
(FPCore (x y z t a) :precision binary64 (/ (- (* x y) (* (* z 9.0) t)) (* a 2.0)))
double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = ((x * y) - ((z * 9.0d0) * t)) / (a * 2.0d0)
end function
public static double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
def code(x, y, z, t, a): return ((x * y) - ((z * 9.0) * t)) / (a * 2.0)
function code(x, y, z, t, a) return Float64(Float64(Float64(x * y) - Float64(Float64(z * 9.0) * t)) / Float64(a * 2.0)) end
function tmp = code(x, y, z, t, a) tmp = ((x * y) - ((z * 9.0) * t)) / (a * 2.0); end
code[x_, y_, z_, t_, a_] := N[(N[(N[(x * y), $MachinePrecision] - N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y - \left(z \cdot 9\right) \cdot t}{a \cdot 2}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (/ (- (* x y) (* (* z 9.0) t)) (* a 2.0)))
double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = ((x * y) - ((z * 9.0d0) * t)) / (a * 2.0d0)
end function
public static double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
def code(x, y, z, t, a): return ((x * y) - ((z * 9.0) * t)) / (a * 2.0)
function code(x, y, z, t, a) return Float64(Float64(Float64(x * y) - Float64(Float64(z * 9.0) * t)) / Float64(a * 2.0)) end
function tmp = code(x, y, z, t, a) tmp = ((x * y) - ((z * 9.0) * t)) / (a * 2.0); end
code[x_, y_, z_, t_, a_] := N[(N[(N[(x * y), $MachinePrecision] - N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y - \left(z \cdot 9\right) \cdot t}{a \cdot 2}
\end{array}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (- (* x y) (* (* z 9.0) t))))
(if (<= t_1 -5e+289)
(fma (/ x (* a 2.0)) y (* z (/ (* t 4.5) (- a))))
(if (<= t_1 2e+303)
(/ (* (fma z (* t -9.0) (* x y)) 0.5) a)
(* z (fma x (* 0.5 (/ y (* z a))) (/ (* t -4.5) a)))))))assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double t_1 = (x * y) - ((z * 9.0) * t);
double tmp;
if (t_1 <= -5e+289) {
tmp = fma((x / (a * 2.0)), y, (z * ((t * 4.5) / -a)));
} else if (t_1 <= 2e+303) {
tmp = (fma(z, (t * -9.0), (x * y)) * 0.5) / a;
} else {
tmp = z * fma(x, (0.5 * (y / (z * a))), ((t * -4.5) / a));
}
return tmp;
}
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) t_1 = Float64(Float64(x * y) - Float64(Float64(z * 9.0) * t)) tmp = 0.0 if (t_1 <= -5e+289) tmp = fma(Float64(x / Float64(a * 2.0)), y, Float64(z * Float64(Float64(t * 4.5) / Float64(-a)))); elseif (t_1 <= 2e+303) tmp = Float64(Float64(fma(z, Float64(t * -9.0), Float64(x * y)) * 0.5) / a); else tmp = Float64(z * fma(x, Float64(0.5 * Float64(y / Float64(z * a))), Float64(Float64(t * -4.5) / a))); end return tmp end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(x * y), $MachinePrecision] - N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5e+289], N[(N[(x / N[(a * 2.0), $MachinePrecision]), $MachinePrecision] * y + N[(z * N[(N[(t * 4.5), $MachinePrecision] / (-a)), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2e+303], N[(N[(N[(z * N[(t * -9.0), $MachinePrecision] + N[(x * y), $MachinePrecision]), $MachinePrecision] * 0.5), $MachinePrecision] / a), $MachinePrecision], N[(z * N[(x * N[(0.5 * N[(y / N[(z * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(t * -4.5), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
t_1 := x \cdot y - \left(z \cdot 9\right) \cdot t\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+289}:\\
\;\;\;\;\mathsf{fma}\left(\frac{x}{a \cdot 2}, y, z \cdot \frac{t \cdot 4.5}{-a}\right)\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+303}:\\
\;\;\;\;\frac{\mathsf{fma}\left(z, t \cdot -9, x \cdot y\right) \cdot 0.5}{a}\\
\mathbf{else}:\\
\;\;\;\;z \cdot \mathsf{fma}\left(x, 0.5 \cdot \frac{y}{z \cdot a}, \frac{t \cdot -4.5}{a}\right)\\
\end{array}
\end{array}
if (-.f64 (*.f64 x y) (*.f64 (*.f64 z #s(literal 9 binary64)) t)) < -5.00000000000000031e289Initial program 59.7%
div-subN/A
sub-negN/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
accelerator-lowering-fma.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
neg-lowering-neg.f64N/A
associate-*l*N/A
associate-/l*N/A
*-lowering-*.f64N/A
*-commutativeN/A
associate-/r*N/A
/-lowering-/.f64N/A
*-commutativeN/A
associate-/l*N/A
*-lowering-*.f64N/A
metadata-eval99.9
Applied egg-rr99.9%
