
(FPCore (x y z t a) :precision binary64 (+ x (* y (/ (- z t) (- a t)))))
double code(double x, double y, double z, double t, double a) {
return x + (y * ((z - t) / (a - t)));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + (y * ((z - t) / (a - t)))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + (y * ((z - t) / (a - t)));
}
def code(x, y, z, t, a): return x + (y * ((z - t) / (a - t)))
function code(x, y, z, t, a) return Float64(x + Float64(y * Float64(Float64(z - t) / Float64(a - t)))) end
function tmp = code(x, y, z, t, a) tmp = x + (y * ((z - t) / (a - t))); end
code[x_, y_, z_, t_, a_] := N[(x + N[(y * N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \frac{z - t}{a - t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (+ x (* y (/ (- z t) (- a t)))))
double code(double x, double y, double z, double t, double a) {
return x + (y * ((z - t) / (a - t)));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + (y * ((z - t) / (a - t)))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + (y * ((z - t) / (a - t)));
}
def code(x, y, z, t, a): return x + (y * ((z - t) / (a - t)))
function code(x, y, z, t, a) return Float64(x + Float64(y * Float64(Float64(z - t) / Float64(a - t)))) end
function tmp = code(x, y, z, t, a) tmp = x + (y * ((z - t) / (a - t))); end
code[x_, y_, z_, t_, a_] := N[(x + N[(y * N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \frac{z - t}{a - t}
\end{array}
(FPCore (x y z t a) :precision binary64 (+ x (* y (/ (- z t) (- a t)))))
double code(double x, double y, double z, double t, double a) {
return x + (y * ((z - t) / (a - t)));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + (y * ((z - t) / (a - t)))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + (y * ((z - t) / (a - t)));
}
def code(x, y, z, t, a): return x + (y * ((z - t) / (a - t)))
function code(x, y, z, t, a) return Float64(x + Float64(y * Float64(Float64(z - t) / Float64(a - t)))) end
function tmp = code(x, y, z, t, a) tmp = x + (y * ((z - t) / (a - t))); end
code[x_, y_, z_, t_, a_] := N[(x + N[(y * N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \frac{z - t}{a - t}
\end{array}
Initial program 99.5%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- z t) (- a t))) (t_2 (fma (/ y (- a t)) z x)))
(if (<= t_1 -5e+44)
t_2
(if (<= t_1 0.7)
(fma y (/ (- z t) a) x)
(if (<= t_1 1.0000000000001) (fma y (- 1.0 (/ z t)) x) t_2)))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double t_2 = fma((y / (a - t)), z, x);
double tmp;
if (t_1 <= -5e+44) {
tmp = t_2;
} else if (t_1 <= 0.7) {
tmp = fma(y, ((z - t) / a), x);
} else if (t_1 <= 1.0000000000001) {
tmp = fma(y, (1.0 - (z / t)), x);
} else {
tmp = t_2;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(a - t)) t_2 = fma(Float64(y / Float64(a - t)), z, x) tmp = 0.0 if (t_1 <= -5e+44) tmp = t_2; elseif (t_1 <= 0.7) tmp = fma(y, Float64(Float64(z - t) / a), x); elseif (t_1 <= 1.0000000000001) tmp = fma(y, Float64(1.0 - Float64(z / t)), x); else tmp = t_2; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(y / N[(a - t), $MachinePrecision]), $MachinePrecision] * z + x), $MachinePrecision]}, If[LessEqual[t$95$1, -5e+44], t$95$2, If[LessEqual[t$95$1, 0.7], N[(y * N[(N[(z - t), $MachinePrecision] / a), $MachinePrecision] + x), $MachinePrecision], If[LessEqual[t$95$1, 1.0000000000001], N[(y * N[(1.0 - N[(z / t), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision], t$95$2]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{a - t}\\
