
(FPCore (x y) :precision binary64 (- (pow x 4.0) (pow y 4.0)))
double code(double x, double y) {
return pow(x, 4.0) - pow(y, 4.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x ** 4.0d0) - (y ** 4.0d0)
end function
public static double code(double x, double y) {
return Math.pow(x, 4.0) - Math.pow(y, 4.0);
}
def code(x, y): return math.pow(x, 4.0) - math.pow(y, 4.0)
function code(x, y) return Float64((x ^ 4.0) - (y ^ 4.0)) end
function tmp = code(x, y) tmp = (x ^ 4.0) - (y ^ 4.0); end
code[x_, y_] := N[(N[Power[x, 4.0], $MachinePrecision] - N[Power[y, 4.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
{x}^{4} - {y}^{4}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- (pow x 4.0) (pow y 4.0)))
double code(double x, double y) {
return pow(x, 4.0) - pow(y, 4.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x ** 4.0d0) - (y ** 4.0d0)
end function
public static double code(double x, double y) {
return Math.pow(x, 4.0) - Math.pow(y, 4.0);
}
def code(x, y): return math.pow(x, 4.0) - math.pow(y, 4.0)
function code(x, y) return Float64((x ^ 4.0) - (y ^ 4.0)) end
function tmp = code(x, y) tmp = (x ^ 4.0) - (y ^ 4.0); end
code[x_, y_] := N[(N[Power[x, 4.0], $MachinePrecision] - N[Power[y, 4.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
{x}^{4} - {y}^{4}
\end{array}
(FPCore (x y) :precision binary64 (* (- x y) (* (fma x x (* y y)) (+ x y))))
double code(double x, double y) {
return (x - y) * (fma(x, x, (y * y)) * (x + y));
}
function code(x, y) return Float64(Float64(x - y) * Float64(fma(x, x, Float64(y * y)) * Float64(x + y))) end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] * N[(N[(x * x + N[(y * y), $MachinePrecision]), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x - y\right) \cdot \left(\mathsf{fma}\left(x, x, y \cdot y\right) \cdot \left(x + y\right)\right)
\end{array}
Initial program 83.6%
sqr-powN/A
sqr-powN/A
difference-of-squaresN/A
*-lowering-*.f64N/A
metadata-evalN/A
unpow2N/A
accelerator-lowering-fma.f64N/A
metadata-evalN/A
unpow2N/A
*-lowering-*.f64N/A
metadata-evalN/A
unpow2N/A
metadata-evalN/A
unpow2N/A
difference-of-squaresN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
--lowering--.f6499.8
Applied egg-rr99.8%
associate-*r*N/A
*-commutativeN/A
*-lowering-*.f64N/A
--lowering--.f64N/A
*-lowering-*.f64N/A
accelerator-lowering-fma.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f6499.9
Applied egg-rr99.9%
(FPCore (x y)
:precision binary64
(let* ((t_0 (- (pow x 4.0) (pow y 4.0)))
(t_1 (* (- x y) (* (* y y) (+ x y)))))
(if (<= t_0 -1e-293) t_1 (if (<= t_0 INFINITY) (* x (* x (* x x))) t_1))))
double code(double x, double y) {
double t_0 = pow(x, 4.0) - pow(y, 4.0);
double t_1 = (x - y) * ((y * y) * (x + y));
double tmp;
if (t_0 <= -1e-293) {
tmp = t_1;
} else if (t_0 <= ((double) INFINITY)) {
tmp = x * (x * (x * x));
} else {
tmp = t_1;
}
return tmp;
}
public static double code(double x, double y) {
double t_0 = Math.pow(x, 4.0) - Math.pow(y, 4.0);
double t_1 = (x - y) * ((y * y) * (x + y));
double tmp;
if (t_0 <= -1e-293) {
tmp = t_1;
} else if (t_0 <= Double.POSITIVE_INFINITY) {
tmp = x * (x * (x * x));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y): t_0 = math.pow(x, 4.0) - math.pow(y, 4.0) t_1 = (x - y) * ((y * y) * (x + y)) tmp = 0 if t_0 <= -1e-293: tmp = t_1 elif t_0 <= math.inf: tmp = x * (x * (x * x)) else: tmp = t_1 return tmp
function code(x, y) t_0 = Float64((x ^ 4.0) - (y ^ 4.0)) t_1 = Float64(Float64(x - y) * Float64(Float64(y * y) * Float64(x + y))) tmp = 0.0 if (t_0 <= -1e-293) tmp = t_1; elseif (t_0 <= Inf) tmp = Float64(x * Float64(x * Float64(x * x))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y) t_0 = (x ^ 4.0) - (y ^ 4.0); t_1 = (x - y) * ((y * y) * (x + y)); tmp = 0.0; if (t_0 <= -1e-293) tmp = t_1; elseif (t_0 <= Inf) tmp = x * (x * (x * x)); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[Power[x, 4.0], $MachinePrecision] - N[Power[y, 4.0], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(x - y), $MachinePrecision] * N[(N[(y * y), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -1e-293], t$95$1, If[LessEqual[t$95$0, Infinity], N[(x * N[(x * N[(x * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {x}^{4} - {y}^{4}\\