if -5.00000000000000031e289 < (-.f64 (*.f64 x y) (*.f64 (*.f64 z #s(literal 9 binary64)) t)) < 2e303Initial program 97.3%
associate-/l/N/A
/-lowering-/.f64N/A
div-invN/A
*-lowering-*.f64N/A
sub-negN/A
+-commutativeN/A
associate-*l*N/A
distribute-rgt-neg-inN/A
accelerator-lowering-fma.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
metadata-evalN/A
*-lowering-*.f64N/A
metadata-eval98.8
Applied egg-rr98.8%
if 2e303 < (-.f64 (*.f64 x y) (*.f64 (*.f64 z #s(literal 9 binary64)) t)) Initial program 61.0%
associate-/l/N/A
/-lowering-/.f64N/A
div-invN/A
*-lowering-*.f64N/A
sub-negN/A
+-commutativeN/A
associate-*l*N/A
distribute-rgt-neg-inN/A
accelerator-lowering-fma.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
metadata-evalN/A
*-lowering-*.f64N/A
metadata-eval61.0
Applied egg-rr61.0%
Taylor expanded in z around inf
*-lowering-*.f64N/A
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
associate-*l*N/A
accelerator-lowering-fma.f64N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
associate-*r/N/A
/-lowering-/.f64N/A
*-lowering-*.f6489.9
Simplified89.9%
Final simplification97.9%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (fma (/ x (* a 2.0)) y (* z (/ (* t 4.5) (- a)))))
(t_2 (- (* x y) (* (* z 9.0) t))))
(if (<= t_2 -5e+289)
t_1
(if (<= t_2 4e+292) (/ (* (fma z (* t -9.0) (* x y)) 0.5) a) t_1))))assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double t_1 = fma((x / (a * 2.0)), y, (z * ((t * 4.5) / -a)));
double t_2 = (x * y) - ((z * 9.0) * t);
double tmp;
if (t_2 <= -5e+289) {
tmp = t_1;
} else if (t_2 <= 4e+292) {
tmp = (fma(z, (t * -9.0), (x * y)) * 0.5) / a;
} else {
tmp = t_1;
}
return tmp;
}
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) t_1 = fma(Float64(x / Float64(a * 2.0)), y, Float64(z * Float64(Float64(t * 4.5) / Float64(-a)))) t_2 = Float64(Float64(x * y) - Float64(Float64(z * 9.0) * t)) tmp = 0.0 if (t_2 <= -5e+289) tmp = t_1; elseif (t_2 <= 4e+292) tmp = Float64(Float64(fma(z, Float64(t * -9.0), Float64(x * y)) * 0.5) / a); else tmp = t_1; end return tmp end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(x / N[(a * 2.0), $MachinePrecision]), $MachinePrecision] * y + N[(z * N[(N[(t * 4.5), $MachinePrecision] / (-a)), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x * y), $MachinePrecision] - N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -5e+289], t$95$1, If[LessEqual[t$95$2, 4e+292], N[(N[(N[(z * N[(t * -9.0), $MachinePrecision] + N[(x * y), $MachinePrecision]), $MachinePrecision] * 0.5), $MachinePrecision] / a), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(\frac{x}{a \cdot 2}, y, z \cdot \frac{t \cdot 4.5}{-a}\right)\\
t_2 := x \cdot y - \left(z \cdot 9\right) \cdot t\\
\mathbf{if}\;t\_2 \leq -5 \cdot 10^{+289}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 4 \cdot 10^{+292}:\\
\;\;\;\;\frac{\mathsf{fma}\left(z, t \cdot -9, x \cdot y\right) \cdot 0.5}{a}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (-.f64 (*.f64 x y) (*.f64 (*.f64 z #s(literal 9 binary64)) t)) < -5.00000000000000031e289 or 4.0000000000000001e292 < (-.f64 (*.f64 x y) (*.f64 (*.f64 z #s(literal 9 binary64)) t)) Initial program 61.7%
div-subN/A
sub-negN/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
accelerator-lowering-fma.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
neg-lowering-neg.f64N/A
associate-*l*N/A
associate-/l*N/A
*-lowering-*.f64N/A
*-commutativeN/A
associate-/r*N/A
/-lowering-/.f64N/A
*-commutativeN/A
associate-/l*N/A
*-lowering-*.f64N/A
metadata-eval93.1
Applied egg-rr93.1%
if -5.00000000000000031e289 < (-.f64 (*.f64 x y) (*.f64 (*.f64 z #s(literal 9 binary64)) t)) < 4.0000000000000001e292Initial program 97.3%
associate-/l/N/A
/-lowering-/.f64N/A
div-invN/A
*-lowering-*.f64N/A
sub-negN/A
+-commutativeN/A
associate-*l*N/A
distribute-rgt-neg-inN/A
accelerator-lowering-fma.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
metadata-evalN/A
*-lowering-*.f64N/A
metadata-eval98.8
Applied egg-rr98.8%
Final simplification97.5%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* (* z 9.0) t)))
(if (<= t_1 (- INFINITY))
(* t (/ (* z -4.5) a))
(if (<= t_1 1e+264)
(/ (* (fma z (* t -9.0) (* x y)) 0.5) a)