t_2 := \mathsf{fma}\left(\frac{y}{a - t}, z, x\right)\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+44}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 0.7:\\
\;\;\;\;\mathsf{fma}\left(y, \frac{z - t}{a}, x\right)\\
\mathbf{elif}\;t\_1 \leq 1.0000000000001:\\
\;\;\;\;\mathsf{fma}\left(y, 1 - \frac{z}{t}, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 a t)) < -4.9999999999999996e44 or 1.0000000000000999 < (/.f64 (-.f64 z t) (-.f64 a t)) Initial program 98.6%
+-commutativeN/A
clear-numN/A
un-div-invN/A
frac-2negN/A
associate-/r/N/A
accelerator-lowering-fma.f64N/A
/-lowering-/.f64N/A
neg-sub0N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
--lowering--.f64N/A
neg-sub0N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
--lowering--.f6497.1
Applied egg-rr97.1%
Taylor expanded in t around 0
mul-1-negN/A
neg-lowering-neg.f6497.1
Simplified97.1%
distribute-rgt-neg-outN/A
distribute-lft-neg-inN/A
distribute-frac-neg2N/A
accelerator-lowering-fma.f64N/A
/-lowering-/.f64N/A
neg-sub0N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
--lowering--.f6497.1
Applied egg-rr97.1%
if -4.9999999999999996e44 < (/.f64 (-.f64 z t) (-.f64 a t)) < 0.69999999999999996Initial program 99.9%
Taylor expanded in a around inf
+-commutativeN/A
associate-/l*N/A
accelerator-lowering-fma.f64N/A
/-lowering-/.f64N/A
--lowering--.f6499.7
Simplified99.7%
if 0.69999999999999996 < (/.f64 (-.f64 z t) (-.f64 a t)) < 1.0000000000000999Initial program 100.0%
Taylor expanded in a around 0
+-commutativeN/A
mul-1-negN/A
associate-/l*N/A
distribute-rgt-neg-inN/A
div-subN/A
sub-negN/A
*-inversesN/A
metadata-evalN/A
+-commutativeN/A
distribute-neg-inN/A
metadata-evalN/A
mul-1-negN/A
accelerator-lowering-fma.f64N/A
mul-1-negN/A
unsub-negN/A
--lowering--.f64N/A
/-lowering-/.f6499.8
Simplified99.8%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- z t) (- a t))) (t_2 (* y (/ z (- a t)))))
(if (<= t_1 -2e+110)
t_2
(if (<= t_1 0.7)
(fma y (/ z a) x)
(if (<= t_1 20000000000000.0) (+ x y) t_2)))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double t_2 = y * (z / (a - t));
double tmp;
if (t_1 <= -2e+110) {
tmp = t_2;
} else if (t_1 <= 0.7) {
tmp = fma(y, (z / a), x);
} else if (t_1 <= 20000000000000.0) {
tmp = x + y;
} else {
tmp = t_2;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(a - t)) t_2 = Float64(y * Float64(z / Float64(a - t))) tmp = 0.0 if (t_1 <= -2e+110) tmp = t_2; elseif (t_1 <= 0.7) tmp = fma(y, Float64(z / a), x); elseif (t_1 <= 20000000000000.0) tmp = Float64(x + y); else tmp = t_2; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(y * N[(z / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -2e+110], t$95$2, If[LessEqual[t$95$1, 0.7], N[(y * N[(z / a), $MachinePrecision] + x), $MachinePrecision], If[LessEqual[t$95$1, 20000000000000.0], N[(x + y), $MachinePrecision], t$95$2]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{a - t}\\
t_2 := y \cdot \frac{z}{a - t}\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{+110}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 0.7:\\
\;\;\;\;\mathsf{fma}\left(y, \frac{z}{a}, x\right)\\
\mathbf{elif}\;t\_1 \leq 20000000000000:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 a t)) < -2e110 or 2e13 < (/.f64 (-.f64 z t) (-.f64 a t)) Initial program 98.3%
Taylor expanded in z around inf
