
(FPCore (x y z t a) :precision binary64 (/ (* (* x y) z) (sqrt (- (* z z) (* t a)))))
double code(double x, double y, double z, double t, double a) {
return ((x * y) * z) / sqrt(((z * z) - (t * a)));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = ((x * y) * z) / sqrt(((z * z) - (t * a)))
end function
public static double code(double x, double y, double z, double t, double a) {
return ((x * y) * z) / Math.sqrt(((z * z) - (t * a)));
}
def code(x, y, z, t, a): return ((x * y) * z) / math.sqrt(((z * z) - (t * a)))
function code(x, y, z, t, a) return Float64(Float64(Float64(x * y) * z) / sqrt(Float64(Float64(z * z) - Float64(t * a)))) end
function tmp = code(x, y, z, t, a) tmp = ((x * y) * z) / sqrt(((z * z) - (t * a))); end
code[x_, y_, z_, t_, a_] := N[(N[(N[(x * y), $MachinePrecision] * z), $MachinePrecision] / N[Sqrt[N[(N[(z * z), $MachinePrecision] - N[(t * a), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x \cdot y\right) \cdot z}{\sqrt{z \cdot z - t \cdot a}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 13 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (/ (* (* x y) z) (sqrt (- (* z z) (* t a)))))
double code(double x, double y, double z, double t, double a) {
return ((x * y) * z) / sqrt(((z * z) - (t * a)));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = ((x * y) * z) / sqrt(((z * z) - (t * a)))
end function
public static double code(double x, double y, double z, double t, double a) {
return ((x * y) * z) / Math.sqrt(((z * z) - (t * a)));
}
def code(x, y, z, t, a): return ((x * y) * z) / math.sqrt(((z * z) - (t * a)))
function code(x, y, z, t, a) return Float64(Float64(Float64(x * y) * z) / sqrt(Float64(Float64(z * z) - Float64(t * a)))) end
function tmp = code(x, y, z, t, a) tmp = ((x * y) * z) / sqrt(((z * z) - (t * a))); end
code[x_, y_, z_, t_, a_] := N[(N[(N[(x * y), $MachinePrecision] * z), $MachinePrecision] / N[Sqrt[N[(N[(z * z), $MachinePrecision] - N[(t * a), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x \cdot y\right) \cdot z}{\sqrt{z \cdot z - t \cdot a}}
\end{array}
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
(FPCore (x_s y_s z_s x_m y_m z_m t a)
:precision binary64
(*
x_s
(*
y_s
(*
z_s
(if (<= z_m 1.55e-148)
(* (/ (* z_m y_m) (sqrt a)) (/ x_m (sqrt (- t))))
(if (<= z_m 4e+91)
(/ (* y_m x_m) (/ (sqrt (- (* z_m z_m) (* a t))) z_m))
(* y_m x_m)))))))z\_m = fabs(z);
z\_s = copysign(1.0, z);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z_m && z_m < t && t < a);
assert(x_m < y_m && y_m < z_m && z_m < t && t < a);
double code(double x_s, double y_s, double z_s, double x_m, double y_m, double z_m, double t, double a) {
double tmp;
if (z_m <= 1.55e-148) {
tmp = ((z_m * y_m) / sqrt(a)) * (x_m / sqrt(-t));
} else if (z_m <= 4e+91) {
tmp = (y_m * x_m) / (sqrt(((z_m * z_m) - (a * t))) / z_m);
} else {
tmp = y_m * x_m;
}
return x_s * (y_s * (z_s * tmp));
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x_s, y_s, z_s, x_m, y_m, z_m, t, a)
real(8), intent (in) :: x_s
real(8), intent (in) :: y_s
real(8), intent (in) :: z_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z_m <= 1.55d-148) then
tmp = ((z_m * y_m) / sqrt(a)) * (x_m / sqrt(-t))
else if (z_m <= 4d+91) then
tmp = (y_m * x_m) / (sqrt(((z_m * z_m) - (a * t))) / z_m)
else
tmp = y_m * x_m
end if
code = x_s * (y_s * (z_s * tmp))
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y_m && y_m < z_m && z_m < t && t < a;
assert x_m < y_m && y_m < z_m && z_m < t && t < a;
public static double code(double x_s, double y_s, double z_s, double x_m, double y_m, double z_m, double t, double a) {
double tmp;
if (z_m <= 1.55e-148) {
tmp = ((z_m * y_m) / Math.sqrt(a)) * (x_m / Math.sqrt(-t));
} else if (z_m <= 4e+91) {
tmp = (y_m * x_m) / (Math.sqrt(((z_m * z_m) - (a * t))) / z_m);
} else {
tmp = y_m * x_m;
}
return x_s * (y_s * (z_s * tmp));
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) [x_m, y_m, z_m, t, a] = sort([x_m, y_m, z_m, t, a]) [x_m, y_m, z_m, t, a] = sort([x_m, y_m, z_m, t, a]) def code(x_s, y_s, z_s, x_m, y_m, z_m, t, a): tmp = 0 if z_m <= 1.55e-148: tmp = ((z_m * y_m) / math.sqrt(a)) * (x_m / math.sqrt(-t)) elif z_m <= 4e+91: tmp = (y_m * x_m) / (math.sqrt(((z_m * z_m) - (a * t))) / z_m) else: tmp = y_m * x_m return x_s * (y_s * (z_s * tmp))
z\_m = abs(z) z\_s = copysign(1.0, z) y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z_m, t, a = sort([x_m, y_m, z_m, t, a]) x_m, y_m, z_m, t, a = sort([x_m, y_m, z_m, t, a]) function code(x_s, y_s, z_s, x_m, y_m, z_m, t, a) tmp = 0.0 if (z_m <= 1.55e-148) tmp = Float64(Float64(Float64(z_m * y_m) / sqrt(a)) * Float64(x_m / sqrt(Float64(-t)))); elseif (z_m <= 4e+91) tmp = Float64(Float64(y_m * x_m) / Float64(sqrt(Float64(Float64(z_m * z_m) - Float64(a * t))) / z_m)); else tmp = Float64(y_m * x_m); end return Float64(x_s * Float64(y_s * Float64(z_s * tmp))) end
z\_m = abs(z);
z\_s = sign(z) * abs(1.0);
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y_m, z_m, t, a = num2cell(sort([x_m, y_m, z_m, t, a])){:}
x_m, y_m, z_m, t, a = num2cell(sort([x_m, y_m, z_m, t, a])){:}
function tmp_2 = code(x_s, y_s, z_s, x_m, y_m, z_m, t, a)
tmp = 0.0;
if (z_m <= 1.55e-148)
tmp = ((z_m * y_m) / sqrt(a)) * (x_m / sqrt(-t));
elseif (z_m <= 4e+91)
tmp = (y_m * x_m) / (sqrt(((z_m * z_m) - (a * t))) / z_m);
else
tmp = y_m * x_m;
end
tmp_2 = x_s * (y_s * (z_s * tmp));
end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, z$95$s_, x$95$m_, y$95$m_, z$95$m_, t_, a_] := N[(x$95$s * N[(y$95$s * N[(z$95$s * If[LessEqual[z$95$m, 1.55e-148], N[(N[(N[(z$95$m * y$95$m), $MachinePrecision] / N[Sqrt[a], $MachinePrecision]), $MachinePrecision] * N[(x$95$m / N[Sqrt[(-t)], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z$95$m, 4e+91], N[(N[(y$95$m * x$95$m), $MachinePrecision] / N[(N[Sqrt[N[(N[(z$95$m * z$95$m), $MachinePrecision] - N[(a * t), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / z$95$m), $MachinePrecision]), $MachinePrecision], N[(y$95$m * x$95$m), $MachinePrecision]]]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z_m, t, a] = \mathsf{sort}([x_m, y_m, z_m, t, a])\\\\
[x_m, y_m, z_m, t, a] = \mathsf{sort}([x_m, y_m, z_m, t, a])\\
\\
x\_s \cdot \left(y\_s \cdot \left(z\_s \cdot \begin{array}{l}
\mathbf{if}\;z\_m \leq 1.55 \cdot 10^{-148}:\\
\;\;\;\;\frac{z\_m \cdot y\_m}{\sqrt{a}} \cdot \frac{x\_m}{\sqrt{-t}}\\
\mathbf{elif}\;z\_m \leq 4 \cdot 10^{+91}:\\
\;\;\;\;\frac{y\_m \cdot x\_m}{\frac{\sqrt{z\_m \cdot z\_m - a \cdot t}}{z\_m}}\\
\mathbf{else}:\\
\;\;\;\;y\_m \cdot x\_m\\
\end{array}\right)\right)
\end{array}
if z < 1.5500000000000001e-148Initial program 65.3%
associate-/l*N/A
*-commutativeN/A
associate-*l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
associate-*r/N/A
*-commutativeN/A
/-lowering-/.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f64N/A
--lowering--.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f6466.2
Applied egg-rr66.2%
Taylor expanded in z around 0
mul-1-negN/A
distribute-rgt-neg-inN/A
mul-1-negN/A
*-lowering-*.f64N/A
mul-1-negN/A
neg-lowering-neg.f6444.2
Simplified44.2%
*-commutativeN/A
associate-*r/N/A
*-commutativeN/A
associate-*r*N/A
pow1/2N/A
unpow-prod-downN/A
times-fracN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
pow1/2N/A
sqrt-lowering-sqrt.f64N/A
