
(FPCore (x y z) :precision binary64 (- (- (* x (log y)) z) y))
double code(double x, double y, double z) {
return ((x * log(y)) - z) - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x * log(y)) - z) - y
end function
public static double code(double x, double y, double z) {
return ((x * Math.log(y)) - z) - y;
}
def code(x, y, z): return ((x * math.log(y)) - z) - y
function code(x, y, z) return Float64(Float64(Float64(x * log(y)) - z) - y) end
function tmp = code(x, y, z) tmp = ((x * log(y)) - z) - y; end
code[x_, y_, z_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y - z\right) - y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (- (- (* x (log y)) z) y))
double code(double x, double y, double z) {
return ((x * log(y)) - z) - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x * log(y)) - z) - y
end function
public static double code(double x, double y, double z) {
return ((x * Math.log(y)) - z) - y;
}
def code(x, y, z): return ((x * math.log(y)) - z) - y
function code(x, y, z) return Float64(Float64(Float64(x * log(y)) - z) - y) end
function tmp = code(x, y, z) tmp = ((x * log(y)) - z) - y; end
code[x_, y_, z_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y - z\right) - y
\end{array}
(FPCore (x y z) :precision binary64 (- (- (* x (log y)) z) y))
double code(double x, double y, double z) {
return ((x * log(y)) - z) - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x * log(y)) - z) - y
end function
public static double code(double x, double y, double z) {
return ((x * Math.log(y)) - z) - y;
}
def code(x, y, z): return ((x * math.log(y)) - z) - y
function code(x, y, z) return Float64(Float64(Float64(x * log(y)) - z) - y) end
function tmp = code(x, y, z) tmp = ((x * log(y)) - z) - y; end
code[x_, y_, z_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y - z\right) - y
\end{array}
Initial program 99.9%
(FPCore (x y z) :precision binary64 (let* ((t_0 (- (* x (log y)) y))) (if (<= x -1.4e+142) t_0 (if (<= x 7e+117) (- (- z) y) t_0))))
double code(double x, double y, double z) {
double t_0 = (x * log(y)) - y;
double tmp;
if (x <= -1.4e+142) {
tmp = t_0;
} else if (x <= 7e+117) {
tmp = -z - y;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (x * log(y)) - y
if (x <= (-1.4d+142)) then
tmp = t_0
else if (x <= 7d+117) then
tmp = -z - y
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (x * Math.log(y)) - y;
double tmp;
if (x <= -1.4e+142) {
tmp = t_0;
} else if (x <= 7e+117) {
tmp = -z - y;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = (x * math.log(y)) - y tmp = 0 if x <= -1.4e+142: tmp = t_0 elif x <= 7e+117: tmp = -z - y else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(x * log(y)) - y) tmp = 0.0 if (x <= -1.4e+142) tmp = t_0; elseif (x <= 7e+117) tmp = Float64(Float64(-z) - y); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = (x * log(y)) - y; tmp = 0.0; if (x <= -1.4e+142) tmp = t_0; elseif (x <= 7e+117) tmp = -z - y; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - y), $MachinePrecision]}, If[LessEqual[x, -1.4e+142], t$95$0, If[LessEqual[x, 7e+117], N[((-z) - y), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \log y - y\\
\mathbf{if}\;x \leq -1.4 \cdot 10^{+142}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 7 \cdot 10^{+117}:\\
\;\;\;\;\left(-z\right) - y\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -1.4e142 or 6.99999999999999965e117 < x Initial program 99.7%
Taylor expanded in z around 0
--lowering--.f64N/A
*-lowering-*.f64N/A
log-lowering-log.f6488.6
Simplified88.6%
if -1.4e142 < x < 6.99999999999999965e117Initial program 99.9%
Taylor expanded in x around 0
mul-1-negN/A
+-commutativeN/A
distribute-neg-inN/A
sub-negN/A
--lowering--.f64N/A
neg-lowering-neg.f6486.0
Simplified86.0%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* x (log y)))) (if (<= x -4e+145) t_0 (if (<= x 4.5e+166) (- (- z) y) t_0))))
double code(double x, double y, double z) {
double t_0 = x * log(y);
double tmp;
if (x <= -4e+145) {
tmp = t_0;
} else if (x <= 4.5e+166) {
tmp = -z - y;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x * log(y)
if (x <= (-4d+145)) then
tmp = t_0
else if (x <= 4.5d+166) then
tmp = -z - y
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * Math.log(y);
double tmp;
if (x <= -4e+145) {
tmp = t_0;
} else if (x <= 4.5e+166) {
tmp = -z - y;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = x * math.log(y) tmp = 0 if x <= -4e+145: tmp = t_0 elif x <= 4.5e+166: tmp = -z - y else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(x * log(y)) tmp = 0.0 if (x <= -4e+145) tmp = t_0; elseif (x <= 4.5e+166) tmp = Float64(Float64(-z) - y); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * log(y); tmp = 0.0; if (x <= -4e+145) tmp = t_0; elseif (x <= 4.5e+166) tmp = -z - y; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -4e+145], t$95$0, If[LessEqual[x, 4.5e+166], N[((-z) - y), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \log y\\
\mathbf{if}\;x \leq -4 \cdot 10^{+145}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 4.5 \cdot 10^{+166}:\\
\;\;\;\;\left(-z\right) - y\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -4e145 or 4.5000000000000003e166 < x Initial program 99.7%
Taylor expanded in x around inf
*-lowering-*.f64N/A
log-lowering-log.f6479.8