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
--lowering--.f6475.8
Simplified75.8%
if -2e110 < (/.f64 (-.f64 z t) (-.f64 a t)) < 0.69999999999999996Initial program 99.9%
Taylor expanded in t around 0
+-commutativeN/A
associate-/l*N/A
accelerator-lowering-fma.f64N/A
/-lowering-/.f6483.5
Simplified83.5%
if 0.69999999999999996 < (/.f64 (-.f64 z t) (-.f64 a t)) < 2e13Initial program 100.0%
Taylor expanded in t around inf
+-commutativeN/A
+-lowering-+.f6497.0
Simplified97.0%
Final simplification86.2%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (/ (- z t) (- a t))) (t_2 (fma (/ y (- t a)) (- t z) x))) (if (<= t_1 0.7) t_2 (if (<= t_1 1.0) (fma y (- 1.0 (/ z t)) x) t_2))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double t_2 = fma((y / (t - a)), (t - z), x);
double tmp;
if (t_1 <= 0.7) {
tmp = t_2;
} else if (t_1 <= 1.0) {
tmp = fma(y, (1.0 - (z / t)), x);
} else {
tmp = t_2;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(a - t)) t_2 = fma(Float64(y / Float64(t - a)), Float64(t - z), x) tmp = 0.0 if (t_1 <= 0.7) tmp = t_2; elseif (t_1 <= 1.0) tmp = fma(y, Float64(1.0 - Float64(z / t)), x); else tmp = t_2; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(y / N[(t - a), $MachinePrecision]), $MachinePrecision] * N[(t - z), $MachinePrecision] + x), $MachinePrecision]}, If[LessEqual[t$95$1, 0.7], t$95$2, If[LessEqual[t$95$1, 1.0], N[(y * N[(1.0 - N[(z / t), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{a - t}\\
t_2 := \mathsf{fma}\left(\frac{y}{t - a}, t - z, x\right)\\
\mathbf{if}\;t\_1 \leq 0.7:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 1:\\
\;\;\;\;\mathsf{fma}\left(y, 1 - \frac{z}{t}, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 a t)) < 0.69999999999999996 or 1 < (/.f64 (-.f64 z t) (-.f64 a t)) Initial program 99.3%
+-commutativeN/A
clear-numN/A
un-div-invN/A
frac-2negN/A
associate-/r/N/A
accelerator-lowering-fma.f64N/A
/-lowering-/.f64N/A
neg-sub0N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
--lowering--.f64N/A
neg-sub0N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
--lowering--.f6497.0
Applied egg-rr97.0%
if 0.69999999999999996 < (/.f64 (-.f64 z t) (-.f64 a t)) < 1Initial program 100.0%
Taylor expanded in a around 0
+-commutativeN/A
mul-1-negN/A
associate-/l*N/A
distribute-rgt-neg-inN/A
div-subN/A
sub-negN/A
*-inversesN/A
metadata-evalN/A
+-commutativeN/A
distribute-neg-inN/A
metadata-evalN/A
mul-1-negN/A
accelerator-lowering-fma.f64N/A
mul-1-negN/A
unsub-negN/A
--lowering--.f64N/A
/-lowering-/.f64100.0
Simplified100.0%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- z t) (- a t))))
(if (<= t_1 -2e+110)
(* y (/ z (- a t)))
(if (<= t_1 0.7) (fma y (/ (- z t) a) x) (fma y (- 1.0 (/ z t)) x)))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double tmp;
if (t_1 <= -2e+110) {
tmp = y * (z / (a - t));
} else if (t_1 <= 0.7) {
tmp = fma(y, ((z - t) / a), x);
} else {
tmp = fma(y, (1.0 - (z / t)), x);
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(a - t)) tmp = 0.0 if (t_1 <= -2e+110) tmp = Float64(y * Float64(z / Float64(a - t))); elseif (t_1 <= 0.7) tmp = fma(y, Float64(Float64(z - t) / a), x); else tmp = fma(y, Float64(1.0 - Float64(z / t)), x); end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -2e+110], N[(y * N[(z / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 0.7], N[(y * N[(N[(z - t), $MachinePrecision] / a), $MachinePrecision] + x), $MachinePrecision], N[(y * N[(1.0 - N[(z / t), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{a - t}\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{+110}:\\
