
(FPCore (x y z t) :precision binary64 (+ (* x (+ (+ (+ (+ y z) z) y) t)) (* y 5.0)))
double code(double x, double y, double z, double t) {
return (x * ((((y + z) + z) + y) + t)) + (y * 5.0);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * ((((y + z) + z) + y) + t)) + (y * 5.0d0)
end function
public static double code(double x, double y, double z, double t) {
return (x * ((((y + z) + z) + y) + t)) + (y * 5.0);
}
def code(x, y, z, t): return (x * ((((y + z) + z) + y) + t)) + (y * 5.0)
function code(x, y, z, t) return Float64(Float64(x * Float64(Float64(Float64(Float64(y + z) + z) + y) + t)) + Float64(y * 5.0)) end
function tmp = code(x, y, z, t) tmp = (x * ((((y + z) + z) + y) + t)) + (y * 5.0); end
code[x_, y_, z_, t_] := N[(N[(x * N[(N[(N[(N[(y + z), $MachinePrecision] + z), $MachinePrecision] + y), $MachinePrecision] + t), $MachinePrecision]), $MachinePrecision] + N[(y * 5.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(\left(\left(\left(y + z\right) + z\right) + y\right) + t\right) + y \cdot 5
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ (* x (+ (+ (+ (+ y z) z) y) t)) (* y 5.0)))
double code(double x, double y, double z, double t) {
return (x * ((((y + z) + z) + y) + t)) + (y * 5.0);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * ((((y + z) + z) + y) + t)) + (y * 5.0d0)
end function
public static double code(double x, double y, double z, double t) {
return (x * ((((y + z) + z) + y) + t)) + (y * 5.0);
}
def code(x, y, z, t): return (x * ((((y + z) + z) + y) + t)) + (y * 5.0)
function code(x, y, z, t) return Float64(Float64(x * Float64(Float64(Float64(Float64(y + z) + z) + y) + t)) + Float64(y * 5.0)) end
function tmp = code(x, y, z, t) tmp = (x * ((((y + z) + z) + y) + t)) + (y * 5.0); end
code[x_, y_, z_, t_] := N[(N[(x * N[(N[(N[(N[(y + z), $MachinePrecision] + z), $MachinePrecision] + y), $MachinePrecision] + t), $MachinePrecision]), $MachinePrecision] + N[(y * 5.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(\left(\left(\left(y + z\right) + z\right) + y\right) + t\right) + y \cdot 5
\end{array}
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* x (fma 2.0 (+ y z) t))))
(if (<= x -125000.0)
t_1
(if (<= x 2.5) (fma y 5.0 (* x (+ t (+ z z)))) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = x * fma(2.0, (y + z), t);
double tmp;
if (x <= -125000.0) {
tmp = t_1;
} else if (x <= 2.5) {
tmp = fma(y, 5.0, (x * (t + (z + z))));
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(x * fma(2.0, Float64(y + z), t)) tmp = 0.0 if (x <= -125000.0) tmp = t_1; elseif (x <= 2.5) tmp = fma(y, 5.0, Float64(x * Float64(t + Float64(z + z)))); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x * N[(2.0 * N[(y + z), $MachinePrecision] + t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -125000.0], t$95$1, If[LessEqual[x, 2.5], N[(y * 5.0 + N[(x * N[(t + N[(z + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot \mathsf{fma}\left(2, y + z, t\right)\\
\mathbf{if}\;x \leq -125000:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \leq 2.5:\\
\;\;\;\;\mathsf{fma}\left(y, 5, x \cdot \left(t + \left(z + z\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if x < -125000 or 2.5 < x Initial program 99.2%
Taylor expanded in x around inf
*-lowering-*.f64N/A
+-commutativeN/A
distribute-lft-outN/A
accelerator-lowering-fma.f64N/A
+-lowering-+.f6499.9
Simplified99.9%
if -125000 < x < 2.5Initial program 99.9%
+-commutativeN/A
accelerator-lowering-fma.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
associate-+l+N/A
+-commutativeN/A
flip-+N/A
+-inversesN/A
+-inversesN/A
+-inversesN/A
+-inversesN/A
flip-+N/A