/-lowering-/.f64N/A
pow1/2N/A
sqrt-lowering-sqrt.f64N/A
neg-lowering-neg.f6421.0
Applied egg-rr21.0%
if 1.5500000000000001e-148 < z < 4.00000000000000032e91Initial program 93.7%
associate-/l*N/A
clear-numN/A
un-div-invN/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
sqrt-lowering-sqrt.f64N/A
--lowering--.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f6493.9
Applied egg-rr93.9%
if 4.00000000000000032e91 < z Initial program 31.2%
Taylor expanded in z around inf
*-lowering-*.f6495.8
Simplified95.8%
Final simplification48.1%
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
(FPCore (x_s y_s z_s x_m y_m z_m t a)
:precision binary64
(*
x_s
(*
y_s
(*
z_s
(if (<= z_m 5.4e-113)
(* x_m (/ (* z_m y_m) (sqrt (- (* a t)))))
(if (<= z_m 1.85e+94)
(* (* z_m x_m) (/ y_m (sqrt (- (* z_m z_m) (* a t)))))
(* y_m x_m)))))))z\_m = fabs(z);
z\_s = copysign(1.0, z);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z_m && z_m < t && t < a);
assert(x_m < y_m && y_m < z_m && z_m < t && t < a);
double code(double x_s, double y_s, double z_s, double x_m, double y_m, double z_m, double t, double a) {
double tmp;
if (z_m <= 5.4e-113) {
tmp = x_m * ((z_m * y_m) / sqrt(-(a * t)));
} else if (z_m <= 1.85e+94) {
tmp = (z_m * x_m) * (y_m / sqrt(((z_m * z_m) - (a * t))));
} else {
tmp = y_m * x_m;
}
return x_s * (y_s * (z_s * tmp));
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x_s, y_s, z_s, x_m, y_m, z_m, t, a)
real(8), intent (in) :: x_s
real(8), intent (in) :: y_s
real(8), intent (in) :: z_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z_m <= 5.4d-113) then
tmp = x_m * ((z_m * y_m) / sqrt(-(a * t)))
else if (z_m <= 1.85d+94) then
tmp = (z_m * x_m) * (y_m / sqrt(((z_m * z_m) - (a * t))))
else
tmp = y_m * x_m
end if
code = x_s * (y_s * (z_s * tmp))
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y_m && y_m < z_m && z_m < t && t < a;
assert x_m < y_m && y_m < z_m && z_m < t && t < a;
public static double code(double x_s, double y_s, double z_s, double x_m, double y_m, double z_m, double t, double a) {
double tmp;
if (z_m <= 5.4e-113) {
tmp = x_m * ((z_m * y_m) / Math.sqrt(-(a * t)));
} else if (z_m <= 1.85e+94) {
tmp = (z_m * x_m) * (y_m / Math.sqrt(((z_m * z_m) - (a * t))));
} else {
tmp = y_m * x_m;
}
return x_s * (y_s * (z_s * tmp));
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) [x_m, y_m, z_m, t, a] = sort([x_m, y_m, z_m, t, a]) [x_m, y_m, z_m, t, a] = sort([x_m, y_m, z_m, t, a]) def code(x_s, y_s, z_s, x_m, y_m, z_m, t, a): tmp = 0 if z_m <= 5.4e-113: tmp = x_m * ((z_m * y_m) / math.sqrt(-(a * t))) elif z_m <= 1.85e+94: tmp = (z_m * x_m) * (y_m / math.sqrt(((z_m * z_m) - (a * t)))) else: tmp = y_m * x_m return x_s * (y_s * (z_s * tmp))
z\_m = abs(z) z\_s = copysign(1.0, z) y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z_m, t, a = sort([x_m, y_m, z_m, t, a]) x_m, y_m, z_m, t, a = sort([x_m, y_m, z_m, t, a]) function code(x_s, y_s, z_s, x_m, y_m, z_m, t, a) tmp = 0.0 if (z_m <= 5.4e-113) tmp = Float64(x_m * Float64(Float64(z_m * y_m) / sqrt(Float64(-Float64(a * t))))); elseif (z_m <= 1.85e+94) tmp = Float64(Float64(z_m * x_m) * Float64(y_m / sqrt(Float64(Float64(z_m * z_m) - Float64(a * t))))); else tmp = Float64(y_m * x_m); end return Float64(x_s * Float64(y_s * Float64(z_s * tmp))) end
z\_m = abs(z);
z\_s = sign(z) * abs(1.0);
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y_m, z_m, t, a = num2cell(sort([x_m, y_m, z_m, t, a])){:}
x_m, y_m, z_m, t, a = num2cell(sort([x_m, y_m, z_m, t, a])){:}
function tmp_2 = code(x_s, y_s, z_s, x_m, y_m, z_m, t, a)
tmp = 0.0;
if (z_m <= 5.4e-113)
tmp = x_m * ((z_m * y_m) / sqrt(-(a * t)));
elseif (z_m <= 1.85e+94)
tmp = (z_m * x_m) * (y_m / sqrt(((z_m * z_m) - (a * t))));
else
tmp = y_m * x_m;
end
tmp_2 = x_s * (y_s * (z_s * tmp));
end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, z$95$s_, x$95$m_, y$95$m_, z$95$m_, t_, a_] := N[(x$95$s * N[(y$95$s * N[(z$95$s * If[LessEqual[z$95$m, 5.4e-113], N[(x$95$m * N[(N[(z$95$m * y$95$m), $MachinePrecision] / N[Sqrt[(-N[(a * t), $MachinePrecision])], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z$95$m, 1.85e+94], N[(N[(z$95$m * x$95$m), $MachinePrecision] * N[(y$95$m / N[Sqrt[N[(N[(z$95$m * z$95$m), $MachinePrecision] - N[(a * t), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y$95$m * x$95$m), $MachinePrecision]]]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z_m, t, a] = \mathsf{sort}([x_m, y_m, z_m, t, a])\\\\
[x_m, y_m, z_m, t, a] = \mathsf{sort}([x_m, y_m, z_m, t, a])\\
\\
x\_s \cdot \left(y\_s \cdot \left(z\_s \cdot \begin{array}{l}
\mathbf{if}\;z\_m \leq 5.4 \cdot 10^{-113}:\\
\;\;\;\;x\_m \cdot \frac{z\_m \cdot y\_m}{\sqrt{-a \cdot t}}\\
\mathbf{elif}\;z\_m \leq 1.85 \cdot 10^{+94}:\\
\;\;\;\;\left(z\_m \cdot x\_m\right) \cdot \frac{y\_m}{\sqrt{z\_m \cdot z\_m - a \cdot t}}\\
\mathbf{else}:\\
\;\;\;\;y\_m \cdot x\_m\\
\end{array}\right)\right)
\end{array}
if z < 5.39999999999999991e-113Initial program 66.3%
associate-/l*N/A
*-commutativeN/A
associate-*l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
associate-*r/N/A
*-commutativeN/A
/-lowering-/.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f64N/A
--lowering--.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f6466.6
Applied egg-rr66.6%
Taylor expanded in z around 0
mul-1-negN/A
distribute-rgt-neg-inN/A
mul-1-negN/A
*-lowering-*.f64N/A
mul-1-negN/A
neg-lowering-neg.f6444.8
Simplified44.8%
*-commutativeN/A
associate-/l*N/A
associate-*l*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
*-commutativeN/A
distribute-lft-neg-inN/A
distribute-rgt-neg-outN/A
sqrt-lowering-sqrt.f64N/A
*-lowering-*.f64N/A
neg-lowering-neg.f6444.2
Applied egg-rr44.2%
*-commutativeN/A
associate-*l*N/A
associate-*l/N/A
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f64N/A
*-commutativeN/A
distribute-lft-neg-outN/A
neg-lowering-neg.f64N/A
*-lowering-*.f6443.6
Applied egg-rr43.6%
if 5.39999999999999991e-113 < z < 1.8500000000000001e94Initial program 93.2%
*-commutativeN/A
associate-*r*N/A
associate-/l*N/A
*-lowering-*.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
sqrt-lowering-sqrt.f64N/A
--lowering--.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f6484.8
Applied egg-rr84.8%
if 1.8500000000000001e94 < z Initial program 31.2%
Taylor expanded in z around inf
*-lowering-*.f6495.8
Simplified95.8%
Final simplification59.8%
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
(FPCore (x_s y_s z_s x_m y_m z_m t a)
:precision binary64
(*
x_s
(*
y_s
(*
z_s
(if (<= z_m 7.5e+41)
(* x_m (/ (* z_m y_m) (sqrt (- (* z_m z_m) (* a t)))))
(* y_m x_m))))))z\_m = fabs(z);
z\_s = copysign(1.0, z);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z_m && z_m < t && t < a);
assert(x_m < y_m && y_m < z_m && z_m < t && t < a);
double code(double x_s, double y_s, double z_s, double x_m, double y_m, double z_m, double t, double a) {
double tmp;
if (z_m <= 7.5e+41) {
tmp = x_m * ((z_m * y_m) / sqrt(((z_m * z_m) - (a * t))));
} else {
tmp = y_m * x_m;
}
return x_s * (y_s * (z_s * tmp));
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x_s, y_s, z_s, x_m, y_m, z_m, t, a)
real(8), intent (in) :: x_s
real(8), intent (in) :: y_s
real(8), intent (in) :: z_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z_m <= 7.5d+41) then