\;\;\;\;y \cdot \frac{z}{a - t}\\
\mathbf{elif}\;t\_1 \leq 0.7:\\
\;\;\;\;\mathsf{fma}\left(y, \frac{z - t}{a}, x\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(y, 1 - \frac{z}{t}, x\right)\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 a t)) < -2e110Initial program 99.8%
Taylor expanded in z around inf
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
--lowering--.f6486.7
Simplified86.7%
if -2e110 < (/.f64 (-.f64 z t) (-.f64 a t)) < 0.69999999999999996Initial program 99.9%
Taylor expanded in a around inf
+-commutativeN/A
associate-/l*N/A
accelerator-lowering-fma.f64N/A
/-lowering-/.f64N/A
--lowering--.f6496.1
Simplified96.1%
if 0.69999999999999996 < (/.f64 (-.f64 z t) (-.f64 a t)) Initial program 99.1%
Taylor expanded in a around 0
+-commutativeN/A
mul-1-negN/A
associate-/l*N/A
distribute-rgt-neg-inN/A
div-subN/A
sub-negN/A
*-inversesN/A
metadata-evalN/A
+-commutativeN/A
distribute-neg-inN/A
metadata-evalN/A
mul-1-negN/A
accelerator-lowering-fma.f64N/A
mul-1-negN/A
unsub-negN/A
--lowering--.f64N/A
/-lowering-/.f6487.2
Simplified87.2%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- z t) (- a t))))
(if (<= t_1 -2e+110)
(* y (/ z (- a t)))
(if (<= t_1 0.7) (fma y (/ z a) x) (fma y (- 1.0 (/ z t)) x)))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double tmp;
if (t_1 <= -2e+110) {
tmp = y * (z / (a - t));
} else if (t_1 <= 0.7) {
tmp = fma(y, (z / a), x);
} else {
tmp = fma(y, (1.0 - (z / t)), x);
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(a - t)) tmp = 0.0 if (t_1 <= -2e+110) tmp = Float64(y * Float64(z / Float64(a - t))); elseif (t_1 <= 0.7) tmp = fma(y, Float64(z / a), x); else tmp = fma(y, Float64(1.0 - Float64(z / t)), x); end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -2e+110], N[(y * N[(z / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 0.7], N[(y * N[(z / a), $MachinePrecision] + x), $MachinePrecision], N[(y * N[(1.0 - N[(z / t), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{a - t}\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{+110}:\\
\;\;\;\;y \cdot \frac{z}{a - t}\\
\mathbf{elif}\;t\_1 \leq 0.7:\\
\;\;\;\;\mathsf{fma}\left(y, \frac{z}{a}, x\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(y, 1 - \frac{z}{t}, x\right)\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 a t)) < -2e110Initial program 99.8%
Taylor expanded in z around inf
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
--lowering--.f6486.7
Simplified86.7%
if -2e110 < (/.f64 (-.f64 z t) (-.f64 a t)) < 0.69999999999999996Initial program 99.9%
Taylor expanded in t around 0
+-commutativeN/A
associate-/l*N/A
accelerator-lowering-fma.f64N/A
/-lowering-/.f6483.5
Simplified83.5%
if 0.69999999999999996 < (/.f64 (-.f64 z t) (-.f64 a t)) Initial program 99.1%
Taylor expanded in a around 0
+-commutativeN/A
mul-1-negN/A
associate-/l*N/A
distribute-rgt-neg-inN/A
div-subN/A
sub-negN/A
*-inversesN/A
metadata-evalN/A
+-commutativeN/A
distribute-neg-inN/A
metadata-evalN/A
mul-1-negN/A
accelerator-lowering-fma.f64N/A
mul-1-negN/A
unsub-negN/A
--lowering--.f64N/A
/-lowering-/.f6487.2
Simplified87.2%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (/ (- z t) (- a t))) (t_2 (fma y (/ z a) x))) (if (<= t_1 0.7) t_2 (if (<= t_1 1.00000005) (+ x y) t_2))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double t_2 = fma(y, (z / a), x);
