
(FPCore (x y) :precision binary64 (/ (- x y) (- 1.0 y)))
double code(double x, double y) {
return (x - y) / (1.0 - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (1.0d0 - y)
end function
public static double code(double x, double y) {
return (x - y) / (1.0 - y);
}
def code(x, y): return (x - y) / (1.0 - y)
function code(x, y) return Float64(Float64(x - y) / Float64(1.0 - y)) end
function tmp = code(x, y) tmp = (x - y) / (1.0 - y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{1 - y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (- x y) (- 1.0 y)))
double code(double x, double y) {
return (x - y) / (1.0 - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (1.0d0 - y)
end function
public static double code(double x, double y) {
return (x - y) / (1.0 - y);
}
def code(x, y): return (x - y) / (1.0 - y)
function code(x, y) return Float64(Float64(x - y) / Float64(1.0 - y)) end
function tmp = code(x, y) tmp = (x - y) / (1.0 - y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{1 - y}
\end{array}
(FPCore (x y) :precision binary64 (/ (- x y) (- 1.0 y)))
double code(double x, double y) {
return (x - y) / (1.0 - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (1.0d0 - y)
end function
public static double code(double x, double y) {
return (x - y) / (1.0 - y);
}
def code(x, y): return (x - y) / (1.0 - y)
function code(x, y) return Float64(Float64(x - y) / Float64(1.0 - y)) end
function tmp = code(x, y) tmp = (x - y) / (1.0 - y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{1 - y}
\end{array}
Initial program 100.0%
(FPCore (x y) :precision binary64 (let* ((t_0 (/ (- x y) (- 1.0 y)))) (if (<= t_0 2e-6) (- x y) (if (<= t_0 2.0) 1.0 (fma x y x)))))
double code(double x, double y) {
double t_0 = (x - y) / (1.0 - y);
double tmp;
if (t_0 <= 2e-6) {
tmp = x - y;
} else if (t_0 <= 2.0) {
tmp = 1.0;
} else {
tmp = fma(x, y, x);
}
return tmp;
}
function code(x, y) t_0 = Float64(Float64(x - y) / Float64(1.0 - y)) tmp = 0.0 if (t_0 <= 2e-6) tmp = Float64(x - y); elseif (t_0 <= 2.0) tmp = 1.0; else tmp = fma(x, y, x); end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 2e-6], N[(x - y), $MachinePrecision], If[LessEqual[t$95$0, 2.0], 1.0, N[(x * y + x), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x - y}{1 - y}\\
\mathbf{if}\;t\_0 \leq 2 \cdot 10^{-6}:\\
\;\;\;\;x - y\\
\mathbf{elif}\;t\_0 \leq 2:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(x, y, x\right)\\
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) < 1.99999999999999991e-6Initial program 100.0%
Taylor expanded in y around 0
mul-1-negN/A
unsub-negN/A
mul-1-negN/A
+-commutativeN/A
distribute-lft-inN/A
*-rgt-identityN/A
associate--r+N/A
*-commutativeN/A
cancel-sign-subN/A
+-commutativeN/A
remove-double-negN/A
sub-negN/A
--lowering--.f64N/A
sub-negN/A
remove-double-negN/A
*-rgt-identityN/A
distribute-lft-outN/A
distribute-rgt-outN/A
*-lft-identityN/A
accelerator-lowering-fma.f6483.9
Simplified83.9%
Taylor expanded in y around 0
Simplified83.8%
if 1.99999999999999991e-6 < (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) < 2Initial program 100.0%
Taylor expanded in y around inf
Simplified97.1%
if 2 < (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) Initial program 100.0%
Taylor expanded in x around inf
/-lowering-/.f64N/A
--lowering--.f64100.0
Simplified100.0%
Taylor expanded in y around 0
+-commutativeN/A
accelerator-lowering-fma.f6468.7
Simplified68.7%
(FPCore (x y) :precision binary64 (let* ((t_0 (/ (- x y) (- 1.0 y)))) (if (<= t_0 2e-6) (- x y) (if (<= t_0 2.0) 1.0 (- x y)))))
