Numeric.SpecFunctions:invIncompleteBetaWorker from math-functions-0.1.5.2, G

Percentage Accurate: 84.9% → 98.9%
Time: 10.8s
Alternatives: 7
Speedup: 6.0×

Specification

?
\[\begin{array}{l} \\ x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (+ x (/ (exp (* y (log (/ y (+ z y))))) y)))
double code(double x, double y, double z) {
	return x + (exp((y * log((y / (z + y))))) / y);
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = x + (exp((y * log((y / (z + y))))) / y)
end function
public static double code(double x, double y, double z) {
	return x + (Math.exp((y * Math.log((y / (z + y))))) / y);
}
def code(x, y, z):
	return x + (math.exp((y * math.log((y / (z + y))))) / y)
function code(x, y, z)
	return Float64(x + Float64(exp(Float64(y * log(Float64(y / Float64(z + y))))) / y))
end
function tmp = code(x, y, z)
	tmp = x + (exp((y * log((y / (z + y))))) / y);
end
code[x_, y_, z_] := N[(x + N[(N[Exp[N[(y * N[Log[N[(y / N[(z + y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 7 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 84.9% accurate, 1.0× speedup?

\[\begin{array}{l} \\ x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (+ x (/ (exp (* y (log (/ y (+ z y))))) y)))
double code(double x, double y, double z) {
	return x + (exp((y * log((y / (z + y))))) / y);
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = x + (exp((y * log((y / (z + y))))) / y)
end function
public static double code(double x, double y, double z) {
	return x + (Math.exp((y * Math.log((y / (z + y))))) / y);
}
def code(x, y, z):
	return x + (math.exp((y * math.log((y / (z + y))))) / y)
function code(x, y, z)
	return Float64(x + Float64(exp(Float64(y * log(Float64(y / Float64(z + y))))) / y))
end
function tmp = code(x, y, z)
	tmp = x + (exp((y * log((y / (z + y))))) / y);
end
code[x_, y_, z_] := N[(x + N[(N[Exp[N[(y * N[Log[N[(y / N[(z + y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y}
\end{array}

Alternative 1: 98.9% accurate, 1.8× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := x + \frac{e^{-z}}{y}\\ \mathbf{if}\;y \leq -4 \cdot 10^{+19}:\\ \;\;\;\;t\_0\\ \mathbf{elif}\;y \leq 8 \cdot 10^{-26}:\\ \;\;\;\;x + \frac{1}{y}\\ \mathbf{else}:\\ \;\;\;\;t\_0\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (let* ((t_0 (+ x (/ (exp (- z)) y))))
   (if (<= y -4e+19) t_0 (if (<= y 8e-26) (+ x (/ 1.0 y)) t_0))))
double code(double x, double y, double z) {
	double t_0 = x + (exp(-z) / y);
	double tmp;
	if (y <= -4e+19) {
		tmp = t_0;
	} else if (y <= 8e-26) {
		tmp = x + (1.0 / y);
	} else {
		tmp = t_0;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: t_0
    real(8) :: tmp
    t_0 = x + (exp(-z) / y)
    if (y <= (-4d+19)) then
        tmp = t_0
    else if (y <= 8d-26) then
        tmp = x + (1.0d0 / y)
    else
        tmp = t_0
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double t_0 = x + (Math.exp(-z) / y);
	double tmp;
	if (y <= -4e+19) {
		tmp = t_0;
	} else if (y <= 8e-26) {
		tmp = x + (1.0 / y);
	} else {
		tmp = t_0;
	}
	return tmp;
}
def code(x, y, z):
	t_0 = x + (math.exp(-z) / y)
	tmp = 0
	if y <= -4e+19:
		tmp = t_0
	elif y <= 8e-26:
		tmp = x + (1.0 / y)
	else:
		tmp = t_0
	return tmp
function code(x, y, z)
	t_0 = Float64(x + Float64(exp(Float64(-z)) / y))
	tmp = 0.0
	if (y <= -4e+19)
		tmp = t_0;
	elseif (y <= 8e-26)
		tmp = Float64(x + Float64(1.0 / y));
	else
		tmp = t_0;
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	t_0 = x + (exp(-z) / y);
	tmp = 0.0;
	if (y <= -4e+19)
		tmp = t_0;
	elseif (y <= 8e-26)
		tmp = x + (1.0 / y);
	else
		tmp = t_0;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := Block[{t$95$0 = N[(x + N[(N[Exp[(-z)], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -4e+19], t$95$0, If[LessEqual[y, 8e-26], N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := x + \frac{e^{-z}}{y}\\
\mathbf{if}\;y \leq -4 \cdot 10^{+19}:\\
\;\;\;\;t\_0\\