+-lowering-+.f6499.4
Applied egg-rr99.4%
Final simplification99.6%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* x (+ z (+ z t)))))
(if (<= x -2.9e+227)
t_1
(if (<= x -5.7e+125)
(* x (+ t (+ y y)))
(if (<= x -1.02e-82) t_1 (if (<= x 3.4e-54) (* y 5.0) t_1))))))
double code(double x, double y, double z, double t) {
double t_1 = x * (z + (z + t));
double tmp;
if (x <= -2.9e+227) {
tmp = t_1;
} else if (x <= -5.7e+125) {
tmp = x * (t + (y + y));
} else if (x <= -1.02e-82) {
tmp = t_1;
} else if (x <= 3.4e-54) {
tmp = y * 5.0;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x * (z + (z + t))
if (x <= (-2.9d+227)) then
tmp = t_1
else if (x <= (-5.7d+125)) then
tmp = x * (t + (y + y))
else if (x <= (-1.02d-82)) then
tmp = t_1
else if (x <= 3.4d-54) then
tmp = y * 5.0d0
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x * (z + (z + t));
double tmp;
if (x <= -2.9e+227) {
tmp = t_1;
} else if (x <= -5.7e+125) {
tmp = x * (t + (y + y));
} else if (x <= -1.02e-82) {
tmp = t_1;
} else if (x <= 3.4e-54) {
tmp = y * 5.0;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = x * (z + (z + t)) tmp = 0 if x <= -2.9e+227: tmp = t_1 elif x <= -5.7e+125: tmp = x * (t + (y + y)) elif x <= -1.02e-82: tmp = t_1 elif x <= 3.4e-54: tmp = y * 5.0 else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(x * Float64(z + Float64(z + t))) tmp = 0.0 if (x <= -2.9e+227) tmp = t_1; elseif (x <= -5.7e+125) tmp = Float64(x * Float64(t + Float64(y + y))); elseif (x <= -1.02e-82) tmp = t_1; elseif (x <= 3.4e-54) tmp = Float64(y * 5.0); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x * (z + (z + t)); tmp = 0.0; if (x <= -2.9e+227) tmp = t_1; elseif (x <= -5.7e+125) tmp = x * (t + (y + y)); elseif (x <= -1.02e-82) tmp = t_1; elseif (x <= 3.4e-54) tmp = y * 5.0; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x * N[(z + N[(z + t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -2.9e+227], t$95$1, If[LessEqual[x, -5.7e+125], N[(x * N[(t + N[(y + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, -1.02e-82], t$95$1, If[LessEqual[x, 3.4e-54], N[(y * 5.0), $MachinePrecision], t$95$1]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot \left(z + \left(z + t\right)\right)\\
\mathbf{if}\;x \leq -2.9 \cdot 10^{+227}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \leq -5.7 \cdot 10^{+125}:\\
\;\;\;\;x \cdot \left(t + \left(y + y\right)\right)\\
\mathbf{elif}\;x \leq -1.02 \cdot 10^{-82}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \leq 3.4 \cdot 10^{-54}:\\
\;\;\;\;y \cdot 5\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if x < -2.8999999999999998e227 or -5.6999999999999996e125 < x < -1.02000000000000007e-82 or 3.39999999999999987e-54 < x Initial program 100.0%
Taylor expanded in y around 0
*-lowering-*.f64N/A
+-commutativeN/A
accelerator-lowering-fma.f6478.5
Simplified78.5%
+-commutativeN/A
count-2N/A
associate-+r+N/A
+-lowering-+.f64N/A
+-lowering-+.f6478.5
Applied egg-rr78.5%
if -2.8999999999999998e227 < x < -5.6999999999999996e125Initial program 95.8%
Taylor expanded in z around 0
+-commutativeN/A
accelerator-lowering-fma.f64N/A
+-commutativeN/A
*-commutativeN/A
accelerator-lowering-fma.f64N/A
*-lowering-*.f6483.1
Simplified83.1%
Taylor expanded in x around inf
*-lowering-*.f64N/A
+-lowering-+.f64N/A
count-2N/A
+-lowering-+.f6487.3
Simplified87.3%
if -1.02000000000000007e-82 < x < 3.39999999999999987e-54Initial program 99.9%
Taylor expanded in x around 0
*-lowering-*.f6464.1
Simplified64.1%
Final simplification73.7%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* x (+ t (+ y y)))))
(if (<= x -7.5e+228)
(* x (+ z t))
