
(FPCore (x y) :precision binary64 (/ (- x y) (* (* x 2.0) y)))
double code(double x, double y) {
return (x - y) / ((x * 2.0) * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / ((x * 2.0d0) * y)
end function
public static double code(double x, double y) {
return (x - y) / ((x * 2.0) * y);
}
def code(x, y): return (x - y) / ((x * 2.0) * y)
function code(x, y) return Float64(Float64(x - y) / Float64(Float64(x * 2.0) * y)) end
function tmp = code(x, y) tmp = (x - y) / ((x * 2.0) * y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(N[(x * 2.0), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{\left(x \cdot 2\right) \cdot y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (- x y) (* (* x 2.0) y)))
double code(double x, double y) {
return (x - y) / ((x * 2.0) * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / ((x * 2.0d0) * y)
end function
public static double code(double x, double y) {
return (x - y) / ((x * 2.0) * y);
}
def code(x, y): return (x - y) / ((x * 2.0) * y)
function code(x, y) return Float64(Float64(x - y) / Float64(Float64(x * 2.0) * y)) end
function tmp = code(x, y) tmp = (x - y) / ((x * 2.0) * y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(N[(x * 2.0), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{\left(x \cdot 2\right) \cdot y}
\end{array}
(FPCore (x y) :precision binary64 (- (/ 0.5 y) (/ 0.5 x)))
double code(double x, double y) {
return (0.5 / y) - (0.5 / x);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (0.5d0 / y) - (0.5d0 / x)
end function
public static double code(double x, double y) {
return (0.5 / y) - (0.5 / x);
}
def code(x, y): return (0.5 / y) - (0.5 / x)
function code(x, y) return Float64(Float64(0.5 / y) - Float64(0.5 / x)) end
function tmp = code(x, y) tmp = (0.5 / y) - (0.5 / x); end
code[x_, y_] := N[(N[(0.5 / y), $MachinePrecision] - N[(0.5 / x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{0.5}{y} - \frac{0.5}{x}
\end{array}
Initial program 77.2%
associate-/l/N/A
div-subN/A
*-inversesN/A
sub-divN/A
associate-/l/N/A
--lowering--.f64N/A
associate-/r*N/A
/-lowering-/.f64N/A
associate-/r*N/A
*-inversesN/A
metadata-evalN/A
*-commutativeN/A
associate-/r*N/A
*-inversesN/A
associate-/r*N/A
/-lowering-/.f64N/A
associate-/r*N/A
*-inversesN/A
metadata-eval100.0
Applied egg-rr100.0%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (- x y) (* y (* x 2.0)))))
(if (<= t_0 (- INFINITY))
(/ -0.5 x)
(if (<= t_0 -1e-126)
t_0
(if (<= t_0 0.0) (/ -0.5 x) (if (<= t_0 1e+308) t_0 (/ 0.5 y)))))))
double code(double x, double y) {
double t_0 = (x - y) / (y * (x * 2.0));
double tmp;
if (t_0 <= -((double) INFINITY)) {
tmp = -0.5 / x;
} else if (t_0 <= -1e-126) {
tmp = t_0;
} else if (t_0 <= 0.0) {
tmp = -0.5 / x;
} else if (t_0 <= 1e+308) {
tmp = t_0;
} else {
tmp = 0.5 / y;
}
return tmp;
}
public static double code(double x, double y) {
double t_0 = (x - y) / (y * (x * 2.0));
double tmp;
if (t_0 <= -Double.POSITIVE_INFINITY) {
tmp = -0.5 / x;
} else if (t_0 <= -1e-126) {
tmp = t_0;
} else if (t_0 <= 0.0) {
tmp = -0.5 / x;
} else if (t_0 <= 1e+308) {
tmp = t_0;
} else {
tmp = 0.5 / y;
}
return tmp;
}
def code(x, y): t_0 = (x - y) / (y * (x * 2.0)) tmp = 0 if t_0 <= -math.inf: tmp = -0.5 / x elif t_0 <= -1e-126: tmp = t_0 elif t_0 <= 0.0: tmp = -0.5 / x elif t_0 <= 1e+308: tmp = t_0 else: tmp = 0.5 / y return tmp
function code(x, y) t_0 = Float64(Float64(x - y) / Float64(y * Float64(x * 2.0))) tmp = 0.0 if (t_0 <= Float64(-Inf)) tmp = Float64(-0.5 / x); elseif (t_0 <= -1e-126) tmp = t_0; elseif (t_0 <= 0.0) tmp = Float64(-0.5 / x); elseif (t_0 <= 1e+308) tmp = t_0; else tmp = Float64(0.5 / y); end return tmp end
