
(FPCore (x y z t a) :precision binary64 (- x (/ (* y (- z t)) a)))
double code(double x, double y, double z, double t, double a) {
return x - ((y * (z - t)) / a);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x - ((y * (z - t)) / a)
end function
public static double code(double x, double y, double z, double t, double a) {
return x - ((y * (z - t)) / a);
}
def code(x, y, z, t, a): return x - ((y * (z - t)) / a)
function code(x, y, z, t, a) return Float64(x - Float64(Float64(y * Float64(z - t)) / a)) end
function tmp = code(x, y, z, t, a) tmp = x - ((y * (z - t)) / a); end
code[x_, y_, z_, t_, a_] := N[(x - N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{y \cdot \left(z - t\right)}{a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (- x (/ (* y (- z t)) a)))
double code(double x, double y, double z, double t, double a) {
return x - ((y * (z - t)) / a);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x - ((y * (z - t)) / a)
end function
public static double code(double x, double y, double z, double t, double a) {
return x - ((y * (z - t)) / a);
}
def code(x, y, z, t, a): return x - ((y * (z - t)) / a)
function code(x, y, z, t, a) return Float64(x - Float64(Float64(y * Float64(z - t)) / a)) end
function tmp = code(x, y, z, t, a) tmp = x - ((y * (z - t)) / a); end
code[x_, y_, z_, t_, a_] := N[(x - N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{y \cdot \left(z - t\right)}{a}
\end{array}
(FPCore (x y z t a) :precision binary64 (if (<= y 1.35e-38) (+ x (/ (* y (- t z)) a)) (+ x (/ y (/ a (- t z))))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (y <= 1.35e-38) {
tmp = x + ((y * (t - z)) / a);
} else {
tmp = x + (y / (a / (t - z)));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (y <= 1.35d-38) then
tmp = x + ((y * (t - z)) / a)
else
tmp = x + (y / (a / (t - z)))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (y <= 1.35e-38) {
tmp = x + ((y * (t - z)) / a);
} else {
tmp = x + (y / (a / (t - z)));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if y <= 1.35e-38: tmp = x + ((y * (t - z)) / a) else: tmp = x + (y / (a / (t - z))) return tmp
function code(x, y, z, t, a) tmp = 0.0 if (y <= 1.35e-38) tmp = Float64(x + Float64(Float64(y * Float64(t - z)) / a)); else tmp = Float64(x + Float64(y / Float64(a / Float64(t - z)))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (y <= 1.35e-38) tmp = x + ((y * (t - z)) / a); else tmp = x + (y / (a / (t - z))); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[y, 1.35e-38], N[(x + N[(N[(y * N[(t - z), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], N[(x + N[(y / N[(a / N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 1.35 \cdot 10^{-38}:\\
\;\;\;\;x + \frac{y \cdot \left(t - z\right)}{a}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{y}{\frac{a}{t - z}}\\
\end{array}
\end{array}
if y < 1.35000000000000003e-38Initial program 97.2%
if 1.35000000000000003e-38 < y Initial program 87.6%
associate-/l*N/A
clear-numN/A
un-div-invN/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
--lowering--.f6499.9
Applied egg-rr99.9%
Final simplification98.0%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (/ (* y (- z t)) a)) (t_2 (* (/ y a) (- t z)))) (if (<= t_1 -2e+130) t_2 (if (<= t_1 2e+20) (fma y (/ t a) x) t_2))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (y * (z - t)) / a;
double t_2 = (y / a) * (t - z);
double tmp;
if (t_1 <= -2e+130) {
tmp = t_2;
} else if (t_1 <= 2e+20) {
tmp = fma(y, (t / a), x);
} else {
