Diagrams.TwoD.Layout.CirclePacking:approxRadius from diagrams-contrib-1.3.0.5

Percentage Accurate: 45.2% → 56.4%
Time: 11.8s
Alternatives: 1
Speedup: 244.0×

Specification

?
\[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{x}{y \cdot 2}\\ \frac{\tan t\_0}{\sin t\_0} \end{array} \end{array} \]
(FPCore (x y)
 :precision binary64
 (let* ((t_0 (/ x (* y 2.0)))) (/ (tan t_0) (sin t_0))))
double code(double x, double y) {
	double t_0 = x / (y * 2.0);
	return tan(t_0) / sin(t_0);
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8) :: t_0
    t_0 = x / (y * 2.0d0)
    code = tan(t_0) / sin(t_0)
end function
public static double code(double x, double y) {
	double t_0 = x / (y * 2.0);
	return Math.tan(t_0) / Math.sin(t_0);
}
def code(x, y):
	t_0 = x / (y * 2.0)
	return math.tan(t_0) / math.sin(t_0)
function code(x, y)
	t_0 = Float64(x / Float64(y * 2.0))
	return Float64(tan(t_0) / sin(t_0))
end
function tmp = code(x, y)
	t_0 = x / (y * 2.0);
	tmp = tan(t_0) / sin(t_0);
end
code[x_, y_] := Block[{t$95$0 = N[(x / N[(y * 2.0), $MachinePrecision]), $MachinePrecision]}, N[(N[Tan[t$95$0], $MachinePrecision] / N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \frac{x}{y \cdot 2}\\
\frac{\tan t\_0}{\sin t\_0}
\end{array}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 1 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 45.2% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{x}{y \cdot 2}\\ \frac{\tan t\_0}{\sin t\_0} \end{array} \end{array} \]
(FPCore (x y)
 :precision binary64
 (let* ((t_0 (/ x (* y 2.0)))) (/ (tan t_0) (sin t_0))))
double code(double x, double y) {
	double t_0 = x / (y * 2.0);
	return tan(t_0) / sin(t_0);
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8) :: t_0
    t_0 = x / (y * 2.0d0)
    code = tan(t_0) / sin(t_0)
end function
public static double code(double x, double y) {
	double t_0 = x / (y * 2.0);
	return Math.tan(t_0) / Math.sin(t_0);
}
def code(x, y):
	t_0 = x / (y * 2.0)
	return math.tan(t_0) / math.sin(t_0)
function code(x, y)
	t_0 = Float64(x / Float64(y * 2.0))
	return Float64(tan(t_0) / sin(t_0))
end
function tmp = code(x, y)
	t_0 = x / (y * 2.0);
	tmp = tan(t_0) / sin(t_0);
end
code[x_, y_] := Block[{t$95$0 = N[(x / N[(y * 2.0), $MachinePrecision]), $MachinePrecision]}, N[(N[Tan[t$95$0], $MachinePrecision] / N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \frac{x}{y \cdot 2}\\
\frac{\tan t\_0}{\sin t\_0}
\end{array}
\end{array}

Alternative 1: 56.4% accurate, 244.0× speedup?

\[\begin{array}{l} \\ 1 \end{array} \]
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
	return 1.0;
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    code = 1.0d0
end function
public static double code(double x, double y) {
	return 1.0;
}
def code(x, y):
	return 1.0
function code(x, y)
	return 1.0
end
function tmp = code(x, y)
	tmp = 1.0;
end
code[x_, y_] := 1.0
\begin{array}{l}

\\
1
\end{array}
Derivation
  1. Initial program 44.9%

    \[\frac{\tan \left(\frac{x}{y \cdot 2}\right)}{\sin \left(\frac{x}{y \cdot 2}\right)} \]
  2. Add Preprocessing
  3. Taylor expanded in x around 0

    \[\leadsto \color{blue}{1} \]
  4. Step-by-step derivation
    1. Simplified56.0%

      \[\leadsto \color{blue}{1} \]
    2. Add Preprocessing

    Developer Target 1: 55.9% accurate, 0.4× speedup?