(if (<= x -1.12e-11) t_1 (if (<= x 6e-49) (* y 5.0) t_1)))))
double code(double x, double y, double z, double t) {
double t_1 = x * (t + (y + y));
double tmp;
if (x <= -7.5e+228) {
tmp = x * (z + t);
} else if (x <= -1.12e-11) {
tmp = t_1;
} else if (x <= 6e-49) {
tmp = y * 5.0;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x * (t + (y + y))
if (x <= (-7.5d+228)) then
tmp = x * (z + t)
else if (x <= (-1.12d-11)) then
tmp = t_1
else if (x <= 6d-49) then
tmp = y * 5.0d0
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x * (t + (y + y));
double tmp;
if (x <= -7.5e+228) {
tmp = x * (z + t);
} else if (x <= -1.12e-11) {
tmp = t_1;
} else if (x <= 6e-49) {
tmp = y * 5.0;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = x * (t + (y + y)) tmp = 0 if x <= -7.5e+228: tmp = x * (z + t) elif x <= -1.12e-11: tmp = t_1 elif x <= 6e-49: tmp = y * 5.0 else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(x * Float64(t + Float64(y + y))) tmp = 0.0 if (x <= -7.5e+228) tmp = Float64(x * Float64(z + t)); elseif (x <= -1.12e-11) tmp = t_1; elseif (x <= 6e-49) tmp = Float64(y * 5.0); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x * (t + (y + y)); tmp = 0.0; if (x <= -7.5e+228) tmp = x * (z + t); elseif (x <= -1.12e-11) tmp = t_1; elseif (x <= 6e-49) tmp = y * 5.0; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x * N[(t + N[(y + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -7.5e+228], N[(x * N[(z + t), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, -1.12e-11], t$95$1, If[LessEqual[x, 6e-49], N[(y * 5.0), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot \left(t + \left(y + y\right)\right)\\
\mathbf{if}\;x \leq -7.5 \cdot 10^{+228}:\\
\;\;\;\;x \cdot \left(z + t\right)\\
\mathbf{elif}\;x \leq -1.12 \cdot 10^{-11}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \leq 6 \cdot 10^{-49}:\\
\;\;\;\;y \cdot 5\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if x < -7.49999999999999994e228Initial program 100.0%
Taylor expanded in y around 0
*-lowering-*.f64N/A
+-commutativeN/A
accelerator-lowering-fma.f6489.9
Simplified89.9%
+-commutativeN/A
count-2N/A
associate-+r+N/A
+-lowering-+.f64N/A
+-lowering-+.f6489.9
Applied egg-rr89.9%
Taylor expanded in t around inf
Simplified86.4%
if -7.49999999999999994e228 < x < -1.1200000000000001e-11 or 6e-49 < x Initial program 99.1%
Taylor expanded in z around 0
+-commutativeN/A
accelerator-lowering-fma.f64N/A
+-commutativeN/A
*-commutativeN/A
accelerator-lowering-fma.f64N/A
*-lowering-*.f6467.5
Simplified67.5%
Taylor expanded in x around inf
*-lowering-*.f64N/A
+-lowering-+.f64N/A
count-2N/A
+-lowering-+.f6466.7
Simplified66.7%
if -1.1200000000000001e-11 < x < 6e-49Initial program 99.9%
Taylor expanded in x around 0
*-lowering-*.f6460.3
Simplified60.3%
Final simplification65.5%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* x (fma 2.0 (+ y z) t))))
(if (<= x -4.9e-55)
t_1
(if (<= x 20000000000000.0) (fma x (fma y 2.0 t) (* y 5.0)) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = x * fma(2.0, (y + z), t);
double tmp;
if (x <= -4.9e-55) {
tmp = t_1;
} else if (x <= 20000000000000.0) {
tmp = fma(x, fma(y, 2.0, t), (y * 5.0));
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(x * fma(2.0, Float64(y + z), t)) tmp = 0.0 if (x <= -4.9e-55) tmp = t_1; elseif (x <= 20000000000000.0) tmp = fma(x, fma(y, 2.0, t), Float64(y * 5.0)); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x * N[(2.0 * N[(y + z), $MachinePrecision] + t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -4.9e-55], t$95$1, If[LessEqual[x, 20000000000000.0], N[(x * N[(y * 2.0 + t), $MachinePrecision] + N[(y * 5.0), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot \mathsf{fma}\left(2, y + z, t\right)\\