\mathbf{elif}\;y \leq 8 \cdot 10^{-26}:\\
\;\;\;\;x + \frac{1}{y}\\

\mathbf{else}:\\
\;\;\;\;t\_0\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if y < -4e19 or 8.0000000000000003e-26 < y

    1. Initial program 89.2%

      \[x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y} \]
    2. Add Preprocessing
    3. Taylor expanded in y around inf

      \[\leadsto x + \frac{\color{blue}{e^{-1 \cdot z}}}{y} \]
    4. Step-by-step derivation
      1. exp-lowering-exp.f64N/A

        \[\leadsto x + \frac{\color{blue}{e^{-1 \cdot z}}}{y} \]
      2. mul-1-negN/A

        \[\leadsto x + \frac{e^{\color{blue}{\mathsf{neg}\left(z\right)}}}{y} \]
      3. neg-lowering-neg.f64100.0

        \[\leadsto x + \frac{e^{\color{blue}{-z}}}{y} \]
    5. Simplified100.0%

      \[\leadsto x + \frac{\color{blue}{e^{-z}}}{y} \]

    if -4e19 < y < 8.0000000000000003e-26

    1. Initial program 79.7%

      \[x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y} \]
    2. Add Preprocessing
    3. Taylor expanded in z around 0

      \[\leadsto \color{blue}{x + \frac{1}{y}} \]
    4. Step-by-step derivation
      1. +-commutativeN/A

        \[\leadsto \color{blue}{\frac{1}{y} + x} \]
      2. +-lowering-+.f64N/A

        \[\leadsto \color{blue}{\frac{1}{y} + x} \]
      3. /-lowering-/.f6499.7

        \[\leadsto \color{blue}{\frac{1}{y}} + x \]
    5. Simplified99.7%

      \[\leadsto \color{blue}{\frac{1}{y} + x} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification99.9%

    \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -4 \cdot 10^{+19}:\\ \;\;\;\;x + \frac{e^{-z}}{y}\\ \mathbf{elif}\;y \leq 8 \cdot 10^{-26}:\\ \;\;\;\;x + \frac{1}{y}\\ \mathbf{else}:\\ \;\;\;\;x + \frac{e^{-z}}{y}\\ \end{array} \]
  5. Add Preprocessing

Alternative 2: 86.6% accurate, 1.9× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := x + \frac{1}{y}\\ \mathbf{if}\;z \leq -4.15 \cdot 10^{+207}:\\ \;\;\;\;t\_0\\ \mathbf{elif}\;z \leq -1.35 \cdot 10^{+56}:\\ \;\;\;\;\frac{e^{-z}}{y}\\ \mathbf{else}:\\ \;\;\;\;t\_0\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (let* ((t_0 (+ x (/ 1.0 y))))
   (if (<= z -4.15e+207) t_0 (if (<= z -1.35e+56) (/ (exp (- z)) y) t_0))))
double code(double x, double y, double z) {
	double t_0 = x + (1.0 / y);
	double tmp;
	if (z <= -4.15e+207) {
		tmp = t_0;
	} else if (z <= -1.35e+56) {
		tmp = exp(-z) / y;
	} else {
		tmp = t_0;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: t_0
    real(8) :: tmp
    t_0 = x + (1.0d0 / y)
    if (z <= (-4.15d+207)) then
        tmp = t_0
    else if (z <= (-1.35d+56)) then
        tmp = exp(-z) / y
    else
        tmp = t_0
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double t_0 = x + (1.0 / y);
	double tmp;
	if (z <= -4.15e+207) {
		tmp = t_0;
	} else if (z <= -1.35e+56) {
		tmp = Math.exp(-z) / y;
	} else {
		tmp = t_0;
	}
	return tmp;
}
def code(x, y, z):
	t_0 = x + (1.0 / y)
	tmp = 0
	if z <= -4.15e+207:
		tmp = t_0
	elif z <= -1.35e+56:
		tmp = math.exp(-z) / y
	else:
		tmp = t_0
	return tmp
function code(x, y, z)
	t_0 = Float64(x + Float64(1.0 / y))
	tmp = 0.0
	if (z <= -4.15e+207)
		tmp = t_0;
	elseif (z <= -1.35e+56)
		tmp = Float64(exp(Float64(-z)) / y);
	else
		tmp = t_0;
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	t_0 = x + (1.0 / y);
	tmp = 0.0;
	if (z <= -4.15e+207)
		tmp = t_0;
	elseif (z <= -1.35e+56)
		tmp = exp(-z) / y;
	else
		tmp = t_0;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := Block[{t$95$0 = N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -4.15e+207], t$95$0, If[LessEqual[z, -1.35e+56], N[(N[Exp[(-z)], $MachinePrecision] / y), $MachinePrecision], t$95$0]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := x + \frac{1}{y}\\
\mathbf{if}\;z \leq -4.15 \cdot 10^{+207}:\\
\;\;\;\;t\_0\\