Simplified79.8%
if -4e145 < x < 4.5000000000000003e166Initial program 99.9%
Taylor expanded in x around 0
mul-1-negN/A
+-commutativeN/A
distribute-neg-inN/A
sub-negN/A
--lowering--.f64N/A
neg-lowering-neg.f6485.4
Simplified85.4%
(FPCore (x y z) :precision binary64 (if (<= y 3.1e+63) (- (* x (log y)) z) (- (- z) y)))
double code(double x, double y, double z) {
double tmp;
if (y <= 3.1e+63) {
tmp = (x * log(y)) - z;
} else {
tmp = -z - y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 3.1d+63) then
tmp = (x * log(y)) - z
else
tmp = -z - y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 3.1e+63) {
tmp = (x * Math.log(y)) - z;
} else {
tmp = -z - y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 3.1e+63: tmp = (x * math.log(y)) - z else: tmp = -z - y return tmp
function code(x, y, z) tmp = 0.0 if (y <= 3.1e+63) tmp = Float64(Float64(x * log(y)) - z); else tmp = Float64(Float64(-z) - y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 3.1e+63) tmp = (x * log(y)) - z; else tmp = -z - y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 3.1e+63], N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision], N[((-z) - y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 3.1 \cdot 10^{+63}:\\
\;\;\;\;x \cdot \log y - z\\
\mathbf{else}:\\
\;\;\;\;\left(-z\right) - y\\
\end{array}
\end{array}
if y < 3.1000000000000001e63Initial program 99.8%
Taylor expanded in y around 0
--lowering--.f64N/A
*-lowering-*.f64N/A
log-lowering-log.f6493.1
Simplified93.1%
if 3.1000000000000001e63 < y Initial program 99.9%
Taylor expanded in x around 0
mul-1-negN/A
+-commutativeN/A
distribute-neg-inN/A
sub-negN/A
--lowering--.f64N/A
neg-lowering-neg.f6485.3
Simplified85.3%
(FPCore (x y z) :precision binary64 (if (<= y 26000000000000.0) (- z) (- y)))
double code(double x, double y, double z) {
double tmp;
if (y <= 26000000000000.0) {
tmp = -z;
} else {
tmp = -y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 26000000000000.0d0) then
tmp = -z
else
tmp = -y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 26000000000000.0) {
tmp = -z;
} else {
tmp = -y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 26000000000000.0: tmp = -z else: tmp = -y return tmp
function code(x, y, z) tmp = 0.0 if (y <= 26000000000000.0) tmp = Float64(-z); else tmp = Float64(-y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 26000000000000.0) tmp = -z; else tmp = -y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 26000000000000.0], (-z), (-y)]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 26000000000000:\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;-y\\
\end{array}
\end{array}
if y < 2.6e13Initial program 99.8%
Taylor expanded in z around inf
mul-1-negN/A
neg-lowering-neg.f6451.1
Simplified51.1%
if 2.6e13 < y Initial program 99.9%
Taylor expanded in y around inf
mul-1-negN/A
neg-lowering-neg.f6460.0
Simplified60.0%
(FPCore (x y z) :precision binary64 (- (- z) y))
double code(double x, double y, double z) {
return -z - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = -z - y
end function
public static double code(double x, double y, double z) {
return -z - y;
}
def code(x, y, z): return -z - y
function code(x, y, z) return Float64(Float64(-z) - y) end
function tmp = code(x, y, z) tmp = -z - y; end
code[x_, y_, z_] := N[((-z) - y), $MachinePrecision]
\begin{array}{l}
\\
\left(-z\right) - y
\end{array}
Initial program 99.9%
Taylor expanded in x around 0
mul-1-negN/A
+-commutativeN/A
distribute-neg-inN/A
sub-negN/A
--lowering--.f64N/A
neg-lowering-neg.f6466.9
Simplified66.9%
(FPCore (x y z) :precision binary64 (- y))
double code(double x, double y, double z) {
return -y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = -y
end function
public static double code(double x, double y, double z) {
return -y;
}
def code(x, y, z): return -y
function code(x, y, z) return Float64(-y) end
function tmp = code(x, y, z) tmp = -y; end
code[x_, y_, z_] := (-y)
\begin{array}{l}
\\
-y
\end{array}
Initial program 99.9%
Taylor expanded in y around inf
mul-1-negN/A
neg-lowering-neg.f6432.7
Simplified32.7%
(FPCore (x y z) :precision binary64 y)
double code(double x, double y, double z) {
return y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = y
end function
public static double code(double x, double y, double z) {
return y;
}
def code(x, y, z): return y
function code(x, y, z) return y end
function tmp = code(x, y, z) tmp = y; end
code[x_, y_, z_] := y
\begin{array}{l}
\\
y
\end{array}
Initial program 99.9%
Taylor expanded in y around inf
mul-1-negN/A
neg-lowering-neg.f6432.7
Simplified32.7%
neg-sub0N/A
flip--N/A
div-invN/A
*-lowering-*.f64N/A
metadata-evalN/A
--lowering--.f64N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
+-lowering-+.f6412.3
Applied egg-rr12.3%
un-div-invN/A
flip--N/A
+-lft-identityN/A
+-lft-identityN/A
associate-/l/N/A
cube-multN/A
sqr-powN/A
unpow-prod-downN/A
sqr-negN/A
unpow-prod-downN/A
sqr-powN/A
cube-multN/A
sqr-negN/A
associate-/l/N/A
+-lft-identityN/A
flip--N/A
metadata-evalN/A
neg-sub0N/A
flip-+N/A
+-lft-identity2.2
Applied egg-rr2.2%
herbie shell --seed 2024205
(FPCore (x y z)
:name "Statistics.Distribution.Poisson:$clogProbability from math-functions-0.1.5.2"
:precision binary64
(- (- (* x (log y)) z) y))