tmp = t_2;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(y * Float64(z - t)) / a) t_2 = Float64(Float64(y / a) * Float64(t - z)) tmp = 0.0 if (t_1 <= -2e+130) tmp = t_2; elseif (t_1 <= 2e+20) tmp = fma(y, Float64(t / a), x); else tmp = t_2; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]}, Block[{t$95$2 = N[(N[(y / a), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -2e+130], t$95$2, If[LessEqual[t$95$1, 2e+20], N[(y * N[(t / a), $MachinePrecision] + x), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{y \cdot \left(z - t\right)}{a}\\
t_2 := \frac{y}{a} \cdot \left(t - z\right)\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{+130}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+20}:\\
\;\;\;\;\mathsf{fma}\left(y, \frac{t}{a}, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (*.f64 y (-.f64 z t)) a) < -2.0000000000000001e130 or 2e20 < (/.f64 (*.f64 y (-.f64 z t)) a) Initial program 91.4%
Taylor expanded in x around 0
associate-*r/N/A
/-lowering-/.f64N/A
neg-mul-1N/A
distribute-rgt-neg-inN/A
mul-1-negN/A
*-lowering-*.f64N/A
mul-1-negN/A
neg-sub0N/A
associate-+l-N/A
neg-sub0N/A
mul-1-negN/A
+-commutativeN/A
mul-1-negN/A
sub-negN/A
--lowering--.f6486.8
Simplified86.8%
associate-*l/N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
--lowering--.f6490.8
Applied egg-rr90.8%
if -2.0000000000000001e130 < (/.f64 (*.f64 y (-.f64 z t)) a) < 2e20Initial program 98.2%
Taylor expanded in z around 0
sub-negN/A
mul-1-negN/A
remove-double-negN/A
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
accelerator-lowering-fma.f64N/A
/-lowering-/.f6487.1
Simplified87.1%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (/ (* y (- z t)) a)) (t_2 (* t (/ y a)))) (if (<= t_1 -2e+130) t_2 (if (<= t_1 5e+66) x t_2))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (y * (z - t)) / a;
double t_2 = t * (y / a);
double tmp;
if (t_1 <= -2e+130) {
tmp = t_2;
} else if (t_1 <= 5e+66) {
tmp = x;
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (y * (z - t)) / a
t_2 = t * (y / a)
if (t_1 <= (-2d+130)) then
tmp = t_2
else if (t_1 <= 5d+66) then
tmp = x
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (y * (z - t)) / a;
double t_2 = t * (y / a);
double tmp;
if (t_1 <= -2e+130) {
tmp = t_2;
} else if (t_1 <= 5e+66) {
tmp = x;
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (y * (z - t)) / a t_2 = t * (y / a) tmp = 0 if t_1 <= -2e+130: tmp = t_2 elif t_1 <= 5e+66: tmp = x else: tmp = t_2 return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(y * Float64(z - t)) / a) t_2 = Float64(t * Float64(y / a)) tmp = 0.0 if (t_1 <= -2e+130) tmp = t_2; elseif (t_1 <= 5e+66) tmp = x; else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (y * (z - t)) / a; t_2 = t * (y / a); tmp = 0.0; if (t_1 <= -2e+130) tmp = t_2; elseif (t_1 <= 5e+66) tmp = x; else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]}, Block[{t$95$2 = N[(t * N[(y / a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -2e+130], t$95$2, If[LessEqual[t$95$1, 5e+66], x, t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{y \cdot \left(z - t\right)}{a}\\
t_2 := t \cdot \frac{y}{a}\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{+130}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+66}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (*.f64 y (-.f64 z t)) a) < -2.0000000000000001e130 or 4.99999999999999991e66 < (/.f64 (*.f64 y (-.f64 z t)) a) Initial program 91.2%
Taylor expanded in t around inf
/-lowering-/.f64N/A
*-commutativeN/A
*-lowering-*.f6450.1
Simplified50.1%
associate-*l/N/A
*-lowering-*.f64N/A
/-lowering-/.f6452.8
Applied egg-rr52.8%
if -2.0000000000000001e130 < (/.f64 (*.f64 y (-.f64 z t)) a) < 4.99999999999999991e66Initial program 98.2%
