
(FPCore (x y) :precision binary64 (- (log (+ 1.0 (exp x))) (* x y)))
double code(double x, double y) {
return log((1.0 + exp(x))) - (x * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = log((1.0d0 + exp(x))) - (x * y)
end function
public static double code(double x, double y) {
return Math.log((1.0 + Math.exp(x))) - (x * y);
}
def code(x, y): return math.log((1.0 + math.exp(x))) - (x * y)
function code(x, y) return Float64(log(Float64(1.0 + exp(x))) - Float64(x * y)) end
function tmp = code(x, y) tmp = log((1.0 + exp(x))) - (x * y); end
code[x_, y_] := N[(N[Log[N[(1.0 + N[Exp[x], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\log \left(1 + e^{x}\right) - x \cdot y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- (log (+ 1.0 (exp x))) (* x y)))
double code(double x, double y) {
return log((1.0 + exp(x))) - (x * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = log((1.0d0 + exp(x))) - (x * y)
end function
public static double code(double x, double y) {
return Math.log((1.0 + Math.exp(x))) - (x * y);
}
def code(x, y): return math.log((1.0 + math.exp(x))) - (x * y)
function code(x, y) return Float64(log(Float64(1.0 + exp(x))) - Float64(x * y)) end
function tmp = code(x, y) tmp = log((1.0 + exp(x))) - (x * y); end
code[x_, y_] := N[(N[Log[N[(1.0 + N[Exp[x], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\log \left(1 + e^{x}\right) - x \cdot y
\end{array}
(FPCore (x y)
:precision binary64
(if (<= x -33000.0)
(- (* x y))
(fma
x
(fma x (fma -0.005208333333333333 (* x x) 0.125) (- 0.5 y))
(log 2.0))))
double code(double x, double y) {
double tmp;
if (x <= -33000.0) {
tmp = -(x * y);
} else {
tmp = fma(x, fma(x, fma(-0.005208333333333333, (x * x), 0.125), (0.5 - y)), log(2.0));
}
return tmp;
}
function code(x, y) tmp = 0.0 if (x <= -33000.0) tmp = Float64(-Float64(x * y)); else tmp = fma(x, fma(x, fma(-0.005208333333333333, Float64(x * x), 0.125), Float64(0.5 - y)), log(2.0)); end return tmp end
code[x_, y_] := If[LessEqual[x, -33000.0], (-N[(x * y), $MachinePrecision]), N[(x * N[(x * N[(-0.005208333333333333 * N[(x * x), $MachinePrecision] + 0.125), $MachinePrecision] + N[(0.5 - y), $MachinePrecision]), $MachinePrecision] + N[Log[2.0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -33000:\\
\;\;\;\;-x \cdot y\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(x, \mathsf{fma}\left(x, \mathsf{fma}\left(-0.005208333333333333, x \cdot x, 0.125\right), 0.5 - y\right), \log 2\right)\\
\end{array}
\end{array}
if x < -33000Initial program 100.0%
Taylor expanded in x around inf
mul-1-negN/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
neg-lowering-neg.f64100.0
Simplified100.0%
if -33000 < x Initial program 99.4%
Taylor expanded in x around 0
+-commutativeN/A
accelerator-lowering-fma.f64N/A
+-commutativeN/A
associate--l+N/A
accelerator-lowering-fma.f64N/A
+-commutativeN/A
accelerator-lowering-fma.f64N/A
unpow2N/A
*-lowering-*.f64N/A
--lowering--.f64N/A
log-lowering-log.f6499.5
Simplified99.5%
Final simplification99.7%
(FPCore (x y) :precision binary64 (let* ((t_0 (- (log (+ 1.0 (exp x))) (* x y))) (t_1 (- (* x y)))) (if (<= t_0 5e-13) t_1 (if (<= t_0 1.0) (fma x 0.5 (log 2.0)) t_1))))
double code(double x, double y) {
double t_0 = log((1.0 + exp(x))) - (x * y);
