
(FPCore (x y z) :precision binary64 (+ (* x y) (* (- x 1.0) z)))
double code(double x, double y, double z) {
return (x * y) + ((x - 1.0) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) + ((x - 1.0d0) * z)
end function
public static double code(double x, double y, double z) {
return (x * y) + ((x - 1.0) * z);
}
def code(x, y, z): return (x * y) + ((x - 1.0) * z)
function code(x, y, z) return Float64(Float64(x * y) + Float64(Float64(x - 1.0) * z)) end
function tmp = code(x, y, z) tmp = (x * y) + ((x - 1.0) * z); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] + N[(N[(x - 1.0), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y + \left(x - 1\right) \cdot z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (* x y) (* (- x 1.0) z)))
double code(double x, double y, double z) {
return (x * y) + ((x - 1.0) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) + ((x - 1.0d0) * z)
end function
public static double code(double x, double y, double z) {
return (x * y) + ((x - 1.0) * z);
}
def code(x, y, z): return (x * y) + ((x - 1.0) * z)
function code(x, y, z) return Float64(Float64(x * y) + Float64(Float64(x - 1.0) * z)) end
function tmp = code(x, y, z) tmp = (x * y) + ((x - 1.0) * z); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] + N[(N[(x - 1.0), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y + \left(x - 1\right) \cdot z
\end{array}
(FPCore (x y z) :precision binary64 (let* ((t_0 (+ (* x y) (* (+ x -1.0) z)))) (if (<= t_0 5e+300) t_0 (* x (+ y z)))))
double code(double x, double y, double z) {
double t_0 = (x * y) + ((x + -1.0) * z);
double tmp;
if (t_0 <= 5e+300) {
tmp = t_0;
} else {
tmp = x * (y + z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (x * y) + ((x + (-1.0d0)) * z)
if (t_0 <= 5d+300) then
tmp = t_0
else
tmp = x * (y + z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (x * y) + ((x + -1.0) * z);
double tmp;
if (t_0 <= 5e+300) {
tmp = t_0;
} else {
tmp = x * (y + z);
}
return tmp;
}
def code(x, y, z): t_0 = (x * y) + ((x + -1.0) * z) tmp = 0 if t_0 <= 5e+300: tmp = t_0 else: tmp = x * (y + z) return tmp
function code(x, y, z) t_0 = Float64(Float64(x * y) + Float64(Float64(x + -1.0) * z)) tmp = 0.0 if (t_0 <= 5e+300) tmp = t_0; else tmp = Float64(x * Float64(y + z)); end return tmp end
function tmp_2 = code(x, y, z) t_0 = (x * y) + ((x + -1.0) * z); tmp = 0.0; if (t_0 <= 5e+300) tmp = t_0; else tmp = x * (y + z); end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x * y), $MachinePrecision] + N[(N[(x + -1.0), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 5e+300], t$95$0, N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot y + \left(x + -1\right) \cdot z\\
\mathbf{if}\;t\_0 \leq 5 \cdot 10^{+300}:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(y + z\right)\\
\end{array}
\end{array}
if (+.f64 (*.f64 x y) (*.f64 (-.f64 x #s(literal 1 binary64)) z)) < 5.00000000000000026e300Initial program 100.0%
if 5.00000000000000026e300 < (+.f64 (*.f64 x y) (*.f64 (-.f64 x #s(literal 1 binary64)) z)) Initial program 70.4%
Taylor expanded in x around inf
*-lowering-*.f64N/A
+-commutativeN/A
+-lowering-+.f64100.0
Simplified100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 (if (<= x -1.55e-55) (* x y) (if (<= x 9.6e-19) (- z) (if (<= x 3.1e+77) (* x z) (* x y)))))
double code(double x, double y, double z) {
double tmp;
if (x <= -1.55e-55) {
tmp = x * y;
} else if (x <= 9.6e-19) {
tmp = -z;
} else if (x <= 3.1e+77) {
tmp = x * z;
} else {
tmp = x * y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-1.55d-55)) then
tmp = x * y
else if (x <= 9.6d-19) then
tmp = -z
else if (x <= 3.1d+77) then
tmp = x * z
else
tmp = x * y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -1.55e-55) {
tmp = x * y;
} else if (x <= 9.6e-19) {
tmp = -z;
} else if (x <= 3.1e+77) {
tmp = x * z;
} else {
tmp = x * y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -1.55e-55: tmp = x * y elif x <= 9.6e-19: tmp = -z elif x <= 3.1e+77: tmp = x * z else: tmp = x * y return tmp