t_1 := \left(x - y\right) \cdot \left(\left(y \cdot y\right) \cdot \left(x + y\right)\right)\\
\mathbf{if}\;t\_0 \leq -1 \cdot 10^{-293}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_0 \leq \infty:\\
\;\;\;\;x \cdot \left(x \cdot \left(x \cdot x\right)\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (-.f64 (pow.f64 x #s(literal 4 binary64)) (pow.f64 y #s(literal 4 binary64))) < -1.0000000000000001e-293 or +inf.0 < (-.f64 (pow.f64 x #s(literal 4 binary64)) (pow.f64 y #s(literal 4 binary64))) Initial program 66.4%
sqr-powN/A
sqr-powN/A
difference-of-squaresN/A
*-lowering-*.f64N/A
metadata-evalN/A
unpow2N/A
accelerator-lowering-fma.f64N/A
metadata-evalN/A
unpow2N/A
*-lowering-*.f64N/A
metadata-evalN/A
unpow2N/A
metadata-evalN/A
unpow2N/A
difference-of-squaresN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
--lowering--.f6499.8
Applied egg-rr99.8%
associate-*r*N/A
*-commutativeN/A
*-lowering-*.f64N/A
--lowering--.f64N/A
*-lowering-*.f64N/A
accelerator-lowering-fma.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f6499.9
Applied egg-rr99.9%
Taylor expanded in x around 0
unpow2N/A
*-lowering-*.f6499.9
Simplified99.9%
if -1.0000000000000001e-293 < (-.f64 (pow.f64 x #s(literal 4 binary64)) (pow.f64 y #s(literal 4 binary64))) < +inf.0Initial program 100.0%
Taylor expanded in x around inf
pow-lowering-pow.f64100.0
Simplified100.0%
metadata-evalN/A
pow-plusN/A
cube-unmultN/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f6499.9
Applied egg-rr99.9%
Final simplification99.9%
(FPCore (x y) :precision binary64 (if (<= (- (pow x 4.0) (pow y 4.0)) -1e-293) (* (* y (* y y)) (- y)) (* x (* x (* x x)))))
double code(double x, double y) {
double tmp;
if ((pow(x, 4.0) - pow(y, 4.0)) <= -1e-293) {
tmp = (y * (y * y)) * -y;
} else {
tmp = x * (x * (x * x));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (((x ** 4.0d0) - (y ** 4.0d0)) <= (-1d-293)) then
tmp = (y * (y * y)) * -y
else
tmp = x * (x * (x * x))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((Math.pow(x, 4.0) - Math.pow(y, 4.0)) <= -1e-293) {
tmp = (y * (y * y)) * -y;
} else {
tmp = x * (x * (x * x));
}
return tmp;
}
def code(x, y): tmp = 0 if (math.pow(x, 4.0) - math.pow(y, 4.0)) <= -1e-293: tmp = (y * (y * y)) * -y else: tmp = x * (x * (x * x)) return tmp
function code(x, y) tmp = 0.0 if (Float64((x ^ 4.0) - (y ^ 4.0)) <= -1e-293) tmp = Float64(Float64(y * Float64(y * y)) * Float64(-y)); else tmp = Float64(x * Float64(x * Float64(x * x))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (((x ^ 4.0) - (y ^ 4.0)) <= -1e-293) tmp = (y * (y * y)) * -y; else tmp = x * (x * (x * x)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(N[Power[x, 4.0], $MachinePrecision] - N[Power[y, 4.0], $MachinePrecision]), $MachinePrecision], -1e-293], N[(N[(y * N[(y * y), $MachinePrecision]), $MachinePrecision] * (-y)), $MachinePrecision], N[(x * N[(x * N[(x * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;{x}^{4} - {y}^{4} \leq -1 \cdot 10^{-293}:\\
\;\;\;\;\left(y \cdot \left(y \cdot y\right)\right) \cdot \left(-y\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(x \cdot \left(x \cdot x\right)\right)\\
\end{array}
\end{array}
if (-.f64 (pow.f64 x #s(literal 4 binary64)) (pow.f64 y #s(literal 4 binary64))) < -1.0000000000000001e-293Initial program 100.0%
Taylor expanded in x around 0
mul-1-negN/A
neg-lowering-neg.f64N/A
pow-lowering-pow.f64100.0
Simplified100.0%
metadata-evalN/A
pow-powN/A
pow2N/A
pow2N/A
associate-*r*N/A
pow3N/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
cube-multN/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
neg-lowering-neg.f6499.8
Applied egg-rr99.8%
if -1.0000000000000001e-293 < (-.f64 (pow.f64 x #s(literal 4 binary64)) (pow.f64 y #s(literal 4 binary64))) Initial program 75.7%
Taylor expanded in x around inf
pow-lowering-pow.f6488.4
Simplified88.4%
metadata-evalN/A
pow-plusN/A
cube-unmultN/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f6488.4
Applied egg-rr88.4%
Final simplification92.1%