double t_1 = -(x * y);
double tmp;
if (t_0 <= 5e-13) {
tmp = t_1;
} else if (t_0 <= 1.0) {
tmp = fma(x, 0.5, log(2.0));
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y) t_0 = Float64(log(Float64(1.0 + exp(x))) - Float64(x * y)) t_1 = Float64(-Float64(x * y)) tmp = 0.0 if (t_0 <= 5e-13) tmp = t_1; elseif (t_0 <= 1.0) tmp = fma(x, 0.5, log(2.0)); else tmp = t_1; end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(N[Log[N[(1.0 + N[Exp[x], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = (-N[(x * y), $MachinePrecision])}, If[LessEqual[t$95$0, 5e-13], t$95$1, If[LessEqual[t$95$0, 1.0], N[(x * 0.5 + N[Log[2.0], $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \log \left(1 + e^{x}\right) - x \cdot y\\
t_1 := -x \cdot y\\
\mathbf{if}\;t\_0 \leq 5 \cdot 10^{-13}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_0 \leq 1:\\
\;\;\;\;\mathsf{fma}\left(x, 0.5, \log 2\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (-.f64 (log.f64 (+.f64 #s(literal 1 binary64) (exp.f64 x))) (*.f64 x y)) < 4.9999999999999999e-13 or 1 < (-.f64 (log.f64 (+.f64 #s(literal 1 binary64) (exp.f64 x))) (*.f64 x y)) Initial program 99.2%
Taylor expanded in x around inf
mul-1-negN/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
neg-lowering-neg.f6498.3
Simplified98.3%
if 4.9999999999999999e-13 < (-.f64 (log.f64 (+.f64 #s(literal 1 binary64) (exp.f64 x))) (*.f64 x y)) < 1Initial program 99.9%
Taylor expanded in x around 0
+-commutativeN/A
accelerator-lowering-fma.f64N/A
--lowering--.f64N/A
log-lowering-log.f6498.7
Simplified98.7%
Taylor expanded in y around 0
+-commutativeN/A
*-commutativeN/A
accelerator-lowering-fma.f64N/A
log-lowering-log.f6497.8
Simplified97.8%
Final simplification98.1%
(FPCore (x y) :precision binary64 (let* ((t_0 (- (log (+ 1.0 (exp x))) (* x y))) (t_1 (- (* x y)))) (if (<= t_0 5e-13) t_1 (if (<= t_0 1.0) (log 2.0) t_1))))
double code(double x, double y) {
double t_0 = log((1.0 + exp(x))) - (x * y);
double t_1 = -(x * y);
double tmp;
if (t_0 <= 5e-13) {
tmp = t_1;
} else if (t_0 <= 1.0) {
tmp = log(2.0);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = log((1.0d0 + exp(x))) - (x * y)
t_1 = -(x * y)
if (t_0 <= 5d-13) then
tmp = t_1
else if (t_0 <= 1.0d0) then
tmp = log(2.0d0)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = Math.log((1.0 + Math.exp(x))) - (x * y);
double t_1 = -(x * y);
double tmp;
if (t_0 <= 5e-13) {
tmp = t_1;
} else if (t_0 <= 1.0) {
tmp = Math.log(2.0);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y): t_0 = math.log((1.0 + math.exp(x))) - (x * y) t_1 = -(x * y) tmp = 0 if t_0 <= 5e-13: tmp = t_1 elif t_0 <= 1.0: tmp = math.log(2.0) else: tmp = t_1 return tmp
function code(x, y) t_0 = Float64(log(Float64(1.0 + exp(x))) - Float64(x * y)) t_1 = Float64(-Float64(x * y)) tmp = 0.0 if (t_0 <= 5e-13) tmp = t_1; elseif (t_0 <= 1.0) tmp = log(2.0); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y) t_0 = log((1.0 + exp(x))) - (x * y); t_1 = -(x * y); tmp = 0.0; if (t_0 <= 5e-13) tmp = t_1; elseif (t_0 <= 1.0) tmp = log(2.0); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[Log[N[(1.0 + N[Exp[x], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = (-N[(x * y), $MachinePrecision])}, If[LessEqual[t$95$0, 5e-13], t$95$1, If[LessEqual[t$95$0, 1.0], N[Log[2.0], $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \log \left(1 + e^{x}\right) - x \cdot y\\