Taylor expanded in x around inf
Simplified73.4%
Final simplification62.0%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (/ (* y (- z t)) a)) (t_2 (* y (/ t a)))) (if (<= t_1 -2e+130) t_2 (if (<= t_1 5e+66) x t_2))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (y * (z - t)) / a;
double t_2 = y * (t / a);
double tmp;
if (t_1 <= -2e+130) {
tmp = t_2;
} else if (t_1 <= 5e+66) {
tmp = x;
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (y * (z - t)) / a
t_2 = y * (t / a)
if (t_1 <= (-2d+130)) then
tmp = t_2
else if (t_1 <= 5d+66) then
tmp = x
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (y * (z - t)) / a;
double t_2 = y * (t / a);
double tmp;
if (t_1 <= -2e+130) {
tmp = t_2;
} else if (t_1 <= 5e+66) {
tmp = x;
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (y * (z - t)) / a t_2 = y * (t / a) tmp = 0 if t_1 <= -2e+130: tmp = t_2 elif t_1 <= 5e+66: tmp = x else: tmp = t_2 return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(y * Float64(z - t)) / a) t_2 = Float64(y * Float64(t / a)) tmp = 0.0 if (t_1 <= -2e+130) tmp = t_2; elseif (t_1 <= 5e+66) tmp = x; else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (y * (z - t)) / a; t_2 = y * (t / a); tmp = 0.0; if (t_1 <= -2e+130) tmp = t_2; elseif (t_1 <= 5e+66) tmp = x; else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]}, Block[{t$95$2 = N[(y * N[(t / a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -2e+130], t$95$2, If[LessEqual[t$95$1, 5e+66], x, t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{y \cdot \left(z - t\right)}{a}\\
t_2 := y \cdot \frac{t}{a}\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{+130}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+66}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (*.f64 y (-.f64 z t)) a) < -2.0000000000000001e130 or 4.99999999999999991e66 < (/.f64 (*.f64 y (-.f64 z t)) a) Initial program 91.2%
Taylor expanded in t around inf
/-lowering-/.f64N/A
*-commutativeN/A
*-lowering-*.f6450.1
Simplified50.1%
associate-/l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f6448.3
Applied egg-rr48.3%
if -2.0000000000000001e130 < (/.f64 (*.f64 y (-.f64 z t)) a) < 4.99999999999999991e66Initial program 98.2%
Taylor expanded in x around inf
Simplified73.4%
Final simplification59.5%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (* z (/ (- y) a)))) (if (<= z -2.8e+103) t_1 (if (<= z 5e+189) (fma (/ y a) t x) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = z * (-y / a);
double tmp;
if (z <= -2.8e+103) {
tmp = t_1;
} else if (z <= 5e+189) {
tmp = fma((y / a), t, x);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(z * Float64(Float64(-y) / a)) tmp = 0.0 if (z <= -2.8e+103) tmp = t_1; elseif (z <= 5e+189) tmp = fma(Float64(y / a), t, x); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(z * N[((-y) / a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -2.8e+103], t$95$1, If[LessEqual[z, 5e+189], N[(N[(y / a), $MachinePrecision] * t + x), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := z \cdot \frac{-y}{a}\\
\mathbf{if}\;z \leq -2.8 \cdot 10^{+103}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 5 \cdot 10^{+189}:\\
\;\;\;\;\mathsf{fma}\left(\frac{y}{a}, t, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -2.80000000000000008e103 or 5.0000000000000004e189 < z Initial program 93.0%
Taylor expanded in z around inf
mul-1-negN/A
neg-lowering-neg.f64N/A
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f6467.0
Simplified67.0%
distribute-lft-neg-inN/A
clear-numN/A
associate-/r/N/A
associate-*r*N/A
div-invN/A
*-lowering-*.f64N/A
distribute-frac-negN/A
distribute-frac-neg2N/A