double code(double x, double y) {
double t_0 = (x - y) / (1.0 - y);
double tmp;
if (t_0 <= 2e-6) {
tmp = x - y;
} else if (t_0 <= 2.0) {
tmp = 1.0;
} else {
tmp = x - y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = (x - y) / (1.0d0 - y)
if (t_0 <= 2d-6) then
tmp = x - y
else if (t_0 <= 2.0d0) then
tmp = 1.0d0
else
tmp = x - y
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (x - y) / (1.0 - y);
double tmp;
if (t_0 <= 2e-6) {
tmp = x - y;
} else if (t_0 <= 2.0) {
tmp = 1.0;
} else {
tmp = x - y;
}
return tmp;
}
def code(x, y): t_0 = (x - y) / (1.0 - y) tmp = 0 if t_0 <= 2e-6: tmp = x - y elif t_0 <= 2.0: tmp = 1.0 else: tmp = x - y return tmp
function code(x, y) t_0 = Float64(Float64(x - y) / Float64(1.0 - y)) tmp = 0.0 if (t_0 <= 2e-6) tmp = Float64(x - y); elseif (t_0 <= 2.0) tmp = 1.0; else tmp = Float64(x - y); end return tmp end
function tmp_2 = code(x, y) t_0 = (x - y) / (1.0 - y); tmp = 0.0; if (t_0 <= 2e-6) tmp = x - y; elseif (t_0 <= 2.0) tmp = 1.0; else tmp = x - y; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 2e-6], N[(x - y), $MachinePrecision], If[LessEqual[t$95$0, 2.0], 1.0, N[(x - y), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x - y}{1 - y}\\
\mathbf{if}\;t\_0 \leq 2 \cdot 10^{-6}:\\
\;\;\;\;x - y\\
\mathbf{elif}\;t\_0 \leq 2:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;x - y\\
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) < 1.99999999999999991e-6 or 2 < (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) Initial program 100.0%
Taylor expanded in y around 0
mul-1-negN/A
unsub-negN/A
mul-1-negN/A
+-commutativeN/A
distribute-lft-inN/A
*-rgt-identityN/A
associate--r+N/A
*-commutativeN/A
cancel-sign-subN/A
+-commutativeN/A
remove-double-negN/A
sub-negN/A
--lowering--.f64N/A
sub-negN/A
remove-double-negN/A
*-rgt-identityN/A
distribute-lft-outN/A
distribute-rgt-outN/A
*-lft-identityN/A
accelerator-lowering-fma.f6479.0
Simplified79.0%
Taylor expanded in y around 0
Simplified78.9%
if 1.99999999999999991e-6 < (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) < 2Initial program 100.0%
Taylor expanded in y around inf
Simplified97.1%
(FPCore (x y) :precision binary64 (let* ((t_0 (/ (- x y) (- 1.0 y)))) (if (<= t_0 2e-6) x (if (<= t_0 2.0) 1.0 x))))
double code(double x, double y) {
double t_0 = (x - y) / (1.0 - y);
double tmp;
if (t_0 <= 2e-6) {
tmp = x;
} else if (t_0 <= 2.0) {
tmp = 1.0;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = (x - y) / (1.0d0 - y)
if (t_0 <= 2d-6) then
tmp = x
else if (t_0 <= 2.0d0) then
tmp = 1.0d0
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (x - y) / (1.0 - y);
double tmp;
if (t_0 <= 2e-6) {
tmp = x;
} else if (t_0 <= 2.0) {
tmp = 1.0;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): t_0 = (x - y) / (1.0 - y) tmp = 0 if t_0 <= 2e-6: tmp = x elif t_0 <= 2.0: tmp = 1.0 else: tmp = x return tmp
function code(x, y) t_0 = Float64(Float64(x - y) / Float64(1.0 - y)) tmp = 0.0 if (t_0 <= 2e-6) tmp = x; elseif (t_0 <= 2.0) tmp = 1.0; else tmp = x; end return tmp end
function tmp_2 = code(x, y) t_0 = (x - y) / (1.0 - y); tmp = 0.0; if (t_0 <= 2e-6) tmp = x; elseif (t_0 <= 2.0) tmp = 1.0; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 2e-6], x, If[LessEqual[t$95$0, 2.0], 1.0, x]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x - y}{1 - y}\\
\mathbf{if}\;t\_0 \leq 2 \cdot 10^{-6}:\\
\;\;\;\;x\\
\mathbf{elif}\;t\_0 \leq 2:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) < 1.99999999999999991e-6 or 2 < (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) Initial program 100.0%
