeN/A
distribute-neg-inN/A
neg-mul-1N/A
remove-double-negN/A
metadata-evalN/A
+-lowering-+.f64100.0
Simplified100.0%
Taylor expanded in y around inf
/-lowering-/.f6496.9
Simplified96.9%
Final simplification91.4%
(FPCore (x y) :precision binary64 (+ x 1.0))
double code(double x, double y) {
return x + 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x + 1.0d0
end function
public static double code(double x, double y) {
return x + 1.0;
}
def code(x, y): return x + 1.0
function code(x, y) return Float64(x + 1.0) end
function tmp = code(x, y) tmp = x + 1.0; end
code[x_, y_] := N[(x + 1.0), $MachinePrecision]
\begin{array}{l}
\\
x + 1
\end{array}
Initial program 74.9%
Taylor expanded in y around 0
sub-negN/A
mul-1-negN/A
accelerator-lowering-log1p.f64N/A
mul-1-negN/A
neg-lowering-neg.f6467.1
Simplified67.1%
Taylor expanded in x around 0
+-lowering-+.f6448.6
Simplified48.6%
Final simplification48.6%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 74.9%
Taylor expanded in y around 0
sub-negN/A
mul-1-negN/A
accelerator-lowering-log1p.f64N/A
mul-1-negN/A
neg-lowering-neg.f6467.1
Simplified67.1%
Taylor expanded in x around 0
Simplified48.5%
(FPCore (x y)
:precision binary64
(let* ((t_0 (- 1.0 (log (- (/ x (* y y)) (- (/ 1.0 y) (/ x y)))))))
(if (< y -81284752.61947241)
t_0
(if (< y 3.0094271212461764e+25)
(log (/ (exp 1.0) (- 1.0 (/ (- x y) (- 1.0 y)))))
t_0))))
double code(double x, double y) {
double t_0 = 1.0 - log(((x / (y * y)) - ((1.0 / y) - (x / y))));
double tmp;
if (y < -81284752.61947241) {
tmp = t_0;
} else if (y < 3.0094271212461764e+25) {
tmp = log((exp(1.0) / (1.0 - ((x - y) / (1.0 - y)))));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = 1.0d0 - log(((x / (y * y)) - ((1.0d0 / y) - (x / y))))
if (y < (-81284752.61947241d0)) then
tmp = t_0
else if (y < 3.0094271212461764d+25) then
tmp = log((exp(1.0d0) / (1.0d0 - ((x - y) / (1.0d0 - y)))))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = 1.0 - Math.log(((x / (y * y)) - ((1.0 / y) - (x / y))));
double tmp;
if (y < -81284752.61947241) {
tmp = t_0;
} else if (y < 3.0094271212461764e+25) {
tmp = Math.log((Math.exp(1.0) / (1.0 - ((x - y) / (1.0 - y)))));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = 1.0 - math.log(((x / (y * y)) - ((1.0 / y) - (x / y)))) tmp = 0 if y < -81284752.61947241: tmp = t_0 elif y < 3.0094271212461764e+25: tmp = math.log((math.exp(1.0) / (1.0 - ((x - y) / (1.0 - y))))) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(1.0 - log(Float64(Float64(x / Float64(y * y)) - Float64(Float64(1.0 / y) - Float64(x / y))))) tmp = 0.0 if (y < -81284752.61947241) tmp = t_0; elseif (y < 3.0094271212461764e+25) tmp = log(Float64(exp(1.0) / Float64(1.0 - Float64(Float64(x - y) / Float64(1.0 - y))))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = 1.0 - log(((x / (y * y)) - ((1.0 / y) - (x / y)))); tmp = 0.0; if (y < -81284752.61947241) tmp = t_0; elseif (y < 3.0094271212461764e+25) tmp = log((exp(1.0) / (1.0 - ((x - y) / (1.0 - y))))); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(1.0 - N[Log[N[(N[(x / N[(y * y), $MachinePrecision]), $MachinePrecision] - N[(N[(1.0 / y), $MachinePrecision] - N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, If[Less[y, -81284752.61947241], t$95$0, If[Less[y, 3.0094271212461764e+25], N[Log[N[(N[Exp[1.0], $MachinePrecision] / N[(1.0 - N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 - \log \left(\frac{x}{y \cdot y} - \left(\frac{1}{y} - \frac{x}{y}\right)\right)\\
\mathbf{if}\;y < -81284752.61947241:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y < 3.0094271212461764 \cdot 10^{+25}:\\
\;\;\;\;\log \left(\frac{e^{1}}{1 - \frac{x - y}{1 - y}}\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
herbie shell --seed 2024205
(FPCore (x y)
:name "Numeric.SpecFunctions:invIncompleteGamma from math-functions-0.1.5.2, B"
:precision binary64
:alt
(! :herbie-platform default (if (< y -8128475261947241/100000000) (- 1 (log (- (/ x (* y y)) (- (/ 1 y) (/ x y))))) (if (< y 30094271212461764000000000) (log (/ (exp 1) (- 1 (/ (- x y) (- 1 y))))) (- 1 (log (- (/ x (* y y)) (- (/ 1 y) (/ x y))))))))
(- 1.0 (log (- 1.0 (/ (- x y) (- 1.0 y))))))