
(FPCore (x y) :precision binary64 (* 2.0 (- (* x x) (* x y))))
double code(double x, double y) {
return 2.0 * ((x * x) - (x * y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 2.0d0 * ((x * x) - (x * y))
end function
public static double code(double x, double y) {
return 2.0 * ((x * x) - (x * y));
}
def code(x, y): return 2.0 * ((x * x) - (x * y))
function code(x, y) return Float64(2.0 * Float64(Float64(x * x) - Float64(x * y))) end
function tmp = code(x, y) tmp = 2.0 * ((x * x) - (x * y)); end
code[x_, y_] := N[(2.0 * N[(N[(x * x), $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \left(x \cdot x - x \cdot y\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 3 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (* 2.0 (- (* x x) (* x y))))
double code(double x, double y) {
return 2.0 * ((x * x) - (x * y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 2.0d0 * ((x * x) - (x * y))
end function
public static double code(double x, double y) {
return 2.0 * ((x * x) - (x * y));
}
def code(x, y): return 2.0 * ((x * x) - (x * y))
function code(x, y) return Float64(2.0 * Float64(Float64(x * x) - Float64(x * y))) end
function tmp = code(x, y) tmp = 2.0 * ((x * x) - (x * y)); end
code[x_, y_] := N[(2.0 * N[(N[(x * x), $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \left(x \cdot x - x \cdot y\right)
\end{array}
(FPCore (x y) :precision binary64 (* (- x y) (* x 2.0)))
double code(double x, double y) {
return (x - y) * (x * 2.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) * (x * 2.0d0)
end function
public static double code(double x, double y) {
return (x - y) * (x * 2.0);
}
def code(x, y): return (x - y) * (x * 2.0)
function code(x, y) return Float64(Float64(x - y) * Float64(x * 2.0)) end
function tmp = code(x, y) tmp = (x - y) * (x * 2.0); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] * N[(x * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x - y\right) \cdot \left(x \cdot 2\right)
\end{array}
Initial program 95.3%
distribute-lft-out--N/A
associate-*r*N/A
*-commutativeN/A
*-lowering-*.f64N/A
--lowering--.f64N/A
*-commutativeN/A
*-lowering-*.f64100.0
Applied egg-rr100.0%
(FPCore (x y) :precision binary64 (let* ((t_0 (* x (* y -2.0)))) (if (<= y -3.2e+56) t_0 (if (<= y 3.4e-19) (* x (* x 2.0)) t_0))))
double code(double x, double y) {
double t_0 = x * (y * -2.0);
double tmp;
if (y <= -3.2e+56) {
tmp = t_0;
} else if (y <= 3.4e-19) {
tmp = x * (x * 2.0);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = x * (y * (-2.0d0))
if (y <= (-3.2d+56)) then
tmp = t_0
else if (y <= 3.4d-19) then
tmp = x * (x * 2.0d0)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = x * (y * -2.0);
double tmp;
if (y <= -3.2e+56) {
tmp = t_0;
} else if (y <= 3.4e-19) {
tmp = x * (x * 2.0);
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = x * (y * -2.0) tmp = 0 if y <= -3.2e+56: tmp = t_0 elif y <= 3.4e-19: tmp = x * (x * 2.0) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(x * Float64(y * -2.0)) tmp = 0.0 if (y <= -3.2e+56) tmp = t_0; elseif (y <= 3.4e-19) tmp = Float64(x * Float64(x * 2.0)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = x * (y * -2.0); tmp = 0.0; if (y <= -3.2e+56) tmp = t_0; elseif (y <= 3.4e-19) tmp = x * (x * 2.0); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(x * N[(y * -2.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -3.2e+56], t$95$0, If[LessEqual[y, 3.4e-19], N[(x * N[(x * 2.0), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(y \cdot -2\right)\\
\mathbf{if}\;y \leq -3.2 \cdot 10^{+56}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 3.4 \cdot 10^{-19}:\\
\;\;\;\;x \cdot \left(x \cdot 2\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -3.20000000000000003e56 or 3.4000000000000002e-19 < y Initial program 90.8%
Taylor expanded in x around 0
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-commutativeN/A
*-lowering-*.f6483.9
Simplified83.9%
if -3.20000000000000003e56 < y < 3.4000000000000002e-19Initial program 100.0%
Taylor expanded in x around inf
unpow2N/A
associate-*r*N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-commutativeN/A
*-lowering-*.f6492.9
Simplified92.9%
(FPCore (x y) :precision binary64 (* x (* x 2.0)))
double code(double x, double y) {
return x * (x * 2.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (x * 2.0d0)
end function
public static double code(double x, double y) {
return x * (x * 2.0);
}
def code(x, y): return x * (x * 2.0)
function code(x, y) return Float64(x * Float64(x * 2.0)) end
function tmp = code(x, y) tmp = x * (x * 2.0); end
code[x_, y_] := N[(x * N[(x * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(x \cdot 2\right)
\end{array}
Initial program 95.3%
Taylor expanded in x around inf
unpow2N/A
associate-*r*N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-commutativeN/A
*-lowering-*.f6459.3
Simplified59.3%
(FPCore (x y) :precision binary64 (* (* x 2.0) (- x y)))
double code(double x, double y) {
return (x * 2.0) * (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * 2.0d0) * (x - y)
end function
public static double code(double x, double y) {
return (x * 2.0) * (x - y);
}
def code(x, y): return (x * 2.0) * (x - y)
function code(x, y) return Float64(Float64(x * 2.0) * Float64(x - y)) end
function tmp = code(x, y) tmp = (x * 2.0) * (x - y); end
code[x_, y_] := N[(N[(x * 2.0), $MachinePrecision] * N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot 2\right) \cdot \left(x - y\right)
\end{array}
herbie shell --seed 2024204
(FPCore (x y)
:name "Linear.Matrix:fromQuaternion from linear-1.19.1.3, A"
:precision binary64
:alt
(! :herbie-platform default (* (* x 2) (- x y)))
(* 2.0 (- (* x x) (* x y))))