
(FPCore (a1 a2 th) :precision binary64 (let* ((t_1 (/ (cos th) (sqrt 2.0)))) (+ (* t_1 (* a1 a1)) (* t_1 (* a2 a2)))))
double code(double a1, double a2, double th) {
double t_1 = cos(th) / sqrt(2.0);
return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2));
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
real(8) :: t_1
t_1 = cos(th) / sqrt(2.0d0)
code = (t_1 * (a1 * a1)) + (t_1 * (a2 * a2))
end function
public static double code(double a1, double a2, double th) {
double t_1 = Math.cos(th) / Math.sqrt(2.0);
return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2));
}
def code(a1, a2, th): t_1 = math.cos(th) / math.sqrt(2.0) return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2))
function code(a1, a2, th) t_1 = Float64(cos(th) / sqrt(2.0)) return Float64(Float64(t_1 * Float64(a1 * a1)) + Float64(t_1 * Float64(a2 * a2))) end
function tmp = code(a1, a2, th) t_1 = cos(th) / sqrt(2.0); tmp = (t_1 * (a1 * a1)) + (t_1 * (a2 * a2)); end
code[a1_, a2_, th_] := Block[{t$95$1 = N[(N[Cos[th], $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]}, N[(N[(t$95$1 * N[(a1 * a1), $MachinePrecision]), $MachinePrecision] + N[(t$95$1 * N[(a2 * a2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\cos th}{\sqrt{2}}\\
t\_1 \cdot \left(a1 \cdot a1\right) + t\_1 \cdot \left(a2 \cdot a2\right)
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a1 a2 th) :precision binary64 (let* ((t_1 (/ (cos th) (sqrt 2.0)))) (+ (* t_1 (* a1 a1)) (* t_1 (* a2 a2)))))
double code(double a1, double a2, double th) {
double t_1 = cos(th) / sqrt(2.0);
return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2));
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
real(8) :: t_1
t_1 = cos(th) / sqrt(2.0d0)
code = (t_1 * (a1 * a1)) + (t_1 * (a2 * a2))
end function
public static double code(double a1, double a2, double th) {
double t_1 = Math.cos(th) / Math.sqrt(2.0);
return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2));
}
def code(a1, a2, th): t_1 = math.cos(th) / math.sqrt(2.0) return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2))
function code(a1, a2, th) t_1 = Float64(cos(th) / sqrt(2.0)) return Float64(Float64(t_1 * Float64(a1 * a1)) + Float64(t_1 * Float64(a2 * a2))) end
function tmp = code(a1, a2, th) t_1 = cos(th) / sqrt(2.0); tmp = (t_1 * (a1 * a1)) + (t_1 * (a2 * a2)); end
code[a1_, a2_, th_] := Block[{t$95$1 = N[(N[Cos[th], $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]}, N[(N[(t$95$1 * N[(a1 * a1), $MachinePrecision]), $MachinePrecision] + N[(t$95$1 * N[(a2 * a2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\cos th}{\sqrt{2}}\\
t\_1 \cdot \left(a1 \cdot a1\right) + t\_1 \cdot \left(a2 \cdot a2\right)
\end{array}
\end{array}
(FPCore (a1 a2 th) :precision binary64 (/ (/ (fma a1 a1 (* a2 a2)) (sqrt 2.0)) (/ 1.0 (cos th))))
double code(double a1, double a2, double th) {
return (fma(a1, a1, (a2 * a2)) / sqrt(2.0)) / (1.0 / cos(th));
}
function code(a1, a2, th) return Float64(Float64(fma(a1, a1, Float64(a2 * a2)) / sqrt(2.0)) / Float64(1.0 / cos(th))) end
code[a1_, a2_, th_] := N[(N[(N[(a1 * a1 + N[(a2 * a2), $MachinePrecision]), $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision] / N[(1.0 / N[Cos[th], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{\mathsf{fma}\left(a1, a1, a2 \cdot a2\right)}{\sqrt{2}}}{\frac{1}{\cos th}}