\mathbf{elif}\;z \leq -1.35 \cdot 10^{+56}:\\
\;\;\;\;\frac{e^{-z}}{y}\\

\mathbf{else}:\\
\;\;\;\;t\_0\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if z < -4.1499999999999999e207 or -1.35000000000000005e56 < z

    1. Initial program 90.7%

      \[x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y} \]
    2. Add Preprocessing
    3. Taylor expanded in z around 0

      \[\leadsto \color{blue}{x + \frac{1}{y}} \]
    4. Step-by-step derivation
      1. +-commutativeN/A

        \[\leadsto \color{blue}{\frac{1}{y} + x} \]
      2. +-lowering-+.f64N/A

        \[\leadsto \color{blue}{\frac{1}{y} + x} \]
      3. /-lowering-/.f6496.0

        \[\leadsto \color{blue}{\frac{1}{y}} + x \]
    5. Simplified96.0%

      \[\leadsto \color{blue}{\frac{1}{y} + x} \]

    if -4.1499999999999999e207 < z < -1.35000000000000005e56

    1. Initial program 41.9%

      \[x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y} \]
    2. Add Preprocessing
    3. Taylor expanded in y around inf

      \[\leadsto x + \frac{\color{blue}{e^{-1 \cdot z}}}{y} \]
    4. Step-by-step derivation
      1. exp-lowering-exp.f64N/A

        \[\leadsto x + \frac{\color{blue}{e^{-1 \cdot z}}}{y} \]
      2. mul-1-negN/A

        \[\leadsto x + \frac{e^{\color{blue}{\mathsf{neg}\left(z\right)}}}{y} \]
      3. neg-lowering-neg.f6469.9

        \[\leadsto x + \frac{e^{\color{blue}{-z}}}{y} \]
    5. Simplified69.9%

      \[\leadsto x + \frac{\color{blue}{e^{-z}}}{y} \]
    6. Taylor expanded in x around 0

      \[\leadsto \color{blue}{\frac{e^{\mathsf{neg}\left(z\right)}}{y}} \]
    7. Step-by-step derivation
      1. /-lowering-/.f64N/A

        \[\leadsto \color{blue}{\frac{e^{\mathsf{neg}\left(z\right)}}{y}} \]
      2. exp-lowering-exp.f64N/A

        \[\leadsto \frac{\color{blue}{e^{\mathsf{neg}\left(z\right)}}}{y} \]
      3. neg-lowering-neg.f6469.9

        \[\leadsto \frac{e^{\color{blue}{-z}}}{y} \]
    8. Simplified69.9%

      \[\leadsto \color{blue}{\frac{e^{-z}}{y}} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification93.2%

    \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -4.15 \cdot 10^{+207}:\\ \;\;\;\;x + \frac{1}{y}\\ \mathbf{elif}\;z \leq -1.35 \cdot 10^{+56}:\\ \;\;\;\;\frac{e^{-z}}{y}\\ \mathbf{else}:\\ \;\;\;\;x + \frac{1}{y}\\ \end{array} \]
  5. Add Preprocessing

