
(FPCore (x y) :precision binary64 (+ (+ (* x x) (* (* x 2.0) y)) (* y y)))
double code(double x, double y) {
return ((x * x) + ((x * 2.0) * y)) + (y * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * x) + ((x * 2.0d0) * y)) + (y * y)
end function
public static double code(double x, double y) {
return ((x * x) + ((x * 2.0) * y)) + (y * y);
}
def code(x, y): return ((x * x) + ((x * 2.0) * y)) + (y * y)
function code(x, y) return Float64(Float64(Float64(x * x) + Float64(Float64(x * 2.0) * y)) + Float64(y * y)) end
function tmp = code(x, y) tmp = ((x * x) + ((x * 2.0) * y)) + (y * y); end
code[x_, y_] := N[(N[(N[(x * x), $MachinePrecision] + N[(N[(x * 2.0), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot x + \left(x \cdot 2\right) \cdot y\right) + y \cdot y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (+ (+ (* x x) (* (* x 2.0) y)) (* y y)))
double code(double x, double y) {
return ((x * x) + ((x * 2.0) * y)) + (y * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * x) + ((x * 2.0d0) * y)) + (y * y)
end function
public static double code(double x, double y) {
return ((x * x) + ((x * 2.0) * y)) + (y * y);
}
def code(x, y): return ((x * x) + ((x * 2.0) * y)) + (y * y)
function code(x, y) return Float64(Float64(Float64(x * x) + Float64(Float64(x * 2.0) * y)) + Float64(y * y)) end
function tmp = code(x, y) tmp = ((x * x) + ((x * 2.0) * y)) + (y * y); end
code[x_, y_] := N[(N[(N[(x * x), $MachinePrecision] + N[(N[(x * 2.0), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot x + \left(x \cdot 2\right) \cdot y\right) + y \cdot y
\end{array}
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y) :precision binary64 (if (<= y 4.8e+92) (fma y y (* x (fma 2.0 y x))) (* y y)))
assert(x < y);
double code(double x, double y) {
double tmp;
if (y <= 4.8e+92) {
tmp = fma(y, y, (x * fma(2.0, y, x)));
} else {
tmp = y * y;
}
return tmp;
}
x, y = sort([x, y]) function code(x, y) tmp = 0.0 if (y <= 4.8e+92) tmp = fma(y, y, Float64(x * fma(2.0, y, x))); else tmp = Float64(y * y); end return tmp end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_] := If[LessEqual[y, 4.8e+92], N[(y * y + N[(x * N[(2.0 * y + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y * y), $MachinePrecision]]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq 4.8 \cdot 10^{+92}:\\
\;\;\;\;\mathsf{fma}\left(y, y, x \cdot \mathsf{fma}\left(2, y, x\right)\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot y\\
\end{array}
\end{array}
if y < 4.80000000000000009e92Initial program 95.7%
+-commutativeN/A
accelerator-lowering-fma.f64N/A
associate-*l*N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-commutativeN/A
accelerator-lowering-fma.f6498.5
Applied egg-rr98.5%
if 4.80000000000000009e92 < y Initial program 83.3%
Taylor expanded in x around 0
unpow2N/A
*-lowering-*.f6494.1
Simplified94.1%
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y) :precision binary64 (if (<= x -4.2e+240) (* x x) (fma x x (* y (fma x 2.0 y)))))
assert(x < y);
double code(double x, double y) {
double tmp;
if (x <= -4.2e+240) {
tmp = x * x;
} else {
tmp = fma(x, x, (y * fma(x, 2.0, y)));
}
return tmp;
}
x, y = sort([x, y]) function code(x, y) tmp = 0.0 if (x <= -4.2e+240) tmp = Float64(x * x); else tmp = fma(x, x, Float64(y * fma(x, 2.0, y))); end return tmp end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_] := If[LessEqual[x, -4.2e+240], N[(x * x), $MachinePrecision], N[(x * x + N[(y * N[(x * 2.0 + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4.2 \cdot 10^{+240}:\\
