
(FPCore (x y) :precision binary64 (/ (* (* x 2.0) y) (- x y)))
double code(double x, double y) {
return ((x * 2.0) * y) / (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * 2.0d0) * y) / (x - y)
end function
public static double code(double x, double y) {
return ((x * 2.0) * y) / (x - y);
}
def code(x, y): return ((x * 2.0) * y) / (x - y)
function code(x, y) return Float64(Float64(Float64(x * 2.0) * y) / Float64(x - y)) end
function tmp = code(x, y) tmp = ((x * 2.0) * y) / (x - y); end
code[x_, y_] := N[(N[(N[(x * 2.0), $MachinePrecision] * y), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x \cdot 2\right) \cdot y}{x - y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (* (* x 2.0) y) (- x y)))
double code(double x, double y) {
return ((x * 2.0) * y) / (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * 2.0d0) * y) / (x - y)
end function
public static double code(double x, double y) {
return ((x * 2.0) * y) / (x - y);
}
def code(x, y): return ((x * 2.0) * y) / (x - y)
function code(x, y) return Float64(Float64(Float64(x * 2.0) * y) / Float64(x - y)) end
function tmp = code(x, y) tmp = ((x * 2.0) * y) / (x - y); end
code[x_, y_] := N[(N[(N[(x * 2.0), $MachinePrecision] * y), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x \cdot 2\right) \cdot y}{x - y}
\end{array}
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (* (* x 2.0) y) (- x y))))
(if (<= t_0 0.0)
(* x (/ (* 2.0 y) (- x y)))
(if (<= t_0 5e-70) t_0 (/ (* x 2.0) (/ (- x y) y))))))
double code(double x, double y) {
double t_0 = ((x * 2.0) * y) / (x - y);
double tmp;
if (t_0 <= 0.0) {
tmp = x * ((2.0 * y) / (x - y));
} else if (t_0 <= 5e-70) {
tmp = t_0;
} else {
tmp = (x * 2.0) / ((x - y) / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = ((x * 2.0d0) * y) / (x - y)
if (t_0 <= 0.0d0) then
tmp = x * ((2.0d0 * y) / (x - y))
else if (t_0 <= 5d-70) then
tmp = t_0
else
tmp = (x * 2.0d0) / ((x - y) / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = ((x * 2.0) * y) / (x - y);
double tmp;
if (t_0 <= 0.0) {
tmp = x * ((2.0 * y) / (x - y));
} else if (t_0 <= 5e-70) {
tmp = t_0;
} else {
tmp = (x * 2.0) / ((x - y) / y);
}
return tmp;
}
def code(x, y): t_0 = ((x * 2.0) * y) / (x - y) tmp = 0 if t_0 <= 0.0: tmp = x * ((2.0 * y) / (x - y)) elif t_0 <= 5e-70: tmp = t_0 else: tmp = (x * 2.0) / ((x - y) / y) return tmp
function code(x, y) t_0 = Float64(Float64(Float64(x * 2.0) * y) / Float64(x - y)) tmp = 0.0 if (t_0 <= 0.0) tmp = Float64(x * Float64(Float64(2.0 * y) / Float64(x - y))); elseif (t_0 <= 5e-70) tmp = t_0; else tmp = Float64(Float64(x * 2.0) / Float64(Float64(x - y) / y)); end return tmp end
function tmp_2 = code(x, y) t_0 = ((x * 2.0) * y) / (x - y); tmp = 0.0; if (t_0 <= 0.0) tmp = x * ((2.0 * y) / (x - y)); elseif (t_0 <= 5e-70) tmp = t_0; else tmp = (x * 2.0) / ((x - y) / y); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(N[(x * 2.0), $MachinePrecision] * y), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 0.0], N[(x * N[(N[(2.0 * y), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 5e-70], t$95$0, N[(N[(x * 2.0), $MachinePrecision] / N[(N[(x - y), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\left(x \cdot 2\right) \cdot y}{x - y}\\
\mathbf{if}\;t\_0 \leq 0:\\
\;\;\;\;x \cdot \frac{2 \cdot y}{x - y}\\
\mathbf{elif}\;t\_0 \leq 5 \cdot 10^{-70}:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;\frac{x \cdot 2}{\frac{x - y}{y}}\\
\end{array}
\end{array}
if (/.f64 (*.f64 (*.f64 x #s(literal 2 binary64)) y) (-.f64 x y)) < 0.0Initial program 73.0%
associate-*l*N/A