t_1 := -x \cdot y\\
\mathbf{if}\;t\_0 \leq 5 \cdot 10^{-13}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_0 \leq 1:\\
\;\;\;\;\log 2\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (-.f64 (log.f64 (+.f64 #s(literal 1 binary64) (exp.f64 x))) (*.f64 x y)) < 4.9999999999999999e-13 or 1 < (-.f64 (log.f64 (+.f64 #s(literal 1 binary64) (exp.f64 x))) (*.f64 x y)) Initial program 99.2%
Taylor expanded in x around inf
mul-1-negN/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
neg-lowering-neg.f6498.3
Simplified98.3%
if 4.9999999999999999e-13 < (-.f64 (log.f64 (+.f64 #s(literal 1 binary64) (exp.f64 x))) (*.f64 x y)) < 1Initial program 99.9%
Taylor expanded in x around 0
log-lowering-log.f6496.7
Simplified96.7%
Final simplification97.5%
(FPCore (x y) :precision binary64 (- (log (+ 1.0 (exp x))) (* x y)))
double code(double x, double y) {
return log((1.0 + exp(x))) - (x * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = log((1.0d0 + exp(x))) - (x * y)
end function
public static double code(double x, double y) {
return Math.log((1.0 + Math.exp(x))) - (x * y);
}
def code(x, y): return math.log((1.0 + math.exp(x))) - (x * y)
function code(x, y) return Float64(log(Float64(1.0 + exp(x))) - Float64(x * y)) end
function tmp = code(x, y) tmp = log((1.0 + exp(x))) - (x * y); end
code[x_, y_] := N[(N[Log[N[(1.0 + N[Exp[x], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\log \left(1 + e^{x}\right) - x \cdot y
\end{array}
Initial program 99.6%
(FPCore (x y) :precision binary64 (if (<= x -33000.0) (- (* x y)) (fma x (- (fma x 0.125 0.5) y) (log 2.0))))
double code(double x, double y) {
double tmp;
if (x <= -33000.0) {
tmp = -(x * y);
} else {
tmp = fma(x, (fma(x, 0.125, 0.5) - y), log(2.0));
}
return tmp;
}
function code(x, y) tmp = 0.0 if (x <= -33000.0) tmp = Float64(-Float64(x * y)); else tmp = fma(x, Float64(fma(x, 0.125, 0.5) - y), log(2.0)); end return tmp end
code[x_, y_] := If[LessEqual[x, -33000.0], (-N[(x * y), $MachinePrecision]), N[(x * N[(N[(x * 0.125 + 0.5), $MachinePrecision] - y), $MachinePrecision] + N[Log[2.0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -33000:\\
\;\;\;\;-x \cdot y\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(x, \mathsf{fma}\left(x, 0.125, 0.5\right) - y, \log 2\right)\\
\end{array}
\end{array}
if x < -33000Initial program 100.0%
Taylor expanded in x around inf
mul-1-negN/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
neg-lowering-neg.f64100.0
Simplified100.0%
if -33000 < x Initial program 99.4%
Taylor expanded in x around 0
+-commutativeN/A
accelerator-lowering-fma.f64N/A
--lowering--.f64N/A
+-commutativeN/A
*-commutativeN/A
accelerator-lowering-fma.f64N/A
log-lowering-log.f6499.3
Simplified99.3%
Final simplification99.6%
(FPCore (x y) :precision binary64 (if (<= x -33000.0) (- (* x y)) (fma x (- 0.5 y) (log 2.0))))
double code(double x, double y) {
double tmp;
if (x <= -33000.0) {
tmp = -(x * y);
} else {
tmp = fma(x, (0.5 - y), log(2.0));
}
return tmp;
}
function code(x, y) tmp = 0.0 if (x <= -33000.0) tmp = Float64(-Float64(x * y)); else tmp = fma(x, Float64(0.5 - y), log(2.0)); end return tmp end
