
(FPCore (x y) :precision binary64 (+ (+ (* x y) x) y))
double code(double x, double y) {
return ((x * y) + x) + y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * y) + x) + y
end function
public static double code(double x, double y) {
return ((x * y) + x) + y;
}
def code(x, y): return ((x * y) + x) + y
function code(x, y) return Float64(Float64(Float64(x * y) + x) + y) end
function tmp = code(x, y) tmp = ((x * y) + x) + y; end
code[x_, y_] := N[(N[(N[(x * y), $MachinePrecision] + x), $MachinePrecision] + y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot y + x\right) + y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (+ (+ (* x y) x) y))
double code(double x, double y) {
return ((x * y) + x) + y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * y) + x) + y
end function
public static double code(double x, double y) {
return ((x * y) + x) + y;
}
def code(x, y): return ((x * y) + x) + y
function code(x, y) return Float64(Float64(Float64(x * y) + x) + y) end
function tmp = code(x, y) tmp = ((x * y) + x) + y; end
code[x_, y_] := N[(N[(N[(x * y), $MachinePrecision] + x), $MachinePrecision] + y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot y + x\right) + y
\end{array}
(FPCore (x y) :precision binary64 (+ y (+ x (* x y))))
double code(double x, double y) {
return y + (x + (x * y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = y + (x + (x * y))
end function
public static double code(double x, double y) {
return y + (x + (x * y));
}
def code(x, y): return y + (x + (x * y))
function code(x, y) return Float64(y + Float64(x + Float64(x * y))) end
function tmp = code(x, y) tmp = y + (x + (x * y)); end
code[x_, y_] := N[(y + N[(x + N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y + \left(x + x \cdot y\right)
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (let* ((t_0 (+ y (+ x (* x y))))) (if (<= t_0 (- INFINITY)) (* x y) (if (<= t_0 1e+306) (+ x y) (* x y)))))
double code(double x, double y) {
double t_0 = y + (x + (x * y));
double tmp;
if (t_0 <= -((double) INFINITY)) {
tmp = x * y;
} else if (t_0 <= 1e+306) {
tmp = x + y;
} else {
tmp = x * y;
}
return tmp;
}
public static double code(double x, double y) {
double t_0 = y + (x + (x * y));
double tmp;
if (t_0 <= -Double.POSITIVE_INFINITY) {
tmp = x * y;
} else if (t_0 <= 1e+306) {
tmp = x + y;
} else {
tmp = x * y;
}
return tmp;
}
def code(x, y): t_0 = y + (x + (x * y)) tmp = 0 if t_0 <= -math.inf: tmp = x * y elif t_0 <= 1e+306: tmp = x + y else: tmp = x * y return tmp
function code(x, y) t_0 = Float64(y + Float64(x + Float64(x * y))) tmp = 0.0 if (t_0 <= Float64(-Inf)) tmp = Float64(x * y); elseif (t_0 <= 1e+306) tmp = Float64(x + y); else tmp = Float64(x * y); end return tmp end
function tmp_2 = code(x, y) t_0 = y + (x + (x * y)); tmp = 0.0; if (t_0 <= -Inf) tmp = x * y; elseif (t_0 <= 1e+306) tmp = x + y; else tmp = x * y; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(y + N[(x + N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, (-Infinity)], N[(x * y), $MachinePrecision], If[LessEqual[t$95$0, 1e+306], N[(x + y), $MachinePrecision], N[(x * y), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y + \left(x + x \cdot y\right)\\
\mathbf{if}\;t\_0 \leq -\infty:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;t\_0 \leq 10^{+306}:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;x \cdot y\\
\end{array}
\end{array}
if (+.f64 (+.f64 (*.f64 x y) x) y) < -inf.0 or 1.00000000000000002e306 < (+.f64 (+.f64 (*.f64 x y) x) y) Initial program 100.0%
Taylor expanded in x around inf
+-commutativeN/A
distribute-lft-inN/A
*-rgt-identityN/A
accelerator-lowering-fma.f64100.0
Simplified100.0%
Taylor expanded in y around inf
*-lowering-*.f64100.0
Simplified100.0%
if -inf.0 < (+.f64 (+.f64 (*.f64 x y) x) y) < 1.00000000000000002e306Initial program 100.0%
Taylor expanded in y around 0
Simplified85.0%
Final simplification86.9%
(FPCore (x y) :precision binary64 (if (<= (+ y (+ x (* x y))) -1e-259) (fma x y x) (fma x y y)))
double code(double x, double y) {
double tmp;
if ((y + (x + (x * y))) <= -1e-259) {
tmp = fma(x, y, x);
} else {
tmp = fma(x, y, y);
}
return tmp;
}
function code(x, y) tmp = 0.0 if (Float64(y + Float64(x + Float64(x * y))) <= -1e-259) tmp = fma(x, y, x); else tmp = fma(x, y, y); end return tmp end
code[x_, y_] := If[LessEqual[N[(y + N[(x + N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], -1e-259], N[(x * y + x), $MachinePrecision], N[(x * y + y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y + \left(x + x \cdot y\right) \leq -1 \cdot 10^{-259}:\\