associate-/l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
--lowering--.f6495.8
Applied egg-rr95.8%
if 0.0 < (/.f64 (*.f64 (*.f64 x #s(literal 2 binary64)) y) (-.f64 x y)) < 4.9999999999999998e-70Initial program 98.4%
if 4.9999999999999998e-70 < (/.f64 (*.f64 (*.f64 x #s(literal 2 binary64)) y) (-.f64 x y)) Initial program 73.8%
associate-/l*N/A
clear-numN/A
un-div-invN/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
--lowering--.f6499.9
Applied egg-rr99.9%
Final simplification97.3%
(FPCore (x y) :precision binary64 (let* ((t_0 (/ (* (* x 2.0) y) (- x y))) (t_1 (* x (/ (* 2.0 y) (- x y))))) (if (<= t_0 0.0) t_1 (if (<= t_0 1e-65) t_0 t_1))))
double code(double x, double y) {
double t_0 = ((x * 2.0) * y) / (x - y);
double t_1 = x * ((2.0 * y) / (x - y));
double tmp;
if (t_0 <= 0.0) {
tmp = t_1;
} else if (t_0 <= 1e-65) {
tmp = t_0;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = ((x * 2.0d0) * y) / (x - y)
t_1 = x * ((2.0d0 * y) / (x - y))
if (t_0 <= 0.0d0) then
tmp = t_1
else if (t_0 <= 1d-65) then
tmp = t_0
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = ((x * 2.0) * y) / (x - y);
double t_1 = x * ((2.0 * y) / (x - y));
double tmp;
if (t_0 <= 0.0) {
tmp = t_1;
} else if (t_0 <= 1e-65) {
tmp = t_0;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y): t_0 = ((x * 2.0) * y) / (x - y) t_1 = x * ((2.0 * y) / (x - y)) tmp = 0 if t_0 <= 0.0: tmp = t_1 elif t_0 <= 1e-65: tmp = t_0 else: tmp = t_1 return tmp
function code(x, y) t_0 = Float64(Float64(Float64(x * 2.0) * y) / Float64(x - y)) t_1 = Float64(x * Float64(Float64(2.0 * y) / Float64(x - y))) tmp = 0.0 if (t_0 <= 0.0) tmp = t_1; elseif (t_0 <= 1e-65) tmp = t_0; else tmp = t_1; end return tmp end
function tmp_2 = code(x, y) t_0 = ((x * 2.0) * y) / (x - y); t_1 = x * ((2.0 * y) / (x - y)); tmp = 0.0; if (t_0 <= 0.0) tmp = t_1; elseif (t_0 <= 1e-65) tmp = t_0; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(N[(x * 2.0), $MachinePrecision] * y), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(x * N[(N[(2.0 * y), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 0.0], t$95$1, If[LessEqual[t$95$0, 1e-65], t$95$0, t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\left(x \cdot 2\right) \cdot y}{x - y}\\
t_1 := x \cdot \frac{2 \cdot y}{x - y}\\
\mathbf{if}\;t\_0 \leq 0:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_0 \leq 10^{-65}:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (*.f64 (*.f64 x #s(literal 2 binary64)) y) (-.f64 x y)) < 0.0 or 9.99999999999999923e-66 < (/.f64 (*.f64 (*.f64 x #s(literal 2 binary64)) y) (-.f64 x y)) Initial program 73.0%
associate-*l*N/A
associate-/l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
--lowering--.f6496.9
Applied egg-rr96.9%
if 0.0 < (/.f64 (*.f64 (*.f64 x #s(literal 2 binary64)) y) (-.f64 x y)) < 9.99999999999999923e-66Initial program 98.5%
Final simplification97.3%
(FPCore (x y) :precision binary64 (if (<= x -1.12e-39) (* 2.0 y) (if (<= x 4.9e+27) (* x -2.0) (* 2.0 (fma y (/ y x) y)))))
double code(double x, double y) {
double tmp;
if (x <= -1.12e-39) {
tmp = 2.0 * y;
} else if (x <= 4.9e+27) {
tmp = x * -2.0;
} else {
tmp = 2.0 * fma(y, (y / x), y);
}
return tmp;
}
function code(x, y) tmp = 0.0 if (x <= -1.12e-39) tmp = Float64(2.0 * y); elseif (x <= 4.9e+27) tmp = Float64(x * -2.0); else tmp = Float64(2.0 * fma(y, Float64(y / x), y)); end return tmp end
code[x_, y_] := If[LessEqual[x, -1.12e-39], N[(2.0 * y), $MachinePrecision], If[LessEqual[x, 4.9e+27], N[(x * -2.0), $MachinePrecision], N[(2.0 * N[(y * N[(y / x), $MachinePrecision] + y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.12 \cdot 10^{-39}:\\