(* -4.5 (* t (/ z a)))))))assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double t_1 = (z * 9.0) * t;
double tmp;
if (t_1 <= -((double) INFINITY)) {
tmp = t * ((z * -4.5) / a);
} else if (t_1 <= 1e+264) {
tmp = (fma(z, (t * -9.0), (x * y)) * 0.5) / a;
} else {
tmp = -4.5 * (t * (z / a));
}
return tmp;
}
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) t_1 = Float64(Float64(z * 9.0) * t) tmp = 0.0 if (t_1 <= Float64(-Inf)) tmp = Float64(t * Float64(Float64(z * -4.5) / a)); elseif (t_1 <= 1e+264) tmp = Float64(Float64(fma(z, Float64(t * -9.0), Float64(x * y)) * 0.5) / a); else tmp = Float64(-4.5 * Float64(t * Float64(z / a))); end return tmp end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]}, If[LessEqual[t$95$1, (-Infinity)], N[(t * N[(N[(z * -4.5), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 1e+264], N[(N[(N[(z * N[(t * -9.0), $MachinePrecision] + N[(x * y), $MachinePrecision]), $MachinePrecision] * 0.5), $MachinePrecision] / a), $MachinePrecision], N[(-4.5 * N[(t * N[(z / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
t_1 := \left(z \cdot 9\right) \cdot t\\
\mathbf{if}\;t\_1 \leq -\infty:\\
\;\;\;\;t \cdot \frac{z \cdot -4.5}{a}\\
\mathbf{elif}\;t\_1 \leq 10^{+264}:\\
\;\;\;\;\frac{\mathsf{fma}\left(z, t \cdot -9, x \cdot y\right) \cdot 0.5}{a}\\
\mathbf{else}:\\
\;\;\;\;-4.5 \cdot \left(t \cdot \frac{z}{a}\right)\\
\end{array}
\end{array}
if (*.f64 (*.f64 z #s(literal 9 binary64)) t) < -inf.0Initial program 57.5%
Taylor expanded in x around 0
*-lowering-*.f64N/A
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f6494.9
Simplified94.9%
*-commutativeN/A
associate-*r/N/A
metadata-evalN/A
times-fracN/A
associate-/l*N/A
associate-*l*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
div-invN/A
*-commutativeN/A
associate-/r*N/A
metadata-evalN/A
associate-*r/N/A
metadata-evalN/A
/-lowering-/.f6494.7
Applied egg-rr94.7%
associate-*r/N/A
/-lowering-/.f64N/A
*-lowering-*.f6494.9
Applied egg-rr94.9%
if -inf.0 < (*.f64 (*.f64 z #s(literal 9 binary64)) t) < 1.00000000000000004e264Initial program 94.1%
associate-/l/N/A
/-lowering-/.f64N/A
div-invN/A
*-lowering-*.f64N/A
sub-negN/A
+-commutativeN/A
associate-*l*N/A
distribute-rgt-neg-inN/A
accelerator-lowering-fma.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
metadata-evalN/A
*-lowering-*.f64N/A
metadata-eval95.4
Applied egg-rr95.4%
if 1.00000000000000004e264 < (*.f64 (*.f64 z #s(literal 9 binary64)) t) Initial program 64.5%
Taylor expanded in x around 0
*-lowering-*.f64N/A
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f64100.0
Simplified100.0%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* (* z 9.0) t)))
(if (<= t_1 -5e+274)
(* t (/ (* z -4.5) a))
(if (<= t_1 1e+264)
(* (fma z (* t -9.0) (* x y)) (/ 0.5 a))
(* -4.5 (* t (/ z a)))))))assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double t_1 = (z * 9.0) * t;
double tmp;
if (t_1 <= -5e+274) {
tmp = t * ((z * -4.5) / a);
} else if (t_1 <= 1e+264) {
tmp = fma(z, (t * -9.0), (x * y)) * (0.5 / a);
} else {
tmp = -4.5 * (t * (z / a));
}
return tmp;
}
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) t_1 = Float64(Float64(z * 9.0) * t) tmp = 0.0 if (t_1 <= -5e+274) tmp = Float64(t * Float64(Float64(z * -4.5) / a)); elseif (t_1 <= 1e+264) tmp = Float64(fma(z, Float64(t * -9.0), Float64(x * y)) * Float64(0.5 / a)); else tmp = Float64(-4.5 * Float64(t * Float64(z / a))); end return tmp end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]}, If[LessEqual[t$95$1, -5e+274], N[(t * N[(N[(z * -4.5), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 1e+264], N[(N[(z * N[(t * -9.0), $MachinePrecision] + N[(x * y), $MachinePrecision]), $MachinePrecision] * N[(0.5 / a), $MachinePrecision]), $MachinePrecision], N[(-4.5 * N[(t * N[(z / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
t_1 := \left(z \cdot 9\right) \cdot t\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+274}:\\
\;\;\;\;t \cdot \frac{z \cdot -4.5}{a}\\
\mathbf{elif}\;t\_1 \leq 10^{+264}:\\
\;\;\;\;\mathsf{fma}\left(z, t \cdot -9, x \cdot y\right) \cdot \frac{0.5}{a}\\
\mathbf{else}:\\
\;\;\;\;-4.5 \cdot \left(t \cdot \frac{z}{a}\right)\\
\end{array}
\end{array}