double tmp;
if (t_1 <= 0.7) {
tmp = t_2;
} else if (t_1 <= 1.00000005) {
tmp = x + y;
} else {
tmp = t_2;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(a - t)) t_2 = fma(y, Float64(z / a), x) tmp = 0.0 if (t_1 <= 0.7) tmp = t_2; elseif (t_1 <= 1.00000005) tmp = Float64(x + y); else tmp = t_2; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(y * N[(z / a), $MachinePrecision] + x), $MachinePrecision]}, If[LessEqual[t$95$1, 0.7], t$95$2, If[LessEqual[t$95$1, 1.00000005], N[(x + y), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{a - t}\\
t_2 := \mathsf{fma}\left(y, \frac{z}{a}, x\right)\\
\mathbf{if}\;t\_1 \leq 0.7:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 1.00000005:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 a t)) < 0.69999999999999996 or 1.00000004999999992 < (/.f64 (-.f64 z t) (-.f64 a t)) Initial program 99.3%
Taylor expanded in t around 0
+-commutativeN/A
associate-/l*N/A
accelerator-lowering-fma.f64N/A
/-lowering-/.f6472.9
Simplified72.9%
if 0.69999999999999996 < (/.f64 (-.f64 z t) (-.f64 a t)) < 1.00000004999999992Initial program 100.0%
Taylor expanded in t around inf
+-commutativeN/A
+-lowering-+.f6498.9
Simplified98.9%
Final simplification81.2%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (* y (/ (- z t) (- a t))))) (if (<= t_1 -2000000000.0) y (if (<= t_1 5e+146) x y))))
double code(double x, double y, double z, double t, double a) {
double t_1 = y * ((z - t) / (a - t));
double tmp;
if (t_1 <= -2000000000.0) {
tmp = y;
} else if (t_1 <= 5e+146) {
tmp = x;
} else {
tmp = y;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = y * ((z - t) / (a - t))
if (t_1 <= (-2000000000.0d0)) then
tmp = y
else if (t_1 <= 5d+146) then
tmp = x
else
tmp = y
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = y * ((z - t) / (a - t));
double tmp;
if (t_1 <= -2000000000.0) {
tmp = y;
} else if (t_1 <= 5e+146) {
tmp = x;
} else {
tmp = y;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = y * ((z - t) / (a - t)) tmp = 0 if t_1 <= -2000000000.0: tmp = y elif t_1 <= 5e+146: tmp = x else: tmp = y return tmp
function code(x, y, z, t, a) t_1 = Float64(y * Float64(Float64(z - t) / Float64(a - t))) tmp = 0.0 if (t_1 <= -2000000000.0) tmp = y; elseif (t_1 <= 5e+146) tmp = x; else tmp = y; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = y * ((z - t) / (a - t)); tmp = 0.0; if (t_1 <= -2000000000.0) tmp = y; elseif (t_1 <= 5e+146) tmp = x; else tmp = y; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(y * N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -2000000000.0], y, If[LessEqual[t$95$1, 5e+146], x, y]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := y \cdot \frac{z - t}{a - t}\\
\mathbf{if}\;t\_1 \leq -2000000000:\\
\;\;\;\;y\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+146}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;y\\
\end{array}
\end{array}
if (*.f64 y (/.f64 (-.f64 z t) (-.f64 a t))) < -2e9 or 4.9999999999999999e146 < (*.f64 y (/.f64 (-.f64 z t) (-.f64 a t))) Initial program 98.8%
Taylor expanded in t around inf
+-commutativeN/A
+-lowering-+.f6436.8
Simplified36.8%
Taylor expanded in y around inf
Simplified27.7%
if -2e9 < (*.f64 y (/.f64 (-.f64 z t) (-.f64 a t))) < 4.9999999999999999e146Initial program 100.0%
Taylor expanded in x around inf
