
(FPCore (x y z t a) :precision binary64 (- x (/ (* y (- z t)) a)))
double code(double x, double y, double z, double t, double a) {
return x - ((y * (z - t)) / a);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x - ((y * (z - t)) / a)
end function
public static double code(double x, double y, double z, double t, double a) {
return x - ((y * (z - t)) / a);
}
def code(x, y, z, t, a): return x - ((y * (z - t)) / a)
function code(x, y, z, t, a) return Float64(x - Float64(Float64(y * Float64(z - t)) / a)) end
function tmp = code(x, y, z, t, a) tmp = x - ((y * (z - t)) / a); end
code[x_, y_, z_, t_, a_] := N[(x - N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{y \cdot \left(z - t\right)}{a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (- x (/ (* y (- z t)) a)))
double code(double x, double y, double z, double t, double a) {
return x - ((y * (z - t)) / a);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x - ((y * (z - t)) / a)
end function
public static double code(double x, double y, double z, double t, double a) {
return x - ((y * (z - t)) / a);
}
def code(x, y, z, t, a): return x - ((y * (z - t)) / a)
function code(x, y, z, t, a) return Float64(x - Float64(Float64(y * Float64(z - t)) / a)) end
function tmp = code(x, y, z, t, a) tmp = x - ((y * (z - t)) / a); end
code[x_, y_, z_, t_, a_] := N[(x - N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{y \cdot \left(z - t\right)}{a}
\end{array}
(FPCore (x y z t a) :precision binary64 (fma (/ y a) (- t z) x))
double code(double x, double y, double z, double t, double a) {
return fma((y / a), (t - z), x);
}
function code(x, y, z, t, a) return fma(Float64(y / a), Float64(t - z), x) end
code[x_, y_, z_, t_, a_] := N[(N[(y / a), $MachinePrecision] * N[(t - z), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{y}{a}, t - z, x\right)
\end{array}
Initial program 91.7%
Taylor expanded in x around 0
associate-*l/N/A
distribute-lft-out--N/A
associate-*l/N/A
associate-*l/N/A
*-commutativeN/A
associate-+l-N/A
+-commutativeN/A
sub-negN/A
+-commutativeN/A
associate-+r+N/A
Simplified97.1%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (/ (* y (- z t)) a)) (t_2 (* (/ y a) (- t z)))) (if (<= t_1 -5e-34) t_2 (if (<= t_1 5e+82) (fma (/ y a) t x) t_2))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (y * (z - t)) / a;
double t_2 = (y / a) * (t - z);
double tmp;
if (t_1 <= -5e-34) {
tmp = t_2;
} else if (t_1 <= 5e+82) {
tmp = fma((y / a), t, x);
} else {
tmp = t_2;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(y * Float64(z - t)) / a) t_2 = Float64(Float64(y / a) * Float64(t - z)) tmp = 0.0 if (t_1 <= -5e-34) tmp = t_2; elseif (t_1 <= 5e+82) tmp = fma(Float64(y / a), t, x); else tmp = t_2; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]}, Block[{t$95$2 = N[(N[(y / a), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5e-34], t$95$2, If[LessEqual[t$95$1, 5e+82], N[(N[(y / a), $MachinePrecision] * t + x), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{y \cdot \left(z - t\right)}{a}\\
t_2 := \frac{y}{a} \cdot \left(t - z\right)\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{-34}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+82}:\\
\;\;\;\;\mathsf{fma}\left(\frac{y}{a}, t, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (*.f64 y (-.f64 z t)) a) < -5.0000000000000003e-34 or 5.00000000000000015e82 < (/.f64 (*.f64 y (-.f64 z t)) a) Initial program 88.8%
Taylor expanded in x around 0
associate-*r/N/A
/-lowering-/.f64N/A
neg-mul-1N/A
distribute-rgt-neg-inN/A
mul-1-negN/A
*-lowering-*.f64N/A
mul-1-negN/A
neg-sub0N/A
associate-+l-N/A
neg-sub0N/A
mul-1-negN/A
+-commutativeN/A
mul-1-negN/A
sub-negN/A
--lowering--.f6479.9
Simplified79.9%
associate-*l/N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