\;\;\;\;2 \cdot y\\
\mathbf{elif}\;x \leq 4.9 \cdot 10^{+27}:\\
\;\;\;\;x \cdot -2\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \mathsf{fma}\left(y, \frac{y}{x}, y\right)\\
\end{array}
\end{array}
if x < -1.12e-39Initial program 76.6%
Taylor expanded in x around inf
*-commutativeN/A
*-lowering-*.f6471.0
Simplified71.0%
if -1.12e-39 < x < 4.90000000000000015e27Initial program 81.2%
Taylor expanded in x around 0
*-lowering-*.f6476.9
Simplified76.9%
if 4.90000000000000015e27 < x Initial program 78.0%
associate-*l*N/A
associate-/l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
--lowering--.f6485.0
Applied egg-rr85.0%
Taylor expanded in y around 0
distribute-rgt-inN/A
associate-*l*N/A
distribute-lft-outN/A
associate-*l/N/A
unpow2N/A
*-lowering-*.f64N/A
+-commutativeN/A
unpow2N/A
associate-/l*N/A
accelerator-lowering-fma.f64N/A
/-lowering-/.f6483.5
Simplified83.5%
Final simplification76.8%
(FPCore (x y) :precision binary64 (if (<= x 1.65e+197) (* x (/ (* 2.0 y) (- x y))) (* 2.0 (fma y (/ y x) y))))
double code(double x, double y) {
double tmp;
if (x <= 1.65e+197) {
tmp = x * ((2.0 * y) / (x - y));
} else {
tmp = 2.0 * fma(y, (y / x), y);
}
return tmp;
}
function code(x, y) tmp = 0.0 if (x <= 1.65e+197) tmp = Float64(x * Float64(Float64(2.0 * y) / Float64(x - y))); else tmp = Float64(2.0 * fma(y, Float64(y / x), y)); end return tmp end
code[x_, y_] := If[LessEqual[x, 1.65e+197], N[(x * N[(N[(2.0 * y), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(2.0 * N[(y * N[(y / x), $MachinePrecision] + y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1.65 \cdot 10^{+197}:\\
\;\;\;\;x \cdot \frac{2 \cdot y}{x - y}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \mathsf{fma}\left(y, \frac{y}{x}, y\right)\\
\end{array}
\end{array}
if x < 1.6499999999999998e197Initial program 81.4%
associate-*l*N/A
associate-/l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
--lowering--.f6495.4
Applied egg-rr95.4%
if 1.6499999999999998e197 < x Initial program 56.6%
associate-*l*N/A
associate-/l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
--lowering--.f6469.8
Applied egg-rr69.8%
Taylor expanded in y around 0
distribute-rgt-inN/A
associate-*l*N/A
distribute-lft-outN/A
associate-*l/N/A
unpow2N/A
*-lowering-*.f64N/A
+-commutativeN/A
unpow2N/A
associate-/l*N/A
accelerator-lowering-fma.f64N/A
/-lowering-/.f6495.5
Simplified95.5%
Final simplification95.4%
(FPCore (x y) :precision binary64 (if (<= x -1.1e-39) (* 2.0 y) (if (<= x 3.8e+27) (* x -2.0) (* 2.0 y))))
double code(double x, double y) {
double tmp;
if (x <= -1.1e-39) {
tmp = 2.0 * y;
} else if (x <= 3.8e+27) {
tmp = x * -2.0;
} else {
tmp = 2.0 * y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.1d-39)) then
tmp = 2.0d0 * y
else if (x <= 3.8d+27) then
tmp = x * (-2.0d0)
else
tmp = 2.0d0 * y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.1e-39) {
tmp = 2.0 * y;
} else if (x <= 3.8e+27) {
tmp = x * -2.0;
} else {
tmp = 2.0 * y;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.1e-39: tmp = 2.0 * y elif x <= 3.8e+27: tmp = x * -2.0 else: tmp = 2.0 * y return tmp
function code(x, y) tmp = 0.0 if (x <= -1.1e-39) tmp = Float64(2.0 * y); elseif (x <= 3.8e+27) tmp = Float64(x * -2.0); else tmp = Float64(2.0 * y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.1e-39) tmp = 2.0 * y; elseif (x <= 3.8e+27) tmp = x * -2.0; else tmp = 2.0 * y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.1e-39], N[(2.0 * y), $MachinePrecision], If[LessEqual[x, 3.8e+27], N[(x * -2.0), $MachinePrecision], N[(2.0 * y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.1 \cdot 10^{-39}:\\