Alternative 3: 85.6% accurate, 6.0× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := x + \frac{1}{y}\\ \mathbf{if}\;z \leq -1.72 \cdot 10^{+208}:\\ \;\;\;\;t\_0\\ \mathbf{elif}\;z \leq -5.5 \cdot 10^{+102}:\\ \;\;\;\;\frac{-0.16666666666666666 \cdot \left(z \cdot \left(z \cdot z\right)\right)}{y}\\ \mathbf{else}:\\ \;\;\;\;t\_0\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (let* ((t_0 (+ x (/ 1.0 y))))
   (if (<= z -1.72e+208)
     t_0
     (if (<= z -5.5e+102) (/ (* -0.16666666666666666 (* z (* z z))) y) t_0))))
double code(double x, double y, double z) {
	double t_0 = x + (1.0 / y);
	double tmp;
	if (z <= -1.72e+208) {
		tmp = t_0;
	} else if (z <= -5.5e+102) {
		tmp = (-0.16666666666666666 * (z * (z * z))) / y;
	} else {
		tmp = t_0;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: t_0
    real(8) :: tmp
    t_0 = x + (1.0d0 / y)
    if (z <= (-1.72d+208)) then
        tmp = t_0
    else if (z <= (-5.5d+102)) then
        tmp = ((-0.16666666666666666d0) * (z * (z * z))) / y
    else
        tmp = t_0
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double t_0 = x + (1.0 / y);
	double tmp;
	if (z <= -1.72e+208) {
		tmp = t_0;
	} else if (z <= -5.5e+102) {
		tmp = (-0.16666666666666666 * (z * (z * z))) / y;
	} else {
		tmp = t_0;
	}
	return tmp;
}
def code(x, y, z):
	t_0 = x + (1.0 / y)
	tmp = 0
	if z <= -1.72e+208:
		tmp = t_0
	elif z <= -5.5e+102:
		tmp = (-0.16666666666666666 * (z * (z * z))) / y
	else:
		tmp = t_0
	return tmp
function code(x, y, z)
	t_0 = Float64(x + Float64(1.0 / y))
	tmp = 0.0
	if (z <= -1.72e+208)
		tmp = t_0;
	elseif (z <= -5.5e+102)
		tmp = Float64(Float64(-0.16666666666666666 * Float64(z * Float64(z * z))) / y);
	else
		tmp = t_0;
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	t_0 = x + (1.0 / y);
	tmp = 0.0;
	if (z <= -1.72e+208)
		tmp = t_0;
	elseif (z <= -5.5e+102)
		tmp = (-0.16666666666666666 * (z * (z * z))) / y;
	else
		tmp = t_0;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := Block[{t$95$0 = N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -1.72e+208], t$95$0, If[LessEqual[z, -5.5e+102], N[(N[(-0.16666666666666666 * N[(z * N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision], t$95$0]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := x + \frac{1}{y}\\
\mathbf{if}\;z \leq -1.72 \cdot 10^{+208}:\\
\;\;\;\;t\_0\\

\mathbf{elif}\;z \leq -5.5 \cdot 10^{+102}:\\
\;\;\;\;\frac{-0.16666666666666666 \cdot \left(z \cdot \left(z \cdot z\right)\right)}{y}\\

\mathbf{else}:\\
\;\;\;\;t\_0\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if z < -1.7199999999999999e208 or -5.49999999999999981e102 < z

    1. Initial program 88.3%

      \[x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y} \]
    2. Add Preprocessing
    3. Taylor expanded in z around 0

      \[\leadsto \color{blue}{x + \frac{1}{y}} \]
    4. Step-by-step derivation
      1. +-commutativeN/A

        \[\leadsto \color{blue}{\frac{1}{y} + x} \]
      2. +-lowering-+.f64N/A

        \[\leadsto \color{blue}{\frac{1}{y} + x} \]
      3. /-lowering-/.f6494.1

        \[\leadsto \color{blue}{\frac{1}{y}} + x \]
    5. Simplified94.1%

      \[\leadsto \color{blue}{\frac{1}{y} + x} \]

    if -1.7199999999999999e208 < z < -5.49999999999999981e102

    1. Initial program 47.1%

      \[x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y} \]
    2. Add Preprocessing
    3. Taylor expanded in y around inf

      \[\leadsto x + \frac{\color{blue}{e^{-1 \cdot z}}}{y} \]
    4. Step-by-step derivation
      1. exp-lowering-exp.f64N/A

        \[\leadsto x + \frac{\color{blue}{e^{-1 \cdot z}}}{y} \]
      2. mul-1-negN/A

        \[\leadsto x + \frac{e^{\color{blue}{\mathsf{neg}\left(z\right)}}}{y} \]
      3. neg-lowering-neg.f6479.2

        \[\leadsto x + \frac{e^{\color{blue}{-z}}}{y} \]
    5. Simplified79.2%

      \[\leadsto x + \frac{\color{blue}{e^{-z}}}{y} \]
    6. Taylor expanded in z around 0

      \[\leadsto x + \frac{\color{blue}{1 + z \cdot \left(z \cdot \left(\frac{1}{2} + \frac{-1}{6} \cdot z\right) - 1\right)}}{y} \]
    7. Step-by-step derivation
      1. +-commutativeN/A

        \[\leadsto x + \frac{\color{blue}{z \cdot \left(z \cdot \left(\frac{1}{2} + \frac{-1}{6} \cdot z\right) - 1\right) + 1}}{y} \]
      2. accelerator-lowering-fma.f64N/A

        \[\leadsto x + \frac{\color{blue}{\mathsf{fma}\left(z, z \cdot \left(\frac{1}{2} + \frac{-1}{6} \cdot z\right) - 1, 1\right)}}{y} \]
      3. sub-negN/A