tmp = x_m * ((z_m * y_m) / sqrt(((z_m * z_m) - (a * t))))
else
tmp = y_m * x_m
end if
code = x_s * (y_s * (z_s * tmp))
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y_m && y_m < z_m && z_m < t && t < a;
assert x_m < y_m && y_m < z_m && z_m < t && t < a;
public static double code(double x_s, double y_s, double z_s, double x_m, double y_m, double z_m, double t, double a) {
double tmp;
if (z_m <= 7.5e+41) {
tmp = x_m * ((z_m * y_m) / Math.sqrt(((z_m * z_m) - (a * t))));
} else {
tmp = y_m * x_m;
}
return x_s * (y_s * (z_s * tmp));
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) [x_m, y_m, z_m, t, a] = sort([x_m, y_m, z_m, t, a]) [x_m, y_m, z_m, t, a] = sort([x_m, y_m, z_m, t, a]) def code(x_s, y_s, z_s, x_m, y_m, z_m, t, a): tmp = 0 if z_m <= 7.5e+41: tmp = x_m * ((z_m * y_m) / math.sqrt(((z_m * z_m) - (a * t)))) else: tmp = y_m * x_m return x_s * (y_s * (z_s * tmp))
z\_m = abs(z) z\_s = copysign(1.0, z) y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z_m, t, a = sort([x_m, y_m, z_m, t, a]) x_m, y_m, z_m, t, a = sort([x_m, y_m, z_m, t, a]) function code(x_s, y_s, z_s, x_m, y_m, z_m, t, a) tmp = 0.0 if (z_m <= 7.5e+41) tmp = Float64(x_m * Float64(Float64(z_m * y_m) / sqrt(Float64(Float64(z_m * z_m) - Float64(a * t))))); else tmp = Float64(y_m * x_m); end return Float64(x_s * Float64(y_s * Float64(z_s * tmp))) end
z\_m = abs(z);
z\_s = sign(z) * abs(1.0);
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y_m, z_m, t, a = num2cell(sort([x_m, y_m, z_m, t, a])){:}
x_m, y_m, z_m, t, a = num2cell(sort([x_m, y_m, z_m, t, a])){:}
function tmp_2 = code(x_s, y_s, z_s, x_m, y_m, z_m, t, a)
tmp = 0.0;
if (z_m <= 7.5e+41)
tmp = x_m * ((z_m * y_m) / sqrt(((z_m * z_m) - (a * t))));
else
tmp = y_m * x_m;
end
tmp_2 = x_s * (y_s * (z_s * tmp));
end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, z$95$s_, x$95$m_, y$95$m_, z$95$m_, t_, a_] := N[(x$95$s * N[(y$95$s * N[(z$95$s * If[LessEqual[z$95$m, 7.5e+41], N[(x$95$m * N[(N[(z$95$m * y$95$m), $MachinePrecision] / N[Sqrt[N[(N[(z$95$m * z$95$m), $MachinePrecision] - N[(a * t), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y$95$m * x$95$m), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z_m, t, a] = \mathsf{sort}([x_m, y_m, z_m, t, a])\\\\
[x_m, y_m, z_m, t, a] = \mathsf{sort}([x_m, y_m, z_m, t, a])\\
\\
x\_s \cdot \left(y\_s \cdot \left(z\_s \cdot \begin{array}{l}
\mathbf{if}\;z\_m \leq 7.5 \cdot 10^{+41}:\\
\;\;\;\;x\_m \cdot \frac{z\_m \cdot y\_m}{\sqrt{z\_m \cdot z\_m - a \cdot t}}\\
\mathbf{else}:\\
\;\;\;\;y\_m \cdot x\_m\\
\end{array}\right)\right)
\end{array}
if z < 7.50000000000000072e41Initial program 71.2%
associate-*l*N/A
associate-/l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f64N/A
--lowering--.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f6469.8
Applied egg-rr69.8%
if 7.50000000000000072e41 < z Initial program 42.1%
Taylor expanded in z around inf
*-lowering-*.f6494.8
Simplified94.8%
Final simplification75.1%
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
(FPCore (x_s y_s z_s x_m y_m z_m t a)
:precision binary64
(*
x_s
(*
y_s
(*
z_s
(if (<= z_m 6.7e+41)
(* (* z_m y_m) (/ x_m (sqrt (fma z_m z_m (- (* a t))))))
(* y_m x_m))))))z\_m = fabs(z);
z\_s = copysign(1.0, z);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z_m && z_m < t && t < a);
assert(x_m < y_m && y_m < z_m && z_m < t && t < a);
double code(double x_s, double y_s, double z_s, double x_m, double y_m, double z_m, double t, double a) {
double tmp;
if (z_m <= 6.7e+41) {
tmp = (z_m * y_m) * (x_m / sqrt(fma(z_m, z_m, -(a * t))));
} else {
tmp = y_m * x_m;
}
return x_s * (y_s * (z_s * tmp));
}
z\_m = abs(z) z\_s = copysign(1.0, z) y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z_m, t, a = sort([x_m, y_m, z_m, t, a]) x_m, y_m, z_m, t, a = sort([x_m, y_m, z_m, t, a]) function code(x_s, y_s, z_s, x_m, y_m, z_m, t, a) tmp = 0.0 if (z_m <= 6.7e+41) tmp = Float64(Float64(z_m * y_m) * Float64(x_m / sqrt(fma(z_m, z_m, Float64(-Float64(a * t)))))); else tmp = Float64(y_m * x_m); end return Float64(x_s * Float64(y_s * Float64(z_s * tmp))) end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, z$95$s_, x$95$m_, y$95$m_, z$95$m_, t_, a_] := N[(x$95$s * N[(y$95$s * N[(z$95$s * If[LessEqual[z$95$m, 6.7e+41], N[(N[(z$95$m * y$95$m), $MachinePrecision] * N[(x$95$m / N[Sqrt[N[(z$95$m * z$95$m + (-N[(a * t), $MachinePrecision])), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y$95$m * x$95$m), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z_m, t, a] = \mathsf{sort}([x_m, y_m, z_m, t, a])\\\\
[x_m, y_m, z_m, t, a] = \mathsf{sort}([x_m, y_m, z_m, t, a])\\
\\
x\_s \cdot \left(y\_s \cdot \left(z\_s \cdot \begin{array}{l}
\mathbf{if}\;z\_m \leq 6.7 \cdot 10^{+41}:\\
\;\;\;\;\left(z\_m \cdot y\_m\right) \cdot \frac{x\_m}{\sqrt{\mathsf{fma}\left(z\_m, z\_m, -a \cdot t\right)}}\\
\mathbf{else}:\\
\;\;\;\;y\_m \cdot x\_m\\
\end{array}\right)\right)
\end{array}
if z < 6.6999999999999996e41Initial program 71.2%
associate-/l*N/A
*-commutativeN/A
associate-*l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
associate-*r/N/A
*-commutativeN/A
/-lowering-/.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f64N/A
--lowering--.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f6470.9
Applied egg-rr70.9%
*-commutativeN/A
*-commutativeN/A
associate-/l*N/A
associate-*r*N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
sqrt-lowering-sqrt.f64N/A
sub-negN/A
accelerator-lowering-fma.f64N/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
neg-lowering-neg.f64N/A
*-lowering-*.f6469.0
Applied egg-rr69.0%
if 6.6999999999999996e41 < z Initial program 42.1%
Taylor expanded in z around inf
*-lowering-*.f6494.8
Simplified94.8%
Final simplification74.4%
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
(FPCore (x_s y_s z_s x_m y_m z_m t a)
:precision binary64
(*
x_s
(*
y_s
(*
z_s
(if (<= z_m 8e+41)
(* (* z_m y_m) (/ x_m (sqrt (- (* z_m z_m) (* a t)))))
(* y_m x_m))))))z\_m = fabs(z);
z\_s = copysign(1.0, z);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z_m && z_m < t && t < a);
assert(x_m < y_m && y_m < z_m && z_m < t && t < a);
double code(double x_s, double y_s, double z_s, double x_m, double y_m, double z_m, double t, double a) {
double tmp;
if (z_m <= 8e+41) {
tmp = (z_m * y_m) * (x_m / sqrt(((z_m * z_m) - (a * t))));
} else {
tmp = y_m * x_m;
}
return x_s * (y_s * (z_s * tmp));
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x_s, y_s, z_s, x_m, y_m, z_m, t, a)
real(8), intent (in) :: x_s
real(8), intent (in) :: y_s
real(8), intent (in) :: z_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z_m <= 8d+41) then
tmp = (z_m * y_m) * (x_m / sqrt(((z_m * z_m) - (a * t))))
else
tmp = y_m * x_m
end if
code = x_s * (y_s * (z_s * tmp))
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y_m && y_m < z_m && z_m < t && t < a;
assert x_m < y_m && y_m < z_m && z_m < t && t < a;
public static double code(double x_s, double y_s, double z_s, double x_m, double y_m, double z_m, double t, double a) {
double tmp;
if (z_m <= 8e+41) {
tmp = (z_m * y_m) * (x_m / Math.sqrt(((z_m * z_m) - (a * t))));
} else {
tmp = y_m * x_m;
}
return x_s * (y_s * (z_s * tmp));