--lowering--.f6487.0
Applied egg-rr87.0%
if -5.0000000000000003e-34 < (/.f64 (*.f64 y (-.f64 z t)) a) < 5.00000000000000015e82Initial program 96.2%
Taylor expanded in x around 0
associate-*l/N/A
distribute-lft-out--N/A
associate-*l/N/A
associate-*l/N/A
*-commutativeN/A
associate-+l-N/A
+-commutativeN/A
sub-negN/A
+-commutativeN/A
associate-+r+N/A
Simplified96.6%
Taylor expanded in t around inf
Simplified85.0%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (/ (* y (- z t)) a)) (t_2 (* (/ y a) t))) (if (<= t_1 -1e+52) t_2 (if (<= t_1 5e+82) x t_2))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (y * (z - t)) / a;
double t_2 = (y / a) * t;
double tmp;
if (t_1 <= -1e+52) {
tmp = t_2;
} else if (t_1 <= 5e+82) {
tmp = x;
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (y * (z - t)) / a
t_2 = (y / a) * t
if (t_1 <= (-1d+52)) then
tmp = t_2
else if (t_1 <= 5d+82) then
tmp = x
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (y * (z - t)) / a;
double t_2 = (y / a) * t;
double tmp;
if (t_1 <= -1e+52) {
tmp = t_2;
} else if (t_1 <= 5e+82) {
tmp = x;
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (y * (z - t)) / a t_2 = (y / a) * t tmp = 0 if t_1 <= -1e+52: tmp = t_2 elif t_1 <= 5e+82: tmp = x else: tmp = t_2 return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(y * Float64(z - t)) / a) t_2 = Float64(Float64(y / a) * t) tmp = 0.0 if (t_1 <= -1e+52) tmp = t_2; elseif (t_1 <= 5e+82) tmp = x; else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (y * (z - t)) / a; t_2 = (y / a) * t; tmp = 0.0; if (t_1 <= -1e+52) tmp = t_2; elseif (t_1 <= 5e+82) tmp = x; else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]}, Block[{t$95$2 = N[(N[(y / a), $MachinePrecision] * t), $MachinePrecision]}, If[LessEqual[t$95$1, -1e+52], t$95$2, If[LessEqual[t$95$1, 5e+82], x, t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{y \cdot \left(z - t\right)}{a}\\
t_2 := \frac{y}{a} \cdot t\\
\mathbf{if}\;t\_1 \leq -1 \cdot 10^{+52}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+82}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (*.f64 y (-.f64 z t)) a) < -9.9999999999999999e51 or 5.00000000000000015e82 < (/.f64 (*.f64 y (-.f64 z t)) a) Initial program 88.2%
Taylor expanded in t around inf
/-lowering-/.f64N/A
*-commutativeN/A
*-lowering-*.f6449.1
Simplified49.1%
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f6452.5
Applied egg-rr52.5%
if -9.9999999999999999e51 < (/.f64 (*.f64 y (-.f64 z t)) a) < 5.00000000000000015e82Initial program 96.5%
Taylor expanded in x around inf
Simplified67.3%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (/ (* y (- z t)) a)) (t_2 (* y (/ t a)))) (if (<= t_1 -1e+52) t_2 (if (<= t_1 1e+234) x t_2))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (y * (z - t)) / a;
double t_2 = y * (t / a);
double tmp;
if (t_1 <= -1e+52) {
tmp = t_2;
} else if (t_1 <= 1e+234) {
tmp = x;
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (y * (z - t)) / a
t_2 = y * (t / a)
if (t_1 <= (-1d+52)) then
tmp = t_2
else if (t_1 <= 1d+234) then
tmp = x
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (y * (z - t)) / a;
double t_2 = y * (t / a);
double tmp;
if (t_1 <= -1e+52) {
tmp = t_2;
} else if (t_1 <= 1e+234) {
tmp = x;
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (y * (z - t)) / a t_2 = y * (t / a) tmp = 0 if t_1 <= -1e+52: tmp = t_2 elif t_1 <= 1e+234: tmp = x else: tmp = t_2 return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(y * Float64(z - t)) / a) t_2 = Float64(y * Float64(t / a)) tmp = 0.0 if (t_1 <= -1e+52) tmp = t_2; elseif (t_1 <= 1e+234) tmp = x; else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (y * (z - t)) / a; t_2 = y * (t / a); tmp = 0.0; if (t_1 <= -1e+52) tmp = t_2; elseif (t_1 <= 1e+234) tmp = x; else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]}, Block[{t$95$2 = N[(y * N[(t / a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -1e+52], t$95$2, If[LessEqual[t$95$1, 1e+234], x, t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{y \cdot \left(z - t\right)}{a}\\