\end{array}
Initial program 99.6%
distribute-lft-outN/A
*-commutativeN/A
clear-numN/A
un-div-invN/A
div-invN/A
associate-/r*N/A
*-lft-identityN/A
associate-*l/N/A
/-lowering-/.f64N/A
associate-*l/N/A
*-lft-identityN/A
/-lowering-/.f64N/A
accelerator-lowering-fma.f64N/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f64N/A
/-lowering-/.f64N/A
cos-lowering-cos.f6499.6
Applied egg-rr99.6%
(FPCore (a1 a2 th)
:precision binary64
(let* ((t_1 (/ (cos th) (sqrt 2.0))))
(if (<= (+ (* (* a1 a1) t_1) (* (* a2 a2) t_1)) -2e-196)
(* (* (* a2 a2) (sqrt 2.0)) (fma -0.25 (* th th) 0.5))
(/ a2 (/ (sqrt 2.0) a2)))))
double code(double a1, double a2, double th) {
double t_1 = cos(th) / sqrt(2.0);
double tmp;
if ((((a1 * a1) * t_1) + ((a2 * a2) * t_1)) <= -2e-196) {
tmp = ((a2 * a2) * sqrt(2.0)) * fma(-0.25, (th * th), 0.5);
} else {
tmp = a2 / (sqrt(2.0) / a2);
}
return tmp;
}
function code(a1, a2, th) t_1 = Float64(cos(th) / sqrt(2.0)) tmp = 0.0 if (Float64(Float64(Float64(a1 * a1) * t_1) + Float64(Float64(a2 * a2) * t_1)) <= -2e-196) tmp = Float64(Float64(Float64(a2 * a2) * sqrt(2.0)) * fma(-0.25, Float64(th * th), 0.5)); else tmp = Float64(a2 / Float64(sqrt(2.0) / a2)); end return tmp end
code[a1_, a2_, th_] := Block[{t$95$1 = N[(N[Cos[th], $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[(N[(a1 * a1), $MachinePrecision] * t$95$1), $MachinePrecision] + N[(N[(a2 * a2), $MachinePrecision] * t$95$1), $MachinePrecision]), $MachinePrecision], -2e-196], N[(N[(N[(a2 * a2), $MachinePrecision] * N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision] * N[(-0.25 * N[(th * th), $MachinePrecision] + 0.5), $MachinePrecision]), $MachinePrecision], N[(a2 / N[(N[Sqrt[2.0], $MachinePrecision] / a2), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\cos th}{\sqrt{2}}\\
\mathbf{if}\;\left(a1 \cdot a1\right) \cdot t\_1 + \left(a2 \cdot a2\right) \cdot t\_1 \leq -2 \cdot 10^{-196}:\\
\;\;\;\;\left(\left(a2 \cdot a2\right) \cdot \sqrt{2}\right) \cdot \mathsf{fma}\left(-0.25, th \cdot th, 0.5\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{a2}{\frac{\sqrt{2}}{a2}}\\
\end{array}
\end{array}
if (+.f64 (*.f64 (/.f64 (cos.f64 th) (sqrt.f64 #s(literal 2 binary64))) (*.f64 a1 a1)) (*.f64 (/.f64 (cos.f64 th) (sqrt.f64 #s(literal 2 binary64))) (*.f64 a2 a2))) < -2.0000000000000001e-196Initial program 99.7%
associate-*l/N/A
associate-*l/N/A
frac-addN/A
rem-square-sqrtN/A
div-invN/A
metadata-evalN/A
*-lowering-*.f64N/A
Applied egg-rr99.7%
Taylor expanded in a2 around inf
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
cos-lowering-cos.f64N/A
sqrt-lowering-sqrt.f6444.2
Simplified44.2%
Taylor expanded in th around 0
*-commutativeN/A
associate-*r*N/A
associate-*l*N/A
*-commutativeN/A
associate-*l*N/A
*-commutativeN/A
distribute-lft-outN/A
*-lowering-*.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f64N/A
unpow2N/A
*-lowering-*.f64N/A
accelerator-lowering-fma.f64N/A
unpow2N/A
*-lowering-*.f6442.8
Simplified42.8%
if -2.0000000000000001e-196 < (+.f64 (*.f64 (/.f64 (cos.f64 th) (sqrt.f64 #s(literal 2 binary64))) (*.f64 a1 a1)) (*.f64 (/.f64 (cos.f64 th) (sqrt.f64 #s(literal 2 binary64))) (*.f64 a2 a2))) Initial program 99.5%