if (*.f64 (*.f64 z #s(literal 9 binary64)) t) < -4.9999999999999998e274Initial program 58.9%
Taylor expanded in x around 0
*-lowering-*.f64N/A
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f6495.5
Simplified95.5%
*-commutativeN/A
associate-*r/N/A
metadata-evalN/A
times-fracN/A
associate-/l*N/A
associate-*l*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
div-invN/A
*-commutativeN/A
associate-/r*N/A
metadata-evalN/A
associate-*r/N/A
metadata-evalN/A
/-lowering-/.f6495.4
Applied egg-rr95.4%
associate-*r/N/A
/-lowering-/.f64N/A
*-lowering-*.f6495.5
Applied egg-rr95.5%
if -4.9999999999999998e274 < (*.f64 (*.f64 z #s(literal 9 binary64)) t) < 1.00000000000000004e264Initial program 94.5%
div-invN/A
*-lowering-*.f64N/A
sub-negN/A
+-commutativeN/A
associate-*l*N/A
distribute-rgt-neg-inN/A
accelerator-lowering-fma.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
metadata-evalN/A
*-lowering-*.f64N/A
*-commutativeN/A
associate-/r*N/A
/-lowering-/.f64N/A
metadata-eval95.2
Applied egg-rr95.2%
if 1.00000000000000004e264 < (*.f64 (*.f64 z #s(literal 9 binary64)) t) Initial program 64.5%
Taylor expanded in x around 0
*-lowering-*.f64N/A
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f64100.0
Simplified100.0%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (if (<= (* a 2.0) 5e-8) (/ (fma y x (* z (* t -9.0))) (* a 2.0)) (fma (/ z (* a -0.2222222222222222)) t (* y (/ x (* a 2.0))))))
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((a * 2.0) <= 5e-8) {
tmp = fma(y, x, (z * (t * -9.0))) / (a * 2.0);
} else {
tmp = fma((z / (a * -0.2222222222222222)), t, (y * (x / (a * 2.0))));
}
return tmp;
}
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) tmp = 0.0 if (Float64(a * 2.0) <= 5e-8) tmp = Float64(fma(y, x, Float64(z * Float64(t * -9.0))) / Float64(a * 2.0)); else tmp = fma(Float64(z / Float64(a * -0.2222222222222222)), t, Float64(y * Float64(x / Float64(a * 2.0)))); end return tmp end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := If[LessEqual[N[(a * 2.0), $MachinePrecision], 5e-8], N[(N[(y * x + N[(z * N[(t * -9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(z / N[(a * -0.2222222222222222), $MachinePrecision]), $MachinePrecision] * t + N[(y * N[(x / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
\mathbf{if}\;a \cdot 2 \leq 5 \cdot 10^{-8}:\\
\;\;\;\;\frac{\mathsf{fma}\left(y, x, z \cdot \left(t \cdot -9\right)\right)}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{z}{a \cdot -0.2222222222222222}, t, y \cdot \frac{x}{a \cdot 2}\right)\\
\end{array}
\end{array}
if (*.f64 a #s(literal 2 binary64)) < 4.9999999999999998e-8Initial program 92.1%
sub-negN/A
*-commutativeN/A
accelerator-lowering-fma.f64N/A
associate-*l*N/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
metadata-eval92.7
Applied egg-rr92.7%
if 4.9999999999999998e-8 < (*.f64 a #s(literal 2 binary64)) Initial program 79.1%
div-subN/A
sub-negN/A
associate-/l*N/A
*-commutativeN/A
accelerator-lowering-fma.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
neg-lowering-neg.f64N/A
associate-*l*N/A
associate-/l*N/A
*-lowering-*.f64N/A
*-commutativeN/A
associate-/r*N/A
/-lowering-/.f64N/A
*-commutativeN/A
associate-/l*N/A
*-lowering-*.f64N/A
metadata-eval93.4
Applied egg-rr93.4%
+-commutativeN/A
associate-*r/N/A
distribute-neg-fracN/A
distribute-rgt-neg-inN/A
associate-*l/N/A
*-commutativeN/A
distribute-lft-neg-inN/A
metadata-evalN/A
associate-*l*N/A
div-invN/A
associate-*l*N/A
*-commutativeN/A
associate-/r*N/A
metadata-evalN/A
*-commutativeN/A
accelerator-lowering-fma.f64N/A
Applied egg-rr84.8%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (if (<= (* x y) -5e-29) (* x (/ y (* a 2.0))) (if (<= (* x y) 1e-20) (* t (/ (* z -4.5) a)) (* y (/ x (* a 2.0))))))
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= -5e-29) {
tmp = x * (y / (a * 2.0));
} else if ((x * y) <= 1e-20) {
tmp = t * ((z * -4.5) / a);
} else {
tmp = y * (x / (a * 2.0));
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((x * y) <= (-5d-29)) then
tmp = x * (y / (a * 2.0d0))
else if ((x * y) <= 1d-20) then
tmp = t * ((z * (-4.5d0)) / a)
else
tmp = y * (x / (a * 2.0d0))
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= -5e-29) {