code[x_, y_] := If[LessEqual[x, -33000.0], (-N[(x * y), $MachinePrecision]), N[(x * N[(0.5 - y), $MachinePrecision] + N[Log[2.0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -33000:\\
\;\;\;\;-x \cdot y\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(x, 0.5 - y, \log 2\right)\\
\end{array}
\end{array}
if x < -33000Initial program 100.0%
Taylor expanded in x around inf
mul-1-negN/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
neg-lowering-neg.f64100.0
Simplified100.0%
if -33000 < x Initial program 99.4%
Taylor expanded in x around 0
+-commutativeN/A
accelerator-lowering-fma.f64N/A
--lowering--.f64N/A
log-lowering-log.f6499.0
Simplified99.0%
Final simplification99.3%
(FPCore (x y) :precision binary64 (if (<= x -33000.0) (- (* x y)) (fma (- y) x (log 2.0))))
double code(double x, double y) {
double tmp;
if (x <= -33000.0) {
tmp = -(x * y);
} else {
tmp = fma(-y, x, log(2.0));
}
return tmp;
}
function code(x, y) tmp = 0.0 if (x <= -33000.0) tmp = Float64(-Float64(x * y)); else tmp = fma(Float64(-y), x, log(2.0)); end return tmp end
code[x_, y_] := If[LessEqual[x, -33000.0], (-N[(x * y), $MachinePrecision]), N[((-y) * x + N[Log[2.0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -33000:\\
\;\;\;\;-x \cdot y\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(-y, x, \log 2\right)\\
\end{array}
\end{array}
if x < -33000Initial program 100.0%
Taylor expanded in x around inf
mul-1-negN/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
neg-lowering-neg.f64100.0
Simplified100.0%
if -33000 < x Initial program 99.4%
Taylor expanded in x around 0
log-lowering-log.f6498.1
Simplified98.1%
sub-negN/A
+-commutativeN/A
distribute-rgt-neg-outN/A
*-commutativeN/A
accelerator-lowering-fma.f64N/A
neg-lowering-neg.f64N/A
log-lowering-log.f6498.2
Applied egg-rr98.2%
Final simplification98.8%
(FPCore (x y) :precision binary64 (if (<= x -33000.0) (- (* x y)) (- (log 2.0) (* x y))))
double code(double x, double y) {
double tmp;
if (x <= -33000.0) {
tmp = -(x * y);
} else {
tmp = log(2.0) - (x * y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-33000.0d0)) then
tmp = -(x * y)
else
tmp = log(2.0d0) - (x * y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -33000.0) {
tmp = -(x * y);
} else {
tmp = Math.log(2.0) - (x * y);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -33000.0: tmp = -(x * y) else: tmp = math.log(2.0) - (x * y) return tmp
function code(x, y) tmp = 0.0 if (x <= -33000.0) tmp = Float64(-Float64(x * y)); else tmp = Float64(log(2.0) - Float64(x * y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -33000.0) tmp = -(x * y); else tmp = log(2.0) - (x * y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -33000.0], (-N[(x * y), $MachinePrecision]), N[(N[Log[2.0], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -33000:\\
\;\;\;\;-x \cdot y\\
\mathbf{else}:\\
\;\;\;\;\log 2 - x \cdot y\\
\end{array}
\end{array}
if x < -33000Initial program 100.0%
Taylor expanded in x around inf
mul-1-negN/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
neg-lowering-neg.f64100.0
Simplified100.0%
if -33000 < x Initial program 99.4%
Taylor expanded in x around 0
log-lowering-log.f6498.1
Simplified98.1%
Final simplification98.7%
(FPCore (x y) :precision binary64 (- (* x y)))