Taylor expanded in th around 0
unpow2N/A
associate-/l*N/A
accelerator-lowering-fma.f64N/A
/-lowering-/.f64N/A
sqrt-lowering-sqrt.f64N/A
/-lowering-/.f64N/A
unpow2N/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f6484.2
Simplified84.2%
Taylor expanded in a1 around 0
unpow2N/A
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
sqrt-lowering-sqrt.f6447.2
Simplified47.2%
clear-numN/A
un-div-invN/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
sqrt-lowering-sqrt.f6447.3
Applied egg-rr47.3%
Final simplification46.4%
(FPCore (a1 a2 th)
:precision binary64
(let* ((t_1 (/ (cos th) (sqrt 2.0))))
(if (<= (+ (* (* a1 a1) t_1) (* (* a2 a2) t_1)) -2e-196)
(* th (* th (* -0.25 (* a2 (* a2 (sqrt 2.0))))))
(/ a2 (/ (sqrt 2.0) a2)))))
double code(double a1, double a2, double th) {
double t_1 = cos(th) / sqrt(2.0);
double tmp;
if ((((a1 * a1) * t_1) + ((a2 * a2) * t_1)) <= -2e-196) {
tmp = th * (th * (-0.25 * (a2 * (a2 * sqrt(2.0)))));
} else {
tmp = a2 / (sqrt(2.0) / a2);
}
return tmp;
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
real(8) :: t_1
real(8) :: tmp
t_1 = cos(th) / sqrt(2.0d0)
if ((((a1 * a1) * t_1) + ((a2 * a2) * t_1)) <= (-2d-196)) then
tmp = th * (th * ((-0.25d0) * (a2 * (a2 * sqrt(2.0d0)))))
else
tmp = a2 / (sqrt(2.0d0) / a2)
end if
code = tmp
end function
public static double code(double a1, double a2, double th) {
double t_1 = Math.cos(th) / Math.sqrt(2.0);
double tmp;
if ((((a1 * a1) * t_1) + ((a2 * a2) * t_1)) <= -2e-196) {
tmp = th * (th * (-0.25 * (a2 * (a2 * Math.sqrt(2.0)))));
} else {
tmp = a2 / (Math.sqrt(2.0) / a2);
}
return tmp;
}
def code(a1, a2, th): t_1 = math.cos(th) / math.sqrt(2.0) tmp = 0 if (((a1 * a1) * t_1) + ((a2 * a2) * t_1)) <= -2e-196: tmp = th * (th * (-0.25 * (a2 * (a2 * math.sqrt(2.0))))) else: tmp = a2 / (math.sqrt(2.0) / a2) return tmp
function code(a1, a2, th) t_1 = Float64(cos(th) / sqrt(2.0)) tmp = 0.0 if (Float64(Float64(Float64(a1 * a1) * t_1) + Float64(Float64(a2 * a2) * t_1)) <= -2e-196) tmp = Float64(th * Float64(th * Float64(-0.25 * Float64(a2 * Float64(a2 * sqrt(2.0)))))); else tmp = Float64(a2 / Float64(sqrt(2.0) / a2)); end return tmp end
function tmp_2 = code(a1, a2, th) t_1 = cos(th) / sqrt(2.0); tmp = 0.0; if ((((a1 * a1) * t_1) + ((a2 * a2) * t_1)) <= -2e-196) tmp = th * (th * (-0.25 * (a2 * (a2 * sqrt(2.0))))); else tmp = a2 / (sqrt(2.0) / a2); end tmp_2 = tmp; end
code[a1_, a2_, th_] := Block[{t$95$1 = N[(N[Cos[th], $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[(N[(a1 * a1), $MachinePrecision] * t$95$1), $MachinePrecision] + N[(N[(a2 * a2), $MachinePrecision] * t$95$1), $MachinePrecision]), $MachinePrecision], -2e-196], N[(th * N[(th * N[(-0.25 * N[(a2 * N[(a2 * N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(a2 / N[(N[Sqrt[2.0], $MachinePrecision] / a2), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\cos th}{\sqrt{2}}\\
\mathbf{if}\;\left(a1 \cdot a1\right) \cdot t\_1 + \left(a2 \cdot a2\right) \cdot t\_1 \leq -2 \cdot 10^{-196}:\\
\;\;\;\;th \cdot \left(th \cdot \left(-0.25 \cdot \left(a2 \cdot \left(a2 \cdot \sqrt{2}\right)\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{a2}{\frac{\sqrt{2}}{a2}}\\
\end{array}
\end{array}