\mathbf{if}\;x \leq -4.9 \cdot 10^{-55}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \leq 20000000000000:\\
\;\;\;\;\mathsf{fma}\left(x, \mathsf{fma}\left(y, 2, t\right), y \cdot 5\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if x < -4.90000000000000035e-55 or 2e13 < x Initial program 99.3%
Taylor expanded in x around inf
*-lowering-*.f64N/A
+-commutativeN/A
distribute-lft-outN/A
accelerator-lowering-fma.f64N/A
+-lowering-+.f6497.6
Simplified97.6%
if -4.90000000000000035e-55 < x < 2e13Initial program 99.9%
Taylor expanded in z around 0
+-commutativeN/A
accelerator-lowering-fma.f64N/A
+-commutativeN/A
*-commutativeN/A
accelerator-lowering-fma.f64N/A
*-lowering-*.f6483.6
Simplified83.6%
Final simplification91.4%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (* x (fma 2.0 (+ y z) t)))) (if (<= x -2e-53) t_1 (if (<= x 3.35e-21) (fma y 5.0 (* x t)) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = x * fma(2.0, (y + z), t);
double tmp;
if (x <= -2e-53) {
tmp = t_1;
} else if (x <= 3.35e-21) {
tmp = fma(y, 5.0, (x * t));
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(x * fma(2.0, Float64(y + z), t)) tmp = 0.0 if (x <= -2e-53) tmp = t_1; elseif (x <= 3.35e-21) tmp = fma(y, 5.0, Float64(x * t)); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x * N[(2.0 * N[(y + z), $MachinePrecision] + t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -2e-53], t$95$1, If[LessEqual[x, 3.35e-21], N[(y * 5.0 + N[(x * t), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot \mathsf{fma}\left(2, y + z, t\right)\\
\mathbf{if}\;x \leq -2 \cdot 10^{-53}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \leq 3.35 \cdot 10^{-21}:\\
\;\;\;\;\mathsf{fma}\left(y, 5, x \cdot t\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if x < -2.00000000000000006e-53 or 3.3499999999999999e-21 < x Initial program 99.3%
Taylor expanded in x around inf
*-lowering-*.f64N/A
+-commutativeN/A
distribute-lft-outN/A
accelerator-lowering-fma.f64N/A
+-lowering-+.f6497.0
Simplified97.0%
if -2.00000000000000006e-53 < x < 3.3499999999999999e-21Initial program 99.9%
Taylor expanded in z around 0
+-commutativeN/A
accelerator-lowering-fma.f64N/A
+-commutativeN/A
*-commutativeN/A
accelerator-lowering-fma.f64N/A
*-lowering-*.f6483.8
Simplified83.8%
+-commutativeN/A
*-commutativeN/A
accelerator-lowering-fma.f64N/A
*-lowering-*.f64N/A
accelerator-lowering-fma.f6483.8
Applied egg-rr83.8%
Taylor expanded in y around 0
Simplified83.8%
(FPCore (x y z t) :precision binary64 (+ (* x (+ (+ y (+ z (+ y z))) t)) (* y 5.0)))
double code(double x, double y, double z, double t) {
return (x * ((y + (z + (y + z))) + t)) + (y * 5.0);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * ((y + (z + (y + z))) + t)) + (y * 5.0d0)
end function
public static double code(double x, double y, double z, double t) {
return (x * ((y + (z + (y + z))) + t)) + (y * 5.0);
}
def code(x, y, z, t): return (x * ((y + (z + (y + z))) + t)) + (y * 5.0)
function code(x, y, z, t) return Float64(Float64(x * Float64(Float64(y + Float64(z + Float64(y + z))) + t)) + Float64(y * 5.0)) end
function tmp = code(x, y, z, t) tmp = (x * ((y + (z + (y + z))) + t)) + (y * 5.0); end
code[x_, y_, z_, t_] := N[(N[(x * N[(N[(y + N[(z + N[(y + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]), $MachinePrecision] + N[(y * 5.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(\left(y + \left(z + \left(y + z\right)\right)\right) + t\right) + y \cdot 5
\end{array}
Initial program 99.5%