tmp = x * (y / (a * 2.0));
} else if ((x * y) <= 1e-20) {
tmp = t * ((z * -4.5) / a);
} else {
tmp = y * (x / (a * 2.0));
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): tmp = 0 if (x * y) <= -5e-29: tmp = x * (y / (a * 2.0)) elif (x * y) <= 1e-20: tmp = t * ((z * -4.5) / a) else: tmp = y * (x / (a * 2.0)) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) tmp = 0.0 if (Float64(x * y) <= -5e-29) tmp = Float64(x * Float64(y / Float64(a * 2.0))); elseif (Float64(x * y) <= 1e-20) tmp = Float64(t * Float64(Float64(z * -4.5) / a)); else tmp = Float64(y * Float64(x / Float64(a * 2.0))); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
tmp = 0.0;
if ((x * y) <= -5e-29)
tmp = x * (y / (a * 2.0));
elseif ((x * y) <= 1e-20)
tmp = t * ((z * -4.5) / a);
else
tmp = y * (x / (a * 2.0));
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := If[LessEqual[N[(x * y), $MachinePrecision], -5e-29], N[(x * N[(y / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 1e-20], N[(t * N[(N[(z * -4.5), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], N[(y * N[(x / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -5 \cdot 10^{-29}:\\
\;\;\;\;x \cdot \frac{y}{a \cdot 2}\\
\mathbf{elif}\;x \cdot y \leq 10^{-20}:\\
\;\;\;\;t \cdot \frac{z \cdot -4.5}{a}\\
\mathbf{else}:\\
\;\;\;\;y \cdot \frac{x}{a \cdot 2}\\
\end{array}
\end{array}
if (*.f64 x y) < -4.99999999999999986e-29Initial program 89.6%
div-invN/A
flip3--N/A
clear-numN/A
*-commutativeN/A
associate-/r*N/A
frac-timesN/A
metadata-evalN/A
metadata-evalN/A
metadata-evalN/A
/-lowering-/.f64N/A
Applied egg-rr91.1%
Taylor expanded in z around 0
/-lowering-/.f64N/A
*-lowering-*.f6476.0
Simplified76.0%
associate-/r/N/A
associate-*l*N/A
*-commutativeN/A
metadata-evalN/A
associate-/r*N/A
*-commutativeN/A
associate-*l*N/A
div-invN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f6479.7
Applied egg-rr79.7%
if -4.99999999999999986e-29 < (*.f64 x y) < 9.99999999999999945e-21Initial program 86.4%
Taylor expanded in x around 0
*-lowering-*.f64N/A
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f6480.8
Simplified80.8%
*-commutativeN/A
associate-*r/N/A
metadata-evalN/A
times-fracN/A
associate-/l*N/A
associate-*l*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
div-invN/A
*-commutativeN/A
associate-/r*N/A
metadata-evalN/A
associate-*r/N/A
metadata-evalN/A
/-lowering-/.f6480.7
Applied egg-rr80.7%
associate-*r/N/A
/-lowering-/.f64N/A
*-lowering-*.f6480.7
Applied egg-rr80.7%
if 9.99999999999999945e-21 < (*.f64 x y) Initial program 93.5%
div-invN/A
flip3--N/A
clear-numN/A
*-commutativeN/A
associate-/r*N/A
frac-timesN/A
metadata-evalN/A
metadata-evalN/A
metadata-evalN/A
/-lowering-/.f64N/A
Applied egg-rr93.4%
Taylor expanded in z around 0
/-lowering-/.f64N/A
*-lowering-*.f6475.1
Simplified75.1%
associate-/r/N/A
associate-*l*N/A
*-lowering-*.f64N/A
*-commutativeN/A
metadata-evalN/A
associate-/r*N/A
*-commutativeN/A
un-div-invN/A
/-lowering-/.f64N/A
*-lowering-*.f6479.0
Applied egg-rr79.0%
Final simplification80.0%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (if (<= (* x y) -2e-40) (* (* x y) (/ 0.5 a)) (if (<= (* x y) 1e-20) (* t (/ (* z -4.5) a)) (* y (/ x (* a 2.0))))))
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= -2e-40) {
tmp = (x * y) * (0.5 / a);
} else if ((x * y) <= 1e-20) {
tmp = t * ((z * -4.5) / a);
} else {
tmp = y * (x / (a * 2.0));
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((x * y) <= (-2d-40)) then
tmp = (x * y) * (0.5d0 / a)
else if ((x * y) <= 1d-20) then
tmp = t * ((z * (-4.5d0)) / a)
else
tmp = y * (x / (a * 2.0d0))
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= -2e-40) {
tmp = (x * y) * (0.5 / a);
} else if ((x * y) <= 1e-20) {
tmp = t * ((z * -4.5) / a);
} else {
tmp = y * (x / (a * 2.0));
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): tmp = 0 if (x * y) <= -2e-40: tmp = (x * y) * (0.5 / a) elif (x * y) <= 1e-20: tmp = t * ((z * -4.5) / a) else: tmp = y * (x / (a * 2.0)) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) tmp = 0.0 if (Float64(x * y) <= -2e-40) tmp = Float64(Float64(x * y) * Float64(0.5 / a)); elseif (Float64(x * y) <= 1e-20) tmp = Float64(t * Float64(Float64(z * -4.5) / a)); else tmp = Float64(y * Float64(x / Float64(a * 2.0))); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