\;\;\;\;\mathsf{fma}\left(x, y, x\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(x, y, y\right)\\
\end{array}
\end{array}
if (+.f64 (+.f64 (*.f64 x y) x) y) < -1.0000000000000001e-259Initial program 100.0%
Taylor expanded in x around inf
+-commutativeN/A
distribute-lft-inN/A
*-rgt-identityN/A
accelerator-lowering-fma.f6461.9
Simplified61.9%
if -1.0000000000000001e-259 < (+.f64 (+.f64 (*.f64 x y) x) y) Initial program 100.0%
Taylor expanded in y around inf
distribute-rgt-inN/A
*-lft-identityN/A
+-commutativeN/A
accelerator-lowering-fma.f6462.6
Simplified62.6%
Final simplification62.3%
(FPCore (x y) :precision binary64 (if (<= x -60.0) (fma x y x) (if (<= x 1.0) (+ x y) (fma x y x))))
double code(double x, double y) {
double tmp;
if (x <= -60.0) {
tmp = fma(x, y, x);
} else if (x <= 1.0) {
tmp = x + y;
} else {
tmp = fma(x, y, x);
}
return tmp;
}
function code(x, y) tmp = 0.0 if (x <= -60.0) tmp = fma(x, y, x); elseif (x <= 1.0) tmp = Float64(x + y); else tmp = fma(x, y, x); end return tmp end
code[x_, y_] := If[LessEqual[x, -60.0], N[(x * y + x), $MachinePrecision], If[LessEqual[x, 1.0], N[(x + y), $MachinePrecision], N[(x * y + x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -60:\\
\;\;\;\;\mathsf{fma}\left(x, y, x\right)\\
\mathbf{elif}\;x \leq 1:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(x, y, x\right)\\
\end{array}
\end{array}
if x < -60 or 1 < x Initial program 100.0%
Taylor expanded in x around inf
+-commutativeN/A
distribute-lft-inN/A
*-rgt-identityN/A
accelerator-lowering-fma.f6498.9
Simplified98.9%
if -60 < x < 1Initial program 100.0%
Taylor expanded in y around 0
Simplified98.3%
(FPCore (x y) :precision binary64 (if (<= (+ y (+ x (* x y))) -1e-259) x y))
double code(double x, double y) {
double tmp;
if ((y + (x + (x * y))) <= -1e-259) {
tmp = x;
} else {
tmp = y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y + (x + (x * y))) <= (-1d-259)) then
tmp = x
else
tmp = y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y + (x + (x * y))) <= -1e-259) {
tmp = x;
} else {
tmp = y;
}
return tmp;
}
def code(x, y): tmp = 0 if (y + (x + (x * y))) <= -1e-259: tmp = x else: tmp = y return tmp
function code(x, y) tmp = 0.0 if (Float64(y + Float64(x + Float64(x * y))) <= -1e-259) tmp = x; else tmp = y; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y + (x + (x * y))) <= -1e-259) tmp = x; else tmp = y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(y + N[(x + N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], -1e-259], x, y]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y + \left(x + x \cdot y\right) \leq -1 \cdot 10^{-259}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;y\\
\end{array}
\end{array}
if (+.f64 (+.f64 (*.f64 x y) x) y) < -1.0000000000000001e-259Initial program 100.0%
Taylor expanded in y around 0
Simplified38.6%
if -1.0000000000000001e-259 < (+.f64 (+.f64 (*.f64 x y) x) y) Initial program 100.0%
Taylor expanded in x around 0
Simplified37.7%
Final simplification38.2%
(FPCore (x y) :precision binary64 (fma (+ y 1.0) x y))
double code(double x, double y) {
return fma((y + 1.0), x, y);
}
function code(x, y) return fma(Float64(y + 1.0), x, y) end
code[x_, y_] := N[(N[(y + 1.0), $MachinePrecision] * x + y), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y + 1, x, y\right)
\end{array}
Initial program 100.0%
*-commutativeN/A
distribute-lft1-inN/A
accelerator-lowering-fma.f64N/A
+-lowering-+.f64100.0
Applied egg-rr100.0%
(FPCore (x y) :precision binary64 (+ x y))
double code(double x, double y) {
return x + y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x + y
end function
public static double code(double x, double y) {
return x + y;
}
def code(x, y): return x + y
function code(x, y) return Float64(x + y) end
function tmp = code(x, y) tmp = x + y; end
code[x_, y_] := N[(x + y), $MachinePrecision]
\begin{array}{l}
\\
x + y
\end{array}
Initial program 100.0%
Taylor expanded in y around 0
Simplified74.4%
(FPCore (x y) :precision binary64 x)
double code(double x, double y) {
return x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x
end function
public static double code(double x, double y) {
return x;
}
def code(x, y): return x
function code(x, y) return x end
function tmp = code(x, y) tmp = x; end
code[x_, y_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 100.0%
Taylor expanded in y around 0
Simplified38.3%
herbie shell --seed 2024204
(FPCore (x y)
:name "Numeric.Log:$cexpm1 from log-domain-0.10.2.1, B"
:precision binary64
(+ (+ (* x y) x) y))