Simplified73.2%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (/ (- z t) (- a t)))) (if (<= t_1 -2e+44) (* y (/ z a)) (if (<= t_1 1e-42) x (+ x y)))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double tmp;
if (t_1 <= -2e+44) {
tmp = y * (z / a);
} else if (t_1 <= 1e-42) {
tmp = x;
} else {
tmp = x + y;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = (z - t) / (a - t)
if (t_1 <= (-2d+44)) then
tmp = y * (z / a)
else if (t_1 <= 1d-42) then
tmp = x
else
tmp = x + y
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double tmp;
if (t_1 <= -2e+44) {
tmp = y * (z / a);
} else if (t_1 <= 1e-42) {
tmp = x;
} else {
tmp = x + y;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (z - t) / (a - t) tmp = 0 if t_1 <= -2e+44: tmp = y * (z / a) elif t_1 <= 1e-42: tmp = x else: tmp = x + y return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(a - t)) tmp = 0.0 if (t_1 <= -2e+44) tmp = Float64(y * Float64(z / a)); elseif (t_1 <= 1e-42) tmp = x; else tmp = Float64(x + y); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (z - t) / (a - t); tmp = 0.0; if (t_1 <= -2e+44) tmp = y * (z / a); elseif (t_1 <= 1e-42) tmp = x; else tmp = x + y; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -2e+44], N[(y * N[(z / a), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 1e-42], x, N[(x + y), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{a - t}\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{+44}:\\
\;\;\;\;y \cdot \frac{z}{a}\\
\mathbf{elif}\;t\_1 \leq 10^{-42}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;x + y\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 a t)) < -2.0000000000000002e44Initial program 99.8%
Taylor expanded in z around inf
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
--lowering--.f6480.5
Simplified80.5%
Taylor expanded in a around inf
/-lowering-/.f6449.1
Simplified49.1%
if -2.0000000000000002e44 < (/.f64 (-.f64 z t) (-.f64 a t)) < 1.00000000000000004e-42Initial program 99.9%
Taylor expanded in x around inf
Simplified68.4%
if 1.00000000000000004e-42 < (/.f64 (-.f64 z t) (-.f64 a t)) Initial program 99.2%
Taylor expanded in t around inf
+-commutativeN/A
+-lowering-+.f6477.1
Simplified77.1%
Final simplification69.9%
(FPCore (x y z t a) :precision binary64 (if (<= (/ (- z t) (- a t)) 2.05e-42) x (+ x y)))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (((z - t) / (a - t)) <= 2.05e-42) {
tmp = x;
} else {
tmp = x + y;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (((z - t) / (a - t)) <= 2.05d-42) then
tmp = x
else
tmp = x + y
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (((z - t) / (a - t)) <= 2.05e-42) {
tmp = x;
} else {
tmp = x + y;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if ((z - t) / (a - t)) <= 2.05e-42: tmp = x else: tmp = x + y return tmp
function code(x, y, z, t, a) tmp = 0.0 if (Float64(Float64(z - t) / Float64(a - t)) <= 2.05e-42) tmp = x; else tmp = Float64(x + y); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (((z - t) / (a - t)) <= 2.05e-42) tmp = x; else tmp = x + y; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision], 2.05e-42], x, N[(x + y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{z - t}{a - t} \leq 2.05 \cdot 10^{-42}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;x + y\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 a t)) < 2.0500000000000001e-42Initial program 99.9%
Taylor expanded in x around inf
Simplified53.1%