Final simplification99.5%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (* y (fma x 2.0 5.0)))) (if (<= y -390.0) t_1 (if (<= y 4.5e+36) (* x (fma 2.0 z t)) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = y * fma(x, 2.0, 5.0);
double tmp;
if (y <= -390.0) {
tmp = t_1;
} else if (y <= 4.5e+36) {
tmp = x * fma(2.0, z, t);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(y * fma(x, 2.0, 5.0)) tmp = 0.0 if (y <= -390.0) tmp = t_1; elseif (y <= 4.5e+36) tmp = Float64(x * fma(2.0, z, t)); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(y * N[(x * 2.0 + 5.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -390.0], t$95$1, If[LessEqual[y, 4.5e+36], N[(x * N[(2.0 * z + t), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := y \cdot \mathsf{fma}\left(x, 2, 5\right)\\
\mathbf{if}\;y \leq -390:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq 4.5 \cdot 10^{+36}:\\
\;\;\;\;x \cdot \mathsf{fma}\left(2, z, t\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if y < -390 or 4.49999999999999997e36 < y Initial program 98.9%
Taylor expanded in y around inf
+-commutativeN/A
metadata-evalN/A
distribute-lft-neg-inN/A
neg-sub0N/A
associate--r-N/A
neg-sub0N/A
*-lowering-*.f64N/A
neg-sub0N/A
associate--r-N/A
neg-sub0N/A
distribute-lft-neg-inN/A
metadata-evalN/A
*-commutativeN/A
accelerator-lowering-fma.f6484.5
Simplified84.5%
if -390 < y < 4.49999999999999997e36Initial program 100.0%
Taylor expanded in y around 0
*-lowering-*.f64N/A
+-commutativeN/A
accelerator-lowering-fma.f6482.9
Simplified82.9%
(FPCore (x y z t) :precision binary64 (fma (+ y (fma z 2.0 (+ y t))) x (* y 5.0)))
double code(double x, double y, double z, double t) {
return fma((y + fma(z, 2.0, (y + t))), x, (y * 5.0));
}
function code(x, y, z, t) return fma(Float64(y + fma(z, 2.0, Float64(y + t))), x, Float64(y * 5.0)) end
code[x_, y_, z_, t_] := N[(N[(y + N[(z * 2.0 + N[(y + t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * x + N[(y * 5.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y + \mathsf{fma}\left(z, 2, y + t\right), x, y \cdot 5\right)
\end{array}
Initial program 99.5%
associate-+l+N/A
distribute-rgt-inN/A
accelerator-lowering-fma.f64N/A
associate-+l+N/A
flip-+N/A
+-inversesN/A
+-inversesN/A
+-inversesN/A
+-inversesN/A
flip-+N/A
+-commutativeN/A
associate-+l+N/A
+-lowering-+.f64N/A
associate-+l+N/A
+-commutativeN/A
flip-+N/A
+-inversesN/A
+-inversesN/A
+-inversesN/A
+-inversesN/A
flip-+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
Applied egg-rr98.0%
distribute-rgt-outN/A
*-commutativeN/A
accelerator-lowering-fma.f64N/A
count-2N/A
associate-+l+N/A
+-lowering-+.f64N/A
*-commutativeN/A
accelerator-lowering-fma.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6499.5
Applied egg-rr99.5%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (* x (+ z t)))) (if (<= x -1.8e-80) t_1 (if (<= x 3.9e-50) (* y 5.0) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = x * (z + t);
double tmp;
if (x <= -1.8e-80) {
tmp = t_1;
} else if (x <= 3.9e-50) {
tmp = y * 5.0;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x * (z + t)
if (x <= (-1.8d-80)) then
tmp = t_1
else if (x <= 3.9d-50) then
tmp = y * 5.0d0
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x * (z + t);
double tmp;
if (x <= -1.8e-80) {
tmp = t_1;
} else if (x <= 3.9e-50) {