\;\;\;\;x \cdot x\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(x, x, y \cdot \mathsf{fma}\left(x, 2, y\right)\right)\\
\end{array}
\end{array}
if x < -4.1999999999999998e240Initial program 81.3%
Taylor expanded in x around inf
unpow2N/A
*-lowering-*.f64100.0
Simplified100.0%
if -4.1999999999999998e240 < x Initial program 94.2%
associate-+l+N/A
accelerator-lowering-fma.f64N/A
distribute-rgt-outN/A
*-lowering-*.f64N/A
accelerator-lowering-fma.f6497.5
Applied egg-rr97.5%
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y) :precision binary64 (if (<= y 3.8e-56) (fma x x (* y (* x 2.0))) (* y y)))
assert(x < y);
double code(double x, double y) {
double tmp;
if (y <= 3.8e-56) {
tmp = fma(x, x, (y * (x * 2.0)));
} else {
tmp = y * y;
}
return tmp;
}
x, y = sort([x, y]) function code(x, y) tmp = 0.0 if (y <= 3.8e-56) tmp = fma(x, x, Float64(y * Float64(x * 2.0))); else tmp = Float64(y * y); end return tmp end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_] := If[LessEqual[y, 3.8e-56], N[(x * x + N[(y * N[(x * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y * y), $MachinePrecision]]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq 3.8 \cdot 10^{-56}:\\
\;\;\;\;\mathsf{fma}\left(x, x, y \cdot \left(x \cdot 2\right)\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot y\\
\end{array}
\end{array}
if y < 3.8000000000000002e-56Initial program 95.1%
associate-+l+N/A
accelerator-lowering-fma.f64N/A
distribute-rgt-outN/A
*-lowering-*.f64N/A
accelerator-lowering-fma.f6496.8
Applied egg-rr96.8%
Taylor expanded in y around 0
metadata-evalN/A
associate-*r*N/A
associate-*l*N/A
associate-*r*N/A
*-commutativeN/A
*-lowering-*.f64N/A
associate-*r*N/A
metadata-evalN/A
*-lowering-*.f6467.8
Simplified67.8%
if 3.8000000000000002e-56 < y Initial program 88.6%
Taylor expanded in x around 0
unpow2N/A
*-lowering-*.f6486.1
Simplified86.1%
Final simplification72.8%
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y) :precision binary64 (if (<= y 1.45e-56) (* x (fma 2.0 y x)) (* y y)))
assert(x < y);
double code(double x, double y) {
double tmp;
if (y <= 1.45e-56) {
tmp = x * fma(2.0, y, x);
} else {
tmp = y * y;
}
return tmp;
}
x, y = sort([x, y]) function code(x, y) tmp = 0.0 if (y <= 1.45e-56) tmp = Float64(x * fma(2.0, y, x)); else tmp = Float64(y * y); end return tmp end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_] := If[LessEqual[y, 1.45e-56], N[(x * N[(2.0 * y + x), $MachinePrecision]), $MachinePrecision], N[(y * y), $MachinePrecision]]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq 1.45 \cdot 10^{-56}:\\
\;\;\;\;x \cdot \mathsf{fma}\left(2, y, x\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot y\\
\end{array}
\end{array}
if y < 1.44999999999999996e-56Initial program 95.1%
Taylor expanded in x around inf
unpow2N/A
associate-*l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
+-commutativeN/A
distribute-lft1-inN/A
associate-*r/N/A
metadata-evalN/A
associate-*r*N/A
associate-*l/N/A
associate-/l*N/A
*-inversesN/A
*-rgt-identityN/A
*-commutativeN/A
*-commutativeN/A
associate-*l*N/A
metadata-evalN/A
*-commutativeN/A
accelerator-lowering-fma.f6471.0
Simplified71.0%
if 1.44999999999999996e-56 < y Initial program 88.6%
Taylor expanded in x around 0
unpow2N/A
*-lowering-*.f6486.1
Simplified86.1%
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y) :precision binary64 (if (<= y 1.6e-65) (* x x) (* y y)))
assert(x < y);
double code(double x, double y) {
double tmp;
if (y <= 1.6e-65) {
tmp = x * x;
} else {
tmp = y * y;
}
return tmp;
}
NOTE: x and y should be sorted in increasing order before calling this function.