tmp = 0.0;
if ((x * y) <= -2e-40)
tmp = (x * y) * (0.5 / a);
elseif ((x * y) <= 1e-20)
tmp = t * ((z * -4.5) / a);
else
tmp = y * (x / (a * 2.0));
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := If[LessEqual[N[(x * y), $MachinePrecision], -2e-40], N[(N[(x * y), $MachinePrecision] * N[(0.5 / a), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 1e-20], N[(t * N[(N[(z * -4.5), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], N[(y * N[(x / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -2 \cdot 10^{-40}:\\
\;\;\;\;\left(x \cdot y\right) \cdot \frac{0.5}{a}\\
\mathbf{elif}\;x \cdot y \leq 10^{-20}:\\
\;\;\;\;t \cdot \frac{z \cdot -4.5}{a}\\
\mathbf{else}:\\
\;\;\;\;y \cdot \frac{x}{a \cdot 2}\\
\end{array}
\end{array}
if (*.f64 x y) < -1.9999999999999999e-40Initial program 89.9%
div-invN/A
*-lowering-*.f64N/A
sub-negN/A
+-commutativeN/A
associate-*l*N/A
distribute-rgt-neg-inN/A
accelerator-lowering-fma.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
metadata-evalN/A
*-lowering-*.f64N/A
*-commutativeN/A
associate-/r*N/A
/-lowering-/.f64N/A
metadata-eval91.4
Applied egg-rr91.4%
Taylor expanded in z around 0
*-lowering-*.f6475.2
Simplified75.2%
if -1.9999999999999999e-40 < (*.f64 x y) < 9.99999999999999945e-21Initial program 86.2%
Taylor expanded in x around 0
*-lowering-*.f64N/A
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f6481.3
Simplified81.3%
*-commutativeN/A
associate-*r/N/A
metadata-evalN/A
times-fracN/A
associate-/l*N/A
associate-*l*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
div-invN/A
*-commutativeN/A
associate-/r*N/A
metadata-evalN/A
associate-*r/N/A
metadata-evalN/A
/-lowering-/.f6481.1
Applied egg-rr81.1%
associate-*r/N/A
/-lowering-/.f64N/A
*-lowering-*.f6481.2
Applied egg-rr81.2%
if 9.99999999999999945e-21 < (*.f64 x y) Initial program 93.5%
div-invN/A
flip3--N/A
clear-numN/A
*-commutativeN/A
associate-/r*N/A
frac-timesN/A
metadata-evalN/A
metadata-evalN/A
metadata-evalN/A
/-lowering-/.f64N/A
Applied egg-rr93.4%
Taylor expanded in z around 0
/-lowering-/.f64N/A
*-lowering-*.f6475.1
Simplified75.1%
associate-/r/N/A
associate-*l*N/A
*-lowering-*.f64N/A
*-commutativeN/A
metadata-evalN/A
associate-/r*N/A
*-commutativeN/A
un-div-invN/A
/-lowering-/.f64N/A
*-lowering-*.f6479.0
Applied egg-rr79.0%
Final simplification79.2%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* (* x y) (/ 0.5 a))))
(if (<= (* x y) -2e-40)
t_1
(if (<= (* x y) 1e-20) (* t (/ (* z -4.5) a)) t_1))))assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double t_1 = (x * y) * (0.5 / a);
double tmp;
if ((x * y) <= -2e-40) {
tmp = t_1;
} else if ((x * y) <= 1e-20) {
tmp = t * ((z * -4.5) / a);
} else {
tmp = t_1;
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = (x * y) * (0.5d0 / a)
if ((x * y) <= (-2d-40)) then
tmp = t_1
else if ((x * y) <= 1d-20) then
tmp = t * ((z * (-4.5d0)) / a)
else
tmp = t_1
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (x * y) * (0.5 / a);
double tmp;
if ((x * y) <= -2e-40) {
tmp = t_1;
} else if ((x * y) <= 1e-20) {
tmp = t * ((z * -4.5) / a);
} else {
tmp = t_1;
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): t_1 = (x * y) * (0.5 / a) tmp = 0 if (x * y) <= -2e-40: tmp = t_1 elif (x * y) <= 1e-20: tmp = t * ((z * -4.5) / a) else: tmp = t_1 return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) t_1 = Float64(Float64(x * y) * Float64(0.5 / a)) tmp = 0.0 if (Float64(x * y) <= -2e-40) tmp = t_1; elseif (Float64(x * y) <= 1e-20) tmp = Float64(t * Float64(Float64(z * -4.5) / a)); else tmp = t_1; end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
t_1 = (x * y) * (0.5 / a);
tmp = 0.0;
if ((x * y) <= -2e-40)
tmp = t_1;
elseif ((x * y) <= 1e-20)
tmp = t * ((z * -4.5) / a);
else
tmp = t_1;
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(x * y), $MachinePrecision] * N[(0.5 / a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x * y), $MachinePrecision], -2e-40], t$95$1, If[LessEqual[N[(x * y), $MachinePrecision], 1e-20], N[(t * N[(N[(z * -4.5), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