        \[\leadsto x + \frac{\mathsf{fma}\left(z, \color{blue}{z \cdot \left(\frac{1}{2} + \frac{-1}{6} \cdot z\right) + \left(\mathsf{neg}\left(1\right)\right)}, 1\right)}{y} \]
      4. metadata-evalN/A

        \[\leadsto x + \frac{\mathsf{fma}\left(z, z \cdot \left(\frac{1}{2} + \frac{-1}{6} \cdot z\right) + \color{blue}{-1}, 1\right)}{y} \]
      5. accelerator-lowering-fma.f64N/A

        \[\leadsto x + \frac{\mathsf{fma}\left(z, \color{blue}{\mathsf{fma}\left(z, \frac{1}{2} + \frac{-1}{6} \cdot z, -1\right)}, 1\right)}{y} \]
      6. +-commutativeN/A

        \[\leadsto x + \frac{\mathsf{fma}\left(z, \mathsf{fma}\left(z, \color{blue}{\frac{-1}{6} \cdot z + \frac{1}{2}}, -1\right), 1\right)}{y} \]
      7. *-commutativeN/A

        \[\leadsto x + \frac{\mathsf{fma}\left(z, \mathsf{fma}\left(z, \color{blue}{z \cdot \frac{-1}{6}} + \frac{1}{2}, -1\right), 1\right)}{y} \]
      8. accelerator-lowering-fma.f6479.2

        \[\leadsto x + \frac{\mathsf{fma}\left(z, \mathsf{fma}\left(z, \color{blue}{\mathsf{fma}\left(z, -0.16666666666666666, 0.5\right)}, -1\right), 1\right)}{y} \]
    8. Simplified79.2%

      \[\leadsto x + \frac{\color{blue}{\mathsf{fma}\left(z, \mathsf{fma}\left(z, \mathsf{fma}\left(z, -0.16666666666666666, 0.5\right), -1\right), 1\right)}}{y} \]
    9. Taylor expanded in z around inf

      \[\leadsto \color{blue}{\frac{-1}{6} \cdot \frac{{z}^{3}}{y}} \]
    10. Step-by-step derivation
      1. associate-*r/N/A

        \[\leadsto \color{blue}{\frac{\frac{-1}{6} \cdot {z}^{3}}{y}} \]
      2. /-lowering-/.f64N/A

        \[\leadsto \color{blue}{\frac{\frac{-1}{6} \cdot {z}^{3}}{y}} \]
      3. *-lowering-*.f64N/A

        \[\leadsto \frac{\color{blue}{\frac{-1}{6} \cdot {z}^{3}}}{y} \]
      4. cube-multN/A

        \[\leadsto \frac{\frac{-1}{6} \cdot \color{blue}{\left(z \cdot \left(z \cdot z\right)\right)}}{y} \]
      5. unpow2N/A

        \[\leadsto \frac{\frac{-1}{6} \cdot \left(z \cdot \color{blue}{{z}^{2}}\right)}{y} \]
      6. *-lowering-*.f64N/A

        \[\leadsto \frac{\frac{-1}{6} \cdot \color{blue}{\left(z \cdot {z}^{2}\right)}}{y} \]
      7. unpow2N/A

        \[\leadsto \frac{\frac{-1}{6} \cdot \left(z \cdot \color{blue}{\left(z \cdot z\right)}\right)}{y} \]
      8. *-lowering-*.f6479.2

        \[\leadsto \frac{-0.16666666666666666 \cdot \left(z \cdot \color{blue}{\left(z \cdot z\right)}\right)}{y} \]
    11. Simplified79.2%

      \[\leadsto \color{blue}{\frac{-0.16666666666666666 \cdot \left(z \cdot \left(z \cdot z\right)\right)}{y}} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification93.1%

    \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -1.72 \cdot 10^{+208}:\\ \;\;\;\;x + \frac{1}{y}\\ \mathbf{elif}\;z \leq -5.5 \cdot 10^{+102}:\\ \;\;\;\;\frac{-0.16666666666666666 \cdot \left(z \cdot \left(z \cdot z\right)\right)}{y}\\ \mathbf{else}:\\ \;\;\;\;x + \frac{1}{y}\\ \end{array} \]
  5. Add Preprocessing

