
(FPCore (x y z) :precision binary64 (+ (* x y) (* (- x 1.0) z)))
double code(double x, double y, double z) {
return (x * y) + ((x - 1.0) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) + ((x - 1.0d0) * z)
end function
public static double code(double x, double y, double z) {
return (x * y) + ((x - 1.0) * z);
}
def code(x, y, z): return (x * y) + ((x - 1.0) * z)
function code(x, y, z) return Float64(Float64(x * y) + Float64(Float64(x - 1.0) * z)) end
function tmp = code(x, y, z) tmp = (x * y) + ((x - 1.0) * z); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] + N[(N[(x - 1.0), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y + \left(x - 1\right) \cdot z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (* x y) (* (- x 1.0) z)))
double code(double x, double y, double z) {
return (x * y) + ((x - 1.0) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) + ((x - 1.0d0) * z)
end function
public static double code(double x, double y, double z) {
return (x * y) + ((x - 1.0) * z);
}
def code(x, y, z): return (x * y) + ((x - 1.0) * z)
function code(x, y, z) return Float64(Float64(x * y) + Float64(Float64(x - 1.0) * z)) end
function tmp = code(x, y, z) tmp = (x * y) + ((x - 1.0) * z); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] + N[(N[(x - 1.0), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y + \left(x - 1\right) \cdot z
\end{array}
(FPCore (x y z) :precision binary64 (fma x (+ z y) (- z)))
double code(double x, double y, double z) {
return fma(x, (z + y), -z);
}
function code(x, y, z) return fma(x, Float64(z + y), Float64(-z)) end
code[x_, y_, z_] := N[(x * N[(z + y), $MachinePrecision] + (-z)), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x, z + y, -z\right)
\end{array}
Initial program 96.5%
Taylor expanded in x around 0
+-commutativeN/A
accelerator-lowering-fma.f64N/A
+-commutativeN/A
+-lowering-+.f64N/A
mul-1-negN/A
neg-lowering-neg.f64100.0
Simplified100.0%
(FPCore (x y z)
:precision binary64
(if (<= x -7.5e+175)
(* x y)
(if (<= x -1.26e+62)
(* x z)
(if (<= x -9.5e-37) (* x y) (if (<= x 1e-71) (- z) (* x y))))))
double code(double x, double y, double z) {
double tmp;
if (x <= -7.5e+175) {
tmp = x * y;
} else if (x <= -1.26e+62) {
tmp = x * z;
} else if (x <= -9.5e-37) {
tmp = x * y;
} else if (x <= 1e-71) {
tmp = -z;
} else {
tmp = x * y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-7.5d+175)) then
tmp = x * y
else if (x <= (-1.26d+62)) then
tmp = x * z
else if (x <= (-9.5d-37)) then
tmp = x * y
else if (x <= 1d-71) then
tmp = -z
else
tmp = x * y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -7.5e+175) {
tmp = x * y;
} else if (x <= -1.26e+62) {
tmp = x * z;
} else if (x <= -9.5e-37) {
tmp = x * y;
} else if (x <= 1e-71) {
tmp = -z;
} else {
tmp = x * y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -7.5e+175: tmp = x * y elif x <= -1.26e+62: tmp = x * z elif x <= -9.5e-37: tmp = x * y elif x <= 1e-71: tmp = -z else: tmp = x * y return tmp
function code(x, y, z) tmp = 0.0 if (x <= -7.5e+175) tmp = Float64(x * y); elseif (x <= -1.26e+62) tmp = Float64(x * z); elseif (x <= -9.5e-37) tmp = Float64(x * y); elseif (x <= 1e-71) tmp = Float64(-z); else tmp = Float64(x * y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -7.5e+175) tmp = x * y; elseif (x <= -1.26e+62) tmp = x * z; elseif (x <= -9.5e-37) tmp = x * y; elseif (x <= 1e-71) tmp = -z; else tmp = x * y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -7.5e+175], N[(x * y), $MachinePrecision], If[LessEqual[x, -1.26e+62], N[(x * z), $MachinePrecision], If[LessEqual[x, -9.5e-37], N[(x * y), $MachinePrecision], If[LessEqual[x, 1e-71], (-z), N[(x * y), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -7.5 \cdot 10^{+175}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;x \leq -1.26 \cdot 10^{+62}:\\