if (+.f64 (*.f64 (/.f64 (cos.f64 th) (sqrt.f64 #s(literal 2 binary64))) (*.f64 a1 a1)) (*.f64 (/.f64 (cos.f64 th) (sqrt.f64 #s(literal 2 binary64))) (*.f64 a2 a2))) < -2.0000000000000001e-196Initial program 99.7%
associate-*l/N/A
associate-*l/N/A
frac-addN/A
rem-square-sqrtN/A
div-invN/A
metadata-evalN/A
*-lowering-*.f64N/A
Applied egg-rr99.7%
Taylor expanded in th around 0
associate-+r+N/A
+-commutativeN/A
distribute-lft-outN/A
associate-*r*N/A
*-commutativeN/A
distribute-lft1-inN/A
+-commutativeN/A
*-lowering-*.f64N/A
Simplified56.5%
Taylor expanded in a2 around inf
associate-*r*N/A
*-commutativeN/A
associate-*l*N/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f64N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
+-commutativeN/A
*-commutativeN/A
unpow2N/A
associate-*l*N/A
*-commutativeN/A
accelerator-lowering-fma.f64N/A
*-commutativeN/A
*-lowering-*.f6442.8
Simplified42.8%
Taylor expanded in th around inf
*-commutativeN/A
associate-*r*N/A
associate-*l*N/A
unpow2N/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
unpow2N/A
associate-*l*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f6443.1
Simplified43.1%
if -2.0000000000000001e-196 < (+.f64 (*.f64 (/.f64 (cos.f64 th) (sqrt.f64 #s(literal 2 binary64))) (*.f64 a1 a1)) (*.f64 (/.f64 (cos.f64 th) (sqrt.f64 #s(literal 2 binary64))) (*.f64 a2 a2))) Initial program 99.5%
Taylor expanded in th around 0
unpow2N/A
associate-/l*N/A
accelerator-lowering-fma.f64N/A
/-lowering-/.f64N/A
sqrt-lowering-sqrt.f64N/A
/-lowering-/.f64N/A
unpow2N/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f6484.2
Simplified84.2%
Taylor expanded in a1 around 0
unpow2N/A
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
sqrt-lowering-sqrt.f6447.2
Simplified47.2%
clear-numN/A
un-div-invN/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
sqrt-lowering-sqrt.f6447.3
Applied egg-rr47.3%
Final simplification46.4%
(FPCore (a1 a2 th) :precision binary64 (* (* (cos th) (* (sqrt 2.0) (fma a2 a2 (* a1 a1)))) 0.5))
double code(double a1, double a2, double th) {
return (cos(th) * (sqrt(2.0) * fma(a2, a2, (a1 * a1)))) * 0.5;
}
function code(a1, a2, th) return Float64(Float64(cos(th) * Float64(sqrt(2.0) * fma(a2, a2, Float64(a1 * a1)))) * 0.5) end
code[a1_, a2_, th_] := N[(N[(N[Cos[th], $MachinePrecision] * N[(N[Sqrt[2.0], $MachinePrecision] * N[(a2 * a2 + N[(a1 * a1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * 0.5), $MachinePrecision]
\begin{array}{l}
\\
\left(\cos th \cdot \left(\sqrt{2} \cdot \mathsf{fma}\left(a2, a2, a1 \cdot a1\right)\right)\right) \cdot 0.5
\end{array}
Initial program 99.6%
associate-*l/N/A
associate-*l/N/A
frac-addN/A
rem-square-sqrtN/A
div-invN/A
metadata-evalN/A
*-lowering-*.f64N/A
Applied egg-rr99.6%
Taylor expanded in th around inf
distribute-rgt-outN/A
associate-*l*N/A
distribute-rgt-outN/A
*-lowering-*.f64N/A
cos-lowering-cos.f64N/A
distribute-rgt-outN/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f64N/A
+-commutativeN/A
unpow2N/A
accelerator-lowering-fma.f64N/A
unpow2N/A
*-lowering-*.f6499.6
Simplified99.6%
(FPCore (a1 a2 th) :precision binary64 (/ (* (* a2 a2) (cos th)) (sqrt 2.0)))
double code(double a1, double a2, double th) {
return ((a2 * a2) * cos(th)) / sqrt(2.0);
