
(FPCore (x y) :precision binary64 (+ (+ (* x y) x) y))
double code(double x, double y) {
return ((x * y) + x) + y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * y) + x) + y
end function
public static double code(double x, double y) {
return ((x * y) + x) + y;
}
def code(x, y): return ((x * y) + x) + y
function code(x, y) return Float64(Float64(Float64(x * y) + x) + y) end
function tmp = code(x, y) tmp = ((x * y) + x) + y; end
code[x_, y_] := N[(N[(N[(x * y), $MachinePrecision] + x), $MachinePrecision] + y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot y + x\right) + y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (+ (+ (* x y) x) y))
double code(double x, double y) {
return ((x * y) + x) + y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * y) + x) + y
end function
public static double code(double x, double y) {
return ((x * y) + x) + y;
}
def code(x, y): return ((x * y) + x) + y
function code(x, y) return Float64(Float64(Float64(x * y) + x) + y) end
function tmp = code(x, y) tmp = ((x * y) + x) + y; end
code[x_, y_] := N[(N[(N[(x * y), $MachinePrecision] + x), $MachinePrecision] + y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot y + x\right) + y
\end{array}
(FPCore (x y) :precision binary64 (+ y (+ x (* x y))))
double code(double x, double y) {
return y + (x + (x * y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = y + (x + (x * y))
end function
public static double code(double x, double y) {
return y + (x + (x * y));
}
def code(x, y): return y + (x + (x * y))
function code(x, y) return Float64(y + Float64(x + Float64(x * y))) end
function tmp = code(x, y) tmp = y + (x + (x * y)); end
code[x_, y_] := N[(y + N[(x + N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y + \left(x + x \cdot y\right)
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (let* ((t_0 (+ y (+ x (* x y))))) (if (<= t_0 -5e+304) (* x y) (if (<= t_0 5e+282) (+ x y) (* x y)))))
double code(double x, double y) {
double t_0 = y + (x + (x * y));
double tmp;
if (t_0 <= -5e+304) {
tmp = x * y;
} else if (t_0 <= 5e+282) {
tmp = x + y;
} else {
tmp = x * y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = y + (x + (x * y))
if (t_0 <= (-5d+304)) then
tmp = x * y
else if (t_0 <= 5d+282) then
tmp = x + y
else
tmp = x * y
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = y + (x + (x * y));
double tmp;
if (t_0 <= -5e+304) {
tmp = x * y;
} else if (t_0 <= 5e+282) {
tmp = x + y;
} else {
tmp = x * y;
}
return tmp;
}
def code(x, y): t_0 = y + (x + (x * y)) tmp = 0 if t_0 <= -5e+304: tmp = x * y elif t_0 <= 5e+282: tmp = x + y else: tmp = x * y return tmp
function code(x, y) t_0 = Float64(y + Float64(x + Float64(x * y))) tmp = 0.0 if (t_0 <= -5e+304) tmp = Float64(x * y); elseif (t_0 <= 5e+282) tmp = Float64(x + y); else tmp = Float64(x * y); end return tmp end
function tmp_2 = code(x, y) t_0 = y + (x + (x * y)); tmp = 0.0; if (t_0 <= -5e+304) tmp = x * y; elseif (t_0 <= 5e+282) tmp = x + y; else tmp = x * y; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(y + N[(x + N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -5e+304], N[(x * y), $MachinePrecision], If[LessEqual[t$95$0, 5e+282], N[(x + y), $MachinePrecision], N[(x * y), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y + \left(x + x \cdot y\right)\\
\mathbf{if}\;t\_0 \leq -5 \cdot 10^{+304}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;t\_0 \leq 5 \cdot 10^{+282}:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;x \cdot y\\
\end{array}
\end{array}
if (+.f64 (+.f64 (*.f64 x y) x) y) < -4.9999999999999997e304 or 4.99999999999999978e282 < (+.f64 (+.f64 (*.f64 x y) x) y) Initial program 100.0%
Taylor expanded in x around inf
+-commutativeN/A
distribute-lft-inN/A
*-rgt-identityN/A
accelerator-lowering-fma.f6498.0
Simplified98.0%
Taylor expanded in y around inf
*-commutativeN/A
*-lowering-*.f6490.8
Simplified90.8%
if -4.9999999999999997e304 < (+.f64 (+.f64 (*.f64 x y) x) y) < 4.99999999999999978e282Initial program 100.0%
Taylor expanded in y around 0
Simplified83.8%
Final simplification85.0%
(FPCore (x y) :precision binary64 (if (<= x -9500.0) (fma x y x) (if (<= x 1e-236) (+ x y) (fma x y y))))
double code(double x, double y) {
double tmp;
if (x <= -9500.0) {
tmp = fma(x, y, x);
} else if (x <= 1e-236) {
tmp = x + y;
} else {
tmp = fma(x, y, y);
}
return tmp;
}
function code(x, y) tmp = 0.0 if (x <= -9500.0) tmp = fma(x, y, x); elseif (x <= 1e-236) tmp = Float64(x + y); else tmp = fma(x, y, y); end return tmp end