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) [x_m, y_m, z_m, t, a] = sort([x_m, y_m, z_m, t, a]) [x_m, y_m, z_m, t, a] = sort([x_m, y_m, z_m, t, a]) def code(x_s, y_s, z_s, x_m, y_m, z_m, t, a): tmp = 0 if z_m <= 8e+41: tmp = (z_m * y_m) * (x_m / math.sqrt(((z_m * z_m) - (a * t)))) else: tmp = y_m * x_m return x_s * (y_s * (z_s * tmp))
z\_m = abs(z) z\_s = copysign(1.0, z) y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z_m, t, a = sort([x_m, y_m, z_m, t, a]) x_m, y_m, z_m, t, a = sort([x_m, y_m, z_m, t, a]) function code(x_s, y_s, z_s, x_m, y_m, z_m, t, a) tmp = 0.0 if (z_m <= 8e+41) tmp = Float64(Float64(z_m * y_m) * Float64(x_m / sqrt(Float64(Float64(z_m * z_m) - Float64(a * t))))); else tmp = Float64(y_m * x_m); end return Float64(x_s * Float64(y_s * Float64(z_s * tmp))) end
z\_m = abs(z);
z\_s = sign(z) * abs(1.0);
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y_m, z_m, t, a = num2cell(sort([x_m, y_m, z_m, t, a])){:}
x_m, y_m, z_m, t, a = num2cell(sort([x_m, y_m, z_m, t, a])){:}
function tmp_2 = code(x_s, y_s, z_s, x_m, y_m, z_m, t, a)
tmp = 0.0;
if (z_m <= 8e+41)
tmp = (z_m * y_m) * (x_m / sqrt(((z_m * z_m) - (a * t))));
else
tmp = y_m * x_m;
end
tmp_2 = x_s * (y_s * (z_s * tmp));
end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, z$95$s_, x$95$m_, y$95$m_, z$95$m_, t_, a_] := N[(x$95$s * N[(y$95$s * N[(z$95$s * If[LessEqual[z$95$m, 8e+41], N[(N[(z$95$m * y$95$m), $MachinePrecision] * N[(x$95$m / N[Sqrt[N[(N[(z$95$m * z$95$m), $MachinePrecision] - N[(a * t), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y$95$m * x$95$m), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z_m, t, a] = \mathsf{sort}([x_m, y_m, z_m, t, a])\\\\
[x_m, y_m, z_m, t, a] = \mathsf{sort}([x_m, y_m, z_m, t, a])\\
\\
x\_s \cdot \left(y\_s \cdot \left(z\_s \cdot \begin{array}{l}
\mathbf{if}\;z\_m \leq 8 \cdot 10^{+41}:\\
\;\;\;\;\left(z\_m \cdot y\_m\right) \cdot \frac{x\_m}{\sqrt{z\_m \cdot z\_m - a \cdot t}}\\
\mathbf{else}:\\
\;\;\;\;y\_m \cdot x\_m\\
\end{array}\right)\right)
\end{array}
if z < 8.00000000000000005e41Initial program 71.2%
associate-*l*N/A
*-commutativeN/A
associate-/l*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
sqrt-lowering-sqrt.f64N/A
--lowering--.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f6469.0
Applied egg-rr69.0%
if 8.00000000000000005e41 < z Initial program 42.1%
Taylor expanded in z around inf
*-lowering-*.f6494.8
Simplified94.8%
Final simplification74.4%
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
(FPCore (x_s y_s z_s x_m y_m z_m t a)
:precision binary64
(*
x_s
(*
y_s
(*
z_s
(if (<= z_m 1.55e-43)
(* x_m (/ (* z_m y_m) (sqrt (- (* a t)))))
(* y_m x_m))))))z\_m = fabs(z);
z\_s = copysign(1.0, z);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z_m && z_m < t && t < a);
assert(x_m < y_m && y_m < z_m && z_m < t && t < a);
double code(double x_s, double y_s, double z_s, double x_m, double y_m, double z_m, double t, double a) {
double tmp;
if (z_m <= 1.55e-43) {
tmp = x_m * ((z_m * y_m) / sqrt(-(a * t)));
} else {
tmp = y_m * x_m;
}
return x_s * (y_s * (z_s * tmp));
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x_s, y_s, z_s, x_m, y_m, z_m, t, a)
real(8), intent (in) :: x_s
real(8), intent (in) :: y_s
real(8), intent (in) :: z_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z_m <= 1.55d-43) then
tmp = x_m * ((z_m * y_m) / sqrt(-(a * t)))
else
tmp = y_m * x_m
end if
code = x_s * (y_s * (z_s * tmp))
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y_m && y_m < z_m && z_m < t && t < a;
assert x_m < y_m && y_m < z_m && z_m < t && t < a;
public static double code(double x_s, double y_s, double z_s, double x_m, double y_m, double z_m, double t, double a) {
double tmp;
if (z_m <= 1.55e-43) {
tmp = x_m * ((z_m * y_m) / Math.sqrt(-(a * t)));
} else {
tmp = y_m * x_m;
}
return x_s * (y_s * (z_s * tmp));
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) [x_m, y_m, z_m, t, a] = sort([x_m, y_m, z_m, t, a]) [x_m, y_m, z_m, t, a] = sort([x_m, y_m, z_m, t, a]) def code(x_s, y_s, z_s, x_m, y_m, z_m, t, a): tmp = 0 if z_m <= 1.55e-43: tmp = x_m * ((z_m * y_m) / math.sqrt(-(a * t))) else: tmp = y_m * x_m return x_s * (y_s * (z_s * tmp))
z\_m = abs(z) z\_s = copysign(1.0, z) y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z_m, t, a = sort([x_m, y_m, z_m, t, a]) x_m, y_m, z_m, t, a = sort([x_m, y_m, z_m, t, a]) function code(x_s, y_s, z_s, x_m, y_m, z_m, t, a) tmp = 0.0 if (z_m <= 1.55e-43) tmp = Float64(x_m * Float64(Float64(z_m * y_m) / sqrt(Float64(-Float64(a * t))))); else tmp = Float64(y_m * x_m); end return Float64(x_s * Float64(y_s * Float64(z_s * tmp))) end
z\_m = abs(z);
z\_s = sign(z) * abs(1.0);
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y_m, z_m, t, a = num2cell(sort([x_m, y_m, z_m, t, a])){:}
x_m, y_m, z_m, t, a = num2cell(sort([x_m, y_m, z_m, t, a])){:}
function tmp_2 = code(x_s, y_s, z_s, x_m, y_m, z_m, t, a)
tmp = 0.0;
if (z_m <= 1.55e-43)
tmp = x_m * ((z_m * y_m) / sqrt(-(a * t)));
else
tmp = y_m * x_m;
end
tmp_2 = x_s * (y_s * (z_s * tmp));
end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, z$95$s_, x$95$m_, y$95$m_, z$95$m_, t_, a_] := N[(x$95$s * N[(y$95$s * N[(z$95$s * If[LessEqual[z$95$m, 1.55e-43], N[(x$95$m * N[(N[(z$95$m * y$95$m), $MachinePrecision] / N[Sqrt[(-N[(a * t), $MachinePrecision])], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y$95$m * x$95$m), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z_m, t, a] = \mathsf{sort}([x_m, y_m, z_m, t, a])\\\\
[x_m, y_m, z_m, t, a] = \mathsf{sort}([x_m, y_m, z_m, t, a])\\
\\
x\_s \cdot \left(y\_s \cdot \left(z\_s \cdot \begin{array}{l}
\mathbf{if}\;z\_m \leq 1.55 \cdot 10^{-43}:\\
\;\;\;\;x\_m \cdot \frac{z\_m \cdot y\_m}{\sqrt{-a \cdot t}}\\
\mathbf{else}:\\
\;\;\;\;y\_m \cdot x\_m\\
\end{array}\right)\right)
\end{array}
if z < 1.55e-43Initial program 68.5%
associate-/l*N/A
*-commutativeN/A
associate-*l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
associate-*r/N/A
*-commutativeN/A
/-lowering-/.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f64N/A
--lowering--.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f6468.8
Applied egg-rr68.8%
Taylor expanded in z around 0
mul-1-negN/A
distribute-rgt-neg-inN/A
mul-1-negN/A
*-lowering-*.f64N/A
mul-1-negN/A
neg-lowering-neg.f6445.4
Simplified45.4%
*-commutativeN/A
associate-/l*N/A
associate-*l*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
*-commutativeN/A
distribute-lft-neg-inN/A
distribute-rgt-neg-outN/A
sqrt-lowering-sqrt.f64N/A
*-lowering-*.f64N/A
neg-lowering-neg.f6445.0
Applied egg-rr45.0%
*-commutativeN/A
associate-*l*N/A
associate-*l/N/A
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f64N/A
*-commutativeN/A
distribute-lft-neg-outN/A
neg-lowering-neg.f64N/A
*-lowering-*.f6443.4
Applied egg-rr43.4%
if 1.55e-43 < z Initial program 56.8%
Taylor expanded in z around inf
*-lowering-*.f6481.4
Simplified81.4%
Final simplification54.8%
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
(FPCore (x_s y_s z_s x_m y_m z_m t a)
:precision binary64
(*
x_s
(*
y_s
(*
z_s
(if (<= z_m 1.62e-43)
(* x_m (* z_m (/ y_m (sqrt (- (* a t))))))
(* y_m x_m))))))z\_m = fabs(z);
z\_s = copysign(1.0, z);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z_m && z_m < t && t < a);