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 1.6d-65) then
tmp = x * x
else
tmp = y * y
end if
code = tmp
end function
assert x < y;
public static double code(double x, double y) {
double tmp;
if (y <= 1.6e-65) {
tmp = x * x;
} else {
tmp = y * y;
}
return tmp;
}
[x, y] = sort([x, y]) def code(x, y): tmp = 0 if y <= 1.6e-65: tmp = x * x else: tmp = y * y return tmp
x, y = sort([x, y]) function code(x, y) tmp = 0.0 if (y <= 1.6e-65) tmp = Float64(x * x); else tmp = Float64(y * y); end return tmp end
x, y = num2cell(sort([x, y])){:}
function tmp_2 = code(x, y)
tmp = 0.0;
if (y <= 1.6e-65)
tmp = x * x;
else
tmp = y * y;
end
tmp_2 = tmp;
end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_] := If[LessEqual[y, 1.6e-65], N[(x * x), $MachinePrecision], N[(y * y), $MachinePrecision]]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq 1.6 \cdot 10^{-65}:\\
\;\;\;\;x \cdot x\\
\mathbf{else}:\\
\;\;\;\;y \cdot y\\
\end{array}
\end{array}
if y < 1.6e-65Initial program 95.1%
Taylor expanded in x around inf
unpow2N/A
*-lowering-*.f6470.7
Simplified70.7%
if 1.6e-65 < y Initial program 88.6%
Taylor expanded in x around 0
unpow2N/A
*-lowering-*.f6486.1
Simplified86.1%
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y) :precision binary64 (* x x))
assert(x < y);
double code(double x, double y) {
return x * x;
}
NOTE: x and y should be sorted in increasing order before calling this function.
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * x
end function
assert x < y;
public static double code(double x, double y) {
return x * x;
}
[x, y] = sort([x, y]) def code(x, y): return x * x
x, y = sort([x, y]) function code(x, y) return Float64(x * x) end
x, y = num2cell(sort([x, y])){:}
function tmp = code(x, y)
tmp = x * x;
end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_] := N[(x * x), $MachinePrecision]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
x \cdot x
\end{array}
Initial program 93.3%
Taylor expanded in x around inf
unpow2N/A
*-lowering-*.f6457.9
Simplified57.9%
(FPCore (x y) :precision binary64 (+ (* x x) (+ (* y y) (* (* x y) 2.0))))
double code(double x, double y) {
return (x * x) + ((y * y) + ((x * y) * 2.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * x) + ((y * y) + ((x * y) * 2.0d0))
end function
public static double code(double x, double y) {
return (x * x) + ((y * y) + ((x * y) * 2.0));
}
def code(x, y): return (x * x) + ((y * y) + ((x * y) * 2.0))
function code(x, y) return Float64(Float64(x * x) + Float64(Float64(y * y) + Float64(Float64(x * y) * 2.0))) end
function tmp = code(x, y) tmp = (x * x) + ((y * y) + ((x * y) * 2.0)); end
code[x_, y_] := N[(N[(x * x), $MachinePrecision] + N[(N[(y * y), $MachinePrecision] + N[(N[(x * y), $MachinePrecision] * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot x + \left(y \cdot y + \left(x \cdot y\right) \cdot 2\right)
\end{array}
herbie shell --seed 2024204
(FPCore (x y)
:name "Examples.Basics.ProofTests:f4 from sbv-4.4"
:precision binary64
:alt
(! :herbie-platform default (+ (* x x) (+ (* y y) (* (* x y) 2))))
(+ (+ (* x x) (* (* x 2.0) y)) (* y y)))