Taylor expanded in y around 0
Simplified61.3%
if 1.99999999999999991e-6 < (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) < 2Initial program 100.0%
Taylor expanded in y around inf
Simplified97.1%
(FPCore (x y) :precision binary64 (let* ((t_0 (+ 1.0 (/ (- 1.0 x) y)))) (if (<= y -1.0) t_0 (if (<= y 1.0) (fma (+ x -1.0) (fma y y y) x) t_0))))
double code(double x, double y) {
double t_0 = 1.0 + ((1.0 - x) / y);
double tmp;
if (y <= -1.0) {
tmp = t_0;
} else if (y <= 1.0) {
tmp = fma((x + -1.0), fma(y, y, y), x);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y) t_0 = Float64(1.0 + Float64(Float64(1.0 - x) / y)) tmp = 0.0 if (y <= -1.0) tmp = t_0; elseif (y <= 1.0) tmp = fma(Float64(x + -1.0), fma(y, y, y), x); else tmp = t_0; end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(1.0 + N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1.0], t$95$0, If[LessEqual[y, 1.0], N[(N[(x + -1.0), $MachinePrecision] * N[(y * y + y), $MachinePrecision] + x), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 + \frac{1 - x}{y}\\
\mathbf{if}\;y \leq -1:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;\mathsf{fma}\left(x + -1, \mathsf{fma}\left(y, y, y\right), x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -1 or 1 < y Initial program 100.0%
Taylor expanded in y around inf
+-commutativeN/A
mul-1-negN/A
sub-negN/A
div-subN/A
+-lowering-+.f64N/A
sub-negN/A
mul-1-negN/A
/-lowering-/.f64N/A
mul-1-negN/A
sub-negN/A
--lowering--.f6499.1
Simplified99.1%
if -1 < y < 1Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
sub-negN/A
distribute-lft-inN/A
mul-1-negN/A
distribute-rgt-neg-inN/A
associate-*r*N/A
unpow2N/A
distribute-rgt-outN/A
accelerator-lowering-fma.f64N/A
mul-1-negN/A
distribute-neg-inN/A
metadata-evalN/A
remove-double-negN/A
+-lowering-+.f64N/A
unpow2N/A
accelerator-lowering-fma.f6499.4
Simplified99.4%
Final simplification99.2%
(FPCore (x y) :precision binary64 (let* ((t_0 (- 1.0 (/ x y)))) (if (<= y -0.86) t_0 (if (<= y 1.0) (fma (+ x -1.0) (fma y y y) x) t_0))))
double code(double x, double y) {
double t_0 = 1.0 - (x / y);
double tmp;
if (y <= -0.86) {
tmp = t_0;
} else if (y <= 1.0) {
tmp = fma((x + -1.0), fma(y, y, y), x);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y) t_0 = Float64(1.0 - Float64(x / y)) tmp = 0.0 if (y <= -0.86) tmp = t_0; elseif (y <= 1.0) tmp = fma(Float64(x + -1.0), fma(y, y, y), x); else tmp = t_0; end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -0.86], t$95$0, If[LessEqual[y, 1.0], N[(N[(x + -1.0), $MachinePrecision] * N[(y * y + y), $MachinePrecision] + x), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 - \frac{x}{y}\\
\mathbf{if}\;y \leq -0.86:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;\mathsf{fma}\left(x + -1, \mathsf{fma}\left(y, y, y\right), x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -0.859999999999999987 or 1 < y Initial program 100.0%
Taylor expanded in y around inf
+-commutativeN/A
mul-1-negN/A
sub-negN/A
div-subN/A
+-lowering-+.f64N/A
sub-negN/A
mul-1-negN/A
/-lowering-/.f64N/A
mul-1-negN/A
sub-negN/A
--lowering--.f6499.1
Simplified99.1%
Taylor expanded in x around inf
associate-*r/N/A
/-lowering-/.f64N/A
mul-1-negN/A
neg-lowering-neg.f6498.5
Simplified98.5%
distribute-frac-negN/A
unsub-negN/A
--lowering--.f64N/A
/-lowering-/.f6498.5
Applied egg-rr98.5%
if -0.859999999999999987 < y < 1Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
sub-negN/A
distribute-lft-inN/A
mul-1-negN/A
