
(FPCore (x y) :precision binary64 (+ x (/ y 500.0)))
double code(double x, double y) {
return x + (y / 500.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x + (y / 500.0d0)
end function
public static double code(double x, double y) {
return x + (y / 500.0);
}
def code(x, y): return x + (y / 500.0)
function code(x, y) return Float64(x + Float64(y / 500.0)) end
function tmp = code(x, y) tmp = x + (y / 500.0); end
code[x_, y_] := N[(x + N[(y / 500.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y}{500}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (+ x (/ y 500.0)))
double code(double x, double y) {
return x + (y / 500.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x + (y / 500.0d0)
end function
public static double code(double x, double y) {
return x + (y / 500.0);
}
def code(x, y): return x + (y / 500.0)
function code(x, y) return Float64(x + Float64(y / 500.0)) end
function tmp = code(x, y) tmp = x + (y / 500.0); end
code[x_, y_] := N[(x + N[(y / 500.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y}{500}
\end{array}
(FPCore (x y) :precision binary64 (+ x (/ y 500.0)))
double code(double x, double y) {
return x + (y / 500.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x + (y / 500.0d0)
end function
public static double code(double x, double y) {
return x + (y / 500.0);
}
def code(x, y): return x + (y / 500.0)
function code(x, y) return Float64(x + Float64(y / 500.0)) end
function tmp = code(x, y) tmp = x + (y / 500.0); end
code[x_, y_] := N[(x + N[(y / 500.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y}{500}
\end{array}
Initial program 100.0%
(FPCore (x y) :precision binary64 (if (<= (/ y 500.0) -1e+74) (* y 0.002) (if (<= (/ y 500.0) 4e-22) x (* y 0.002))))
double code(double x, double y) {
double tmp;
if ((y / 500.0) <= -1e+74) {
tmp = y * 0.002;
} else if ((y / 500.0) <= 4e-22) {
tmp = x;
} else {
tmp = y * 0.002;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y / 500.0d0) <= (-1d+74)) then
tmp = y * 0.002d0
else if ((y / 500.0d0) <= 4d-22) then
tmp = x
else
tmp = y * 0.002d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y / 500.0) <= -1e+74) {
tmp = y * 0.002;
} else if ((y / 500.0) <= 4e-22) {
tmp = x;
} else {
tmp = y * 0.002;
}
return tmp;
}
def code(x, y): tmp = 0 if (y / 500.0) <= -1e+74: tmp = y * 0.002 elif (y / 500.0) <= 4e-22: tmp = x else: tmp = y * 0.002 return tmp
function code(x, y) tmp = 0.0 if (Float64(y / 500.0) <= -1e+74) tmp = Float64(y * 0.002); elseif (Float64(y / 500.0) <= 4e-22) tmp = x; else tmp = Float64(y * 0.002); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y / 500.0) <= -1e+74) tmp = y * 0.002; elseif ((y / 500.0) <= 4e-22) tmp = x; else tmp = y * 0.002; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(y / 500.0), $MachinePrecision], -1e+74], N[(y * 0.002), $MachinePrecision], If[LessEqual[N[(y / 500.0), $MachinePrecision], 4e-22], x, N[(y * 0.002), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{y}{500} \leq -1 \cdot 10^{+74}:\\
\;\;\;\;y \cdot 0.002\\
\mathbf{elif}\;\frac{y}{500} \leq 4 \cdot 10^{-22}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;y \cdot 0.002\\
\end{array}
\end{array}
if (/.f64 y #s(literal 500 binary64)) < -9.99999999999999952e73 or 4.0000000000000002e-22 < (/.f64 y #s(literal 500 binary64)) Initial program 100.0%
Taylor expanded in x around 0
*-lowering-*.f6479.5
Simplified79.5%
if -9.99999999999999952e73 < (/.f64 y #s(literal 500 binary64)) < 4.0000000000000002e-22Initial program 100.0%
Taylor expanded in x around inf
Simplified80.7%
Final simplification80.1%
(FPCore (x y) :precision binary64 (fma y 0.002 x))
double code(double x, double y) {
return fma(y, 0.002, x);
}
function code(x, y) return fma(y, 0.002, x) end
code[x_, y_] := N[(y * 0.002 + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y, 0.002, x\right)
\end{array}
Initial program 100.0%
+-commutativeN/A
div-invN/A
accelerator-lowering-fma.f64N/A
metadata-eval99.9
Applied egg-rr99.9%
(FPCore (x y) :precision binary64 x)
double code(double x, double y) {
return x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x
end function
public static double code(double x, double y) {
return x;
}
def code(x, y): return x
function code(x, y) return x end
function tmp = code(x, y) tmp = x; end
code[x_, y_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 100.0%
Taylor expanded in x around inf
Simplified51.6%
herbie shell --seed 2024204
(FPCore (x y)
:name "Data.Colour.CIE:cieLAB from colour-2.3.3, C"
:precision binary64
(+ x (/ y 500.0)))