if 2.0500000000000001e-42 < (/.f64 (-.f64 z t) (-.f64 a t)) Initial program 99.2%
Taylor expanded in t around inf
+-commutativeN/A
+-lowering-+.f6477.1
Simplified77.1%
Final simplification65.6%
(FPCore (x y z t a) :precision binary64 x)
double code(double x, double y, double z, double t, double a) {
return x;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x
end function
public static double code(double x, double y, double z, double t, double a) {
return x;
}
def code(x, y, z, t, a): return x
function code(x, y, z, t, a) return x end
function tmp = code(x, y, z, t, a) tmp = x; end
code[x_, y_, z_, t_, a_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 99.5%
Taylor expanded in x around inf
Simplified50.2%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (+ x (* y (/ (- z t) (- a t))))))
(if (< y -8.508084860551241e-17)
t_1
(if (< y 2.894426862792089e-49)
(+ x (* (* y (- z t)) (/ 1.0 (- a t))))
t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = x + (y * ((z - t) / (a - t)));
double tmp;
if (y < -8.508084860551241e-17) {
tmp = t_1;
} else if (y < 2.894426862792089e-49) {
tmp = x + ((y * (z - t)) * (1.0 / (a - t)));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = x + (y * ((z - t) / (a - t)))
if (y < (-8.508084860551241d-17)) then
tmp = t_1
else if (y < 2.894426862792089d-49) then
tmp = x + ((y * (z - t)) * (1.0d0 / (a - t)))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = x + (y * ((z - t) / (a - t)));
double tmp;
if (y < -8.508084860551241e-17) {
tmp = t_1;
} else if (y < 2.894426862792089e-49) {
tmp = x + ((y * (z - t)) * (1.0 / (a - t)));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = x + (y * ((z - t) / (a - t))) tmp = 0 if y < -8.508084860551241e-17: tmp = t_1 elif y < 2.894426862792089e-49: tmp = x + ((y * (z - t)) * (1.0 / (a - t))) else: tmp = t_1 return tmp
function code(x, y, z, t, a) t_1 = Float64(x + Float64(y * Float64(Float64(z - t) / Float64(a - t)))) tmp = 0.0 if (y < -8.508084860551241e-17) tmp = t_1; elseif (y < 2.894426862792089e-49) tmp = Float64(x + Float64(Float64(y * Float64(z - t)) * Float64(1.0 / Float64(a - t)))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = x + (y * ((z - t) / (a - t))); tmp = 0.0; if (y < -8.508084860551241e-17) tmp = t_1; elseif (y < 2.894426862792089e-49) tmp = x + ((y * (z - t)) * (1.0 / (a - t))); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(x + N[(y * N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[y, -8.508084860551241e-17], t$95$1, If[Less[y, 2.894426862792089e-49], N[(x + N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] * N[(1.0 / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x + y \cdot \frac{z - t}{a - t}\\
\mathbf{if}\;y < -8.508084860551241 \cdot 10^{-17}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y < 2.894426862792089 \cdot 10^{-49}:\\
\;\;\;\;x + \left(y \cdot \left(z - t\right)\right) \cdot \frac{1}{a - t}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024205
(FPCore (x y z t a)
:name "Graphics.Rendering.Plot.Render.Plot.Axis:renderAxisLine from plot-0.2.3.4, B"
:precision binary64
:alt
(! :herbie-platform default (if (< y -8508084860551241/100000000000000000000000000000000) (+ x (* y (/ (- z t) (- a t)))) (if (< y 2894426862792089/10000000000000000000000000000000000000000000000000000000000000000) (+ x (* (* y (- z t)) (/ 1 (- a t)))) (+ x (* y (/ (- z t) (- a t)))))))
(+ x (* y (/ (- z t) (- a t)))))