t_2 := y \cdot \frac{t}{a}\\
\mathbf{if}\;t\_1 \leq -1 \cdot 10^{+52}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 10^{+234}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (*.f64 y (-.f64 z t)) a) < -9.9999999999999999e51 or 1.00000000000000002e234 < (/.f64 (*.f64 y (-.f64 z t)) a) Initial program 86.5%
Taylor expanded in t around inf
/-lowering-/.f64N/A
*-commutativeN/A
*-lowering-*.f6450.9
Simplified50.9%
associate-/l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f6450.3
Applied egg-rr50.3%
if -9.9999999999999999e51 < (/.f64 (*.f64 y (-.f64 z t)) a) < 1.00000000000000002e234Initial program 96.9%
Taylor expanded in x around inf
Simplified61.4%
Final simplification55.9%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* y (- z t))))
(if (<= t_1 -1e+302)
(* (/ y a) (- t z))
(if (<= t_1 1e+110) (fma (/ y a) t x) (* y (/ (- t z) a))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = y * (z - t);
double tmp;
if (t_1 <= -1e+302) {
tmp = (y / a) * (t - z);
} else if (t_1 <= 1e+110) {
tmp = fma((y / a), t, x);
} else {
tmp = y * ((t - z) / a);
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(y * Float64(z - t)) tmp = 0.0 if (t_1 <= -1e+302) tmp = Float64(Float64(y / a) * Float64(t - z)); elseif (t_1 <= 1e+110) tmp = fma(Float64(y / a), t, x); else tmp = Float64(y * Float64(Float64(t - z) / a)); end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -1e+302], N[(N[(y / a), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 1e+110], N[(N[(y / a), $MachinePrecision] * t + x), $MachinePrecision], N[(y * N[(N[(t - z), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := y \cdot \left(z - t\right)\\
\mathbf{if}\;t\_1 \leq -1 \cdot 10^{+302}:\\
\;\;\;\;\frac{y}{a} \cdot \left(t - z\right)\\
\mathbf{elif}\;t\_1 \leq 10^{+110}:\\
\;\;\;\;\mathsf{fma}\left(\frac{y}{a}, t, x\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot \frac{t - z}{a}\\
\end{array}
\end{array}
if (*.f64 y (-.f64 z t)) < -1.0000000000000001e302Initial program 76.3%
Taylor expanded in x around 0
associate-*r/N/A
/-lowering-/.f64N/A
neg-mul-1N/A
distribute-rgt-neg-inN/A
mul-1-negN/A
*-lowering-*.f64N/A
mul-1-negN/A
neg-sub0N/A
associate-+l-N/A
neg-sub0N/A
mul-1-negN/A
+-commutativeN/A
mul-1-negN/A
sub-negN/A
--lowering--.f6476.3
Simplified76.3%
associate-*l/N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
--lowering--.f6499.9
Applied egg-rr99.9%
if -1.0000000000000001e302 < (*.f64 y (-.f64 z t)) < 1e110Initial program 97.2%
Taylor expanded in x around 0
associate-*l/N/A
distribute-lft-out--N/A
associate-*l/N/A
associate-*l/N/A
*-commutativeN/A
associate-+l-N/A
+-commutativeN/A
sub-negN/A
+-commutativeN/A
associate-+r+N/A
Simplified95.7%
Taylor expanded in t around inf
Simplified80.7%
if 1e110 < (*.f64 y (-.f64 z t)) Initial program 88.6%
Taylor expanded in x around 0
associate-*r/N/A
/-lowering-/.f64N/A
neg-mul-1N/A
distribute-rgt-neg-inN/A
mul-1-negN/A
*-lowering-*.f64N/A
mul-1-negN/A
neg-sub0N/A
associate-+l-N/A
neg-sub0N/A
mul-1-negN/A
+-commutativeN/A
mul-1-negN/A
sub-negN/A
--lowering--.f6483.9
Simplified83.9%
associate-/l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
--lowering--.f6490.4
Applied egg-rr90.4%
Final simplification86.2%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (fma (/ y a) (- z) x))) (if (<= z -9e+39) t_1 (if (<= z 9.5e+71) (fma (/ y a) t x) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = fma((y / a), -z, x);