Alternative 4: 67.4% accurate, 9.7× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq -1.35 \cdot 10^{+43}:\\ \;\;\;\;x\\ \mathbf{elif}\;y \leq 1.7 \cdot 10^{-26}:\\ \;\;\;\;\frac{1}{y}\\ \mathbf{else}:\\ \;\;\;\;x\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (<= y -1.35e+43) x (if (<= y 1.7e-26) (/ 1.0 y) x)))
double code(double x, double y, double z) {
	double tmp;
	if (y <= -1.35e+43) {
		tmp = x;
	} else if (y <= 1.7e-26) {
		tmp = 1.0 / y;
	} else {
		tmp = x;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if (y <= (-1.35d+43)) then
        tmp = x
    else if (y <= 1.7d-26) then
        tmp = 1.0d0 / y
    else
        tmp = x
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if (y <= -1.35e+43) {
		tmp = x;
	} else if (y <= 1.7e-26) {
		tmp = 1.0 / y;
	} else {
		tmp = x;
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if y <= -1.35e+43:
		tmp = x
	elif y <= 1.7e-26:
		tmp = 1.0 / y
	else:
		tmp = x
	return tmp
function code(x, y, z)
	tmp = 0.0
	if (y <= -1.35e+43)
		tmp = x;
	elseif (y <= 1.7e-26)
		tmp = Float64(1.0 / y);
	else
		tmp = x;
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if (y <= -1.35e+43)
		tmp = x;
	elseif (y <= 1.7e-26)
		tmp = 1.0 / y;
	else
		tmp = x;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[LessEqual[y, -1.35e+43], x, If[LessEqual[y, 1.7e-26], N[(1.0 / y), $MachinePrecision], x]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.35 \cdot 10^{+43}:\\
\;\;\;\;x\\

\mathbf{elif}\;y \leq 1.7 \cdot 10^{-26}:\\
\;\;\;\;\frac{1}{y}\\

\mathbf{else}:\\
\;\;\;\;x\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if y < -1.3500000000000001e43 or 1.70000000000000007e-26 < y

    1. Initial program 89.0%

      \[x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y} \]
    2. Add Preprocessing
    3. Taylor expanded in x around inf

      \[\leadsto \color{blue}{x} \]
    4. Step-by-step derivation
      1. Simplified75.2%

        \[\leadsto \color{blue}{x} \]

      if -1.3500000000000001e43 < y < 1.70000000000000007e-26

      1. Initial program 80.2%

        \[x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y} \]
      2. Add Preprocessing
      3. Taylor expanded in y around 0

        \[\leadsto \color{blue}{\frac{1}{y}} \]
      4. Step-by-step derivation
        1. /-lowering-/.f6477.4

          \[\leadsto \color{blue}{\frac{1}{y}} \]
      5. Simplified77.4%

        \[\leadsto \color{blue}{\frac{1}{y}} \]
    5. Recombined 2 regimes into one program.
    6. Add Preprocessing

    Alternative 5: 84.4% accurate, 9.7× speedup?

    \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;z \leq -2.5 \cdot 10^{+147}:\\ \;\;\;\;\frac{\mathsf{fma}\left(y, x, 1\right)}{y}\\ \mathbf{else}:\\ \;\;\;\;x + \frac{1}{y}\\ \end{array} \end{array} \]
    (FPCore (x y z)
     :precision binary64
     (if (<= z -2.5e+147) (/ (fma y x 1.0) y) (+ x (/ 1.0 y))))
    double code(double x, double y, double z) {
    	double tmp;
    	if (z <= -2.5e+147) {
    		tmp = fma(y, x, 1.0) / y;
    	} else {
    		tmp = x + (1.0 / y);
    	}
    	return tmp;
    }
    
    function code(x, y, z)
    	tmp = 0.0
    	if (z <= -2.5e+147)
    		tmp = Float64(fma(y, x, 1.0) / y);
    	else
    		tmp = Float64(x + Float64(1.0 / y));
    	end
    	return tmp
    end
    
    code[x_, y_, z_] := If[LessEqual[z, -2.5e+147], N[(N[(y * x + 1.0), $MachinePrecision] / y), $MachinePrecision], N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision]]
    
    \begin{array}{l}
    
    \\
    \begin{array}{l}
    \mathbf{if}\;z \leq -2.5 \cdot 10^{+147}:\\
    \;\;\;\;\frac{\mathsf{fma}\left(y, x, 1\right)}{y}\\
    
    \mathbf{else}:\\
    \;\;\;\;x + \frac{1}{y}\\
    
    
    \end{array}
    \end{array}
    
    Derivation
    1. Split input into 2 regimes
    2. if z < -2.5000000000000001e147