function code(x, y, z) tmp = 0.0 if (x <= -1.55e-55) tmp = Float64(x * y); elseif (x <= 9.6e-19) tmp = Float64(-z); elseif (x <= 3.1e+77) tmp = Float64(x * z); else tmp = Float64(x * y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -1.55e-55) tmp = x * y; elseif (x <= 9.6e-19) tmp = -z; elseif (x <= 3.1e+77) tmp = x * z; else tmp = x * y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -1.55e-55], N[(x * y), $MachinePrecision], If[LessEqual[x, 9.6e-19], (-z), If[LessEqual[x, 3.1e+77], N[(x * z), $MachinePrecision], N[(x * y), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.55 \cdot 10^{-55}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;x \leq 9.6 \cdot 10^{-19}:\\
\;\;\;\;-z\\
\mathbf{elif}\;x \leq 3.1 \cdot 10^{+77}:\\
\;\;\;\;x \cdot z\\
\mathbf{else}:\\
\;\;\;\;x \cdot y\\
\end{array}
\end{array}
if x < -1.54999999999999998e-55 or 3.09999999999999999e77 < x Initial program 93.1%
Taylor expanded in y around inf
*-lowering-*.f6461.7
Simplified61.7%
if -1.54999999999999998e-55 < x < 9.60000000000000092e-19Initial program 100.0%
Taylor expanded in x around 0
mul-1-negN/A
neg-lowering-neg.f6473.9
Simplified73.9%
if 9.60000000000000092e-19 < x < 3.09999999999999999e77Initial program 99.8%
Taylor expanded in x around inf
*-lowering-*.f64N/A
+-commutativeN/A
+-lowering-+.f6493.8
Simplified93.8%
Taylor expanded in z around inf
*-commutativeN/A
*-lowering-*.f6455.9
Simplified55.9%
Final simplification66.6%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* x (+ y z)))) (if (<= x -1.0) t_0 (if (<= x 2.6e-24) (- (* x y) z) t_0))))
double code(double x, double y, double z) {
double t_0 = x * (y + z);
double tmp;
if (x <= -1.0) {
tmp = t_0;
} else if (x <= 2.6e-24) {
tmp = (x * y) - z;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x * (y + z)
if (x <= (-1.0d0)) then
tmp = t_0
else if (x <= 2.6d-24) then
tmp = (x * y) - z
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * (y + z);
double tmp;
if (x <= -1.0) {
tmp = t_0;
} else if (x <= 2.6e-24) {
tmp = (x * y) - z;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = x * (y + z) tmp = 0 if x <= -1.0: tmp = t_0 elif x <= 2.6e-24: tmp = (x * y) - z else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(x * Float64(y + z)) tmp = 0.0 if (x <= -1.0) tmp = t_0; elseif (x <= 2.6e-24) tmp = Float64(Float64(x * y) - z); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * (y + z); tmp = 0.0; if (x <= -1.0) tmp = t_0; elseif (x <= 2.6e-24) tmp = (x * y) - z; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -1.0], t$95$0, If[LessEqual[x, 2.6e-24], N[(N[(x * y), $MachinePrecision] - z), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(y + z\right)\\
\mathbf{if}\;x \leq -1:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 2.6 \cdot 10^{-24}:\\
\;\;\;\;x \cdot y - z\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -1 or 2.6e-24 < x Initial program 93.6%
Taylor expanded in x around inf
*-lowering-*.f64N/A
+-commutativeN/A
+-lowering-+.f6498.8
Simplified98.8%
if -1 < x < 2.6e-24Initial program 100.0%
Taylor expanded in x around 0
mul-1-negN/A
neg-lowering-neg.f64100.0
Simplified100.0%
unsub-negN/A
--lowering--.f64N/A
*-lowering-*.f64100.0
Applied egg-rr100.0%
Final simplification99.4%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* x (+ y z)))) (if (<= x -1e-47) t_0 (if (<= x 8.2e-128) (- z) t_0))))
double code(double x, double y, double z) {
double t_0 = x * (y + z);
double tmp;
if (x <= -1e-47) {
tmp = t_0;
} else if (x <= 8.2e-128) {
tmp = -z;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x * (y + z)
if (x <= (-1d-47)) then
tmp = t_0
else if (x <= 8.2d-128) then
tmp = -z
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * (y + z);
double tmp;
if (x <= -1e-47) {
tmp = t_0;
} else if (x <= 8.2e-128) {
