
(FPCore (x y z) :precision binary64 (+ (* x 0.5) (* y (+ (- 1.0 z) (log z)))))
double code(double x, double y, double z) {
return (x * 0.5) + (y * ((1.0 - z) + log(z)));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * 0.5d0) + (y * ((1.0d0 - z) + log(z)))
end function
public static double code(double x, double y, double z) {
return (x * 0.5) + (y * ((1.0 - z) + Math.log(z)));
}
def code(x, y, z): return (x * 0.5) + (y * ((1.0 - z) + math.log(z)))
function code(x, y, z) return Float64(Float64(x * 0.5) + Float64(y * Float64(Float64(1.0 - z) + log(z)))) end
function tmp = code(x, y, z) tmp = (x * 0.5) + (y * ((1.0 - z) + log(z))); end
code[x_, y_, z_] := N[(N[(x * 0.5), $MachinePrecision] + N[(y * N[(N[(1.0 - z), $MachinePrecision] + N[Log[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot 0.5 + y \cdot \left(\left(1 - z\right) + \log z\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (* x 0.5) (* y (+ (- 1.0 z) (log z)))))
double code(double x, double y, double z) {
return (x * 0.5) + (y * ((1.0 - z) + log(z)));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * 0.5d0) + (y * ((1.0d0 - z) + log(z)))
end function
public static double code(double x, double y, double z) {
return (x * 0.5) + (y * ((1.0 - z) + Math.log(z)));
}
def code(x, y, z): return (x * 0.5) + (y * ((1.0 - z) + math.log(z)))
function code(x, y, z) return Float64(Float64(x * 0.5) + Float64(y * Float64(Float64(1.0 - z) + log(z)))) end
function tmp = code(x, y, z) tmp = (x * 0.5) + (y * ((1.0 - z) + log(z))); end
code[x_, y_, z_] := N[(N[(x * 0.5), $MachinePrecision] + N[(y * N[(N[(1.0 - z), $MachinePrecision] + N[Log[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot 0.5 + y \cdot \left(\left(1 - z\right) + \log z\right)
\end{array}
(FPCore (x y z) :precision binary64 (+ (* x 0.5) (* y (+ (- 1.0 z) (log z)))))
double code(double x, double y, double z) {
return (x * 0.5) + (y * ((1.0 - z) + log(z)));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * 0.5d0) + (y * ((1.0d0 - z) + log(z)))
end function
public static double code(double x, double y, double z) {
return (x * 0.5) + (y * ((1.0 - z) + Math.log(z)));
}
def code(x, y, z): return (x * 0.5) + (y * ((1.0 - z) + math.log(z)))
function code(x, y, z) return Float64(Float64(x * 0.5) + Float64(y * Float64(Float64(1.0 - z) + log(z)))) end
function tmp = code(x, y, z) tmp = (x * 0.5) + (y * ((1.0 - z) + log(z))); end
code[x_, y_, z_] := N[(N[(x * 0.5), $MachinePrecision] + N[(y * N[(N[(1.0 - z), $MachinePrecision] + N[Log[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot 0.5 + y \cdot \left(\left(1 - z\right) + \log z\right)
\end{array}
Initial program 99.9%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (fma (- z) y (* x 0.5))))
(if (<= (* x 0.5) -2e+36)
t_0
(if (<= (* x 0.5) 1e-130) (fma y (- (log z) z) y) t_0))))
double code(double x, double y, double z) {
double t_0 = fma(-z, y, (x * 0.5));
double tmp;
if ((x * 0.5) <= -2e+36) {
tmp = t_0;
} else if ((x * 0.5) <= 1e-130) {
tmp = fma(y, (log(z) - z), y);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y, z) t_0 = fma(Float64(-z), y, Float64(x * 0.5)) tmp = 0.0 if (Float64(x * 0.5) <= -2e+36) tmp = t_0; elseif (Float64(x * 0.5) <= 1e-130) tmp = fma(y, Float64(log(z) - z), y); else tmp = t_0; end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[((-z) * y + N[(x * 0.5), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x * 0.5), $MachinePrecision], -2e+36], t$95$0, If[LessEqual[N[(x * 0.5), $MachinePrecision], 1e-130], N[(y * N[(N[Log[z], $MachinePrecision] - z), $MachinePrecision] + y), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \mathsf{fma}\left(-z, y, x \cdot 0.5\right)\\
\mathbf{if}\;x \cdot 0.5 \leq -2 \cdot 10^{+36}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \cdot 0.5 \leq 10^{-130}:\\