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
code = ((a2 * a2) * cos(th)) / sqrt(2.0d0)
end function
public static double code(double a1, double a2, double th) {
return ((a2 * a2) * Math.cos(th)) / Math.sqrt(2.0);
}
def code(a1, a2, th): return ((a2 * a2) * math.cos(th)) / math.sqrt(2.0)
function code(a1, a2, th) return Float64(Float64(Float64(a2 * a2) * cos(th)) / sqrt(2.0)) end
function tmp = code(a1, a2, th) tmp = ((a2 * a2) * cos(th)) / sqrt(2.0); end
code[a1_, a2_, th_] := N[(N[(N[(a2 * a2), $MachinePrecision] * N[Cos[th], $MachinePrecision]), $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(a2 \cdot a2\right) \cdot \cos th}{\sqrt{2}}
\end{array}
Initial program 99.6%
Taylor expanded in a1 around 0
/-lowering-/.f64N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
cos-lowering-cos.f64N/A
sqrt-lowering-sqrt.f6453.0
Simplified53.0%
(FPCore (a1 a2 th) :precision binary64 (/ (* a2 (* a2 (cos th))) (sqrt 2.0)))
double code(double a1, double a2, double th) {
return (a2 * (a2 * cos(th))) / sqrt(2.0);
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
code = (a2 * (a2 * cos(th))) / sqrt(2.0d0)
end function
public static double code(double a1, double a2, double th) {
return (a2 * (a2 * Math.cos(th))) / Math.sqrt(2.0);
}
def code(a1, a2, th): return (a2 * (a2 * math.cos(th))) / math.sqrt(2.0)
function code(a1, a2, th) return Float64(Float64(a2 * Float64(a2 * cos(th))) / sqrt(2.0)) end
function tmp = code(a1, a2, th) tmp = (a2 * (a2 * cos(th))) / sqrt(2.0); end
code[a1_, a2_, th_] := N[(N[(a2 * N[(a2 * N[Cos[th], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{a2 \cdot \left(a2 \cdot \cos th\right)}{\sqrt{2}}
\end{array}
Initial program 99.6%
distribute-lft-outN/A
*-commutativeN/A
clear-numN/A
un-div-invN/A
div-invN/A
associate-/r*N/A
*-lft-identityN/A
associate-*l/N/A
/-lowering-/.f64N/A
associate-*l/N/A
*-lft-identityN/A
/-lowering-/.f64N/A
accelerator-lowering-fma.f64N/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f64N/A
/-lowering-/.f64N/A
cos-lowering-cos.f6499.6
Applied egg-rr99.6%
Taylor expanded in a1 around 0
/-lowering-/.f64N/A
unpow2N/A
associate-*l*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
cos-lowering-cos.f64N/A
sqrt-lowering-sqrt.f6453.0
Simplified53.0%
(FPCore (a1 a2 th) :precision binary64 (* (cos th) (* (* a2 0.5) (* a2 (sqrt 2.0)))))
double code(double a1, double a2, double th) {
return cos(th) * ((a2 * 0.5) * (a2 * sqrt(2.0)));
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
code = cos(th) * ((a2 * 0.5d0) * (a2 * sqrt(2.0d0)))
end function
public static double code(double a1, double a2, double th) {
return Math.cos(th) * ((a2 * 0.5) * (a2 * Math.sqrt(2.0)));
}
def code(a1, a2, th): return math.cos(th) * ((a2 * 0.5) * (a2 * math.sqrt(2.0)))
function code(a1, a2, th) return Float64(cos(th) * Float64(Float64(a2 * 0.5) * Float64(a2 * sqrt(2.0)))) end
function tmp = code(a1, a2, th) tmp = cos(th) * ((a2 * 0.5) * (a2 * sqrt(2.0))); end
code[a1_, a2_, th_] := N[(N[Cos[th], $MachinePrecision] * N[(N[(a2 * 0.5), $MachinePrecision] * N[(a2 * N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\cos th \cdot \left(\left(a2 \cdot 0.5\right) \cdot \left(a2 \cdot \sqrt{2}\right)\right)
\end{array}
Initial program 99.6%