tmp = -z;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = x * (y + z) tmp = 0 if x <= -1e-47: tmp = t_0 elif x <= 8.2e-128: tmp = -z else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(x * Float64(y + z)) tmp = 0.0 if (x <= -1e-47) tmp = t_0; elseif (x <= 8.2e-128) tmp = Float64(-z); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * (y + z); tmp = 0.0; if (x <= -1e-47) tmp = t_0; elseif (x <= 8.2e-128) tmp = -z; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -1e-47], t$95$0, If[LessEqual[x, 8.2e-128], (-z), t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(y + z\right)\\
\mathbf{if}\;x \leq -1 \cdot 10^{-47}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 8.2 \cdot 10^{-128}:\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -9.9999999999999997e-48 or 8.1999999999999999e-128 < x Initial program 95.0%
Taylor expanded in x around inf
*-lowering-*.f64N/A
+-commutativeN/A
+-lowering-+.f6489.6
Simplified89.6%
if -9.9999999999999997e-48 < x < 8.1999999999999999e-128Initial program 100.0%
Taylor expanded in x around 0
mul-1-negN/A
neg-lowering-neg.f6478.9
Simplified78.9%
Final simplification85.6%
(FPCore (x y z) :precision binary64 (if (<= x -3.3e-57) (* x y) (if (<= x 8e-128) (- z) (* x y))))
double code(double x, double y, double z) {
double tmp;
if (x <= -3.3e-57) {
tmp = x * y;
} else if (x <= 8e-128) {
tmp = -z;
} else {
tmp = x * y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-3.3d-57)) then
tmp = x * y
else if (x <= 8d-128) then
tmp = -z
else
tmp = x * y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -3.3e-57) {
tmp = x * y;
} else if (x <= 8e-128) {
tmp = -z;
} else {
tmp = x * y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -3.3e-57: tmp = x * y elif x <= 8e-128: tmp = -z else: tmp = x * y return tmp
function code(x, y, z) tmp = 0.0 if (x <= -3.3e-57) tmp = Float64(x * y); elseif (x <= 8e-128) tmp = Float64(-z); else tmp = Float64(x * y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -3.3e-57) tmp = x * y; elseif (x <= 8e-128) tmp = -z; else tmp = x * y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -3.3e-57], N[(x * y), $MachinePrecision], If[LessEqual[x, 8e-128], (-z), N[(x * y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.3 \cdot 10^{-57}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;x \leq 8 \cdot 10^{-128}:\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;x \cdot y\\
\end{array}
\end{array}
if x < -3.2999999999999998e-57 or 8.00000000000000043e-128 < x Initial program 95.0%
Taylor expanded in y around inf
*-lowering-*.f6456.6
Simplified56.6%
if -3.2999999999999998e-57 < x < 8.00000000000000043e-128Initial program 100.0%
Taylor expanded in x around 0
mul-1-negN/A
neg-lowering-neg.f6478.9
Simplified78.9%
(FPCore (x y z) :precision binary64 (- z))
double code(double x, double y, double z) {
return -z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = -z
end function
public static double code(double x, double y, double z) {
return -z;
}
def code(x, y, z): return -z
function code(x, y, z) return Float64(-z) end
function tmp = code(x, y, z) tmp = -z; end
code[x_, y_, z_] := (-z)
\begin{array}{l}
\\
-z
\end{array}
Initial program 96.9%
Taylor expanded in x around 0
mul-1-negN/A
neg-lowering-neg.f6437.5
Simplified37.5%
(FPCore (x y z) :precision binary64 z)
double code(double x, double y, double z) {
return z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z
end function
public static double code(double x, double y, double z) {
return z;
}
def code(x, y, z): return z
function code(x, y, z) return z end
function tmp = code(x, y, z) tmp = z; end
code[x_, y_, z_] := z
\begin{array}{l}
\\
z
\end{array}
Initial program 96.9%
Taylor expanded in x around 0
mul-1-negN/A
neg-lowering-neg.f6437.5
Simplified37.5%
neg-sub0N/A
flip3--N/A
metadata-evalN/A
neg-sub0N/A
cube-negN/A
sqr-powN/A
pow-prod-downN/A
sqr-negN/A
pow-prod-downN/A
sqr-powN/A
metadata-evalN/A
+-lft-identityN/A
distribute-rgt-outN/A
+-commutativeN/A
+-lft-identityN/A
pow2N/A
pow-divN/A
metadata-evalN/A
unpow12.8
Applied egg-rr2.8%
herbie shell --seed 2024204
(FPCore (x y z)
:name "Graphics.Rendering.Chart.Drawing:drawTextsR from Chart-1.5.3"
:precision binary64
(+ (* x y) (* (- x 1.0) z)))