t_1 := \left(x \cdot y\right) \cdot \frac{0.5}{a}\\
\mathbf{if}\;x \cdot y \leq -2 \cdot 10^{-40}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \cdot y \leq 10^{-20}:\\
\;\;\;\;t \cdot \frac{z \cdot -4.5}{a}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 x y) < -1.9999999999999999e-40 or 9.99999999999999945e-21 < (*.f64 x y) Initial program 91.9%
div-invN/A
*-lowering-*.f64N/A
sub-negN/A
+-commutativeN/A
associate-*l*N/A
distribute-rgt-neg-inN/A
accelerator-lowering-fma.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
metadata-evalN/A
*-lowering-*.f64N/A
*-commutativeN/A
associate-/r*N/A
/-lowering-/.f64N/A
metadata-eval92.4
Applied egg-rr92.4%
Taylor expanded in z around 0
*-lowering-*.f6475.1
Simplified75.1%
if -1.9999999999999999e-40 < (*.f64 x y) < 9.99999999999999945e-21Initial program 86.2%
Taylor expanded in x around 0
*-lowering-*.f64N/A
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f6481.3
Simplified81.3%
*-commutativeN/A
associate-*r/N/A
metadata-evalN/A
times-fracN/A
associate-/l*N/A
associate-*l*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
div-invN/A
*-commutativeN/A
associate-/r*N/A
metadata-evalN/A
associate-*r/N/A
metadata-evalN/A
/-lowering-/.f6481.1
Applied egg-rr81.1%
associate-*r/N/A
/-lowering-/.f64N/A
*-lowering-*.f6481.2
Applied egg-rr81.2%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (* t (/ (* z -4.5) a)))
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
return t * ((z * -4.5) / a);
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = t * ((z * (-4.5d0)) / a)
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
return t * ((z * -4.5) / a);
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): return t * ((z * -4.5) / a)
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) return Float64(t * Float64(Float64(z * -4.5) / a)) end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp = code(x, y, z, t, a)
tmp = t * ((z * -4.5) / a);
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := N[(t * N[(N[(z * -4.5), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
t \cdot \frac{z \cdot -4.5}{a}
\end{array}
Initial program 89.1%
Taylor expanded in x around 0
*-lowering-*.f64N/A
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f6452.6
Simplified52.6%
*-commutativeN/A
associate-*r/N/A
metadata-evalN/A
times-fracN/A
associate-/l*N/A
associate-*l*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
div-invN/A
*-commutativeN/A
associate-/r*N/A
metadata-evalN/A
associate-*r/N/A
metadata-evalN/A
/-lowering-/.f6452.6
Applied egg-rr52.6%
associate-*r/N/A
/-lowering-/.f64N/A
*-lowering-*.f6452.6
Applied egg-rr52.6%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (* t (* z (/ -4.5 a))))
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
return t * (z * (-4.5 / a));
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = t * (z * ((-4.5d0) / a))
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
return t * (z * (-4.5 / a));
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): return t * (z * (-4.5 / a))
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) return Float64(t * Float64(z * Float64(-4.5 / a))) end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp = code(x, y, z, t, a)
tmp = t * (z * (-4.5 / a));
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := N[(t * N[(z * N[(-4.5 / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
t \cdot \left(z \cdot \frac{-4.5}{a}\right)
\end{array}
Initial program 89.1%
Taylor expanded in x around 0
*-lowering-*.f64N/A
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f6452.6
Simplified52.6%
*-commutativeN/A
associate-*r/N/A
metadata-evalN/A
times-fracN/A
associate-/l*N/A
associate-*l*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
div-invN/A
*-commutativeN/A
associate-/r*N/A
metadata-evalN/A
associate-*r/N/A
metadata-evalN/A
/-lowering-/.f6452.6
Applied egg-rr52.6%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (* -4.5 (* t (/ z a))))
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
return -4.5 * (t * (z / a));
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = (-4.5d0) * (t * (z / a))
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