\;\;\;\;2 \cdot y\\
\mathbf{elif}\;x \leq 3.8 \cdot 10^{+27}:\\
\;\;\;\;x \cdot -2\\
\mathbf{else}:\\
\;\;\;\;2 \cdot y\\
\end{array}
\end{array}
if x < -1.1e-39 or 3.80000000000000022e27 < x Initial program 77.3%
Taylor expanded in x around inf
*-commutativeN/A
*-lowering-*.f6475.8
Simplified75.8%
if -1.1e-39 < x < 3.80000000000000022e27Initial program 81.2%
Taylor expanded in x around 0
*-lowering-*.f6476.9
Simplified76.9%
Final simplification76.3%
(FPCore (x y) :precision binary64 (* x -2.0))
double code(double x, double y) {
return x * -2.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (-2.0d0)
end function
public static double code(double x, double y) {
return x * -2.0;
}
def code(x, y): return x * -2.0
function code(x, y) return Float64(x * -2.0) end
function tmp = code(x, y) tmp = x * -2.0; end
code[x_, y_] := N[(x * -2.0), $MachinePrecision]
\begin{array}{l}
\\
x \cdot -2
\end{array}
Initial program 79.2%
Taylor expanded in x around 0
*-lowering-*.f6450.3
Simplified50.3%
Final simplification50.3%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* (/ (* 2.0 x) (- x y)) y)))
(if (< x -1.7210442634149447e+81)
t_0
(if (< x 83645045635564430.0) (/ (* x 2.0) (/ (- x y) y)) t_0))))
double code(double x, double y) {
double t_0 = ((2.0 * x) / (x - y)) * y;
double tmp;
if (x < -1.7210442634149447e+81) {
tmp = t_0;
} else if (x < 83645045635564430.0) {
tmp = (x * 2.0) / ((x - y) / y);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = ((2.0d0 * x) / (x - y)) * y
if (x < (-1.7210442634149447d+81)) then
tmp = t_0
else if (x < 83645045635564430.0d0) then
tmp = (x * 2.0d0) / ((x - y) / y)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = ((2.0 * x) / (x - y)) * y;
double tmp;
if (x < -1.7210442634149447e+81) {
tmp = t_0;
} else if (x < 83645045635564430.0) {
tmp = (x * 2.0) / ((x - y) / y);
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = ((2.0 * x) / (x - y)) * y tmp = 0 if x < -1.7210442634149447e+81: tmp = t_0 elif x < 83645045635564430.0: tmp = (x * 2.0) / ((x - y) / y) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(Float64(Float64(2.0 * x) / Float64(x - y)) * y) tmp = 0.0 if (x < -1.7210442634149447e+81) tmp = t_0; elseif (x < 83645045635564430.0) tmp = Float64(Float64(x * 2.0) / Float64(Float64(x - y) / y)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = ((2.0 * x) / (x - y)) * y; tmp = 0.0; if (x < -1.7210442634149447e+81) tmp = t_0; elseif (x < 83645045635564430.0) tmp = (x * 2.0) / ((x - y) / y); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(N[(2.0 * x), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision]}, If[Less[x, -1.7210442634149447e+81], t$95$0, If[Less[x, 83645045635564430.0], N[(N[(x * 2.0), $MachinePrecision] / N[(N[(x - y), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{2 \cdot x}{x - y} \cdot y\\
\mathbf{if}\;x < -1.7210442634149447 \cdot 10^{+81}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x < 83645045635564430:\\
\;\;\;\;\frac{x \cdot 2}{\frac{x - y}{y}}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
herbie shell --seed 2024205
(FPCore (x y)
:name "Linear.Projection:perspective from linear-1.19.1.3, B"
:precision binary64
:alt
(! :herbie-platform default (if (< x -1721044263414944700000000000000000000000000000000000000000000000000000000000000000) (* (/ (* 2 x) (- x y)) y) (if (< x 83645045635564430) (/ (* x 2) (/ (- x y) y)) (* (/ (* 2 x) (- x y)) y))))
(/ (* (* x 2.0) y) (- x y)))