/-lowering-/.f64N/A
neg-lowering-neg.f6473.7
Applied egg-rr73.7%
if -2.80000000000000008e103 < z < 5.0000000000000004e189Initial program 94.8%
Taylor expanded in x around 0
associate-*l/N/A
distribute-lft-out--N/A
associate-*l/N/A
associate-*l/N/A
*-commutativeN/A
associate-+l-N/A
+-commutativeN/A
sub-negN/A
+-commutativeN/A
associate-+r+N/A
Simplified95.2%
Taylor expanded in t around inf
Simplified81.4%
Final simplification79.3%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (* y (/ z (- a))))) (if (<= z -1.25e+107) t_1 (if (<= z 4.8e+185) (fma (/ y a) t x) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = y * (z / -a);
double tmp;
if (z <= -1.25e+107) {
tmp = t_1;
} else if (z <= 4.8e+185) {
tmp = fma((y / a), t, x);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(y * Float64(z / Float64(-a))) tmp = 0.0 if (z <= -1.25e+107) tmp = t_1; elseif (z <= 4.8e+185) tmp = fma(Float64(y / a), t, x); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(y * N[(z / (-a)), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -1.25e+107], t$95$1, If[LessEqual[z, 4.8e+185], N[(N[(y / a), $MachinePrecision] * t + x), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := y \cdot \frac{z}{-a}\\
\mathbf{if}\;z \leq -1.25 \cdot 10^{+107}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 4.8 \cdot 10^{+185}:\\
\;\;\;\;\mathsf{fma}\left(\frac{y}{a}, t, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -1.25e107 or 4.79999999999999978e185 < z Initial program 93.0%
Taylor expanded in z around inf
mul-1-negN/A
neg-lowering-neg.f64N/A
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f6467.0
Simplified67.0%
if -1.25e107 < z < 4.79999999999999978e185Initial program 94.8%
Taylor expanded in x around 0
associate-*l/N/A
distribute-lft-out--N/A
associate-*l/N/A
associate-*l/N/A
*-commutativeN/A
associate-+l-N/A
+-commutativeN/A
sub-negN/A
+-commutativeN/A
associate-+r+N/A
Simplified95.2%
Taylor expanded in t around inf
Simplified81.4%
Final simplification77.5%
(FPCore (x y z t a) :precision binary64 (fma (/ y a) (- t z) x))
double code(double x, double y, double z, double t, double a) {
return fma((y / a), (t - z), x);
}
function code(x, y, z, t, a) return fma(Float64(y / a), Float64(t - z), x) end
code[x_, y_, z_, t_, a_] := N[(N[(y / a), $MachinePrecision] * N[(t - z), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{y}{a}, t - z, x\right)
\end{array}
Initial program 94.3%
Taylor expanded in x around 0
associate-*l/N/A
distribute-lft-out--N/A
associate-*l/N/A
associate-*l/N/A
*-commutativeN/A
associate-+l-N/A
+-commutativeN/A
sub-negN/A
+-commutativeN/A
associate-+r+N/A
Simplified96.0%
(FPCore (x y z t a) :precision binary64 (fma (/ y a) t x))
double code(double x, double y, double z, double t, double a) {
return fma((y / a), t, x);
}
function code(x, y, z, t, a) return fma(Float64(y / a), t, x) end
code[x_, y_, z_, t_, a_] := N[(N[(y / a), $MachinePrecision] * t + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{y}{a}, t, x\right)
\end{array}
Initial program 94.3%
Taylor expanded in x around 0
associate-*l/N/A
distribute-lft-out--N/A
associate-*l/N/A
associate-*l/N/A
*-commutativeN/A
associate-+l-N/A
+-commutativeN/A
sub-negN/A
+-commutativeN/A
associate-+r+N/A
Simplified96.0%
Taylor expanded in t around inf
Simplified68.8%
(FPCore (x y z t a) :precision binary64 (fma y (/ t a) x))
double code(double x, double y, double z, double t, double a) {
return fma(y, (t / a), x);
}
function code(x, y, z, t, a) return fma(y, Float64(t / a), x) end
code[x_, y_, z_, t_, a_] := N[(y * N[(t / a), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y, \frac{t}{a}, x\right)