return -4.5 * (t * (z / a));
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): return -4.5 * (t * (z / a))
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) return Float64(-4.5 * Float64(t * Float64(z / a))) end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp = code(x, y, z, t, a)
tmp = -4.5 * (t * (z / a));
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := N[(-4.5 * N[(t * N[(z / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
-4.5 \cdot \left(t \cdot \frac{z}{a}\right)
\end{array}
Initial program 89.1%
Taylor expanded in x around 0
*-lowering-*.f64N/A
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f6452.6
Simplified52.6%
(FPCore (x y z t a)
:precision binary64
(if (< a -2.090464557976709e+86)
(- (* 0.5 (/ (* y x) a)) (* 4.5 (/ t (/ a z))))
(if (< a 2.144030707833976e+99)
(/ (- (* x y) (* z (* 9.0 t))) (* a 2.0))
(- (* (/ y a) (* x 0.5)) (* (/ t a) (* z 4.5))))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (a < -2.090464557976709e+86) {
tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z)));
} else if (a < 2.144030707833976e+99) {
tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0);
} else {
tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (a < (-2.090464557976709d+86)) then
tmp = (0.5d0 * ((y * x) / a)) - (4.5d0 * (t / (a / z)))
else if (a < 2.144030707833976d+99) then
tmp = ((x * y) - (z * (9.0d0 * t))) / (a * 2.0d0)
else
tmp = ((y / a) * (x * 0.5d0)) - ((t / a) * (z * 4.5d0))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (a < -2.090464557976709e+86) {
tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z)));
} else if (a < 2.144030707833976e+99) {
tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0);
} else {
tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if a < -2.090464557976709e+86: tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z))) elif a < 2.144030707833976e+99: tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0) else: tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5)) return tmp
function code(x, y, z, t, a) tmp = 0.0 if (a < -2.090464557976709e+86) tmp = Float64(Float64(0.5 * Float64(Float64(y * x) / a)) - Float64(4.5 * Float64(t / Float64(a / z)))); elseif (a < 2.144030707833976e+99) tmp = Float64(Float64(Float64(x * y) - Float64(z * Float64(9.0 * t))) / Float64(a * 2.0)); else tmp = Float64(Float64(Float64(y / a) * Float64(x * 0.5)) - Float64(Float64(t / a) * Float64(z * 4.5))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (a < -2.090464557976709e+86) tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z))); elseif (a < 2.144030707833976e+99) tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0); else tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Less[a, -2.090464557976709e+86], N[(N[(0.5 * N[(N[(y * x), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision] - N[(4.5 * N[(t / N[(a / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[Less[a, 2.144030707833976e+99], N[(N[(N[(x * y), $MachinePrecision] - N[(z * N[(9.0 * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(N[(y / a), $MachinePrecision] * N[(x * 0.5), $MachinePrecision]), $MachinePrecision] - N[(N[(t / a), $MachinePrecision] * N[(z * 4.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a < -2.090464557976709 \cdot 10^{+86}:\\
\;\;\;\;0.5 \cdot \frac{y \cdot x}{a} - 4.5 \cdot \frac{t}{\frac{a}{z}}\\
\mathbf{elif}\;a < 2.144030707833976 \cdot 10^{+99}:\\
\;\;\;\;\frac{x \cdot y - z \cdot \left(9 \cdot t\right)}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a} \cdot \left(x \cdot 0.5\right) - \frac{t}{a} \cdot \left(z \cdot 4.5\right)\\
\end{array}
\end{array}
herbie shell --seed 2024205
(FPCore (x y z t a)
:name "Diagrams.Solve.Polynomial:cubForm from diagrams-solve-0.1, I"
:precision binary64
:alt
(! :herbie-platform default (if (< a -209046455797670900000000000000000000000000000000000000000000000000000000000000000000000) (- (* 1/2 (/ (* y x) a)) (* 9/2 (/ t (/ a z)))) (if (< a 2144030707833976000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ (- (* x y) (* z (* 9 t))) (* a 2)) (- (* (/ y a) (* x 1/2)) (* (/ t a) (* z 9/2))))))
(/ (- (* x y) (* (* z 9.0) t)) (* a 2.0)))