assert(x_m < y_m && y_m < z_m && z_m < t && t < a);
double code(double x_s, double y_s, double z_s, double x_m, double y_m, double z_m, double t, double a) {
double tmp;
if (z_m <= 1.62e-43) {
tmp = x_m * (z_m * (y_m / sqrt(-(a * t))));
} else {
tmp = y_m * x_m;
}
return x_s * (y_s * (z_s * tmp));
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x_s, y_s, z_s, x_m, y_m, z_m, t, a)
real(8), intent (in) :: x_s
real(8), intent (in) :: y_s
real(8), intent (in) :: z_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z_m <= 1.62d-43) then
tmp = x_m * (z_m * (y_m / sqrt(-(a * t))))
else
tmp = y_m * x_m
end if
code = x_s * (y_s * (z_s * tmp))
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y_m && y_m < z_m && z_m < t && t < a;
assert x_m < y_m && y_m < z_m && z_m < t && t < a;
public static double code(double x_s, double y_s, double z_s, double x_m, double y_m, double z_m, double t, double a) {
double tmp;
if (z_m <= 1.62e-43) {
tmp = x_m * (z_m * (y_m / Math.sqrt(-(a * t))));
} else {
tmp = y_m * x_m;
}
return x_s * (y_s * (z_s * tmp));
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) [x_m, y_m, z_m, t, a] = sort([x_m, y_m, z_m, t, a]) [x_m, y_m, z_m, t, a] = sort([x_m, y_m, z_m, t, a]) def code(x_s, y_s, z_s, x_m, y_m, z_m, t, a): tmp = 0 if z_m <= 1.62e-43: tmp = x_m * (z_m * (y_m / math.sqrt(-(a * t)))) else: tmp = y_m * x_m return x_s * (y_s * (z_s * tmp))
z\_m = abs(z) z\_s = copysign(1.0, z) y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z_m, t, a = sort([x_m, y_m, z_m, t, a]) x_m, y_m, z_m, t, a = sort([x_m, y_m, z_m, t, a]) function code(x_s, y_s, z_s, x_m, y_m, z_m, t, a) tmp = 0.0 if (z_m <= 1.62e-43) tmp = Float64(x_m * Float64(z_m * Float64(y_m / sqrt(Float64(-Float64(a * t)))))); else tmp = Float64(y_m * x_m); end return Float64(x_s * Float64(y_s * Float64(z_s * tmp))) end
z\_m = abs(z);
z\_s = sign(z) * abs(1.0);
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y_m, z_m, t, a = num2cell(sort([x_m, y_m, z_m, t, a])){:}
x_m, y_m, z_m, t, a = num2cell(sort([x_m, y_m, z_m, t, a])){:}
function tmp_2 = code(x_s, y_s, z_s, x_m, y_m, z_m, t, a)
tmp = 0.0;
if (z_m <= 1.62e-43)
tmp = x_m * (z_m * (y_m / sqrt(-(a * t))));
else
tmp = y_m * x_m;
end
tmp_2 = x_s * (y_s * (z_s * tmp));
end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, z$95$s_, x$95$m_, y$95$m_, z$95$m_, t_, a_] := N[(x$95$s * N[(y$95$s * N[(z$95$s * If[LessEqual[z$95$m, 1.62e-43], N[(x$95$m * N[(z$95$m * N[(y$95$m / N[Sqrt[(-N[(a * t), $MachinePrecision])], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y$95$m * x$95$m), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z_m, t, a] = \mathsf{sort}([x_m, y_m, z_m, t, a])\\\\
[x_m, y_m, z_m, t, a] = \mathsf{sort}([x_m, y_m, z_m, t, a])\\
\\
x\_s \cdot \left(y\_s \cdot \left(z\_s \cdot \begin{array}{l}
\mathbf{if}\;z\_m \leq 1.62 \cdot 10^{-43}:\\
\;\;\;\;x\_m \cdot \left(z\_m \cdot \frac{y\_m}{\sqrt{-a \cdot t}}\right)\\
\mathbf{else}:\\
\;\;\;\;y\_m \cdot x\_m\\
\end{array}\right)\right)
\end{array}
if z < 1.6199999999999999e-43Initial program 68.5%
associate-/l*N/A
*-commutativeN/A
associate-*l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
associate-*r/N/A
*-commutativeN/A
/-lowering-/.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f64N/A
--lowering--.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f6468.8
Applied egg-rr68.8%
Taylor expanded in z around 0
mul-1-negN/A
distribute-rgt-neg-inN/A
mul-1-negN/A
*-lowering-*.f64N/A
mul-1-negN/A
neg-lowering-neg.f6445.4
Simplified45.4%
associate-*l/N/A
associate-/l*N/A
associate-*l*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
*-commutativeN/A
distribute-lft-neg-inN/A
distribute-rgt-neg-outN/A
sqrt-lowering-sqrt.f64N/A
*-lowering-*.f64N/A
neg-lowering-neg.f6441.7
Applied egg-rr41.7%
if 1.6199999999999999e-43 < z Initial program 56.8%
Taylor expanded in z around inf
*-lowering-*.f6481.4
Simplified81.4%
Final simplification53.6%
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
(FPCore (x_s y_s z_s x_m y_m z_m t a)
:precision binary64
(*
x_s
(*
y_s
(*
z_s
(if (<= z_m 7.5e-125)
(* x_m (/ (* y_m (* (* z_m z_m) -2.0)) (* a t)))
(* y_m x_m))))))z\_m = fabs(z);
z\_s = copysign(1.0, z);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z_m && z_m < t && t < a);
assert(x_m < y_m && y_m < z_m && z_m < t && t < a);
double code(double x_s, double y_s, double z_s, double x_m, double y_m, double z_m, double t, double a) {
double tmp;
if (z_m <= 7.5e-125) {
tmp = x_m * ((y_m * ((z_m * z_m) * -2.0)) / (a * t));
} else {
tmp = y_m * x_m;
}
return x_s * (y_s * (z_s * tmp));
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x_s, y_s, z_s, x_m, y_m, z_m, t, a)
real(8), intent (in) :: x_s
real(8), intent (in) :: y_s
real(8), intent (in) :: z_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z_m <= 7.5d-125) then
tmp = x_m * ((y_m * ((z_m * z_m) * (-2.0d0))) / (a * t))
else
tmp = y_m * x_m
end if
code = x_s * (y_s * (z_s * tmp))
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y_m && y_m < z_m && z_m < t && t < a;
assert x_m < y_m && y_m < z_m && z_m < t && t < a;
public static double code(double x_s, double y_s, double z_s, double x_m, double y_m, double z_m, double t, double a) {
double tmp;
if (z_m <= 7.5e-125) {
tmp = x_m * ((y_m * ((z_m * z_m) * -2.0)) / (a * t));
} else {
tmp = y_m * x_m;
}
return x_s * (y_s * (z_s * tmp));
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) [x_m, y_m, z_m, t, a] = sort([x_m, y_m, z_m, t, a]) [x_m, y_m, z_m, t, a] = sort([x_m, y_m, z_m, t, a]) def code(x_s, y_s, z_s, x_m, y_m, z_m, t, a): tmp = 0 if z_m <= 7.5e-125: tmp = x_m * ((y_m * ((z_m * z_m) * -2.0)) / (a * t)) else: tmp = y_m * x_m return x_s * (y_s * (z_s * tmp))
z\_m = abs(z) z\_s = copysign(1.0, z) y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z_m, t, a = sort([x_m, y_m, z_m, t, a]) x_m, y_m, z_m, t, a = sort([x_m, y_m, z_m, t, a]) function code(x_s, y_s, z_s, x_m, y_m, z_m, t, a) tmp = 0.0 if (z_m <= 7.5e-125) tmp = Float64(x_m * Float64(Float64(y_m * Float64(Float64(z_m * z_m) * -2.0)) / Float64(a * t))); else tmp = Float64(y_m * x_m); end return Float64(x_s * Float64(y_s * Float64(z_s * tmp))) end
z\_m = abs(z);
z\_s = sign(z) * abs(1.0);
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y_m, z_m, t, a = num2cell(sort([x_m, y_m, z_m, t, a])){:}
x_m, y_m, z_m, t, a = num2cell(sort([x_m, y_m, z_m, t, a])){:}
function tmp_2 = code(x_s, y_s, z_s, x_m, y_m, z_m, t, a)
tmp = 0.0;
if (z_m <= 7.5e-125)
tmp = x_m * ((y_m * ((z_m * z_m) * -2.0)) / (a * t));
else
tmp = y_m * x_m;
end
tmp_2 = x_s * (y_s * (z_s * tmp));
end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, z$95$s_, x$95$m_, y$95$m_, z$95$m_, t_, a_] := N[(x$95$s * N[(y$95$s * N[(z$95$s * If[LessEqual[z$95$m, 7.5e-125], N[(x$95$m * N[(N[(y$95$m * N[(N[(z$95$m * z$95$m), $MachinePrecision] * -2.0), $MachinePrecision]), $MachinePrecision] / N[(a * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y$95$m * x$95$m), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z_m, t, a] = \mathsf{sort}([x_m, y_m, z_m, t, a])\\\\
[x_m, y_m, z_m, t, a] = \mathsf{sort}([x_m, y_m, z_m, t, a])\\
\\
x\_s \cdot \left(y\_s \cdot \left(z\_s \cdot \begin{array}{l}
\mathbf{if}\;z\_m \leq 7.5 \cdot 10^{-125}:\\