code[x_, y_] := If[LessEqual[x, -9500.0], N[(x * y + x), $MachinePrecision], If[LessEqual[x, 1e-236], N[(x + y), $MachinePrecision], N[(x * y + y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -9500:\\
\;\;\;\;\mathsf{fma}\left(x, y, x\right)\\
\mathbf{elif}\;x \leq 10^{-236}:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(x, y, y\right)\\
\end{array}
\end{array}
if x < -9500Initial program 99.9%
Taylor expanded in x around inf
+-commutativeN/A
distribute-lft-inN/A
*-rgt-identityN/A
accelerator-lowering-fma.f6499.1
Simplified99.1%
if -9500 < x < 1e-236Initial program 100.0%
Taylor expanded in y around 0
Simplified98.5%
if 1e-236 < x Initial program 100.0%
Taylor expanded in y around inf
distribute-rgt-inN/A
*-lft-identityN/A
+-commutativeN/A
accelerator-lowering-fma.f6454.5
Simplified54.5%
(FPCore (x y) :precision binary64 (if (<= x -9500.0) (fma x y x) (if (<= x 210000.0) (+ x y) (* x y))))
double code(double x, double y) {
double tmp;
if (x <= -9500.0) {
tmp = fma(x, y, x);
} else if (x <= 210000.0) {
tmp = x + y;
} else {
tmp = x * y;
}
return tmp;
}
function code(x, y) tmp = 0.0 if (x <= -9500.0) tmp = fma(x, y, x); elseif (x <= 210000.0) tmp = Float64(x + y); else tmp = Float64(x * y); end return tmp end
code[x_, y_] := If[LessEqual[x, -9500.0], N[(x * y + x), $MachinePrecision], If[LessEqual[x, 210000.0], N[(x + y), $MachinePrecision], N[(x * y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -9500:\\
\;\;\;\;\mathsf{fma}\left(x, y, x\right)\\
\mathbf{elif}\;x \leq 210000:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;x \cdot y\\
\end{array}
\end{array}
if x < -9500Initial program 99.9%
Taylor expanded in x around inf
+-commutativeN/A
distribute-lft-inN/A
*-rgt-identityN/A
accelerator-lowering-fma.f6499.1
Simplified99.1%
if -9500 < x < 2.1e5Initial program 100.0%
Taylor expanded in y around 0
Simplified99.0%
if 2.1e5 < x Initial program 100.0%
Taylor expanded in x around inf
+-commutativeN/A
distribute-lft-inN/A
*-rgt-identityN/A
accelerator-lowering-fma.f6499.9
Simplified99.9%
Taylor expanded in y around inf
*-commutativeN/A
*-lowering-*.f6448.7
Simplified48.7%
Final simplification88.6%
(FPCore (x y) :precision binary64 (if (<= (+ y (+ x (* x y))) -2e-257) x y))
double code(double x, double y) {
double tmp;
if ((y + (x + (x * y))) <= -2e-257) {
tmp = x;
} else {
tmp = y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y + (x + (x * y))) <= (-2d-257)) then
tmp = x
else
tmp = y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y + (x + (x * y))) <= -2e-257) {
tmp = x;
} else {
tmp = y;
}
return tmp;
}
def code(x, y): tmp = 0 if (y + (x + (x * y))) <= -2e-257: tmp = x else: tmp = y return tmp
function code(x, y) tmp = 0.0 if (Float64(y + Float64(x + Float64(x * y))) <= -2e-257) tmp = x; else tmp = y; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y + (x + (x * y))) <= -2e-257) tmp = x; else tmp = y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(y + N[(x + N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], -2e-257], x, y]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y + \left(x + x \cdot y\right) \leq -2 \cdot 10^{-257}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;y\\
\end{array}
\end{array}
if (+.f64 (+.f64 (*.f64 x y) x) y) < -2e-257Initial program 100.0%
Taylor expanded in y around 0
Simplified36.7%
if -2e-257 < (+.f64 (+.f64 (*.f64 x y) x) y) Initial program 100.0%
Taylor expanded in x around 0
Simplified37.3%
Final simplification37.0%
(FPCore (x y) :precision binary64 (+ x y))
double code(double x, double y) {
return x + y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x + y
end function
public static double code(double x, double y) {
return x + y;
}
def code(x, y): return x + y
function code(x, y) return Float64(x + y) end
function tmp = code(x, y) tmp = x + y; end
code[x_, y_] := N[(x + y), $MachinePrecision]
\begin{array}{l}
\\
x + y
\end{array}
Initial program 100.0%
Taylor expanded in y around 0
Simplified70.8%
(FPCore (x y) :precision binary64 x)
double code(double x, double y) {
return x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x
end function
public static double code(double x, double y) {
return x;
}
def code(x, y): return x
function code(x, y) return x end
function tmp = code(x, y) tmp = x; end
code[x_, y_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 100.0%
Taylor expanded in y around 0
Simplified37.6%
herbie shell --seed 2024199
(FPCore (x y)
:name "Numeric.Log:$cexpm1 from log-domain-0.10.2.1, B"
:precision binary64
(+ (+ (* x y) x) y))