double tmp;
if (z <= -9e+39) {
tmp = t_1;
} else if (z <= 9.5e+71) {
tmp = fma((y / a), t, x);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = fma(Float64(y / a), Float64(-z), x) tmp = 0.0 if (z <= -9e+39) tmp = t_1; elseif (z <= 9.5e+71) tmp = fma(Float64(y / a), t, x); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(y / a), $MachinePrecision] * (-z) + x), $MachinePrecision]}, If[LessEqual[z, -9e+39], t$95$1, If[LessEqual[z, 9.5e+71], N[(N[(y / a), $MachinePrecision] * t + x), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(\frac{y}{a}, -z, x\right)\\
\mathbf{if}\;z \leq -9 \cdot 10^{+39}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 9.5 \cdot 10^{+71}:\\
\;\;\;\;\mathsf{fma}\left(\frac{y}{a}, t, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -8.99999999999999991e39 or 9.50000000000000015e71 < z Initial program 87.3%
Taylor expanded in x around 0
associate-*l/N/A
distribute-lft-out--N/A
associate-*l/N/A
associate-*l/N/A
*-commutativeN/A
associate-+l-N/A
+-commutativeN/A
sub-negN/A
+-commutativeN/A
associate-+r+N/A
Simplified96.7%
Taylor expanded in t around 0
mul-1-negN/A
neg-lowering-neg.f6484.9
Simplified84.9%
if -8.99999999999999991e39 < z < 9.50000000000000015e71Initial program 94.8%
Taylor expanded in x around 0
associate-*l/N/A
distribute-lft-out--N/A
associate-*l/N/A
associate-*l/N/A
*-commutativeN/A
associate-+l-N/A
+-commutativeN/A
sub-negN/A
+-commutativeN/A
associate-+r+N/A
Simplified97.4%
Taylor expanded in t around inf
Simplified91.3%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (- x (* y (/ z a))))) (if (<= z -2.8e+40) t_1 (if (<= z 1e+66) (fma (/ y a) t x) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = x - (y * (z / a));
double tmp;
if (z <= -2.8e+40) {
tmp = t_1;
} else if (z <= 1e+66) {
tmp = fma((y / a), t, x);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(x - Float64(y * Float64(z / a))) tmp = 0.0 if (z <= -2.8e+40) tmp = t_1; elseif (z <= 1e+66) tmp = fma(Float64(y / a), t, x); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(x - N[(y * N[(z / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -2.8e+40], t$95$1, If[LessEqual[z, 1e+66], N[(N[(y / a), $MachinePrecision] * t + x), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x - y \cdot \frac{z}{a}\\
\mathbf{if}\;z \leq -2.8 \cdot 10^{+40}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 10^{+66}:\\
\;\;\;\;\mathsf{fma}\left(\frac{y}{a}, t, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -2.8000000000000001e40 or 9.99999999999999945e65 < z Initial program 87.3%
Taylor expanded in t around 0
--lowering--.f64N/A
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f6481.7
Simplified81.7%
if -2.8000000000000001e40 < z < 9.99999999999999945e65Initial program 94.8%
Taylor expanded in x around 0
associate-*l/N/A
distribute-lft-out--N/A
associate-*l/N/A
associate-*l/N/A
*-commutativeN/A
associate-+l-N/A
+-commutativeN/A
sub-negN/A
+-commutativeN/A
associate-+r+N/A
Simplified97.4%
Taylor expanded in t around inf
Simplified91.3%
(FPCore (x y z t a) :precision binary64 (if (<= z -1.15e+167) (- (* y (/ z a))) (if (<= z 4.8e+155) (fma (/ y a) t x) (* z (/ (- y) a)))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -1.15e+167) {
tmp = -(y * (z / a));
} else if (z <= 4.8e+155) {
tmp = fma((y / a), t, x);
} else {
tmp = z * (-y / a);
}
return tmp;
}
function code(x, y, z, t, a) tmp = 0.0 if (z <= -1.15e+167) tmp = Float64(-Float64(y * Float64(z / a))); elseif (z <= 4.8e+155) tmp = fma(Float64(y / a), t, x); else tmp = Float64(z * Float64(Float64(-y) / a)); end return tmp end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, -1.15e+167], (-N[(y * N[(z / a), $MachinePrecision]), $MachinePrecision]), If[LessEqual[z, 4.8e+155], N[(N[(y / a), $MachinePrecision] * t + x), $MachinePrecision], N[(z * N[((-y) / a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.15 \cdot 10^{+167}:\\