\end{array}
Initial program 94.3%
Taylor expanded in z around 0
sub-negN/A
mul-1-negN/A
remove-double-negN/A
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
accelerator-lowering-fma.f64N/A
/-lowering-/.f6467.3
Simplified67.3%
(FPCore (x y z t a) :precision binary64 x)
double code(double x, double y, double z, double t, double a) {
return x;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x
end function
public static double code(double x, double y, double z, double t, double a) {
return x;
}
def code(x, y, z, t, a): return x
function code(x, y, z, t, a) return x end
function tmp = code(x, y, z, t, a) tmp = x; end
code[x_, y_, z_, t_, a_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 94.3%
Taylor expanded in x around inf
Simplified36.5%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ a (- z t))))
(if (< y -1.0761266216389975e-10)
(- x (/ 1.0 (/ t_1 y)))
(if (< y 2.894426862792089e-49)
(- x (/ (* y (- z t)) a))
(- x (/ y t_1))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = a / (z - t);
double tmp;
if (y < -1.0761266216389975e-10) {
tmp = x - (1.0 / (t_1 / y));
} else if (y < 2.894426862792089e-49) {
tmp = x - ((y * (z - t)) / a);
} else {
tmp = x - (y / t_1);
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = a / (z - t)
if (y < (-1.0761266216389975d-10)) then
tmp = x - (1.0d0 / (t_1 / y))
else if (y < 2.894426862792089d-49) then
tmp = x - ((y * (z - t)) / a)
else
tmp = x - (y / t_1)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = a / (z - t);
double tmp;
if (y < -1.0761266216389975e-10) {
tmp = x - (1.0 / (t_1 / y));
} else if (y < 2.894426862792089e-49) {
tmp = x - ((y * (z - t)) / a);
} else {
tmp = x - (y / t_1);
}
return tmp;
}
def code(x, y, z, t, a): t_1 = a / (z - t) tmp = 0 if y < -1.0761266216389975e-10: tmp = x - (1.0 / (t_1 / y)) elif y < 2.894426862792089e-49: tmp = x - ((y * (z - t)) / a) else: tmp = x - (y / t_1) return tmp
function code(x, y, z, t, a) t_1 = Float64(a / Float64(z - t)) tmp = 0.0 if (y < -1.0761266216389975e-10) tmp = Float64(x - Float64(1.0 / Float64(t_1 / y))); elseif (y < 2.894426862792089e-49) tmp = Float64(x - Float64(Float64(y * Float64(z - t)) / a)); else tmp = Float64(x - Float64(y / t_1)); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = a / (z - t); tmp = 0.0; if (y < -1.0761266216389975e-10) tmp = x - (1.0 / (t_1 / y)); elseif (y < 2.894426862792089e-49) tmp = x - ((y * (z - t)) / a); else tmp = x - (y / t_1); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(a / N[(z - t), $MachinePrecision]), $MachinePrecision]}, If[Less[y, -1.0761266216389975e-10], N[(x - N[(1.0 / N[(t$95$1 / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[Less[y, 2.894426862792089e-49], N[(x - N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], N[(x - N[(y / t$95$1), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{a}{z - t}\\
\mathbf{if}\;y < -1.0761266216389975 \cdot 10^{-10}:\\
\;\;\;\;x - \frac{1}{\frac{t\_1}{y}}\\
\mathbf{elif}\;y < 2.894426862792089 \cdot 10^{-49}:\\
\;\;\;\;x - \frac{y \cdot \left(z - t\right)}{a}\\
\mathbf{else}:\\
\;\;\;\;x - \frac{y}{t\_1}\\
\end{array}
\end{array}
herbie shell --seed 2024205
(FPCore (x y z t a)
:name "Optimisation.CirclePacking:place from circle-packing-0.1.0.4, F"
:precision binary64
:alt
(! :herbie-platform default (if (< y -430450648655599/4000000000000000000000000) (- x (/ 1 (/ (/ a (- z t)) y))) (if (< y 2894426862792089/10000000000000000000000000000000000000000000000000000000000000000) (- x (/ (* y (- z t)) a)) (- x (/ y (/ a (- z t)))))))
(- x (/ (* y (- z t)) a)))