\;\;\;\;x\_m \cdot \frac{y\_m \cdot \left(\left(z\_m \cdot z\_m\right) \cdot -2\right)}{a \cdot t}\\
\mathbf{else}:\\
\;\;\;\;y\_m \cdot x\_m\\
\end{array}\right)\right)
\end{array}
if z < 7.5e-125Initial program 65.6%
Taylor expanded in t around 0
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
associate-*r*N/A
*-commutativeN/A
accelerator-lowering-fma.f64N/A
associate-*r/N/A
/-lowering-/.f64N/A
*-commutativeN/A
*-lowering-*.f6430.8
Simplified30.8%
associate-*l*N/A
associate-/l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
accelerator-lowering-fma.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f6430.2
Applied egg-rr30.2%
Taylor expanded in z around 0
associate-*r/N/A
/-lowering-/.f64N/A
*-commutativeN/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
*-lowering-*.f6421.9
Simplified21.9%
if 7.5e-125 < z Initial program 64.1%
Taylor expanded in z around inf
*-lowering-*.f6476.0
Simplified76.0%
Final simplification41.5%
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
(FPCore (x_s y_s z_s x_m y_m z_m t a)
:precision binary64
(*
x_s
(*
y_s
(*
z_s
(if (<= z_m 1.06e-129)
(* y_m (/ (* -2.0 (* x_m (* z_m z_m))) (* a t)))
(* y_m x_m))))))z\_m = fabs(z);
z\_s = copysign(1.0, z);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z_m && z_m < t && t < a);
assert(x_m < y_m && y_m < z_m && z_m < t && t < a);
double code(double x_s, double y_s, double z_s, double x_m, double y_m, double z_m, double t, double a) {
double tmp;
if (z_m <= 1.06e-129) {
tmp = y_m * ((-2.0 * (x_m * (z_m * z_m))) / (a * t));
} else {
tmp = y_m * x_m;
}
return x_s * (y_s * (z_s * tmp));
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x_s, y_s, z_s, x_m, y_m, z_m, t, a)
real(8), intent (in) :: x_s
real(8), intent (in) :: y_s
real(8), intent (in) :: z_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z_m <= 1.06d-129) then
tmp = y_m * (((-2.0d0) * (x_m * (z_m * z_m))) / (a * t))
else
tmp = y_m * x_m
end if
code = x_s * (y_s * (z_s * tmp))
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y_m && y_m < z_m && z_m < t && t < a;
assert x_m < y_m && y_m < z_m && z_m < t && t < a;
public static double code(double x_s, double y_s, double z_s, double x_m, double y_m, double z_m, double t, double a) {
double tmp;
if (z_m <= 1.06e-129) {
tmp = y_m * ((-2.0 * (x_m * (z_m * z_m))) / (a * t));
} else {
tmp = y_m * x_m;
}
return x_s * (y_s * (z_s * tmp));
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) [x_m, y_m, z_m, t, a] = sort([x_m, y_m, z_m, t, a]) [x_m, y_m, z_m, t, a] = sort([x_m, y_m, z_m, t, a]) def code(x_s, y_s, z_s, x_m, y_m, z_m, t, a): tmp = 0 if z_m <= 1.06e-129: tmp = y_m * ((-2.0 * (x_m * (z_m * z_m))) / (a * t)) else: tmp = y_m * x_m return x_s * (y_s * (z_s * tmp))
z\_m = abs(z) z\_s = copysign(1.0, z) y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z_m, t, a = sort([x_m, y_m, z_m, t, a]) x_m, y_m, z_m, t, a = sort([x_m, y_m, z_m, t, a]) function code(x_s, y_s, z_s, x_m, y_m, z_m, t, a) tmp = 0.0 if (z_m <= 1.06e-129) tmp = Float64(y_m * Float64(Float64(-2.0 * Float64(x_m * Float64(z_m * z_m))) / Float64(a * t))); else tmp = Float64(y_m * x_m); end return Float64(x_s * Float64(y_s * Float64(z_s * tmp))) end
z\_m = abs(z);
z\_s = sign(z) * abs(1.0);
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y_m, z_m, t, a = num2cell(sort([x_m, y_m, z_m, t, a])){:}
x_m, y_m, z_m, t, a = num2cell(sort([x_m, y_m, z_m, t, a])){:}
function tmp_2 = code(x_s, y_s, z_s, x_m, y_m, z_m, t, a)
tmp = 0.0;
if (z_m <= 1.06e-129)
tmp = y_m * ((-2.0 * (x_m * (z_m * z_m))) / (a * t));
else
tmp = y_m * x_m;
end
tmp_2 = x_s * (y_s * (z_s * tmp));
end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, z$95$s_, x$95$m_, y$95$m_, z$95$m_, t_, a_] := N[(x$95$s * N[(y$95$s * N[(z$95$s * If[LessEqual[z$95$m, 1.06e-129], N[(y$95$m * N[(N[(-2.0 * N[(x$95$m * N[(z$95$m * z$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y$95$m * x$95$m), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z_m, t, a] = \mathsf{sort}([x_m, y_m, z_m, t, a])\\\\
[x_m, y_m, z_m, t, a] = \mathsf{sort}([x_m, y_m, z_m, t, a])\\
\\
x\_s \cdot \left(y\_s \cdot \left(z\_s \cdot \begin{array}{l}
\mathbf{if}\;z\_m \leq 1.06 \cdot 10^{-129}:\\
\;\;\;\;y\_m \cdot \frac{-2 \cdot \left(x\_m \cdot \left(z\_m \cdot z\_m\right)\right)}{a \cdot t}\\
\mathbf{else}:\\
\;\;\;\;y\_m \cdot x\_m\\
\end{array}\right)\right)
\end{array}
if z < 1.0600000000000001e-129Initial program 65.6%
associate-/l*N/A
*-commutativeN/A
associate-*l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
associate-*r/N/A
*-commutativeN/A
/-lowering-/.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f64N/A
--lowering--.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f6466.4
Applied egg-rr66.4%
Taylor expanded in t around 0
+-commutativeN/A
associate-*r/N/A
associate-*r*N/A
associate-*l/N/A
associate-*r/N/A
accelerator-lowering-fma.f64N/A
*-lowering-*.f64N/A
/-lowering-/.f6430.2
Simplified30.2%
Taylor expanded in z around 0
associate-*r/N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
*-lowering-*.f6421.9
Simplified21.9%
if 1.0600000000000001e-129 < z Initial program 64.1%
Taylor expanded in z around inf
*-lowering-*.f6476.0
Simplified76.0%
Final simplification41.5%
z\_m = (fabs.f64 z) z\_s = (copysign.f64 #s(literal 1 binary64) z) y\_m = (fabs.f64 y) y\_s = (copysign.f64 #s(literal 1 binary64) y) x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function. NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function. (FPCore (x_s y_s z_s x_m y_m z_m t a) :precision binary64 (* x_s (* y_s (* z_s (if (<= z_m 1.32e-132) (/ (* y_m (* z_m x_m)) z_m) (* y_m x_m))))))
z\_m = fabs(z);
z\_s = copysign(1.0, z);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z_m && z_m < t && t < a);
assert(x_m < y_m && y_m < z_m && z_m < t && t < a);
double code(double x_s, double y_s, double z_s, double x_m, double y_m, double z_m, double t, double a) {
double tmp;
if (z_m <= 1.32e-132) {
tmp = (y_m * (z_m * x_m)) / z_m;
} else {
tmp = y_m * x_m;
}
return x_s * (y_s * (z_s * tmp));
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x_s, y_s, z_s, x_m, y_m, z_m, t, a)
real(8), intent (in) :: x_s
real(8), intent (in) :: y_s
real(8), intent (in) :: z_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z_m <= 1.32d-132) then
tmp = (y_m * (z_m * x_m)) / z_m
else
tmp = y_m * x_m
end if
code = x_s * (y_s * (z_s * tmp))
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y_m && y_m < z_m && z_m < t && t < a;
assert x_m < y_m && y_m < z_m && z_m < t && t < a;
public static double code(double x_s, double y_s, double z_s, double x_m, double y_m, double z_m, double t, double a) {
double tmp;
if (z_m <= 1.32e-132) {
tmp = (y_m * (z_m * x_m)) / z_m;
} else {
tmp = y_m * x_m;
}
return x_s * (y_s * (z_s * tmp));
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) [x_m, y_m, z_m, t, a] = sort([x_m, y_m, z_m, t, a]) [x_m, y_m, z_m, t, a] = sort([x_m, y_m, z_m, t, a]) def code(x_s, y_s, z_s, x_m, y_m, z_m, t, a): tmp = 0 if z_m <= 1.32e-132: tmp = (y_m * (z_m * x_m)) / z_m else: tmp = y_m * x_m return x_s * (y_s * (z_s * tmp))