\;\;\;\;x \cdot z\\
\mathbf{elif}\;x \leq -9.5 \cdot 10^{-37}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;x \leq 10^{-71}:\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;x \cdot y\\
\end{array}
\end{array}
if x < -7.5000000000000001e175 or -1.25999999999999995e62 < x < -9.49999999999999927e-37 or 9.9999999999999992e-72 < x Initial program 93.6%
Taylor expanded in y around inf
*-lowering-*.f6457.1
Simplified57.1%
if -7.5000000000000001e175 < x < -1.25999999999999995e62Initial program 96.7%
Taylor expanded in x around inf
*-lowering-*.f64N/A
+-commutativeN/A
+-lowering-+.f64100.0
Simplified100.0%
Taylor expanded in z around inf
*-commutativeN/A
*-lowering-*.f6465.6
Simplified65.6%
if -9.49999999999999927e-37 < x < 9.9999999999999992e-72Initial program 100.0%
Taylor expanded in x around 0
mul-1-negN/A
neg-lowering-neg.f6477.4
Simplified77.4%
Final simplification66.1%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* x (+ z y)))) (if (<= x -150.0) t_0 (if (<= x 1.0) (fma x y (- z)) t_0))))
double code(double x, double y, double z) {
double t_0 = x * (z + y);
double tmp;
if (x <= -150.0) {
tmp = t_0;
} else if (x <= 1.0) {
tmp = fma(x, y, -z);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y, z) t_0 = Float64(x * Float64(z + y)) tmp = 0.0 if (x <= -150.0) tmp = t_0; elseif (x <= 1.0) tmp = fma(x, y, Float64(-z)); else tmp = t_0; end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[(z + y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -150.0], t$95$0, If[LessEqual[x, 1.0], N[(x * y + (-z)), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(z + y\right)\\
\mathbf{if}\;x \leq -150:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 1:\\
\;\;\;\;\mathsf{fma}\left(x, y, -z\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -150 or 1 < x Initial program 93.3%
Taylor expanded in x around inf
*-lowering-*.f64N/A
+-commutativeN/A
+-lowering-+.f6498.9
Simplified98.9%
if -150 < x < 1Initial program 100.0%
Taylor expanded in x around 0
+-commutativeN/A
accelerator-lowering-fma.f64N/A
+-commutativeN/A
+-lowering-+.f64N/A
mul-1-negN/A
neg-lowering-neg.f64100.0
Simplified100.0%
Taylor expanded in z around 0
Simplified97.8%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* x (+ z y)))) (if (<= x -6.6e-33) t_0 (if (<= x 1.05e-46) (- z) t_0))))
double code(double x, double y, double z) {
double t_0 = x * (z + y);
double tmp;
if (x <= -6.6e-33) {
tmp = t_0;
} else if (x <= 1.05e-46) {
tmp = -z;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x * (z + y)
if (x <= (-6.6d-33)) then
tmp = t_0
else if (x <= 1.05d-46) then
tmp = -z
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * (z + y);
double tmp;
if (x <= -6.6e-33) {
tmp = t_0;
} else if (x <= 1.05e-46) {
tmp = -z;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = x * (z + y) tmp = 0 if x <= -6.6e-33: tmp = t_0 elif x <= 1.05e-46: tmp = -z else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(x * Float64(z + y)) tmp = 0.0 if (x <= -6.6e-33) tmp = t_0; elseif (x <= 1.05e-46) tmp = Float64(-z); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * (z + y); tmp = 0.0; if (x <= -6.6e-33) tmp = t_0; elseif (x <= 1.05e-46) tmp = -z; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[(z + y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -6.6e-33], t$95$0, If[LessEqual[x, 1.05e-46], (-z), t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(z + y\right)\\