associate-*l/N/A
associate-*l/N/A
frac-addN/A
rem-square-sqrtN/A
div-invN/A
metadata-evalN/A
*-lowering-*.f64N/A
Applied egg-rr99.6%
Taylor expanded in a2 around inf
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
cos-lowering-cos.f64N/A
sqrt-lowering-sqrt.f6453.1
Simplified53.1%
*-commutativeN/A
associate-*l*N/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
remove-double-negN/A
distribute-rgt-neg-inN/A
*-commutativeN/A
distribute-lft-neg-outN/A
remove-double-negN/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f64N/A
cos-lowering-cos.f6453.1
Applied egg-rr53.1%
Final simplification53.1%
(FPCore (a1 a2 th) :precision binary64 (/ a2 (/ (sqrt 2.0) a2)))
double code(double a1, double a2, double th) {
return a2 / (sqrt(2.0) / a2);
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
code = a2 / (sqrt(2.0d0) / a2)
end function
public static double code(double a1, double a2, double th) {
return a2 / (Math.sqrt(2.0) / a2);
}
def code(a1, a2, th): return a2 / (math.sqrt(2.0) / a2)
function code(a1, a2, th) return Float64(a2 / Float64(sqrt(2.0) / a2)) end
function tmp = code(a1, a2, th) tmp = a2 / (sqrt(2.0) / a2); end
code[a1_, a2_, th_] := N[(a2 / N[(N[Sqrt[2.0], $MachinePrecision] / a2), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{a2}{\frac{\sqrt{2}}{a2}}
\end{array}
Initial program 99.6%
Taylor expanded in th around 0
unpow2N/A
associate-/l*N/A
accelerator-lowering-fma.f64N/A
/-lowering-/.f64N/A
sqrt-lowering-sqrt.f64N/A
/-lowering-/.f64N/A
unpow2N/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f6466.5
Simplified66.5%
Taylor expanded in a1 around 0
unpow2N/A
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
sqrt-lowering-sqrt.f6437.5
Simplified37.5%
clear-numN/A
un-div-invN/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
sqrt-lowering-sqrt.f6437.6
Applied egg-rr37.6%
(FPCore (a1 a2 th) :precision binary64 (* 0.5 (* (* a2 a2) (sqrt 2.0))))
double code(double a1, double a2, double th) {
return 0.5 * ((a2 * a2) * sqrt(2.0));
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
code = 0.5d0 * ((a2 * a2) * sqrt(2.0d0))
end function
public static double code(double a1, double a2, double th) {
return 0.5 * ((a2 * a2) * Math.sqrt(2.0));
}
def code(a1, a2, th): return 0.5 * ((a2 * a2) * math.sqrt(2.0))
function code(a1, a2, th) return Float64(0.5 * Float64(Float64(a2 * a2) * sqrt(2.0))) end
function tmp = code(a1, a2, th) tmp = 0.5 * ((a2 * a2) * sqrt(2.0)); end
code[a1_, a2_, th_] := N[(0.5 * N[(N[(a2 * a2), $MachinePrecision] * N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \left(\left(a2 \cdot a2\right) \cdot \sqrt{2}\right)
\end{array}
Initial program 99.6%
associate-*l/N/A
associate-*l/N/A
frac-addN/A
rem-square-sqrtN/A
div-invN/A
metadata-evalN/A
*-lowering-*.f64N/A
Applied egg-rr99.6%
Taylor expanded in a2 around inf
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
cos-lowering-cos.f64N/A
sqrt-lowering-sqrt.f6453.1
Simplified53.1%
Taylor expanded in th around 0
sqrt-lowering-sqrt.f6437.6
Simplified37.6%
Final simplification37.6%
herbie shell --seed 2024203
(FPCore (a1 a2 th)
:name "Migdal et al, Equation (64)"
:precision binary64
(+ (* (/ (cos th) (sqrt 2.0)) (* a1 a1)) (* (/ (cos th) (sqrt 2.0)) (* a2 a2))))