(FPCore (x y) :precision binary64 (if (<= (- (pow x 4.0) (pow y 4.0)) -1e-293) (- (* (* y y) (* y y))) (* x (* x (* x x)))))
double code(double x, double y) {
double tmp;
if ((pow(x, 4.0) - pow(y, 4.0)) <= -1e-293) {
tmp = -((y * y) * (y * y));
} else {
tmp = x * (x * (x * x));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (((x ** 4.0d0) - (y ** 4.0d0)) <= (-1d-293)) then
tmp = -((y * y) * (y * y))
else
tmp = x * (x * (x * x))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((Math.pow(x, 4.0) - Math.pow(y, 4.0)) <= -1e-293) {
tmp = -((y * y) * (y * y));
} else {
tmp = x * (x * (x * x));
}
return tmp;
}
def code(x, y): tmp = 0 if (math.pow(x, 4.0) - math.pow(y, 4.0)) <= -1e-293: tmp = -((y * y) * (y * y)) else: tmp = x * (x * (x * x)) return tmp
function code(x, y) tmp = 0.0 if (Float64((x ^ 4.0) - (y ^ 4.0)) <= -1e-293) tmp = Float64(-Float64(Float64(y * y) * Float64(y * y))); else tmp = Float64(x * Float64(x * Float64(x * x))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (((x ^ 4.0) - (y ^ 4.0)) <= -1e-293) tmp = -((y * y) * (y * y)); else tmp = x * (x * (x * x)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(N[Power[x, 4.0], $MachinePrecision] - N[Power[y, 4.0], $MachinePrecision]), $MachinePrecision], -1e-293], (-N[(N[(y * y), $MachinePrecision] * N[(y * y), $MachinePrecision]), $MachinePrecision]), N[(x * N[(x * N[(x * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;{x}^{4} - {y}^{4} \leq -1 \cdot 10^{-293}:\\
\;\;\;\;-\left(y \cdot y\right) \cdot \left(y \cdot y\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(x \cdot \left(x \cdot x\right)\right)\\
\end{array}
\end{array}
if (-.f64 (pow.f64 x #s(literal 4 binary64)) (pow.f64 y #s(literal 4 binary64))) < -1.0000000000000001e-293Initial program 100.0%
Taylor expanded in x around 0
mul-1-negN/A
neg-lowering-neg.f64N/A
pow-lowering-pow.f64100.0
Simplified100.0%
metadata-evalN/A
pow-powN/A
pow2N/A
pow2N/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
neg-lowering-neg.f64N/A
*-lowering-*.f6499.7
Applied egg-rr99.7%
if -1.0000000000000001e-293 < (-.f64 (pow.f64 x #s(literal 4 binary64)) (pow.f64 y #s(literal 4 binary64))) Initial program 75.7%
Taylor expanded in x around inf
pow-lowering-pow.f6488.4
Simplified88.4%
metadata-evalN/A
pow-plusN/A
cube-unmultN/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f6488.4
Applied egg-rr88.4%
Final simplification92.0%
(FPCore (x y) :precision binary64 (* x (* x (* x x))))
double code(double x, double y) {
return x * (x * (x * x));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (x * (x * x))
end function
public static double code(double x, double y) {
return x * (x * (x * x));
}
def code(x, y): return x * (x * (x * x))
function code(x, y) return Float64(x * Float64(x * Float64(x * x))) end
function tmp = code(x, y) tmp = x * (x * (x * x)); end
code[x_, y_] := N[(x * N[(x * N[(x * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(x \cdot \left(x \cdot x\right)\right)
\end{array}
Initial program 83.6%
Taylor expanded in x around inf
pow-lowering-pow.f6460.4
Simplified60.4%
metadata-evalN/A
pow-plusN/A
cube-unmultN/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f6460.3
Applied egg-rr60.3%
Final simplification60.3%
(FPCore (x y) :precision binary64 (* (* x x) (* x x)))
double code(double x, double y) {
return (x * x) * (x * x);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * x) * (x * x)
end function
public static double code(double x, double y) {
return (x * x) * (x * x);
}
def code(x, y): return (x * x) * (x * x)
function code(x, y) return Float64(Float64(x * x) * Float64(x * x)) end
function tmp = code(x, y) tmp = (x * x) * (x * x); end
code[x_, y_] := N[(N[(x * x), $MachinePrecision] * N[(x * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot x\right) \cdot \left(x \cdot x\right)
\end{array}
Initial program 83.6%
Taylor expanded in x around inf
pow-lowering-pow.f6460.4
Simplified60.4%
metadata-evalN/A
pow-prod-upN/A
pow2N/A
pow2N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f6460.3
Applied egg-rr60.3%
herbie shell --seed 2024203
(FPCore (x y)
:name "Radioactive exchange between two surfaces"
:precision binary64
(- (pow x 4.0) (pow y 4.0)))