    \[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{x}{y \cdot 2}\\ t_1 := \sin t\_0\\ \mathbf{if}\;y < -1.2303690911306994 \cdot 10^{+114}:\\ \;\;\;\;1\\ \mathbf{elif}\;y < -9.102852406811914 \cdot 10^{-222}:\\ \;\;\;\;\frac{t\_1}{t\_1 \cdot \log \left(e^{\cos t\_0}\right)}\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \end{array} \]
    (FPCore (x y)
     :precision binary64
     (let* ((t_0 (/ x (* y 2.0))) (t_1 (sin t_0)))
       (if (< y -1.2303690911306994e+114)
         1.0
         (if (< y -9.102852406811914e-222)
           (/ t_1 (* t_1 (log (exp (cos t_0)))))
           1.0))))
    double code(double x, double y) {
    	double t_0 = x / (y * 2.0);
    	double t_1 = sin(t_0);
    	double tmp;
    	if (y < -1.2303690911306994e+114) {
    		tmp = 1.0;
    	} else if (y < -9.102852406811914e-222) {
    		tmp = t_1 / (t_1 * log(exp(cos(t_0))));
    	} else {
    		tmp = 1.0;
    	}
    	return tmp;
    }
    
    real(8) function code(x, y)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        real(8) :: t_0
        real(8) :: t_1
        real(8) :: tmp
        t_0 = x / (y * 2.0d0)
        t_1 = sin(t_0)
        if (y < (-1.2303690911306994d+114)) then
            tmp = 1.0d0
        else if (y < (-9.102852406811914d-222)) then
            tmp = t_1 / (t_1 * log(exp(cos(t_0))))
        else
            tmp = 1.0d0
        end if
        code = tmp
    end function
    
    public static double code(double x, double y) {
    	double t_0 = x / (y * 2.0);
    	double t_1 = Math.sin(t_0);
    	double tmp;
    	if (y < -1.2303690911306994e+114) {
    		tmp = 1.0;
    	} else if (y < -9.102852406811914e-222) {
    		tmp = t_1 / (t_1 * Math.log(Math.exp(Math.cos(t_0))));
    	} else {
    		tmp = 1.0;
    	}
    	return tmp;
    }
    
    def code(x, y):
    	t_0 = x / (y * 2.0)
    	t_1 = math.sin(t_0)
    	tmp = 0
    	if y < -1.2303690911306994e+114:
    		tmp = 1.0
    	elif y < -9.102852406811914e-222:
    		tmp = t_1 / (t_1 * math.log(math.exp(math.cos(t_0))))
    	else:
    		tmp = 1.0
    	return tmp
    
    function code(x, y)
    	t_0 = Float64(x / Float64(y * 2.0))
    	t_1 = sin(t_0)
    	tmp = 0.0
    	if (y < -1.2303690911306994e+114)
    		tmp = 1.0;
    	elseif (y < -9.102852406811914e-222)
    		tmp = Float64(t_1 / Float64(t_1 * log(exp(cos(t_0)))));
    	else
    		tmp = 1.0;
    	end
    	return tmp
    end
    
    function tmp_2 = code(x, y)
    	t_0 = x / (y * 2.0);
    	t_1 = sin(t_0);
    	tmp = 0.0;
    	if (y < -1.2303690911306994e+114)
    		tmp = 1.0;
    	elseif (y < -9.102852406811914e-222)
    		tmp = t_1 / (t_1 * log(exp(cos(t_0))));
    	else
    		tmp = 1.0;
    	end
    	tmp_2 = tmp;
    end
    
    code[x_, y_] := Block[{t$95$0 = N[(x / N[(y * 2.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[Sin[t$95$0], $MachinePrecision]}, If[Less[y, -1.2303690911306994e+114], 1.0, If[Less[y, -9.102852406811914e-222], N[(t$95$1 / N[(t$95$1 * N[Log[N[Exp[N[Cos[t$95$0], $MachinePrecision]], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 1.0]]]]
    
    \begin{array}{l}
    
    \\
    \begin{array}{l}
    t_0 := \frac{x}{y \cdot 2}\\
    t_1 := \sin t\_0\\
    \mathbf{if}\;y < -1.2303690911306994 \cdot 10^{+114}:\\
    \;\;\;\;1\\
    
    \mathbf{elif}\;y < -9.102852406811914 \cdot 10^{-222}:\\
    \;\;\;\;\frac{t\_1}{t\_1 \cdot \log \left(e^{\cos t\_0}\right)}\\
    
    \mathbf{else}:\\
    \;\;\;\;1\\
    
    
    \end{array}
    \end{array}
    

    Reproduce

    ?
    herbie shell --seed 2024205 
    (FPCore (x y)
      :name "Diagrams.TwoD.Layout.CirclePacking:approxRadius from diagrams-contrib-1.3.0.5"
      :precision binary64
    
      :alt
      (! :herbie-platform default (if (< y -1230369091130699400000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) 1 (if (< y -4551426203405957/500000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ (sin (/ x (* y 2))) (* (sin (/ x (* y 2))) (log (exp (cos (/ x (* y 2))))))) 1)))
    
      (/ (tan (/ x (* y 2.0))) (sin (/ x (* y 2.0)))))