      1. Initial program 48.3%

        \[x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y} \]
      2. Add Preprocessing
      3. Taylor expanded in z around 0

        \[\leadsto \color{blue}{x + \frac{1}{y}} \]
      4. Step-by-step derivation
        1. +-commutativeN/A

          \[\leadsto \color{blue}{\frac{1}{y} + x} \]
        2. +-lowering-+.f64N/A

          \[\leadsto \color{blue}{\frac{1}{y} + x} \]
        3. /-lowering-/.f6447.9

          \[\leadsto \color{blue}{\frac{1}{y}} + x \]
      5. Simplified47.9%

        \[\leadsto \color{blue}{\frac{1}{y} + x} \]
      6. Taylor expanded in y around 0

        \[\leadsto \color{blue}{\frac{1 + x \cdot y}{y}} \]
      7. Step-by-step derivation
        1. /-lowering-/.f64N/A

          \[\leadsto \color{blue}{\frac{1 + x \cdot y}{y}} \]
        2. +-commutativeN/A

          \[\leadsto \frac{\color{blue}{x \cdot y + 1}}{y} \]
        3. *-commutativeN/A

          \[\leadsto \frac{\color{blue}{y \cdot x} + 1}{y} \]
        4. accelerator-lowering-fma.f6473.1

          \[\leadsto \frac{\color{blue}{\mathsf{fma}\left(y, x, 1\right)}}{y} \]
      8. Simplified73.1%

        \[\leadsto \color{blue}{\frac{\mathsf{fma}\left(y, x, 1\right)}{y}} \]

      if -2.5000000000000001e147 < z

      1. Initial program 88.9%

        \[x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y} \]
      2. Add Preprocessing
      3. Taylor expanded in z around 0

        \[\leadsto \color{blue}{x + \frac{1}{y}} \]
      4. Step-by-step derivation
        1. +-commutativeN/A

          \[\leadsto \color{blue}{\frac{1}{y} + x} \]
        2. +-lowering-+.f64N/A

          \[\leadsto \color{blue}{\frac{1}{y} + x} \]
        3. /-lowering-/.f6493.2

          \[\leadsto \color{blue}{\frac{1}{y}} + x \]
      5. Simplified93.2%

        \[\leadsto \color{blue}{\frac{1}{y} + x} \]
    3. Recombined 2 regimes into one program.
    4. Final simplification91.5%

      \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -2.5 \cdot 10^{+147}:\\ \;\;\;\;\frac{\mathsf{fma}\left(y, x, 1\right)}{y}\\ \mathbf{else}:\\ \;\;\;\;x + \frac{1}{y}\\ \end{array} \]
    5. Add Preprocessing

    Alternative 6: 83.9% accurate, 15.6× speedup?

    \[\begin{array}{l} \\ x + \frac{1}{y} \end{array} \]
    (FPCore (x y z) :precision binary64 (+ x (/ 1.0 y)))
    double code(double x, double y, double z) {
    	return x + (1.0 / y);
    }
    
    real(8) function code(x, y, z)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        real(8), intent (in) :: z
        code = x + (1.0d0 / y)
    end function
    
    public static double code(double x, double y, double z) {
    	return x + (1.0 / y);
    }
    
    def code(x, y, z):
    	return x + (1.0 / y)
    
    function code(x, y, z)
    	return Float64(x + Float64(1.0 / y))
    end
    
    function tmp = code(x, y, z)
    	tmp = x + (1.0 / y);
    end
    
    code[x_, y_, z_] := N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision]
    
    \begin{array}{l}
    
    \\
    x + \frac{1}{y}
    \end{array}
    
    Derivation
    1. Initial program 85.4%

      \[x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y} \]
    2. Add Preprocessing
    3. Taylor expanded in z around 0

      \[\leadsto \color{blue}{x + \frac{1}{y}} \]
    4. Step-by-step derivation
      1. +-commutativeN/A

        \[\leadsto \color{blue}{\frac{1}{y} + x} \]
      2. +-lowering-+.f64N/A

        \[\leadsto \color{blue}{\frac{1}{y} + x} \]
      3. /-lowering-/.f6489.3

        \[\leadsto \color{blue}{\frac{1}{y}} + x \]
    5. Simplified89.3%

      \[\leadsto \color{blue}{\frac{1}{y} + x} \]
    6. Final simplification89.3%

      \[\leadsto x + \frac{1}{y} \]
    7. Add Preprocessing

    Alternative 7: 49.6% accurate, 234.0× speedup?

    \[\begin{array}{l} \\ x \end{array} \]
    (FPCore (x y z) :precision binary64 x)
    double code(double x, double y, double z) {
    	return x;
    }
    
    real(8) function code(x, y, z)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        real(8), intent (in) :: z
        code = x
    end function
    
    public static double code(double x, double y, double z) {
    	return x;
    }
    
    def code(x, y, z):
    	return x
    
    function code(x, y, z)
    	return x
    end
    
    function tmp = code(x, y, z)
    	tmp = x;
    end
    
    code[x_, y_, z_] := x
    
    \begin{array}{l}
    
    \\
    x
    \end{array}
    
    Derivation
    1. Initial program 85.4%

      \[x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y} \]
    2. Add Preprocessing
    3. Taylor expanded in x around inf

      \[\leadsto \color{blue}{x} \]
    4. Step-by-step derivation
      1. Simplified52.9%

        \[\leadsto \color{blue}{x} \]
      2. Add Preprocessing

      Developer Target 1: 91.2% accurate, 0.7× speedup?