\;\;\;\;\mathsf{fma}\left(y, \log z - z, y\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if (*.f64 x #s(literal 1/2 binary64)) < -2.00000000000000008e36 or 1.0000000000000001e-130 < (*.f64 x #s(literal 1/2 binary64)) Initial program 100.0%
Taylor expanded in z around inf
mul-1-negN/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
neg-lowering-neg.f6484.7
Simplified84.7%
+-commutativeN/A
*-commutativeN/A
accelerator-lowering-fma.f64N/A
neg-lowering-neg.f64N/A
*-lowering-*.f6484.7
Applied egg-rr84.7%
if -2.00000000000000008e36 < (*.f64 x #s(literal 1/2 binary64)) < 1.0000000000000001e-130Initial program 99.9%
Taylor expanded in x around 0
sub-negN/A
associate-+r+N/A
mul-1-negN/A
+-commutativeN/A
distribute-lft-inN/A
*-rgt-identityN/A
accelerator-lowering-fma.f64N/A
mul-1-negN/A
sub-negN/A
--lowering--.f64N/A
log-lowering-log.f6490.2
Simplified90.2%
(FPCore (x y z) :precision binary64 (if (<= z 0.0088) (fma x 0.5 (fma (log z) y y)) (fma (- z) y (* x 0.5))))
double code(double x, double y, double z) {
double tmp;
if (z <= 0.0088) {
tmp = fma(x, 0.5, fma(log(z), y, y));
} else {
tmp = fma(-z, y, (x * 0.5));
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (z <= 0.0088) tmp = fma(x, 0.5, fma(log(z), y, y)); else tmp = fma(Float64(-z), y, Float64(x * 0.5)); end return tmp end
code[x_, y_, z_] := If[LessEqual[z, 0.0088], N[(x * 0.5 + N[(N[Log[z], $MachinePrecision] * y + y), $MachinePrecision]), $MachinePrecision], N[((-z) * y + N[(x * 0.5), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq 0.0088:\\
\;\;\;\;\mathsf{fma}\left(x, 0.5, \mathsf{fma}\left(\log z, y, y\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(-z, y, x \cdot 0.5\right)\\
\end{array}
\end{array}
if z < 0.00880000000000000053Initial program 99.9%
Taylor expanded in z around 0
distribute-lft-inN/A
*-rgt-identityN/A
associate-+r+N/A
+-commutativeN/A
accelerator-lowering-fma.f64N/A
log-lowering-log.f64N/A
accelerator-lowering-fma.f6499.6
Simplified99.6%
associate-+r+N/A
*-commutativeN/A
+-commutativeN/A
associate-+l+N/A
accelerator-lowering-fma.f64N/A
*-commutativeN/A
accelerator-lowering-fma.f64N/A
log-lowering-log.f6499.6
Applied egg-rr99.6%
if 0.00880000000000000053 < z Initial program 100.0%
Taylor expanded in z around inf
mul-1-negN/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
neg-lowering-neg.f6497.1
Simplified97.1%
+-commutativeN/A
*-commutativeN/A
accelerator-lowering-fma.f64N/A
neg-lowering-neg.f64N/A
*-lowering-*.f6497.1
Applied egg-rr97.1%
(FPCore (x y z) :precision binary64 (if (<= z 4.1e-33) (fma y (log z) y) (fma (- z) y (* x 0.5))))
double code(double x, double y, double z) {
double tmp;
if (z <= 4.1e-33) {
tmp = fma(y, log(z), y);
} else {
tmp = fma(-z, y, (x * 0.5));
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (z <= 4.1e-33) tmp = fma(y, log(z), y); else tmp = fma(Float64(-z), y, Float64(x * 0.5)); end return tmp end
code[x_, y_, z_] := If[LessEqual[z, 4.1e-33], N[(y * N[Log[z], $MachinePrecision] + y), $MachinePrecision], N[((-z) * y + N[(x * 0.5), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq 4.1 \cdot 10^{-33}:\\
\;\;\;\;\mathsf{fma}\left(y, \log z, y\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(-z, y, x \cdot 0.5\right)\\
\end{array}
\end{array}
if z < 4.1e-33Initial program 99.9%
Taylor expanded in z around 0
distribute-lft-inN/A
*-rgt-identityN/A
associate-+r+N/A
+-commutativeN/A
accelerator-lowering-fma.f64N/A
log-lowering-log.f64N/A
accelerator-lowering-fma.f6499.9
Simplified99.9%
Taylor expanded in y around inf
+-commutativeN/A
distribute-lft-inN/A
*-rgt-identityN/A
accelerator-lowering-fma.f64N/A
log-lowering-log.f6455.3
Simplified55.3%
if 4.1e-33 < z Initial program 100.0%
Taylor expanded in z around inf
mul-1-negN/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
neg-lowering-neg.f6495.5
Simplified95.5%