\;\;\;\;-y \cdot \frac{z}{a}\\
\mathbf{elif}\;z \leq 4.8 \cdot 10^{+155}:\\
\;\;\;\;\mathsf{fma}\left(\frac{y}{a}, t, x\right)\\
\mathbf{else}:\\
\;\;\;\;z \cdot \frac{-y}{a}\\
\end{array}
\end{array}
if z < -1.14999999999999994e167Initial program 87.6%
Taylor expanded in z around inf
mul-1-negN/A
neg-lowering-neg.f64N/A
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f6478.1
Simplified78.1%
if -1.14999999999999994e167 < z < 4.80000000000000042e155Initial program 93.6%
Taylor expanded in x around 0
associate-*l/N/A
distribute-lft-out--N/A
associate-*l/N/A
associate-*l/N/A
*-commutativeN/A
associate-+l-N/A
+-commutativeN/A
sub-negN/A
+-commutativeN/A
associate-+r+N/A
Simplified97.4%
Taylor expanded in t around inf
Simplified83.1%
if 4.80000000000000042e155 < z Initial program 83.4%
Taylor expanded in z around inf
mul-1-negN/A
neg-lowering-neg.f64N/A
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f6470.5
Simplified70.5%
distribute-lft-neg-inN/A
div-invN/A
*-commutativeN/A
associate-*r*N/A
div-invN/A
neg-mul-1N/A
associate-*l/N/A
*-lowering-*.f64N/A
associate-*l/N/A
neg-mul-1N/A
/-lowering-/.f64N/A
neg-lowering-neg.f6473.8
Applied egg-rr73.8%
Final simplification81.5%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (- (* y (/ z a))))) (if (<= z -6.5e+171) t_1 (if (<= z 7.2e+158) (fma (/ y a) t x) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = -(y * (z / a));
double tmp;
if (z <= -6.5e+171) {
tmp = t_1;
} else if (z <= 7.2e+158) {
tmp = fma((y / a), t, x);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(-Float64(y * Float64(z / a))) tmp = 0.0 if (z <= -6.5e+171) tmp = t_1; elseif (z <= 7.2e+158) tmp = fma(Float64(y / a), t, x); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = (-N[(y * N[(z / a), $MachinePrecision]), $MachinePrecision])}, If[LessEqual[z, -6.5e+171], t$95$1, If[LessEqual[z, 7.2e+158], N[(N[(y / a), $MachinePrecision] * t + x), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := -y \cdot \frac{z}{a}\\
\mathbf{if}\;z \leq -6.5 \cdot 10^{+171}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 7.2 \cdot 10^{+158}:\\
\;\;\;\;\mathsf{fma}\left(\frac{y}{a}, t, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -6.5e171 or 7.19999999999999976e158 < z Initial program 85.5%
Taylor expanded in z around inf
mul-1-negN/A
neg-lowering-neg.f64N/A
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f6474.4
Simplified74.4%
if -6.5e171 < z < 7.19999999999999976e158Initial program 93.6%
Taylor expanded in x around 0
associate-*l/N/A
distribute-lft-out--N/A
associate-*l/N/A
associate-*l/N/A
*-commutativeN/A
associate-+l-N/A
+-commutativeN/A
sub-negN/A
+-commutativeN/A
associate-+r+N/A
Simplified97.4%
Taylor expanded in t around inf
Simplified83.1%
(FPCore (x y z t a) :precision binary64 (fma (/ y a) t x))
double code(double x, double y, double z, double t, double a) {
return fma((y / a), t, x);
}
function code(x, y, z, t, a) return fma(Float64(y / a), t, x) end
code[x_, y_, z_, t_, a_] := N[(N[(y / a), $MachinePrecision] * t + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{y}{a}, t, x\right)
\end{array}
Initial program 91.7%
Taylor expanded in x around 0
associate-*l/N/A
distribute-lft-out--N/A
associate-*l/N/A
associate-*l/N/A
*-commutativeN/A
associate-+l-N/A
+-commutativeN/A
sub-negN/A
+-commutativeN/A
associate-+r+N/A
Simplified97.1%
Taylor expanded in t around inf
Simplified70.2%
(FPCore (x y z t a) :precision binary64 (fma y (/ t a) x))
double code(double x, double y, double z, double t, double a) {
return fma(y, (t / a), x);
}