z\_m = abs(z) z\_s = copysign(1.0, z) y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z_m, t, a = sort([x_m, y_m, z_m, t, a]) x_m, y_m, z_m, t, a = sort([x_m, y_m, z_m, t, a]) function code(x_s, y_s, z_s, x_m, y_m, z_m, t, a) tmp = 0.0 if (z_m <= 1.32e-132) tmp = Float64(Float64(y_m * Float64(z_m * x_m)) / z_m); else tmp = Float64(y_m * x_m); end return Float64(x_s * Float64(y_s * Float64(z_s * tmp))) end
z\_m = abs(z);
z\_s = sign(z) * abs(1.0);
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y_m, z_m, t, a = num2cell(sort([x_m, y_m, z_m, t, a])){:}
x_m, y_m, z_m, t, a = num2cell(sort([x_m, y_m, z_m, t, a])){:}
function tmp_2 = code(x_s, y_s, z_s, x_m, y_m, z_m, t, a)
tmp = 0.0;
if (z_m <= 1.32e-132)
tmp = (y_m * (z_m * x_m)) / z_m;
else
tmp = y_m * x_m;
end
tmp_2 = x_s * (y_s * (z_s * tmp));
end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, z$95$s_, x$95$m_, y$95$m_, z$95$m_, t_, a_] := N[(x$95$s * N[(y$95$s * N[(z$95$s * If[LessEqual[z$95$m, 1.32e-132], N[(N[(y$95$m * N[(z$95$m * x$95$m), $MachinePrecision]), $MachinePrecision] / z$95$m), $MachinePrecision], N[(y$95$m * x$95$m), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z_m, t, a] = \mathsf{sort}([x_m, y_m, z_m, t, a])\\\\
[x_m, y_m, z_m, t, a] = \mathsf{sort}([x_m, y_m, z_m, t, a])\\
\\
x\_s \cdot \left(y\_s \cdot \left(z\_s \cdot \begin{array}{l}
\mathbf{if}\;z\_m \leq 1.32 \cdot 10^{-132}:\\
\;\;\;\;\frac{y\_m \cdot \left(z\_m \cdot x\_m\right)}{z\_m}\\
\mathbf{else}:\\
\;\;\;\;y\_m \cdot x\_m\\
\end{array}\right)\right)
\end{array}
if z < 1.32000000000000004e-132Initial program 65.6%
Taylor expanded in z around inf
Simplified25.5%
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-lowering-*.f6426.1
Applied egg-rr26.1%
if 1.32000000000000004e-132 < z Initial program 64.1%
Taylor expanded in z around inf
*-lowering-*.f6476.0
Simplified76.0%
Final simplification44.2%
z\_m = (fabs.f64 z) z\_s = (copysign.f64 #s(literal 1 binary64) z) y\_m = (fabs.f64 y) y\_s = (copysign.f64 #s(literal 1 binary64) y) x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function. NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function. (FPCore (x_s y_s z_s x_m y_m z_m t a) :precision binary64 (* x_s (* y_s (* z_s (if (<= z_m 2.5e-135) (/ (* z_m (* y_m x_m)) z_m) (* y_m x_m))))))
z\_m = fabs(z);
z\_s = copysign(1.0, z);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z_m && z_m < t && t < a);
assert(x_m < y_m && y_m < z_m && z_m < t && t < a);
double code(double x_s, double y_s, double z_s, double x_m, double y_m, double z_m, double t, double a) {
double tmp;
if (z_m <= 2.5e-135) {
tmp = (z_m * (y_m * x_m)) / z_m;
} else {
tmp = y_m * x_m;
}
return x_s * (y_s * (z_s * tmp));
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x_s, y_s, z_s, x_m, y_m, z_m, t, a)
real(8), intent (in) :: x_s
real(8), intent (in) :: y_s
real(8), intent (in) :: z_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z_m <= 2.5d-135) then
tmp = (z_m * (y_m * x_m)) / z_m
else
tmp = y_m * x_m
end if
code = x_s * (y_s * (z_s * tmp))
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y_m && y_m < z_m && z_m < t && t < a;
assert x_m < y_m && y_m < z_m && z_m < t && t < a;
public static double code(double x_s, double y_s, double z_s, double x_m, double y_m, double z_m, double t, double a) {
double tmp;
if (z_m <= 2.5e-135) {
tmp = (z_m * (y_m * x_m)) / z_m;
} else {
tmp = y_m * x_m;
}
return x_s * (y_s * (z_s * tmp));
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) [x_m, y_m, z_m, t, a] = sort([x_m, y_m, z_m, t, a]) [x_m, y_m, z_m, t, a] = sort([x_m, y_m, z_m, t, a]) def code(x_s, y_s, z_s, x_m, y_m, z_m, t, a): tmp = 0 if z_m <= 2.5e-135: tmp = (z_m * (y_m * x_m)) / z_m else: tmp = y_m * x_m return x_s * (y_s * (z_s * tmp))
z\_m = abs(z) z\_s = copysign(1.0, z) y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z_m, t, a = sort([x_m, y_m, z_m, t, a]) x_m, y_m, z_m, t, a = sort([x_m, y_m, z_m, t, a]) function code(x_s, y_s, z_s, x_m, y_m, z_m, t, a) tmp = 0.0 if (z_m <= 2.5e-135) tmp = Float64(Float64(z_m * Float64(y_m * x_m)) / z_m); else tmp = Float64(y_m * x_m); end return Float64(x_s * Float64(y_s * Float64(z_s * tmp))) end
z\_m = abs(z);
z\_s = sign(z) * abs(1.0);
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y_m, z_m, t, a = num2cell(sort([x_m, y_m, z_m, t, a])){:}
x_m, y_m, z_m, t, a = num2cell(sort([x_m, y_m, z_m, t, a])){:}
function tmp_2 = code(x_s, y_s, z_s, x_m, y_m, z_m, t, a)
tmp = 0.0;
if (z_m <= 2.5e-135)
tmp = (z_m * (y_m * x_m)) / z_m;
else
tmp = y_m * x_m;
end
tmp_2 = x_s * (y_s * (z_s * tmp));
end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, z$95$s_, x$95$m_, y$95$m_, z$95$m_, t_, a_] := N[(x$95$s * N[(y$95$s * N[(z$95$s * If[LessEqual[z$95$m, 2.5e-135], N[(N[(z$95$m * N[(y$95$m * x$95$m), $MachinePrecision]), $MachinePrecision] / z$95$m), $MachinePrecision], N[(y$95$m * x$95$m), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z_m, t, a] = \mathsf{sort}([x_m, y_m, z_m, t, a])\\\\
[x_m, y_m, z_m, t, a] = \mathsf{sort}([x_m, y_m, z_m, t, a])\\
\\
x\_s \cdot \left(y\_s \cdot \left(z\_s \cdot \begin{array}{l}
\mathbf{if}\;z\_m \leq 2.5 \cdot 10^{-135}:\\
\;\;\;\;\frac{z\_m \cdot \left(y\_m \cdot x\_m\right)}{z\_m}\\
\mathbf{else}:\\
\;\;\;\;y\_m \cdot x\_m\\
\end{array}\right)\right)
\end{array}
if z < 2.5000000000000001e-135Initial program 65.6%
Taylor expanded in z around inf
Simplified25.5%
if 2.5000000000000001e-135 < z Initial program 64.1%
Taylor expanded in z around inf
*-lowering-*.f6476.0
Simplified76.0%
Final simplification43.9%
z\_m = (fabs.f64 z) z\_s = (copysign.f64 #s(literal 1 binary64) z) y\_m = (fabs.f64 y) y\_s = (copysign.f64 #s(literal 1 binary64) y) x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function. NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function. (FPCore (x_s y_s z_s x_m y_m z_m t a) :precision binary64 (* x_s (* y_s (* z_s (if (<= z_m 4e-198) (* (* z_m x_m) (/ y_m z_m)) (* y_m x_m))))))
z\_m = fabs(z);
z\_s = copysign(1.0, z);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z_m && z_m < t && t < a);
assert(x_m < y_m && y_m < z_m && z_m < t && t < a);
double code(double x_s, double y_s, double z_s, double x_m, double y_m, double z_m, double t, double a) {
double tmp;
if (z_m <= 4e-198) {
tmp = (z_m * x_m) * (y_m / z_m);
} else {
tmp = y_m * x_m;
}
return x_s * (y_s * (z_s * tmp));
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x_s, y_s, z_s, x_m, y_m, z_m, t, a)
real(8), intent (in) :: x_s
real(8), intent (in) :: y_s
real(8), intent (in) :: z_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z_m <= 4d-198) then
tmp = (z_m * x_m) * (y_m / z_m)
else
tmp = y_m * x_m
end if
code = x_s * (y_s * (z_s * tmp))
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y_m && y_m < z_m && z_m < t && t < a;
assert x_m < y_m && y_m < z_m && z_m < t && t < a;
public static double code(double x_s, double y_s, double z_s, double x_m, double y_m, double z_m, double t, double a) {
double tmp;
if (z_m <= 4e-198) {
tmp = (z_m * x_m) * (y_m / z_m);
} else {
tmp = y_m * x_m;
}
return x_s * (y_s * (z_s * tmp));
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) [x_m, y_m, z_m, t, a] = sort([x_m, y_m, z_m, t, a]) [x_m, y_m, z_m, t, a] = sort([x_m, y_m, z_m, t, a]) def code(x_s, y_s, z_s, x_m, y_m, z_m, t, a): tmp = 0 if z_m <= 4e-198: tmp = (z_m * x_m) * (y_m / z_m) else: tmp = y_m * x_m return x_s * (y_s * (z_s * tmp))