double code(double x, double y) {
return -(x * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = -(x * y)
end function
public static double code(double x, double y) {
return -(x * y);
}
def code(x, y): return -(x * y)
function code(x, y) return Float64(-Float64(x * y)) end
function tmp = code(x, y) tmp = -(x * y); end
code[x_, y_] := (-N[(x * y), $MachinePrecision])
\begin{array}{l}
\\
-x \cdot y
\end{array}
Initial program 99.6%
Taylor expanded in x around inf
mul-1-negN/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
neg-lowering-neg.f6449.5
Simplified49.5%
Final simplification49.5%
(FPCore (x y) :precision binary64 (* x 0.5))
double code(double x, double y) {
return x * 0.5;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * 0.5d0
end function
public static double code(double x, double y) {
return x * 0.5;
}
def code(x, y): return x * 0.5
function code(x, y) return Float64(x * 0.5) end
function tmp = code(x, y) tmp = x * 0.5; end
code[x_, y_] := N[(x * 0.5), $MachinePrecision]
\begin{array}{l}
\\
x \cdot 0.5
\end{array}
Initial program 99.6%
Taylor expanded in x around 0
+-commutativeN/A
accelerator-lowering-fma.f64N/A
--lowering--.f64N/A
log-lowering-log.f6479.9
Simplified79.9%
Taylor expanded in x around inf
*-lowering-*.f64N/A
--lowering--.f6430.1
Simplified30.1%
Taylor expanded in y around 0
*-commutativeN/A
*-lowering-*.f643.3
Simplified3.3%
(FPCore (x y) :precision binary64 (if (<= x 0.0) (- (log (+ 1.0 (exp x))) (* x y)) (- (log (+ 1.0 (exp (- x)))) (* (- x) (- 1.0 y)))))
double code(double x, double y) {
double tmp;
if (x <= 0.0) {
tmp = log((1.0 + exp(x))) - (x * y);
} else {
tmp = log((1.0 + exp(-x))) - (-x * (1.0 - y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= 0.0d0) then
tmp = log((1.0d0 + exp(x))) - (x * y)
else
tmp = log((1.0d0 + exp(-x))) - (-x * (1.0d0 - y))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= 0.0) {
tmp = Math.log((1.0 + Math.exp(x))) - (x * y);
} else {
tmp = Math.log((1.0 + Math.exp(-x))) - (-x * (1.0 - y));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= 0.0: tmp = math.log((1.0 + math.exp(x))) - (x * y) else: tmp = math.log((1.0 + math.exp(-x))) - (-x * (1.0 - y)) return tmp
function code(x, y) tmp = 0.0 if (x <= 0.0) tmp = Float64(log(Float64(1.0 + exp(x))) - Float64(x * y)); else tmp = Float64(log(Float64(1.0 + exp(Float64(-x)))) - Float64(Float64(-x) * Float64(1.0 - y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= 0.0) tmp = log((1.0 + exp(x))) - (x * y); else tmp = log((1.0 + exp(-x))) - (-x * (1.0 - y)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, 0.0], N[(N[Log[N[(1.0 + N[Exp[x], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision], N[(N[Log[N[(1.0 + N[Exp[(-x)], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - N[((-x) * N[(1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0:\\
\;\;\;\;\log \left(1 + e^{x}\right) - x \cdot y\\
\mathbf{else}:\\
\;\;\;\;\log \left(1 + e^{-x}\right) - \left(-x\right) \cdot \left(1 - y\right)\\
\end{array}
\end{array}
herbie shell --seed 2024199
(FPCore (x y)
:name "Logistic regression 2"
:precision binary64
:alt
(! :herbie-platform default (if (<= x 0) (- (log (+ 1 (exp x))) (* x y)) (- (log (+ 1 (exp (- x)))) (* (- x) (- 1 y)))))
(- (log (+ 1.0 (exp x))) (* x y)))