distribute-rgt-neg-inN/A
associate-*r*N/A
unpow2N/A
distribute-rgt-outN/A
accelerator-lowering-fma.f64N/A
mul-1-negN/A
distribute-neg-inN/A
metadata-evalN/A
remove-double-negN/A
+-lowering-+.f64N/A
unpow2N/A
accelerator-lowering-fma.f6499.4
Simplified99.4%
Final simplification98.9%
(FPCore (x y) :precision binary64 (let* ((t_0 (- 1.0 (/ x y)))) (if (<= y -0.82) t_0 (if (<= y 1.0) (- (fma y x x) y) t_0))))
double code(double x, double y) {
double t_0 = 1.0 - (x / y);
double tmp;
if (y <= -0.82) {
tmp = t_0;
} else if (y <= 1.0) {
tmp = fma(y, x, x) - y;
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y) t_0 = Float64(1.0 - Float64(x / y)) tmp = 0.0 if (y <= -0.82) tmp = t_0; elseif (y <= 1.0) tmp = Float64(fma(y, x, x) - y); else tmp = t_0; end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -0.82], t$95$0, If[LessEqual[y, 1.0], N[(N[(y * x + x), $MachinePrecision] - y), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 - \frac{x}{y}\\
\mathbf{if}\;y \leq -0.82:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;\mathsf{fma}\left(y, x, x\right) - y\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -0.819999999999999951 or 1 < y Initial program 100.0%
Taylor expanded in y around inf
+-commutativeN/A
mul-1-negN/A
sub-negN/A
div-subN/A
+-lowering-+.f64N/A
sub-negN/A
mul-1-negN/A
/-lowering-/.f64N/A
mul-1-negN/A
sub-negN/A
--lowering--.f6499.1
Simplified99.1%
Taylor expanded in x around inf
associate-*r/N/A
/-lowering-/.f64N/A
mul-1-negN/A
neg-lowering-neg.f6498.5
Simplified98.5%
distribute-frac-negN/A
unsub-negN/A
--lowering--.f64N/A
/-lowering-/.f6498.5
Applied egg-rr98.5%
if -0.819999999999999951 < y < 1Initial program 100.0%
Taylor expanded in y around 0
mul-1-negN/A
unsub-negN/A
mul-1-negN/A
+-commutativeN/A
distribute-lft-inN/A
*-rgt-identityN/A
associate--r+N/A
*-commutativeN/A
cancel-sign-subN/A
+-commutativeN/A
remove-double-negN/A
sub-negN/A
--lowering--.f64N/A
sub-negN/A
remove-double-negN/A
*-rgt-identityN/A
distribute-lft-outN/A
distribute-rgt-outN/A
*-lft-identityN/A
accelerator-lowering-fma.f6498.8
Simplified98.8%
(FPCore (x y) :precision binary64 (if (<= y -1.0) 1.0 (if (<= y 1.0) (- (fma y x x) y) 1.0)))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = 1.0;
} else if (y <= 1.0) {
tmp = fma(y, x, x) - y;
} else {
tmp = 1.0;
}
return tmp;
}
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = 1.0; elseif (y <= 1.0) tmp = Float64(fma(y, x, x) - y); else tmp = 1.0; end return tmp end
code[x_, y_] := If[LessEqual[y, -1.0], 1.0, If[LessEqual[y, 1.0], N[(N[(y * x + x), $MachinePrecision] - y), $MachinePrecision], 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;\mathsf{fma}\left(y, x, x\right) - y\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if y < -1 or 1 < y Initial program 100.0%
Taylor expanded in y around inf
Simplified73.9%
if -1 < y < 1Initial program 100.0%
Taylor expanded in y around 0
mul-1-negN/A
unsub-negN/A
mul-1-negN/A
+-commutativeN/A
distribute-lft-inN/A
*-rgt-identityN/A
associate--r+N/A
*-commutativeN/A
cancel-sign-subN/A
+-commutativeN/A
remove-double-negN/A
sub-negN/A
--lowering--.f64N/A
sub-negN/A
remove-double-negN/A
*-rgt-identityN/A
distribute-lft-outN/A
distribute-rgt-outN/A
*-lft-identityN/A
accelerator-lowering-fma.f6498.8
Simplified98.8%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 100.0%
Taylor expanded in y around inf
Simplified39.0%
herbie shell --seed 2024204
(FPCore (x y)
:name "Diagrams.Trail:splitAtParam from diagrams-lib-1.3.0.3, C"
:precision binary64
(/ (- x y) (- 1.0 y)))