z\_m = abs(z) z\_s = copysign(1.0, z) y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z_m, t, a = sort([x_m, y_m, z_m, t, a]) x_m, y_m, z_m, t, a = sort([x_m, y_m, z_m, t, a]) function code(x_s, y_s, z_s, x_m, y_m, z_m, t, a) tmp = 0.0 if (z_m <= 4e-198) tmp = Float64(Float64(z_m * x_m) * Float64(y_m / z_m)); else tmp = Float64(y_m * x_m); end return Float64(x_s * Float64(y_s * Float64(z_s * tmp))) end
z\_m = abs(z);
z\_s = sign(z) * abs(1.0);
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y_m, z_m, t, a = num2cell(sort([x_m, y_m, z_m, t, a])){:}
x_m, y_m, z_m, t, a = num2cell(sort([x_m, y_m, z_m, t, a])){:}
function tmp_2 = code(x_s, y_s, z_s, x_m, y_m, z_m, t, a)
tmp = 0.0;
if (z_m <= 4e-198)
tmp = (z_m * x_m) * (y_m / z_m);
else
tmp = y_m * x_m;
end
tmp_2 = x_s * (y_s * (z_s * tmp));
end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, z$95$s_, x$95$m_, y$95$m_, z$95$m_, t_, a_] := N[(x$95$s * N[(y$95$s * N[(z$95$s * If[LessEqual[z$95$m, 4e-198], N[(N[(z$95$m * x$95$m), $MachinePrecision] * N[(y$95$m / z$95$m), $MachinePrecision]), $MachinePrecision], N[(y$95$m * x$95$m), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z_m, t, a] = \mathsf{sort}([x_m, y_m, z_m, t, a])\\\\
[x_m, y_m, z_m, t, a] = \mathsf{sort}([x_m, y_m, z_m, t, a])\\
\\
x\_s \cdot \left(y\_s \cdot \left(z\_s \cdot \begin{array}{l}
\mathbf{if}\;z\_m \leq 4 \cdot 10^{-198}:\\
\;\;\;\;\left(z\_m \cdot x\_m\right) \cdot \frac{y\_m}{z\_m}\\
\mathbf{else}:\\
\;\;\;\;y\_m \cdot x\_m\\
\end{array}\right)\right)
\end{array}
if z < 3.9999999999999996e-198Initial program 64.9%
Taylor expanded in z around inf
*-lowering-*.f6419.1
Simplified19.1%
*-rgt-identityN/A
*-inversesN/A
associate-/l*N/A
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
associate-/l*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
/-lowering-/.f6420.1
Applied egg-rr20.1%
if 3.9999999999999996e-198 < z Initial program 65.3%
Taylor expanded in z around inf
*-lowering-*.f6473.6
Simplified73.6%
Final simplification40.8%
z\_m = (fabs.f64 z) z\_s = (copysign.f64 #s(literal 1 binary64) z) y\_m = (fabs.f64 y) y\_s = (copysign.f64 #s(literal 1 binary64) y) x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function. NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function. (FPCore (x_s y_s z_s x_m y_m z_m t a) :precision binary64 (* x_s (* y_s (* z_s (* y_m x_m)))))
z\_m = fabs(z);
z\_s = copysign(1.0, z);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z_m && z_m < t && t < a);
assert(x_m < y_m && y_m < z_m && z_m < t && t < a);
double code(double x_s, double y_s, double z_s, double x_m, double y_m, double z_m, double t, double a) {
return x_s * (y_s * (z_s * (y_m * x_m)));
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x_s, y_s, z_s, x_m, y_m, z_m, t, a)
real(8), intent (in) :: x_s
real(8), intent (in) :: y_s
real(8), intent (in) :: z_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x_s * (y_s * (z_s * (y_m * x_m)))
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y_m && y_m < z_m && z_m < t && t < a;
assert x_m < y_m && y_m < z_m && z_m < t && t < a;
public static double code(double x_s, double y_s, double z_s, double x_m, double y_m, double z_m, double t, double a) {
return x_s * (y_s * (z_s * (y_m * x_m)));
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) [x_m, y_m, z_m, t, a] = sort([x_m, y_m, z_m, t, a]) [x_m, y_m, z_m, t, a] = sort([x_m, y_m, z_m, t, a]) def code(x_s, y_s, z_s, x_m, y_m, z_m, t, a): return x_s * (y_s * (z_s * (y_m * x_m)))
z\_m = abs(z) z\_s = copysign(1.0, z) y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z_m, t, a = sort([x_m, y_m, z_m, t, a]) x_m, y_m, z_m, t, a = sort([x_m, y_m, z_m, t, a]) function code(x_s, y_s, z_s, x_m, y_m, z_m, t, a) return Float64(x_s * Float64(y_s * Float64(z_s * Float64(y_m * x_m)))) end
z\_m = abs(z);
z\_s = sign(z) * abs(1.0);
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y_m, z_m, t, a = num2cell(sort([x_m, y_m, z_m, t, a])){:}
x_m, y_m, z_m, t, a = num2cell(sort([x_m, y_m, z_m, t, a])){:}
function tmp = code(x_s, y_s, z_s, x_m, y_m, z_m, t, a)
tmp = x_s * (y_s * (z_s * (y_m * x_m)));
end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, z$95$s_, x$95$m_, y$95$m_, z$95$m_, t_, a_] := N[(x$95$s * N[(y$95$s * N[(z$95$s * N[(y$95$m * x$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z_m, t, a] = \mathsf{sort}([x_m, y_m, z_m, t, a])\\\\
[x_m, y_m, z_m, t, a] = \mathsf{sort}([x_m, y_m, z_m, t, a])\\
\\
x\_s \cdot \left(y\_s \cdot \left(z\_s \cdot \left(y\_m \cdot x\_m\right)\right)\right)
\end{array}
Initial program 65.0%
Taylor expanded in z around inf
*-lowering-*.f6440.2
Simplified40.2%
Final simplification40.2%
(FPCore (x y z t a)
:precision binary64
(if (< z -3.1921305903852764e+46)
(- (* y x))
(if (< z 5.976268120920894e+90)
(/ (* x z) (/ (sqrt (- (* z z) (* a t))) y))
(* y x))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z < -3.1921305903852764e+46) {
tmp = -(y * x);
} else if (z < 5.976268120920894e+90) {
tmp = (x * z) / (sqrt(((z * z) - (a * t))) / y);
} else {
tmp = y * x;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z < (-3.1921305903852764d+46)) then
tmp = -(y * x)
else if (z < 5.976268120920894d+90) then
tmp = (x * z) / (sqrt(((z * z) - (a * t))) / y)
else
tmp = y * x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (z < -3.1921305903852764e+46) {
tmp = -(y * x);
} else if (z < 5.976268120920894e+90) {
tmp = (x * z) / (Math.sqrt(((z * z) - (a * t))) / y);
} else {
tmp = y * x;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if z < -3.1921305903852764e+46: tmp = -(y * x) elif z < 5.976268120920894e+90: tmp = (x * z) / (math.sqrt(((z * z) - (a * t))) / y) else: tmp = y * x return tmp
function code(x, y, z, t, a) tmp = 0.0 if (z < -3.1921305903852764e+46) tmp = Float64(-Float64(y * x)); elseif (z < 5.976268120920894e+90) tmp = Float64(Float64(x * z) / Float64(sqrt(Float64(Float64(z * z) - Float64(a * t))) / y)); else tmp = Float64(y * x); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (z < -3.1921305903852764e+46) tmp = -(y * x); elseif (z < 5.976268120920894e+90) tmp = (x * z) / (sqrt(((z * z) - (a * t))) / y); else tmp = y * x; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Less[z, -3.1921305903852764e+46], (-N[(y * x), $MachinePrecision]), If[Less[z, 5.976268120920894e+90], N[(N[(x * z), $MachinePrecision] / N[(N[Sqrt[N[(N[(z * z), $MachinePrecision] - N[(a * t), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(y * x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z < -3.1921305903852764 \cdot 10^{+46}:\\
\;\;\;\;-y \cdot x\\
\mathbf{elif}\;z < 5.976268120920894 \cdot 10^{+90}:\\
\;\;\;\;\frac{x \cdot z}{\frac{\sqrt{z \cdot z - a \cdot t}}{y}}\\
\mathbf{else}:\\
\;\;\;\;y \cdot x\\
\end{array}
\end{array}
herbie shell --seed 2024205
(FPCore (x y z t a)
:name "Statistics.Math.RootFinding:ridders from math-functions-0.1.5.2"
:precision binary64
:alt
(! :herbie-platform default (if (< z -31921305903852764000000000000000000000000000000) (- (* y x)) (if (< z 5976268120920894000000000000000000000000000000000000000000000000000000000000000000000000000) (/ (* x z) (/ (sqrt (- (* z z) (* a t))) y)) (* y x))))
(/ (* (* x y) z) (sqrt (- (* z z) (* t a)))))