\mathbf{if}\;x \leq -6.6 \cdot 10^{-33}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 1.05 \cdot 10^{-46}:\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -6.6000000000000005e-33 or 1.04999999999999994e-46 < x Initial program 94.0%
Taylor expanded in x around inf
*-lowering-*.f64N/A
+-commutativeN/A
+-lowering-+.f6494.7
Simplified94.7%
if -6.6000000000000005e-33 < x < 1.04999999999999994e-46Initial program 100.0%
Taylor expanded in x around 0
mul-1-negN/A
neg-lowering-neg.f6476.4
Simplified76.4%
(FPCore (x y z) :precision binary64 (if (<= x -1.2e-32) (* x y) (if (<= x 9.6e-72) (- z) (* x y))))
double code(double x, double y, double z) {
double tmp;
if (x <= -1.2e-32) {
tmp = x * y;
} else if (x <= 9.6e-72) {
tmp = -z;
} else {
tmp = x * y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-1.2d-32)) then
tmp = x * y
else if (x <= 9.6d-72) then
tmp = -z
else
tmp = x * y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -1.2e-32) {
tmp = x * y;
} else if (x <= 9.6e-72) {
tmp = -z;
} else {
tmp = x * y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -1.2e-32: tmp = x * y elif x <= 9.6e-72: tmp = -z else: tmp = x * y return tmp
function code(x, y, z) tmp = 0.0 if (x <= -1.2e-32) tmp = Float64(x * y); elseif (x <= 9.6e-72) tmp = Float64(-z); else tmp = Float64(x * y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -1.2e-32) tmp = x * y; elseif (x <= 9.6e-72) tmp = -z; else tmp = x * y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -1.2e-32], N[(x * y), $MachinePrecision], If[LessEqual[x, 9.6e-72], (-z), N[(x * y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.2 \cdot 10^{-32}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;x \leq 9.6 \cdot 10^{-72}:\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;x \cdot y\\
\end{array}
\end{array}
if x < -1.2000000000000001e-32 or 9.6e-72 < x Initial program 94.2%
Taylor expanded in y around inf
*-lowering-*.f6453.5
Simplified53.5%
if -1.2000000000000001e-32 < x < 9.6e-72Initial program 100.0%
Taylor expanded in x around 0
mul-1-negN/A
neg-lowering-neg.f6477.4
Simplified77.4%
(FPCore (x y z) :precision binary64 (- z))
double code(double x, double y, double z) {
return -z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = -z
end function
public static double code(double x, double y, double z) {
return -z;
}
def code(x, y, z): return -z
function code(x, y, z) return Float64(-z) end
function tmp = code(x, y, z) tmp = -z; end
code[x_, y_, z_] := (-z)
\begin{array}{l}
\\
-z
\end{array}
Initial program 96.5%
Taylor expanded in x around 0
mul-1-negN/A
neg-lowering-neg.f6434.6
Simplified34.6%
(FPCore (x y z) :precision binary64 z)
double code(double x, double y, double z) {
return z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z
end function
public static double code(double x, double y, double z) {
return z;
}
def code(x, y, z): return z
function code(x, y, z) return z end
function tmp = code(x, y, z) tmp = z; end
code[x_, y_, z_] := z
\begin{array}{l}
\\
z
\end{array}
Initial program 96.5%
Taylor expanded in x around 0
mul-1-negN/A
neg-lowering-neg.f6434.6
Simplified34.6%
neg-sub0N/A
flip--N/A
Applied egg-rr2.6%
herbie shell --seed 2024205
(FPCore (x y z)
:name "Graphics.Rendering.Chart.Drawing:drawTextsR from Chart-1.5.3"
:precision binary64
(+ (* x y) (* (- x 1.0) z)))