function tmp_2 = code(x, y) t_0 = (x - y) / (y * (x * 2.0)); tmp = 0.0; if (t_0 <= -Inf) tmp = -0.5 / x; elseif (t_0 <= -1e-126) tmp = t_0; elseif (t_0 <= 0.0) tmp = -0.5 / x; elseif (t_0 <= 1e+308) tmp = t_0; else tmp = 0.5 / y; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(x - y), $MachinePrecision] / N[(y * N[(x * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, (-Infinity)], N[(-0.5 / x), $MachinePrecision], If[LessEqual[t$95$0, -1e-126], t$95$0, If[LessEqual[t$95$0, 0.0], N[(-0.5 / x), $MachinePrecision], If[LessEqual[t$95$0, 1e+308], t$95$0, N[(0.5 / y), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x - y}{y \cdot \left(x \cdot 2\right)}\\
\mathbf{if}\;t\_0 \leq -\infty:\\
\;\;\;\;\frac{-0.5}{x}\\
\mathbf{elif}\;t\_0 \leq -1 \cdot 10^{-126}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;t\_0 \leq 0:\\
\;\;\;\;\frac{-0.5}{x}\\
\mathbf{elif}\;t\_0 \leq 10^{+308}:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;\frac{0.5}{y}\\
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (*.f64 (*.f64 x #s(literal 2 binary64)) y)) < -inf.0 or -9.9999999999999995e-127 < (/.f64 (-.f64 x y) (*.f64 (*.f64 x #s(literal 2 binary64)) y)) < -0.0Initial program 5.8%
Taylor expanded in x around 0
/-lowering-/.f6456.7
Simplified56.7%
if -inf.0 < (/.f64 (-.f64 x y) (*.f64 (*.f64 x #s(literal 2 binary64)) y)) < -9.9999999999999995e-127 or -0.0 < (/.f64 (-.f64 x y) (*.f64 (*.f64 x #s(literal 2 binary64)) y)) < 1e308Initial program 99.2%
if 1e308 < (/.f64 (-.f64 x y) (*.f64 (*.f64 x #s(literal 2 binary64)) y)) Initial program 9.1%
Taylor expanded in x around inf
/-lowering-/.f6462.4
Simplified62.4%
Final simplification89.4%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* (- x y) (/ 0.5 (* y x)))))
(if (<= y -3.5e+130)
(/ -0.5 x)
(if (<= y -4.4e-140)
t_0
(if (<= y 5.8e-219) (/ 0.5 y) (if (<= y 6.8e+102) t_0 (/ -0.5 x)))))))
double code(double x, double y) {
double t_0 = (x - y) * (0.5 / (y * x));
double tmp;
if (y <= -3.5e+130) {
tmp = -0.5 / x;
} else if (y <= -4.4e-140) {
tmp = t_0;
} else if (y <= 5.8e-219) {
tmp = 0.5 / y;
} else if (y <= 6.8e+102) {
tmp = t_0;
} else {
tmp = -0.5 / x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = (x - y) * (0.5d0 / (y * x))
if (y <= (-3.5d+130)) then
tmp = (-0.5d0) / x
else if (y <= (-4.4d-140)) then
tmp = t_0
else if (y <= 5.8d-219) then
tmp = 0.5d0 / y
else if (y <= 6.8d+102) then
tmp = t_0
else
tmp = (-0.5d0) / x
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (x - y) * (0.5 / (y * x));
double tmp;
if (y <= -3.5e+130) {
tmp = -0.5 / x;
} else if (y <= -4.4e-140) {
tmp = t_0;
} else if (y <= 5.8e-219) {
tmp = 0.5 / y;
} else if (y <= 6.8e+102) {
tmp = t_0;
} else {
tmp = -0.5 / x;
}
return tmp;
}
def code(x, y): t_0 = (x - y) * (0.5 / (y * x)) tmp = 0 if y <= -3.5e+130: tmp = -0.5 / x elif y <= -4.4e-140: tmp = t_0 elif y <= 5.8e-219: tmp = 0.5 / y elif y <= 6.8e+102: tmp = t_0 else: tmp = -0.5 / x return tmp
function code(x, y) t_0 = Float64(Float64(x - y) * Float64(0.5 / Float64(y * x))) tmp = 0.0 if (y <= -3.5e+130) tmp = Float64(-0.5 / x); elseif (y <= -4.4e-140) tmp = t_0; elseif (y <= 5.8e-219) tmp = Float64(0.5 / y); elseif (y <= 6.8e+102) tmp = t_0; else tmp = Float64(-0.5 / x); end return tmp end
function tmp_2 = code(x, y) t_0 = (x - y) * (0.5 / (y * x)); tmp = 0.0; if (y <= -3.5e+130) tmp = -0.5 / x; elseif (y <= -4.4e-140) tmp = t_0; elseif (y <= 5.8e-219) tmp = 0.5 / y; elseif (y <= 6.8e+102) tmp = t_0; else tmp = -0.5 / x; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(x - y), $MachinePrecision] * N[(0.5 / N[(y * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -3.5e+130], N[(-0.5 / x), $MachinePrecision], If[LessEqual[y, -4.4e-140], t$95$0, If[LessEqual[y, 5.8e-219], N[(0.5 / y), $MachinePrecision], If[LessEqual[y, 6.8e+102], t$95$0, N[(-0.5 / x), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(x - y\right) \cdot \frac{0.5}{y \cdot x}\\
\mathbf{if}\;y \leq -3.5 \cdot 10^{+130}:\\
\;\;\;\;\frac{-0.5}{x}\\
\mathbf{elif}\;y \leq -4.4 \cdot 10^{-140}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 5.8 \cdot 10^{-219}:\\
\;\;\;\;\frac{0.5}{y}\\