+-commutativeN/A
*-commutativeN/A
accelerator-lowering-fma.f64N/A
neg-lowering-neg.f64N/A
*-lowering-*.f6495.5
Applied egg-rr95.5%
(FPCore (x y z) :precision binary64 (if (<= z 4.1e+21) (* x 0.5) (* z (- y))))
double code(double x, double y, double z) {
double tmp;
if (z <= 4.1e+21) {
tmp = x * 0.5;
} else {
tmp = z * -y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= 4.1d+21) then
tmp = x * 0.5d0
else
tmp = z * -y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= 4.1e+21) {
tmp = x * 0.5;
} else {
tmp = z * -y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= 4.1e+21: tmp = x * 0.5 else: tmp = z * -y return tmp
function code(x, y, z) tmp = 0.0 if (z <= 4.1e+21) tmp = Float64(x * 0.5); else tmp = Float64(z * Float64(-y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= 4.1e+21) tmp = x * 0.5; else tmp = z * -y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, 4.1e+21], N[(x * 0.5), $MachinePrecision], N[(z * (-y)), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq 4.1 \cdot 10^{+21}:\\
\;\;\;\;x \cdot 0.5\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(-y\right)\\
\end{array}
\end{array}
if z < 4.1e21Initial program 99.9%
Taylor expanded in x around inf
*-lowering-*.f6449.5
Simplified49.5%
if 4.1e21 < z Initial program 100.0%
Taylor expanded in z around inf
mul-1-negN/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
neg-lowering-neg.f6478.3
Simplified78.3%
Final simplification62.9%
(FPCore (x y z) :precision binary64 (fma (- z) y (* x 0.5)))
double code(double x, double y, double z) {
return fma(-z, y, (x * 0.5));
}
function code(x, y, z) return fma(Float64(-z), y, Float64(x * 0.5)) end
code[x_, y_, z_] := N[((-z) * y + N[(x * 0.5), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(-z, y, x \cdot 0.5\right)
\end{array}
Initial program 99.9%
Taylor expanded in z around inf
mul-1-negN/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
neg-lowering-neg.f6474.9
Simplified74.9%
+-commutativeN/A
*-commutativeN/A
accelerator-lowering-fma.f64N/A
neg-lowering-neg.f64N/A
*-lowering-*.f6474.9
Applied egg-rr74.9%
(FPCore (x y z) :precision binary64 (* x 0.5))
double code(double x, double y, double z) {
return x * 0.5;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x * 0.5d0
end function
public static double code(double x, double y, double z) {
return x * 0.5;
}
def code(x, y, z): return x * 0.5
function code(x, y, z) return Float64(x * 0.5) end
function tmp = code(x, y, z) tmp = x * 0.5; end
code[x_, y_, z_] := N[(x * 0.5), $MachinePrecision]
\begin{array}{l}
\\
x \cdot 0.5
\end{array}
Initial program 99.9%
Taylor expanded in x around inf
*-lowering-*.f6437.2
Simplified37.2%
Final simplification37.2%
(FPCore (x y z) :precision binary64 (- (+ y (* 0.5 x)) (* y (- z (log z)))))
double code(double x, double y, double z) {
return (y + (0.5 * x)) - (y * (z - log(z)));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (y + (0.5d0 * x)) - (y * (z - log(z)))
end function
public static double code(double x, double y, double z) {
return (y + (0.5 * x)) - (y * (z - Math.log(z)));
}
def code(x, y, z): return (y + (0.5 * x)) - (y * (z - math.log(z)))
function code(x, y, z) return Float64(Float64(y + Float64(0.5 * x)) - Float64(y * Float64(z - log(z)))) end
function tmp = code(x, y, z) tmp = (y + (0.5 * x)) - (y * (z - log(z))); end
code[x_, y_, z_] := N[(N[(y + N[(0.5 * x), $MachinePrecision]), $MachinePrecision] - N[(y * N[(z - N[Log[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(y + 0.5 \cdot x\right) - y \cdot \left(z - \log z\right)
\end{array}
herbie shell --seed 2024204
(FPCore (x y z)
:name "System.Random.MWC.Distributions:gamma from mwc-random-0.13.3.2"
:precision binary64
:alt
(! :herbie-platform default (- (+ y (* 1/2 x)) (* y (- z (log z)))))
(+ (* x 0.5) (* y (+ (- 1.0 z) (log z)))))