tmp = y * 5.0;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = x * (z + t) tmp = 0 if x <= -1.8e-80: tmp = t_1 elif x <= 3.9e-50: tmp = y * 5.0 else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(x * Float64(z + t)) tmp = 0.0 if (x <= -1.8e-80) tmp = t_1; elseif (x <= 3.9e-50) tmp = Float64(y * 5.0); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x * (z + t); tmp = 0.0; if (x <= -1.8e-80) tmp = t_1; elseif (x <= 3.9e-50) tmp = y * 5.0; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x * N[(z + t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -1.8e-80], t$95$1, If[LessEqual[x, 3.9e-50], N[(y * 5.0), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot \left(z + t\right)\\
\mathbf{if}\;x \leq -1.8 \cdot 10^{-80}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \leq 3.9 \cdot 10^{-50}:\\
\;\;\;\;y \cdot 5\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if x < -1.8e-80 or 3.90000000000000021e-50 < x Initial program 99.3%
Taylor expanded in y around 0
*-lowering-*.f64N/A
+-commutativeN/A
accelerator-lowering-fma.f6474.3
Simplified74.3%
+-commutativeN/A
count-2N/A
associate-+r+N/A
+-lowering-+.f64N/A
+-lowering-+.f6474.3
Applied egg-rr74.3%
Taylor expanded in t around inf
Simplified60.6%
if -1.8e-80 < x < 3.90000000000000021e-50Initial program 99.9%
Taylor expanded in x around 0
*-lowering-*.f6464.1
Simplified64.1%
Final simplification62.0%
(FPCore (x y z t) :precision binary64 (if (<= x -4.1e-13) (* x t) (if (<= x 5.8e-49) (* y 5.0) (* x t))))
double code(double x, double y, double z, double t) {
double tmp;
if (x <= -4.1e-13) {
tmp = x * t;
} else if (x <= 5.8e-49) {
tmp = y * 5.0;
} else {
tmp = x * t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (x <= (-4.1d-13)) then
tmp = x * t
else if (x <= 5.8d-49) then
tmp = y * 5.0d0
else
tmp = x * t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (x <= -4.1e-13) {
tmp = x * t;
} else if (x <= 5.8e-49) {
tmp = y * 5.0;
} else {
tmp = x * t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if x <= -4.1e-13: tmp = x * t elif x <= 5.8e-49: tmp = y * 5.0 else: tmp = x * t return tmp
function code(x, y, z, t) tmp = 0.0 if (x <= -4.1e-13) tmp = Float64(x * t); elseif (x <= 5.8e-49) tmp = Float64(y * 5.0); else tmp = Float64(x * t); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (x <= -4.1e-13) tmp = x * t; elseif (x <= 5.8e-49) tmp = y * 5.0; else tmp = x * t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[x, -4.1e-13], N[(x * t), $MachinePrecision], If[LessEqual[x, 5.8e-49], N[(y * 5.0), $MachinePrecision], N[(x * t), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4.1 \cdot 10^{-13}:\\
\;\;\;\;x \cdot t\\
\mathbf{elif}\;x \leq 5.8 \cdot 10^{-49}:\\
\;\;\;\;y \cdot 5\\
\mathbf{else}:\\
\;\;\;\;x \cdot t\\
\end{array}
\end{array}
if x < -4.1000000000000002e-13 or 5.8e-49 < x Initial program 99.2%
Taylor expanded in t around inf
*-commutativeN/A
*-lowering-*.f6442.2
Simplified42.2%
if -4.1000000000000002e-13 < x < 5.8e-49Initial program 99.9%
Taylor expanded in x around 0
*-lowering-*.f6460.3
Simplified60.3%
Final simplification50.5%
(FPCore (x y z t) :precision binary64 (* y 5.0))
double code(double x, double y, double z, double t) {
return y * 5.0;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = y * 5.0d0
end function
public static double code(double x, double y, double z, double t) {
return y * 5.0;
}
def code(x, y, z, t): return y * 5.0
function code(x, y, z, t) return Float64(y * 5.0) end
function tmp = code(x, y, z, t) tmp = y * 5.0; end
code[x_, y_, z_, t_] := N[(y * 5.0), $MachinePrecision]
\begin{array}{l}
\\
y \cdot 5
\end{array}
Initial program 99.5%
Taylor expanded in x around 0
*-lowering-*.f6429.3
Simplified29.3%
Final simplification29.3%
herbie shell --seed 2024204
(FPCore (x y z t)
:name "Graphics.Rendering.Plot.Render.Plot.Legend:renderLegendOutside from plot-0.2.3.4, B"
:precision binary64
(+ (* x (+ (+ (+ (+ y z) z) y) t)) (* y 5.0)))