      \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\frac{y}{z + y} < 7.11541576 \cdot 10^{-315}:\\ \;\;\;\;x + \frac{e^{\frac{-1}{z}}}{y}\\ \mathbf{else}:\\ \;\;\;\;x + \frac{e^{\log \left({\left(\frac{y}{y + z}\right)}^{y}\right)}}{y}\\ \end{array} \end{array} \]
      (FPCore (x y z)
       :precision binary64
       (if (< (/ y (+ z y)) 7.11541576e-315)
         (+ x (/ (exp (/ -1.0 z)) y))
         (+ x (/ (exp (log (pow (/ y (+ y z)) y))) y))))
      double code(double x, double y, double z) {
      	double tmp;
      	if ((y / (z + y)) < 7.11541576e-315) {
      		tmp = x + (exp((-1.0 / z)) / y);
      	} else {
      		tmp = x + (exp(log(pow((y / (y + z)), y))) / y);
      	}
      	return tmp;
      }
      
      real(8) function code(x, y, z)
          real(8), intent (in) :: x
          real(8), intent (in) :: y
          real(8), intent (in) :: z
          real(8) :: tmp
          if ((y / (z + y)) < 7.11541576d-315) then
              tmp = x + (exp(((-1.0d0) / z)) / y)
          else
              tmp = x + (exp(log(((y / (y + z)) ** y))) / y)
          end if
          code = tmp
      end function
      
      public static double code(double x, double y, double z) {
      	double tmp;
      	if ((y / (z + y)) < 7.11541576e-315) {
      		tmp = x + (Math.exp((-1.0 / z)) / y);
      	} else {
      		tmp = x + (Math.exp(Math.log(Math.pow((y / (y + z)), y))) / y);
      	}
      	return tmp;
      }
      
      def code(x, y, z):
      	tmp = 0
      	if (y / (z + y)) < 7.11541576e-315:
      		tmp = x + (math.exp((-1.0 / z)) / y)
      	else:
      		tmp = x + (math.exp(math.log(math.pow((y / (y + z)), y))) / y)
      	return tmp
      
      function code(x, y, z)
      	tmp = 0.0
      	if (Float64(y / Float64(z + y)) < 7.11541576e-315)
      		tmp = Float64(x + Float64(exp(Float64(-1.0 / z)) / y));
      	else
      		tmp = Float64(x + Float64(exp(log((Float64(y / Float64(y + z)) ^ y))) / y));
      	end
      	return tmp
      end
      
      function tmp_2 = code(x, y, z)
      	tmp = 0.0;
      	if ((y / (z + y)) < 7.11541576e-315)
      		tmp = x + (exp((-1.0 / z)) / y);
      	else
      		tmp = x + (exp(log(((y / (y + z)) ^ y))) / y);
      	end
      	tmp_2 = tmp;
      end
      
      code[x_, y_, z_] := If[Less[N[(y / N[(z + y), $MachinePrecision]), $MachinePrecision], 7.11541576e-315], N[(x + N[(N[Exp[N[(-1.0 / z), $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[Exp[N[Log[N[Power[N[(y / N[(y + z), $MachinePrecision]), $MachinePrecision], y], $MachinePrecision]], $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]
      
      \begin{array}{l}
      
      \\
      \begin{array}{l}
      \mathbf{if}\;\frac{y}{z + y} < 7.11541576 \cdot 10^{-315}:\\
      \;\;\;\;x + \frac{e^{\frac{-1}{z}}}{y}\\
      
      \mathbf{else}:\\
      \;\;\;\;x + \frac{e^{\log \left({\left(\frac{y}{y + z}\right)}^{y}\right)}}{y}\\
      
      
      \end{array}
      \end{array}
      

      Reproduce

      ?
      herbie shell --seed 2024204 
      (FPCore (x y z)
        :name "Numeric.SpecFunctions:invIncompleteBetaWorker from math-functions-0.1.5.2, G"
        :precision binary64
      
        :alt
        (! :herbie-platform default (if (< (/ y (+ z y)) 17788539399477/2500000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (+ x (/ (exp (/ -1 z)) y)) (+ x (/ (exp (log (pow (/ y (+ y z)) y))) y))))
      
        (+ x (/ (exp (* y (log (/ y (+ z y))))) y)))