\mathbf{elif}\;y \leq 6.8 \cdot 10^{+102}:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;\frac{-0.5}{x}\\
\end{array}
\end{array}
if y < -3.5000000000000001e130 or 6.8000000000000001e102 < y Initial program 71.1%
Taylor expanded in x around 0
/-lowering-/.f6491.7
Simplified91.7%
if -3.5000000000000001e130 < y < -4.3999999999999998e-140 or 5.79999999999999968e-219 < y < 6.8000000000000001e102Initial program 87.2%
clear-numN/A
associate-/r/N/A
*-lowering-*.f64N/A
*-commutativeN/A
associate-*l*N/A
associate-/r*N/A
*-inversesN/A
associate-/r*N/A
/-lowering-/.f64N/A
associate-/r*N/A
*-inversesN/A
metadata-evalN/A
*-lowering-*.f64N/A
--lowering--.f6487.2
Applied egg-rr87.2%
if -4.3999999999999998e-140 < y < 5.79999999999999968e-219Initial program 64.3%
Taylor expanded in x around inf
/-lowering-/.f6490.9
Simplified90.9%
Final simplification89.3%
(FPCore (x y) :precision binary64 (if (<= y -7000000000.0) (/ -0.5 x) (if (<= y 2.35e+69) (/ 0.5 y) (/ -0.5 x))))
double code(double x, double y) {
double tmp;
if (y <= -7000000000.0) {
tmp = -0.5 / x;
} else if (y <= 2.35e+69) {
tmp = 0.5 / y;
} else {
tmp = -0.5 / x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-7000000000.0d0)) then
tmp = (-0.5d0) / x
else if (y <= 2.35d+69) then
tmp = 0.5d0 / y
else
tmp = (-0.5d0) / x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -7000000000.0) {
tmp = -0.5 / x;
} else if (y <= 2.35e+69) {
tmp = 0.5 / y;
} else {
tmp = -0.5 / x;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -7000000000.0: tmp = -0.5 / x elif y <= 2.35e+69: tmp = 0.5 / y else: tmp = -0.5 / x return tmp
function code(x, y) tmp = 0.0 if (y <= -7000000000.0) tmp = Float64(-0.5 / x); elseif (y <= 2.35e+69) tmp = Float64(0.5 / y); else tmp = Float64(-0.5 / x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -7000000000.0) tmp = -0.5 / x; elseif (y <= 2.35e+69) tmp = 0.5 / y; else tmp = -0.5 / x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -7000000000.0], N[(-0.5 / x), $MachinePrecision], If[LessEqual[y, 2.35e+69], N[(0.5 / y), $MachinePrecision], N[(-0.5 / x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -7000000000:\\
\;\;\;\;\frac{-0.5}{x}\\
\mathbf{elif}\;y \leq 2.35 \cdot 10^{+69}:\\
\;\;\;\;\frac{0.5}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{-0.5}{x}\\
\end{array}
\end{array}
if y < -7e9 or 2.34999999999999998e69 < y Initial program 76.7%
Taylor expanded in x around 0
/-lowering-/.f6480.3
Simplified80.3%
if -7e9 < y < 2.34999999999999998e69Initial program 77.5%
Taylor expanded in x around inf
/-lowering-/.f6477.6
Simplified77.6%
(FPCore (x y) :precision binary64 (/ -0.5 x))
double code(double x, double y) {
return -0.5 / x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (-0.5d0) / x
end function
public static double code(double x, double y) {
return -0.5 / x;
}
def code(x, y): return -0.5 / x
function code(x, y) return Float64(-0.5 / x) end
function tmp = code(x, y) tmp = -0.5 / x; end
code[x_, y_] := N[(-0.5 / x), $MachinePrecision]
\begin{array}{l}
\\
\frac{-0.5}{x}
\end{array}
Initial program 77.2%
Taylor expanded in x around 0
/-lowering-/.f6448.4
Simplified48.4%
(FPCore (x y) :precision binary64 (- (/ 0.5 y) (/ 0.5 x)))
double code(double x, double y) {
return (0.5 / y) - (0.5 / x);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (0.5d0 / y) - (0.5d0 / x)
end function
public static double code(double x, double y) {
return (0.5 / y) - (0.5 / x);
}
def code(x, y): return (0.5 / y) - (0.5 / x)
function code(x, y) return Float64(Float64(0.5 / y) - Float64(0.5 / x)) end
function tmp = code(x, y) tmp = (0.5 / y) - (0.5 / x); end
code[x_, y_] := N[(N[(0.5 / y), $MachinePrecision] - N[(0.5 / x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{0.5}{y} - \frac{0.5}{x}
\end{array}
herbie shell --seed 2024204
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, B"
:precision binary64
:alt
(! :herbie-platform default (- (/ 1/2 y) (/ 1/2 x)))
(/ (- x y) (* (* x 2.0) y)))