function code(x, y, z, t, a) return fma(y, Float64(t / a), x) end
code[x_, y_, z_, t_, a_] := N[(y * N[(t / a), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y, \frac{t}{a}, x\right)
\end{array}
Initial program 91.7%
Taylor expanded in z around 0
sub-negN/A
mul-1-negN/A
remove-double-negN/A
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
accelerator-lowering-fma.f64N/A
/-lowering-/.f6467.0
Simplified67.0%
(FPCore (x y z t a) :precision binary64 x)
double code(double x, double y, double z, double t, double a) {
return x;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x
end function
public static double code(double x, double y, double z, double t, double a) {
return x;
}
def code(x, y, z, t, a): return x
function code(x, y, z, t, a) return x end
function tmp = code(x, y, z, t, a) tmp = x; end
code[x_, y_, z_, t_, a_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 91.7%
Taylor expanded in x around inf
Simplified35.5%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ a (- z t))))
(if (< y -1.0761266216389975e-10)
(- x (/ 1.0 (/ t_1 y)))
(if (< y 2.894426862792089e-49)
(- x (/ (* y (- z t)) a))
(- x (/ y t_1))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = a / (z - t);
double tmp;
if (y < -1.0761266216389975e-10) {
tmp = x - (1.0 / (t_1 / y));
} else if (y < 2.894426862792089e-49) {
tmp = x - ((y * (z - t)) / a);
} else {
tmp = x - (y / t_1);
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = a / (z - t)
if (y < (-1.0761266216389975d-10)) then
tmp = x - (1.0d0 / (t_1 / y))
else if (y < 2.894426862792089d-49) then
tmp = x - ((y * (z - t)) / a)
else
tmp = x - (y / t_1)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = a / (z - t);
double tmp;
if (y < -1.0761266216389975e-10) {
tmp = x - (1.0 / (t_1 / y));
} else if (y < 2.894426862792089e-49) {
tmp = x - ((y * (z - t)) / a);
} else {
tmp = x - (y / t_1);
}
return tmp;
}
def code(x, y, z, t, a): t_1 = a / (z - t) tmp = 0 if y < -1.0761266216389975e-10: tmp = x - (1.0 / (t_1 / y)) elif y < 2.894426862792089e-49: tmp = x - ((y * (z - t)) / a) else: tmp = x - (y / t_1) return tmp
function code(x, y, z, t, a) t_1 = Float64(a / Float64(z - t)) tmp = 0.0 if (y < -1.0761266216389975e-10) tmp = Float64(x - Float64(1.0 / Float64(t_1 / y))); elseif (y < 2.894426862792089e-49) tmp = Float64(x - Float64(Float64(y * Float64(z - t)) / a)); else tmp = Float64(x - Float64(y / t_1)); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = a / (z - t); tmp = 0.0; if (y < -1.0761266216389975e-10) tmp = x - (1.0 / (t_1 / y)); elseif (y < 2.894426862792089e-49) tmp = x - ((y * (z - t)) / a); else tmp = x - (y / t_1); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(a / N[(z - t), $MachinePrecision]), $MachinePrecision]}, If[Less[y, -1.0761266216389975e-10], N[(x - N[(1.0 / N[(t$95$1 / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[Less[y, 2.894426862792089e-49], N[(x - N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], N[(x - N[(y / t$95$1), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{a}{z - t}\\
\mathbf{if}\;y < -1.0761266216389975 \cdot 10^{-10}:\\
\;\;\;\;x - \frac{1}{\frac{t\_1}{y}}\\
\mathbf{elif}\;y < 2.894426862792089 \cdot 10^{-49}:\\
\;\;\;\;x - \frac{y \cdot \left(z - t\right)}{a}\\
\mathbf{else}:\\
\;\;\;\;x - \frac{y}{t\_1}\\
\end{array}
\end{array}
herbie shell --seed 2024204
(FPCore (x y z t a)
:name "Optimisation.CirclePacking:place from circle-packing-0.1.0.4, F"
:precision binary64
:alt
(! :herbie-platform default (if (< y -430450648655599/4000000000000000000000000) (- x (/ 1 (/ (/ a (- z t)) y))) (if (< y 2894426862792089/10000000000000000000000000000000000000000000000000000000000000000) (- x (/ (* y (- z t)) a)) (- x (/ y (/ a (- z t)))))))
(- x (/ (* y (- z t)) a)))